[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PJuY5Rs7jn/springsettings.1208096.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 25ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f23580adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6598 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1208096/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4665f5f0] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4665f5f0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 573ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 707ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 88ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 66ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] KingLunchBox was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1208096/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1208096/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52dff960,0x52f0e980}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 95595861042af25f78609a8c939337a8 [f=-000001] Connection attempt from EerieEpitaph [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: EerieEpitaph changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Stiec [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stiec changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EerieEpitaph" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EerieEpitaph" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[Game::Load][lua{Rules,Gaia}={0000000065d8e420,0000000065d8d700}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EerieEpitaph" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EerieEpitaph" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="EerieEpitaph" string="[Game::Load][lua{Rules,Gaia}={000000006116bb50,000000006674e960}]" [f=-000001] > Game will be force started in 60 seconds [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4697,188.674194,349]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1055,162.233246,4619]: 1 finished unit Guardian Commander [f=0000000] [0] EerieEpitaph, team: 1, elo:1500, userid: 419645 [f=0000000] [0] Stiec, team: 0, elo:883, userid: 499626 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [4568,188.671875,360]: 0 finished unit Spider Factory [f=0000166] [166] Event [880,188.671875,4536]: 1 finished unit Cloakbot Factory [f=0000269] [269] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000448] [448] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0000540] [540] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0000569] [569] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000648] [648] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0000689] [689] Event [4731.11719,265.671875,350.543488]: 0 finished unit Firefly [f=0000689] [689] Event [811.492065,265.671875,4410.88428]: 1 finished unit Firefly [f=0000795] [795] Event [4856,188.671875,376]: 0 finished unit Solar Collector [f=0000843] [843] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0001050] [1050] Event [4632,188.671875,216]: 0 finished unit Solar Collector [f=0001055] [1055] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0001100] [1100] Event [4568,188.671875,396]: 0 finished unit Weaver [f=0001184] [1184] Event [312,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0001261] [1261] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0001454] [1454] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0001456] [1456] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0001651] [1651] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0001749] [1749] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0001769] [1769] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001958] [1958] Event [232,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0001978] [1978] Event [4568,188.671875,396]: 0 finished unit Recluse [f=0002096] [2096] Event [4232,188.671875,744]: 0 finished unit Solar Collector [f=0002172] [2172] Event [312,188.671875,4664]: 1 finished unit Wind/Tidal Generator [f=0002349] [2349] Event [392,188.671875,4616]: 1 finished unit Wind/Tidal Generator [f=0002428] [2428] Event [889.599976,188.609619,4536]: 1 finished unit Conjurer [f=0002560] [2560] Event [472,188.671875,4568]: 1 finished unit Wind/Tidal Generator [f=0002735] [2735] Event [552,188.671875,4536]: 1 finished unit Wind/Tidal Generator [f=0002842] [2842] Event [889.599976,188.609619,4536]: 1 finished unit Conjurer [f=0002924] [2924] Event [632,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0002970] [2970] Event [4488,188.671875,568]: 0 finished unit Energy Pylon [f=0003092] [3092] Event [4568,188.671875,396]: 0 finished unit Recluse [f=0003119] [3119] Event [712,188.671875,4440]: 1 finished unit Wind/Tidal Generator [f=0003122] [3122] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0003371] [3371] Event [792,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0003401] [3401] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0003605] [3605] Event [2120,77.104187,4696]: 1 finished unit Solar Collector [f=0003643] [3643] Event [872,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0003713] [3713] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0003994] [3994] Event [4296,188.671875,744]: 0 finished unit Hacksaw [f=0004116] [4116] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0004277] [4277] Event [4568,188.671875,396]: 0 finished unit Recluse [f=0004509] [4509] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0004547] [4547] Event [1704,50.97229,3784]: 1 finished unit Metal Extractor [f=0004615] [4615] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0004723] [4723] Event [856,187.34375,4632]: 1 finished unit Caretaker [f=0004763] [4763] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0004884] [4884] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0005019] [5019] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0005163] [5163] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0005167] [5167] Event [4568,188.671875,396]: 0 finished unit Recluse [f=0005238] [5238] Event [4401.78955,77.9626083,1842.34399]: 1 lost unit Glaive [f=0005274] [5274] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0005311] [5311] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0005424] [5424] Event [4976.19238,103.896881,1683.2041]: 0 lost unit Recluse [f=0005436] [5436] Event [4888.8501,81.6339798,1621.80261]: 1 lost unit Glaive [f=0005441] [5441] Event [4909.44385,89.0242462,1574.57422]: 1 lost unit Glaive [f=0005442] [5442] Event [4924.67578,92.7457581,1593.86462]: 1 lost unit Glaive [f=0005710] [Game::ClientReadNet] added new player PRO_Clopse with number 2 to team 0 [f=0005710] > SPRINGIE:User PRO_Clopse|chickenr|5_5||False|PRO||NO [f=0005722] Connection attempt from PRO_Clopse [f=0005722] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005722] -> Connection established (given id 2) [f=0005728] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0005728] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005815] [5815] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0005915] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0005922] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0005922] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000010db72dc0,0000000139a426f0}]" [f=0006313] [6313] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0006381] [6381] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0006420] [6420] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0006515] [6515] Event [2061.6394,31.3183842,3827.64844]: 1 finished unit Guardian Commander [f=0006536] [6536] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0006637] Spectator PRO_Clopse left the game: normal quit [f=0006637] [6637] Event [undefined]: PRO_Clopse quit [f=0006643] [6643] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0006749] [6749] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0006817] [6817] Event [440,77.104187,3224]: 1 finished unit Solar Collector [f=0006841] [6841] Event [4568,188.671875,396]: 0 finished unit Recluse [f=0006866] [6866] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0006973] [6973] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0006987] [6987] Event [4792,188.671875,648]: 0 finished unit Stardust [f=0007079] [7079] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0007184] [7184] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0007301] [7301] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0007368] [7368] Event [2824,22.2671509,4664]: 1 finished unit Metal Extractor [f=0007660] [7660] Event [4181.35498,184.976105,468.918304]: 1 lost unit Glaive [f=0007665] [7665] Event [4131.51758,263.650055,467.122559]: 0 lost unit Firefly [f=0007710] [7710] Event [4231.27783,187.306366,463.054199]: 1 lost unit Glaive [f=0007763] [7763] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0007780] [7780] Event [4314.89063,188.671875,410.618042]: 1 lost unit Glaive [f=0007871] [7871] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0007874] [7874] Event [4233.41162,186.854462,384.914307]: 1 lost unit Glaive [f=0007893] [7893] Event [2984,22.651062,4584]: 1 finished unit Metal Extractor [f=0007898] [7898] Event [4168,184.545593,456]: 0 lost unit Stardust [f=0007911] [7911] Event [4269.01904,188.467072,364.904816]: 1 lost unit Glaive [f=0007978] [7978] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008075] [8075] Event [4568,188.671875,396]: 0 finished unit Recluse [f=0008083] [8083] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008196] [8196] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008305] [8305] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008329] [8329] Event [2904,22.651062,4632]: 1 finished unit Solar Collector [f=0008369] [8369] Event [4596.68115,265.671875,579.135864]: 0 finished unit Firefly [f=0008412] [8412] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008518] [8518] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008524] [8524] Event [4784,188.671875,480]: 0 finished unit Tank Foundry [f=0008631] [8631] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008740] [8740] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008818] [8818] Event [3667.12183,159.699448,709.460815]: 0 lost unit Firefly [f=0008846] [8846] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008952] [8952] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0008997] [8997] Event [4145.71436,177.588074,390.684418]: 1 lost unit Glaive [f=0009045] [9045] Event [4297.896,188.339493,486.833405]: 1 lost unit Glaive [f=0009065] [9065] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0009105] [9105] Event [4393.2998,188.671875,518.706604]: 1 lost unit Glaive [f=0009119] [9119] Event [4385.11133,265.671875,481.558716]: 0 finished unit Firefly [f=0009149] [9149] Event [4454.15479,188.671875,474.451019]: 1 lost unit Glaive [f=0009175] [9175] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0009182] [9182] Event [4480.09961,188.671875,510.225281]: 1 lost unit Glaive [f=0009222] [9222] Event [4522.70508,188.671875,502.798126]: 0 lost unit Guardian Commander [f=0009223] [9223] Event [4529.71729,188.671875,528.885071]: 1 lost unit Glaive [f=0009224] [9224] Event [4543.44043,188.259338,554.32428]: 1 lost unit Glaive [f=0009239] [9239] Event [4605.25781,273.251129,496.540192]: 0 lost unit Firefly [f=0009239] [9239] Event [4532.57422,186.026672,601.605164]: 1 lost unit Glaive [f=0009247] [9247] Event [4488,185.076752,568]: 0 lost unit Energy Pylon [f=0009281] [9281] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0009294] [9294] Event [2666.91406,66.479187,2776.99121]: 1 finished unit Guardian Commander [f=0009388] [9388] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0009500] [9500] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0009599] [9599] Event [2789.71924,130.420563,2357.99536]: 1 finished unit Firefly [f=0009608] [9608] Event [4784,189.991882,508]: 0 finished unit Welder [f=0009610] [9610] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0009716] [9716] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0009754] [9754] Event [1048,26.9674683,2120]: 1 finished unit Metal Extractor [f=0009822] [9822] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0009857] [9857] Event [4696,25.307312,4760]: 1 finished unit Metal Extractor [f=0010041] [10041] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0010150] [10150] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0010256] [10256] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0010373] [10373] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0010383] [10383] Event [888,30.3396606,2040]: 1 finished unit Metal Extractor [f=0010487] [10487] Event [4736.44727,77.104187,1909.82117]: 1 lost unit Glaive [f=0010494] [10494] Event [4796.4668,77.104187,1839.2207]: 1 lost unit Glaive [f=0010504] [10504] Event [4782.75098,77.104187,1915.13843]: 1 lost unit Glaive [f=0010504] [10504] Event [4796.36084,77.104187,1894.59473]: 1 lost unit Glaive [f=0010506] [10506] Event [4889.36523,83.2720032,1871.86169]: 0 lost unit Recluse [f=0010511] [10511] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0010533] [10533] Event [4962.64111,106.315826,1779.95239]: 0 lost unit Recluse [f=0010538] [10538] Event [4856,24.1088867,4632]: 1 finished unit Metal Extractor [f=0010629] [10629] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0010731] [10731] Event [4888.51318,-11.584476,2119.62012]: 0 lost unit Recluse [f=0010864] [10864] Event [4824.51807,188.671875,861.398926]: 1 lost unit Glaive [f=0010899] [10899] Event [4690.19873,188.671875,841.003296]: 1 lost unit Glaive [f=0010922] [10922] Event [4775.20459,188.671875,774.815918]: 1 lost unit Glaive [f=0010928] [10928] Event [3083.3584,77.104187,464.826996]: 0 lost unit Recluse [f=0010934] [10934] Event [4818.0752,188.671875,735.561462]: 1 lost unit Glaive [f=0010946] [10946] Event [4822.37744,188.671875,703.677185]: 1 lost unit Glaive [f=0010965] [10965] Event [4813.07813,188.681061,693.072327]: 1 lost unit Glaive [f=0010972] [10972] Event [4730.31982,189.127655,683.882629]: 1 lost unit Glaive [f=0010986] [10986] Event [4792,188.671875,648]: 0 lost unit Stardust [f=0010997] [10997] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011194] [11194] Event [4216,187.376556,472]: 0 finished unit Stardust [f=0011242] [11242] Event [889.599976,188.609619,4536]: 1 finished unit Knight [f=0011251] [11251] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011366] [11366] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0011489] [11489] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0011622] [11622] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0011674] [11674] Event [4647.27734,189.403458,336.323975]: 1 lost unit Glaive [f=0011755] [11755] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0011756] [11756] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011767] [11767] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011795] [11795] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011797] [11797] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011804] [11804] Event [4568,188.671875,396]: 0 finished unit Recluse [f=0011842] [11842] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011868] [11868] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011872] [11872] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011888] [11888] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0011907] [11907] Event [3367.94873,57.6587372,1153.03699]: 1 finished unit Guardian Commander [f=0011932] [11932] Event [3909.53467,122.809669,445.526825]: 1 lost unit Glaive [f=0011935] [11935] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011947] [11947] Event [4784,189.991882,508]: 0 lost unit Emissary [f=0011947] [11947] Event [undefined]: Stiec resigned [f=0011947] game_message: Stiec has been destroyed! [f=0011947] game_message: EerieEpitaph wins! [f=0011947] Submitting stats [f=0011947] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011947] Part| Total Time|Time of the last 0.5s [f=0011947] Draw 25284.83ms 20.86% [f=0011947] Lua::Callins::Synced 5674.17ms 14.27% [f=0011947] Lua::Callins::Unsynced 32813.18ms 28.04% [f=0011947] Lua::CollectGarbage::Synced 307.75ms 0.10% [f=0011947] Lua::CollectGarbage::Unsynced 975.47ms 1.30% [f=0011947] Misc::Profiler::AddTime 95.19ms 0.10% [f=0011947] Sim 31467.53ms 63.57% [f=0011947] [11947] Received game_message: Stiec has been destroyed! [f=0011947] [11947] Received game_message: EerieEpitaph wins! [f=0011948] [11948] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011948] [11948] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011948] [11948] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 2,2060,2040,2040,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.5999999,5.5999999,6.26666689,0,65,65,0,0,0,0,0,785,700,700,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 3,2215,2255,2255,2215,0.00032948,0,0,0.00032948,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.26666641,8,8,8.26666641,1275,1275,1275,1275,9.3333559,7.4666667,7.4666667,9.3333559,0,195,195,0,0,0,0,0,940,785,785,940,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 4,2455,2420,2420,2455,5.86051035,0,0,5.86051035,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8.1368351,8.1368351,11.1999998,1275,1275,1275,1275,10.3906794,8,8,10.3906794,0,325,325,0,0,0,0,0,1180,820,820,1180,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 5,2540,2720,2720,2540,10.2324743,0,0,10.2324743,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.666666,8.68951607,8.68951607,18.666666,1275,1275,1275,1275,10.2914639,9.33333302,9.33333302,10.2914639,0,455,455,0,0,0,0,0,1265,990,990,1265,0,38.3333359,38.3333359,0,0.0010025,0,0,0.0010025,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 6,2890,2790,2790,2890,13.868578,1.0655663,1.0655663,13.868578,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,19.2000008,9.58104134,9.58104134,19.2000008,1275,1275,1275,1275,12.2424068,14.6265926,14.6265926,12.2424068,280,455,455,280,0,0,0,0,1335,1060,1060,1335,0,38.3333359,38.3333359,0,0.00200501,0,0,0.00200501,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 7,2890,2980,2980,2890,21.2614918,2.7407608,2.7407608,21.2614918,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.4500008,13.4940081,13.4940081,20.4500008,1275,1275,1275,1275,12.4928617,12.1116791,12.1116791,12.4928617,280,455,455,280,0,0,0,0,1335,1250,1250,1335,0,38.3333359,38.3333359,0,0.00300747,0,0,0.00300747,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 8,3370,3270,3270,3370,33.4641075,8.12707043,8.12707043,33.4641075,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,16.666666,17.236412,17.236412,16.666666,1275,1275,1275,1275,12.8135071,12.359086,12.359086,12.8135071,560,520,520,560,0,0,0,0,1535,1475,1475,1535,0,38.3333359,38.3333359,0,0.00344745,0,0,0.00344745,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 9,3370,3370,3370,3370,45.263031,21.5512371,21.5512371,45.263031,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.7000008,23.1604519,23.1604519,20.7000008,1275,1275,1275,1275,12.7865953,12.8949442,12.8949442,12.7865953,560,585,585,560,0,0,0,0,1535,1510,1510,1535,0,38.3333359,38.3333359,0,0.00445496,0,0,0.00445496,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 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12,3870,4150,4150,3870,100.141647,147.950897,147.950897,100.141647,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,220,0,0,220,19.916666,33.3460808,33.3460808,19.916666,1275,1275,1275,1275,13.0343142,18.2413445,18.2413445,13.0343142,840,910,910,840,0,0,0,0,1535,1965,1965,1535,0,38.3333359,38.3333359,0,0.00687009,0,0,0.00687009,0,0,0,0 [f=0011948] [11948] Game End Stats Values: 13,4150,4365,4365,4150,107.876297,172.056015,172.056015,107.876297,0,0,0,0,0,0,0,0,0,0,0,0,235.297333,203.538406,203.538406,235.297333,220,0,0,220,15.666667,20.049633,20.049633,15.666667,1275,1275,1275,1275,12.5156431,18.0070076,18.0070076,12.5156431,1120,1040,1040,1120,65,0,0,65,1535,2050,2050,1535,0,103.333336,103.333336,0,0.00712261,0,0,0.00712261,203.538406,235.456696,235.456696,203.538406 [f=0011948] [11948] Game End Stats Values: 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26,2940,6360,6360,2940,199.692307,517.918945,517.918945,199.692307,0,0,0,0,0,0,0,0,7.53955555,248.630646,248.630646,7.53955555,2086.14673,3624.43286,3624.43286,2086.14673,440,0,0,440,8,34.8117447,34.8117447,8,0,1905,1905,0,8,34.5054398,34.5054398,8,280,1585,1585,280,1690,2867.6665,2867.6665,1690,2220,2870,2870,2220,3390.33447,2248.3335,2248.3335,3390.33447,0.00715011,0,0,0.00715011,4457.85791,2643.19678,2643.19678,4457.85791 [f=0011948] [11948] Game End Stats Values: 27,2940,6490,6490,2940,201.558243,530.209839,530.209839,201.558243,0,0,0,0,0,0,0,0,9.73882866,248.630646,248.630646,9.73882866,2139.91699,3852.91284,3852.91284,2139.91699,440,0,0,440,8,34.5034637,34.5034637,8,0,1905,1905,0,8.12439537,34.8193893,34.8193893,8.12439537,280,1715,1715,280,1755,2882.33325,2882.33325,1755,2220,2870,2870,2220,3405.00122,2313.3335,2313.3335,3405.00122,0.00715011,0,0,0.00715011,4690.0127,2696.96704,2696.96704,4690.0127 [f=0011948] [11948] Game End Stats Values: 28,3220,7910,7910,3220,205.581329,533.338989,533.338989,205.581329,0,0,0,0,0,0,0,0,17.0967293,248.630646,248.630646,17.0967293,2308.67041,4201.20117,4201.20117,2308.67041,440,0,0,440,8,32.8000603,32.8000603,8,0,3260,3260,0,8.44701004,34.347683,34.347683,8.44701004,560,1780,1780,560,1820,2968.99951,2968.99951,1820,2220,2870,2870,2220,3491.66748,2378.3335,2378.3335,3491.66748,0.00715011,0,0,0.00715011,5038.29639,2889.45874,2889.45874,5038.29639 [f=0011958] [11958] Event [4552.20898,184.05928,619.102966]: 0 lost unit Recluse [f=0011964] [11964] Event [4784,188.671875,480]: 0 lost unit Tank Foundry [f=0011970] [11970] Event [952,28.8870239,2072]: 1 finished unit Solar Collector [f=0011981] [11981] Event [4568,188.768387,396]: 0 lost unit Recluse [f=0011987] [11987] Event [4568,188.769531,360]: 0 lost unit Spider Factory [f=0011992] [11992] Event [4296,188.480377,744]: 0 lost unit Hacksaw [f=0011994] [11994] Event [4375.5708,186.887451,581.596436]: 0 lost unit Weaver [f=0011998] [11998] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0012060] Spectator Stiec left the game: normal quit [f=0012060] [12060] Event [undefined]: Stiec quit [f=0012078] Player EerieEpitaph left the game: normal quit [f=0012078] [12078] Event [undefined]: EerieEpitaph quit [f=0012084] No clients connected, shutting down server [f=0012084] Server shutdown [f=0012084] [12084] all players disconnected [f=0012538] [12538] Event [889.599976,188.609619,4536]: 1 finished unit Knight [f=0012667] [12667] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0012774] [12774] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0012880] [12880] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0012901] [12901] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0012985] [12985] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0013098] [13098] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0013209] [13209] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0013501] [13501] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0013743] [13743] Event [889.599976,188.609619,4536]: 1 finished unit Knight [f=0013868] [13868] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0013974] [13974] Event [889.599976,188.609619,4536]: 1 finished unit Glaive [f=0014067] Autoquit sending quit command. [f=0014067] [QuitAction] user exited to system [f=0014067] [SpringApp::Kill][1] fromRun=1 [f=0014067] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014067] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014067] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014067] [ThreadPool::SetThreadCount][2] workers=0 [f=0014067] [SpringApp::Kill][2] [f=0014067] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014067] [Game::KillLua][3] dtor=0 luaUI=0x531da950 [f=0014067] Start widgetHandler:Shutdown [f=0014067] Shutdown - SaveOrderList Complete [f=0014067] Writing last game win data [f=0014067] Shutdown - SaveConfigData Complete [f=0014067] Shutdown Widget - Save/Load API [f=0014067] Shutdown Widget - Chili Highlight [f=0014067] Shutdown Widget - Draw After Chili [f=0014067] Shutdown Widget - EPIC Menu [f=0014067] Shutdown Widget - Chili Widget Selector [f=0014067] Shutdown Widget - Chili Minimap [f=0014067] Shutdown Widget - Local Team Colors [f=0014067] Shutdown Widget - Display Keys 2 [f=0014067] Shutdown Widget - Save Game Menu [f=0014067] Shutdown Widget - Unit Icons [f=0014067] Shutdown Widget - Noises [f=0014067] Shutdown Widget - HealthBars [f=0014067] Shutdown Widget - Win Counter [f=0014067] Shutdown Widget - BuildETA [f=0014067] Shutdown Widget - SpringRTS Replay Stats [f=0014067] Shutdown Widget - Modular Comm Info [f=0014067] Shutdown Widget - Stereo3D [f=0014067] Shutdown Widget - Showeco and Grid Drawer [f=0014067] Shutdown Widget - Point Tracker [f=0014067] Shutdown Widget - Missile Silo Range [f=0014067] Shutdown Widget - MetalFeatures (new) [f=0014067] Shutdown Widget - MinimapEvents [f=0014067] Shutdown Widget - Local Widgets Config [f=0014067] Shutdown Widget - Highlight Geos [f=0014067] Shutdown Widget - Grab Input [f=0014067] Input grabbing is disabled! [f=0014067] Shutdown Widget - Defense Range Zero-K [f=0014067] Shutdown Widget - Darkening [f=0014067] Shutdown Widget - Context Menu [f=0014067] Shutdown Widget - Chili Spectator Panels [f=0014067] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014067] Shutdown Widget - Chili Nuke Warning [f=0014067] Shutdown Widget - Chili EndGame Window [f=0014067] Shutdown Widget - Chili Economy Panel Default [f=0014067] Shutdown Widget - CameraShake [f=0014067] Shutdown Widget - State Reverse and Latency [f=0014067] Shutdown Widget - Music Player v2 [f=0014067] Shutdown Widget - Attack AoE [f=0014067] Shutdown Widget - Map Edge Extension [f=0014067] Shutdown Widget - Selection Send [f=0014067] Shutdown Widget - LupsManager [f=0014067] Shutdown Widget - Newton Firezone [f=0014067] Shutdown Widget - Chili Pro Console [f=0014067] Shutdown Widget - Persistent Build Height [f=0014067] Shutdown Widget - Lasso Terraform GUI [f=0014067] Shutdown Widget - Lups [f=0014067] Shutdown Widget - Chili Framework [f=0014067] Shutdown Widget - Mex Placement Handler [f=0014067] Shutdown Widget - Chili Core Selector [f=0014067] Shutdown Widget - Custom Markers [f=0014067] Shutdown Widget - Select Keys [f=0014067] Shutdown Widget - Pause Screen [f=0014067] Shutdown Widget - Text To Speech Control [f=0014067] Shutdown Widget - Layout Handler [f=0014067] End widgetHandler:Shutdown [f=0014067] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={471638,60252693} {int,ext,rec}Allocs={14484512,0,0} {chunk,block}Bytes={60252693,0} [f=0014067] [Game::KillLua][1] dtor=0 luaGaia=0x52f0e980 [f=0014067] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275652,48163396} {int,ext,rec}Allocs={14484513,0,0} {chunk,block}Bytes={48163396,0} [f=0014067] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={275652,48163396} {int,ext,rec}Allocs={14484513,0,0} {chunk,block}Bytes={48163396,0} [f=0014067] [Game::KillLua][2] dtor=0 luaRules=0x52dff960 [f=0014067] Start gadgetHandler:Shutdown [f=0014067] Shutdown - StartSetup [f=0014067] Shutdown - UnitMorph [f=0014067] Shutdown - Carrier Drones [f=0014067] Shutdown - LupsNanoSpray [f=0014067] Shutdown - Missile Silo Controller [f=0014067] Shutdown - Modular Comm Info [f=0014067] Shutdown - Terrain Texture Handler [f=0014067] Shutdown - UnitCloakShield [f=0014067] Shutdown - Starlight Handler [f=0014067] End gadgetHandler:Shutdown [f=0014067] Start gadgetHandler:Shutdown [f=0014067] Shutdown - Save/Load [f=0014067] Shutdown - Teleport Throw [f=0014067] Shutdown - UnitMorph [f=0014067] Shutdown - Modular Comm Info [f=0014067] Shutdown - Retreat Command [f=0014067] Shutdown - Shockwaves [f=0014067] Shutdown - UnitCloakShield [f=0014067] Shutdown - Lups Cloak FX [f=0014067] Shutdown - Lups [f=0014067] Shutdown - Lups Shield [f=0014067] End gadgetHandler:Shutdown [f=0014067] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14484569,0,0} {chunk,block}Bytes={0,0} [f=0014067] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14484569,0,0} {chunk,block}Bytes={0,0} [f=0014067] [Game::KillLua][4] dtor=0 [f=0014067] [Game::~CGame][1] [f=0014067] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014067] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014067] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014067] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014067] [Game::KillLua][4] dtor=1 [f=0014067] [Game::KillMisc][1] [f=0014067] [Game::KillMisc][2] [f=0014067] [Game::KillMisc][3] [f=0014067] [Game::KillRendering][1] [f=0014067] [3DOParser::Kill] allocated 1 pieces [f=0014067] [S3OParser::Kill] allocated 326 pieces [f=0014067] [AssParser::Kill] allocated 10 pieces [f=0014067] [Game::KillInterface][1] [f=0014067] [Game::KillInterface][2] [f=0014067] [Game::KillSimulation][1] [f=0014067] [Game::KillSimulation][2] [f=0014067] [CCollisionHandler] dis-/continuous tests: 0/82341 [f=0014067] [Game::KillSimulation][3] [f=0014067] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014067] [~CPathCache(20x20)] cacheHits=89 hitPercentage=39% numHashColls=0 maxCacheSize=32 [f=0014067] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014067] [~CPathCache(40x40)] cacheHits=106 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014067] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014067] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014067] [LosHandler::Kill] raycast instance cache-{hits,misses}={13920,9220}; shared=10%; cached=50% [f=0014067] [Game::KillSimulation][4] [f=0014067] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014067] [Game::~CGame][2] [f=0014067] [Game::~CGame][3] [f=0014067] [SpringApp::Kill][3] [f=0014067] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148632 bytes sent 135191 bytes recv'd [f=0014067] [SpringApp::Kill][4] font=0x46596aa0 [f=0014067] [SpringApp::Kill][5] [f=0014067] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4660e2c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2120ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=47ms file="unitpics/chicken_sporeshooter.png" indx=6407 inflSize=11kb readTime=28ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=24ms file="objects3d/sphere.s3o" indx=5504 inflSize=101kb readTime=20ms file="luaui/widgets/gui_team_platter.lua" indx=4746 inflSize=12kb readTime=20ms file="luaui/configs/integral_menu_culling.lua" indx=2898 inflSize=6kb readTime=17ms file="bitmaps/loadpictures/linemove.png" indx=518 inflSize=3005kb readTime=16ms file="luarules/gadgets/chicken_control.lua" indx=1680 inflSize=4kb readTime=12ms file="luaui/widgets/gui_economic_victory_announcer.lua" indx=4703 inflSize=5kb readTime=11ms file="scripts/jumpassault.lua" indx=5806 inflSize=8kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 39303963 bytes cached in 2802 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x466f9490) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x466ebfc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4660b2d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f235801b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]