[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.q0I5ZplIqt/springsettings.1210715.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f63b40adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6539 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1210715/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461abc40] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461abc40] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 525ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 593ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 651ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 21ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 100ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] hedkeaf, spectator, false, allyTeamID, 1, customKeys.elo, , 1985, nil [f=-000001] Amnykon, spectator, false, allyTeamID, 0, customKeys.elo,
, 2588, nil [f=-000001] Team 0, 1, 2588 [f=-000001] Team 1, 1, 1985 [f=-000001] firstAllyTeamMean, 2588 [f=-000001] secondAllyTeamMean, 1985 [f=-000001] lowerWinChance, 0.03014443 [f=-000001] autoHandicapValue, 1.25 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1210715/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (139ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1210715/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52ba6c20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d60f5e61a340a904870cb9a8dbab37ef [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from hedkeaf [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hedkeaf changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hedkeaf" string="[Game::Load][lua{Rules,Gaia}={000000005fa580a0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x68edbd70,(nil)}]" [f=-000001] Allies: I choose: Seige! [f=-000001] > Game will be force started in 60 seconds [f=-000001] [0] Event [776,262.00061,680]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4344,261.998901,4270]: 1 finished unit Guardian Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Amnykon, team: 1, elo:2588, userid: 209059 [f=0000000] [0] hedkeaf, team: 0, elo:1985, userid: 519614 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000018] [18] Event [4248,261.995605,4248]: 1 finished unit Spider Factory [f=0000075] [75] Event [896,261.995605,920]: 0 finished unit Cloakbot Factory [f=0000172] [172] Event [4248.05518,261.995605,4212]: 1 finished unit Flea [f=0000285] [285] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000308] [308] Event [4248.05518,261.995605,4212]: 1 finished unit Flea [f=0000382] [382] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0000397] [397] Event [4248.05518,261.995605,4212]: 1 finished unit Flea [f=0000490] [490] Event [4248.05518,261.995605,4212]: 1 finished unit Flea [f=0000511] [511] Event [4456,261.995605,4296]: 1 finished unit Solar Collector [f=0000535] [535] Event [905.599976,261.995605,920]: 0 finished unit Conjurer [f=0000558] [558] Event [696,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000582] [582] Event [4248.05518,261.995605,4212]: 1 finished unit Flea [f=0000689] [689] Event [4453.70361,338.995605,4227.10742]: 1 finished unit Firefly [f=0000750] [750] Event [600,261.995605,760]: 0 finished unit Wind/Tidal Generator [f=0000754] [754] Event [905.599976,261.995605,920]: 0 finished unit Glaive [f=0000840] [840] Event [4584,261.995605,4200]: 1 finished unit Solar Collector [f=0000929] [929] Event [905.599976,261.995605,920]: 0 finished unit Glaive [f=0000964] [964] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001095] [1095] Event [4248.05518,261.995605,4212]: 1 finished unit Weaver [f=0001095] [1095] Event [905.599976,261.995605,920]: 0 finished unit Glaive [f=0001253] [1253] Event [905.599976,261.995605,920]: 0 finished unit Glaive [f=0001446] [1446] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0001475] [1475] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0001657] [1657] Event [4248.05518,261.995605,4212]: 1 finished unit Venom [f=0002112] [2112] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002144] [2144] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0002192] [2192] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0002211] [2211] Event [905.599976,261.995605,920]: 0 finished unit Reaver [f=0002363] [2363] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0002471] [2471] Event [4456,261.995605,4824]: 1 finished unit Solar Collector [f=0002577] [2577] Event [4550.80713,131.901321,2224.3623]: 1 lost unit Firefly [f=0002783] [2783] Event [1656,57.7109375,1496]: 0 finished unit Solar Collector [f=0002808] [2808] Event [905.599976,261.995605,920]: 0 finished unit Reaver [f=0002854] [2854] Event [3877.89038,186.63739,3883.36597]: 0 lost unit Glaive [f=0002879] [2879] Event [4502.05811,131.038177,2713.88867]: 1 finished unit Firefly [f=0002909] [2909] Event [4584,261.995605,4808]: 1 finished unit Solar Collector [f=0002943] [2943] Event [4448,54.2319336,2832]: 1 finished unit Lotus [f=0003264] [3264] Event [1512,57.6682129,1624]: 0 finished unit Solar Collector [f=0003334] [3334] Event [905.599976,261.995605,920]: 0 finished unit Reaver [f=0003379] [3379] Event [4248.05518,261.995605,4212]: 1 finished unit Redback [f=0003389] [3389] Event [4300.6748,261.995605,4980.94922]: 0 lost unit Glaive [f=0003704] [3704] Event [1648,105.739502,1664]: 0 finished unit Lotus [f=0003768] [3768] Event [4751.4668,341.292389,1460.19543]: 1 lost unit Firefly [f=0003857] [3857] Event [760,261.995605,312]: 0 finished unit Wind/Tidal Generator [f=0003884] [3884] Event [4549.16309,248.88739,1601.77808]: 0 lost unit Glaive [f=0003939] [3939] Event [760,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0003998] [3998] Event [4248.05518,261.995605,4212]: 1 finished unit Venom [f=0004014] [4014] Event [760,261.995605,408]: 0 finished unit Wind/Tidal Generator [f=0004078] [4078] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0004089] [4089] Event [760,261.995605,456]: 0 finished unit Wind/Tidal Generator [f=0004092] [4092] Event [4248.05518,261.995605,4212]: 1 finished unit Flea [f=0004194] [4194] Event [776,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0004221] [4221] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0004299] [4299] Event [776,261.995605,552]: 0 finished unit Wind/Tidal Generator [f=0004334] [4334] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0004419] [4419] Event [776,261.995605,600]: 0 finished unit Wind/Tidal Generator [f=0004469] [4469] Event [4268.97266,331.11261,1295.67285]: 1 finished unit Firefly [f=0004524] [4524] Event [776,261.995605,648]: 0 finished unit Wind/Tidal Generator [f=0004539] [4539] Event [4872,261.995605,4744]: 1 finished unit Solar Collector [f=0004839] [4839] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0004947] [4947] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0005129] [5129] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0005233] [5233] Event [4760,261.995605,4840]: 1 finished unit Solar Collector [f=0005266] [5266] Event [4248.05518,261.995605,4212]: 1 finished unit Recluse [f=0005295] [5295] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0005518] [5518] Event [4872,261.995605,4616]: 1 finished unit Solar Collector [f=0005620] [5620] Event [3611.56299,57.7593155,3514.03101]: 0 lost unit Glaive [f=0005644] [5644] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0005656] [5656] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0005804] [5804] Event [4872,261.995605,4488]: 1 finished unit Solar Collector [f=0005923] [5923] Event [728,261.995605,680]: 0 finished unit Caretaker [f=0006103] [6103] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0006149] [6149] Event [4760,261.995605,4392]: 1 finished unit Solar Collector [f=0006482] [6482] Event [3624,254.152588,760]: 1 finished unit Gauss [f=0006510] [6510] Event [4632,261.995605,4312]: 1 finished unit Solar Collector [f=0006702] [6702] Event [4248.05518,261.995605,4212]: 1 finished unit Recluse [f=0006717] [6717] Event [3485.01465,135.616425,4200.04541]: 1 lost unit Venom [f=0006733] [6733] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0006758] [6758] Event [3243.62476,86.3215561,4111.47803]: 1 lost unit Flea [f=0006795] [6795] Event [3324.43042,102.719681,4411.97607]: 1 lost unit Venom [f=0006974] [6974] Event [1784,55.2084961,3336]: 0 finished unit Metal Extractor [f=0007019] [7019] Event [3434.42847,125.380592,4378.99756]: 0 lost unit Reaver [f=0007291] [7291] Event [4456,261.995605,4392]: 1 finished unit Caretaker [f=0007445] [7445] Event [3829.23804,206.287689,4487.14795]: 0 lost unit Reaver [f=0007540] [7540] Event [576,261.995605,616]: 0 finished unit Fusion Reactor [f=0007571] [7571] Event [4248.05518,261.995605,4212]: 1 finished unit Recluse [f=0007648] [7648] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0007690] [7690] Event [4536,261.995605,4376]: 1 finished unit Caretaker [f=0007738] [7738] Event [4360,261.995605,4856]: 1 lost unit Metal Extractor [f=0007781] [7781] Event [4081.66064,255.861954,4294.54785]: 1 lost unit Recluse [f=0007825] [7825] Event [4149.94238,261.995575,4217.11621]: 1 lost unit Redback [f=0007867] [7867] Event [4154.7998,261.311035,4197.65137]: 1 lost unit Recluse [f=0007935] [7935] Event [4456,261.995605,4392]: 1 lost unit Caretaker [f=0007947] [7947] Event [4248.05518,262.001709,4212]: 1 finished unit Recluse [f=0007969] [7969] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0007975] [7975] Event [4264.78027,261.995605,4164.41113]: 1 lost unit Recluse [f=0007995] [7995] Event [4248.05518,262.018188,4212]: 1 lost unit Recluse [f=0008021] [8021] Event [4248.05518,262.018188,4212]: 1 lost unit Recluse [f=0008024] [8024] Event [4872,453.810791,248]: 1 finished unit Metal Extractor [f=0008039] [8039] Event [4248.05518,262.018188,4212]: 1 lost unit Recluse [f=0008041] [8041] Event [4536,262.822632,4376]: 1 lost unit Caretaker [f=0008086] [8086] Event [4360,261.995605,4360]: 1 lost unit Metal Extractor [f=0008208] [8208] Event [760,254.20752,3832]: 0 finished unit Metal Extractor [f=0008285] [8285] Event [4248,261.995605,4248]: 1 lost unit Spider Factory [f=0008298] [8298] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0008309] [8309] Event [4248.82471,262.737366,4396.69287]: 0 lost unit Scythe [f=0008310] [8310] Event [4472,261.995605,4200]: 1 lost unit Stardust [f=0008436] [8436] Event [3965.35718,234.281555,4207.89795]: 1 lost unit Recluse [f=0008455] [8455] Event [4632,261.995605,4312]: 1 lost unit Solar Collector [f=0008623] [8623] Event [4679.70752,261.346069,4267.57275]: 1 lost unit Weaver [f=0008628] [8628] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0008698] [8698] Event [4872,261.995605,4344]: 1 lost unit Metal Extractor [f=0008733] [8733] Event [4760,262.247681,4392]: 1 lost unit Solar Collector [f=0008958] [8958] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0008958] [8958] Event [1288,254.177002,4360]: 0 finished unit Metal Extractor [f=0008970] [8970] Event [4456,261.995605,4824]: 1 lost unit Solar Collector [f=0009003] [9003] Event [4872,261.995605,4856]: 1 lost unit Metal Extractor [f=0009011] [9011] Event [4584,262.194885,4808]: 1 lost unit Solar Collector [f=0009024] [9024] Event [4872,262.034515,4488]: 1 lost unit Solar Collector [f=0009055] [9055] Event [4872,261.995605,4616]: 1 lost unit Solar Collector [f=0009134] [9134] Event [undefined]: Amnykon resigned [f=0009134] game_message: Amnykon has been destroyed! [f=0009134] game_message: hedkeaf wins! [f=0009134] Submitting stats [f=0009134] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009134] Part| Total Time|Time of the last 0.5s [f=0009134] Draw 10779.00ms 28.29% [f=0009134] Lua::Callins::Synced 3250.86ms 10.46% [f=0009134] Lua::Callins::Unsynced 14569.31ms 36.25% [f=0009134] Lua::CollectGarbage::Synced 157.51ms 0.30% [f=0009134] Lua::CollectGarbage::Unsynced 501.14ms 0.20% [f=0009134] Misc::Profiler::AddTime 38.27ms 0.10% [f=0009134] Sim 17707.82ms 51.99% [f=0009134] [9134] Received game_message: Amnykon has been destroyed! [f=0009134] [9134] Received game_message: hedkeaf wins! [f=0009135] [9135] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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16,5580,5080,5080,5580,157.623749,119.197098,119.197098,157.623749,0,0,0,0,0,0,0,0,365.094788,0,0,365.094788,526.987427,463.266754,463.266754,526.987427,90,490,490,90,32.7057228,26.9333324,26.9333324,32.7057228,1275,1275,1275,1275,25.3499985,22.0092487,22.0092487,25.3499985,2130,1150,1150,2130,200,260,260,200,2085,2165,2165,2085,393.749939,275.666656,275.666656,393.749939,0,0,0,0,463.266754,539.916443,539.916443,463.266754 [f=0009135] [9135] Game End Stats Values: 17,5455,4855,4855,5455,157.799774,157.409409,157.409409,157.799774,0,0,0,0,0,0,0,0,365.094788,0,0,365.094788,828.84729,576.705627,576.705627,828.84729,90,490,490,90,28.2122746,28,28,28.2122746,1275,1275,1275,1275,26.3817329,22.8274822,22.8274822,26.3817329,1920,925,925,1920,425,470,470,425,2170,2165,2165,2170,603.749939,500.666656,500.666656,603.749939,0,0,0,0,576.705627,841.776306,841.776306,576.705627 [f=0009135] [9135] Game End Stats Values: 18,6495,5315,5315,6495,162.787781,180.300079,180.300079,162.787781,0,0,0,0,0,0,0,0,365.094788,0,0,365.094788,864.684631,736.953369,736.953369,864.684631,90,490,490,90,31.4441319,28,28,31.4441319,1275,1275,1275,1275,28.2325306,21.8060398,21.8060398,28.2325306,1960,1205,1205,1960,425,680,680,425,3170,2345,2345,3170,813.749939,500.666656,500.666656,813.749939,0,0,0,0,736.953369,877.613647,877.613647,736.953369 [f=0009135] [9135] Game End Stats Values: 19,6745,4250,4250,6745,247.171112,187.267792,187.267792,247.171112,0,0,0,0,0,0,0,0,365.094788,0,0,365.094788,2570.84595,895.770691,895.770691,2570.84595,90,490,490,90,71.0339355,26.666666,26.666666,71.0339355,1275,1275,1275,1275,33.5255547,19.3845119,19.3845119,33.5255547,2210,405,405,2210,2046.33337,680,680,2046.33337,3170,2080,2080,3170,813.749939,2122,2122,813.749939,0,0,0,0,898.428345,2675.20166,2675.20166,898.428345 [f=0009135] [9135] Game End Stats Values: 20,6830,3200,3200,6830,357.64621,224.197983,224.197983,357.64621,0,0,0,0,0,0,0,0,365.094788,0,0,365.094788,3452.52661,1164.10864,1164.10864,3452.52661,90,490,490,90,72.7070847,23.8666668,23.8666668,72.7070847,1275,1275,1275,1275,36.965004,20.838007,20.838007,36.965004,2210,125,125,2210,3174.8335,680,680,3174.8335,3255,1310,1310,3255,1063.75,3250.5,3250.5,1063.75,0,0,0,0,1486.57239,3643.58887,3643.58887,1486.57239 [f=0009135] [9135] Game End Stats Values: 21,7415,2805,2805,7415,469.707794,251.647781,251.647781,469.707794,0,0,0,0,0,0,0,0,502.234528,30.3743591,30.3743591,502.234528,3920.24976,1164.10864,1164.10864,3920.24976,90,490,490,90,77.2069016,20.9333324,20.9333324,77.2069016,1275,1275,1275,1275,37.9207726,18.8459854,18.8459854,37.9207726,2710,125,125,2710,3569.8335,680,680,3569.8335,3340,915,915,3340,1063.75,3645.5,3645.5,1063.75,0,0,0,0,1500.05859,4111.70361,4111.70361,1500.05859 [f=0009135] [9135] Game End Stats Values: 22,7415,2510,2510,7415,511.907928,253.917023,253.917023,511.907928,0,0,0,0,0,0,0,0,598.179138,57.5234375,57.5234375,598.179138,4017.10718,1164.10864,1164.10864,4017.10718,90,490,490,90,84.9793091,14.3999996,14.3999996,84.9793091,1275,1275,1275,1275,41.4400253,15.4298458,15.4298458,41.4400253,2710,125,125,2710,3864.8335,680,680,3864.8335,3340,620,620,3340,1063.75,3940.5,3940.5,1063.75,0,0,0,0,1506.55811,4211.65625,4211.65625,1506.55811 [f=0009137] [9137] Event [4872,262.209534,4744]: 1 lost unit Solar Collector [f=0009152] [9152] Event [4456,261.995605,4296]: 1 lost unit Solar Collector [f=0009252] Spectator Amnykon left the game: normal quit [f=0009252] [9252] Event [undefined]: Amnykon quit [f=0009287] [9287] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0009421] No clients connected, shutting down server [f=0009421] Server shutdown [f=0009421] [9421] all players disconnected [f=0009604] [9604] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0009933] [9933] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0010263] [10263] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0010579] [10579] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0010907] [10907] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0011236] [11236] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0011553] [11553] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0011881] [11881] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0012198] [12198] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0012526] [12526] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0012843] [12843] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0013171] [13171] Event [905.599976,261.995605,920]: 0 finished unit Scythe [f=0013272] Autoquit sending quit command. [f=0013272] [QuitAction] user exited to system [f=0013272] [SpringApp::Kill][1] fromRun=1 [f=0013272] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013272] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013272] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013272] [ThreadPool::SetThreadCount][2] workers=0 [f=0013272] [SpringApp::Kill][2] [f=0013272] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013272] [Game::KillLua][3] dtor=0 luaUI=0x52e40ec0 [f=0013272] Start widgetHandler:Shutdown [f=0013272] Shutdown - SaveOrderList Complete [f=0013272] Writing last game win data [f=0013272] Shutdown - SaveConfigData Complete [f=0013272] Shutdown Widget - Save/Load API [f=0013272] Shutdown Widget - Chili Highlight [f=0013272] Shutdown Widget - Draw After Chili [f=0013272] Shutdown Widget - EPIC Menu [f=0013272] Shutdown Widget - Chili Widget Selector [f=0013272] Shutdown Widget - Chili Minimap [f=0013272] Shutdown Widget - Local Team Colors [f=0013272] Shutdown Widget - Display Keys 2 [f=0013272] Shutdown Widget - Save Game Menu [f=0013272] Shutdown Widget - Unit Icons [f=0013272] Shutdown Widget - Noises [f=0013272] Shutdown Widget - HealthBars [f=0013272] Shutdown Widget - Win Counter [f=0013272] Shutdown Widget - BuildETA [f=0013272] Shutdown Widget - SpringRTS Replay Stats [f=0013272] Shutdown Widget - Modular Comm Info [f=0013272] Shutdown Widget - Stereo3D [f=0013272] Shutdown Widget - Showeco and Grid Drawer [f=0013272] Shutdown Widget - Point Tracker [f=0013272] Shutdown Widget - Missile Silo Range [f=0013272] Shutdown Widget - MetalFeatures (new) [f=0013272] Shutdown Widget - MinimapEvents [f=0013272] Shutdown Widget - Local Widgets Config [f=0013272] Shutdown Widget - Highlight Geos [f=0013272] Shutdown Widget - Grab Input [f=0013272] Input grabbing is disabled! [f=0013272] Shutdown Widget - Defense Range Zero-K [f=0013272] Shutdown Widget - Darkening [f=0013272] Shutdown Widget - Context Menu [f=0013272] Shutdown Widget - Chili Spectator Panels [f=0013272] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013272] Shutdown Widget - Chili Nuke Warning [f=0013272] Shutdown Widget - Chili EndGame Window [f=0013272] Shutdown Widget - Chili Economy Panel Default [f=0013272] Shutdown Widget - CameraShake [f=0013272] Shutdown Widget - State Reverse and Latency [f=0013272] Shutdown Widget - Music Player v2 [f=0013272] Shutdown Widget - Attack AoE [f=0013272] Shutdown Widget - Map Edge Extension [f=0013272] Shutdown Widget - Selection Send [f=0013272] Shutdown Widget - LupsManager [f=0013272] Shutdown Widget - Newton Firezone [f=0013272] Shutdown Widget - Chili Pro Console [f=0013272] Shutdown Widget - Persistent Build Height [f=0013272] Shutdown Widget - Lasso Terraform GUI [f=0013272] Shutdown Widget - Lups [f=0013272] Shutdown Widget - Chili Framework [f=0013272] Shutdown Widget - Mex Placement Handler [f=0013272] Shutdown Widget - Chili Core Selector [f=0013272] Shutdown Widget - Custom Markers [f=0013272] Shutdown Widget - Select Keys [f=0013272] Shutdown Widget - Pause Screen [f=0013272] Shutdown Widget - Text To Speech Control [f=0013272] Shutdown Widget - Layout Handler [f=0013272] End widgetHandler:Shutdown [f=0013272] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={517179,65824308} {int,ext,rec}Allocs={9543891,0,0} {chunk,block}Bytes={65824308,0} [f=0013272] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013272] [Game::KillLua][2] dtor=0 luaRules=0x52ba6c20 [f=0013272] Start gadgetHandler:Shutdown [f=0013272] Shutdown - StartSetup [f=0013272] Shutdown - UnitMorph [f=0013272] Shutdown - Carrier Drones [f=0013272] Shutdown - LupsNanoSpray [f=0013272] Shutdown - Missile Silo Controller [f=0013272] Shutdown - Modular Comm Info [f=0013272] Shutdown - Terrain Texture Handler [f=0013272] Shutdown - UnitCloakShield [f=0013272] Shutdown - Starlight Handler [f=0013272] End gadgetHandler:Shutdown [f=0013272] Start gadgetHandler:Shutdown [f=0013272] Shutdown - Save/Load [f=0013272] Shutdown - Teleport Throw [f=0013272] Shutdown - UnitMorph [f=0013272] Shutdown - Modular Comm Info [f=0013272] Shutdown - Retreat Command [f=0013272] Shutdown - Shockwaves [f=0013272] Shutdown - UnitCloakShield [f=0013272] Shutdown - Lups Cloak FX [f=0013272] Shutdown - Lups [f=0013272] Shutdown - Lups Shield [f=0013272] End gadgetHandler:Shutdown [f=0013272] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9544060,0,0} {chunk,block}Bytes={0,0} [f=0013272] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9544060,0,0} {chunk,block}Bytes={0,0} [f=0013272] [Game::KillLua][4] dtor=0 [f=0013272] [Game::~CGame][1] [f=0013272] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013272] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013272] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013272] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013272] [Game::KillLua][4] dtor=1 [f=0013272] [Game::KillMisc][1] [f=0013272] [Game::KillMisc][2] [f=0013272] [Game::KillMisc][3] [f=0013272] [Game::KillRendering][1] [f=0013272] [3DOParser::Kill] allocated 1 pieces [f=0013272] [S3OParser::Kill] allocated 321 pieces [f=0013272] [AssParser::Kill] allocated 30 pieces [f=0013272] [Game::KillInterface][1] [f=0013272] [Game::KillInterface][2] [f=0013272] [Game::KillSimulation][1] [f=0013272] [Game::KillSimulation][2] [f=0013272] [CCollisionHandler] dis-/continuous tests: 86/531803 [f=0013272] [Game::KillSimulation][3] [f=0013272] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013272] [~CPathCache(20x20)] cacheHits=14 hitPercentage=20% numHashColls=0 maxCacheSize=7 [f=0013272] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013272] [~CPathCache(40x40)] cacheHits=13 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013272] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013272] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013272] [LosHandler::Kill] raycast instance cache-{hits,misses}={1708,6601}; shared=4%; cached=17% [f=0013272] [Game::KillSimulation][4] [f=0013272] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013272] [Game::~CGame][2] [f=0013272] [Game::~CGame][3] [f=0013272] [SpringApp::Kill][3] [f=0013272] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140559 bytes sent 107261 bytes recv'd [f=0013272] [SpringApp::Kill][4] font=0x460dfaa0 [f=0013272] [SpringApp::Kill][5] [f=0013272] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4614d1c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2146ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=26ms file="unittextures/gauss3_tex1.png" indx=7256 inflSize=1103kb readTime=21ms file="objects3d/gauss.dae" indx=5238 inflSize=1556kb readTime=17ms file="bitmaps/loadpictures/jumpjets.png" indx=517 inflSize=1540kb readTime=14ms file="luaui/widgets/gui_selection_hierarchy.lua" indx=4737 inflSize=10kb readTime=13ms file="objects3d/benzcom1.s3o" indx=4989 inflSize=211kb readTime=13ms file="luaui/widgets/unit_transport_ai.lua" indx=4838 inflSize=32kb readTime=13ms file="gamedata/resources.lua" indx=927 inflSize=6kb readTime=12ms file="scripts/cloakbomb.lua" indx=5724 inflSize=10kb readTime=12ms file="luarules/utilities.lua" indx=1931 inflSize=0kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 32239450 bytes cached in 2809 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46278750) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46273550) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4615ec20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f63b401b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]