[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Jh0nAfB396/springsettings.1209921.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f09540adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6567 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1209921/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46669e30] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46669e30] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 498ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 568ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] floomby, spectator, false, allyTeamID, 0, customKeys.elo, , 2778, nil [f=-000001] Danielsonx, spectator, false, allyTeamID, 1, customKeys.elo,
, 2454, nil [f=-000001] Team 0, 1, 2778 [f=-000001] Team 1, 1, 2454 [f=-000001] firstAllyTeamMean, 2778 [f=-000001] secondAllyTeamMean, 2454 [f=-000001] lowerWinChance, 0.13411042 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] SorcererYee was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1209921/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (220ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1209921/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x539fcc20,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 11c35b618aab5861eb1e7da548b97af0 [f=-000001] Connection attempt from floomby [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: floomby changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Danielsonx [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Danielsonx changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[Game::Load][lua{Rules,Gaia}={0x46fb3390,(nil)}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={00000000ef5432d0,0000000000000000}]" [f=-000001] Allies: I choose: The Nazarine! [f=-000001] Ah, hello there. :) [f=-000001] Allies: I choose: tremor meta! [f=-000001] I hope I get a nice big handicap. [f=-000001] you do [f=-000001] Allies: I choose: tremor meta! [f=-000001] nevertheless, gl hf [f=-000001] [0] Event [1461,-18.2901,630]: 0 finished unit Recon Commander [f=-000001] [0] Event [4706,-18.198608,4477]: 1 finished unit Engineer Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] floomby, team: 0, elo:2778, userid: 481479 [f=0000000] [0] Danielsonx, team: 1, elo:2454, userid: 509697 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [4832,0,4368]: 1 finished unit Shipyard [f=0000027] u2 [f=0000075] [75] Event [1472,0,848]: 0 finished unit Shipyard [f=0000209] [209] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000368] [368] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0000404] [404] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0000408] [408] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000426] [426] Event [1480,0,848]: 0 finished unit Hunter [f=0000485] [485] Event [4568,0,4520]: 1 finished unit Wind/Tidal Generator [f=0000575] [575] Event [4632,0,4600]: 1 finished unit Wind/Tidal Generator [f=0000665] [665] Event [4712,0,4680]: 1 finished unit Wind/Tidal Generator [f=0000769] [769] Event [1480,0,848]: 0 finished unit Hunter [f=0000783] [783] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000926] [926] Event [1512,0,568]: 0 finished unit Wind/Tidal Generator [f=0000941] [941] Event [4824,0,4367.98779]: 1 finished unit Mariner [f=0001076] [1076] Event [1560,0,600]: 0 finished unit Wind/Tidal Generator [f=0001086] [1086] Event [1480,0,848]: 0 finished unit Hunter [f=0001145] [1145] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0001297] [1297] Event [4792,0,4616]: 1 finished unit Wind/Tidal Generator [f=0001402] [1402] Event [1480,0,848]: 0 finished unit Hunter [f=0001471] [1471] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0001487] [1487] Event [4872,0,4600]: 1 finished unit Wind/Tidal Generator [f=0001548] [1548] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0001678] [1678] Event [4952,0,4584]: 1 finished unit Wind/Tidal Generator [f=0001867] [1867] Event [5032,0,4568]: 1 finished unit Wind/Tidal Generator [f=0002058] [2058] Event [5112,12.842041,4552]: 1 finished unit Wind/Tidal Generator [f=0002121] [2121] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0002130] [2130] Event [1480,0,848]: 0 finished unit Mariner [f=0002335] [2335] Event [3784,-1,3736]: 1 finished unit Urchin [f=0002527] [2527] Event [4800,-5,4544]: 1 finished unit Lotus [f=0002682] [2682] Event [1720,-1,1096]: 0 finished unit Urchin [f=0002849] [2849] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0002876] [2876] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0002953] [2953] Event [1480,0,848]: 0 finished unit Hunter [f=0003036] [3036] Event [4824,0,4367.98779]: 1 finished unit Mariner [f=0003303] [3303] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0003404] [3404] Event [4776,-1,4696]: 1 finished unit Urchin [f=0003494] [3494] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0003559] [3559] Event [2488,0,1432]: 0 finished unit Wind/Tidal Generator [f=0003640] [3640] Event [3784,0,3864]: 1 finished unit Wind/Tidal Generator [f=0003663] [3663] Event [936,-1,2056]: 0 finished unit Metal Extractor [f=0003739] [3739] Event [2488,0,1368]: 0 finished unit Wind/Tidal Generator [f=0003789] [3789] Event [3736,0,3784]: 1 finished unit Wind/Tidal Generator [f=0003896] [3896] Event [2504,0,1288]: 0 finished unit Wind/Tidal Generator [f=0003943] [3943] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0003997] [3997] Event [4368,165.183044,4528]: 1 finished unit Radar Tower [f=0004004] [4004] Event [3672,0,3704]: 1 finished unit Wind/Tidal Generator [f=0004061] [4061] Event [2520,0,1208]: 0 finished unit Wind/Tidal Generator [f=0004153] [4153] Event [3720,0,3640]: 1 finished unit Wind/Tidal Generator [f=0004173] [4173] Event [744,-1,2248]: 0 finished unit Metal Extractor [f=0004226] [4226] Event [2568,0,1336]: 0 finished unit Wind/Tidal Generator [f=0004262] [4262] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0004295] [4295] Event [1480,0,848]: 0 finished unit Hunter [f=0004299] [4299] Event [3800,0,3640]: 1 finished unit Wind/Tidal Generator [f=0004711] [4711] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0004832] [4832] Event [4824,0,4367.98779]: 1 finished unit Mariner [f=0004914] [4914] Event [1480,0,848]: 0 finished unit Mariner [f=0005029] [5029] Event [4600,0,4328]: 1 finished unit Caretaker [f=0005164] [5164] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0005359] [5359] Event [2680,-1,1704]: 0 finished unit Urchin [f=0005456] [5456] Event [5072,128.902985,2944]: 1 finished unit Radar Tower [f=0005459] [5459] Event [4584,0,4168]: 1 finished unit Caretaker [f=0005534] [5534] Event [1688,-1,2456]: 0 finished unit Urchin [f=0005634] [5634] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0005770] [5770] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0005853] [5853] Event [1480,-4,848]: 0 finished unit Mistral [f=0005914] [5914] Event [4552,0,4408]: 1 finished unit Wind/Tidal Generator [f=0006026] [6026] Event [4472,0,4344]: 1 finished unit Wind/Tidal Generator [f=0006131] [6131] Event [4392,0,4280]: 1 finished unit Wind/Tidal Generator [f=0006179] [6179] Event [1880,-1,2712]: 0 finished unit Urchin [f=0006235] [6235] Event [4312,0,4216]: 1 finished unit Wind/Tidal Generator [f=0006302] [6302] Event [1624,0,856]: 0 finished unit Caretaker [f=0006307] [6307] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0006337] [6337] Event [4232,0,4152]: 1 finished unit Wind/Tidal Generator [f=0006364] [6364] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0006454] [6454] Event [2712,-1,1480]: 0 finished unit Urchin [f=0006514] [6514] Event [4152,0,4088]: 1 finished unit Wind/Tidal Generator [f=0006573] [6573] Event [1752,-1,2856]: 0 finished unit Metal Extractor [f=0006658] [6658] Event [2664,-1,2968]: 1 lost unit Urchin [f=0006674] [6674] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0006708] [6708] Event [4072,0,4024]: 1 finished unit Wind/Tidal Generator [f=0006724] [6724] Event [2632,-1,3096]: 1 lost unit Metal Extractor [f=0006861] [6861] Event [2948.1333,0.76823449,3123.16528]: 1 lost unit Mariner [f=0006889] [6889] Event [3992,0,3960]: 1 finished unit Wind/Tidal Generator [f=0006975] [6975] Event [4824,-4,4367.98779]: 1 finished unit Mistral [f=0007054] [7054] Event [3912,0,3896]: 1 finished unit Wind/Tidal Generator [f=0007113] [7113] Event [2840,-1,1368]: 0 finished unit Urchin [f=0007234] [7234] Event [3832,0,3832]: 1 finished unit Wind/Tidal Generator [f=0007327] [7327] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0007405] [7405] Event [4304,122.397247,2016]: 1 finished unit Radar Tower [f=0007449] [7449] Event [1624,0,680]: 0 finished unit Wind/Tidal Generator [f=0007468] [7468] Event [2803.62354,0,3533.04248]: 0 lost unit Hunter [f=0007523] [7523] Event [2600,0,1416]: 0 finished unit Wind/Tidal Generator [f=0007688] [7688] Event [2616,0,1256]: 0 finished unit Wind/Tidal Generator [f=0007751] [7751] Event [3120.1001,0,2844.58765]: 1 lost unit Hunter [f=0007752] [7752] Event [3032.32983,0,2779.01563]: 0 lost unit Hunter [f=0007807] [7807] Event [2922.98706,0,2766.29907]: 0 lost unit Hunter [f=0007811] [7811] Event [2903.50928,0,2594.25146]: 0 lost unit Hunter [f=0007853] [7853] Event [2632,0,1144]: 0 finished unit Wind/Tidal Generator [f=0007953] [7953] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0007958] [7958] Event [1480,0,616]: 0 finished unit Wind/Tidal Generator [f=0008135] [8135] Event [4344,-1,2328]: 1 finished unit Urchin [f=0008180] [8180] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0008212] [8212] Event [2936,-1,1240]: 0 finished unit Urchin [f=0008297] [8297] Event [1400,0,616]: 0 finished unit Wind/Tidal Generator [f=0008340] [8340] Event [768,4.9112854,3360]: 0 finished unit Picket [f=0008364] [8364] Event [3318.09546,0,3618.37524]: 1 lost unit Hunter [f=0008365] [8365] Event [3242.82471,0,3780.01074]: 0 lost unit Hunter [f=0008427] [8427] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0008468] [8468] Event [2664,0,1304]: 0 finished unit Wind/Tidal Generator [f=0008472] [8472] Event [1320,0,632]: 0 finished unit Wind/Tidal Generator [f=0008632] [8632] Event [2680,0,1208]: 0 finished unit Wind/Tidal Generator [f=0008636] [8636] Event [1240,0,632]: 0 finished unit Wind/Tidal Generator [f=0008664] [8664] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0008674] [8674] Event [1480,0,848]: 0 finished unit Siren [f=0008797] [8797] Event [2760,0,1144]: 0 finished unit Wind/Tidal Generator [f=0008816] [8816] Event [1160,0,632]: 0 finished unit Wind/Tidal Generator [f=0008907] [8907] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0009074] [9074] Event [1640,0,760]: 0 finished unit Caretaker [f=0009086] [9086] Event [1080,0,648]: 0 finished unit Wind/Tidal Generator [f=0009132] [9132] Event [2832,0,1296]: 0 finished unit Radar Tower [f=0009144] [9144] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0009214] [9214] Event [1480,0,848]: 0 finished unit Corsair [f=0009266] [9266] Event [1000,12.313324,648]: 0 finished unit Wind/Tidal Generator [f=0009374] [9374] Event [1480,0,848]: 0 finished unit Hunter [f=0009386] [9386] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0009417] [9417] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0009431] [9431] Event [1000,13.9246521,552]: 0 finished unit Wind/Tidal Generator [f=0009513] [9513] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0009585] [9585] Event [1480,0,848]: 0 finished unit Hunter [f=0009596] [9596] Event [1080,0.30389404,536]: 0 finished unit Wind/Tidal Generator [f=0009623] [9623] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0009702] [9702] Event [3105.53442,-4,1442.55298]: 0 lost unit Mistral [f=0009739] [9739] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0009754] [9754] Event [1480,0,848]: 0 finished unit Hunter [f=0009761] [9761] Event [1160,0,536]: 0 finished unit Wind/Tidal Generator [f=0009811] [9811] Event [2776,-1,1608]: 0 finished unit Urchin [f=0009925] [9925] Event [1240,0,520]: 0 finished unit Wind/Tidal Generator [f=0009939] [9939] Event [1480,0,848]: 0 finished unit Hunter [f=0009951] [9951] Event [3416,-1,3912]: 1 finished unit Urchin [f=0009963] [9963] Event [3245.37939,0,1080.16284]: 1 lost unit Hunter [f=0009978] [9978] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0009986] [9986] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0009992] [9992] Event [1320,0,520]: 0 finished unit Wind/Tidal Generator [f=0010083] [10083] Event [2934.30884,-45,1081.74878]: 1 lost unit Seawolf [f=0010088] [10088] Event [1480,0,848]: 0 finished unit Hunter [f=0010092] [10092] Event [2919.56519,-45,1095.38574]: 1 lost unit Seawolf [f=0010114] [10114] Event [1400,0,504]: 0 finished unit Wind/Tidal Generator [f=0010184] [10184] Event [2936,-1,1240]: 0 lost unit Urchin [f=0010218] [10218] Event [1480,0,848]: 0 finished unit Hunter [f=0010222] [10222] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0010242] [10242] Event [1480,0,488]: 0 finished unit Wind/Tidal Generator [f=0010338] [10338] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0010358] [10358] Event [1480,0,848]: 0 finished unit Hunter [f=0010396] [10396] Event [1560,0,488]: 0 finished unit Wind/Tidal Generator [f=0010468] [10468] Event [2369.11743,0,613.812134]: 0 lost unit Hunter [f=0010497] [10497] Event [1480,0,848]: 0 finished unit Hunter [f=0010539] [10539] Event [2123.44165,0,609.53186]: 0 lost unit Hunter [f=0010585] [10585] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0010618] [10618] Event [1480,0,848]: 0 finished unit Hunter [f=0010643] [10643] Event [1926.91699,0,393.136047]: 1 lost unit Corsair [f=0010722] [10722] Event [1560,0,488]: 0 lost unit Wind/Tidal Generator [f=0010743] [10743] Event [1480,0,848]: 0 finished unit Hunter [f=0010808] [10808] Event [952,-1,4504]: 0 lost unit Urchin [f=0010823] [10823] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0010873] [10873] Event [1480,0,848]: 0 finished unit Hunter [f=0010875] [10875] Event [1240,0,520]: 0 lost unit Wind/Tidal Generator [f=0010878] [10878] Event [5208,-1,1688]: 1 finished unit Urchin [f=0010938] [10938] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0011013] [11013] Event [1480,0,848]: 0 finished unit Hunter [f=0011033] [11033] Event [1320,0,520]: 0 lost unit Wind/Tidal Generator [f=0011063] [11063] Event [664,-1,4584]: 0 lost unit Metal Extractor [f=0011092] [11092] Event [496,182.162415,4608]: 0 finished unit Lotus [f=0011143] [11143] Event [1480,0,848]: 0 finished unit Hunter [f=0011179] [11179] Event [648,-1,4776]: 0 lost unit Metal Extractor [f=0011186] [11186] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0011190] [11190] Event [1160,0,536]: 0 lost unit Wind/Tidal Generator [f=0011227] [11227] Event [1220.80823,0,381.947052]: 1 lost unit Hunter [f=0011234] [11234] Event [3627.71851,0,2668.32446]: 0 lost unit Hunter [f=0011263] [11263] Event [1480,0,848]: 0 finished unit Hunter [f=0011294] [11294] Event [3596.37598,0,2715.65332]: 0 lost unit Hunter [f=0011393] [11393] Event [1480,0,848]: 0 finished unit Hunter [f=0011423] [11423] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0011427] [11427] Event [496,182.162415,4608]: 0 lost unit Lotus [f=0011437] [11437] Event [480,181.417175,4480]: 0 finished unit Lotus [f=0011485] [11485] Event [872,0,2056]: 0 finished unit Wind/Tidal Generator [f=0011538] [11538] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0011567] [11567] Event [1480,0,848]: 0 finished unit Hunter [f=0011680] [11680] Event [824,0,2168]: 0 finished unit Wind/Tidal Generator [f=0011746] [11746] Event [1480,0,848]: 0 finished unit Hunter [f=0011778] [11778] Event [3613.11938,0,2561.31396]: 0 lost unit Hunter [f=0011785] [11785] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0011822] [11822] Event [768,4.9112854,3360]: 0 lost unit Picket [f=0011872] [11872] Event [384,104.607178,4304]: 0 finished unit Lotus [f=0011888] [11888] Event [1480,0,848]: 0 finished unit Hunter [f=0011969] [11969] Event [616,9.08059692,3320]: 0 lost unit Metal Extractor [f=0012022] [12022] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0012083] [12083] Event [4032.15356,0,2605.29517]: 1 lost unit Corsair [f=0012133] [12133] Event [1480,-4,848]: 0 finished unit Mistral [f=0012138] [12138] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0012192] [12192] Event [3917.26831,0,2034.67358]: 0 lost unit Hunter [f=0012233] [12233] Event [4087.71875,0,2274.4856]: 1 lost unit Corsair [f=0012314] [12314] Event [3823.59961,0,2163.32935]: 0 lost unit Siren [f=0012385] [12385] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0012388] [12388] Event [1480,-4,848]: 0 finished unit Mistral [f=0012494] [12494] Event [4195.03076,0,3210.69678]: 0 lost unit Hunter [f=0012501] [12501] Event [4150.15625,0,3036.38574]: 0 lost unit Hunter [f=0012511] [12511] Event [4320.14697,0,3168.43115]: 1 lost unit Hunter [f=0012533] [12533] Event [4111.27344,0,2846.31421]: 0 lost unit Corsair [f=0012567] [12567] Event [4152.11328,0,3274.18506]: 0 lost unit Hunter [f=0012569] [12569] Event [4256.53369,0,3324.71973]: 0 lost unit Hunter [f=0012578] [12578] Event [4295.10205,0,3497.22339]: 1 lost unit Hunter [f=0012579] [12579] Event [4215.09473,0,3169.94287]: 1 lost unit Hunter [f=0012596] gg [f=0012606] [12606] Event [4087.80688,0,3325.65259]: 0 lost unit Hunter [f=0012610] [12610] Event [3959.51563,0,3119.71606]: 0 lost unit Hunter [f=0012622] [12622] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0012646] [12646] Event [3966.43726,0,3124.22485]: 0 lost unit Hunter [f=0012662] [12662] Event [1480,0,848]: 0 finished unit Corsair [f=0012665] [12665] Event [undefined]: floomby resigned [f=0012665] game_message: floomby has been destroyed! [f=0012665] game_message: Danielsonx wins! [f=0012665] Submitting stats [f=0012665] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012665] Part| Total Time|Time of the last 0.5s [f=0012665] Draw 11927.86ms 20.24% [f=0012665] Lua::Callins::Synced 3788.33ms 13.10% [f=0012665] Lua::Callins::Unsynced 16037.64ms 25.99% [f=0012665] Lua::CollectGarbage::Synced 214.73ms 0.20% [f=0012665] Lua::CollectGarbage::Unsynced 465.16ms 1.98% [f=0012665] Misc::Profiler::AddTime 48.50ms 0.00% [f=0012665] Sim 25826.93ms 63.69% [f=0012665] [12665] Received game_message: floomby has been destroyed! [f=0012665] [12665] Received game_message: Danielsonx wins! [f=0012666] [12666] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012666] [12666] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012666] [12666] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 2,2245,2160,2245,2160,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333504,7.4666667,8.21333504,7.4666667,1275,1275,1275,1275,7.18666744,5.5999999,7.18666744,5.5999999,100,100,100,100,0,0,0,0,870,785,870,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 3,2350,2345,2350,2345,1.80142188,0,1.80142188,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1759987,8,11.1759987,8,1275,1275,1275,1275,11.1200962,8.84444332,11.1200962,8.84444332,100,200,100,200,0,0,0,0,975,870,975,870,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 4,2670,2515,2670,2515,3.39648533,1.29802835,3.39648533,1.29802835,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7599993,9.67999935,12.7599993,9.67999935,1275,1275,1275,1275,11.8396711,10.0865355,11.8396711,10.0865355,100,300,100,300,0,0,0,0,1295,940,1295,940,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 5,2840,2700,2840,2700,7.38350391,3.29591084,7.38350391,3.29591084,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.1359987,10.3999996,15.1359987,10.3999996,1275,1275,1275,1275,13.4658012,11.0665255,13.4658012,11.0665255,200,400,200,400,0,0,0,0,1365,1025,1365,1025,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 6,3010,2900,3010,2900,16.3266106,5.88856983,16.3266106,5.88856983,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.3675632,10.3999987,17.3675632,10.3999987,1275,1275,1275,1275,13.7962084,12.1728449,13.7962084,12.1728449,300,400,300,400,0,0,0,0,1435,1225,1435,1225,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 7,3220,3020,3220,3020,28.4878082,6.01003361,28.4878082,6.01003361,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,210,120,210,120,17.4265423,10.3999996,17.4265423,10.3999996,1275,1275,1275,1275,14.010746,12.0080976,14.010746,12.0080976,300,400,300,400,0,0,0,0,1435,1225,1435,1225,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 8,3505,3205,3505,3205,41.0904846,7.9312191,41.0904846,7.9312191,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,210,120,210,120,17.8520927,10.3999996,17.8520927,10.3999996,1275,1275,1275,1275,15.360178,13.194746,15.360178,13.194746,300,500,300,500,0,0,0,0,1720,1310,1720,1310,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 9,3710,3325,3710,3325,56.61026,8.41645813,56.61026,8.41645813,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,330,120,330,120,19.6606827,10.3999996,19.6606827,10.3999996,1275,1275,1275,1275,16.7279854,15.0990162,16.7279854,15.0990162,300,500,300,500,0,0,0,0,1805,1430,1805,1430,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 10,4110,3480,4110,3480,72.3881912,10.2517462,72.3881912,10.2517462,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,330,120,330,120,21.4129086,12.6400003,21.4129086,12.6400003,1330,1275,1330,1275,18.6518631,17.5890179,18.6518631,17.5890179,540,500,540,500,0,0,0,0,1910,1585,1910,1585,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 11,4280,3735,4280,3735,109.311531,17.6170921,109.311531,17.6170921,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,330,120,330,120,25.3095016,15.6799965,25.3095016,15.6799965,1330,1275,1330,1275,20.0615559,19.6910229,20.0615559,19.6910229,640,600,640,600,0,0,0,0,1980,1740,1980,1740,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 12,4565,3935,4565,3935,132.442337,35.0597763,132.442337,35.0597763,0,0,0,0,0,0,0,0,0,43.8068848,0,43.8068848,0,0,0,0,330,120,330,120,26.5310421,16.3999977,26.5310421,16.3999977,1330,1275,1330,1275,20.0220566,21.1628475,20.0220566,21.1628475,640,600,640,600,0,0,0,0,2265,1940,2265,1940,0,8.66666508,0,8.66666508,0,0,0,0,0,0,0,0 [f=0012666] [12666] Game End Stats Values: 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[12666] Game End Stats Values: 25,8080,7285,8080,7285,609.461365,74.1250992,609.461365,74.1250992,0,0,0,0,0,0,0,0,279.079529,365.937927,279.079529,365.937927,1362.39844,1323.95825,1362.39844,1323.95825,570,940,570,940,37.8937149,40.1852989,37.8937149,40.1852989,1440,1330,1440,1330,27.7521172,32.056675,27.7521172,32.056675,3040,1640,3040,1640,1075,1274.625,1075,1274.625,3030,3375,3030,3375,1274.625,1183.66663,1274.625,1183.66663,40.150013,48.25,40.150013,48.25,1358.62183,1524.23682,1358.62183,1524.23682 [f=0012666] [12666] Game End Stats Values: 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29,9000,6675,9000,6675,800.292908,254.071259,800.292908,254.071259,0,0,0,0,0,0,0,0,279.079529,365.937927,279.079529,365.937927,3446.09766,2793.08569,3446.09766,2793.08569,690,1020,690,1020,39.0553551,40.21521,39.0553551,40.21521,1440,1330,1440,1330,29.4885216,27.0955639,29.4885216,27.0955639,3840,1240,3840,1240,3375.40039,2154.625,3375.40039,2154.625,3030,3085,3030,3085,2154.625,3484.06689,2154.625,3484.06689,40.150013,407.083435,40.150013,407.083435,3037.17651,3642.46191,3037.17651,3642.46191 [f=0012666] [12666] Game End Stats Values: 30,9220,6615,9220,6615,804.861511,261.103973,804.861511,261.103973,0,0,0,0,0,0,0,0,279.079529,365.937927,279.079529,365.937927,3693.31982,2916.70435,3693.31982,2916.70435,690,1020,690,1020,39.238533,40.5479317,39.238533,40.5479317,1440,1330,1440,1330,27.9228535,24.3442459,27.9228535,24.3442459,4060,1180,4060,1180,3675.40039,2154.625,3675.40039,2154.625,3030,3085,3030,3085,2154.625,3784.06689,2154.625,3784.06689,40.150013,407.083435,40.150013,407.083435,3235.29053,3889.68408,3235.29053,3889.68408 [f=0012675] gg [f=0012697] [12697] Event [3885.62598,-45,3026.21558]: 1 lost unit Seawolf [f=0012738] [12738] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0012892] Spectator floomby left the game: normal quit [f=0012892] [12892] Event [undefined]: floomby quit [f=0012949] No clients connected, shutting down server [f=0012949] Server shutdown [f=0012949] [12949] all players disconnected [f=0012985] [12985] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0013222] [13222] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0013338] [13338] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0013585] [13585] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0013823] [13823] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0013938] [13938] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0014186] [14186] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0014422] [14422] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0014537] [14537] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0014784] [14784] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0015021] [15021] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0015137] [15137] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0015385] [15385] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0015622] [15622] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0015737] [15737] Event [4824,0,4367.98779]: 1 finished unit Hunter [f=0015985] [15985] Event [4824,0,4367.98779]: 1 finished unit Corsair [f=0016222] [16222] Event [4824,-45,4367.98779]: 1 finished unit Seawolf [f=0016305] Autoquit sending quit command. [f=0016305] [QuitAction] user exited to system [f=0016305] [SpringApp::Kill][1] fromRun=1 [f=0016305] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016305] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016305] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016305] [ThreadPool::SetThreadCount][2] workers=0 [f=0016305] [SpringApp::Kill][2] [f=0016305] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016305] [Game::KillLua][3] dtor=0 luaUI=0x53d14760 [f=0016305] Start widgetHandler:Shutdown [f=0016305] Shutdown - SaveOrderList Complete [f=0016305] Writing last game win data [f=0016305] Shutdown - SaveConfigData Complete [f=0016305] Shutdown Widget - Save/Load API [f=0016305] Shutdown Widget - Chili Highlight [f=0016305] Shutdown Widget - Draw After Chili [f=0016305] Shutdown Widget - EPIC Menu [f=0016305] Shutdown Widget - Chili Widget Selector [f=0016305] Shutdown Widget - Chili Minimap [f=0016305] Shutdown Widget - Local Team Colors [f=0016305] Shutdown Widget - Display Keys 2 [f=0016305] Shutdown Widget - Save Game Menu [f=0016305] Shutdown Widget - Unit Icons [f=0016305] Shutdown Widget - Noises [f=0016305] Shutdown Widget - HealthBars [f=0016305] Shutdown Widget - Win Counter [f=0016305] Shutdown Widget - BuildETA [f=0016305] Shutdown Widget - SpringRTS Replay Stats [f=0016305] Shutdown Widget - Modular Comm Info [f=0016305] Shutdown Widget - Stereo3D [f=0016305] Shutdown Widget - Showeco and Grid Drawer [f=0016305] Shutdown Widget - Point Tracker [f=0016305] Shutdown Widget - Missile Silo Range [f=0016305] Shutdown Widget - MetalFeatures (new) [f=0016305] Shutdown Widget - MinimapEvents [f=0016305] Shutdown Widget - Local Widgets Config [f=0016305] Shutdown Widget - Highlight Geos [f=0016305] Shutdown Widget - Grab Input [f=0016305] Input grabbing is disabled! [f=0016305] Shutdown Widget - Defense Range Zero-K [f=0016305] Shutdown Widget - Darkening [f=0016305] Shutdown Widget - Context Menu [f=0016305] Shutdown Widget - Chili Spectator Panels [f=0016305] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016305] Shutdown Widget - Chili Nuke Warning [f=0016305] Shutdown Widget - Chili EndGame Window [f=0016305] Shutdown Widget - Chili Economy Panel Default [f=0016305] Shutdown Widget - CameraShake [f=0016305] Shutdown Widget - State Reverse and Latency [f=0016305] Shutdown Widget - Music Player v2 [f=0016305] Shutdown Widget - Attack AoE [f=0016305] Shutdown Widget - Map Edge Extension [f=0016305] Shutdown Widget - Selection Send [f=0016305] Shutdown Widget - LupsManager [f=0016305] Shutdown Widget - Newton Firezone [f=0016305] Shutdown Widget - Chili Pro Console [f=0016305] Shutdown Widget - Persistent Build Height [f=0016305] Shutdown Widget - Lasso Terraform GUI [f=0016305] Shutdown Widget - Lups [f=0016305] Shutdown Widget - Chili Framework [f=0016305] Shutdown Widget - Mex Placement Handler [f=0016305] Shutdown Widget - Chili Core Selector [f=0016305] Shutdown Widget - Custom Markers [f=0016305] Shutdown Widget - Select Keys [f=0016305] Shutdown Widget - Pause Screen [f=0016305] Shutdown Widget - Text To Speech Control [f=0016305] Shutdown Widget - Layout Handler [f=0016305] End widgetHandler:Shutdown [f=0016305] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={798845,87235017} {int,ext,rec}Allocs={10956168,0,0} {chunk,block}Bytes={87235017,0} [f=0016305] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0016305] [Game::KillLua][2] dtor=0 luaRules=0x539fcc20 [f=0016305] Start gadgetHandler:Shutdown [f=0016305] Shutdown - StartSetup [f=0016305] Shutdown - UnitMorph [f=0016305] Shutdown - Carrier Drones [f=0016305] Shutdown - LupsNanoSpray [f=0016305] Shutdown - Missile Silo Controller [f=0016305] Shutdown - Modular Comm Info [f=0016305] Shutdown - Terrain Texture Handler [f=0016305] Shutdown - UnitCloakShield [f=0016305] Shutdown - Starlight Handler [f=0016305] End gadgetHandler:Shutdown [f=0016305] Start gadgetHandler:Shutdown [f=0016305] Shutdown - Save/Load [f=0016305] Shutdown - Teleport Throw [f=0016305] Shutdown - UnitMorph [f=0016305] Shutdown - Modular Comm Info [f=0016305] Shutdown - Retreat Command [f=0016305] Shutdown - Shockwaves [f=0016305] Shutdown - UnitCloakShield [f=0016305] Shutdown - Lups Cloak FX [f=0016305] Shutdown - Lups [f=0016305] Shutdown - Lups Shield [f=0016305] End gadgetHandler:Shutdown [f=0016305] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10956199,0,0} {chunk,block}Bytes={0,0} [f=0016305] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10956199,0,0} {chunk,block}Bytes={0,0} [f=0016305] [Game::KillLua][4] dtor=0 [f=0016305] [Game::~CGame][1] [f=0016305] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016305] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016305] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016305] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016305] [Game::KillLua][4] dtor=1 [f=0016305] [Game::KillMisc][1] [f=0016305] [Game::KillMisc][2] [f=0016305] [Game::KillMisc][3] [f=0016305] [Game::KillRendering][1] [f=0016305] [3DOParser::Kill] allocated 1 pieces [f=0016305] [S3OParser::Kill] allocated 270 pieces [f=0016305] [AssParser::Kill] allocated 13 pieces [f=0016305] [Game::KillInterface][1] [f=0016305] [Game::KillInterface][2] [f=0016305] [Game::KillSimulation][1] [f=0016305] [Game::KillSimulation][2] [f=0016305] [CCollisionHandler] dis-/continuous tests: 0/1313911 [f=0016305] [Game::KillSimulation][3] [f=0016305] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016305] [~CPathCache(24x20)] cacheHits=25 hitPercentage=30% numHashColls=0 maxCacheSize=8 [f=0016305] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016305] [~CPathCache(48x40)] cacheHits=11 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016305] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016305] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016305] [LosHandler::Kill] raycast instance cache-{hits,misses}={5538,11796}; shared=0%; cached=32% [f=0016305] [Game::KillSimulation][4] [f=0016305] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016305] [Game::~CGame][2] [f=0016305] [Game::~CGame][3] [f=0016305] [SpringApp::Kill][3] [f=0016305] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172141 bytes sent 180732 bytes recv'd [f=0016305] [SpringApp::Kill][4] font=0x4659baa0 [f=0016305] [SpringApp::Kill][5] [f=0016305] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x46609630) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1826ms file="luaui/widgets/unit_stockpile.lua" indx=4835 inflSize=1kb readTime=25ms file="bitmaps/loadpictures/firestates.png" indx=514 inflSize=2945kb readTime=20ms file="objects3d/shipriot.s3o" indx=5487 inflSize=90kb readTime=18ms file="luaui/images/commands/states/goo_on.png" indx=3248 inflSize=4kb readTime=16ms file="luaui/images/commands/states/goo_off.png" indx=3247 inflSize=5kb readTime=15ms file="luaui/widgets/gui_chili_selections_and_cursortip.lua" indx=4689 inflSize=76kb readTime=14ms file="luarules/gadgets/ai_cai.lua" indx=1650 inflSize=137kb readTime=13ms file="luaui/widgets/unit_oneclick_weapon.lua" indx=4823 inflSize=0kb readTime=11ms file="bitmaps/pd/lightningball.tga" indx=557 inflSize=256kb readTime=9ms file="scripts/cloakassault.lua" indx=5723 inflSize=7kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29711463 bytes cached in 2798 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x466f6e30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467054e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x466160a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f095401b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]