[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6L1srnlaZ3/springsettings.1209126.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 67ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fe2f80adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6605 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1209126/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 251ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4623d780] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4623d780] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 470ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 531ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 658ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] osyris was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1209126/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (236ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1209126/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x534102e0,0x53400100}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 3dfd59619c5bb2ad34d51254bf54ffe2 [f=-000001] Connection attempt from Electricboogoloo [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Electricboogoloo changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Electricboogoloo" string="[Game::Load][lua{Rules,Gaia}={00000000c37977c0,00000000df501fd0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000affa0620,00000000aaca5dd0}]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [336,5.82739258,2248]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5899,4.8137207,2871]: 1 finished unit Engineer Commander [f=0000000] [0] iwantusername, team: 1, elo:2055, userid: 535156 [f=0000000] [0] Electricboogoloo, team: 0, elo:2005, userid: 479849 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000003] [3] Event [248,4.6572876,2296]: 0 finished unit Shieldbot Factory [f=0000007] [7] Event [5768,5.45837402,2888]: 1 finished unit Jumpbot Factory [f=0000227] [227] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0000228] [228] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0000452] [452] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000453] [453] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000533] [533] Event [5744,6.12670612,2888]: 1 finished unit Constable [f=0000641] [641] Event [5784,4.54284668,2776]: 1 finished unit Solar Collector [f=0000760] [760] Event [40,4.66491699,2408]: 0 finished unit Solar Collector [f=0000824] [824] Event [260,5.34851074,2296]: 0 finished unit Convict [f=0000880] [880] Event [5832,5.16845703,3112]: 1 finished unit Solar Collector [f=0000940] [940] Event [120,4.58862305,2408]: 0 finished unit Solar Collector [f=0001069] [1069] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0001120] [1120] Event [200,4.29870605,2408]: 0 finished unit Solar Collector [f=0001214] [1214] Event [5912,5.36682129,3112]: 1 finished unit Solar Collector [f=0001300] [1300] Event [280,3.70361328,2408]: 0 finished unit Solar Collector [f=0001312] [1312] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0001473] [1473] Event [5992,5.0769043,3112]: 1 finished unit Solar Collector [f=0001500] [1500] Event [360,2.97119141,2408]: 0 finished unit Solar Collector [f=0001577] [1577] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0001660] [1660] Event [6040,4.54284668,3032]: 1 finished unit Solar Collector [f=0001826] [1826] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0001840] [1840] Event [6040,4.80224609,2952]: 1 finished unit Solar Collector [f=0001841] [1841] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0001916] [1916] Event [472,5.71777344,1976]: 0 finished unit Solar Collector [f=0002020] [2020] Event [6040,4.75646973,2872]: 1 finished unit Solar Collector [f=0002067] [2067] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0002110] [2110] Event [472,7.50305176,2056]: 0 finished unit Solar Collector [f=0002252] [2252] Event [5808,5.77880859,2976]: 1 finished unit Lotus [f=0002373] [2373] Event [472,13.2556152,2136]: 0 finished unit Solar Collector [f=0002410] [2410] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0002493] [2493] Event [5840,4.83276367,2848]: 1 finished unit Lotus [f=0002622] [2622] Event [472,16.4599609,2216]: 0 finished unit Solar Collector [f=0002684] [2684] Event [5976,4.66491699,2728]: 1 finished unit Solar Collector [f=0002738] [2738] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0002930] [2930] Event [528,16.236166,2256]: 0 finished unit Lotus [f=0003032] [3032] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0003156] [3156] Event [5960,4.7869873,2888]: 1 finished unit Caretaker [f=0003353] [3353] Event [88,4.74121094,2328]: 0 finished unit Solar Collector [f=0003365] [3365] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0003503] [3503] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0003574] [3574] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [f=0003645] [3645] Event [392,5.70251465,2008]: 0 finished unit Solar Collector [f=0003668] [3668] Event [1336,51.8450928,1384]: 0 finished unit Metal Extractor [f=0003717] [3717] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0003970] [3970] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0004091] [4091] Event [260,5.34851074,2296]: 0 finished unit Convict [f=0004425] [4425] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0004467] [4467] Event [260,5.34851074,2296]: 0 finished unit Convict [f=0004636] [4636] Event [1320,154.750366,1016]: 0 finished unit Metal Extractor [f=0004707] [4707] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0004770] [4770] Event [5937.19043,-3.0498035,2560.12964]: 1 finished unit Engineer Commander [f=0004948] [4948] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0005106] [5106] Event [5888,1.62841797,2656]: 1 finished unit Lotus [f=0005170] [5170] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0005186] [5186] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0005221] [5221] Event [1016,154.124756,968]: 0 finished unit Metal Extractor [f=0005247] [5247] Event [152,4.72595215,2248]: 0 finished unit Caretaker [f=0005252] [5252] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0005333] [5333] Event [5792,3.66800952,2720]: 1 finished unit Lotus [f=0005438] [5438] Event [4688,162.776489,3888]: 1 finished unit Lotus [f=0005457] [5457] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0005519] [5519] Event [5920,4.32922363,2784]: 1 finished unit Lotus [f=0005588] [5588] Event [152,4.43603516,2136]: 0 finished unit Caretaker [f=0005686] [5686] Event [6088,3.15429688,2648]: 1 finished unit Solar Collector [f=0005715] [5715] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0005804] [5804] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0005850] [5850] Event [6088,4.40551758,2760]: 1 finished unit Solar Collector [f=0005902] [5902] Event [304,4.84802246,2064]: 0 finished unit Picket [f=0006038] [6038] Event [4824,153.972168,4136]: 1 lost unit Metal Extractor [f=0006113] [6113] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0006137] [6137] Event [260,5.34851074,2296]: 0 finished unit Convict [f=0006319] [6319] Event [1192,154.033203,648]: 0 finished unit Metal Extractor [f=0006338] [6338] Event [368,0.13305664,2464]: 0 finished unit Lotus [f=0006355] [6355] Event [320,4.77172852,2112]: 0 finished unit Picket [f=0006453] [6453] Event [260,5.34851074,2296]: 0 finished unit Convict [f=0006521] [6521] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0006620] [6620] Event [260,5.34851074,2296]: 0 finished unit Convict [f=0006743] [6743] Event [1417.24072,1.98645103,2690.08936]: 0 lost unit Bandit [f=0006755] [6755] Event [552,6.8927002,1976]: 0 finished unit Solar Collector [f=0006787] [6787] Event [1311.26636,1.94182396,2653.46338]: 0 lost unit Bandit [f=0006788] [6788] Event [1528.35278,-3.1238399,2607.67993]: 1 lost unit Pyro [f=0006810] [6810] Event [1220.15735,3.76618004,2628.6875]: 0 lost unit Bandit [f=0006845] [6845] Event [1344,101.970215,3536]: 0 finished unit Lotus [f=0006866] [6866] Event [1375.3291,2.30316877,2406.12207]: 0 lost unit Bandit [f=0006904] [6904] Event [260,5.34851074,2296]: 0 finished unit Convict [f=0006904] [6904] Event [1268.16125,-0.6547011,2428.56958]: 0 lost unit Bandit [f=0006926] [6926] Event [1152.14917,-3.3044815,2486.22656]: 0 lost unit Bandit [f=0006943] [6943] Event [4848,162.272949,3904]: 1 finished unit Lotus [f=0006972] [6972] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0006984] [6984] Event [552,12.4316406,2056]: 0 finished unit Solar Collector [f=0007100] [7100] Event [260,5.34851074,2296]: 0 finished unit Convict [f=0007106] [7106] Event [732.889893,-3.8164976,2470.70386]: 1 lost unit Pyro [f=0007185] [7185] Event [619.408508,8.31333447,2288.78101]: 1 lost unit Pyro [f=0007256] [7256] Event [413.815491,4.52677298,2368.26465]: 1 lost unit Pyro [f=0007292] [7292] Event [420.574341,1.36308193,2381.6189]: 1 lost unit Pyro [f=0007421] [7421] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0007675] [7675] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0007810] [7810] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0007873] [7873] Event [4784,159.724731,3936]: 1 finished unit Lotus [f=0007929] [7929] Event [1136,101.878662,3600]: 0 finished unit Picket [f=0008056] [8056] Event [5744,6.12670612,2888]: 1 finished unit Constable [f=0008070] [8070] Event [1152,157.954712,1088]: 0 finished unit Lotus [f=0008133] [8133] Event [260,5.34851074,2296]: 0 finished unit Convict [f=0008238] [8238] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0008271] [8271] Event [1200,101.863403,3648]: 0 finished unit Picket [f=0008325] [8325] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0008396] [8396] Event [5824,52.5012207,2112]: 1 finished unit Lotus [f=0008414] [8414] Event [272,-5,2592]: 0 finished unit Lotus [f=0008428] [8428] Event [1174.39209,101.863403,3704.73682]: 0 finished unit Engineer Commander [f=0008428] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008428] [8428] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0008477] [8477] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0008487] [8487] Event [1088,101.863403,3888]: 0 finished unit Lotus [f=0008638] [8638] Event [1296,101.878662,3824]: 0 finished unit Lotus [f=0008654] [8654] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0008701] [8701] Event [5856,52.4554443,2000]: 1 finished unit Lotus [f=0008778] [8778] Event [704,11.8535995,2144]: 0 finished unit Lotus [f=0008818] [8818] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0008834] [8834] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0008895] [8895] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0008916] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=0008916] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=0008930] Connection attempt from Danielsonx [f=0008930] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0008930] -> Connection established (given id 2) [f=0008938] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=0008938] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008998] [8998] Event [1360,99.3151855,3360]: 0 finished unit Lotus [f=0009019] [9019] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0009029] [9029] Event [528,1.64367676,2576]: 0 finished unit Lotus [f=0009060] [9060] Event [968,154.658813,920]: 0 finished unit Wind/Tidal Generator [f=0009109] [9109] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0009138] [9138] Event [2606.85449,15.1025944,2737.37036]: 0 lost unit Bandit [f=0009198] [9198] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0009238] [9238] Event [1040,103.297729,3376]: 0 finished unit Lotus [f=0009284] [9284] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0009288] [9288] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0009291] [9291] Event [4824,153.972168,4136]: 1 finished unit Metal Extractor [f=0009370] [9370] Event [1048,154.765625,920]: 0 finished unit Wind/Tidal Generator [f=0009378] [9378] Event [260,5.34851074,2296]: 0 finished unit Bandit [f=0009397] [9397] Event [704,6.81640625,1952]: 0 finished unit Lotus [f=0009421] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=0009442] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=0009442] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={000000006d979c90,00000000e9caf6f0}]" [f=0009524] [9524] Event [1921.37988,-2.9951739,2938.33105]: 0 lost unit Bandit [f=0009543] [9543] Event [832,101.893921,3504]: 0 finished unit Lotus [f=0009595] [9595] Event [968,154.811401,1000]: 0 finished unit Wind/Tidal Generator [f=0009642] [9642] Event [5744,6.12670612,2888]: 1 finished unit Pyro [f=0009673] [9673] Event [1404.979,94.9949799,3365.83105]: 1 lost unit Pyro [f=0009681] [9681] Event [1360,99.3151855,3360]: 0 lost unit Lotus [f=0009684] [9684] Event [1364.15149,81.1899261,3285.61499]: 1 lost unit Pyro [f=0009704] [9704] Event [1390.61047,59.6425476,3225.95605]: 1 lost unit Pyro [f=0009758] [9758] Event [1287.99536,101.133606,3306.98901]: 1 lost unit Pyro [f=0009983] [9983] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [f=0010004] [10004] Event [1128,154.979248,568]: 0 finished unit Wind/Tidal Generator [f=0010047] [10047] Event [undefined]: iwantusername resigned [f=0010047] game_message: iwantusername has been destroyed! [f=0010047] game_message: Electricboogoloo wins! [f=0010047] Submitting stats [f=0010047] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010047] Part| Total Time|Time of the last 0.5s [f=0010047] Draw 20932.97ms 17.10% [f=0010047] Lua::Callins::Synced 3650.22ms 12.70% [f=0010047] Lua::Callins::Unsynced 23912.11ms 21.80% [f=0010047] Lua::CollectGarbage::Synced 246.23ms 1.50% [f=0010047] Lua::CollectGarbage::Unsynced 759.24ms 0.20% [f=0010047] Misc::Profiler::AddTime 64.14ms 0.00% [f=0010047] Sim 20707.29ms 70.20% [f=0010047] [10047] Received game_message: iwantusername has been destroyed! [f=0010047] [10047] Received game_message: Electricboogoloo wins! [f=0010048] [10048] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010048] [10048] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010048] [10048] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 2,2060,2060,2060,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,7,7,7,7,0,0,0,0,0,0,0,0,785,785,785,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 3,2335,2425,2425,2335,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8.9333334,8.9333334,8.39999962,1275,1275,1275,1275,12.5333338,12.5333338,12.5333338,12.5333338,0,0,0,0,0,0,0,0,1060,1150,1150,1060,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 4,2695,2495,2495,2695,0,1.07483244,1.07483244,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.3999996,12.2666664,12.2666664,12.3999996,1275,1275,1275,1275,13,13.0716553,13.0716553,13,150,0,0,150,0,0,0,0,1270,1220,1220,1270,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 5,2840,2635,2635,2840,7.84200573,1.83538556,1.83538556,7.84200573,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.1999931,15.6000004,15.6000004,19.1999931,1275,1275,1275,1275,13.522994,13.050704,13.050704,13.522994,225,0,0,225,0,0,0,0,1340,1360,1360,1340,0,0,0,0,0.00305001,0,0,0.00305001,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 6,3130,2995,2995,3130,13.796874,9.88014889,9.88014889,13.796874,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,21.0666618,20.3999996,20.3999996,21.0666618,1275,1275,1275,1275,13.3971214,13.5363188,13.5363188,13.3971214,375,220,220,375,0,0,0,0,1480,1500,1500,1480,0,0,0,0,0.00508333,0,0,0.00508333,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 7,3345,3245,3245,3345,44.6840706,33.8242188,33.8242188,44.6840706,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,180,180,0,24.6666622,22,22,24.6666622,1275,1275,1275,1275,15.0592766,14.5962706,14.5962706,15.0592766,450,220,220,450,0,0,0,0,1620,1570,1570,1620,0,0,0,0,0.00711664,0,0,0.00711664,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 8,3585,3245,3245,3585,89.5179977,67.8971786,67.8971786,89.5179977,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,26,23.8666668,23.8666668,26,1275,1275,1275,1275,15.9889278,15.2715311,15.2715311,15.9889278,600,220,220,600,0,0,0,0,1620,1570,1570,1620,0,0,0,0,0.00711664,0,0,0.00711664,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 9,3730,3730,3730,3730,133.860245,107.515007,107.515007,133.860245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,26.9333324,24,24,26.9333324,1275,1275,1275,1275,15.9561501,15.6411886,15.6411886,15.9561501,675,440,440,675,0,0,0,0,1690,1835,1835,1690,0,0,0,0,0.00711664,0,0,0.00711664,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 10,3960,3950,3950,3960,203.767303,143.749481,143.749481,203.767303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,29.6000004,24,24,29.6000004,1275,1275,1275,1275,19.12714,17.282299,17.282299,19.12714,750,660,660,750,0,0,0,0,1845,1835,1835,1845,0,0,0,0,0.00711664,0,0,0.00711664,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 11,4200,4170,4170,4200,266.740082,180.96904,180.96904,266.740082,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,30,24,24,30,1275,1275,1275,1275,19.198185,17.4813023,17.4813023,19.198185,750,880,880,750,0,0,0,0,2085,1835,1835,2085,0,0,0,0,0.00711664,0,0,0.00711664,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 12,4435,4400,4400,4435,326.097717,218.791183,218.791183,326.097717,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,180,180,90,30,24,24,30,1275,1505,1505,1275,20.1571712,17.5214767,17.5214767,20.1571712,900,880,880,900,0,0,0,0,2170,1835,1835,2170,0,0,0,0,0.00711664,0,0,0.00711664,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 13,4860,4800,4800,4860,348,258.927124,258.927124,348,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,360,360,90,30,24,24,30,1275,1505,1505,1275,19.393486,17.6757278,17.6757278,19.393486,975,1100,1100,975,0,0,0,0,2520,1835,1835,2520,0,0,0,0,0.00711664,0,0,0.00711664,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 14,5275,5050,5050,5275,383.181763,301.416931,301.416931,383.181763,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,540,540,90,30,24.5333328,24.5333328,30,1275,1505,1505,1275,23.3454552,17.8326492,17.8326492,23.3454552,1125,1100,1100,1125,0,0,0,0,2785,1905,1905,2785,0,0,0,0,0.00711664,0,0,0.00711664,0,0,0,0 [f=0010048] [10048] Game End Stats Values: 15,5495,5340,5340,5495,419.683014,355.445129,355.445129,419.683014,0,0,0,0,0,0,0,0,0,0,0,0,108.388771,61.213253,61.213253,108.388771,190,540,540,190,30,27.8666668,27.8666668,30,1275,1505,1505,1275,25.4334164,18.6018848,18.6018848,25.4334164,1125,1320,1320,1125,23.0000019,0,0,23.0000019,2905,1975,1975,2905,0,23.0000019,23.0000019,0,0.00711664,0,0,0.00711664,61.213253,108.388771,108.388771,61.213253 [f=0010048] [10048] Game End Stats Values: 16,5935,5560,5560,5935,446.477448,405.033112,405.033112,446.477448,0,0,0,0,0,0,0,0,0,0,0,0,204.400787,166.094162,166.094162,204.400787,380,540,540,380,30,28,28,30,1275,1505,1505,1275,26.5196304,18.3058643,18.3058643,26.5196304,1050,1540,1540,1050,23.0000019,75,75,23.0000019,3230,1975,1975,3230,75,23.0000019,23.0000019,75,0.00711664,0,0,0.00711664,166.462479,210.048553,210.048553,166.462479 [f=0010048] [10048] Game End Stats Values: 17,6030,5210,5210,6030,488.550171,458.719543,458.719543,488.550171,0,0,0,0,0,0,0,0,0,0,0,0,894.00531,520.661743,520.661743,894.00531,470,630,630,470,34.8000031,28,28,34.8000031,1275,1505,1505,1275,27.8049068,18.5790958,18.5790958,27.8049068,675,1100,1100,675,683,450,450,683,3610,1975,1975,3610,450,683,683,450,0.00812082,0,0,0.00812082,543.066101,996.162231,996.162231,543.066101 [f=0010048] [10048] Game End Stats Values: 18,6030,4990,4990,6030,569.622253,513.3302,513.3302,569.622253,0,0,0,0,0,0,0,0,19.4243774,0,0,19.4243774,1082.88855,570.686584,570.686584,1082.88855,470,630,630,470,28.2666664,28,28,28.2666664,1275,1505,1505,1275,31.0714664,18.6407127,18.6407127,31.0714664,675,880,880,675,1123,450,450,1123,3610,1975,1975,3610,450,1123,1123,450,10.1747885,0,0,10.1747885,1155.62952,1208.39966,1208.39966,1155.62952 [f=0010048] [10048] Game End Stats Values: 19,6305,5440,5440,6305,579.54303,569.267822,569.267822,579.54303,0,0,0,0,0,0,0,0,86.4732666,0,0,86.4732666,1082.88855,570.686584,570.686584,1082.88855,660,720,720,660,32.2666664,28,28,32.2666664,1275,1505,1505,1275,28.9947109,18.7291698,18.7291698,28.9947109,675,1100,1100,675,1123,450,450,1123,3695,2115,2115,3695,450,1123,1123,450,39.3414612,0,0,39.3414612,1208.59143,1208.39966,1208.39966,1208.59143 [f=0010048] [10048] Game End Stats Values: 20,7160,5530,5530,7160,579.54303,620.715271,620.715271,579.54303,0,0,0,0,0,0,0,0,86.4732666,0,0,86.4732666,1082.88855,570.686584,570.686584,1082.88855,940,810,810,940,37.6000252,28,28,37.6000252,1505,1505,1505,1505,29.0222607,18.4298306,18.4298306,29.0222607,900,1100,1100,900,1123,450,450,1123,3815,2115,2115,3815,450,1123,1123,450,84.3427734,0,0,84.3427734,1208.59143,1208.39966,1208.39966,1208.59143 [f=0010048] [10048] Game End Stats Values: 21,7580,5925,5925,7580,591.401733,678.83429,678.83429,591.401733,0,0,0,0,0,0,0,0,86.4732666,0,0,86.4732666,1082.88855,570.686584,570.686584,1082.88855,1210,900,900,1210,38.6777306,28,28,38.6777306,1505,1505,1505,1505,43.2350655,19.1412678,19.1412678,43.2350655,1050,1320,1320,1050,1123,450,450,1123,3815,2200,2200,3815,450,1123,1123,450,305.675995,0,0,305.675995,1208.59143,1208.39966,1208.39966,1208.59143 [f=0010048] [10048] Game End Stats Values: 22,8220,6230,6230,8220,593.133911,728.449585,728.449585,593.133911,0,0,0,0,0,0,0,0,86.4732666,0,0,86.4732666,1150.66101,667.966614,667.966614,1150.66101,1480,900,900,1480,38.9001961,28,28,38.9001961,1505,1505,1505,1505,27.6488686,20.8410263,20.8410263,27.6488686,1350,1540,1540,1350,1123,525,525,1123,3885,2285,2285,3885,525,1123,1123,525,305.675995,0,0,305.675995,1305.87146,1281.81982,1281.81982,1305.87146 [f=0010048] [10048] Game End Stats Values: 23,8105,5570,5570,8105,656.040588,763.91626,763.91626,656.040588,0,0,0,0,0,0,0,0,86.4732666,0,0,86.4732666,1890.45374,940.798706,940.798706,1890.45374,1480,900,900,1480,39.8023109,28,28,39.8023109,1505,1505,1505,1505,31.1938381,21.3644505,21.3644505,31.1938381,1200,880,880,1200,2003,690,690,2003,3920,2285,2285,3920,765,2003,2003,765,307.34256,0,0,307.34256,1615.88281,2088.40698,2088.40698,1615.88281 [f=0010048] [10048] Game End Stats Values: 24,8140,5655,5655,8140,690.00946,779.338318,779.338318,690.00946,0,0,0,0,0,0,0,0,176.502808,0,0,176.502808,1890.45374,940.798706,940.798706,1890.45374,1480,900,900,1480,41.0082169,28,28,41.0082169,1505,1505,1505,1505,37.6604729,22.4844322,22.4844322,37.6604729,1200,880,880,1200,2003,690,690,2003,3955,2370,2370,3955,765,2003,2003,765,327.808105,0,0,327.808105,1626.1239,2088.40698,2088.40698,1626.1239 [f=0010074] [10074] Event [5744,5.9581871,2888]: 1 finished unit Pyro [f=0010092] [10092] Event [4973.91895,154.639679,4335.59424]: 1 lost unit Constable [f=0010244] [10244] Event [1208,154.857178,568]: 0 finished unit Wind/Tidal Generator [f=0010280] Spectator Danielsonx left the game: normal quit [f=0010280] [10280] Event [undefined]: Danielsonx quit [f=0010286] Player Electricboogoloo left the game: normal quit [f=0010286] [10286] Event [undefined]: Electricboogoloo quit [f=0010292] Spectator iwantusername left the game: normal quit [f=0010292] [10292] Event [undefined]: iwantusername quit [f=0010298] No clients connected, shutting down server [f=0010298] Server shutdown [f=0010298] [10298] all players disconnected [f=0010499] [10499] Event [1288,154.841919,568]: 0 finished unit Wind/Tidal Generator [f=0010701] [10701] Event [336,23.6468506,2720]: 0 finished unit Lotus [f=0010724] [10724] Event [1288,155.574341,648]: 0 finished unit Wind/Tidal Generator [f=0010860] [10860] Event [1198.38977,104.024811,3308.03491]: 0 finished unit Engineer Commander [f=0010860] game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010860] [10860] Received game_message: Morph complete: Engineer lvl 2 -> Engineer lvl 3 [f=0010949] [10949] Event [1128,154.735107,648]: 0 finished unit Wind/Tidal Generator [f=0010985] [10985] Event [40,102.138062,1624]: 0 finished unit Wind/Tidal Generator [f=0011210] [11210] Event [120,102.061768,1624]: 0 finished unit Wind/Tidal Generator [f=0011219] [11219] Event [1128,154.811401,728]: 0 finished unit Wind/Tidal Generator [f=0011435] [11435] Event [200,101.954956,1624]: 0 finished unit Wind/Tidal Generator [f=0011444] [11444] Event [1208,154.811401,728]: 0 finished unit Wind/Tidal Generator [f=0011669] [11669] Event [1288,154.796143,728]: 0 finished unit Wind/Tidal Generator [f=0011705] [11705] Event [280,101.893921,1624]: 0 finished unit Wind/Tidal Generator [f=0011975] [11975] Event [360,101.893921,1624]: 0 finished unit Wind/Tidal Generator [f=0011984] [11984] Event [1288,154.841919,936]: 0 finished unit Wind/Tidal Generator [f=0012224] [12224] Event [1368,154.82666,936]: 0 finished unit Wind/Tidal Generator [f=0012230] [12230] Event [440,101.939697,1624]: 0 finished unit Wind/Tidal Generator [f=0012479] [12479] Event [1368,155.177612,1016]: 0 finished unit Wind/Tidal Generator [f=0012499] [12499] Event [440,102.702637,1704]: 0 finished unit Wind/Tidal Generator [f=0012594] [12594] Event [360,102.458496,1704]: 0 finished unit Wind/Tidal Generator [f=0012684] [12684] Event [280,102.763672,1704]: 0 finished unit Wind/Tidal Generator [f=0012764] [12764] Event [1288,158.717651,1096]: 0 finished unit Wind/Tidal Generator [f=0012804] [12804] Event [200,103.312988,1704]: 0 finished unit Wind/Tidal Generator [f=0012939] [12939] Event [120,103.709717,1704]: 0 finished unit Wind/Tidal Generator [f=0012989] [12989] Event [1368,157.786865,1096]: 0 finished unit Wind/Tidal Generator [f=0013029] [13029] Event [1184,158.214111,1088]: 0 finished unit Lotus [f=0013059] [13059] Event [40,104.243774,1704]: 0 finished unit Wind/Tidal Generator [f=0013152] [13152] Event [40,119.227905,1784]: 0 finished unit Wind/Tidal Generator [f=0013195] [13195] Event [456,206.767578,200]: 0 finished unit Geothermal Generator [f=0013212] [13212] Event [120,108.150024,1784]: 0 finished unit Wind/Tidal Generator [f=0013272] [13272] Event [200,107.020874,1784]: 0 finished unit Wind/Tidal Generator [f=0013347] [13347] Event [280,106.212158,1784]: 0 finished unit Wind/Tidal Generator [f=0013479] [13479] Event [360,105.357666,1784]: 0 finished unit Wind/Tidal Generator [f=0013599] [13599] Event [440,105.586548,1784]: 0 finished unit Wind/Tidal Generator [f=0014096] Autoquit sending quit command. [f=0014096] [QuitAction] user exited to system [f=0014096] [SpringApp::Kill][1] fromRun=1 [f=0014096] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014096] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014096] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014096] [ThreadPool::SetThreadCount][2] workers=0 [f=0014096] [SpringApp::Kill][2] [f=0014096] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014096] [Game::KillLua][3] dtor=0 luaUI=0x534a92e0 [f=0014096] Start widgetHandler:Shutdown [f=0014096] Shutdown - SaveOrderList Complete [f=0014096] Writing last game win data [f=0014096] Shutdown - SaveConfigData Complete [f=0014096] Shutdown Widget - Chili Highlight [f=0014096] Shutdown Widget - Save/Load API [f=0014096] Shutdown Widget - Draw After Chili [f=0014096] Shutdown Widget - EPIC Menu [f=0014096] Shutdown Widget - Chili Minimap [f=0014096] Shutdown Widget - Chili Widget Selector [f=0014096] Shutdown Widget - Local Team Colors [f=0014096] Shutdown Widget - Display Keys 2 [f=0014096] Shutdown Widget - Save Game Menu [f=0014096] Shutdown Widget - HealthBars [f=0014096] Shutdown Widget - Noises [f=0014096] Shutdown Widget - Unit Icons [f=0014096] Shutdown Widget - Win Counter [f=0014096] Shutdown Widget - SpringRTS Replay Stats [f=0014096] Shutdown Widget - BuildETA [f=0014096] Shutdown Widget - Modular Comm Info [f=0014096] Shutdown Widget - Music Player v2 [f=0014096] Shutdown Widget - State Reverse and Latency [f=0014096] Shutdown Widget - CameraShake [f=0014096] Shutdown Widget - Chili Economy Panel Default [f=0014096] Shutdown Widget - Chili EndGame Window [f=0014096] Shutdown Widget - Chili Nuke Warning [f=0014096] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014096] Shutdown Widget - Chili Spectator Panels [f=0014096] Shutdown Widget - Context Menu [f=0014096] Shutdown Widget - Darkening [f=0014096] Shutdown Widget - Defense Range Zero-K [f=0014096] Shutdown Widget - Grab Input [f=0014096] Input grabbing is disabled! [f=0014096] Shutdown Widget - Highlight Geos [f=0014096] Shutdown Widget - Local Widgets Config [f=0014096] Shutdown Widget - MinimapEvents [f=0014096] Shutdown Widget - MetalFeatures (new) [f=0014096] Shutdown Widget - Missile Silo Range [f=0014096] Shutdown Widget - Point Tracker [f=0014096] Shutdown Widget - Showeco and Grid Drawer [f=0014096] Shutdown Widget - Stereo3D [f=0014096] Shutdown Widget - Attack AoE [f=0014096] Shutdown Widget - Map Edge Extension [f=0014096] Shutdown Widget - Selection Send [f=0014096] Shutdown Widget - LupsManager [f=0014096] Shutdown Widget - Newton Firezone [f=0014096] Shutdown Widget - Chili Pro Console [f=0014096] Shutdown Widget - Persistent Build Height [f=0014096] Shutdown Widget - Lasso Terraform GUI [f=0014096] Shutdown Widget - Chili Framework [f=0014096] Shutdown Widget - Lups [f=0014096] Shutdown Widget - Custom Markers [f=0014096] Shutdown Widget - Chili Core Selector [f=0014096] Shutdown Widget - Mex Placement Handler [f=0014096] Shutdown Widget - Select Keys [f=0014096] Shutdown Widget - Pause Screen [f=0014096] Shutdown Widget - Layout Handler [f=0014096] Shutdown Widget - Text To Speech Control [f=0014096] End widgetHandler:Shutdown [f=0014096] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1623113,153097056} {int,ext,rec}Allocs={13174303,0,0} {chunk,block}Bytes={153097056,0} [f=0014096] [Game::KillLua][1] dtor=0 luaGaia=0x53400100 [f=0014096] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1555092,147545715} {int,ext,rec}Allocs={13174305,0,0} {chunk,block}Bytes={147545715,0} [f=0014096] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1555092,147545715} {int,ext,rec}Allocs={13174305,0,0} {chunk,block}Bytes={147545715,0} [f=0014096] [Game::KillLua][2] dtor=0 luaRules=0x534102e0 [f=0014096] Start gadgetHandler:Shutdown [f=0014096] Shutdown - StartSetup [f=0014096] Shutdown - UnitMorph [f=0014096] Shutdown - Carrier Drones [f=0014096] Shutdown - LupsNanoSpray [f=0014096] Shutdown - Missile Silo Controller [f=0014096] Shutdown - Modular Comm Info [f=0014096] Shutdown - Terrain Texture Handler [f=0014096] Shutdown - UnitCloakShield [f=0014096] Shutdown - Starlight Handler [f=0014096] End gadgetHandler:Shutdown [f=0014096] Start gadgetHandler:Shutdown [f=0014096] Shutdown - Save/Load [f=0014096] Shutdown - Teleport Throw [f=0014096] Shutdown - UnitMorph [f=0014096] Shutdown - Modular Comm Info [f=0014096] Shutdown - Retreat Command [f=0014096] Shutdown - Shockwaves [f=0014096] Shutdown - UnitCloakShield [f=0014096] Shutdown - Lups Cloak FX [f=0014096] Shutdown - Lups [f=0014096] Shutdown - Lups Shield [f=0014096] End gadgetHandler:Shutdown [f=0014096] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13174337,0,0} {chunk,block}Bytes={0,0} [f=0014096] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13174337,0,0} {chunk,block}Bytes={0,0} [f=0014096] [Game::KillLua][4] dtor=0 [f=0014096] [Game::~CGame][1] [f=0014096] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014096] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014096] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014096] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014096] [Game::KillLua][4] dtor=1 [f=0014096] [Game::KillMisc][1] [f=0014096] [Game::KillMisc][2] [f=0014096] [Game::KillMisc][3] [f=0014096] [Game::KillRendering][1] [f=0014096] [3DOParser::Kill] allocated 19 pieces [f=0014096] [S3OParser::Kill] allocated 288 pieces [f=0014096] [AssParser::Kill] allocated 3 pieces [f=0014096] [Game::KillInterface][1] [f=0014096] [Game::KillInterface][2] [f=0014096] [Game::KillSimulation][1] [f=0014096] [Game::KillSimulation][2] [f=0014096] [CCollisionHandler] dis-/continuous tests: 0/821642 [f=0014096] [Game::KillSimulation][3] [f=0014096] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014096] [~CPathCache(24x20)] cacheHits=9 hitPercentage=18% numHashColls=0 maxCacheSize=10 [f=0014096] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014096] [~CPathCache(48x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014096] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014096] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014096] [LosHandler::Kill] raycast instance cache-{hits,misses}={4495,7937}; shared=12%; cached=24% [f=0014096] [Game::KillSimulation][4] [f=0014096] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014096] [Game::~CGame][2] [f=0014096] [Game::~CGame][3] [f=0014096] [SpringApp::Kill][3] [f=0014096] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 147872 bytes sent 116359 bytes recv'd [f=0014096] [SpringApp::Kill][4] font=0x46170aa0 [f=0014096] [SpringApp::Kill][5] [f=0014096] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x461df910) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2024ms file="luarules/configs/cloak_shield_defs.lua" indx=1254 inflSize=1kb readTime=27ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1831 inflSize=1kb readTime=25ms file="luaui/widgets/gui_chili_keyboardmenu.lua" indx=4681 inflSize=31kb readTime=23ms file="luaui/widgets/gui_selection_hierarchy.lua" indx=4737 inflSize=10kb readTime=21ms file="anims/cursorfight_10.png" indx=38 inflSize=0kb readTime=21ms file="luarules/gadgets/chicken_control.lua" indx=1680 inflSize=4kb readTime=19ms file="luaui/widgets/unit_smart_nanos.lua" indx=4832 inflSize=15kb readTime=18ms file="bitmaps/loadpictures/firestates.png" indx=514 inflSize=2945kb readTime=17ms file="luaui/configs/lupsunitfxs.lua" indx=2940 inflSize=23kb readTime=14ms file="scripts/jumpretreat.lua" indx=5811 inflSize=0kb readTime=14ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 29691442 bytes cached in 2790 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x4630bc20) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464ae140) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x461f3ba0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fe2f801b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]