[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.U9bll3WuWZ/springsettings.1212289.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7effdc0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6482 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1212289/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 213ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465bfa20] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465bfa20] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 464ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 526ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 624ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 92ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 75ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] iwantusername was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1212289/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (128ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1212289/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52968cb0,0x5b901680}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e28f6161078681f9cdcc7cc5e2511be5 [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Stiec [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stiec changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[Game::Load][lua{Rules,Gaia}={000000006575b0e0,0000000093d33460}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={000000005cd1e180,00000000c8357b00}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [3832,195.765808,5237]: 0 finished unit Guardian Commander [f=-000001] [0] Event [422,195.790527,1008]: 1 finished unit Engineer Commander [f=0000000] [0] Jack500, team: 1, elo:1968, userid: 492723 [f=0000000] [0] Stiec, team: 0, elo:1287, userid: 499626 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000013] [13] Event [3752,195.761719,5160]: 0 finished unit Spider Factory [f=0000066] [66] Event [336,195.761719,1056]: 1 finished unit Tank Foundry [f=0000284] [284] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000423] [423] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0000689] [689] Event [3763.36963,272.761719,5352.99854]: 0 finished unit Firefly [f=0000689] [689] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000708] [708] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000760] [760] Event [336,197.081726,1084]: 1 finished unit Welder [f=0000896] [896] Event [200,195.761719,920]: 1 finished unit Solar Collector [f=0001002] [1002] Event [3752.05518,195.761719,5124]: 0 finished unit Recluse [f=0001177] [1177] Event [296,195.761719,776]: 1 finished unit Solar Collector [f=0001604] [1604] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001676] [1676] Event [488,195.761719,712]: 1 finished unit Solar Collector [f=0001729] [1729] Event [336,197.081726,1084]: 1 finished unit Kodachi [f=0002142] [2142] Event [816,338.818359,1360]: 1 finished unit Radar Tower [f=0002260] [2260] Event [544,195.761719,640]: 1 finished unit Lotus [f=0002682] [2682] Event [296,195.761719,856]: 1 finished unit Solar Collector [f=0002954] [2954] Event [336,197.081726,1084]: 1 finished unit Kodachi [f=0003021] [3021] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0003325] [3325] Event [856,338.818359,1384]: 1 finished unit Wind/Tidal Generator [f=0003381] [3381] Event [3632,195.761719,5280]: 0 finished unit Tank Foundry [f=0003619] [3619] Event [904,338.818359,1416]: 1 finished unit Wind/Tidal Generator [f=0003638] [3638] Event [392,195.761719,920]: 1 finished unit Caretaker [f=0003821] [3821] Event [336,197.081726,1084]: 1 finished unit Kodachi [f=0003891] [3891] Event [952,331.705078,1416]: 1 finished unit Wind/Tidal Generator [f=0004183] [4183] Event [1000,338.818359,1432]: 1 finished unit Wind/Tidal Generator [f=0004322] [4322] Event [336,197.081726,1084]: 1 finished unit Kodachi [f=0004382] [4382] Event [3688,195.761719,5512]: 0 finished unit Solar Collector [f=0004558] [4558] Event [1048,338.572266,1464]: 1 finished unit Wind/Tidal Generator [f=0004581] [4581] Event [352,195.761719,832]: 1 finished unit Lotus [f=0004988] [4988] Event [336,197.081726,1084]: 1 finished unit Welder [f=0005191] [5191] Event [3632.04297,197.081726,5252]: 0 finished unit Welder [f=0005194] [5194] Event [1120,195.761719,1264]: 1 finished unit Lotus [f=0005200] [5200] Event [3928,195.761719,5176]: 0 finished unit Solar Collector [f=0005263] [5263] Event [3752.05518,195.761719,5124]: 0 finished unit Recluse [f=0005797] [5797] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0006130] [6130] Event [3688,195.761719,5448]: 0 lost unit Metal Extractor [f=0006186] [6186] Event [3671.80444,286.318451,5598.11572]: 0 lost unit Firefly [f=0006220] [6220] Event [200,195.761719,1880]: 1 finished unit Solar Collector [f=0006258] [6258] Event [640,195.761719,1552]: 1 finished unit Lotus [f=0006300] [6300] Event [3791.71875,195.867844,5469.27588]: 1 lost unit Kodachi [f=0006509] [6509] Event [3868.8728,272.761719,5181.67578]: 0 finished unit Firefly [f=0006598] [6598] Event [336,197.081726,1084]: 1 finished unit Ogre [f=0006604] [6604] Event [344,195.761719,1880]: 1 finished unit Solar Collector [f=0006647] [6647] Event [3082.09814,195.761719,4848.52344]: 1 lost unit Kodachi [f=0006676] [6676] Event [3228.30835,286.829376,4798.03564]: 0 lost unit Recluse [f=0006693] [6693] Event [2953.6731,195.761719,4860.43799]: 1 lost unit Kodachi [f=0006704] [6704] Event [3632.04297,197.081726,5252]: 0 finished unit Welder [f=0006755] [6755] Event [3928,195.761719,5064]: 0 finished unit Stardust [f=0006910] [6910] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0007251] [7251] Event [448,195.761719,2000]: 1 finished unit Lotus [f=0007335] [7335] Event [3752.05518,195.761719,5124]: 0 finished unit Recluse [f=0007499] [7499] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0007726] [7726] Event [336,196.142578,2016]: 1 finished unit Lotus [f=0007758] [7758] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0007873] [7873] Event [3688,194.859161,5448]: 0 finished unit Metal Extractor [f=0007988] [7988] Event [336,197.081726,1084]: 1 finished unit Ogre [f=0008145] [8145] Event [3632.04297,197.081726,5252]: 0 finished unit Welder [f=0008331] [8331] Event [1504,195.761719,256]: 1 finished unit Picket [f=0008361] [8361] Event [96,196.03125,2128]: 1 finished unit Lotus [f=0008483] [8483] Event [2871.46069,195.761719,5058.42432]: 1 lost unit Kodachi [f=0008799] [8799] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0008901] [8901] Event [1328,195.761719,448]: 1 finished unit Picket [f=0009007] [9007] Event [336,197.081726,1084]: 1 finished unit Ogre [f=0009192] [9192] Event [1584,195.761719,1920]: 1 finished unit Lotus [f=0009362] [9362] Event [1240,195.761719,72]: 1 finished unit Solar Collector [f=0009758] [9758] Event [336,197.081726,1084]: 1 finished unit Blitz [f=0009844] [9844] Event [3544,195.761719,5368]: 0 finished unit Stardust [f=0009897] [9897] Event [1440,195.761719,2128]: 1 finished unit Lotus [f=0009900] [9900] Event [1384,195.761719,88]: 1 finished unit Solar Collector [f=0009913] [9913] Event [3632.04297,197.081726,5252]: 0 finished unit Welder [f=0009932] [9932] Event [3752.05518,195.761719,5124]: 0 finished unit Recluse [f=0009972] [9972] Event [184,195.761719,1112]: 1 finished unit Caretaker [f=0010124] [10124] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0010401] [10401] Event [1568,211.253906,256]: 1 finished unit Radar Tower [f=0010475] [10475] Event [336,197.081726,1084]: 1 finished unit Blitz [f=0010806] [10806] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0011553] [11553] Event [2248,195.761719,984]: 1 finished unit Metal Extractor [f=0011924] [11924] Event [3632.04297,197.081726,5252]: 0 finished unit Welder [f=0012084] [12084] Event [88,195.761719,896]: 1 finished unit Fusion Reactor [f=0012091] [12091] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0012095] [12095] Event [336,197.081726,1084]: 1 finished unit Blitz [f=0012188] [12188] Event [3192,195.761719,4904]: 0 finished unit Solar Collector [f=0012279] [12279] Event [3480,195.761719,4824]: 0 finished unit Solar Collector [f=0012400] [12400] Event [3544,195.761719,5416]: 0 finished unit Hacksaw [f=0012440] [12440] Event [2856,194.941406,216]: 1 finished unit Metal Extractor [f=0012507] [12507] Event [336,197.081726,1084]: 1 finished unit Blitz [f=0012659] [12659] Event [3606.31665,284.366302,4560.44189]: 0 lost unit Firefly [f=0012691] [12691] Event [2552,198.632813,5864]: 0 lost unit Stardust [f=0012714] [12714] Event [3752.05518,195.761719,5124]: 0 finished unit Recluse [f=0012764] [12764] Event [3128,195.761719,4904]: 0 lost unit Metal Extractor [f=0012768] [12768] Event [264,195.761719,1480]: 1 finished unit Energy Pylon [f=0012786] [12786] Event [2687.46313,192.991272,5811.62598]: 0 lost unit Welder [f=0012854] [12854] Event [2704.67212,192.956604,5895.13281]: 0 lost unit Welder [f=0012918] [12918] Event [2896,193.341797,304]: 1 finished unit Lotus [f=0012919] [12919] Event [2936,193.806305,6072]: 0 lost unit Metal Extractor [f=0012967] [12967] Event [336,197.081726,1084]: 1 finished unit Blitz [f=0012980] [12980] Event [3032.60205,195.761826,5004.09863]: 1 lost unit Blitz [f=0012989] [12989] Event [3466.5354,272.761719,5502.38525]: 0 finished unit Firefly [f=0013064] [13064] Event [3632.04297,197.081726,5252]: 0 finished unit Welder [f=0013093] [13093] Event [3106.11938,282.037903,5761.9248]: 0 lost unit Firefly [f=0013169] [13169] Event [3466.68213,272.606384,5502.18311]: 0 lost unit Firefly [f=0013250] [13250] Event [3040.04858,195.761719,4370.01953]: 1 lost unit Blitz [f=0013293] [13293] Event [336,197.081726,1084]: 1 finished unit Blitz [f=0013385] [13385] Event [3347.77539,195.766022,5543.29932]: 1 lost unit Ogre [f=0013389] [13389] Event [3413.26367,195.793182,5353.5625]: 0 lost unit Guardian Commander [f=0013421] [13421] Event [3544,195.010986,5416]: 0 lost unit Hacksaw [f=0013486] [13486] Event [3544,192.961121,5368]: 0 lost unit Stardust [f=0013515] [13515] Event [3454.27539,191.948151,5410.18018]: 1 lost unit Ogre [f=0013568] [13568] Event [undefined]: Stiec resigned [f=0013568] game_message: Stiec has been destroyed! [f=0013568] game_message: Jack500 wins! [f=0013568] Submitting stats [f=0013568] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013568] Part| Total Time|Time of the last 0.5s [f=0013568] Draw 11658.71ms 9.89% [f=0013568] Lua::Callins::Synced 3834.74ms 37.56% [f=0013568] Lua::Callins::Unsynced 16374.27ms 14.69% [f=0013568] Lua::CollectGarbage::Synced 194.44ms 0.00% [f=0013568] Lua::CollectGarbage::Unsynced 457.77ms 0.20% [f=0013568] Misc::Profiler::AddTime 47.33ms 0.00% [f=0013568] Sim 20664.53ms 81.22% [f=0013568] [13568] Received game_message: Stiec has been destroyed! [f=0013568] [13568] Received game_message: Jack500 wins! [f=0013569] [13569] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0013569] [13569] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0013569] [13569] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,5.5999999,5.5999999,6.13333321,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 3,2145,2400,2400,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.80000019,8.53333378,8.53333378,8.80000019,0,0,0,0,0,0,0,0,870,1125,1125,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 4,2425,2470,2470,2425,0,0.55653,0.55653,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,10.3999996,10.3999996,8,1275,1275,1275,1275,10,10.0371027,10.0371027,10,280,0,0,280,0,0,0,0,870,1195,1195,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 5,2425,2800,2800,2425,0,4.36419392,4.36419392,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.3999996,12.3999996,8,1275,1275,1275,1275,10,10.9205112,10.9205112,10,280,175,175,280,0,0,0,0,870,1350,1350,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 6,2425,2855,2855,2425,0,8.95791626,8.95791626,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,14,14,8,1275,1330,1330,1275,10,12.3062477,12.3062477,10,280,175,175,280,0,0,0,0,870,1350,1350,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 7,2425,3015,3015,2425,0,12.5164061,12.5164061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,14,14,8,1275,1330,1330,1275,10,12.2372322,12.2372322,10,280,175,175,280,0,0,0,0,870,1420,1420,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 8,2425,3275,3275,2425,0,19.3768253,19.3768253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,15.8666668,15.8666668,8,1275,1330,1330,1275,10,12.8573618,12.8573618,10,280,350,350,280,0,0,0,0,870,1505,1505,870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 9,3125,3310,3310,3125,0,24.7226448,24.7226448,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,16.3318996,16.3318996,8,1275,1330,1330,1275,10,14.3563881,14.3563881,10,280,350,350,280,0,0,0,0,1570,1540,1540,1570,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 10,3125,3735,3735,3125,0,32.602787,32.602787,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8,17.7781734,17.7781734,8,1275,1330,1330,1275,10,14.5253429,14.5253429,10,280,525,525,280,0,0,0,0,1570,1790,1790,1570,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 11,3195,3945,3945,3195,0.15818226,49.1547585,49.1547585,0.15818226,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,90,0,8.26666641,22.9260826,22.9260826,8.26666641,1275,1330,1330,1275,10.0105457,15.1034641,15.1034641,10.0105457,280,700,700,280,0,0,0,0,1640,1825,1825,1640,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 12,3195,4070,4070,3195,0.15981618,71.2161179,71.2161179,0.15981618,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,10,25.2593613,25.2593613,10,1275,1330,1330,1275,10.0001078,15.4707575,15.4707575,10.0001078,280,700,700,280,0,0,0,0,1640,1860,1860,1640,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 13,3730,4345,4345,3730,0.39088529,89.8178024,89.8178024,0.39088529,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,270,0,10.666667,21.8920708,21.8920708,10.666667,1275,1330,1330,1275,10.0154028,15.2401133,15.2401133,10.0154028,560,700,700,560,0,0,0,0,1895,2045,2045,1895,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 14,3730,4430,4430,3730,0.39487955,109.160309,109.160309,0.39487955,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,270,270,0,12,21.2606087,21.2606087,12,1275,1330,1330,1275,10.0002651,15.2894993,15.2894993,10.0002651,560,700,700,560,0,0,0,0,1895,2130,2130,1895,0,0,0,0,0,0,0,0,0,0,0,0 [f=0013569] [13569] Game End Stats Values: 15,3645,4590,4590,3645,0.45312458,132.61499,132.61499,0.45312458,0,0,0,0,0,0,0,0,0,0,0,0,206.078934,221.147766,221.147766,206.078934,0,360,360,0,11.1999998,25.2821274,25.2821274,11.1999998,1275,1330,1330,1275,9.47054958,17.5636482,17.5636482,9.47054958,560,700,700,560,0,85,85,0,1810,2200,2200,1810,85,0,0,85,0,0,0,0,268.52536,248.638458,248.638458,268.52536 [f=0013569] [13569] Game End Stats Values: 16,3550,4635,4635,3550,0.88219142,167.106949,167.106949,0.88219142,0,0,0,0,0,0,0,0,0,0,0,0,475.97934,551.235535,551.235535,475.97934,0,360,360,0,11.6000004,28.787508,28.787508,11.6000004,1275,1330,1330,1275,8.02860451,18.2994614,18.2994614,8.02860451,280,675,675,280,525,85,85,525,1995,2270,2270,1995,365,525,525,365,0,0,0,0,620.975281,524.999817,524.999817,620.975281 [f=0013569] [13569] Game End Stats Values: 17,3770,4720,4720,3770,0.94030333,197.053925,197.053925,0.94030333,0,0,0,0,0,0,0,0,0,0,0,0,475.97934,551.235535,551.235535,475.97934,220,360,360,220,12,27.0370312,27.0370312,12,1275,1330,1330,1275,8.00387478,19.0631332,19.0631332,8.00387478,280,675,675,280,525,85,85,525,1995,2355,2355,1995,365,525,525,365,0,0,0,0,620.975281,524.999817,524.999817,620.975281 [f=0013569] [13569] Game End Stats Values: 18,4050,4895,4895,4050,1.19287145,221.467712,221.467712,1.19287145,0,0,0,0,0,0,0,0,0,0,0,0,475.97934,551.235535,551.235535,475.97934,220,450,450,220,12,25.0972862,25.0972862,12,1275,1330,1330,1275,11.9001856,20.1609211,20.1609211,11.9001856,560,675,675,560,525,85,85,525,1995,2440,2440,1995,365,525,525,365,65.5,0,0,65.5,620.975281,524.999817,524.999817,620.975281 [f=0013569] [13569] Game End Stats Values: 19,4135,5570,5570,4135,1.37670314,241.892166,241.892166,1.37670314,0,0,0,0,0,0,0,0,0,0,0,0,475.97934,551.235535,551.235535,475.97934,220,540,540,220,12,26.7303143,26.7303143,12,1275,1330,1330,1275,12.0178261,22.6949635,22.6949635,12.0178261,560,1175,1175,560,525,85,85,525,2080,2525,2525,2080,365,525,525,365,116.000351,0,0,116.000351,620.975281,524.999817,524.999817,620.975281 [f=0013569] [13569] Game End Stats Values: 20,4320,5585,5585,4320,1.46963215,263.120087,263.120087,1.46963215,0,0,0,0,0,0,0,0,0,0,0,0,641.813049,698.37207,698.37207,641.813049,220,730,730,220,12,28.3633404,28.3633404,12,1275,1330,1330,1275,12.2506208,23.4151936,23.4151936,12.2506208,560,1000,1000,560,700,85,85,700,2265,2525,2525,2265,365,700,700,365,140.000259,0,0,140.000259,798.473572,699.998962,699.998962,798.473572 [f=0013569] [13569] Game End Stats Values: 21,4405,5685,5685,4405,1.75530219,291.296082,291.296082,1.75530219,0,0,0,0,0,0,0,0,0,0,0,0,641.813049,698.37207,698.37207,641.813049,220,830,830,220,12,29.6852093,29.6852093,12,1275,1330,1330,1275,10.6857109,23.8784008,23.8784008,10.6857109,560,1000,1000,560,700,85,85,700,2350,2525,2525,2350,365,700,700,365,140.000259,0,0,140.000259,798.473572,699.998962,699.998962,798.473572 [f=0013569] [13569] Game End Stats Values: 22,4405,6345,6345,4405,2.15195727,321.613586,321.613586,2.15195727,0,0,0,0,0,0,0,0,0,0,0,0,641.813049,698.37207,698.37207,641.813049,220,920,920,220,12,32.1017723,32.1017723,12,1275,1330,1330,1275,12.0264425,24.0211697,24.0211697,12.0264425,560,1500,1500,560,700,85,85,700,2350,2595,2595,2350,365,700,700,365,140.000259,0,0,140.000259,798.473572,699.998962,699.998962,798.473572 [f=0013569] [13569] Game End Stats Values: 23,4625,6735,6735,4625,2.26424146,360.033325,360.033325,2.26424146,0,0,0,0,0,0,0,0,0,0,0,0,641.813049,698.37207,698.37207,641.813049,440,1010,1010,440,12,32.8150787,32.8150787,12,1275,1330,1330,1275,12.0074835,24.5613117,24.5613117,12.0074835,560,1800,1800,560,700,85,85,700,2350,2595,2595,2350,365,700,700,365,140.000259,0,0,140.000259,798.473572,699.998962,699.998962,798.473572 [f=0013569] [13569] Game End Stats Values: 24,5175,6985,6985,5175,2.73835111,396.263733,396.263733,2.73835111,0,0,0,0,0,0,0,0,0,0,0,0,641.813049,698.37207,698.37207,641.813049,440,1010,1010,440,12,31.0614662,31.0614662,12,1275,1330,1330,1275,12.8316069,24.4153614,24.4153614,12.8316069,840,1800,1800,840,700,85,85,700,2620,2845,2845,2620,365,700,700,365,140.000259,0,0,140.000259,798.473572,699.998962,699.998962,798.473572 [f=0013569] [13569] Game End Stats Values: 25,5175,7340,7340,5175,3.02483678,431.915833,431.915833,3.02483678,0,0,0,0,0,0,0,0,0,0,0,0,641.813049,698.37207,698.37207,641.813049,440,1010,1010,440,12,30.8969593,30.8969593,12,1275,1385,1385,1275,14.0191002,24.3768024,24.3768024,14.0191002,840,2100,2100,840,700,85,85,700,2620,2845,2845,2620,365,700,700,365,140.000259,0,0,140.000259,798.473572,699.998962,699.998962,798.473572 [f=0013569] [13569] Game End Stats Values: 26,5175,7425,7425,5175,3.11791921,456.190216,456.190216,3.11791921,0,0,0,0,0,0,0,0,0,0,0,0,641.813049,698.37207,698.37207,641.813049,440,1010,1010,440,12,29.3400669,29.3400669,12,1275,1385,1385,1275,14.0062046,25.3516254,25.3516254,14.0062046,840,2100,2100,840,700,85,85,700,2620,2930,2930,2620,365,700,700,365,140.000259,0,0,140.000259,798.473572,699.998962,699.998962,798.473572 [f=0013569] [13569] Game End Stats Values: 27,5175,7510,7510,5175,3.19928551,479.459595,479.459595,3.19928551,0,0,0,0,0,0,0,0,0,0,0,0,641.813049,698.37207,698.37207,641.813049,440,1010,1010,440,12,29.3908787,29.3908787,12,1275,1385,1385,1275,14.0054226,25.9512959,25.9512959,14.0054226,840,2100,2100,840,700,85,85,700,2620,3015,3015,2620,365,700,700,365,140.000259,0,0,140.000259,798.473572,699.998962,699.998962,798.473572 [f=0013569] [13569] Game End Stats Values: 28,5445,8810,8810,5445,3.35914731,505.535889,505.535889,3.35914731,0,0,0,0,0,0,0,0,0,0,0,0,641.813049,698.37207,698.37207,641.813049,440,1010,1010,440,12,33.3086967,33.3086967,12,1275,1385,1385,1275,14.0106564,27.7384205,27.7384205,14.0106564,840,2400,2400,840,700,85,85,700,2890,4015,4015,2890,365,700,700,365,140.000259,0,0,140.000259,798.473572,699.998962,699.998962,798.473572 [f=0013569] [13569] Game End Stats Values: 29,5805,9195,9195,5805,4.36642027,592.262024,592.262024,4.36642027,0,0,0,0,0,0,0,0,0,0,0,0,744.240601,878.948975,878.948975,744.240601,660,1010,1010,660,14.8000002,66.1685028,66.1685028,14.8000002,1275,1385,1385,1275,15.9338188,32.3150749,32.3150749,15.9338188,840,2700,2700,840,700,85,85,700,3030,4100,4100,3030,365,700,700,365,140.000259,0,0,140.000259,979.050476,802.426514,802.426514,979.050476 [f=0013569] [13569] Game End Stats Values: 30,5545,9485,9485,5545,5.19463158,686.16333,686.16333,5.19463158,0,0,0,0,0,0,0,0,0,0,0,0,1101.84106,1604.58472,1604.58472,1101.84106,660,1100,1100,660,15.333333,66.2872543,66.2872543,15.333333,1275,1385,1385,1275,14.3218832,34.2600861,34.2600861,14.3218832,1120,2700,2700,1120,1000,769.999878,769.999878,1000,2490,4300,4300,2490,1049.99988,1000,1000,1049.99988,140.000259,0,0,140.000259,1732.29858,1269.65686,1269.65686,1732.29858 [f=0013569] [13569] Game End Stats Values: 31,4015,8985,8985,4015,6.57436943,792.408203,792.408203,6.57436943,0,0,0,0,0,0,0,0,217.736786,0,0,217.736786,2300.83423,3180.28833,3180.28833,2300.83423,220,1100,1100,220,15.1999998,66.3152008,66.3152008,15.1999998,0,1385,1385,0,11.558651,35.0829811,35.0829811,11.558651,1120,2200,2200,1120,1800,2485,2485,1800,2675,4300,4300,2675,2765,1800,1800,2765,140.000259,0,0,140.000259,3626.13574,2531.76978,2531.76978,3626.13574 [f=0013569] [13569] Game End Stats Values: 32,4015,8485,8485,4015,9.39951038,812.344849,812.344849,9.39951038,0,0,0,0,0,0,0,0,217.895264,0,0,217.895264,2378.54102,3292.12964,3292.12964,2378.54102,220,1100,1100,220,10,66.4693146,66.4693146,10,0,1385,1385,0,8.94171429,34.6455421,34.6455421,8.94171429,1120,1700,1700,1120,1800,2485,2485,1800,2675,4300,4300,2675,2765,2300,2300,2765,140.000259,0,0,140.000259,3827.21387,2663.62695,2663.62695,3827.21387 [f=0013591] [13591] Event [3632.04297,194.709137,5252]: 0 lost unit Welder [f=0013595] [13595] Event [3632,193.38913,5280]: 0 lost unit Tank Foundry [f=0013623] [13623] Event [336,197.081726,1084]: 1 finished unit Blitz [f=0013679] Spectator Stiec left the game: normal quit [f=0013679] [13679] Event [undefined]: Stiec quit [f=0013739] Player Jack500 left the game: normal quit [f=0013739] [13739] Event [undefined]: Jack500 quit [f=0013745] No clients connected, shutting down server [f=0013745] Server shutdown [f=0013745] [13745] all players disconnected [f=0013829] [13829] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0013838] [13838] Event [336,197.081726,1084]: 1 finished unit Welder [f=0014048] [14048] Event [336,197.081726,1084]: 1 finished unit Welder [f=0014264] [14264] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0014923] [14923] Event [336,197.081726,1084]: 1 finished unit Minotaur [f=0015779] [15779] Event [336,197.081726,1084]: 1 finished unit Minotaur [f=0016313] [16313] Event [336,197.081726,1084]: 1 finished unit Ogre [f=0016850] [16850] Event [336,197.081726,1084]: 1 finished unit Ogre [f=0018035] Autoquit sending quit command. [f=0018035] [QuitAction] user exited to system [f=0018035] [SpringApp::Kill][1] fromRun=1 [f=0018035] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018035] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018035] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018035] [ThreadPool::SetThreadCount][2] workers=0 [f=0018035] [SpringApp::Kill][2] [f=0018035] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018035] [Game::KillLua][3] dtor=0 luaUI=0x532c7720 [f=0018035] Start widgetHandler:Shutdown [f=0018035] Shutdown - SaveOrderList Complete [f=0018035] Writing last game win data [f=0018035] Shutdown - SaveConfigData Complete [f=0018035] Shutdown Widget - Chili Highlight [f=0018035] Shutdown Widget - Save/Load API [f=0018035] Shutdown Widget - Draw After Chili [f=0018035] Shutdown Widget - EPIC Menu [f=0018035] Shutdown Widget - Chili Minimap [f=0018035] Shutdown Widget - Chili Widget Selector [f=0018035] Shutdown Widget - Local Team Colors [f=0018035] Shutdown Widget - Display Keys 2 [f=0018035] Shutdown Widget - Save Game Menu [f=0018035] Shutdown Widget - HealthBars [f=0018035] Shutdown Widget - Noises [f=0018035] Shutdown Widget - Unit Icons [f=0018035] Shutdown Widget - Win Counter [f=0018035] Shutdown Widget - SpringRTS Replay Stats [f=0018035] Shutdown Widget - BuildETA [f=0018035] Shutdown Widget - Modular Comm Info [f=0018035] Shutdown Widget - Music Player v2 [f=0018035] Shutdown Widget - State Reverse and Latency [f=0018035] Shutdown Widget - CameraShake [f=0018035] Shutdown Widget - Chili Economy Panel Default [f=0018035] Shutdown Widget - Chili EndGame Window [f=0018035] Shutdown Widget - Chili Nuke Warning [f=0018035] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018035] Shutdown Widget - Chili Spectator Panels [f=0018035] Shutdown Widget - Context Menu [f=0018035] Shutdown Widget - Darkening [f=0018035] Shutdown Widget - Defense Range Zero-K [f=0018035] Shutdown Widget - Grab Input [f=0018035] Input grabbing is disabled! [f=0018035] Shutdown Widget - Highlight Geos [f=0018035] Shutdown Widget - Local Widgets Config [f=0018035] Shutdown Widget - MinimapEvents [f=0018035] Shutdown Widget - MetalFeatures (new) [f=0018035] Shutdown Widget - Missile Silo Range [f=0018035] Shutdown Widget - Point Tracker [f=0018035] Shutdown Widget - Showeco and Grid Drawer [f=0018035] Shutdown Widget - Stereo3D [f=0018035] Shutdown Widget - Attack AoE [f=0018035] Shutdown Widget - UnitShapes [f=0018035] Shutdown Widget - Map Edge Extension [f=0018035] Shutdown Widget - Selection Send [f=0018035] Shutdown Widget - LupsManager [f=0018035] Shutdown Widget - Newton Firezone [f=0018035] Shutdown Widget - Chili Pro Console [f=0018035] Shutdown Widget - Persistent Build Height [f=0018035] Shutdown Widget - Lasso Terraform GUI [f=0018035] Shutdown Widget - Chili Framework [f=0018035] Shutdown Widget - Lups [f=0018035] Shutdown Widget - Custom Markers [f=0018035] Shutdown Widget - Chili Core Selector [f=0018035] Shutdown Widget - Mex Placement Handler [f=0018035] Shutdown Widget - Select Keys [f=0018035] Shutdown Widget - Pause Screen [f=0018035] Shutdown Widget - Layout Handler [f=0018035] Shutdown Widget - Text To Speech Control [f=0018035] End widgetHandler:Shutdown [f=0018035] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={931957,92082049} {int,ext,rec}Allocs={11860992,0,0} {chunk,block}Bytes={92082049,0} [f=0018035] [Game::KillLua][1] dtor=0 luaGaia=0x5b901680 [f=0018035] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={699956,78156902} {int,ext,rec}Allocs={11860993,0,0} {chunk,block}Bytes={78156902,0} [f=0018035] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={699956,78156902} {int,ext,rec}Allocs={11860993,0,0} {chunk,block}Bytes={78156902,0} [f=0018035] [Game::KillLua][2] dtor=0 luaRules=0x52968cb0 [f=0018035] Start gadgetHandler:Shutdown [f=0018035] Shutdown - StartSetup [f=0018035] Shutdown - UnitMorph [f=0018035] Shutdown - Carrier Drones [f=0018035] Shutdown - LupsNanoSpray [f=0018035] Shutdown - Missile Silo Controller [f=0018035] Shutdown - Modular Comm Info [f=0018035] Shutdown - Terrain Texture Handler [f=0018035] Shutdown - UnitCloakShield [f=0018035] Shutdown - Starlight Handler [f=0018035] End gadgetHandler:Shutdown [f=0018035] Start gadgetHandler:Shutdown [f=0018035] Shutdown - Save/Load [f=0018035] Shutdown - Teleport Throw [f=0018035] Shutdown - UnitMorph [f=0018035] Shutdown - Modular Comm Info [f=0018035] Shutdown - Retreat Command [f=0018035] Shutdown - Shockwaves [f=0018035] Shutdown - UnitCloakShield [f=0018035] Shutdown - Lups Cloak FX [f=0018035] Shutdown - Lups [f=0018035] Shutdown - Lups Shield [f=0018035] End gadgetHandler:Shutdown [f=0018035] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11861025,0,0} {chunk,block}Bytes={0,0} [f=0018035] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11861025,0,0} {chunk,block}Bytes={0,0} [f=0018035] [Game::KillLua][4] dtor=0 [f=0018035] [Game::~CGame][1] [f=0018035] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018035] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018035] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018035] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018035] [Game::KillLua][4] dtor=1 [f=0018035] [Game::KillMisc][1] [f=0018035] [Game::KillMisc][2] [f=0018035] [Game::KillMisc][3] [f=0018035] [Game::KillRendering][1] [f=0018035] [3DOParser::Kill] allocated 1 pieces [f=0018035] [S3OParser::Kill] allocated 339 pieces [f=0018035] [AssParser::Kill] allocated 0 pieces [f=0018035] [Game::KillInterface][1] [f=0018035] [Game::KillInterface][2] [f=0018035] [Game::KillSimulation][1] [f=0018035] [Game::KillSimulation][2] [f=0018035] [CCollisionHandler] dis-/continuous tests: 0/10753 [f=0018035] [Game::KillSimulation][3] [f=0018035] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018035] [~CPathCache(16x24)] cacheHits=1 hitPercentage=7% numHashColls=0 maxCacheSize=3 [f=0018035] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018035] [~CPathCache(32x48)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018035] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018035] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018035] [LosHandler::Kill] raycast instance cache-{hits,misses}={1547,4451}; shared=1%; cached=25% [f=0018035] [Game::KillSimulation][4] [f=0018035] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018035] [Game::~CGame][2] [f=0018035] [Game::~CGame][3] [f=0018035] [SpringApp::Kill][3] [f=0018035] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 189501 bytes sent 107933 bytes recv'd [f=0018035] [SpringApp::Kill][4] font=0x464f6aa0 [f=0018035] [SpringApp::Kill][5] [f=0018035] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x465772f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2149ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=84ms file="bitmaps/lightsmoketrail.tga" indx=504 inflSize=28kb readTime=29ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="unitpics/cloakcon.png" indx=6425 inflSize=11kb readTime=21ms file="luaui/widgets/gui_chili_facbar.lua" indx=4674 inflSize=19kb readTime=20ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1868 inflSize=2kb readTime=16ms file="luaui/widgets/gui_chili_endgraph.lua" indx=4673 inflSize=18kb readTime=16ms file="luaui/configs/sounds_noises.lua" indx=2973 inflSize=26kb readTime=15ms file="luaui/widgets/gui_epicmenu.lua" indx=4704 inflSize=102kb readTime=12ms file="luaui/configs/snd_music_exception.lua" indx=2972 inflSize=0kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 38701381 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4669c230) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4669c0a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4656d520) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7effdc01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]