[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TAmYi5QrSl/springsettings.1210945.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f06a00adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6530 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1210945/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 202ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e30ae0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e30ae0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 101ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 459ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 523ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 616ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 94ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 52ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] draggooon, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [f=-000001] Najarn, spectator, false, allyTeamID, 0, customKeys.elo,
, 1739, nil [f=-000001] Team 0, 1, 1739 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1739 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.20168525 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Cod002 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1210945/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (168ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1210945/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50d75880,0x50da7440}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 5cd05e61c4e2401e7536625b1bce427d [f=-000001] Connection attempt from Najarn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Najarn changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from draggooon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: draggooon changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="draggooon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="draggooon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Najarn" string="[Game::Load][lua{Rules,Gaia}={0x8dee2c40,0x8f510070}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="draggooon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="draggooon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="draggooon" string="[Game::Load][lua{Rules,Gaia}={0000000060449d10,00000000bd951960}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [0] Event [1299,46.427124,687]: 0 finished unit Strike Commander [f=-000001] [0] Event [4805,46.3348389,3398]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Najarn, team: 1, elo:1739, userid: 461802 [f=0000000] [0] draggooon, team: 0, elo:1500, userid: 540856 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [4656,46.0812912,3328]: 1 finished unit Tank Foundry [f=0000060] [60] Event [1392,46.3260803,848]: 0 finished unit Rover Assembly [f=0000228] [228] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000334] [334] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Mason [f=0000526] [526] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Mason [f=0000536] [536] Event [4840,46.3544617,3432]: 1 finished unit Solar Collector [f=0000612] [612] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0000692] [692] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Mason [f=0000798] [798] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000914] [914] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0001001] [1001] Event [4968,47.4329529,3448]: 1 finished unit Solar Collector [f=0001397] [1397] Event [5096,46.8274841,3464]: 1 finished unit Solar Collector [f=0001432] [1432] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0001659] [1659] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0001667] [1667] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001936] [1936] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0002070] [2070] Event [4512,51.3070068,3664]: 1 finished unit Lotus [f=0002297] [2297] Event [1448,46.3355408,536]: 0 finished unit Solar Collector [f=0002320] [2320] Event [2010.20605,66.288353,1502.85022]: 0 lost unit Scorcher [f=0002434] [2434] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0002508] [2508] Event [1767.92578,74.3404922,1547.26404]: 0 lost unit Scorcher [f=0002580] [2580] Event [4592,53.648468,3072]: 1 finished unit Lotus [f=0002726] [2726] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0002911] [2911] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0003056] [3056] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0003265] [3265] Event [5192,46.3260803,3304]: 1 finished unit Solar Collector [f=0003282] [3282] Event [1304,46.4821777,600]: 0 finished unit Solar Collector [f=0003290] [3290] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0003807] [3807] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0003819] [3819] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0003845] [3845] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0003877] [3877] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003962] [3962] Event [4872,46.3260803,3224]: 1 finished unit Caretaker [f=0003965] [3965] Event [1208,47.1680603,664]: 0 finished unit Solar Collector [f=0004224] [4224] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0004449] [4449] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0004495] [4495] Event [1096,47.1254883,600]: 0 finished unit Solar Collector [f=0004497] [4497] Event [5320,60.0768433,3160]: 1 finished unit Solar Collector [f=0004594] [4594] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0004945] [4945] Event [5432,74.286438,3000]: 1 finished unit Solar Collector [f=0004971] [4971] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0005094] [5094] Event [2392,75.0953064,792]: 0 finished unit Caretaker [f=0005472] [5472] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0005541] [5541] Event [5512,74.286438,2824]: 1 finished unit Solar Collector [f=0005691] [5691] Event [2622.06836,74.2828598,1086.04541]: 0 lost unit Scorcher [f=0005698] [5698] Event [2612.26709,74.209877,1111.80603]: 0 lost unit Scorcher [f=0005700] [5700] Event [2566.30908,73.324913,1134.05371]: 0 lost unit Scorcher [f=0005908] [5908] Event [2590.75659,22.0523605,1318.48499]: 0 lost unit Scorcher [f=0005935] [5935] Event [2305.79199,28.0586357,1556.24048]: 1 lost unit Kodachi [f=0006035] [6035] Event [4628,46.7028732,3328]: 1 finished unit Ogre [f=0006087] [6087] Event [5576,74.3242798,2648]: 1 finished unit Solar Collector [f=0006119] [6119] Event [2585.0542,17.1459007,1399.41211]: 0 lost unit Scorcher [f=0006157] [6157] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0006223] [6223] Event [2472,74.3479309,792]: 0 finished unit Gauss [f=0006433] [6433] Event [5656,60.5498657,2472]: 1 finished unit Solar Collector [f=0006581] [6581] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0006716] [6716] Event [3205.49316,74.286438,592.113098]: 0 lost unit Mason [f=0006726] [6726] Event [3496,74.286438,504]: 0 lost unit Metal Extractor [f=0006784] [6784] Event [3033.21533,74.286438,551.795166]: 0 lost unit Mason [f=0006790] [6790] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0006832] [6832] Event [5688,22.2255859,2280]: 1 finished unit Solar Collector [f=0006933] [6933] Event [2557.28931,42.7912216,1249.35376]: 0 finished unit Strike Commander [f=0006933] game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0006933] [6933] Received game_message: Morph complete: Strike lvl 1 -> Strike lvl 2 [f=0007187] [7187] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0007399] [7399] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0007538] [7538] Event [4628,46.7028732,3328]: 1 finished unit Ogre [f=0007555] [7555] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0007702] [7702] Event [1048,46.3260803,520]: 0 lost unit Metal Extractor [f=0007825] [7825] Event [5768,17.5237427,2040]: 1 finished unit Solar Collector [f=0007860] [7860] Event [925.556946,46.2710686,607.053711]: 0 lost unit Scorcher [f=0007870] [7870] Event [890.177673,46.3418159,607.621277]: 0 lost unit Scorcher [f=0007896] [7896] Event [837.18689,46.3265152,551.266296]: 0 lost unit Scorcher [f=0007914] [7914] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0008021] [8021] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0008061] [8061] Event [714.331848,59.6518364,788.657104]: 0 lost unit Scorcher [f=0008144] [8144] Event [824.992126,53.8489418,894.043457]: 0 lost unit Scorcher [f=0008266] [8266] Event [1208,47.5370178,744]: 0 lost unit Metal Extractor [f=0008267] [8267] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0008274] [8274] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0008282] [8282] Event [1226.55994,46.3260803,884.094971]: 1 lost unit Kodachi [f=0008342] [8342] Event [1150.47388,47.0171547,796.437073]: 1 lost unit Kodachi [f=0008646] [8646] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0008646] [8646] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Scorcher [f=0009041] [9041] Event [4628,46.7028732,3328]: 1 finished unit Ogre [f=0009309] [9309] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0009346] [9346] Event [1384,46.846405,648]: 0 finished unit Gauss [f=0009411] [9411] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Ravager [f=0009918] [9918] Event [2350.45044,75.498291,917.284424]: 1 lost unit Kodachi [f=0009928] [9928] Event [2568,74.286438,920]: 0 lost unit Metal Extractor [f=0009964] [9964] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Ravager [f=0009981] [9981] Event [2392,75.0953064,792]: 0 lost unit Caretaker [f=0010008] [10008] Event [2472,72.2862625,792]: 0 lost unit Gauss [f=0010050] [10050] Event [2331.57959,74.1414032,927.998108]: 0 lost unit Scorcher [f=0010067] [10067] Event [4628,46.7028732,3328]: 1 finished unit Ogre [f=0010088] [10088] Event [2216,75.5021057,872]: 0 lost unit Metal Extractor [f=0010198] [10198] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Mason [f=0010373] [10373] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0010423] [10423] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Mason [f=0010648] [10648] Event [1409.99231,46.9626656,847.970337]: 0 finished unit Mason [f=0010771] [10771] Event [2125.35718,75.5059204,970.875122]: 1 lost unit Kodachi [f=0010882] [10882] Event [2044.6001,75.0804825,961.673218]: 1 lost unit Kodachi [f=0010943] [10943] Event [1208,43.4755478,744]: 0 finished unit Metal Extractor [f=0010957] [10957] Event [1829.03564,73.872963,899.791016]: 0 lost unit Strike Commander [f=0010984] [10984] Event [1920.14453,72.7726212,1009.59991]: 1 lost unit Kodachi [f=0011081] [11081] Event [1671.9856,47.9645157,934.829651]: 0 lost unit Mason [f=0011140] [11140] Event [1881.54797,62.5982628,734.845581]: 0 lost unit Ravager [f=0011166] [11166] Event [undefined]: draggooon resigned [f=0011166] game_message: draggooon has been destroyed! [f=0011166] game_message: Najarn wins! [f=0011166] Submitting stats [f=0011166] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011166] Part| Total Time|Time of the last 0.5s [f=0011166] Draw 12259.24ms 12.70% [f=0011166] Lua::Callins::Synced 4266.09ms 36.00% [f=0011166] Lua::Callins::Unsynced 16645.12ms 17.50% [f=0011166] Lua::CollectGarbage::Synced 217.46ms 0.00% [f=0011166] Lua::CollectGarbage::Unsynced 491.21ms 0.80% [f=0011166] Misc::Profiler::AddTime 44.01ms 0.00% [f=0011166] Sim 23896.53ms 76.40% [f=0011166] [11166] Received game_message: draggooon has been destroyed! [f=0011166] [11166] Received game_message: Najarn wins! [f=0011167] [11167] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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20,3700,5230,5230,3700,49.196701,389.427307,389.427307,49.196701,0,0,0,0,0,0,0,0,0,0,0,0,669.864685,2184.16772,2184.16772,669.864685,400,180,180,400,15.5466642,30,30,15.5466642,1505,1275,1275,1505,14.2674904,18.4072094,18.4072094,14.2674904,260,1700,1700,260,525,2055,2055,525,1535,2075,2075,1535,2055,525,525,2055,208.267319,0,0,208.267319,2251.41406,1016.01892,1016.01892,2251.41406 [f=0011167] [11167] Game End Stats Values: 21,3830,5315,5315,3830,51.7662468,446.168701,446.168701,51.7662468,0,0,0,0,0,0,0,0,0,0,0,0,669.864685,2184.16772,2184.16772,669.864685,400,180,180,400,16.7200012,30,30,16.7200012,1505,1275,1275,1505,15.4001923,21.1160908,21.1160908,15.4001923,390,1700,1700,390,525,2055,2055,525,1535,2160,2160,1535,2074.80005,525,525,2074.80005,229.534103,0,0,229.534103,2251.41406,1016.01892,1016.01892,2251.41406 [f=0011167] [11167] Game End Stats Values: 22,4480,5990,5990,4480,55.7324257,504.480042,504.480042,55.7324257,0,0,0,0,0,0,0,0,0,0,0,0,669.864685,2184.16772,2184.16772,669.864685,800,180,180,800,17.6000023,30,30,17.6000023,1505,1275,1275,1505,22.4510689,21.8874226,21.8874226,22.4510689,640,2375,2375,640,525,2055,2055,525,1535,2160,2160,1535,2074.80005,525,525,2074.80005,364.46817,0,0,364.46817,2251.41406,1016.01892,1016.01892,2251.41406 [f=0011167] [11167] Game End Stats Values: 23,4480,5990,5990,4480,64.0721588,561.607849,561.607849,64.0721588,0,0,0,0,0,0,0,0,0,0,0,0,824.353699,2431.42896,2431.42896,824.353699,800,180,180,800,17.6000042,30,30,17.6000042,1505,1275,1275,1505,17.3270874,21.8085155,21.8085155,17.3270874,640,2375,2375,640,525,2055,2055,525,1535,2160,2160,1535,2074.80005,525,525,2074.80005,415.801788,0,0,415.801788,2498.67529,1170.50793,1170.50793,2498.67529 [f=0011167] [11167] Game End Stats Values: 24,3970,6315,6315,3970,68.4389725,622.744324,622.744324,68.4389725,0,0,0,0,0,0,0,0,0,0,0,0,956.267029,3054.78638,3054.78638,956.267029,400,180,180,400,17.6000023,30,30,17.6000023,1505,1275,1275,1505,13.5155764,22.0757675,22.0757675,13.5155764,760,2700,2700,760,700,2935,2935,700,1305,2160,2160,1305,2954.80005,700,700,2954.80005,452.10199,0,0,452.10199,3153.56787,1306.94275,1306.94275,3153.56787 [f=0011167] [11167] Game End Stats Values: 25,4210,6315,6315,4210,73.8791275,683.021423,683.021423,73.8791275,0,0,0,0,0,0,0,0,0,0,0,0,1078.58801,3788.28345,3788.28345,1078.58801,400,180,180,400,17.6000023,30,30,17.6000023,1505,1275,1275,1505,9.16267776,22.0184689,22.0184689,9.16267776,760,2700,2700,760,875,2935,2935,875,1545,2160,2160,1545,2954.80005,875,875,2954.80005,452.10199,0,0,452.10199,3899.03882,1429.26367,1429.26367,3899.03882 [f=0011167] [11167] Game End Stats Values: 26,2420,5965,5965,2420,96.1289978,733.216003,733.216003,96.1289978,0,0,0,0,0,0,0,0,425.968933,0,0,425.968933,1471.8717,4821.85156,4821.85156,1471.8717,400,180,180,400,14.5538473,30,30,14.5538473,0,1275,1275,0,9.66537476,21.8611221,21.8611221,9.66537476,510,2350,2350,510,1225,4810,4810,1225,1510,2160,2160,1510,4829.7998,1225,1225,4829.7998,452.10199,0,0,452.10199,5041.99902,1848.61804,1848.61804,5041.99902 [f=0011213] [11213] Event [1637.40222,48.3243599,886.152405]: 0 lost unit Mason [f=0011323] Spectator draggooon left the game: normal quit [f=0011323] [11323] Event [undefined]: draggooon quit [f=0011368] Player Najarn left the game: normal quit [f=0011368] [11368] Event [undefined]: Najarn quit [f=0011374] No clients connected, shutting down server [f=0011374] Server shutdown [f=0011374] [11374] all players disconnected [f=0011374] End of demo reached [f=0011445] [11445] Event [4628,46.7028732,3328]: 1 finished unit Emissary [f=0011582] [11582] Event [5320,75.5021057,664]: 1 finished unit Metal Extractor [f=0011957] [11957] Event [5512,75.5021057,504]: 1 finished unit Metal Extractor [f=0012223] [12223] Event [4628,46.7028732,3328]: 1 finished unit Ogre [f=0012452] [12452] Event [5048,74.286438,360]: 1 finished unit Metal Extractor [f=0012515] [12515] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0012640] [12640] Event [5112,75.3980408,424]: 1 finished unit Solar Collector [f=0012820] [12820] Event [5288,75.5635986,472]: 1 finished unit Solar Collector [f=0013001] [13001] Event [5416,75.5021057,568]: 1 finished unit Solar Collector [f=0013202] [13202] Event [5240,76.4008484,584]: 1 finished unit Solar Collector [f=0013314] [13314] Event [4628,46.7028732,3328]: 1 finished unit Ogre [f=0013608] [13608] Event [4628,46.7028732,3328]: 1 finished unit Kodachi [f=0013891] Autoquit sending quit command. [f=0013891] [QuitAction] user exited to system [f=0013891] [SpringApp::Kill][1] fromRun=1 [f=0013891] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013891] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013891] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013891] [ThreadPool::SetThreadCount][2] workers=0 [f=0013891] [SpringApp::Kill][2] [f=0013891] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013891] [Game::KillLua][3] dtor=0 luaUI=0x516bf4c0 [f=0013891] Start widgetHandler:Shutdown [f=0013891] Shutdown - SaveOrderList Complete [f=0013891] Writing last game win data [f=0013891] Shutdown - SaveConfigData Complete [f=0013891] Shutdown Widget - Chili Highlight [f=0013891] Shutdown Widget - Save/Load API [f=0013891] Shutdown Widget - Draw After Chili [f=0013891] Shutdown Widget - EPIC Menu [f=0013891] Shutdown Widget - Chili Minimap [f=0013891] Shutdown Widget - Chili Widget Selector [f=0013891] Shutdown Widget - Local Team Colors [f=0013891] Shutdown Widget - Display Keys 2 [f=0013891] Shutdown Widget - Save Game Menu [f=0013891] Shutdown Widget - HealthBars [f=0013891] Shutdown Widget - Noises [f=0013891] Shutdown Widget - Unit Icons [f=0013891] Shutdown Widget - Win Counter [f=0013891] Shutdown Widget - SpringRTS Replay Stats [f=0013891] Shutdown Widget - BuildETA [f=0013891] Shutdown Widget - Modular Comm Info [f=0013891] Shutdown Widget - Music Player v2 [f=0013891] Shutdown Widget - State Reverse and Latency [f=0013891] Shutdown Widget - CameraShake [f=0013891] Shutdown Widget - Chili Economy Panel Default [f=0013891] Shutdown Widget - Chili EndGame Window [f=0013891] Shutdown Widget - Chili Nuke Warning [f=0013891] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013891] Shutdown Widget - Chili Spectator Panels [f=0013891] Shutdown Widget - Context Menu [f=0013891] Shutdown Widget - Darkening [f=0013891] Shutdown Widget - Defense Range Zero-K [f=0013891] Shutdown Widget - Grab Input [f=0013891] Input grabbing is disabled! [f=0013891] Shutdown Widget - Highlight Geos [f=0013891] Shutdown Widget - Local Widgets Config [f=0013891] Shutdown Widget - MinimapEvents [f=0013891] Shutdown Widget - MetalFeatures (new) [f=0013891] Shutdown Widget - Missile Silo Range [f=0013891] Shutdown Widget - Point Tracker [f=0013891] Shutdown Widget - Showeco and Grid Drawer [f=0013891] Shutdown Widget - Stereo3D [f=0013891] Shutdown Widget - Attack AoE [f=0013891] Shutdown Widget - UnitShapes [f=0013891] Shutdown Widget - Map Edge Extension [f=0013891] Shutdown Widget - Selection Send [f=0013891] Shutdown Widget - LupsManager [f=0013891] Shutdown Widget - Newton Firezone [f=0013891] Shutdown Widget - Chili Pro Console [f=0013891] Shutdown Widget - Persistent Build Height [f=0013891] Shutdown Widget - Lasso Terraform GUI [f=0013891] Shutdown Widget - Chili Framework [f=0013891] Shutdown Widget - Lups [f=0013891] Shutdown Widget - Custom Markers [f=0013891] Shutdown Widget - Chili Core Selector [f=0013891] Shutdown Widget - Mex Placement Handler [f=0013891] Shutdown Widget - Select Keys [f=0013891] Shutdown Widget - Pause Screen [f=0013891] Shutdown Widget - Layout Handler [f=0013891] Shutdown Widget - Text To Speech Control [f=0013891] End widgetHandler:Shutdown [f=0013891] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={559999,68014700} {int,ext,rec}Allocs={11318212,0,0} {chunk,block}Bytes={68014700,0} [f=0013891] [Game::KillLua][1] dtor=0 luaGaia=0x50da7440 [f=0013891] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={365583,56004725} {int,ext,rec}Allocs={11318213,0,0} {chunk,block}Bytes={56004725,0} [f=0013891] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={365583,56004725} {int,ext,rec}Allocs={11318213,0,0} {chunk,block}Bytes={56004725,0} [f=0013891] [Game::KillLua][2] dtor=0 luaRules=0x50d75880 [f=0013891] Start gadgetHandler:Shutdown [f=0013891] Shutdown - StartSetup [f=0013891] Shutdown - UnitMorph [f=0013891] Shutdown - Carrier Drones [f=0013891] Shutdown - LupsNanoSpray [f=0013891] Shutdown - Missile Silo Controller [f=0013891] Shutdown - Modular Comm Info [f=0013891] Shutdown - Terrain Texture Handler [f=0013891] Shutdown - UnitCloakShield [f=0013891] Shutdown - Starlight Handler [f=0013891] End gadgetHandler:Shutdown [f=0013891] Start gadgetHandler:Shutdown [f=0013891] Shutdown - Save/Load [f=0013891] Shutdown - Teleport Throw [f=0013891] Shutdown - UnitMorph [f=0013891] Shutdown - Modular Comm Info [f=0013891] Shutdown - Retreat Command [f=0013891] Shutdown - Shockwaves [f=0013891] Shutdown - UnitCloakShield [f=0013891] Shutdown - Lups Cloak FX [f=0013891] Shutdown - Lups [f=0013891] Shutdown - Lups Shield [f=0013891] End gadgetHandler:Shutdown [f=0013891] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11318245,0,0} {chunk,block}Bytes={0,0} [f=0013891] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11318245,0,0} {chunk,block}Bytes={0,0} [f=0013891] [Game::KillLua][4] dtor=0 [f=0013891] [Game::~CGame][1] [f=0013891] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013891] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013891] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013891] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013891] [Game::KillLua][4] dtor=1 [f=0013891] [Game::KillMisc][1] [f=0013891] [Game::KillMisc][2] [f=0013891] [Game::KillMisc][3] [f=0013891] [Game::KillRendering][1] [f=0013891] [3DOParser::Kill] allocated 1 pieces [f=0013891] [S3OParser::Kill] allocated 236 pieces [f=0013891] [AssParser::Kill] allocated 86 pieces [f=0013891] [Game::KillInterface][1] [f=0013891] [Game::KillInterface][2] [f=0013891] [Game::KillSimulation][1] [f=0013891] [Game::KillSimulation][2] [f=0013891] [CCollisionHandler] dis-/continuous tests: 0/1321335 [f=0013891] [Game::KillSimulation][3] [f=0013891] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013891] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=2 [f=0013891] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013891] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013891] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013891] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013891] [LosHandler::Kill] raycast instance cache-{hits,misses}={1624,7214}; shared=1%; cached=17% [f=0013891] [Game::KillSimulation][4] [f=0013891] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013891] [Game::~CGame][2] [f=0013891] [Game::~CGame][3] [f=0013891] [SpringApp::Kill][3] [f=0013891] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 146602 bytes sent 109608 bytes recv'd [f=0013891] [SpringApp::Kill][4] font=0x44d6aaa0 [f=0013891] [SpringApp::Kill][5] [f=0013891] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44de0350) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2068ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=44ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=43ms file="luaui/widgets/missilesilo_range.lua" indx=4768 inflSize=5kb readTime=24ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=23ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=22ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=22ms file="objects3d/strikecom_dead_1.dae" indx=5560 inflSize=1986kb readTime=20ms file="unittextures/gauss3_tex1.png" indx=7256 inflSize=1103kb readTime=20ms file="unitpics/platejump.png" indx=6574 inflSize=11kb readTime=18ms file="objects3d/gauss.dae" indx=5238 inflSize=1556kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 45370102 bytes cached in 2808 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44efd120) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44efaa60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ddb860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f06a001b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]