[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.GfF49fha7E/springsettings.1212388.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f9bb40adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6479 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1212388/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 240ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a38c00] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a38c00] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 682ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 103ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 95ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Stiec, spectator, false, allyTeamID, 1, customKeys.elo, , 1269, nil [f=-000001] dings, spectator, false, allyTeamID, 0, customKeys.elo,
, 1837, nil [f=-000001] Team 0, 1, 1837 [f=-000001] Team 1, 1, 1269 [f=-000001] firstAllyTeamMean, 1837 [f=-000001] secondAllyTeamMean, 1269 [f=-000001] lowerWinChance, 0.03662644 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] zane247 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1212388/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (129ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1212388/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51a95670,0x5b9532b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 19b661611f66f96782c263447b2b8cda [f=-000001] Connection attempt from dings [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dings changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Stiec [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stiec changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[Game::Load][lua{Rules,Gaia}={0000000069406730,000000007103d010}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[Game::Load][lua{Rules,Gaia}={0000000063731b60,0000000047cc5e30}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4697,188.677002,364]: 0 finished unit Guardian Commander [f=-000001] [0] Event [516,188.674988,4717]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] dings, team: 1, elo:1837, userid: 485313 [f=0000000] [0] Stiec, team: 0, elo:1269, userid: 499626 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000064] [64] Event [552,188.671875,4832]: 1 finished unit Cloakbot Factory [f=0000124] [124] Event [4568,188.671875,312]: 0 finished unit Spider Factory [f=0000405] [405] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000665] [665] Event [552.014709,188.671875,4822.3999]: 1 finished unit Conjurer [f=0000669] [669] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000689] [689] Event [4693.60791,265.671875,335.939514]: 0 finished unit Firefly [f=0000705] [705] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000905] [905] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0000915] [915] Event [168,188.671875,4760]: 1 finished unit Wind/Tidal Generator [f=0000924] [924] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0001035] [1035] Event [216,187.281494,4840]: 1 finished unit Wind/Tidal Generator [f=0001041] [1041] Event [552.014709,188.671875,4822.3999]: 1 finished unit Conjurer [f=0001154] [1154] Event [280,188.32428,4888]: 1 finished unit Wind/Tidal Generator [f=0001160] [1160] Event [4920,187.276306,312]: 0 finished unit Solar Collector [f=0001249] [1249] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0001425] [1425] Event [4696,188.671875,152]: 0 finished unit Solar Collector [f=0001462] [1462] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0001647] [1647] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001652] [1652] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0001676] [1676] Event [360,187.909241,4936]: 1 finished unit Wind/Tidal Generator [f=0001781] [1781] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0001971] [1971] Event [440,188.671875,4968]: 1 finished unit Wind/Tidal Generator [f=0002103] [2103] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0002267] [2267] Event [1016,188.671875,4360]: 1 finished unit Solar Collector [f=0002284] [2284] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002335] [2335] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0002521] [2521] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0002607] [2607] Event [520,188.671875,5000]: 1 finished unit Wind/Tidal Generator [f=0002628] [2628] Event [4184,188.671875,744]: 0 finished unit Solar Collector [f=0002649] [2649] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0002919] [2919] Event [968,188.210144,4280]: 1 finished unit Solar Collector [f=0002933] [2933] Event [680,188.651123,5000]: 1 finished unit Wind/Tidal Generator [f=0003201] [3201] Event [552.014709,188.671875,4822.3999]: 1 finished unit Conjurer [f=0003282] [3282] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0003457] [3457] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003527] [3527] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0003551] [3551] Event [888,188.671875,4328]: 1 finished unit Solar Collector [f=0003811] [3811] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0003885] [3885] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0003913] [3913] Event [760,188.671875,5000]: 1 finished unit Wind/Tidal Generator [f=0004117] [4117] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0004278] [4278] Event [600,77.104187,3224]: 1 finished unit Solar Collector [f=0004305] [4305] Event [840,188.651123,5000]: 1 finished unit Wind/Tidal Generator [f=0004375] [4375] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0004421] [4421] Event [936,188.671875,4408]: 1 finished unit Solar Collector [f=0004462] [4462] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0004628] [4628] Event [552,77.0056152,3144]: 1 finished unit Solar Collector [f=0004686] [4686] Event [920,186.44104,5016]: 1 finished unit Wind/Tidal Generator [f=0004747] [4747] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0004784] [4784] Event [3783.95996,108.506989,308.186249]: 0 lost unit Recluse [f=0004928] [4928] Event [4070.06055,153.392273,339.450684]: 1 lost unit Glaive [f=0005047] [5047] Event [3618.49536,83.3261719,341.500671]: 1 lost unit Glaive [f=0005049] [5049] Event [520,77.104187,3272]: 1 finished unit Solar Collector [f=0005063] [5063] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0005068] [5068] Event [1000,186.295776,5016]: 1 finished unit Wind/Tidal Generator [f=0005152] [5152] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0005427] [5427] Event [472,77.104187,3192]: 1 finished unit Solar Collector [f=0005459] [5459] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0005547] [5547] Event [4688,188.671875,304]: 0 finished unit Tank Foundry [f=0005619] [5619] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0005686] [5686] Event [168,188.671875,4648]: 1 finished unit Wind/Tidal Generator [f=0005699] [5699] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0005743] [5743] Event [408,77.104187,3272]: 1 finished unit Solar Collector [f=0005808] [5808] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005905] [5905] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0005940] [5940] Event [168,188.671875,4568]: 1 finished unit Wind/Tidal Generator [f=0006114] [6114] Event [328,77.104187,3320]: 1 finished unit Solar Collector [f=0006116] [6116] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0006255] [6255] Event [1728,39.3304443,3616]: 1 finished unit Lotus [f=0006327] [6327] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0006355] [6355] Event [4688,189.991882,332]: 0 finished unit Kodachi [f=0006434] [6434] Event [360,77.104187,3192]: 1 finished unit Solar Collector [f=0006509] [6509] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0006670] [6670] Event [296,77.104187,3256]: 1 finished unit Wind/Tidal Generator [f=0006810] [6810] Event [1840,39.5016479,3728]: 1 finished unit Lotus [f=0006810] [6810] Event [168,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0006811] [6811] Event [552.014709,188.671875,4822.3999]: 1 finished unit Conjurer [f=0006924] [6924] Event [296,77.3739624,3208]: 1 finished unit Wind/Tidal Generator [f=0007065] [7065] Event [184,188.671875,4408]: 1 finished unit Wind/Tidal Generator [f=0007185] [7185] Event [552.014709,188.671875,4822.3999]: 1 finished unit Conjurer [f=0007309] [7309] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0007335] [7335] Event [184,188.671875,4328]: 1 finished unit Wind/Tidal Generator [f=0007356] [7356] Event [4688,189.991882,332]: 0 finished unit Kodachi [f=0007394] [7394] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0007459] [7459] Event [4168,188.671875,680]: 0 finished unit Stardust [f=0007574] [7574] Event [768,83.4439087,3152]: 1 finished unit Lotus [f=0007834] [7834] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0007887] [7887] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0008024] [8024] Event [976,67.6257324,3456]: 1 finished unit Lotus [f=0008037] [8037] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0008190] [8190] Event [4688,189.991882,332]: 0 finished unit Welder [f=0008220] [8220] Event [184,188.671875,4248]: 1 finished unit Wind/Tidal Generator [f=0008234] [8234] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0008429] [8429] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0008429] [8429] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0008434] [8434] Event [3024,21.343689,4720]: 1 finished unit Lotus [f=0008490] [8490] Event [184,187.800293,4168]: 1 finished unit Wind/Tidal Generator [f=0008624] [8624] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0008819] [8819] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0008828] [8828] Event [3061.99023,77.104187,388.091522]: 1 lost unit Glaive [f=0008840] [8840] Event [2986.09888,77.104187,277.267731]: 0 lost unit Recluse [f=0008855] [8855] Event [3108.98364,77.104187,284.105164]: 1 lost unit Glaive [f=0008904] [8904] Event [3047.4917,77.104187,276.548767]: 1 lost unit Glaive [f=0008947] [8947] Event [3041.85449,81.5582123,127.541039]: 0 lost unit Kodachi [f=0009051] [9051] Event [4024,148.864441,200]: 0 finished unit Stardust [f=0009204] [9204] Event [4688,189.991882,332]: 0 finished unit Welder [f=0009341] [9341] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0009399] [9399] Event [3364.39111,164.325348,193.537491]: 0 lost unit Firefly [f=0009449] [9449] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0009472] [9472] Event [736,188.671875,4848]: 1 finished unit Hovercraft Platform [f=0009644] [9644] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0009719] [9719] Event [4080.44946,234.380722,313.637543]: 0 finished unit Firefly [f=0009839] [9839] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0009948] [9948] Event [2064,77.104187,4464]: 1 finished unit Lotus [f=0010015] [10015] Event [4688,189.991882,332]: 0 finished unit Welder [f=0010034] [10034] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0010229] [10229] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0010359] [10359] Event [4680,188.651123,888]: 0 finished unit Stardust [f=0010600] [10600] Event [648,188.671875,4744]: 1 finished unit Caretaker [f=0010859] [10859] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0010892] [10892] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0011054] [11054] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0011103] [11103] Event [728,188.671875,4744]: 1 finished unit Caretaker [f=0011249] [11249] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0011444] [11444] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0011525] [11525] Event [704,188.671875,4848]: 1 finished unit Lance [f=0011585] [11585] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0011585] [11585] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0011774] [11774] Event [776,188.671875,4744]: 1 finished unit Caretaker [f=0011897] [11897] Event [2296,22.2671509,456]: 1 finished unit Metal Extractor [f=0012017] [12017] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0012375] [12375] Event [2136,22.651062,536]: 1 finished unit Metal Extractor [f=0012424] [12424] Event [3960,139.53125,520]: 0 finished unit Gauss [f=0012495] [12495] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0012580] [12580] Event [4792,77.104187,1912]: 0 finished unit Solar Collector [f=0012694] [12694] Event [2304,23.2424927,608]: 1 finished unit Radar Tower [f=0012863] [12863] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0012866] [12866] Event [704,188.671875,4848]: 1 finished unit Lance [f=0012956] [12956] Event [4688,189.991882,332]: 0 finished unit Welder [f=0013008] [13008] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0013046] [13046] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0013073] [13073] Event [744,188.671875,4584]: 1 finished unit Energy Pylon [f=0013209] [13209] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0013268] [13268] Event [4488,167.702026,1000]: 0 finished unit Gauss [f=0013370] [13370] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0013376] [13376] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0013702] [13702] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0013718] [13718] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0014134] [14134] Event [1008,27.8234863,2016]: 1 finished unit Lotus [f=0014302] [14302] Event [704,188.671875,4848]: 1 finished unit Lance [f=0014377] [14377] Event [4688,189.991882,332]: 0 finished unit Welder [f=0014417] [14417] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0014524] [14524] Event [4376,73.5452271,1272]: 0 finished unit Stardust [f=0014654] [14654] Event [4632,77.104187,1896]: 0 finished unit Solar Collector [f=0014757] [14757] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0014831] [14831] Event [1928,159.380493,600]: 1 finished unit Gauss [f=0015051] [15051] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0015135] [15135] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0015199] [15199] Event [4000,146.835938,512]: 0 finished unit Advanced Radar [f=0015335] [15335] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0015362] [15362] Event [4688,189.991882,332]: 0 finished unit Welder [f=0015488] [15488] Event [1240,63.7451172,4072]: 1 finished unit Energy Pylon [f=0015531] [15531] Event [704,188.671875,4848]: 1 finished unit Lance [f=0015554] [15554] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0015651] [15651] Event [4264,78.9303589,1800]: 0 finished unit Stardust [f=0016023] [16023] Event [2044.31763,22.3946037,591.692871]: 1 finished unit Strike Commander [f=0016033] [16033] Event [280,26.635437,344]: 1 finished unit Metal Extractor [f=0016118] [16118] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0016507] [16507] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0016592] [16592] Event [3896,66.479187,1592]: 0 finished unit Stardust [f=0016698] [16698] Event [704,188.671875,4848]: 1 finished unit Lance [f=0016727] [16727] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0016792] [16792] Event [440,25.307312,248]: 1 finished unit Metal Extractor [f=0016825] [16825] Event [3800,162.249451,2952]: 1 finished unit Gauss [f=0016965] [16965] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0017015] [17015] Event [3199.94434,77.104187,738.512634]: 1 lost unit Glaive [f=0017196] [17196] Event [4136,67.4234009,1624]: 0 finished unit Stardust [f=0017205] [17205] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0017301] [17301] Event [3112,77.1871948,744]: 0 finished unit Stardust [f=0017444] [17444] Event [552.014709,188.671875,4822.3999]: 1 finished unit Glaive [f=0017623] [17623] Event [704,188.671875,4848]: 1 finished unit Lance [f=0017753] [17753] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0017850] [17850] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0018182] [18182] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0018411] [18411] Event [3944,66.479187,1624]: 0 finished unit Gauss [f=0018493] [18493] Event [704,188.671875,4848]: 1 finished unit Lance [f=0018746] [18746] Event [552.014709,188.671875,4822.3999]: 1 finished unit Knight [f=0019155] [19155] Event [1368,66.479187,4008]: 1 finished unit Geothermal Generator [f=0019246] [19246] Event [3984,66.479187,1584]: 0 finished unit Aegis [f=0019506] [19506] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0019594] [19594] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0019616] [19616] Event [704,188.671875,4848]: 1 finished unit Lance [f=0020038] [20038] Event [552.014709,188.671875,4822.3999]: 1 finished unit Knight [f=0020427] [20427] Event [3667.19873,66.4521027,1115.42004]: 0 lost unit Recluse [f=0020615] [20615] Event [3896,66.479187,1592]: 0 lost unit Stardust [f=0020700] [20700] Event [3275.55371,74.5571442,798.651428]: 0 lost unit Recluse [f=0020806] [20806] Event [1928,77.104187,4600]: 1 finished unit Energy Pylon [f=0020823] [20823] Event [2936,77.2702026,424]: 0 finished unit Solar Collector [f=0020902] [20902] Event [3149.11768,50.9154129,988.43866]: 1 lost unit Glaive [f=0020916] [20916] Event [3150.79761,46.4964905,1060.67505]: 1 lost unit Glaive [f=0020921] [20921] Event [3160.6416,45.68647,1148.44263]: 1 lost unit Glaive [f=0021063] [21063] Event [3909.6001,67.0499954,1407.19543]: 0 lost unit Recluse [f=0021107] [21107] Event [1777.06226,50.6471786,2029.58313]: 1 finished unit Strike Commander [f=0021120] [21120] Event [3365.44165,37.2678032,1523.15283]: 1 lost unit Glaive [f=0021142] [21142] Event [3342.05908,43.1183319,1375.61768]: 1 lost unit Glaive [f=0021207] [21207] Event [704,188.671875,4848]: 1 finished unit Lance [f=0021241] [21241] Event [3044.91187,39.994381,1063.28931]: 1 lost unit Reaver [f=0021308] [21308] Event [3112,77.1871948,744]: 0 lost unit Stardust [f=0021316] [21316] Event [552.014709,188.671875,4822.3999]: 1 finished unit Knight [f=0021331] [21331] Event [4568,188.671875,348]: 0 finished unit Recluse [f=0021570] [21570] Event [3352.38745,64.5415344,877.489197]: 0 lost unit Recluse [f=0021583] [21583] Event [3163.83203,32.568119,1406.7644]: 1 lost unit Reaver [f=0021685] [21685] Event [3357.76392,59.7168999,976.994263]: 0 lost unit Recluse [f=0021728] [21728] Event [3088.41113,25.9740124,1463.56726]: 1 lost unit Glaive [f=0021949] [21949] Event [3733.43262,52.5796852,1623.77832]: 1 lost unit Glaive [f=0022020] [22020] Event [3797.33301,57.4138756,1640.0592]: 1 lost unit Glaive [f=0022022] [22022] Event [3817.39722,58.9919319,1656.12756]: 1 lost unit Glaive [f=0022040] [22040] Event [3851.92261,59.9766083,1643.70142]: 1 lost unit Glaive [f=0022071] [22071] Event [3899.37231,63.637867,1689.65649]: 1 lost unit Glaive [f=0022090] [22090] Event [3985.94214,65.3667068,1709.97449]: 1 lost unit Glaive [f=0022094] [22094] Event [3185.02051,58.7881584,919.681335]: 1 lost unit Glaive [f=0022097] [22097] Event [3609.54272,69.9489136,716.405457]: 1 lost unit Glaive [f=0022105] [22105] Event [3931.94434,62.9871101,1588.66907]: 1 lost unit Glaive [f=0022109] [22109] Event [3077.26123,75.1964035,666.039429]: 1 lost unit Glaive [f=0022122] [22122] Event [3954.09033,63.9179764,1557.4563]: 1 lost unit Glaive [f=0022161] [22161] Event [3944,66.479187,1624]: 0 lost unit Gauss [f=0022166] [22166] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0022171] [22171] Event [3871.1189,62.4690628,1668.00891]: 1 lost unit Reaver [f=0022175] [22175] Event [3984,66.2430801,1584]: 0 lost unit Aegis [f=0022198] [22198] Event [4039.18726,66.6482162,1580.26672]: 0 lost unit Welder [f=0022201] [22201] Event [3642.75488,78.6022186,543.883179]: 1 lost unit Glaive [f=0022201] [22201] Event [4018.82886,66.0055618,1617.96851]: 0 lost unit Welder [f=0022264] [22264] Event [4046.48267,67.0149841,1653.17004]: 0 lost unit Welder [f=0022278] [22278] Event [3957.39185,63.7465591,1559.21826]: 1 lost unit Reaver [f=0022279] [22279] Event [3995.06689,65.8674774,1527.995]: 1 lost unit Glaive [f=0022289] [22289] Event [3858.49023,61.8424416,1720.43604]: 1 lost unit Reaver [f=0022295] [22295] Event [3983.61084,65.023613,1655.98547]: 1 lost unit Glaive [f=0022301] [22301] Event [704,188.671875,4848]: 1 finished unit Lance [f=0022361] [22361] Event [3926.58691,63.8963852,1691.80457]: 1 lost unit Glaive [f=0022370] [22370] Event [3936.4353,63.8836708,1688.00427]: 1 lost unit Glaive [f=0022404] [22404] Event [4136,67.4234009,1624]: 0 lost unit Stardust [f=0022655] [22655] Event [552.014709,188.671875,4822.3999]: 1 finished unit Knight [f=0022681] [22681] Event [4688,189.991882,332]: 0 finished unit Emissary [f=0022738] [22738] Event [undefined]: Stiec resigned [f=0022738] game_message: Stiec has been destroyed! [f=0022738] game_message: dings wins! [f=0022738] Submitting stats [f=0022738] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022738] Part| Total Time|Time of the last 0.5s [f=0022738] Draw 26215.44ms 32.27% [f=0022738] Lua::Callins::Synced 10475.78ms 8.79% [f=0022738] Lua::Callins::Unsynced 34433.58ms 39.36% [f=0022738] Lua::CollectGarbage::Synced 412.40ms 2.10% [f=0022738] Lua::CollectGarbage::Unsynced 957.27ms 1.20% [f=0022738] Misc::Profiler::AddTime 104.17ms 0.10% [f=0022738] Sim 60389.29ms 49.45% [f=0022738] [22738] Received game_message: Stiec has been destroyed! [f=0022738] [22738] Received game_message: dings wins! [f=0022739] [22739] Game End Stats Header: 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[f=0022739] [22739] Game End Stats Values: 52,9475,23050,23050,9475,433.501251,3282.20386,3282.20386,433.501251,0,0,0,0,0,0,0,0,1333.2489,565.404541,565.404541,1333.2489,2999.89111,4588.17529,4588.17529,2999.89111,1900,1430,1430,1900,25,69.4329147,69.4329147,25,1675,1960,1960,1675,25.0978069,48.4664993,48.4664993,25.0978069,3115,13020,13020,3115,2335,4090,4090,2335,2785,6640,6640,2785,4555.625,3087.99951,3087.99951,4555.625,205.312515,0.00500991,0.00500991,205.312515,5615.46387,3405.74121,3405.74121,5615.46387 [f=0022804] [22804] Event [2664,20.0778198,4680]: 1 finished unit Energy Pylon [f=0022861] Spectator Stiec left the game: normal quit [f=0022861] [22861] Event [undefined]: Stiec quit [f=0023022] No clients connected, shutting down server [f=0023022] Server shutdown [f=0023022] [23022] all players disconnected [f=0023465] [23465] Event [1368,66.479187,4008]: 1 finished unit Advanced Geothermal [f=0023580] [23580] Event [704,188.671875,4848]: 1 finished unit Lance [f=0023676] [23676] Event [552.014709,188.671875,4822.3999]: 1 finished unit Knight [f=0023915] [23915] Event [3288,27.963562,4264]: 1 finished unit Energy Pylon [f=0024327] [24327] Event [552.014709,188.671875,4822.3999]: 1 finished unit Reaver [f=0024414] [24414] Event [704,188.671875,4848]: 1 finished unit Lance [f=0024669] [24669] Event [552.014709,188.671875,4822.3999]: 1 finished unit Knight [f=0024964] Autoquit sending quit command. [f=0024964] [QuitAction] user exited to system [f=0024964] [SpringApp::Kill][1] fromRun=1 [f=0024964] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024964] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024964] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024964] [ThreadPool::SetThreadCount][2] workers=0 [f=0024964] [SpringApp::Kill][2] [f=0024964] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024964] [Game::KillLua][3] dtor=0 luaUI=0x511d3f00 [f=0024964] Start widgetHandler:Shutdown [f=0024964] Shutdown - SaveOrderList Complete [f=0024964] Writing last game win data [f=0024964] Shutdown - SaveConfigData Complete [f=0024964] Shutdown Widget - Chili Highlight [f=0024964] Shutdown Widget - Save/Load API [f=0024964] Shutdown Widget - Draw After Chili [f=0024964] Shutdown Widget - EPIC Menu [f=0024964] Shutdown Widget - Chili Minimap [f=0024964] Shutdown Widget - Chili Widget Selector [f=0024964] Shutdown Widget - Local Team Colors [f=0024964] Shutdown Widget - Display Keys 2 [f=0024964] Shutdown Widget - Save Game Menu [f=0024964] Shutdown Widget - HealthBars [f=0024964] Shutdown Widget - Noises [f=0024964] Shutdown Widget - Unit Icons [f=0024964] Shutdown Widget - Win Counter [f=0024964] Shutdown Widget - SpringRTS Replay Stats [f=0024964] Shutdown Widget - BuildETA [f=0024964] Shutdown Widget - Modular Comm Info [f=0024964] Shutdown Widget - Music Player v2 [f=0024964] Shutdown Widget - State Reverse and Latency [f=0024964] Shutdown Widget - CameraShake [f=0024964] Shutdown Widget - Chili Economy Panel Default [f=0024964] Shutdown Widget - Chili EndGame Window [f=0024964] Shutdown Widget - Chili Nuke Warning [f=0024964] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024964] Shutdown Widget - Chili Spectator Panels [f=0024964] Shutdown Widget - Context Menu [f=0024964] Shutdown Widget - Darkening [f=0024964] Shutdown Widget - Defense Range Zero-K [f=0024964] Shutdown Widget - Grab Input [f=0024964] Input grabbing is disabled! [f=0024964] Shutdown Widget - Highlight Geos [f=0024964] Shutdown Widget - Local Widgets Config [f=0024964] Shutdown Widget - MinimapEvents [f=0024964] Shutdown Widget - MetalFeatures (new) [f=0024964] Shutdown Widget - Missile Silo Range [f=0024964] Shutdown Widget - Point Tracker [f=0024964] Shutdown Widget - Showeco and Grid Drawer [f=0024964] Shutdown Widget - Stereo3D [f=0024964] Shutdown Widget - Attack AoE [f=0024964] Shutdown Widget - Map Edge Extension [f=0024964] Shutdown Widget - Selection Send [f=0024964] Shutdown Widget - LupsManager [f=0024964] Shutdown Widget - Newton Firezone [f=0024964] Shutdown Widget - Chili Pro Console [f=0024964] Shutdown Widget - Persistent Build Height [f=0024964] Shutdown Widget - Lasso Terraform GUI [f=0024964] Shutdown Widget - Chili Framework [f=0024964] Shutdown Widget - Lups [f=0024964] Shutdown Widget - Custom Markers [f=0024964] Shutdown Widget - Chili Core Selector [f=0024964] Shutdown Widget - Mex Placement Handler [f=0024964] Shutdown Widget - Select Keys [f=0024964] Shutdown Widget - Pause Screen [f=0024964] Shutdown Widget - Layout Handler [f=0024964] Shutdown Widget - Text To Speech Control [f=0024964] End widgetHandler:Shutdown [f=0024964] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1943759,170788671} {int,ext,rec}Allocs={21540034,0,0} {chunk,block}Bytes={170788671,0} [f=0024964] [Game::KillLua][1] dtor=0 luaGaia=0x5b9532b0 [f=0024964] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1709579,156764554} {int,ext,rec}Allocs={21540035,0,0} {chunk,block}Bytes={156764554,0} [f=0024964] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1709579,156764554} {int,ext,rec}Allocs={21540035,0,0} {chunk,block}Bytes={156764554,0} [f=0024964] [Game::KillLua][2] dtor=0 luaRules=0x51a95670 [f=0024964] Start gadgetHandler:Shutdown [f=0024964] Shutdown - StartSetup [f=0024964] Shutdown - UnitMorph [f=0024964] Shutdown - Carrier Drones [f=0024964] Shutdown - LupsNanoSpray [f=0024964] Shutdown - Missile Silo Controller [f=0024964] Shutdown - Modular Comm Info [f=0024964] Shutdown - Terrain Texture Handler [f=0024964] Shutdown - UnitCloakShield [f=0024964] Shutdown - Starlight Handler [f=0024964] End gadgetHandler:Shutdown [f=0024964] Start gadgetHandler:Shutdown [f=0024964] Shutdown - Save/Load [f=0024964] Shutdown - Teleport Throw [f=0024964] Shutdown - UnitMorph [f=0024964] Shutdown - Modular Comm Info [f=0024964] Shutdown - Retreat Command [f=0024964] Shutdown - Shockwaves [f=0024964] Shutdown - UnitCloakShield [f=0024964] Shutdown - Lups Cloak FX [f=0024964] Shutdown - Lups [f=0024964] Shutdown - Lups Shield [f=0024964] End gadgetHandler:Shutdown [f=0024964] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21540097,0,0} {chunk,block}Bytes={0,0} [f=0024964] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21540097,0,0} {chunk,block}Bytes={0,0} [f=0024964] [Game::KillLua][4] dtor=0 [f=0024964] [Game::~CGame][1] [f=0024964] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024964] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024964] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024964] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024964] [Game::KillLua][4] dtor=1 [f=0024964] [Game::KillMisc][1] [f=0024964] [Game::KillMisc][2] [f=0024964] [Game::KillMisc][3] [f=0024964] [Game::KillRendering][1] [f=0024964] [3DOParser::Kill] allocated 1 pieces [f=0024964] [S3OParser::Kill] allocated 381 pieces [f=0024964] [AssParser::Kill] allocated 103 pieces [f=0024964] [Game::KillInterface][1] [f=0024964] [Game::KillInterface][2] [f=0024964] [Game::KillSimulation][1] [f=0024964] [Game::KillSimulation][2] [f=0024964] [CCollisionHandler] dis-/continuous tests: 0/199088 [f=0024964] [Game::KillSimulation][3] [f=0024964] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024964] [~CPathCache(20x20)] cacheHits=73 hitPercentage=39% numHashColls=0 maxCacheSize=7 [f=0024964] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024964] [~CPathCache(40x40)] cacheHits=64 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024964] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024964] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024964] [LosHandler::Kill] raycast instance cache-{hits,misses}={11682,12290}; shared=4%; cached=44% [f=0024964] [Game::KillSimulation][4] [f=0024964] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024964] [Game::~CGame][2] [f=0024964] [Game::~CGame][3] [f=0024964] [SpringApp::Kill][3] [f=0024964] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 262401 bytes sent 162814 bytes recv'd [f=0024964] [SpringApp::Kill][4] font=0x44972aa0 [f=0024964] [SpringApp::Kill][5] [f=0024964] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x437177c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2206ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=48ms file="unittextures/gauss3_tex1.png" indx=7256 inflSize=1103kb readTime=43ms file="objects3d/gauss.dae" indx=5238 inflSize=1556kb readTime=43ms file="objects3d/strikecom_1.dae" indx=5550 inflSize=999kb readTime=35ms file="bitmaps/loadpictures/windgen.png" indx=528 inflSize=2589kb readTime=27ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="unitpics/jumpsumo.png" indx=6538 inflSize=11kb readTime=21ms file="unitpics/cloakjammer.png" indx=6427 inflSize=9kb readTime=17ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4689 inflSize=76kb readTime=12ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 44890633 bytes cached in 2822 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x44ac4ae0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44ace280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a30100) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f9bb401b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]