[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.wHVyulDku3/springsettings.1210954.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f444c0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6530 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1210954/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d3ecb0] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d3ecb0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 106ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 499ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 565ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 672ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] Cod002, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [f=-000001] Najarn, spectator, false, allyTeamID, 0, customKeys.elo,
, 1739, nil [f=-000001] Team 0, 1, 1739 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1739 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.20168525 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 58ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] n0ddz was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1210954/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1210954/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52642a30,0x522c0ef0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a1d55e6146a2a35e086eb002bf54ffe2 [f=-000001] Connection attempt from Najarn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Najarn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Cod002 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Cod002 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cod002" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cod002" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[Game::Load][lua{Rules,Gaia}={0x8da45680,0x87b21bd0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cod002" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cod002" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Cod002" string="[Game::Load][lua{Rules,Gaia}={00000000f46cf1c0,00000000f46cbd40}]" [f=-000001] Allies: I choose: Strike! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [555,399.982666,4573]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4223,398.977905,725]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Najarn, team: 1, elo:1739, userid: 461802 [f=0000000] [0] Cod002, team: 0, elo:1500, userid: 542664 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000009] [9] Event [4240,396.846405,600]: 1 finished unit Cloakbot Factory [f=0000153] [153] Event [4112,391.999817,832]: 1 finished unit Radar Tower [f=0000343] [343] Event [520,399.978638,4504]: 0 finished unit Gunship Plant [f=0000378] [378] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000436] [436] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0000478] [478] Event [4280,399.978638,776]: 1 finished unit Wind/Tidal Generator [f=0000568] [568] Event [4376,399.978638,712]: 1 finished unit Wind/Tidal Generator [f=0000640] [640] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0000673] [673] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0000688] [688] Event [4456,399.978638,648]: 1 finished unit Wind/Tidal Generator [f=0000844] [844] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0000998] [998] Event [4536,399.978638,568]: 1 finished unit Wind/Tidal Generator [f=0001050] [1050] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0001138] [1138] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0001210] [1210] Event [4664,399.978638,392]: 1 finished unit Wind/Tidal Generator [f=0001261] [1261] Event [520,420.978638,4504]: 0 finished unit Wasp [f=0001293] [1293] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0001453] [1453] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0001486] [1486] Event [4696,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0001718] [1718] Event [4776,399.978638,344]: 1 finished unit Wind/Tidal Generator [f=0001754] [1754] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0001914] [1914] Event [4616,399.978638,488]: 1 finished unit Wind/Tidal Generator [f=0002188] [2188] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0002222] [2222] Event [520,420.978638,4504]: 0 finished unit Wasp [f=0002453] [2453] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0002622] [2622] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0002767] [2767] Event [168,399.978638,4440]: 0 finished unit Solar Collector [f=0002864] [2864] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0002954] [2954] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0003092] [3092] Event [168,399.978638,4520]: 0 finished unit Solar Collector [f=0003158] [3158] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0003192] [3192] Event [4424,399.978638,808]: 1 finished unit Wind/Tidal Generator [f=0003306] [3306] Event [360,399.978638,4680]: 0 finished unit Solar Collector [f=0003345] [3345] Event [4488,399.81842,904]: 1 finished unit Wind/Tidal Generator [f=0003379] [3379] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0003518] [3518] Event [232,399.978638,4712]: 0 finished unit Solar Collector [f=0003519] [3519] Event [4568,393.110657,984]: 1 finished unit Wind/Tidal Generator [f=0003608] [3608] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0003694] [3694] Event [4632,375.52948,1064]: 1 finished unit Wind/Tidal Generator [f=0003758] [3758] Event [520,420.978638,4504]: 0 finished unit Wasp [f=0003824] [3824] Event [280,399.978638,4632]: 0 finished unit Solar Collector [f=0003830] [3830] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0003971] [3971] Event [312,399.978638,4760]: 0 finished unit Solar Collector [f=0004047] [4047] Event [4664,337.098694,1176]: 1 finished unit Wind/Tidal Generator [f=0004197] [4197] Event [4696,295.805359,1288]: 1 finished unit Wind/Tidal Generator [f=0004422] [4422] Event [4728,266.378784,1400]: 1 finished unit Wind/Tidal Generator [f=0004617] [4617] Event [4760,250.164795,1512]: 1 finished unit Wind/Tidal Generator [f=0004642] [4642] Event [488,399.978638,4824]: 0 finished unit Solar Collector [f=0004668] [4668] Event [520,420.978638,4504]: 0 finished unit Wasp [f=0004697] [4697] Event [4230.3999,388.528442,600]: 1 finished unit Ronin [f=0004734] [4734] Event [536,399.978638,4904]: 0 finished unit Solar Collector [f=0004808] [4808] Event [456,399.978638,4952]: 0 finished unit Solar Collector [f=0004812] [4812] Event [4776,249.000549,1624]: 1 finished unit Wind/Tidal Generator [f=0004979] [4979] Event [4230.3999,388.528442,600]: 1 finished unit Ronin [f=0005200] [5200] Event [408,399.978638,4872]: 0 finished unit Solar Collector [f=0005385] [5385] Event [4230.3999,388.528442,600]: 1 finished unit Conjurer [f=0005499] [5499] Event [520,420.978638,4504]: 0 finished unit Wasp [f=0005728] [5728] Event [904,399.711609,4344]: 0 lost unit Metal Extractor [f=0005861] [5861] Event [955.924805,393.116608,4414.2627]: 1 lost unit Glaive [f=0005911] [5911] Event [913.665833,397.499054,4384.16357]: 1 lost unit Glaive [f=0006428] [6428] Event [1000,376.45874,4520]: 0 finished unit Stardust [f=0006464] [6464] Event [4230.3999,388.528442,600]: 1 finished unit Knight [f=0006641] [6641] Event [4360,399.978638,504]: 1 finished unit Caretaker [f=0006657] [6657] Event [904,397.680969,4344]: 0 finished unit Metal Extractor [f=0006706] [6706] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0006735] [6735] Event [1515.0741,249.152481,4305.21729]: 1 lost unit Glaive [f=0006786] [6786] Event [1458.78162,249.320023,4272.46143]: 1 lost unit Glaive [f=0006837] [6837] Event [1434.50977,249.886642,4276.49854]: 1 lost unit Glaive [f=0006885] [6885] Event [1611.328,249.000549,4195.50488]: 1 lost unit Glaive [f=0007016] [7016] Event [4264,399.359131,472]: 1 finished unit Caretaker [f=0007080] [7080] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0007138] [7138] Event [1477.02673,249.174194,4272.26416]: 1 lost unit Glaive [f=0007168] [7168] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0007186] [7186] Event [1341.2948,267.171692,4343.24805]: 1 lost unit Glaive [f=0007222] [7222] Event [1307.63574,286.852722,4422.69092]: 1 lost unit Glaive [f=0007232] [7232] Event [1300.61475,293.256592,4452.35693]: 1 lost unit Glaive [f=0007253] [7253] Event [1243.94128,291.487671,4395.79443]: 1 lost unit Glaive [f=0007278] [7278] Event [1273.75769,266.775635,4287.27734]: 1 lost unit Glaive [f=0007317] [7317] Event [1389.59106,256.321716,4318.25244]: 1 lost unit Glaive [f=0007339] [7339] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0007424] [7424] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0007587] [7587] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0007666] [7666] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0007825] [7825] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0007859] [7859] Event [520,420.978638,4504]: 0 finished unit Nimbus [f=0007907] [7907] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0008169] [8169] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0008273] [8273] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0008402] [8402] Event [4744,249.000549,1832]: 1 finished unit Wind/Tidal Generator [f=0008434] [8434] Event [712,399.978638,4392]: 0 finished unit Caretaker [f=0008436] [8436] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0008627] [8627] Event [4792,249.000549,1736]: 1 finished unit Wind/Tidal Generator [f=0008738] [8738] Event [840,399.708252,4328]: 0 finished unit Solar Collector [f=0008786] [8786] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0008839] [8839] Event [4840,249.000549,1768]: 1 finished unit Wind/Tidal Generator [f=0008920] [8920] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0008976] [8976] Event [920,399.569397,4280]: 0 finished unit Solar Collector [f=0009180] [9180] Event [872,399.56604,4408]: 0 finished unit Solar Collector [f=0009246] [9246] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0009362] [9362] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0009375] [9375] Event [968,395.467834,4360]: 0 finished unit Solar Collector [f=0009397] [9397] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0009598] [9598] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0009687] [9687] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0009761] [9761] Event [944.240906,14.8945332,3957.57666]: 0 lost unit Nimbus [f=0009852] [9852] Event [520,420.978638,4504]: 0 finished unit Nimbus [f=0009906] [9906] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0010000] [10000] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0010217] [10217] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0010309] [10309] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0010475] [10475] Event [446.147797,307.50827,3812.84497]: 0 lost unit Wasp [f=0010526] [10526] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0010586] [10586] Event [496.445099,405.088043,4116.46484]: 0 lost unit Wasp [f=0010616] [10616] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0010802] [10802] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [f=0010837] [10837] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0010930] [10930] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0010992] [10992] Event [1138.495,13.8772182,4241.42871]: 0 lost unit Nimbus [f=0011148] [11148] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0011223] [11223] Event [1544,249.224854,4344]: 0 lost unit Stinger [f=0011239] [11239] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0011461] [11461] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0011556] [11556] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0011755] [11755] Event [1779.8219,248.989868,4413.8291]: 1 lost unit Glaive [f=0011794] [11794] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0011798] [11798] Event [1711.22009,249.000549,4302.16699]: 1 lost unit Glaive [f=0011806] [11806] Event [1640,249.115295,4344]: 0 lost unit Stardust [f=0011861] [11861] Event [1603.75269,249.000549,4111.19434]: 1 lost unit Glaive [f=0011902] [11902] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0012160] [12160] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0012191] [12191] Event [1659.90979,249.427155,4298.76855]: 0 lost unit Engineer Commander [f=0012195] [12195] Event [1700.97522,246.542831,4307.36816]: 1 lost unit Glaive [f=0012204] [12204] Event [1740.8623,243.197845,4305.80176]: 1 lost unit Glaive [f=0012205] [12205] Event [1732.17603,243.491898,4252.78076]: 1 lost unit Glaive [f=0012207] [12207] Event [1747.75085,243.963104,4329.86279]: 1 lost unit Glaive [f=0012211] [12211] Event [1732.77466,245.197815,4214.20264]: 1 lost unit Glaive [f=0012212] [12212] Event [1775.54846,245.345367,4305.60352]: 1 lost unit Glaive [f=0012218] [12218] Event [1799.2428,246.601166,4299.71484]: 1 lost unit Glaive [f=0012218] [12218] Event [1801.01355,246.946503,4325.36865]: 1 lost unit Glaive [f=0012265] [12265] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0012529] [12529] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0012556] [12556] Event [1490.03809,307.642456,4390.49658]: 0 lost unit Wasp [f=0012636] [12636] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0012697] Player Cod002 left the game: normal quit [f=0012697] [12697] Event [undefined]: Cod002 quit [f=0012792] Najarn has forced a win due to dropped opposition. [f=0012792] game_message: Cod002 has been destroyed! [f=0012792] [12792] Event [undefined]: Cod002 resigned [f=0012792] game_message: Najarn wins! [f=0012792] Submitting stats [f=0012792] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012792] Part| Total Time|Time of the last 0.5s [f=0012792] Draw 11710.17ms 30.74% [f=0012792] Lua::Callins::Synced 5288.57ms 9.68% [f=0012792] Lua::Callins::Unsynced 15823.76ms 38.02% [f=0012792] Lua::CollectGarbage::Synced 212.74ms 0.10% [f=0012792] Lua::CollectGarbage::Unsynced 501.29ms 1.20% [f=0012792] Misc::Profiler::AddTime 48.18ms 0.10% [f=0012792] Sim 27216.78ms 49.80% [f=0012792] [12792] Received game_message: Cod002 has been destroyed! [f=0012792] [12792] Received game_message: Najarn wins! [f=0012793] [12793] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012793] [12793] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012793] [12793] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 2,1975,2180,2180,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333408,7.4666667,7.4666667,8.21333408,1275,1330,1330,1275,6.15999889,5.73333311,5.73333311,6.15999889,0,65,65,0,0,0,0,0,700,785,785,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 3,2060,2415,2415,2060,0,0.63819647,0.63819647,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,10.0624027,10.0624027,8.80000114,1275,1330,1330,1275,7.48000097,8.04254627,8.04254627,7.48000097,0,195,195,0,0,0,0,0,785,890,890,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 4,2445,2615,2615,2445,0,4.7884655,4.7884655,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,13.9775,13.9775,8.80000114,1275,1330,1330,1275,9.68000126,8.27668476,8.27668476,9.68000126,0,325,325,0,0,0,0,0,1170,960,960,1170,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 5,2530,2750,2750,2530,0,16.8848724,16.8848724,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,18.6786766,18.6786766,8.80000114,1275,1330,1330,1275,12.4666643,8.806427,8.806427,12.4666643,0,390,390,0,0,0,0,0,1255,1030,1030,1255,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 6,2830,2850,2850,2830,0,33.9608192,33.9608192,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,20.9000225,20.9000225,8.80000114,1275,1330,1330,1275,13.4749975,9.13839626,9.13839626,13.4749975,0,455,455,0,0,0,0,0,1555,1065,1065,1555,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 7,2830,3000,3000,2830,0,52.4855385,52.4855385,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.80000114,17.9470329,17.9470329,8.80000114,1275,1330,1330,1275,16.2268391,10.1683159,10.1683159,16.2268391,0,520,520,0,0,0,0,0,1555,1150,1150,1555,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 8,2970,3150,3150,2970,0,79.5031662,79.5031662,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.4133339,18.5117073,18.5117073,10.4133339,1275,1330,1330,1275,13.1999979,12.8678417,12.8678417,13.1999979,0,585,585,0,0,0,0,0,1695,1235,1235,1695,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 9,3110,3385,3385,3110,1.37339199,103.525711,103.525711,1.37339199,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.8533325,22.9648914,22.9648914,15.8533325,1275,1330,1330,1275,13.291625,13.6015034,13.6015034,13.291625,0,715,715,0,0,0,0,0,1835,1340,1340,1835,0,0,0,0,0.001012,0,0,0.001012,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 10,3550,3585,3585,3550,4.9222784,149.591614,149.591614,4.9222784,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.6266689,26.9493198,26.9493198,18.6266689,1275,1330,1330,1275,13.4365911,15.0710611,15.0710611,13.4365911,0,845,845,0,0,0,0,0,2275,1410,1410,2275,0,0,0,0,0.001012,0,0,0.001012,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 11,3550,3655,3655,3550,17.1294193,206.767776,206.767776,17.1294193,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22,30.2871037,30.2871037,22,1275,1330,1330,1275,14.0138102,15.8117428,15.8117428,14.0138102,0,845,845,0,0,0,0,0,2275,1480,1480,2275,0,0,0,0,0.001012,0,0,0.001012,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 12,4060,3815,3815,4060,27.3178635,261.937958,261.937958,27.3178635,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,24.6400013,34.124958,34.124958,24.6400013,1275,1330,1330,1275,13.8792295,15.6780119,15.6780119,13.8792295,0,935,935,0,0,0,0,0,2785,1550,1550,2785,0,0,0,0,0.001012,0,0,0.001012,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 13,4130,4025,4025,4130,53.2147141,334.153046,334.153046,53.2147141,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,29.3333378,41.3342743,41.3342743,29.3333378,1275,1330,1330,1275,14.9264555,17.325449,17.325449,14.9264555,0,1025,1025,0,0,0,0,0,2855,1670,1670,2855,0,7.66666746,7.66666746,0,0.001012,0,0,0.001012,0,0,0,0 [f=0012793] [12793] Game End Stats Values: 14,4345,4025,4025,4345,94.7788391,404.363129,404.363129,94.7788391,0,0,0,0,0,0,0,0,0,0,0,0,48.0434914,85.0000229,85.0000229,48.0434914,0,0,0,0,30.7999954,42.2733421,42.2733421,30.7999954,1275,1330,1330,1275,15.530942,16.6806698,16.6806698,15.530942,0,1025,1025,0,0,85,85,0,3070,1670,1670,3070,85,7.66666746,7.66666746,85,0.001012,0,0,0.001012,85.0000229,48.0434914,48.0434914,85.0000229 [f=0012793] [12793] Game End Stats Values: 15,4345,3895,3895,4345,127.853935,472.999512,472.999512,127.853935,0,0,0,0,0,0,0,0,0,0,0,0,131.412903,85.0000229,85.0000229,131.412903,0,0,0,0,30.7999954,43.7277832,43.7277832,30.7999954,1275,1330,1330,1275,13.2050066,16.5757599,16.5757599,13.2050066,0,895,895,0,130,85,85,130,3070,1670,1670,3070,85,137.666656,137.666656,85,0.001012,0,0,0.001012,85.0000229,131.412903,131.412903,85.0000229 [f=0012793] [12793] Game End Stats Values: 16,4650,4425,4425,4650,167.616653,542.381165,542.381165,167.616653,0,0,0,0,0,0,0,0,0,8.69787598,8.69787598,0,213.369232,176.598694,176.598694,213.369232,220,0,0,220,30.7999973,44.191143,44.191143,30.7999973,1275,1330,1330,1275,16.2108498,16.7810001,16.7810001,16.2108498,0,1245,1245,0,195,85,85,195,3155,1850,1850,3155,85,204.999985,204.999985,85,34.1009941,0,0,34.1009941,183.644745,213.369232,213.369232,183.644745 [f=0012793] [12793] Game End Stats Values: 17,4650,4495,4495,4650,213.641891,595.998657,595.998657,213.641891,0,0,0,0,0,0,0,0,0,8.69787598,8.69787598,0,552.724548,960.168884,960.168884,552.724548,220,0,0,220,30.7999992,42.0504074,42.0504074,30.7999992,1275,1330,1330,1275,16.2683506,15.5744953,15.5744953,16.2683506,0,1135,1135,0,520,85,85,520,3155,2030,2030,3155,85,530,530,85,34.1009941,0,0,34.1009941,984.829956,558.729248,558.729248,984.829956 [f=0012793] [12793] Game End Stats Values: 18,4650,4535,4535,4650,259.909119,639.674866,639.674866,259.909119,0,0,0,0,0,0,0,0,0,8.69787598,8.69787598,0,823.557129,1263.54346,1263.54346,823.557129,220,0,0,220,30.8000088,40.8110313,40.8110313,30.8000088,1275,1330,1330,1275,16.284483,14.9117498,14.9117498,16.284483,0,1175,1175,0,845,85,85,845,3155,2030,2030,3155,85,855,855,85,34.1009941,0,0,34.1009941,1344.2666,847.826965,847.826965,1344.2666 [f=0012793] [12793] Game End Stats Values: 19,5410,4815,4815,5410,259.909119,665.633606,665.633606,259.909119,0,0,0,0,0,0,0,0,0,8.69787598,8.69787598,0,823.557129,1263.54346,1263.54346,823.557129,220,0,0,220,30.7999954,35.4343033,35.4343033,30.7999954,1275,1330,1330,1275,13.1999979,13.7305803,13.7305803,13.1999979,760,1455,1455,760,845,85,85,845,3155,2030,2030,3155,85,855,855,85,34.1009941,0,0,34.1009941,1344.2666,847.826965,847.826965,1344.2666 [f=0012793] [12793] Game End Stats Values: 20,5590,5150,5150,5590,270.461578,708.921326,708.921326,270.461578,0,0,0,0,0,0,0,0,0,8.69787598,8.69787598,0,823.557129,1263.54346,1263.54346,823.557129,220,0,0,220,30.7999954,30.2786179,30.2786179,30.7999954,1275,1330,1330,1275,13.9034986,16.3525143,16.3525143,13.9034986,760,1670,1670,760,845,85,85,845,3335,2150,2150,3335,85,855,855,85,34.1009941,0,0,34.1009941,1344.2666,847.826965,847.826965,1344.2666 [f=0012793] [12793] Game End Stats Values: 21,5730,5435,5435,5730,296.639771,768.11145,768.11145,296.639771,0,0,0,0,0,0,0,0,0,8.69787598,8.69787598,0,823.557129,1263.54346,1263.54346,823.557129,220,0,0,220,31.8266678,37.1025543,37.1025543,31.8266678,1275,1330,1330,1275,14.9452162,17.9460087,17.9460087,14.9452162,760,1885,1885,760,845,85,85,845,3475,2220,2220,3475,85,855,855,85,34.1009941,0,0,34.1009941,1344.2666,847.826965,847.826965,1344.2666 [f=0012793] [12793] Game End Stats Values: 22,5870,5735,5735,5870,345.91629,843.026062,843.026062,345.91629,0,0,0,0,0,0,0,0,0,8.69787598,8.69787598,0,926.042419,1695.33472,1695.33472,926.042419,220,0,0,220,36.373333,47.3636322,47.3636322,36.373333,1275,1330,1330,1275,16.4851036,19.127636,19.127636,16.4851036,760,2100,2100,760,845,85,85,845,3615,2305,2305,3615,85,855,855,85,34.1009941,0,0,34.1009941,1776.05786,950.312256,950.312256,1776.05786 [f=0012793] [12793] Game End Stats Values: 23,5870,5950,5950,5870,402.771973,919.233215,919.233215,402.771973,0,0,0,0,0,0,0,0,0,8.69787598,8.69787598,0,928.510986,2023.54871,2023.54871,928.510986,220,0,0,220,39.6000023,46.6398964,46.6398964,39.6000023,1275,1330,1330,1275,18.7237148,21.0804825,21.0804825,18.7237148,760,2315,2315,760,845,85,85,845,3615,2305,2305,3615,845,855,855,845,60.5009117,0,0,60.5009117,2104.27051,952.780823,952.780823,2104.27051 [f=0012793] [12793] Game End Stats Values: 24,5870,6380,6380,5870,481.763458,990.579224,990.579224,481.763458,0,0,0,0,0,0,0,0,0,8.69787598,8.69787598,0,928.510986,2221.42358,2221.42358,928.510986,220,0,0,220,39.5999985,44.3681831,44.3681831,39.5999985,1275,1330,1330,1275,25.9417286,20.7563915,20.7563915,25.9417286,760,2745,2745,760,845,85,85,845,3615,2305,2305,3615,845,855,855,845,183.334885,0,0,183.334885,2302.14453,952.780823,952.780823,2302.14453 [f=0012793] [12793] Game End Stats Values: 25,5270,6595,6595,5270,554.60144,1062.95752,1062.95752,554.60144,0,0,0,0,0,0,0,0,77.0292358,8.69787598,8.69787598,77.0292358,975.451172,3080.10718,3080.10718,975.451172,220,0,0,220,39.5999985,44.1786652,44.1786652,39.5999985,1275,1330,1330,1275,25.6092777,20.8252316,20.8252316,25.6092777,760,2960,2960,760,845,85,85,845,3015,2305,2305,3015,1445,855,855,1445,286.002106,0,0,286.002106,3160.82813,999.721008,999.721008,3160.82813 [f=0012793] [12793] Game End Stats Values: 26,4510,7025,7025,4510,625.745728,1135.99915,1135.99915,625.745728,0,0,0,0,0,0,0,0,221.794312,8.69787598,8.69787598,221.794312,1211.66467,3837.29907,3837.29907,1211.66467,220,0,0,220,39.5999985,43.186367,43.186367,39.5999985,1275,1330,1330,1275,22.2940712,20.8694344,20.8694344,22.2940712,0,3390,3390,0,845,501.677032,501.677032,845,3015,2305,2305,3015,2621.677,855,855,2621.677,361.902527,0,0,361.902527,3918.02002,1235.93481,1235.93481,3918.02002 [f=0012793] [12793] Game End Stats Values: 27,4510,7240,7240,4510,702.872375,1196.61389,1196.61389,702.872375,0,0,0,0,0,0,0,0,502.735962,8.69787598,8.69787598,502.735962,1242.75256,3837.29907,3837.29907,1242.75256,220,0,0,220,39.5999985,42.0129128,42.0129128,39.5999985,1275,1330,1330,1275,21.990654,20.0409832,20.0409832,21.990654,0,3605,3605,0,845,501.677032,501.677032,845,3015,2305,2305,3015,2621.677,855,855,2621.677,406.26944,0,0,406.26944,3918.02002,1270.823,1270.823,3918.02002 [f=0012793] [12793] Game End Stats Values: 28,4510,7260,7260,4510,773.640808,1226.17737,1226.17737,773.640808,0,0,0,0,0,0,0,0,644.696106,8.69787598,8.69787598,644.696106,1590.55151,5037.58594,5037.58594,1590.55151,220,0,0,220,39.5999985,27.949667,27.949667,39.5999985,1275,1330,1330,1275,17.9179001,17.9709148,17.9709148,17.9179001,0,3625,3625,0,975,677.403442,677.403442,975,3015,2305,2305,3015,2797.40332,1050,1050,2797.40332,406.26944,0,0,406.26944,5119.84717,1676.36572,1676.36572,5119.84717 [f=0012793] [12793] Game End Stats Values: 29,2935,7105,7105,2935,852.669556,1250.18872,1250.18872,852.669556,0,0,0,0,0,0,0,0,1364.02466,8.69787598,8.69787598,1364.02466,2075.04932,5828.44824,5828.44824,2075.04932,220,0,0,220,33.8800011,26.7436409,26.7436409,33.8800011,0,1330,1330,0,14.6552525,17.6007576,17.6007576,14.6552525,0,3470,3470,0,1495,2252.40332,2252.40332,1495,2715,2305,2305,2715,4372.40332,1570,1570,4372.40332,406.26944,0,0,406.26944,5981.71338,2208.02271,2208.02271,5981.71338 [f=0012793] [12793] Game End Stats Values: 30,2935,7170,7170,2935,889.628479,1274.979,1274.979,889.628479,0,0,0,0,0,0,0,0,1462.5835,8.69787598,8.69787598,1462.5835,2075.04932,5924.36865,5924.36865,2075.04932,220,0,0,220,33.0000038,40.7090225,40.7090225,33.0000038,0,1330,1330,0,14.0798502,19.5414677,19.5414677,14.0798502,0,3535,3535,0,1495,2252.40332,2252.40332,1495,2715,2305,2305,2715,4372.40332,1570,1570,4372.40332,406.26944,0,0,406.26944,6077.63379,2208.02271,2208.02271,6077.63379 [f=0012806] [12806] Event [1500.39746,304.671967,4418.26123]: 0 lost unit Wasp [f=0012841] [12841] Event [1549.03748,326.051208,4396.59912]: 0 lost unit Wasp [f=0012855] [12855] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0012894] Player Najarn left the game: normal quit [f=0012894] [12894] Event [undefined]: Najarn quit [f=0012900] No clients connected, shutting down server [f=0012900] Server shutdown [f=0012900] [12900] all players disconnected [f=0012946] [12946] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0013159] [13159] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0013248] [13248] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0013463] [13463] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0013553] [13553] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0013783] [13783] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0013881] [13881] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0014122] [14122] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0014226] [14226] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0014466] [14466] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0014571] [14571] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0014801] [14801] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0014897] [14897] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0015133] [15133] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0015229] [15229] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0015467] [15467] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0015572] [15572] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0015822] [15822] Event [4230.3999,388.528442,600]: 1 finished unit Gremlin [f=0015925] [15925] Event [4230.3999,388.528442,600]: 1 finished unit Glaive [f=0016032] Autoquit sending quit command. [f=0016032] [QuitAction] user exited to system [f=0016032] [SpringApp::Kill][1] fromRun=1 [f=0016032] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016032] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016032] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016032] [ThreadPool::SetThreadCount][2] workers=0 [f=0016032] [SpringApp::Kill][2] [f=0016032] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016032] [Game::KillLua][3] dtor=0 luaUI=0x526d9d10 [f=0016032] Start widgetHandler:Shutdown [f=0016032] Shutdown - SaveOrderList Complete [f=0016032] Writing last game win data [f=0016032] Shutdown - SaveConfigData Complete [f=0016032] Shutdown Widget - Save/Load API [f=0016032] Shutdown Widget - Chili Highlight [f=0016032] Shutdown Widget - Draw After Chili [f=0016032] Shutdown Widget - EPIC Menu [f=0016032] Shutdown Widget - Chili Widget Selector [f=0016032] Shutdown Widget - Chili Minimap [f=0016032] Shutdown Widget - Local Team Colors [f=0016032] Shutdown Widget - Display Keys 2 [f=0016032] Shutdown Widget - Save Game Menu [f=0016032] Shutdown Widget - Unit Icons [f=0016032] Shutdown Widget - Noises [f=0016032] Shutdown Widget - HealthBars [f=0016032] Shutdown Widget - Win Counter [f=0016032] Shutdown Widget - BuildETA [f=0016032] Shutdown Widget - SpringRTS Replay Stats [f=0016032] Shutdown Widget - Modular Comm Info [f=0016032] Shutdown Widget - Stereo3D [f=0016032] Shutdown Widget - Showeco and Grid Drawer [f=0016032] Shutdown Widget - Point Tracker [f=0016032] Shutdown Widget - Missile Silo Range [f=0016032] Shutdown Widget - MetalFeatures (new) [f=0016032] Shutdown Widget - MinimapEvents [f=0016032] Shutdown Widget - Local Widgets Config [f=0016032] Shutdown Widget - Highlight Geos [f=0016032] Shutdown Widget - Grab Input [f=0016032] Input grabbing is disabled! [f=0016032] Shutdown Widget - Defense Range Zero-K [f=0016032] Shutdown Widget - Darkening [f=0016032] Shutdown Widget - Context Menu [f=0016032] Shutdown Widget - Chili Spectator Panels [f=0016032] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016032] Shutdown Widget - Chili Nuke Warning [f=0016032] Shutdown Widget - Chili EndGame Window [f=0016032] Shutdown Widget - Chili Economy Panel Default [f=0016032] Shutdown Widget - CameraShake [f=0016032] Shutdown Widget - State Reverse and Latency [f=0016032] Shutdown Widget - Music Player v2 [f=0016032] Shutdown Widget - Attack AoE [f=0016032] Shutdown Widget - Map Edge Extension [f=0016032] Shutdown Widget - Selection Send [f=0016032] Shutdown Widget - LupsManager [f=0016032] Shutdown Widget - Newton Firezone [f=0016032] Shutdown Widget - Chili Pro Console [f=0016032] Shutdown Widget - Persistent Build Height [f=0016032] Shutdown Widget - Lasso Terraform GUI [f=0016032] Shutdown Widget - Lups [f=0016032] Shutdown Widget - Chili Framework [f=0016032] Shutdown Widget - Mex Placement Handler [f=0016032] Shutdown Widget - Chili Core Selector [f=0016032] Shutdown Widget - Custom Markers [f=0016032] Shutdown Widget - Select Keys [f=0016032] Shutdown Widget - Pause Screen [f=0016032] Shutdown Widget - Text To Speech Control [f=0016032] Shutdown Widget - Layout Handler [f=0016032] End widgetHandler:Shutdown [f=0016032] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={491093,64606365} {int,ext,rec}Allocs={11136947,0,0} {chunk,block}Bytes={64606365,0} [f=0016032] [Game::KillLua][1] dtor=0 luaGaia=0x522c0ef0 [f=0016032] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={423412,59080396} {int,ext,rec}Allocs={11136949,0,0} {chunk,block}Bytes={59080396,0} [f=0016032] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={423412,59080396} {int,ext,rec}Allocs={11136949,0,0} {chunk,block}Bytes={59080396,0} [f=0016032] [Game::KillLua][2] dtor=0 luaRules=0x52642a30 [f=0016032] Start gadgetHandler:Shutdown [f=0016032] Shutdown - StartSetup [f=0016032] Shutdown - UnitMorph [f=0016032] Shutdown - Carrier Drones [f=0016032] Shutdown - LupsNanoSpray [f=0016032] Shutdown - Missile Silo Controller [f=0016032] Shutdown - Modular Comm Info [f=0016032] Shutdown - Terrain Texture Handler [f=0016032] Shutdown - UnitCloakShield [f=0016032] Shutdown - Starlight Handler [f=0016032] End gadgetHandler:Shutdown [f=0016032] Start gadgetHandler:Shutdown [f=0016032] Shutdown - Save/Load [f=0016032] Shutdown - Teleport Throw [f=0016032] Shutdown - UnitMorph [f=0016032] Shutdown - Modular Comm Info [f=0016032] Shutdown - Retreat Command [f=0016032] Shutdown - Shockwaves [f=0016032] Shutdown - UnitCloakShield [f=0016032] Shutdown - Lups Cloak FX [f=0016032] Shutdown - Lups [f=0016032] Shutdown - Lups Shield [f=0016032] End gadgetHandler:Shutdown [f=0016032] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11137148,0,0} {chunk,block}Bytes={0,0} [f=0016032] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11137148,0,0} {chunk,block}Bytes={0,0} [f=0016032] [Game::KillLua][4] dtor=0 [f=0016032] [Game::~CGame][1] [f=0016032] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016032] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016032] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016032] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016032] [Game::KillLua][4] dtor=1 [f=0016032] [Game::KillMisc][1] [f=0016032] [Game::KillMisc][2] [f=0016032] [Game::KillMisc][3] [f=0016032] [Game::KillRendering][1] [f=0016032] [3DOParser::Kill] allocated 1 pieces [f=0016032] [S3OParser::Kill] allocated 256 pieces [f=0016032] [AssParser::Kill] allocated 67 pieces [f=0016032] [Game::KillInterface][1] [f=0016032] [Game::KillInterface][2] [f=0016032] [Game::KillSimulation][1] [f=0016032] [Game::KillSimulation][2] [f=0016032] [CCollisionHandler] dis-/continuous tests: 0/219918 [f=0016032] [Game::KillSimulation][3] [f=0016032] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016032] [~CPathCache(20x20)] cacheHits=36 hitPercentage=21% numHashColls=0 maxCacheSize=14 [f=0016032] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016032] [~CPathCache(40x40)] cacheHits=112 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016032] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016032] [LosHandler::Kill] raycast instance cache-{hits,misses}={12597,10927}; shared=3%; cached=50% [f=0016032] [Game::KillSimulation][4] [f=0016032] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016032] [Game::~CGame][2] [f=0016032] [Game::~CGame][3] [f=0016032] [SpringApp::Kill][3] [f=0016032] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 168440 bytes sent 133637 bytes recv'd [f=0016032] [SpringApp::Kill][4] font=0x45c78aa0 [f=0016032] [SpringApp::Kill][5] [f=0016032] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44a1d7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2022ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=37ms file="luarules/gadgets/cai/combathandler.lua" indx=1670 inflSize=1kb readTime=27ms file="luarules/gadgets/unit_rezz_hp.lua" indx=1824 inflSize=3kb readTime=22ms file="unitpics/plateship.png" indx=6577 inflSize=8kb readTime=22ms file="bitmaps/smoke/new_dirta.png" indx=587 inflSize=19kb readTime=19ms file="luaui/widgets/camera_cofc.lua" indx=3886 inflSize=94kb readTime=18ms file="objects3d/armsenan.s3o" indx=4960 inflSize=24kb readTime=16ms file="units/fakeunit_los.lua" indx=6831 inflSize=1kb readTime=16ms file="luaui/widgets/gui_lasso_terraform.lua" indx=4717 inflSize=62kb readTime=16ms file="objects3d/bumblebee_d.dae" indx=5007 inflSize=1228kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31556838 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45dd8180) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45dfd030) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45cf2770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f444c01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]