[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EEXawSpHTV/springsettings.1208385.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8b280adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6590 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1208385/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46580680] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46580680] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 566ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 651ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 706ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 105ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 77ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 85ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Flay was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1208385/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (137ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1208385/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a4c9ec0,0x5a4a32b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 24bd58610693661e6667e10548b97af0 [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d9cd6ff0,00000000caf054e0}]" [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000efc6eff0,00000000ef03d500}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [5291,241.480591,808]: 0 finished unit Engineer Commander [f=-000001] [0] Event [576,240.150513,2005]: 1 finished unit Engineer Commander [f=0000000] [0] izirayd, team: 1, elo:3110, userid: 352411 [f=0000000] [0] ATOSTIC, team: 0, elo:2966, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [704,241.462708,1936]: 1 finished unit Rover Assembly [f=0000009] [9] Event [5104,241.485596,688]: 0 finished unit Rover Assembly [f=0000197] [197] Event [5086.00781,242.130692,688.029663]: 0 finished unit Dart [f=0000225] [225] Event [721.99231,242.134354,1935.97034]: 1 finished unit Dart [f=0000227] [227] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0000228] [228] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000453] [453] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000512] [512] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000558] [558] Event [5086.00781,242.130692,688.029663]: 0 finished unit Mason [f=0000607] [607] Event [721.99231,242.134354,1935.97034]: 1 finished unit Mason [f=0000715] [715] Event [5576,241.485596,840]: 0 finished unit Solar Collector [f=0000720] [720] Event [536,241.448975,1912]: 1 finished unit Solar Collector [f=0000895] [895] Event [5448,241.485596,728]: 0 finished unit Solar Collector [f=0000910] [910] Event [648,241.45813,2056]: 1 finished unit Solar Collector [f=0001075] [1075] Event [5320,241.485596,632]: 0 finished unit Solar Collector [f=0001140] [1140] Event [528,239.11438,2000]: 1 finished unit Lotus [f=0001276] [1276] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0001305] [1305] Event [5376,241.485596,768]: 0 finished unit Lotus [f=0001518] [1518] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0001678] [1678] Event [5086.00781,242.130692,688.029663]: 0 finished unit Dart [f=0001687] [1687] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0002068] [2068] Event [5436.34424,239.820938,188.991638]: 1 lost unit Dart [f=0002179] [2179] Event [1616,241.47644,1888]: 1 finished unit Radar Tower [f=0002243] [2243] Event [5728,241.485596,1056]: 0 finished unit Lotus [f=0002280] [2280] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0002315] [2315] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0002402] [2402] Event [4832,314.375305,1072]: 0 finished unit Radar Tower [f=0002482] [2482] Event [1688,241.47644,1960]: 1 finished unit Solar Collector [f=0002688] [2688] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0002735] [2735] Event [5960,239.764404,1176]: 0 finished unit Solar Collector [f=0003042] [3042] Event [1776,241.494751,1920]: 1 finished unit Picket [f=0003090] [3090] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0003098] [3098] Event [2569.16748,241.494751,4057.97852]: 0 lost unit Dart [f=0003119] [3119] Event [721.99231,242.134354,1935.97034]: 1 finished unit Mason [f=0003182] [3182] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0003197] [3197] Event [5832,241.485596,1048]: 0 finished unit Solar Collector [f=0003292] [3292] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0003448] [3448] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0003480] [3480] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0003722] [3722] Event [5704,241.421509,920]: 0 finished unit Solar Collector [f=0003870] [3870] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0003874] [3874] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0003992] [3992] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004024] [4024] Event [4677.25635,241.452118,2218.74048]: 1 lost unit Scorcher [f=0004131] [4131] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0004217] [4217] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0004260] [4260] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0004282] [4282] Event [771.313171,241.494751,3298.97827]: 0 lost unit Dart [f=0004284] [4284] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0004305] [4305] Event [4352.75586,241.493881,918.257263]: 1 lost unit Scorcher [f=0004632] [4632] Event [760,241.467285,2232]: 1 finished unit Solar Collector [f=0004741] [4741] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0004868] [4868] Event [1008,241.494751,3408]: 1 finished unit Lotus [f=0004955] [4955] Event [2346.13892,241.494751,251.378662]: 0 lost unit Scorcher [f=0004967] [4967] Event [5384,241.47644,872]: 0 finished unit Caretaker [f=0005004] [5004] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0005005] [5005] Event [2840,241.485596,2408]: 1 finished unit Solar Collector [f=0005052] [5052] Event [3728,241.47644,880]: 0 finished unit Lotus [f=0005142] [5142] Event [5352,241.485596,984]: 0 finished unit Solar Collector [f=0005172] [5172] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0005277] [5277] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0005392] [5392] Event [5480,241.485596,1064]: 0 finished unit Solar Collector [f=0005454] [5454] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0005462] [5462] Event [3792,246.566772,1456]: 0 finished unit Radar Tower [f=0005532] [5532] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0005598] [5598] Event [1776,241.494751,1920]: 1 lost unit Picket [f=0005615] [5615] Event [1803.56689,241.494751,1979.33215]: 0 lost unit Scorcher [f=0005720] [5720] Event [721.99231,242.134354,1935.97034]: 1 finished unit Mason [f=0005734] [5734] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0005791] [5791] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0005796] [5796] Event [5608,241.47644,1144]: 0 finished unit Solar Collector [f=0005825] [5825] Event [422.645477,241.494751,810.530151]: 0 lost unit Scorcher [f=0005946] [5946] Event [643.51593,241.724655,691.110718]: 1 lost unit Scorcher [f=0005969] [5969] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0006003] [6003] Event [3352,241.494751,1432]: 0 finished unit Metal Extractor [f=0006038] [6038] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0006067] [6067] Event [933.213501,241.485596,527.810486]: 1 lost unit Scorcher [f=0006156] [6156] Event [1241.26465,241.494247,239.560135]: 1 lost unit Scorcher [f=0006157] [6157] Event [1215.12292,241.47644,152.675201]: 0 lost unit Scorcher [f=0006228] [6228] Event [5086.00781,242.130692,688.029663]: 0 finished unit Mason [f=0006269] [6269] Event [5736,241.47644,1208]: 0 finished unit Solar Collector [f=0006306] [6306] Event [2728,241.485596,2456]: 1 finished unit Solar Collector [f=0006365] [6365] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0006465] [6465] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0006634] [6634] Event [2936,241.47644,1208]: 0 finished unit Metal Extractor [f=0006654] [6654] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0006746] [6746] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0006845] [6845] Event [5864,241.47644,1288]: 0 finished unit Solar Collector [f=0006963] [6963] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0007007] [7007] Event [856,241.47644,2072]: 1 finished unit Caretaker [f=0007046] [7046] Event [2808,241.47644,2680]: 1 finished unit Metal Extractor [f=0007049] [7049] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0007077] [7077] Event [2904,241.494751,1624]: 0 finished unit Metal Extractor [f=0007081] [7081] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0007175] [7175] Event [2376,240.084839,3160]: 1 lost unit Metal Extractor [f=0007211] [7211] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0007250] [7250] Event [2029.77014,241.494751,2940.40088]: 1 lost unit Scorcher [f=0007285] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=0007285] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=0007299] [7299] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0007301] Connection attempt from Danielsonx [f=0007301] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007301] -> Connection established (given id 2) [f=0007310] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=0007310] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007319] [7319] Event [2016.08838,241.418915,2962.46509]: 1 lost unit Mason [f=0007350] [7350] Event [1838.88501,241.494751,2827.7356]: 1 lost unit Scorcher [f=0007361] [7361] Event [3056,241.494751,1520]: 0 finished unit Lotus [f=0007475] [7475] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [f=0007481] [7481] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0007534] [7534] Event [1850.34888,241.496475,1990.81958]: 0 lost unit Scorcher [f=0007601] [7601] Event [584,240.048218,1512]: 1 finished unit Solar Collector [f=0007641] [7641] Event [3224,241.494751,2904]: 1 finished unit Metal Extractor [f=0007667] [7667] Event [2848,241.879272,1344]: 0 finished unit Lotus [f=0007722] [7722] Event [5086.00781,242.130692,688.029663]: 0 finished unit Mason [f=0007736] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=0007747] [7747] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0007754] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=0007754] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={0000000147c68a80,000000007ad0d410}]" [f=0007843] [7843] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0007922] [7922] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0008108] [8108] Event [3256,241.394043,2488]: 1 finished unit Metal Extractor [f=0008111] [8111] Event [721.99231,242.134354,1935.97034]: 1 finished unit Mason [f=0008160] [8160] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0008162] [8162] Event [512,241.494751,1696]: 1 finished unit Lotus [f=0008235] [8235] Event [3088,241.494751,1728]: 0 finished unit Lotus [f=0008351] [8351] Event [3088,241.494751,2544]: 1 finished unit Lotus [f=0008401] [8401] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0008437] [8437] Event [5520,241.494751,2048]: 0 finished unit Lotus [f=0008526] [8526] Event [400,241.494751,1728]: 1 lost unit Lotus [f=0008528] [8528] Event [478.500336,241.494751,1706.94287]: 0 lost unit Scorcher [f=0008588] [8588] Event [3024,241.485596,2640]: 1 finished unit Lotus [f=0008595] [8595] Event [3152,241.494751,1856]: 0 finished unit Lotus [f=0008599] [8599] Event [512,241.736908,1696]: 1 lost unit Lotus [f=0008622] [8622] Event [604.498901,241.31279,1970.30347]: 0 lost unit Scorcher [f=0008641] [8641] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0008680] [8680] Event [577.62561,241.639526,1946.3634]: 0 lost unit Scorcher [f=0008736] [8736] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0008749] [8749] Event [528,239.11438,2000]: 1 lost unit Lotus [f=0008816] [8816] Event [589.895874,240.660446,2185.34717]: 0 lost unit Scorcher [f=0008820] [8820] Event [3248,241.494751,2624]: 1 finished unit Lotus [f=0008881] [8881] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0009041] [9041] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0009059] [9059] Event [721.99231,242.134354,1935.97034]: 1 finished unit Scorcher [f=0009082] [9082] Event [5456,241.430664,2240]: 0 finished unit Lotus [f=0009121] [9121] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0009264] [9264] Event [3112,241.494751,2744]: 1 finished unit Solar Collector [f=0009345] [9345] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0009463] [9463] Event [3032,241.485596,2840]: 1 finished unit Solar Collector [f=0009556] [9556] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0009610] [9610] Event [3256,241.394043,2488]: 1 lost unit Metal Extractor [f=0009666] [9666] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0009755] [9755] Event [2904,241.494751,2696]: 1 finished unit Solar Collector [f=0009780] [9780] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0009789] [9789] Event [2376,236.835632,3160]: 1 finished unit Metal Extractor [f=0009893] [9893] Event [3960,241.375732,2616]: 0 finished unit Metal Extractor [f=0009961] [9961] Event [2984,241.47644,2536]: 1 finished unit Solar Collector [f=0009991] [9991] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0010040] [10040] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0010056] [10056] Event [648,241.47644,2216]: 1 finished unit Solar Collector [f=0010072] [10072] Event [2376,236.835632,3160]: 1 lost unit Metal Extractor [f=0010118] [10118] Event [2525.69775,241.404663,2973.10278]: 1 lost unit Scorcher [f=0010119] [10119] Event [2676.47998,238.409546,3155.43433]: 0 lost unit Scorcher [f=0010184] [10184] Event [721.99231,242.134354,1935.97034]: 1 finished unit Fencer [f=0010184] [10184] Event [3088,241.494751,2544]: 1 lost unit Lotus [f=0010187] [10187] Event [5086.00781,242.130692,688.029663]: 0 finished unit Mason [f=0010261] [10261] Event [808,241.47644,1768]: 1 finished unit Caretaker [f=0010323] [10323] Event [2840,241.485596,2408]: 1 lost unit Solar Collector [f=0010410] [10410] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0010472] [10472] Event [721.99231,242.134354,1935.97034]: 1 finished unit Fencer [f=0010500] [10500] Event [664,241.467285,2296]: 1 finished unit Solar Collector [f=0010566] [10566] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0010568] [10568] Event [4064,241.485596,2896]: 0 finished unit Lotus [f=0010636] [10636] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0010649] [10649] Event [3248,241.494751,2624]: 1 lost unit Lotus [f=0010695] [10695] Event [721.99231,242.134354,1935.97034]: 1 finished unit Fencer [f=0010763] [10763] Event [2304,241.534119,3056]: 1 finished unit Lotus [f=0010795] [10795] Event [680,241.439819,2376]: 1 finished unit Solar Collector [f=0010812] [10812] Event [2304,241.534119,3056]: 1 lost unit Lotus [f=0010837] [10837] Event [2331.97168,241.929062,2966.5625]: 1 lost unit Mason [f=0010874] [10874] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0010955] [10955] Event [721.99231,242.134354,1935.97034]: 1 finished unit Fencer [f=0010957] [10957] Event [1872,241.494751,2992]: 1 lost unit Lotus [f=0011058] [11058] Event [648,241.467285,2136]: 1 finished unit Storage [f=0011075] [11075] Event [1612.94031,241.48909,2610.82764]: 1 lost unit Scorcher [f=0011097] [11097] Event [1587.93909,241.494751,2516.71729]: 1 lost unit Scorcher [f=0011134] [11134] Event [1852.08386,238.267715,2170.59888]: 1 lost unit Fencer [f=0011152] [11152] Event [4080,238.217163,2688]: 0 finished unit Lotus [f=0011165] [11165] Event [1679.99622,241.494751,2349.63184]: 1 lost unit Scorcher [f=0011182] [11182] Event [1864.15942,241.251022,2099.96313]: 0 lost unit Scorcher [f=0011190] [11190] Event [1926.75757,241.77803,2090.48877]: 1 lost unit Fencer [f=0011200] [11200] Event [5144,241.366577,1000]: 0 finished unit Caretaker [f=0011213] [11213] Event [721.99231,242.134354,1935.97034]: 1 finished unit Fencer [f=0011240] [11240] Event [696,241.30249,2456]: 1 finished unit Solar Collector [f=0011245] [11245] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0011293] [11293] Event [1792.30225,241.717804,1888.42285]: 1 lost unit Scorcher [f=0011319] [11319] Event [1817.60706,241.766327,1908.66321]: 1 lost unit Scorcher [f=0011332] [11332] Event [2728,241.485596,2456]: 1 lost unit Solar Collector [f=0011340] [11340] Event [2984,241.47644,2536]: 1 lost unit Solar Collector [f=0011418] [11418] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0011429] [11429] Event [721.99231,242.134354,1935.97034]: 1 finished unit Fencer [f=0011494] [11494] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0011539] [11539] Event [712,240.634155,2536]: 1 finished unit Solar Collector [f=0011615] [11615] Event [1616,241.47644,1888]: 1 lost unit Radar Tower [f=0011617] [11617] Event [1619.79883,241.477356,1744.80554]: 0 lost unit Scorcher [f=0011641] [11641] Event [5192,241.47644,920]: 0 finished unit Caretaker [f=0011668] [11668] Event [520,241.47644,1832]: 1 lost unit Metal Extractor [f=0011669] [11669] Event [1868.19604,241.494751,1887.83826]: 0 lost unit Scorcher [f=0011673] [11673] Event [721.99231,242.134354,1935.97034]: 1 finished unit Fencer [f=0011701] [11701] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0011799] [11799] Event [5144,237.127686,1128]: 0 finished unit Solar Collector [f=0011825] [11825] Event [4200,241.494751,3016]: 0 finished unit Metal Extractor [f=0011902] [11902] Event [704,241.489258,1936]: 1 lost unit Rover Assembly [f=0011924] [11924] Event [576.056213,239.75499,1975.53979]: 0 lost unit Scorcher [f=0011924] [11924] Event [633.102295,236.782181,1986.17224]: 0 lost unit Scorcher [f=0011930] [11930] Event [3024,241.485596,2640]: 1 lost unit Lotus [f=0011943] [11943] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0011982] [11982] Event [808,242.860413,1768]: 1 lost unit Caretaker [f=0011988] [11988] Event [776.78363,241.507935,1732.23389]: 0 lost unit Scorcher [f=0011993] [11993] Event [733.026306,237.481873,1842.38452]: 0 lost unit Scorcher [f=0012032] [12032] Event [5272,241.339111,1160]: 0 finished unit Solar Collector [f=0012120] [12120] Event [1688,241.47644,1960]: 1 lost unit Solar Collector [f=0012157] [12157] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0012175] [12175] Event [576,241.467285,2304]: 1 finished unit Lotus [f=0012185] [12185] Event [3112,241.494751,2744]: 1 lost unit Solar Collector [f=0012249] [12249] Event [5400,241.485596,1192]: 0 finished unit Solar Collector [f=0012377] [12377] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0012383] [12383] Event [3224,241.494751,2904]: 1 lost unit Metal Extractor [f=0012465] [12465] Event [5528,241.485596,1224]: 0 finished unit Solar Collector [f=0012485] [12485] Event [560,237.551422,2016]: 1 finished unit Lotus [f=0012497] [12497] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0012583] [12583] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0012594] [12594] Event [2904,241.494751,2696]: 1 lost unit Solar Collector [f=0012646] [12646] Event [2808,241.960297,2680]: 1 lost unit Metal Extractor [f=0012705] [12705] Event [5086.00781,242.130692,688.029663]: 0 finished unit Mason [f=0012724] [12724] Event [488,235.186462,2072]: 1 finished unit Storage [f=0012826] [12826] Event [3512,241.494751,3368]: 0 finished unit Metal Extractor [f=0012844] [12844] Event [5656,241.485596,1256]: 0 finished unit Solar Collector [f=0012877] [12877] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0012971] [12971] Event [608,237.483521,1952]: 1 finished unit Lotus [f=0012997] [12997] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0013031] [13031] Event [3032,241.485596,2840]: 1 lost unit Solar Collector [f=0013093] [13093] Event [5032,229.647827,1272]: 0 finished unit Solar Collector [f=0013136] [13136] Event [2032,241.494751,3248]: 1 finished unit Lotus [f=0013184] [13184] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0013261] [13261] Event [5160,238.308716,1304]: 0 finished unit Solar Collector [f=0013381] [13381] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0013448] [13448] Event [5288,241.485596,1336]: 0 finished unit Solar Collector [f=0013540] [13540] Event [4328,241.421509,3992]: 0 finished unit Metal Extractor [f=0013563] [13563] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0013646] [13646] Event [5416,241.485596,1368]: 0 finished unit Solar Collector [f=0013648] [13648] Event [3648,242.007446,3456]: 0 finished unit Radar Tower [f=0013729] [13729] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0013856] [13856] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0013945] [13945] Event [830.33844,241.613052,2005.52844]: 1 lost unit Scorcher [f=0013964] [13964] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0013990] [13990] Event [856,241.47644,2072]: 1 lost unit Caretaker [f=0014010] [14010] Event [728,240.863037,2616]: 1 lost unit Solar Collector [f=0014046] [14046] Event [3712,241.421509,3552]: 0 finished unit Lotus [f=0014083] [14083] Event [794.281616,238.319794,1989.65161]: 1 lost unit Scorcher [f=0014109] [14109] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0014158] [14158] Event [3256,238.144836,2488]: 0 finished unit Metal Extractor [f=0014165] [14165] Event [899.172852,242.609665,1873.71631]: 0 lost unit Scorcher [f=0014212] [14212] Event [5544,241.47644,1400]: 0 finished unit Solar Collector [f=0014235] why i not raiders? [f=0014243] [14243] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0014265] [14265] Event [2120,241.485596,3352]: 1 finished unit Stinger [f=0014270] [14270] Event [564.042053,241.94902,1802.60388]: 0 lost unit Scorcher [f=0014285] [14285] Event [608,237.483521,1952]: 1 lost unit Lotus [f=0014297] [14297] Event [712,240.634155,2536]: 1 lost unit Solar Collector [f=0014300] pf [f=0014344] [14344] Event [728,241.47644,2120]: 1 lost unit Metal Extractor [f=0014359] [14359] Event [5086.00781,242.130692,688.029663]: 0 finished unit Mason [f=0014414] [14414] Event [3736,236.724854,3800]: 0 finished unit Metal Extractor [f=0014474] [14474] Event [560,237.714691,2016]: 1 lost unit Lotus [f=0014485] [14485] Event [696,241.300812,2456]: 1 lost unit Solar Collector [f=0014486] [14486] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0014507] !resign [f=0014507] > Poll: Resign team 1? [!y=0/1, !n=0/1] [f=0014507] > Poll: Resign team 1? [!y=1/1, !n=0/1] [f=0014507] > Poll: Resign team 1? [END:SUCCESS] [f=0014507] [14507] Event [undefined]: izirayd resigned [f=0014507] game_message: izirayd has been destroyed! [f=0014507] game_message: ATOSTIC wins! [f=0014507] Submitting stats [f=0014507] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014507] Part| Total Time|Time of the last 0.5s [f=0014507] Draw 22149.61ms 10.78% [f=0014507] Lua::Callins::Synced 9186.41ms 25.95% [f=0014507] Lua::Callins::Unsynced 31742.54ms 16.67% [f=0014507] Lua::CollectGarbage::Synced 404.72ms 2.00% [f=0014507] Lua::CollectGarbage::Unsynced 900.05ms 0.40% [f=0014507] Misc::Profiler::AddTime 91.18ms 0.00% [f=0014507] Sim 33629.65ms 79.04% [f=0014507] [14507] Received game_message: izirayd has been destroyed! [f=0014507] [14507] Received game_message: ATOSTIC wins! [f=0014508] [14508] Game End Stats Header: 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29,8900,4235,4235,8900,214.384369,75.9033813,75.9033813,214.384369,0,0,0,0,0,0,0,0,600.393677,764.31543,764.31543,600.393677,6453.00049,2265.07983,2265.07983,6453.00049,990,270,270,990,35.7333336,27.0666676,27.0666676,35.7333336,1385,1275,1275,1385,43.0970383,22.1479759,22.1479759,43.0970383,2310,960,960,2310,4826.16699,1770,1770,4826.16699,4215,1730,1730,4215,2420,5004.83398,5004.83398,2420,0,315.333344,315.333344,0,2869.9978,6638.70117,6638.70117,2869.9978 [f=0014508] [14508] Game End Stats Values: 30,9445,4270,4270,9445,216.714569,89.9988556,89.9988556,216.714569,0,0,0,0,0,0,0,0,737.403137,764.31543,764.31543,737.403137,6530.00781,2265.07983,2265.07983,6530.00781,990,360,360,990,38.6666679,26,26,38.6666679,1385,1275,1275,1385,46.0883522,21.6737232,21.6737232,46.0883522,2580,960,960,2580,4981.16699,1770,1770,4981.16699,4490,1675,1675,4490,2420,5159.83398,5159.83398,2420,0,367.001587,367.001587,0,2891.13501,6717.2793,6717.2793,2891.13501 [f=0014508] [14508] Game End Stats Values: 31,9935,4360,4360,9935,218.180298,103.473755,103.473755,218.180298,0,0,0,0,0,0,0,0,836.860596,764.31543,764.31543,836.860596,6530.00781,2265.07983,2265.07983,6530.00781,990,450,450,990,42.4000015,26,26,42.4000015,1385,1275,1275,1385,47.4077187,25.1733799,25.1733799,47.4077187,2860,960,960,2860,4981.16699,1770,1770,4981.16699,4700,1675,1675,4700,2420,5159.83398,5159.83398,2420,0,459.337738,459.337738,0,2891.13501,6717.2793,6717.2793,2891.13501 [f=0014508] [14508] Game End Stats Values: 32,10555,4230,4230,10555,223.817291,103.473755,103.473755,223.817291,0,0,0,0,0,0,0,0,937.989746,764.31543,764.31543,937.989746,6720.7749,2278.94849,2278.94849,6720.7749,990,450,450,990,47.2000008,26,26,47.2000008,1440,1275,1275,1440,49.5217934,17.4750023,17.4750023,49.5217934,3270,830,830,3270,5111.16699,1770,1770,5111.16699,4855,1675,1675,4855,2420,5289.83398,5289.83398,2420,0,459.337738,459.337738,0,2905.00366,6914.33447,6914.33447,2905.00366 [f=0014508] [14508] Game End Stats Values: 33,11050,4125,4125,11050,227.404999,107.962196,107.962196,227.404999,0,0,0,0,0,0,0,0,1017.59845,764.31543,764.31543,1017.59845,7404.63867,2574.61719,2574.61719,7404.63867,1080,810,810,1080,48.6666679,22.1333332,22.1333332,48.6666679,1440,1275,1275,1440,50.9151764,17.774229,17.774229,50.9151764,3400,700,700,3400,5676.16699,2030,2030,5676.16699,5130,1340,1340,5130,2680,5854.83398,5854.83398,2680,0,459.337738,459.337738,0,3207.48096,7618.83496,7618.83496,3207.48096 [f=0014508] [14508] Game End Stats Values: 34,11265,3965,3965,11265,231.312836,107.962196,107.962196,231.312836,0,0,0,0,0,0,0,0,1076.03516,764.31543,764.31543,1076.03516,7737.19873,2685.64551,2685.64551,7737.19873,1080,720,720,1080,50,12.5,12.5,50,1440,1275,1275,1440,54.0244675,15.1800003,15.1800003,54.0244675,3530,700,700,3530,5836.16699,2030,2030,5836.16699,5215,1270,1270,5215,2680,6014.83398,6014.83398,2680,1.20000005,459.337738,459.337738,1.20000005,3318.50928,7959.33496,7959.33496,3318.50928 [f=0014508] > Team 1 resigned [f=0014509] [14509] Event [576,241.467285,2304]: 1 lost unit Lotus [f=0014513] [14513] Event [488,235.186462,2072]: 1 lost unit Storage [f=0014515] [14515] Event [648,241.524078,2056]: 1 lost unit Solar Collector [f=0014536] [14536] Event [680,241.573792,2376]: 1 lost unit Solar Collector [f=0014549] [14549] Event [648,241.627777,2216]: 1 lost unit Solar Collector [f=0014549] [14549] Event [368,241.439819,2000]: 1 lost unit Rover Assembly [f=0014551] [14551] Event [648,241.449631,2136]: 1 lost unit Storage [f=0014551] [14551] Event [486.278564,233.52536,2109.98853]: 1 lost unit Mason [f=0014552] [14552] Event [760,241.678009,2232]: 1 lost unit Solar Collector [f=0014554] [14554] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0014554] [14554] Event [2168.09839,240.447693,3275.41455]: 1 lost unit Engineer Commander [f=0014556] [14556] Event [454.317413,234.43457,2105.46826]: 1 lost unit Mason [f=0014599] [14599] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0014652] Spectator Danielsonx left the game: normal quit [f=0014652] [14652] Event [undefined]: Danielsonx quit [f=0014686] [14686] Event [3680,237.210083,3680]: 0 finished unit Lotus [f=0014733] [14733] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0014792] No clients connected, shutting down server [f=0014792] Server shutdown [f=0014792] [14792] all players disconnected [f=0014807] [14807] Event [3224,238.245544,2904]: 0 finished unit Metal Extractor [f=0014868] [14868] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0015003] [15003] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0015122] [15122] Event [3872,241.47644,3360]: 0 finished unit Lotus [f=0015138] [15138] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0015266] [15266] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0015287] [15287] Event [2808,238.71109,2680]: 0 finished unit Metal Extractor [f=0015371] [15371] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0015476] [15476] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0015581] [15581] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0015678] [15678] Event [5086.00781,242.130692,688.029663]: 0 finished unit Mason [f=0015767] [15767] Event [3968,241.293335,3184]: 0 finished unit Lotus [f=0015805] [15805] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0015918] [15918] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0016053] [16053] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0016188] [16188] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0016323] [16323] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0016458] [16458] Event [5086.00781,242.130692,688.029663]: 0 finished unit Fencer [f=0016585] [16585] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0016691] [16691] Event [5086.00781,242.130692,688.029663]: 0 finished unit Scorcher [f=0016787] Autoquit sending quit command. [f=0016787] [QuitAction] user exited to system [f=0016787] [SpringApp::Kill][1] fromRun=1 [f=0016787] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016787] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016787] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016787] [ThreadPool::SetThreadCount][2] workers=0 [f=0016787] [SpringApp::Kill][2] [f=0016787] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016787] [Game::KillLua][3] dtor=0 luaUI=0x5a7644c0 [f=0016787] Start widgetHandler:Shutdown [f=0016787] Shutdown - SaveOrderList Complete [f=0016787] Writing last game win data [f=0016787] Shutdown - SaveConfigData Complete [f=0016787] Shutdown Widget - Chili Highlight [f=0016787] Shutdown Widget - Save/Load API [f=0016787] Shutdown Widget - Draw After Chili [f=0016787] Shutdown Widget - EPIC Menu [f=0016787] Shutdown Widget - Chili Minimap [f=0016787] Shutdown Widget - Chili Widget Selector [f=0016787] Shutdown Widget - Local Team Colors [f=0016787] Shutdown Widget - Display Keys 2 [f=0016787] Shutdown Widget - Save Game Menu [f=0016787] Shutdown Widget - HealthBars [f=0016787] Shutdown Widget - Noises [f=0016787] Shutdown Widget - Unit Icons [f=0016787] Shutdown Widget - Win Counter [f=0016787] Shutdown Widget - SpringRTS Replay Stats [f=0016787] Shutdown Widget - BuildETA [f=0016787] Shutdown Widget - Modular Comm Info [f=0016787] Shutdown Widget - Music Player v2 [f=0016787] Shutdown Widget - State Reverse and Latency [f=0016787] Shutdown Widget - CameraShake [f=0016787] Shutdown Widget - Chili Economy Panel Default [f=0016787] Shutdown Widget - Chili EndGame Window [f=0016787] Shutdown Widget - Chili Nuke Warning [f=0016787] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016787] Shutdown Widget - Chili Spectator Panels [f=0016787] Shutdown Widget - Context Menu [f=0016787] Shutdown Widget - Darkening [f=0016787] Shutdown Widget - Defense Range Zero-K [f=0016787] Shutdown Widget - Grab Input [f=0016787] Input grabbing is disabled! [f=0016787] Shutdown Widget - Highlight Geos [f=0016787] Shutdown Widget - Local Widgets Config [f=0016787] Shutdown Widget - MinimapEvents [f=0016787] Shutdown Widget - MetalFeatures (new) [f=0016787] Shutdown Widget - Missile Silo Range [f=0016787] Shutdown Widget - Point Tracker [f=0016787] Shutdown Widget - Showeco and Grid Drawer [f=0016787] Shutdown Widget - Stereo3D [f=0016787] Shutdown Widget - Attack AoE [f=0016787] Shutdown Widget - Map Edge Extension [f=0016787] Shutdown Widget - Selection Send [f=0016787] Shutdown Widget - LupsManager [f=0016787] Shutdown Widget - Newton Firezone [f=0016787] Shutdown Widget - Chili Pro Console [f=0016787] Shutdown Widget - Persistent Build Height [f=0016787] Shutdown Widget - Lasso Terraform GUI [f=0016787] Shutdown Widget - Chili Framework [f=0016787] Shutdown Widget - Lups [f=0016787] Shutdown Widget - Custom Markers [f=0016787] Shutdown Widget - Chili Core Selector [f=0016787] Shutdown Widget - Mex Placement Handler [f=0016787] Shutdown Widget - Select Keys [f=0016787] Shutdown Widget - Pause Screen [f=0016787] Shutdown Widget - Layout Handler [f=0016787] Shutdown Widget - Text To Speech Control [f=0016787] End widgetHandler:Shutdown [f=0016787] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1398696,127593892} {int,ext,rec}Allocs={16327734,0,0} {chunk,block}Bytes={127593892,0} [f=0016787] [Game::KillLua][1] dtor=0 luaGaia=0x5a4a32b0 [f=0016787] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1177773,114245730} {int,ext,rec}Allocs={16327735,0,0} {chunk,block}Bytes={114245730,0} [f=0016787] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1177773,114245730} {int,ext,rec}Allocs={16327735,0,0} {chunk,block}Bytes={114245730,0} [f=0016787] [Game::KillLua][2] dtor=0 luaRules=0x5a4c9ec0 [f=0016787] Start gadgetHandler:Shutdown [f=0016787] Shutdown - StartSetup [f=0016787] Shutdown - UnitMorph [f=0016787] Shutdown - Carrier Drones [f=0016787] Shutdown - LupsNanoSpray [f=0016787] Shutdown - Missile Silo Controller [f=0016787] Shutdown - Modular Comm Info [f=0016787] Shutdown - Terrain Texture Handler [f=0016787] Shutdown - UnitCloakShield [f=0016787] Shutdown - Starlight Handler [f=0016787] End gadgetHandler:Shutdown [f=0016787] Start gadgetHandler:Shutdown [f=0016787] Shutdown - Save/Load [f=0016787] Shutdown - Teleport Throw [f=0016787] Shutdown - UnitMorph [f=0016787] Shutdown - Modular Comm Info [f=0016787] Shutdown - Retreat Command [f=0016787] Shutdown - Shockwaves [f=0016787] Shutdown - UnitCloakShield [f=0016787] Shutdown - Lups Cloak FX [f=0016787] Shutdown - Lups [f=0016787] Shutdown - Lups Shield [f=0016787] End gadgetHandler:Shutdown [f=0016787] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16327767,0,0} {chunk,block}Bytes={0,0} [f=0016787] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16327767,0,0} {chunk,block}Bytes={0,0} [f=0016787] [Game::KillLua][4] dtor=0 [f=0016787] [Game::~CGame][1] [f=0016787] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016787] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016787] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016787] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016787] [Game::KillLua][4] dtor=1 [f=0016787] [Game::KillMisc][1] [f=0016787] [Game::KillMisc][2] [f=0016787] [Game::KillMisc][3] [f=0016787] [Game::KillRendering][1] [f=0016787] [3DOParser::Kill] allocated 1 pieces [f=0016787] [S3OParser::Kill] allocated 228 pieces [f=0016787] [AssParser::Kill] allocated 29 pieces [f=0016787] [Game::KillInterface][1] [f=0016787] [Game::KillInterface][2] [f=0016787] [Game::KillSimulation][1] [f=0016787] [Game::KillSimulation][2] [f=0016787] [CCollisionHandler] dis-/continuous tests: 0/839752 [f=0016787] [Game::KillSimulation][3] [f=0016787] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016787] [~CPathCache(24x16)] cacheHits=64 hitPercentage=22% numHashColls=0 maxCacheSize=13 [f=0016787] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016787] [~CPathCache(48x32)] cacheHits=97 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016787] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016787] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016787] [LosHandler::Kill] raycast instance cache-{hits,misses}={8668,16015}; shared=4%; cached=31% [f=0016787] [Game::KillSimulation][4] [f=0016787] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016787] [Game::~CGame][2] [f=0016787] [Game::~CGame][3] [f=0016787] [SpringApp::Kill][3] [f=0016787] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177021 bytes sent 220272 bytes recv'd [f=0016787] [SpringApp::Kill][4] font=0x464b3aa0 [f=0016787] [SpringApp::Kill][5] [f=0016787] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4652ea80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2209ms file="luaui/configs/lang/pw_units.en.json" indx=2925 inflSize=4kb readTime=34ms file="bitmaps/flarescale01.tga" indx=435 inflSize=41kb readTime=26ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=24ms file="luarules/gadgets/cai/combathandler.lua" indx=1670 inflSize=1kb readTime=22ms file="bitmaps/loadpictures/selectionkeys.png" indx=524 inflSize=2340kb readTime=20ms file="unitpics/platejump.png" indx=6574 inflSize=11kb readTime=16ms file="unitpics/platehover.png" indx=6573 inflSize=9kb readTime=16ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4819 inflSize=20kb readTime=15ms file="bitmaps/other/light_red.png" indx=541 inflSize=15kb readTime=14ms file="unittextures/tatex/corsea6b00.bmp" indx=7635 inflSize=18kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31235158 bytes cached in 2799 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x46617ee0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x467aeac0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46584260) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8b2801b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]