[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NkMVEpkKiQ/springsettings.1208906.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fcce40adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6617 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1208906/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45449100] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45449100] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 515ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 638ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 94ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1208906/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (196ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1208906/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51dd7340,0x51dd66e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b6ab59614c444fba72aa5ec25fdaa0bf [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000012d0bd6d0,0000000107bc1430}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000deea55b0,000000014c4d4840}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Builder! [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Recon! [f=-000001] [0] Event [433,399.981323,4738]: 0 finished unit Recon Commander [f=-000001] [0] Event [4192,395.598999,696]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:3013, userid: 395449 [f=0000000] [0] PRO_Clopse, team: 1, elo:2960, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [4224,395.310974,544]: 1 finished unit Rover Assembly [f=0000012] [12] Event [488,399.978638,4648]: 0 finished unit Shieldbot Factory [f=0000228] [228] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0000333] [333] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000456] [456] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0000463] [463] Event [488.018402,399.978638,4636]: 0 finished unit Convict [f=0000591] [591] Event [4206.00781,388.955627,544.029663]: 1 finished unit Dart [f=0000693] [693] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000828] [828] Event [488.018402,399.978638,4636]: 0 finished unit Convict [f=0000843] [843] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000999] [999] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0001173] [1173] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0001218] [1218] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0001361] [1361] Event [776,399.978638,4376]: 0 finished unit Wind/Tidal Generator [f=0001423] [1423] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0001488] [1488] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0001536] [1536] Event [760,399.978638,4472]: 0 finished unit Wind/Tidal Generator [f=0001608] [1608] Event [4920,399.978638,568]: 1 finished unit Wind/Tidal Generator [f=0001657] [1657] Event [520,399.978638,4840]: 0 finished unit Wind/Tidal Generator [f=0001692] [1692] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0001722] [1722] Event [4920,399.978638,680]: 1 finished unit Wind/Tidal Generator [f=0001803] [1803] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0001829] [1829] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0001936] [1936] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0001953] [1953] Event [4872,399.925232,776]: 1 finished unit Wind/Tidal Generator [f=0002074] [2074] Event [424,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0002090] [2090] Event [248.052872,253.675613,3638.71582]: 1 lost unit Dart [f=0002149] [2149] Event [253.410934,258.093231,3667.75366]: 0 lost unit Bandit [f=0002165] [2165] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0002168] [2168] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0002203] [2203] Event [4872,396.84906,872]: 1 finished unit Wind/Tidal Generator [f=0002205] [2205] Event [256.258728,274.289063,3736.52148]: 1 lost unit Scorcher [f=0002349] [2349] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0002366] [2366] Event [328,399.978638,4792]: 0 finished unit Wind/Tidal Generator [f=0002426] [2426] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0002588] [2588] Event [360,399.978638,4696]: 0 finished unit Wind/Tidal Generator [f=0002659] [2659] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0002707] [2707] Event [1941.05493,249.000549,4692.41797]: 1 lost unit Scorcher [f=0002723] [2723] Event [4206.00781,388.955627,544.029663]: 1 finished unit Mason [f=0003128] [3128] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0003203] [3203] Event [4920,249.000549,1800]: 1 finished unit Metal Extractor [f=0003611] [3611] Event [4696,249.000549,1896]: 1 finished unit Metal Extractor [f=0003633] [3633] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0003697] [3697] Event [1568,249.021912,4304]: 0 finished unit Lotus [f=0003733] [3733] Event [600.456116,255.230606,3180.06372]: 0 lost unit Bandit [f=0003736] [3736] Event [328,399.978638,4616]: 0 finished unit Wind/Tidal Generator [f=0003751] [3751] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003770] [3770] Event [696.726318,259.580505,3178.85278]: 1 lost unit Scorcher [f=0003779] [3779] Event [593.141602,249.686554,3239.76318]: 0 lost unit Bandit [f=0003833] [3833] Event [569.874512,249.419022,3241.64209]: 0 lost unit Bandit [f=0003874] [3874] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0003876] [3876] Event [507.057892,250.672028,3182.94312]: 1 lost unit Scorcher [f=0003898] [3898] Event [488.382141,249.000549,3340.12061]: 0 lost unit Bandit [f=0004002] [4002] Event [377.41217,249.000549,3456.63916]: 0 lost unit Convict [f=0004006] [4006] Event [312,399.978638,4520]: 0 finished unit Wind/Tidal Generator [f=0004110] [4110] Event [4528,292.408752,2144]: 1 finished unit Lotus [f=0004165] [4165] Event [184,249.000549,3320]: 0 lost unit Metal Extractor [f=0004264] [4264] Event [424,249.000549,3240]: 0 lost unit Metal Extractor [f=0004266] [4266] Event [4328,399.967957,472]: 1 finished unit Wind/Tidal Generator [f=0004276] [4276] Event [312,399.978638,4424]: 0 finished unit Wind/Tidal Generator [f=0004284] [4284] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0004292] [4292] Event [4416,282.37915,2016]: 1 finished unit Radar Tower [f=0004546] [4546] Event [296,399.668884,4328]: 0 finished unit Wind/Tidal Generator [f=0004551] [4551] Event [4392,399.978638,424]: 1 finished unit Wind/Tidal Generator [f=0004664] [4664] Event [296,399.668884,4328]: 0 lost unit Wind/Tidal Generator [f=0004690] [4690] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0004721] [4721] Event [222.929398,400.26651,4394.5835]: 1 lost unit Scorcher [f=0004821] [4821] Event [4456,399.978638,376]: 1 finished unit Wind/Tidal Generator [f=0004866] [4866] Event [488.018402,399.978638,4636]: 0 finished unit Felon [f=0004886] [4886] Event [1568,249.021912,4304]: 0 lost unit Lotus [f=0004975] [4975] Event [1368,249.043274,4168]: 0 lost unit Metal Extractor [f=0005091] [5091] Event [4520,399.978638,328]: 1 finished unit Wind/Tidal Generator [f=0005096] [5096] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0005375] [5375] Event [4584,399.978638,280]: 1 finished unit Wind/Tidal Generator [f=0005407] [5407] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0005501] [5501] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0005642] [5642] Event [408,399.978638,4392]: 0 finished unit Caretaker [f=0005660] [5660] Event [4664,399.978638,328]: 1 finished unit Wind/Tidal Generator [f=0005815] [5815] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0005851] [5851] Event [280,396.706848,4264]: 0 finished unit Wind/Tidal Generator [f=0005875] [5875] Event [4206.00781,388.955627,544.029663]: 1 finished unit Mason [f=0006004] [6004] Event [4728,399.978638,392]: 1 finished unit Wind/Tidal Generator [f=0006047] [6047] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0006063] [6063] Event [1368,247.062073,4168]: 0 finished unit Metal Extractor [f=0006101] [6101] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0006289] [6289] Event [4792,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0006310] [6310] Event [4206.00781,388.955627,544.029663]: 1 finished unit Fencer [f=0006371] [6371] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0006472] [6472] Event [1472,249.965363,4304]: 0 finished unit Lotus [f=0006559] [6559] Event [4856,399.978638,520]: 1 finished unit Wind/Tidal Generator [f=0006587] [6587] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0006684] [6684] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0006759] [6759] Event [4206.00781,388.955627,544.029663]: 1 finished unit Fencer [f=0006847] [6847] Event [1488,249.05365,4160]: 0 finished unit Lotus [f=0006911] [6911] Event [4720,161.810303,2880]: 1 finished unit Lotus [f=0006976] [6976] Event [488.018402,399.978638,4636]: 0 finished unit Convict [f=0007046] [7046] Event [4344,399.978638,680]: 1 finished unit Caretaker [f=0007050] [7050] Event [184,246.969757,3320]: 0 finished unit Metal Extractor [f=0007178] [7178] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0007269] [7269] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0007328] [7328] Event [280,398.631287,4360]: 0 finished unit Wind/Tidal Generator [f=0007427] [7427] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0007481] [7481] Event [1696,247.366333,3904]: 0 finished unit Radar Tower [f=0007488] [7488] Event [248,389.735413,4168]: 0 finished unit Wind/Tidal Generator [f=0007500] [7500] Event [4376,399.978638,600]: 1 finished unit Caretaker [f=0007582] [7582] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0007586] [7586] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0007674] [7674] Event [248,372.634888,4072]: 0 finished unit Wind/Tidal Generator [f=0007690] [7690] Event [4440,399.978638,680]: 1 finished unit Caretaker [f=0007724] [7724] Event [829.255737,154.998703,2652.94556]: 1 lost unit Scorcher [f=0007752] [7752] Event [954.068481,152.934265,2553.40601]: 1 lost unit Scorcher [f=0007778] [7778] Event [1008.55609,153.745239,2489.92749]: 1 lost unit Scorcher [f=0007794] [7794] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0007817] [7817] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0007904] [7904] Event [232,343.400574,3976]: 0 finished unit Wind/Tidal Generator [f=0008032] [8032] Event [424,246.969757,3240]: 0 finished unit Metal Extractor [f=0008040] [8040] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0008166] [8166] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0008174] [8174] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0008220] [8220] Event [216,306.817627,3880]: 0 finished unit Wind/Tidal Generator [f=0008305] [8305] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0008404] [8404] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0008439] [8439] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0008469] [8469] Event [200,287.452698,3784]: 0 finished unit Wind/Tidal Generator [f=0008574] [8574] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0008714] [8714] Event [3176,162.419128,4120]: 0 finished unit Metal Extractor [f=0008738] [8738] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0008790] [8790] Event [200,262.127686,3688]: 0 finished unit Wind/Tidal Generator [f=0008857] [8857] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0008873] [8873] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0009052] [9052] Event [184,249.395752,3592]: 0 finished unit Wind/Tidal Generator [f=0009067] [9067] Event [4488,399.978638,832]: 1 finished unit Airplane Plant [f=0009233] [9233] Event [3384,163.4552,3992]: 0 finished unit Metal Extractor [f=0009277] [9277] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0009365] [9365] Event [168,249.000549,3496]: 0 finished unit Wind/Tidal Generator [f=0009422] [9422] Event [4064,241.22467,4496]: 1 finished unit Radar Tower [f=0009560] [9560] Event [4568,399.978638,424]: 1 finished unit Wind/Tidal Generator [f=0009654] [9654] Event [152,249.210968,3400]: 0 finished unit Wind/Tidal Generator [f=0009708] [9708] Event [555.654175,157.701385,461.858398]: 0 lost unit Bandit [f=0009742] [9742] Event [3248,156.085205,4048]: 0 finished unit Lotus [f=0009819] [9819] Event [4648,399.978638,456]: 1 finished unit Wind/Tidal Generator [f=0009846] [9846] Event [4467.5,403.978638,794.000183]: 1 finished unit Thunderbird [f=0009905] [9905] Event [4064,241.22467,4496]: 1 lost unit Radar Tower [f=0009907] [9907] Event [488.018402,399.978638,4636]: 0 finished unit Felon [f=0009916] [9916] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0009952] [9952] Event [152,248.458405,3272]: 0 finished unit Wind/Tidal Generator [f=0009963] [9963] Event [4225.30957,184.753555,4724.80762]: 0 lost unit Bandit [f=0010035] [10035] Event [3720,249.021912,920]: 1 lost unit Metal Extractor [f=0010051] [10051] Event [3014.2688,503.034821,976.549744]: 1 lost unit Thunderbird [f=0010087] [10087] Event [4712,399.978638,520]: 1 finished unit Wind/Tidal Generator [f=0010113] [10113] Event [3978.30444,320.915314,713.907104]: 1 lost unit Scorcher [f=0010207] [10207] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0010208] [10208] Event [248,249.279785,3240]: 0 finished unit Wind/Tidal Generator [f=0010308] [10308] Event [3644.49072,249.308731,855.104614]: 0 lost unit Bandit [f=0010358] [10358] Event [4760,399.978638,584]: 1 finished unit Wind/Tidal Generator [f=0010381] [10381] Event [3343.71704,249.000549,733.89502]: 0 lost unit Bandit [f=0010408] [10408] Event [3379.97925,249.000549,751.475464]: 1 lost unit Scorcher [f=0010470] [10470] Event [3061.90015,242.78894,644.93457]: 0 lost unit Bandit [f=0010479] [10479] Event [624,250.517273,3232]: 0 finished unit Lotus [f=0010499] [10499] Event [344,249.221649,3208]: 0 finished unit Wind/Tidal Generator [f=0010518] [10518] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0010641] [10641] Event [4824,399.978638,648]: 1 finished unit Wind/Tidal Generator [f=0010724] [10724] Event [4467.5,403.978638,794.000183]: 1 finished unit Thunderbird [f=0010759] [10759] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0010777] [10777] Event [440,249.413757,3176]: 0 finished unit Wind/Tidal Generator [f=0010809] [10809] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0010844] [10844] Event [671.14917,155.543015,279.218414]: 1 lost unit Mason [f=0010879] [10879] Event [4808,399.978638,712]: 1 finished unit Wind/Tidal Generator [f=0010933] [10933] Event [3385.47485,183.07373,1558.68127]: 1 lost unit Fencer [f=0010943] [10943] Event [520,153.265381,232]: 1 lost unit Metal Extractor [f=0011078] [11078] Event [536,255.377197,3144]: 0 finished unit Wind/Tidal Generator [f=0011087] [11087] Event [560,249.000549,3408]: 0 finished unit Lotus [f=0011096] [11096] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0011098] [11098] Event [3263.26685,152.966309,1925.39722]: 1 lost unit Fencer [f=0011149] [11149] Event [4808,399.797058,776]: 1 finished unit Wind/Tidal Generator [f=0011171] [11171] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0011295] [11295] Event [488.018402,399.978638,4636]: 0 finished unit Convict [f=0011419] [11419] Event [4808,397.479248,840]: 1 finished unit Wind/Tidal Generator [f=0011426] [11426] Event [3808,243.574524,3456]: 0 finished unit Radar Tower [f=0011573] [11573] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0011691] [11691] Event [4808,392.715454,904]: 1 finished unit Wind/Tidal Generator [f=0011708] [11708] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0011738] [11738] Event [4144,246.907043,4384]: 1 finished unit Lotus [f=0011793] [11793] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0011793] [11793] Event [3887.40381,158.670853,2279.17871]: 1 lost unit Scorcher [f=0011843] [11843] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0011862] [11862] Event [4467.5,403.978638,794.000183]: 1 finished unit Thunderbird [f=0011959] [11959] Event [4840,387.898254,952]: 1 finished unit Wind/Tidal Generator [f=0011978] [11978] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0012096] [12096] Event [520,161.265564,2360]: 0 finished unit Metal Extractor [f=0012113] [12113] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0012228] [12228] Event [4904,388.432312,984]: 1 finished unit Wind/Tidal Generator [f=0012248] [12248] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0012248] [12248] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0012318] [12318] Event [3448.66968,202.501663,2714.4126]: 0 lost unit Felon [f=0012381] [12381] Event [3358.07373,228.519226,2864.79004]: 0 lost unit Thug [f=0012383] [12383] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0012403] [12403] Event [3366.95386,236.092255,2928.79346]: 1 lost unit Scorcher [f=0012513] [12513] Event [3566.50391,230.704193,3070.47021]: 1 lost unit Scorcher [f=0012516] [12516] Event [3700.49463,219.185013,3096.93262]: 0 lost unit Thug [f=0012518] [12518] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0012536] [12536] Event [3624.26343,220.164658,3035.86548]: 1 lost unit Scorcher [f=0012555] [12555] Event [4584,163.711548,2776]: 1 lost unit Metal Extractor [f=0012571] [12571] Event [3895.47949,173.498703,2866.51001]: 0 lost unit Bandit [f=0012595] [12595] Event [3868.21631,179.108704,2902.53003]: 1 lost unit Scorcher [f=0012653] [12653] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0012657] [12657] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0012669] [12669] Event [3706.58081,179.519943,2695.41675]: 0 lost unit Thug [f=0012696] [12696] Event [4840,153.778076,3032]: 1 lost unit Metal Extractor [f=0012726] [12726] Event [3755.43896,169.2724,2607.02686]: 1 lost unit Scorcher [f=0012766] [12766] Event [4720,161.810303,2880]: 1 lost unit Lotus [f=0012788] [12788] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0012818] [12818] Event [4656,155.519104,2896]: 0 finished unit Lotus [f=0012909] [12909] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0013043] [13043] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0013316] [13316] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0013536] [13536] Event [440,155.145264,2200]: 0 finished unit Stardust [f=0013569] [13569] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0013582] [13582] Event [4464,156.544495,3008]: 0 finished unit Lotus [f=0013706] [13706] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0013708] [13708] Event [1425.47864,233.293167,1897.74829]: 0 lost unit Bandit [f=0013761] [13761] Event [1273.46057,206.642975,1967.04797]: 0 lost unit Bandit [f=0013826] [13826] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0013835] [13835] Event [1065.651,184.335373,1922.76001]: 1 lost unit Scorcher [f=0013860] [13860] Event [488.018402,399.978638,4636]: 0 finished unit Felon [f=0013946] [13946] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0014017] [14017] Event [4336,153.318787,3024]: 0 finished unit Lotus [f=0014066] [14066] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0014149] [14149] Event [296,160.037231,2104]: 0 finished unit Metal Extractor [f=0014154] [14154] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0014186] [14186] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0014306] [14306] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0014426] [14426] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0014438] [14438] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0014541] [14541] Event [4528,292.408752,2144]: 1 lost unit Lotus [f=0014546] [14546] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0014570] [14570] Event [336,153.479004,1920]: 0 finished unit Radar Tower [f=0014621] [14621] Event [4416,282.37915,2016]: 1 lost unit Radar Tower [f=0014665] [14665] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0014684] [14684] Event [4255.59521,222.076843,2021.46643]: 1 lost unit Scorcher [f=0014688] [14688] Event [4840,151.747284,3032]: 0 finished unit Metal Extractor [f=0014735] [14735] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0014785] [14785] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0014860] [14860] Event [4033.45142,436.675446,2398.2915]: 1 lost unit Thunderbird [f=0014905] [14905] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0015018] [15018] Event [4233.92041,188.220566,2204.62891]: 1 lost unit Scorcher [f=0015022] [15022] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0015072] [15072] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0015094] [15094] Event [4230.8418,170.877487,2317.29321]: 1 lost unit Scorcher [f=0015138] [15138] Event [4276.50439,154.362762,2475.51563]: 1 lost unit Scorcher [f=0015265] [15265] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0015284] [15284] Event [520,399.978638,4424]: 0 finished unit Caretaker [f=0015300] [15300] Event [4423.29785,155.227753,2868.71411]: 1 lost unit Scorcher [f=0015329] [15329] Event [488.018402,399.978638,4636]: 0 finished unit Convict [f=0015344] [15344] Event [4333.62939,155.736511,2785.98804]: 1 lost unit Scorcher [f=0015361] [15361] Event [4656,153.639221,3040]: 0 finished unit Lotus [f=0015373] [15373] Event [4490.85547,154.356827,2884.9353]: 1 lost unit Scorcher [f=0015399] [15399] Event [4498.68994,158.620438,3066.81812]: 0 lost unit Bandit [f=0015404] [15404] Event [4595.29443,153.830109,2940.44629]: 1 lost unit Scorcher [f=0015417] game is shi [f=0015434] [15434] Event [4741.82617,158.077194,2988.15576]: 0 lost unit Thug [f=0015441] [15441] Event [4591.55908,153.683655,2888.73218]: 1 lost unit Scorcher [f=0015444] [15444] Event [4573.19385,154.509094,2867.44482]: 1 lost unit Scorcher [f=0015445] [15445] Event [4206.00781,388.955627,544.029663]: 1 finished unit Scorcher [f=0015454] [15454] Event [4535.22656,159.769577,3008.0127]: 0 lost unit Felon [f=0015490] [15490] Event [4596.90674,153.399261,2919.51709]: 1 lost unit Scorcher [f=0015491] [15491] Event [4571.67822,153.740036,2917.13086]: 1 lost unit Scorcher [f=0015506] [15506] Event [undefined]: PRO_Clopse resigned [f=0015506] game_message: PRO_Clopse has been destroyed! [f=0015506] game_message: ATOSTIC wins! [f=0015506] Submitting stats [f=0015506] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015506] Part| Total Time|Time of the last 0.5s [f=0015506] Draw 17713.56ms 9.99% [f=0015506] Lua::Callins::Synced 8196.36ms 38.97% [f=0015506] Lua::Callins::Unsynced 23879.84ms 15.63% [f=0015506] Lua::CollectGarbage::Synced 279.81ms 0.20% [f=0015506] Lua::CollectGarbage::Unsynced 677.99ms 0.20% [f=0015506] Misc::Profiler::AddTime 68.73ms 0.10% [f=0015506] Sim 38544.74ms 81.70% [f=0015506] [15506] Received game_message: PRO_Clopse has been destroyed! [f=0015506] [15506] Received game_message: ATOSTIC wins! [f=0015507] [15507] Game End Stats Header: 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30,6755,7875,6755,7875,393.524139,754.525146,393.524139,754.525146,0,0,0,0,0,0,0,0,110.896454,53.4082031,110.896454,53.4082031,2951.88135,3912.99414,2951.88135,3912.99414,180,540,180,540,44.8168411,44.0569725,44.8168411,44.0569725,1330,1385,1330,1385,24.012064,27.9126015,24.012064,27.9126015,1750,3070,1750,3070,2472.59814,3555,2472.59814,3555,3495,2880,3495,2880,3685,2472.59814,3685,2472.59814,52.8091927,673.34436,52.8091927,673.34436,4118.36426,3017.16333,4118.36426,3017.16333 [f=0015507] [15507] Game End Stats Values: 31,6885,7875,6885,7875,445.568268,795.226501,445.568268,795.226501,0,0,0,0,0,0,0,0,256.109497,53.4082031,256.109497,53.4082031,2951.88135,3912.99414,2951.88135,3912.99414,180,540,180,540,41.1581383,39.883812,41.1581383,39.883812,1330,1385,1330,1385,23.4696102,26.7134209,23.4696102,26.7134209,1880,3070,1880,3070,2472.59814,3555,2472.59814,3555,3495,2880,3495,2880,3685,2472.59814,3685,2472.59814,52.8091927,673.34436,52.8091927,673.34436,4118.36426,3017.16333,4118.36426,3017.16333 [f=0015507] [15507] Game End Stats Values: 32,7275,8655,7275,8655,491.146271,860.551758,491.146271,860.551758,0,0,0,0,0,0,0,0,304.155579,53.4082031,304.155579,53.4082031,3130.69214,4042.99048,3130.69214,4042.99048,180,850,180,850,50.308876,50.3212547,50.308876,50.3212547,1330,1385,1330,1385,23.0385342,28.3550129,23.0385342,28.3550129,2270,3540,2270,3540,2622.59814,3685,2622.59814,3685,3495,2880,3495,2880,3815,2622.59814,3815,2622.59814,52.8091927,673.34436,52.8091927,673.34436,4248.36084,3209.96265,4248.36084,3209.96265 [f=0015507] [15507] Game End Stats Values: 33,7665,9005,7665,9005,533.280334,939.289124,533.280334,939.289124,0,0,0,0,0,0,0,0,304.155579,53.4082031,304.155579,53.4082031,3130.69214,4042.99048,3130.69214,4042.99048,180,940,180,940,54.2306252,54.7944489,54.2306252,54.7944489,1330,1385,1330,1385,22.8089428,32.449173,22.8089428,32.449173,2660,3715,2660,3715,2622.59814,3685,2622.59814,3685,3495,2965,3495,2965,3815,2622.59814,3815,2622.59814,52.8091927,707.477173,52.8091927,707.477173,4248.36084,3209.96265,4248.36084,3209.96265 [f=0015507] [15507] Game End Stats Values: 34,7910,9495,7910,9495,558.042603,997.419067,558.042603,997.419067,0,0,0,0,0,0,0,0,304.155579,62.1433105,304.155579,62.1433105,3201.85229,4870.0625,3201.85229,4870.0625,90,940,90,940,44.5167427,43.7146873,44.5167427,43.7146873,1275,1440,1275,1440,21.517477,30.408659,21.517477,30.408659,3050,4065,3050,4065,2622.59814,3960,2622.59814,3960,3495,3050,3495,3050,4090,2622.59814,4090,2622.59814,52.8091927,711.477112,52.8091927,711.477112,5075.43262,3289.16455,5075.43262,3289.16455 [f=0015507] [15507] Game End Stats Values: 35,7360,9850,7360,9850,583.482117,1021.92523,583.482117,1021.92523,0,0,0,0,0,0,0,0,304.155579,144.679077,304.155579,144.679077,3762.19824,6776.19189,3762.19824,6776.19189,90,940,90,940,37.0884819,35.241909,37.0884819,35.241909,1275,1440,1275,1440,19.6959648,31.9004135,19.6959648,31.9004135,2500,4240,2500,4240,2622.59814,4900,2622.59814,4900,3495,3230,3495,3230,5030,2622.59814,5030,2622.59814,52.8091927,741.609985,52.8091927,741.609985,7008.97852,3916.99438,7008.97852,3916.99438 [f=0015507] [15507] Game End Stats Values: 36,6450,9190,6450,9190,596.892273,1029.14905,596.892273,1029.14905,0,0,0,0,0,0,0,0,304.155579,144.679077,304.155579,144.679077,4694.62402,7617.35205,4694.62402,7617.35205,90,1030,90,1030,38.8749008,37.2795296,38.8749008,37.2795296,1275,1440,1275,1440,21.915741,29.0319805,21.915741,29.0319805,1590,3370,1590,3370,3417.59814,5940,3417.59814,5940,3495,3350,3495,3350,6070,3492.59814,6070,3492.59814,52.8091927,741.609985,52.8091927,741.609985,7913.43018,4928.95068,7913.43018,4928.95068 [f=0015519] [15519] Event [2738.03906,227.411362,4548.79102]: 1 lost unit Engineer Commander [f=0015524] [15524] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0015634] [15634] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0015724] [15724] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0015813] [15813] Event [280,166.915894,456]: 0 finished unit Metal Extractor [f=0015814] [15814] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0015817] No clients connected, shutting down server [f=0015817] Server shutdown [f=0015817] [15817] all players disconnected [f=0015904] [15904] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0015994] [15994] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0016084] [16084] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0016174] [16174] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0016264] [16264] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0016354] [16354] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0016444] [16444] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0016579] [16579] Event [488.018402,399.978638,4636]: 0 finished unit Rogue [f=0016712] [16712] Event [520,151.234589,232]: 0 finished unit Metal Extractor [f=0016728] [16728] Event [488.018402,399.978638,4636]: 0 finished unit Rogue [f=0016878] [16878] Event [488.018402,399.978638,4636]: 0 finished unit Rogue [f=0017028] [17028] Event [488.018402,399.978638,4636]: 0 finished unit Rogue [f=0017164] [17164] Event [488.018402,399.978638,4636]: 0 finished unit Rogue [f=0017375] [17375] Event [1688,249.05365,4312]: 0 finished unit Geothermal Generator [f=0017814] [17814] Event [488.018402,399.978638,4636]: 0 finished unit Felon [f=0018013] [18013] Event [488.018402,399.978638,4636]: 0 finished unit Thug [f=0018167] Autoquit sending quit command. [f=0018167] [QuitAction] user exited to system [f=0018167] [SpringApp::Kill][1] fromRun=1 [f=0018167] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018167] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018167] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018167] [ThreadPool::SetThreadCount][2] workers=0 [f=0018167] [SpringApp::Kill][2] [f=0018167] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018167] [Game::KillLua][3] dtor=0 luaUI=0x5168fd40 [f=0018167] Start widgetHandler:Shutdown [f=0018167] Shutdown - SaveOrderList Complete [f=0018167] Writing last game win data [f=0018167] Shutdown - SaveConfigData Complete [f=0018167] Shutdown Widget - Chili Highlight [f=0018167] Shutdown Widget - Save/Load API [f=0018167] Shutdown Widget - Draw After Chili [f=0018167] Shutdown Widget - EPIC Menu [f=0018167] Shutdown Widget - Chili Minimap [f=0018167] Shutdown Widget - Chili Widget Selector [f=0018167] Shutdown Widget - Local Team Colors [f=0018167] Shutdown Widget - Display Keys 2 [f=0018167] Shutdown Widget - Save Game Menu [f=0018167] Shutdown Widget - HealthBars [f=0018167] Shutdown Widget - Noises [f=0018167] Shutdown Widget - Unit Icons [f=0018167] Shutdown Widget - Win Counter [f=0018167] Shutdown Widget - SpringRTS Replay Stats [f=0018167] Shutdown Widget - BuildETA [f=0018167] Shutdown Widget - Modular Comm Info [f=0018167] Shutdown Widget - Music Player v2 [f=0018167] Shutdown Widget - State Reverse and Latency [f=0018167] Shutdown Widget - CameraShake [f=0018167] Shutdown Widget - Chili Economy Panel Default [f=0018167] Shutdown Widget - Chili EndGame Window [f=0018167] Shutdown Widget - Chili Nuke Warning [f=0018167] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018167] Shutdown Widget - Chili Spectator Panels [f=0018167] Shutdown Widget - Context Menu [f=0018167] Shutdown Widget - Darkening [f=0018167] Shutdown Widget - Defense Range Zero-K [f=0018167] Shutdown Widget - Grab Input [f=0018167] Input grabbing is disabled! [f=0018167] Shutdown Widget - Highlight Geos [f=0018167] Shutdown Widget - Local Widgets Config [f=0018167] Shutdown Widget - MinimapEvents [f=0018167] Shutdown Widget - MetalFeatures (new) [f=0018167] Shutdown Widget - Missile Silo Range [f=0018167] Shutdown Widget - Point Tracker [f=0018167] Shutdown Widget - Showeco and Grid Drawer [f=0018167] Shutdown Widget - Stereo3D [f=0018167] Shutdown Widget - Attack AoE [f=0018167] Shutdown Widget - Map Edge Extension [f=0018167] Shutdown Widget - Selection Send [f=0018167] Shutdown Widget - LupsManager [f=0018167] Shutdown Widget - Newton Firezone [f=0018167] Shutdown Widget - Chili Pro Console [f=0018167] Shutdown Widget - Persistent Build Height [f=0018167] Shutdown Widget - Lasso Terraform GUI [f=0018167] Shutdown Widget - Chili Framework [f=0018167] Shutdown Widget - Lups [f=0018167] Shutdown Widget - Custom Markers [f=0018167] Shutdown Widget - Chili Core Selector [f=0018167] Shutdown Widget - Mex Placement Handler [f=0018167] Shutdown Widget - Select Keys [f=0018167] Shutdown Widget - Pause Screen [f=0018167] Shutdown Widget - Layout Handler [f=0018167] Shutdown Widget - Text To Speech Control [f=0018167] End widgetHandler:Shutdown [f=0018167] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2390943,202855379} {int,ext,rec}Allocs={15045889,0,0} {chunk,block}Bytes={202855379,0} [f=0018167] [Game::KillLua][1] dtor=0 luaGaia=0x51dd66e0 [f=0018167] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2322722,197289702} {int,ext,rec}Allocs={15045891,0,0} {chunk,block}Bytes={197289702,0} [f=0018167] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2322722,197289702} {int,ext,rec}Allocs={15045891,0,0} {chunk,block}Bytes={197289702,0} [f=0018167] [Game::KillLua][2] dtor=0 luaRules=0x51dd7340 [f=0018167] Start gadgetHandler:Shutdown [f=0018167] Shutdown - StartSetup [f=0018167] Shutdown - UnitMorph [f=0018167] Shutdown - Carrier Drones [f=0018167] Shutdown - LupsNanoSpray [f=0018167] Shutdown - Missile Silo Controller [f=0018167] Shutdown - Modular Comm Info [f=0018167] Shutdown - Terrain Texture Handler [f=0018167] Shutdown - UnitCloakShield [f=0018167] Shutdown - Starlight Handler [f=0018167] End gadgetHandler:Shutdown [f=0018167] Start gadgetHandler:Shutdown [f=0018167] Shutdown - Save/Load [f=0018167] Shutdown - Teleport Throw [f=0018167] Shutdown - UnitMorph [f=0018167] Shutdown - Modular Comm Info [f=0018167] Shutdown - Retreat Command [f=0018167] Shutdown - Shockwaves [f=0018167] Shutdown - UnitCloakShield [f=0018167] Shutdown - Lups Cloak FX [f=0018167] Shutdown - Lups [f=0018167] Shutdown - Lups Shield [f=0018167] End gadgetHandler:Shutdown [f=0018167] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15045923,0,0} {chunk,block}Bytes={0,0} [f=0018167] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15045923,0,0} {chunk,block}Bytes={0,0} [f=0018167] [Game::KillLua][4] dtor=0 [f=0018167] [Game::~CGame][1] [f=0018167] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018167] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018167] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018167] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018167] [Game::KillLua][4] dtor=1 [f=0018167] [Game::KillMisc][1] [f=0018167] [Game::KillMisc][2] [f=0018167] [Game::KillMisc][3] [f=0018167] [Game::KillRendering][1] [f=0018167] [3DOParser::Kill] allocated 1 pieces [f=0018167] [S3OParser::Kill] allocated 435 pieces [f=0018167] [AssParser::Kill] allocated 24 pieces [f=0018167] [Game::KillInterface][1] [f=0018167] [Game::KillInterface][2] [f=0018167] [Game::KillSimulation][1] [f=0018167] [Game::KillSimulation][2] [f=0018167] [CCollisionHandler] dis-/continuous tests: 0/325827 [f=0018167] [Game::KillSimulation][3] [f=0018167] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018167] [~CPathCache(20x20)] cacheHits=234 hitPercentage=46% numHashColls=0 maxCacheSize=22 [f=0018167] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018167] [~CPathCache(40x40)] cacheHits=224 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018167] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018167] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018167] [LosHandler::Kill] raycast instance cache-{hits,misses}={10630,20871}; shared=4%; cached=30% [f=0018167] [Game::KillSimulation][4] [f=0018167] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018167] [Game::~CGame][2] [f=0018167] [Game::~CGame][3] [f=0018167] [SpringApp::Kill][3] [f=0018167] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 192041 bytes sent 255997 bytes recv'd [f=0018167] [SpringApp::Kill][4] font=0x453d2aa0 [f=0018167] [SpringApp::Kill][5] [f=0018167] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4544d3b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1935ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=38ms file="luarules/gadgets/cmd_retreat.lua" indx=1690 inflSize=20kb readTime=23ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="unitpics/factoryshield.png" indx=6498 inflSize=12kb readTime=22ms file="luaui/widgets/unit_marker.lua" indx=4820 inflSize=4kb readTime=13ms file="objects3d/corap.s3o" indx=5082 inflSize=85kb readTime=11ms file="luarules/gadgets/lups_wrapper.lua" indx=1734 inflSize=0kb readTime=10ms file="scripts/cloakheavyraid.lua" indx=5726 inflSize=6kb readTime=9ms file="scripts/cloakassault.lua" indx=5723 inflSize=7kb readTime=9ms file="bitmaps/loadpictures/chickenroosts.png" indx=506 inflSize=1999kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31717531 bytes cached in 2813 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45530d30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45561d10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4544f5d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fcce401b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]