[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZkEyWXhawT/springsettings.1212467.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5f0c0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6475 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1212467/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4521aa30] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4521aa30] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 525ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 591ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 665ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 53ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] greyseal888 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1212467/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (256ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11963,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1212467/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53325c10,0x5e7c4c90}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 55cc6161a6b0b728fc0583045ad7d57b [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000cfdb31f0,0000000092fdb7a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000b25d1ce0,00000000cc5acb60}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] you too :) [f=-000001] Allies: I choose: Finite! [f=-000001] [0] Event [5443,190.976074,2371]: 0 finished unit Engineer Commander [f=-000001] [0] Event [664,187.34259,3837]: 1 finished unit Strike Commander [f=0000000] [0] dyth68, team: 1, elo:2961, userid: 438381 [f=0000000] [0] Jack500, team: 0, elo:2012, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [760,190.556152,3784]: 1 finished unit Spider Factory [f=0000007] [7] Event [5280,190.924072,2352]: 0 finished unit Tank Foundry [f=0000168] [168] Event [796,189.581833,3784]: 1 finished unit Flea [f=0000227] [227] Event [5480,184.674805,2200]: 0 finished unit Metal Extractor [f=0000262] [262] Event [796,189.581833,3784]: 1 finished unit Flea [f=0000270] [270] Event [664,184.0625,3944]: 1 finished unit Metal Extractor [f=0000353] [353] Event [796,189.581833,3784]: 1 finished unit Flea [f=0000445] [445] Event [796,189.581833,3784]: 1 finished unit Flea [f=0000452] [452] Event [5576,193.794922,2440]: 0 finished unit Metal Extractor [f=0000537] [537] Event [796,189.581833,3784]: 1 finished unit Flea [f=0000570] [570] Event [568,189.197266,3704]: 1 finished unit Metal Extractor [f=0000627] [627] Event [5252,191.98465,2352]: 0 finished unit Welder [f=0000628] [628] Event [796,189.581833,3784]: 1 finished unit Flea [f=0000782] [782] Event [5320,188.445313,2680]: 0 finished unit Metal Extractor [f=0000825] [825] Event [632,191.227539,3640]: 1 finished unit Solar Collector [f=0001140] [1140] Event [796,189.581833,3784]: 1 finished unit Weaver [f=0001177] [1177] Event [5432,191.410156,2616]: 0 finished unit Solar Collector [f=0001244] [1244] Event [824,185.491211,3464]: 1 finished unit Metal Extractor [f=0001472] [1472] Event [4392,120.361328,1592]: 0 lost unit Metal Extractor [f=0001501] [1501] Event [4293.85986,104.187012,1514.29419]: 1 lost unit Flea [f=0001634] [1634] Event [5512,192.205078,2504]: 0 finished unit Solar Collector [f=0001713] [1713] Event [5252,191.98465,2352]: 0 finished unit Kodachi [f=0001754] [1754] Event [744,188.198242,3528]: 1 finished unit Solar Collector [f=0002117] [2117] Event [904,191.206055,4984]: 1 finished unit Metal Extractor [f=0002227] [2227] Event [904,182.93457,3544]: 1 finished unit Solar Collector [f=0002262] [2262] Event [4392,120.361328,1592]: 0 finished unit Metal Extractor [f=0002347] [2347] Event [5544,189.304688,2312]: 0 finished unit Solar Collector [f=0002447] [2447] Event [796,189.581833,3784]: 1 finished unit Venom [f=0002612] [2612] Event [848,185.426758,3648]: 1 finished unit Lotus [f=0002672] [2672] Event [5252,191.98465,2352]: 0 finished unit Kodachi [f=0002864] [2864] Event [5456,183.009766,2144]: 0 finished unit Lotus [f=0002944] [2944] Event [4168,92.2705078,1544]: 0 finished unit Metal Extractor [f=0003126] [3126] Event [744,183.428711,3944]: 1 finished unit Solar Collector [f=0003173] [3173] Event [796,189.581833,3784]: 1 finished unit Venom [f=0003265] [3265] Event [796,189.581833,3784]: 1 finished unit Flea [f=0003290] [3290] Event [1008,207.577148,5136]: 1 finished unit Radar Tower [f=0003332] [3332] Event [5416,191.990234,2440]: 0 finished unit Solar Collector [f=0003357] [3357] Event [796,189.581833,3784]: 1 finished unit Flea [f=0003409] [3409] Event [5252,191.98465,2352]: 0 finished unit Kodachi [f=0003435] [3435] Event [796,189.581833,3784]: 1 finished unit Flea [f=0003525] [3525] Event [796,189.581833,3784]: 1 finished unit Flea [f=0003615] [3615] Event [796,189.581833,3784]: 1 finished unit Flea [f=0003689] [3689] Event [4256,98.3398438,1536]: 0 finished unit Lotus [f=0003696] [3696] Event [1104,219.339844,5152]: 1 finished unit Lotus [f=0003705] [3705] Event [796,189.581833,3784]: 1 finished unit Flea [f=0003835] [3835] Event [5352,183.611328,2776]: 0 finished unit Solar Collector [f=0003878] [3878] Event [2046.99353,188.466843,3192.03076]: 0 lost unit Kodachi [f=0004125] [4125] Event [1752,120.586914,4552]: 1 finished unit Metal Extractor [f=0004178] [4178] Event [824,185.512695,4904]: 1 finished unit Solar Collector [f=0004289] [4289] Event [5208,191.227539,2456]: 0 finished unit Caretaker [f=0004425] [4425] Event [4224,97.2441406,1600]: 0 finished unit Radar Tower [f=0004481] [4481] Event [796,189.581833,3784]: 1 finished unit Weaver [f=0004559] [4559] Event [1976,92.2919922,4600]: 1 finished unit Metal Extractor [f=0004717] [4717] Event [5120,188.466797,2656]: 0 finished unit Lotus [f=0004727] [4727] Event [776,185.244141,4760]: 1 finished unit Solar Collector [f=0004870] [4870] Event [1896,97.2333984,4600]: 1 finished unit Solar Collector [f=0005110] [5110] Event [568,189.197266,3704]: 1 lost unit Metal Extractor [f=0005165] [5165] Event [5252,191.98465,2352]: 0 finished unit Ogre [f=0005188] [5188] Event [624,185.78125,3872]: 1 lost unit Lotus [f=0005197] [5197] Event [1800,113.303711,4616]: 1 finished unit Solar Collector [f=0005215] [5215] Event [744,185.201172,4616]: 1 finished unit Solar Collector [f=0005310] [5310] Event [664,184.0625,3944]: 1 lost unit Metal Extractor [f=0005329] [5329] Event [796,189.583206,3784]: 1 finished unit Venom [f=0005518] [5518] Event [688.254456,190.7556,3732.52344]: 0 lost unit Kodachi [f=0005595] [5595] Event [696,187.446289,4472]: 1 finished unit Solar Collector [f=0005679] [5679] Event [2256,65.9414063,4464]: 1 finished unit Lotus [f=0005754] [5754] Event [4335.72949,188.134338,2191.35449]: 1 lost unit Venom [f=0005791] [5791] Event [4376,187.188477,3000]: 0 finished unit Metal Extractor [f=0005960] [5960] Event [664,180.001068,3944]: 1 finished unit Metal Extractor [f=0005976] [5976] Event [648,185.727539,4328]: 1 finished unit Solar Collector [f=0006312] [6312] Event [5252,191.98465,2352]: 0 finished unit Ogre [f=0006332] [6332] Event [796,189.581833,3784]: 1 finished unit Venom [f=0006342] [6342] Event [616,187.521484,4184]: 1 finished unit Solar Collector [f=0006368] [6368] Event [4152,188.445313,3032]: 0 finished unit Metal Extractor [f=0006482] [6482] Event [568,185.135834,3704]: 1 finished unit Metal Extractor [f=0006744] [6744] Event [568,187.091797,4040]: 1 finished unit Solar Collector [f=0006764] [6764] Event [4232,183.998047,3064]: 0 finished unit Solar Collector [f=0006884] [6884] Event [640,187.074921,3840]: 1 finished unit Lotus [f=0006968] [6968] Event [2008,187.306641,3112]: 1 finished unit Metal Extractor [f=0007123] [7123] Event [4328,183.138672,3080]: 0 finished unit Solar Collector [f=0007123] [7123] Event [4336,121.693359,1472]: 0 finished unit Picket [f=0007127] [7127] Event [520,185.985352,3896]: 1 finished unit Solar Collector [f=0007339] [7339] Event [1768,185.179688,3144]: 1 finished unit Metal Extractor [f=0007446] [7446] Event [796,189.581833,3784]: 1 finished unit Recluse [f=0007515] [7515] Event [4208,179.711914,3136]: 0 finished unit Lotus [f=0007524] [7524] Event [488,186.818665,3752]: 1 finished unit Solar Collector [f=0007687] [7687] Event [5252,191.98465,2352]: 0 finished unit Ogre [f=0007759] [7759] Event [2064,181.838867,2928]: 1 finished unit Lotus [f=0007833] [7833] Event [4352,184.610352,3152]: 0 finished unit Lotus [f=0007886] [7886] Event [920,189.626953,3992]: 1 finished unit Spider Plate [f=0007909] [7909] Event [440,188.692383,3608]: 1 finished unit Solar Collector [f=0008030] [8030] Event [5252,191.98465,2352]: 0 finished unit Welder [f=0008074] [8074] Event [2750.56226,51.9064445,2439.64526]: 1 lost unit Flea [f=0008105] [8105] Event [2504.91846,97.7041473,2558.59277]: 1 lost unit Flea [f=0008156] [8156] Event [2672.36255,90.1397934,2245.36621]: 1 lost unit Flea [f=0008175] [8175] Event [2410.6665,126.788826,2436.0564]: 1 lost unit Flea [f=0008253] [8253] Event [796,189.581833,3784]: 1 finished unit Recluse [f=0008358] [8358] Event [796,189.581833,3784]: 1 finished unit Flea [f=0008439] [8439] Event [796,189.581833,3784]: 1 finished unit Flea [f=0008512] [8512] Event [5252,191.98465,2352]: 0 finished unit Blitz [f=0008533] [8533] Event [796,189.581833,3784]: 1 finished unit Flea [f=0008610] [8610] Event [796,189.581833,3784]: 1 finished unit Flea [f=0008681] [8681] Event [5240,190.368164,1160]: 0 finished unit Metal Extractor [f=0008684] [8684] Event [1792,198.564453,2944]: 1 finished unit Lotus [f=0009012] [9012] Event [5252,191.98465,2352]: 0 finished unit Blitz [f=0009285] [9285] Event [2104,224.367188,5272]: 1 finished unit Metal Extractor [f=0009433] [9433] Event [1073.50269,186.635178,3187.26587]: 1 lost unit Flea [f=0009434] [9434] Event [1142.15637,189.834167,3052.78564]: 1 lost unit Flea [f=0009462] [9462] Event [796,189.581833,3784]: 1 finished unit Recluse [f=0009472] [9472] Event [941.043457,191.183105,3204.92285]: 1 lost unit Flea [f=0009477] [9477] Event [1046.84937,198.337219,2970.87793]: 1 lost unit Flea [f=0009482] [9482] Event [5252,191.98465,2352]: 0 finished unit Blitz [f=0009543] [9543] Event [949.494019,190.954285,3231.21655]: 0 lost unit Kodachi [f=0009612] [9612] Event [950,189.626953,3992]: 1 finished unit Recluse [f=0009648] [9648] Event [824,179.230392,3464]: 1 lost unit Metal Extractor [f=0009674] [9674] Event [888,188.488281,3864]: 1 finished unit Caretaker [f=0009684] [9684] Event [746.244385,189.544296,3328.9231]: 0 lost unit Ogre [f=0009795] [9795] Event [2376,227.12793,5368]: 1 finished unit Metal Extractor [f=0009808] [9808] Event [796,189.809189,3784]: 1 finished unit Weaver [f=0009904] [9904] Event [416.173584,197.78476,3528.88379]: 0 lost unit Ogre [f=0009946] [9946] Event [6040,187.714844,3496]: 0 finished unit Metal Extractor [f=0009976] [9976] Event [5252,191.98465,2352]: 0 finished unit Blitz [f=0010116] [10116] Event [796,189.581833,3784]: 1 finished unit Venom [f=0010241] [10241] Event [950,189.626953,3992]: 1 finished unit Redback [f=0010316] [10316] Event [824,174.154251,3464]: 1 finished unit Metal Extractor [f=0010387] [10387] Event [6080,191.163086,3424]: 0 finished unit Radar Tower [f=0010496] [10496] Event [796,189.581833,3784]: 1 finished unit Venom [f=0010531] [10531] Event [796,189.581833,3784]: 1 finished unit Flea [f=0010540] [10540] Event [4232,187.84375,2952]: 0 finished unit Solar Collector [f=0010600] [10600] Event [5252,191.98465,2352]: 0 finished unit Blitz [f=0010608] [10608] Event [796,189.581833,3784]: 1 finished unit Flea [f=0010663] [10663] Event [796,189.581833,3784]: 1 finished unit Flea [f=0010724] [10724] Event [2624,280.602539,4816]: 1 finished unit Radar Tower [f=0010740] [10740] Event [796,189.581833,3784]: 1 finished unit Flea [f=0010779] [10779] Event [4232,190.142578,2872]: 0 finished unit Solar Collector [f=0010818] [10818] Event [950,189.626953,3992]: 1 finished unit Recluse [f=0010994] [10994] Event [5252,191.98465,2352]: 0 finished unit Welder [f=0011018] [11018] Event [4264,190.851563,2776]: 0 finished unit Solar Collector [f=0011174] [11174] Event [4040,224.324219,872]: 0 lost unit Metal Extractor [f=0011260] [11260] Event [4328,188.466797,2680]: 0 finished unit Solar Collector [f=0011333] [11333] Event [950,189.626953,3992]: 1 finished unit Weaver [f=0011533] [11533] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0011613] [11613] Event [4113.12158,229.268585,2562.32031]: 1 lost unit Flea [f=0011616] [11616] Event [4464,229.179688,1040]: 0 finished unit Lotus [f=0011858] [11858] Event [3888,336.569336,2624]: 0 lost unit Radar Tower [f=0011861] [11861] Event [950,189.626953,3992]: 1 finished unit Weaver [f=0012049] [12049] Event [1800,183.933594,1368]: 1 finished unit Metal Extractor [f=0012071] [12071] Event [4240.20166,205.061035,2504.80151]: 1 lost unit Venom [f=0012175] [12175] Event [4306.36084,192.703842,2471.39795]: 1 lost unit Venom [f=0012195] [12195] Event [4224,226.988281,768]: 0 finished unit Lotus [f=0012310] [12310] Event [3528,98.296875,5576]: 1 lost unit Metal Extractor [f=0012439] [12439] Event [4400,302.849609,5232]: 1 finished unit Lotus [f=0012547] [12547] Event [4152,188.445313,3032]: 0 lost unit Metal Extractor [f=0012584] [12584] Event [4224.67529,219.510025,5330.00635]: 1 lost unit Weaver [f=0012702] [12702] Event [5252,191.98465,2352]: 0 finished unit Minotaur [f=0012761] [12761] Event [950,189.626953,3992]: 1 finished unit Redback [f=0012802] [12802] Event [796,189.581833,3784]: 1 finished unit Crab [f=0013024] [13024] Event [4352.68408,223.325378,623.331299]: 1 lost unit Venom [f=0013072] [13072] Event [1848,65.2109375,376]: 1 finished unit Metal Extractor [f=0013094] [13094] Event [4336.47461,179.521622,2197.3479]: 0 lost unit Ogre [f=0013179] [13179] Event [950,189.626953,3992]: 1 finished unit Recluse [f=0013232] [13232] Event [4232,183.998047,3064]: 0 lost unit Solar Collector [f=0013246] [13246] Event [2376,227.12793,5368]: 1 lost unit Metal Extractor [f=0013383] [13383] Event [4328,188.466797,2680]: 0 lost unit Solar Collector [f=0013397] [13397] Event [2104,224.367188,5272]: 1 lost unit Metal Extractor [f=0013502] [13502] Event [2088,55.8974609,296]: 1 finished unit Metal Extractor [f=0013513] [13513] Event [796,189.581833,3784]: 1 finished unit Recluse [f=0013522] [13522] Event [4208,179.711914,3136]: 0 lost unit Lotus [f=0013747] [13747] Event [1752,120.586914,4552]: 1 lost unit Metal Extractor [f=0013770] [13770] Event [4376,187.188477,3000]: 0 lost unit Metal Extractor [f=0013786] [13786] Event [796,189.581833,3784]: 1 finished unit Weaver [f=0013809] [13809] Event [4040,224.324219,872]: 0 finished unit Metal Extractor [f=0013845] [13845] Event [4232,187.854279,2952]: 0 lost unit Solar Collector [f=0013848] [13848] Event [1350.07117,164.08934,4577.58105]: 0 lost unit Blitz [f=0013994] [13994] Event [104,186.930664,2664]: 1 finished unit Metal Extractor [f=0013996] [13996] Event [4264,190.851563,2776]: 0 lost unit Solar Collector [f=0014010] [14010] Event [5252,191.98465,2352]: 0 finished unit Minotaur [f=0014017] [14017] Event [1279.35974,180.339798,4659.43359]: 0 lost unit Blitz [f=0014022] [14022] Event [4960,188.520508,2400]: 0 finished unit Picket [f=0014095] [14095] Event [950,189.626953,3992]: 1 finished unit Redback [f=0014108] [14108] Event [2616,107.126953,568]: 1 finished unit Metal Extractor [f=0014109] [14109] Event [4352,184.610352,3152]: 0 lost unit Lotus [f=0014138] gg [f=0014145] [14145] Event [1183.2655,181.382767,4507.50537]: 0 lost unit Blitz [f=0014159] [14159] Event [4232,190.311798,2872]: 0 lost unit Solar Collector [f=0014160] [14160] Event [1083.80383,186.819366,4398.26807]: 0 lost unit Blitz [f=0014221] [14221] Event [1121.28601,183.791611,4508.72168]: 0 lost unit Blitz [f=0014319] [14319] Event [796,189.581833,3784]: 1 finished unit Venom [f=0014342] [14342] Event [4328,183.138672,3080]: 0 lost unit Solar Collector [f=0014399] gg [f=0014488] [14488] Event [undefined]: Jack500 resigned [f=0014488] game_message: Jack500 has been destroyed! [f=0014488] game_message: dyth68 wins! [f=0014488] Submitting stats [f=0014488] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014488] Part| Total Time|Time of the last 0.5s [f=0014488] Draw 14526.63ms 28.76% [f=0014488] Lua::Callins::Synced 5647.67ms 10.55% [f=0014488] Lua::Callins::Unsynced 17826.70ms 32.54% [f=0014488] Lua::CollectGarbage::Synced 251.04ms 1.09% [f=0014488] Lua::CollectGarbage::Unsynced 506.01ms 1.09% [f=0014488] Misc::Profiler::AddTime 54.02ms 0.00% [f=0014488] Sim 34199.44ms 54.53% [f=0014488] [14488] Received game_message: Jack500 has been destroyed! [f=0014488] [14488] Received game_message: dyth68 wins! [f=0014489] [14489] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014489] [14489] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014489] [14489] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014489] [14489] Game End Stats Values: 2,2060,2160,2160,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,0,100,100,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014489] [14489] Game End Stats Values: 3,2415,2365,2365,2415,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.13333321,8.13333321,8,1275,1275,1275,1275,10,9.33333302,9.33333302,10,0,150,150,0,0,0,0,0,1140,940,940,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014489] [14489] Game End Stats Values: 4,2485,2620,2620,2485,0.25368533,0.3694129,0.3694129,0.25368533,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.53333378,10,10,8.53333378,1275,1275,1275,1275,12.0169125,10.2912941,10.2912941,12.0169125,0,150,150,0,0,0,0,0,1210,1195,1195,1210,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014489] [14489] Game End Stats Values: 5,2730,2665,2665,2730,0.79800737,0.37104145,0.37104145,0.79800737,0,0,0,0,0,0,0,0,0,0,0,0,25,20.014183,20.014183,25,0,0,0,0,10.5333338,10,10,10.5333338,1275,1275,1275,1275,12.0362873,12.0001078,12.0001078,12.0362873,175,125,125,175,25,20,20,25,1280,1265,1265,1280,20,25,25,20,0,0,0,0,20.014183,25,25,20.014183 [f=0014489] [14489] Game End Stats Values: 6,2730,2820,2820,2730,1.17187667,1.29667485,1.29667485,1.17187667,0,0,0,0,0,0,0,0,0,0,0,0,25,20.014183,20.014183,25,0,0,0,0,12,12,12,12,1275,1275,1275,1275,12.0249233,12.4617071,12.4617071,12.0249233,175,125,125,175,25,20,20,25,1280,1420,1420,1280,20,25,25,20,0,0,0,0,20.014183,25,25,20.014183 [f=0014489] [14489] Game End Stats Values: 7,3060,3110,3110,3060,1.73209608,1.92066276,1.92066276,1.73209608,0,0,0,0,0,0,0,0,0,0,0,0,25,20.014183,20.014183,25,0,90,90,0,13.333333,13.8666668,13.8666668,13.333333,1275,1275,1275,1275,13.7706804,14.0416002,14.0416002,13.7706804,350,325,325,350,25,20,20,25,1435,1420,1420,1435,20,25,25,20,0,0,0,0,20.014183,25,25,20.014183 [f=0014489] [14489] Game End Stats Values: 8,3235,3180,3180,3235,4.29024506,4.81782246,4.81782246,4.29024506,0,0,0,0,0,0,0,0,0,0,0,0,25,20.014183,20.014183,25,90,90,90,90,14,14,14,14,1275,1275,1275,1275,14.8372087,14.1931448,14.1931448,14.8372087,350,325,325,350,25,20,20,25,1520,1490,1490,1520,20,25,25,20,0,0,0,0,20.014183,25,25,20.014183 [f=0014489] [14489] Game End Stats Values: 9,3480,3535,3535,3480,8.22760105,7.42172527,7.42172527,8.22760105,0,0,0,0,0,0,0,0,0,0,0,0,25,20.014183,20.014183,25,90,90,90,90,14.9333334,15.8666668,15.8666668,14.9333334,1275,1330,1330,1275,16.9291553,14.1735945,14.1735945,16.9291553,525,625,625,525,25,20,20,25,1590,1490,1490,1590,20,25,25,20,10.25,0,0,10.25,20.014183,25,25,20.014183 [f=0014489] [14489] Game End Stats Values: 10,3465,3650,3650,3465,21.3502636,8.42863369,8.42863369,21.3502636,0,0,0,0,0,0,0,0,0,0,0,0,158.362152,195.014374,195.014374,158.362152,180,180,180,180,16.7999992,16,16,16.7999992,1275,1330,1330,1275,16.8748455,14.0671272,14.0671272,16.8748455,350,650,650,350,25,195,195,25,1660,1490,1490,1660,195,50,50,195,10.25,0,0,10.25,195.014374,189.60585,189.60585,195.014374 [f=0014489] [14489] Game End Stats Values: 11,3700,3975,3975,3700,33.5258598,11.882412,11.882412,33.5258598,0,0,0,0,0,0,0,0,0,0,0,0,158.362152,195.014374,195.014374,158.362152,180,180,180,180,18,17.2000008,17.2000008,18,1330,1330,1330,1330,16.8117085,15.6969175,15.6969175,16.8117085,350,650,650,350,25,195,195,25,1840,1815,1815,1840,195,50,50,195,10.25,0,0,10.25,195.014374,189.60585,189.60585,195.014374 [f=0014489] [14489] Game End Stats Values: 12,3790,4200,4200,3790,33.5258598,13.6352997,13.6352997,33.5258598,0,0,0,0,0,0,0,0,0,0,0,0,216.433884,224.610168,224.610168,216.433884,270,180,180,270,18,18.9333324,18.9333324,18,1330,1330,1330,1330,16,17.7168579,17.7168579,16,350,650,650,350,25,195,195,25,1840,2040,2040,1840,195,50,50,195,10.25,0,0,10.25,224.610168,248.377594,248.377594,224.610168 [f=0014489] [14489] Game End Stats Values: 13,4290,4370,4370,4290,35.1312332,19.7299175,19.7299175,35.1312332,0,0,0,0,0,0,0,0,0,0,0,0,461.803741,294.738403,294.738403,461.803741,270,180,180,270,18,20.7999992,20.7999992,18,1330,1330,1330,1330,16.1070232,17.0729733,17.0729733,16.1070232,850,850,850,850,198.5,195,195,198.5,1840,2010,2010,1840,195,223.5,223.5,195,10.25,0,0,10.25,304.055206,501.294464,501.294464,304.055206 [f=0014489] [14489] Game End Stats Values: 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Game End Stats Values: 34,6200,11140,11140,6200,192.702744,793.940247,793.940247,192.702744,0,0,0,0,0,0,0,0,384.904572,3.16293335,3.16293335,384.904572,2835.74976,4773.49854,4773.49854,2835.74976,650,630,630,650,18,40,40,18,1385,1385,1385,1385,29.5001736,30.9754734,30.9754734,29.5001736,1700,5105,5105,1700,1818.5,4392.8501,4392.8501,1818.5,2465,4020,4020,2465,4392.8501,1843.5,1843.5,4392.8501,235,703.25,703.25,235,4822.43506,2912.48486,2912.48486,4822.43506 [f=0014494] [14494] Event [4739.37012,187.998459,2485.27637]: 0 lost unit Minotaur [f=0014570] [14570] Event [1752,116.525482,4552]: 1 finished unit Metal Extractor [f=0014653] [14653] Event [950,189.626953,3992]: 1 finished unit Recluse [f=0014683] Spectator Jack500 left the game: normal quit [f=0014683] [14683] Event [undefined]: Jack500 quit [f=0014774] No clients connected, shutting down server [f=0014774] Server shutdown [f=0014774] [14774] all players disconnected [f=0014806] [14806] Event [796,189.581833,3784]: 1 finished unit Venom [f=0014895] [14895] Event [796,189.581833,3784]: 1 finished unit Flea [f=0014985] [14985] Event [796,189.581833,3784]: 1 finished unit Flea [f=0015075] [15075] Event [796,189.581833,3784]: 1 finished unit Flea [f=0015097] [15097] Event [950,189.626953,3992]: 1 finished unit Redback [f=0015138] [15138] Event [796,189.581833,3784]: 1 finished unit Flea [f=0015196] [15196] Event [648,61.5478516,1032]: 1 finished unit Metal Extractor [f=0015549] [15549] Event [950,189.626953,3992]: 1 finished unit Recluse [f=0015775] [15775] Event [796,189.581833,3784]: 1 finished unit Recluse [f=0015918] [15918] Event [3528,94.2354431,5576]: 1 finished unit Metal Extractor [f=0016037] [16037] Event [950,189.626953,3992]: 1 finished unit Redback [f=0016178] [16178] Event [796,189.581833,3784]: 1 finished unit Weaver [f=0016536] [16536] Event [950,189.626953,3992]: 1 finished unit Recluse [f=0016608] [16608] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0016667] [16667] Event [796,189.581833,3784]: 1 finished unit Venom [f=0016873] Autoquit sending quit command. [f=0016873] [QuitAction] user exited to system [f=0016873] [SpringApp::Kill][1] fromRun=1 [f=0016873] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016873] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016873] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016873] [ThreadPool::SetThreadCount][2] workers=0 [f=0016873] [SpringApp::Kill][2] [f=0016873] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016873] [Game::KillLua][3] dtor=0 luaUI=0x53653170 [f=0016873] Start widgetHandler:Shutdown [f=0016873] Shutdown - SaveOrderList Complete [f=0016873] Writing last game win data [f=0016873] Shutdown - SaveConfigData Complete [f=0016873] Shutdown Widget - Save/Load API [f=0016873] Shutdown Widget - Chili Highlight [f=0016873] Shutdown Widget - Draw After Chili [f=0016873] Shutdown Widget - EPIC Menu [f=0016873] Shutdown Widget - Chili Widget Selector [f=0016873] Shutdown Widget - Chili Minimap [f=0016873] Shutdown Widget - Local Team Colors [f=0016873] Shutdown Widget - Display Keys 2 [f=0016873] Shutdown Widget - Save Game Menu [f=0016873] Shutdown Widget - Unit Icons [f=0016873] Shutdown Widget - Noises [f=0016873] Shutdown Widget - HealthBars [f=0016873] Shutdown Widget - Win Counter [f=0016873] Shutdown Widget - BuildETA [f=0016873] Shutdown Widget - SpringRTS Replay Stats [f=0016873] Shutdown Widget - Modular Comm Info [f=0016873] Shutdown Widget - Stereo3D [f=0016873] Shutdown Widget - Showeco and Grid Drawer [f=0016873] Shutdown Widget - Point Tracker [f=0016873] Shutdown Widget - Missile Silo Range [f=0016873] Shutdown Widget - MetalFeatures (new) [f=0016873] Shutdown Widget - MinimapEvents [f=0016873] Shutdown Widget - Local Widgets Config [f=0016873] Shutdown Widget - Highlight Geos [f=0016873] Shutdown Widget - Grab Input [f=0016873] Input grabbing is disabled! [f=0016873] Shutdown Widget - Defense Range Zero-K [f=0016873] Shutdown Widget - Darkening [f=0016873] Shutdown Widget - Context Menu [f=0016873] Shutdown Widget - Chili Spectator Panels [f=0016873] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016873] Shutdown Widget - Chili Nuke Warning [f=0016873] Shutdown Widget - Chili EndGame Window [f=0016873] Shutdown Widget - Chili Economy Panel Default [f=0016873] Shutdown Widget - CameraShake [f=0016873] Shutdown Widget - State Reverse and Latency [f=0016873] Shutdown Widget - Music Player v2 [f=0016873] Shutdown Widget - Attack AoE [f=0016873] Shutdown Widget - Map Edge Extension [f=0016873] Shutdown Widget - Selection Send [f=0016873] Shutdown Widget - LupsManager [f=0016873] Shutdown Widget - Newton Firezone [f=0016873] Shutdown Widget - Chili Pro Console [f=0016873] Shutdown Widget - Persistent Build Height [f=0016873] Shutdown Widget - Lasso Terraform GUI [f=0016873] Shutdown Widget - Lups [f=0016873] Shutdown Widget - Chili Framework [f=0016873] Shutdown Widget - Mex Placement Handler [f=0016873] Shutdown Widget - Chili Core Selector [f=0016873] Shutdown Widget - Custom Markers [f=0016873] Shutdown Widget - Select Keys [f=0016873] Shutdown Widget - Pause Screen [f=0016873] Shutdown Widget - Text To Speech Control [f=0016873] Shutdown Widget - Layout Handler [f=0016873] End widgetHandler:Shutdown [f=0016873] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={614689,70501174} {int,ext,rec}Allocs={12237513,0,0} {chunk,block}Bytes={70501174,0} [f=0016873] [Game::KillLua][1] dtor=0 luaGaia=0x5e7c4c90 [f=0016873] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393165,57100887} {int,ext,rec}Allocs={12237514,0,0} {chunk,block}Bytes={57100887,0} [f=0016873] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={393165,57100887} {int,ext,rec}Allocs={12237514,0,0} {chunk,block}Bytes={57100887,0} [f=0016873] [Game::KillLua][2] dtor=0 luaRules=0x53325c10 [f=0016873] Start gadgetHandler:Shutdown [f=0016873] Shutdown - StartSetup [f=0016873] Shutdown - UnitMorph [f=0016873] Shutdown - Carrier Drones [f=0016873] Shutdown - LupsNanoSpray [f=0016873] Shutdown - Missile Silo Controller [f=0016873] Shutdown - Modular Comm Info [f=0016873] Shutdown - Terrain Texture Handler [f=0016873] Shutdown - UnitCloakShield [f=0016873] Shutdown - Starlight Handler [f=0016873] End gadgetHandler:Shutdown [f=0016873] Start gadgetHandler:Shutdown [f=0016873] Shutdown - Save/Load [f=0016873] Shutdown - Teleport Throw [f=0016873] Shutdown - UnitMorph [f=0016873] Shutdown - Modular Comm Info [f=0016873] Shutdown - Retreat Command [f=0016873] Shutdown - Shockwaves [f=0016873] Shutdown - UnitCloakShield [f=0016873] Shutdown - Lups Cloak FX [f=0016873] Shutdown - Lups [f=0016873] Shutdown - Lups Shield [f=0016873] End gadgetHandler:Shutdown [f=0016873] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12237624,0,0} {chunk,block}Bytes={0,0} [f=0016873] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12237624,0,0} {chunk,block}Bytes={0,0} [f=0016873] [Game::KillLua][4] dtor=0 [f=0016873] [Game::~CGame][1] [f=0016873] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016873] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016873] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016873] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016873] [Game::KillLua][4] dtor=1 [f=0016873] [Game::KillMisc][1] [f=0016873] [Game::KillMisc][2] [f=0016873] [Game::KillMisc][3] [f=0016873] [Game::KillRendering][1] [f=0016873] [3DOParser::Kill] allocated 22 pieces [f=0016873] [S3OParser::Kill] allocated 349 pieces [f=0016873] [AssParser::Kill] allocated 35 pieces [f=0016873] [Game::KillInterface][1] [f=0016873] [Game::KillInterface][2] [f=0016873] [Game::KillSimulation][1] [f=0016873] [Game::KillSimulation][2] [f=0016873] [CCollisionHandler] dis-/continuous tests: 0/732524 [f=0016873] [Game::KillSimulation][3] [f=0016873] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016873] [~CPathCache(24x24)] cacheHits=42 hitPercentage=31% numHashColls=0 maxCacheSize=11 [f=0016873] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016873] [~CPathCache(48x48)] cacheHits=35 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016873] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016873] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016873] [LosHandler::Kill] raycast instance cache-{hits,misses}={4700,13325}; shared=2%; cached=24% [f=0016873] [Game::KillSimulation][4] [f=0016873] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016873] [Game::~CGame][2] [f=0016873] [Game::~CGame][3] [f=0016873] [SpringApp::Kill][3] [f=0016873] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 179414 bytes sent 138953 bytes recv'd [f=0016873] [SpringApp::Kill][4] font=0x451a7aa0 [f=0016873] [SpringApp::Kill][5] [f=0016873] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x45215bd0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2071ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=41ms file="bitmaps/loadpictures/firestates.png" indx=514 inflSize=2945kb readTime=24ms file="bitmaps/gpl/smoke_orange.png" indx=489 inflSize=7kb readTime=23ms file="luaui/widgets/api_selectionsend.lua" indx=3880 inflSize=3kb readTime=22ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=21ms file="luarules/gadgets/weapon_single_hit.lua" indx=1874 inflSize=2kb readTime=21ms file="unitpics/cloakjammer.png" indx=6427 inflSize=9kb readTime=15ms file="luaui/widgets/unit_auto_reclaim_heal_assist.lua" indx=4801 inflSize=4kb readTime=13ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms file="luaui/widgets/chili/skins/evolved/panel_0110.png" indx=4086 inflSize=7kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 39997863 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x453051c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45270540) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45215f50) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5f0c01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]