[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.x9osuCJQUl/springsettings.1207522.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f292c0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6610 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1207522/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44eafb90] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44eafb90] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 577ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 132ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] ATOSTIC, spectator, false, allyTeamID, 0, customKeys.elo, , 2986, nil [f=-000001] Amnykon, spectator, false, allyTeamID, 1, customKeys.elo,
, 2561, nil [f=-000001] Team 0, 1, 2986 [f=-000001] Team 1, 1, 2561 [f=-000001] firstAllyTeamMean, 2986 [f=-000001] secondAllyTeamMean, 2561 [f=-000001] lowerWinChance, 0.07969512 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 114ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Stiec was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1207522/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (135ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1207522/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x58ef1d90,0x595ba520}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a6365761857c083d373095a7c7b21bee [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Amnykon [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [0] Event [undefined]: Amnykon changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Amnykon" string="[Game::Load][lua{Rules,Gaia}={0x6d6892f0,0x6db48660}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={0000000069072fc0,00000000d5f42080}]" [f=-000001] Allies: I choose: Seige! [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [804,241.498413,3351]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5322,241.496582,2087]: 1 finished unit Guardian Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] ATOSTIC, team: 0, elo:2986, userid: 395449 [f=0000000] [0] Amnykon, team: 1, elo:2561, userid: 209059 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [5264,241.485596,2192]: 1 finished unit Hovercraft Platform [f=0000031] [31] Event [928,241.494751,3312]: 0 finished unit Rover Assembly [f=0000215] [215] Event [945.99231,242.139847,3311.97046]: 0 finished unit Dart [f=0000247] [247] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0000257] [257] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0000443] [443] Event [5296,241.47644,2192]: 1 finished unit Quill [f=0000447] [447] Event [5320,241.485596,1976]: 1 finished unit Solar Collector [f=0000512] [512] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0000591] [591] Event [945.99231,242.139847,3311.97046]: 0 finished unit Mason [f=0000672] [672] Event [5192,241.485596,1976]: 1 finished unit Solar Collector [f=0000689] [689] Event [5274.53613,318.494751,2057.1665]: 1 finished unit Firefly [f=0000700] [700] Event [616,241.485596,3304]: 0 finished unit Solar Collector [f=0000880] [880] Event [760,241.494751,3416]: 0 finished unit Solar Collector [f=0001060] [1060] Event [904,241.494751,3512]: 0 finished unit Solar Collector [f=0001083] [1083] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0001143] [1143] Event [5048,241.47644,1944]: 1 finished unit Solar Collector [f=0001244] [1244] Event [5296,241.47644,2192]: 1 finished unit Bolas [f=0001290] [1290] Event [848,241.494751,3344]: 0 finished unit Lotus [f=0001422] [1422] Event [4920,241.403198,1976]: 1 finished unit Solar Collector [f=0001518] [1518] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0001693] [1693] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0001817] [1817] Event [1328,314.659119,3072]: 0 finished unit Radar Tower [f=0001929] [1929] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0001999] [1999] Event [200,241.485596,3000]: 0 finished unit Solar Collector [f=0002132] [2132] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0002260] [2260] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0002382] [2382] Event [5816,241.485596,1224]: 1 finished unit Solar Collector [f=0002464] [2464] Event [344,241.467285,3112]: 0 finished unit Solar Collector [f=0002483] [2483] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0002507] [2507] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0002707] [2707] Event [945.99231,242.139847,3311.97046]: 0 finished unit Fencer [f=0002718] [2718] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0002959] [2959] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0002987] [2987] Event [488,241.201782,3224]: 0 finished unit Solar Collector [f=0003015] [3015] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0003135] [3135] Event [945.99231,242.139847,3311.97046]: 0 finished unit Fencer [f=0003287] [3287] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0003322] [3322] Event [5296,241.47644,2192]: 1 finished unit Quill [f=0003414] [3414] Event [5480,241.485596,936]: 1 finished unit Solar Collector [f=0003441] [3441] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0003555] [3555] Event [945.99231,242.139847,3311.97046]: 0 finished unit Fencer [f=0003556] [3556] Event [480,241.47644,3088]: 0 finished unit Lotus [f=0003557] [3557] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0003560] [3560] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0003799] [3799] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0003820] [3820] Event [2520,239.736938,3400]: 0 finished unit Solar Collector [f=0003975] [3975] Event [945.99231,242.139847,3311.97046]: 0 finished unit Fencer [f=0004000] [4000] Event [2488,237.960815,3256]: 0 finished unit Solar Collector [f=0004000] [4000] Event [1704.18372,241.485809,2459.04272]: 0 lost unit Dart [f=0004040] [4040] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0004049] [4049] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0004056] [4056] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0004180] [4180] Event [2456,238.711548,3112]: 0 finished unit Solar Collector [f=0004280] [4280] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0004365] [4365] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0004395] [4395] Event [5336,241.494751,2056]: 1 finished unit Caretaker [f=0004448] [4448] Event [5128,241.485596,664]: 1 finished unit Solar Collector [f=0004456] [4456] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0004603] [4603] Event [2432,238.424683,3280]: 0 finished unit Lotus [f=0004699] [4699] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0004770] [4770] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0004775] [4775] Event [5256,241.494751,2072]: 1 finished unit Caretaker [f=0004786] [4786] Event [696,241.485596,3256]: 0 finished unit Caretaker [f=0004834] [4834] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0004836] [4836] Event [2200,241.494751,1496]: 1 finished unit Metal Extractor [f=0004904] [4904] Event [5152,241.494751,2048]: 1 finished unit Radar Tower [f=0004997] [4997] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0005087] [5087] Event [680,241.485596,3128]: 0 finished unit Solar Collector [f=0005106] [5106] Event [5296,241.47644,2192]: 1 finished unit Quill [f=0005235] [5235] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0005249] [5249] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0005253] [5253] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0005357] [5357] Event [536,241.485596,3016]: 0 finished unit Solar Collector [f=0005357] [5357] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0005383] [5383] Event [2665.44458,241.428741,2987.39063]: 1 lost unit Dagger [f=0005393] [5393] Event [2523.39868,336.487366,2411.92969]: 1 lost unit Firefly [f=0005465] [5465] Event [2807.17554,241.494751,2813.46924]: 0 lost unit Scorcher [f=0005487] [5487] Event [2953.58887,241.485596,2845.99121]: 1 lost unit Dagger [f=0005495] [5495] Event [2933.16675,241.449615,2879.44067]: 1 lost unit Dagger [f=0005514] [5514] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0005515] [5515] Event [2924.15332,241.494751,2732.51367]: 0 lost unit Scorcher [f=0005676] [5676] Event [5296,241.47644,2192]: 1 finished unit Halberd [f=0005699] [5699] Event [2315.28223,325.186371,1496.42358]: 1 finished unit Firefly [f=0005718] [5718] Event [945.99231,242.139847,3311.97046]: 0 finished unit Mason [f=0005799] [5799] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0005800] [5800] Event [392,241.47644,2888]: 0 finished unit Solar Collector [f=0005833] [5833] Event [2814.54053,330.864929,2070.54761]: 1 lost unit Firefly [f=0005838] [5838] Event [4312,241.485596,1224]: 1 finished unit Solar Collector [f=0005912] [5912] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0006038] [6038] Event [2904,241.494751,1624]: 1 lost unit Metal Extractor [f=0006105] [6105] Event [2768.11011,241.485596,1562.4032]: 0 lost unit Scorcher [f=0006126] [6126] Event [2415.48071,241.485596,1913.86804]: 0 lost unit Scorcher [f=0006129] [6129] Event [2881.42651,241.501205,1448.93787]: 0 lost unit Fencer [f=0006149] [6149] Event [2596.90259,318.485596,1525.99438]: 1 finished unit Firefly [f=0006184] [6184] Event [5296,241.47644,2192]: 1 finished unit Halberd [f=0006200] [6200] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0006207] [6207] Event [2594.30151,241.485596,1493.33691]: 0 lost unit Scorcher [f=0006257] [6257] Event [2524.09131,241.47644,1798.5321]: 1 lost unit Dagger [f=0006290] [6290] Event [2718.11597,241.485596,2014.22607]: 1 lost unit Dagger [f=0006302] [6302] Event [2867.35376,256.403992,1263.99084]: 1 lost unit Firefly [f=0006304] [6304] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0006408] [6408] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0006425] [6425] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0006512] [6512] Event [3008,241.485596,1440]: 0 finished unit Lotus [f=0006512] [6512] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0006629] [6629] Event [2119.79004,318.485596,1418.97314]: 1 finished unit Firefly [f=0006631] [6631] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0006645] [6645] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0006682] [6682] Event [3352,241.494751,1432]: 1 lost unit Metal Extractor [f=0006707] [6707] Event [5296,241.47644,2192]: 1 finished unit Halberd [f=0006818] [6818] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0006856] [6856] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0006916] [6916] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0006930] [6930] Event [2893.17236,332.313721,1460.73621]: 1 lost unit Firefly [f=0006974] [6974] Event [3720,241.467285,968]: 1 lost unit Solar Collector [f=0006996] [6996] Event [728,241.47644,2120]: 0 lost unit Metal Extractor [f=0007082] [7082] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0007177] [7177] Event [3784,241.47644,952]: 1 lost unit Metal Extractor [f=0007236] [7236] Event [5296,241.47644,2192]: 1 finished unit Halberd [f=0007259] [7259] Event [2039.85352,318.485596,1838.01733]: 1 finished unit Firefly [f=0007307] [7307] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0007323] [7323] Event [4200,241.494751,3016]: 1 finished unit Metal Extractor [f=0007355] [7355] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0007384] [7384] Event [1686.36743,327.934937,2154.50928]: 1 lost unit Firefly [f=0007411] [7411] Event [416,241.47644,2992]: 0 finished unit Lotus [f=0007470] [7470] Event [2071.69434,318.494751,1633.32214]: 1 lost unit Firefly [f=0007471] [7471] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0007519] [7519] Event [2072.92578,241.487122,1601.3302]: 0 lost unit Scorcher [f=0007543] [7543] Event [2361.68335,241.47644,2931.27686]: 1 lost unit Dagger [f=0007569] [7569] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0007604] [7604] Event [2024.7804,241.493637,1494.24426]: 1 lost unit Guardian Commander [f=0007604] [7604] Event [2003.21216,241.485596,1505.22437]: 0 lost unit Scorcher [f=0007604] [7604] Event [2034.53333,241.494751,1469.91296]: 0 lost unit Scorcher [f=0007767] [7767] Event [4312,241.485596,1224]: 1 lost unit Solar Collector [f=0007773] [7773] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0007815] [7815] Event [5296,241.47644,2192]: 1 finished unit Halberd [f=0007830] [7830] Event [2914.53076,241.837509,1537.70154]: 1 lost unit Dagger [f=0007899] [7899] Event [4136,241.494751,3032]: 1 finished unit Solar Collector [f=0007903] [7903] Event [3008,241.485596,1440]: 0 lost unit Lotus [f=0007926] [7926] Event [2894.56812,241.932693,1522.87622]: 1 lost unit Dagger [f=0007956] [7956] Event [3059.15991,240.486404,1464.38977]: 1 lost unit Dagger [f=0007987] [7987] Event [3189.37183,241.494751,1420.60669]: 1 lost unit Dagger [f=0007997] [7997] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0008020] [8020] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0008052] [8052] Event [3443.24634,241.494751,1321.92224]: 0 lost unit Fencer [f=0008057] [8057] Event [3273.13354,241.496338,1326.21082]: 1 lost unit Dagger [f=0008084] [8084] Event [3488.35205,241.479172,1347.08862]: 1 lost unit Dagger [f=0008094] [8094] Event [3499.19067,241.457932,1273.78906]: 1 lost unit Dagger [f=0008134] [8134] Event [3624.21021,241.018356,1114.17969]: 1 lost unit Dagger [f=0008165] [8165] Event [3456.62695,241.469177,1184.40271]: 0 lost unit Fencer [f=0008170] [8170] Event [3602.43555,240.155106,1000.62378]: 1 lost unit Dagger [f=0008220] [8220] Event [3504.13647,237.013092,1050.45154]: 0 lost unit Fencer [f=0008221] [8221] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0008229] [8229] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0008265] [8265] Event [3404.64087,239.575806,1039.07996]: 1 lost unit Dagger [f=0008268] [8268] Event [3388.32031,240.687042,999.981018]: 1 lost unit Dagger [f=0008320] [8320] Event [3343.22095,241.469299,1128.87866]: 1 lost unit Dagger [f=0008357] [8357] Event [3465.96387,237.229675,1056.99707]: 1 lost unit Dagger [f=0008417] [8417] Event [3235.18408,241.494751,1200.40698]: 1 lost unit Dagger [f=0008508] [8508] Event [4184,241.494751,2952]: 1 finished unit Solar Collector [f=0008556] [8556] Event [872,240.78064,216]: 1 finished unit Metal Extractor [f=0008658] [8658] Event [5296,241.47644,2192]: 1 finished unit Halberd [f=0008688] [8688] Event [792,241.494751,3192]: 0 finished unit Caretaker [f=0008778] [8778] Event [3664,239.572144,1264]: 0 finished unit Lotus [f=0008795] [8795] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0008853] [8853] Event [736,241.485596,3280]: 0 finished unit Lotus [f=0008971] [8971] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0009015] [9015] Event [3664,241.430664,1056]: 0 finished unit Lotus [f=0009050] [9050] Event [3664,239.572144,1264]: 0 lost unit Lotus [f=0009083] [9083] Event [4328,241.421509,3992]: 1 lost unit Metal Extractor [f=0009086] [9086] Event [4315.91455,241.494751,3861.01465]: 1 lost unit Quill [f=0009094] [9094] Event [3752.62354,239.318176,1277.94348]: 1 lost unit Dagger [f=0009096] [9096] Event [945.99231,242.139847,3311.97046]: 0 finished unit Ripper [f=0009132] [9132] Event [3771.88745,239.433044,1310.79382]: 1 lost unit Dagger [f=0009179] [9179] Event [3602.69653,239.331406,1316.83972]: 1 lost unit Bolas [f=0009261] [9261] Event [3782.07861,240.007904,1283.63525]: 1 lost unit Dagger [f=0009308] [9308] Event [432,240.441895,544]: 1 finished unit Radar Tower [f=0009345] [9345] Event [5296,241.47644,2192]: 1 finished unit Halberd [f=0009372] [9372] Event [945.99231,242.139847,3311.97046]: 0 finished unit Ripper [f=0009491] [9491] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0009493] [9493] Event [3808,241.542816,1072]: 0 finished unit Lotus [f=0009642] [9642] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0009649] [9649] Event [945.99231,242.139847,3311.97046]: 0 finished unit Ripper [f=0009726] [9726] Event [3776,241.327515,1200]: 0 finished unit Lotus [f=0009789] [9789] Event [5771.99219,240.453491,2457.35669]: 0 lost unit Scorcher [f=0009838] [9838] Event [3883.18359,241.842529,1294.39526]: 1 lost unit Dagger [f=0009843] [9843] Event [5637.12695,240.437683,2518.46826]: 1 lost unit Dagger [f=0009847] [9847] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0009899] [9899] Event [3854.42456,241.590912,1268.37378]: 1 lost unit Dagger [f=0009921] [9921] Event [5640,238.372803,2280]: 1 lost unit Metal Extractor [f=0009950] [9950] Event [5332.00879,240.457169,2380.34155]: 1 lost unit Dagger [f=0010026] [10026] Event [5296,241.47644,2192]: 1 finished unit Dagger [f=0010061] [10061] Event [945.99231,242.139847,3311.97046]: 0 finished unit Ripper [f=0010083] [10083] Event [5264,241.47644,2192]: 1 lost unit Hovercraft Platform [f=0010095] [10095] Event [5196.73389,235.681122,2165.62012]: 0 lost unit Scorcher [f=0010103] [10103] Event [5233.60205,235.46022,2119.0022]: 0 lost unit Scorcher [f=0010105] [10105] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0010109] [10109] Event [5344.3501,235.925644,2213.75952]: 0 lost unit Scorcher [f=0010114] [10114] Event [3632,241.642609,1152]: 0 finished unit Lotus [f=0010152] [10152] Event [3776,241.327515,1200]: 0 lost unit Lotus [f=0010158] [10158] Event [5331.39258,238.842957,2280.57983]: 0 lost unit Scorcher [f=0010174] [10174] Event [3715.75415,241.711029,1143.80249]: 0 lost unit Engineer Commander [f=0010200] [10200] Event [3851.8042,238.40715,1157.90491]: 1 lost unit Halberd [f=0010207] [10207] Event [3632,232.657471,1152]: 0 lost unit Lotus [f=0010222] [10222] Event [3808,236.076965,1072]: 0 lost unit Lotus [f=0010259] [10259] Event [3664,234.726868,1056]: 0 lost unit Lotus [f=0010386] [10386] Event [5369.99609,241.485596,1935.94666]: 1 lost unit Dagger [f=0010420] [10420] Event [5432,241.485596,2008]: 1 lost unit Metal Extractor [f=0010517] [10517] Event [5336,241.845245,2056]: 1 lost unit Caretaker [f=0010528] [10528] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0010624] [10624] Event [5328,241.47644,1856]: 1 lost unit Hovercraft Platform [f=0010660] [10660] Event [5326.13281,241.485596,1817.5481]: 0 lost unit Scorcher [f=0010762] [10762] Event [824,241.494751,3272]: 0 finished unit Storage [f=0010810] [10810] Event [2200,238.666992,1496]: 1 lost unit Metal Extractor [f=0010908] [10908] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0011085] [11085] Event [3747.35791,235.775833,1280.38647]: 1 lost unit Halberd [f=0011087] [11087] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0011092] [11092] Event [3767.24121,236.37175,1270.7832]: 1 lost unit Halberd [f=0011137] [11137] Event [3646.85522,237.388062,1375.01428]: 0 lost unit Ripper [f=0011223] [11223] Event [undefined]: Amnykon resigned [f=0011223] game_message: Amnykon has been destroyed! [f=0011223] game_message: ATOSTIC wins! [f=0011223] Submitting stats [f=0011223] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011223] Part| Total Time|Time of the last 0.5s [f=0011223] Draw 11646.84ms 23.80% [f=0011223] Lua::Callins::Synced 6548.06ms 9.86% [f=0011223] Lua::Callins::Unsynced 16780.23ms 32.07% [f=0011223] Lua::CollectGarbage::Synced 230.25ms 0.10% [f=0011223] Lua::CollectGarbage::Unsynced 492.92ms 0.80% [f=0011223] Misc::Profiler::AddTime 45.62ms 0.00% [f=0011223] Sim 24723.12ms 58.86% [f=0011223] [11223] Received game_message: Amnykon has been destroyed! [f=0011223] [11223] Received game_message: ATOSTIC wins! [f=0011224] [11224] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011224] [11224] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011224] [11224] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011224] [11224] Game End Stats Values: 2,2255,2100,2255,2100,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.21333504,7.4666667,8.21333504,7.4666667,1275,1275,1275,1275,7.00149822,6.36499929,7.00149822,6.36499929,0,40,0,40,0,0,0,0,980,785,980,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011224] [11224] Game End Stats Values: 3,2325,2445,2325,2445,0.22761348,0.00269228,0.22761348,0.00269228,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.7333326,8.66666698,11.7333326,8.66666698,1275,1275,1275,1275,9.13967323,9.97817802,9.13967323,9.97817802,0,40,0,40,0,0,0,0,1050,1130,1050,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011224] [11224] Game End Stats Values: 4,2660,2605,2660,2605,6.7244997,0.36869228,6.7244997,0.36869228,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,7.77777767,21.333334,7.77777767,0,90,0,90,13.9333315,12.9333334,13.9333315,12.9333334,1275,1275,1275,1275,10.7357264,10.614398,10.7357264,10.614398,180,40,180,40,0,0,0,0,1205,1200,1205,1200,0,0,0,0,0,0,0,0,7.77777767,21.333334,7.77777767,21.333334 [f=0011224] [11224] Game End Stats Values: 5,2810,2690,2810,2690,16.6189308,16.6608086,16.6189308,16.6608086,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,7.77777767,21.333334,7.77777767,0,90,0,90,17.0133362,14,17.0133362,14,1275,1275,1275,1275,12.308629,12.9001417,12.308629,12.9001417,260,40,260,40,0,0,0,0,1275,1285,1275,1285,0,0,0,0,0,0,0,0,7.77777767,21.333334,7.77777767,21.333334 [f=0011224] [11224] Game End Stats Values: 6,2980,2815,2980,2815,27.8046494,39.3304367,27.8046494,39.3304367,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,7.77777767,21.333334,7.77777767,0,90,0,90,17.6000023,14.9333334,17.6000023,14.9333334,1275,1330,1275,1330,14.2460146,14.3963099,14.2460146,14.3963099,260,40,260,40,0,0,0,0,1445,1355,1445,1355,0,0,0,0,0,0,0,0,7.77777767,21.333334,7.77777767,21.333334 [f=0011224] [11224] Game End Stats Values: 7,3210,2970,3210,2970,44.6181335,51.0853119,44.6181335,51.0853119,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,7.77777767,21.333334,7.77777767,0,90,0,90,18.9200001,16.7999992,18.9200001,16.7999992,1275,1330,1275,1330,17.8188992,14.4336586,17.8188992,14.4336586,420,40,420,40,0,0,0,0,1515,1510,1515,1510,0,0,0,0,0,0,0,0,7.77777767,21.333334,7.77777767,21.333334 [f=0011224] [11224] Game End Stats Values: 8,3455,3320,3455,3320,64.6838074,66.1501617,64.6838074,66.1501617,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,7.77777767,21.333334,7.77777767,0,90,0,90,19.7999973,18.5333328,19.7999973,18.5333328,1275,1330,1275,1330,18.5406132,16.1843243,18.5406132,16.1843243,580,320,580,320,0,0,0,0,1600,1580,1600,1580,0,0,0,0,0,0,0,0,7.77777767,21.333334,7.77777767,21.333334 [f=0011224] [11224] Game End Stats Values: 9,3815,3720,3815,3720,74.605896,67.2984924,74.605896,67.2984924,0,0,0,0,0,0,0,0,0,0,0,0,21.333334,7.77777767,21.333334,7.77777767,0,180,0,180,20.5333328,20,20.5333328,20,1275,1330,1275,1330,20.5571766,16.6335583,20.5571766,16.6335583,660,460,660,460,0,0,0,0,1880,1750,1880,1750,0,0,0,0,0,0,0,0,7.77777767,21.333334,7.77777767,21.333334 [f=0011224] [11224] Game End Stats Values: 10,4060,3960,4060,3960,80.4648514,71.1585159,80.4648514,71.1585159,0,0,0,0,0,0,0,0,0,0,0,0,61.3333397,52.4403954,61.3333397,52.4403954,0,180,0,180,22,20.7999992,22,20.7999992,1275,1330,1275,1330,22.1376019,20.0273361,22.1376019,20.0273361,820,560,820,560,40,0,40,0,1965,1890,1965,1890,0,40,0,40,0,0,0,0,52.4403954,61.3333397,52.4403954,61.3333397 [f=0011224] [11224] Game End Stats Values: 11,4555,4160,4555,4160,83.4100113,80.6074371,83.4100113,80.6074371,0,0,0,0,0,0,0,0,0,0,0,0,61.3333397,52.4403954,61.3333397,52.4403954,0,180,0,180,22,25.2000008,22,25.2000008,1275,1330,1275,1330,26.4874439,20.3999271,26.4874439,20.3999271,980,690,980,690,40,0,40,0,2300,1960,2300,1960,0,40,0,40,0,0,0,0,52.4403954,61.3333397,52.4403954,61.3333397 [f=0011224] [11224] Game End Stats Values: 12,5035,4560,5035,4560,85.2231979,99.1233521,85.2231979,99.1233521,0,0,0,0,0,0,0,0,0,0,0,0,61.3333397,52.4403954,61.3333397,52.4403954,0,270,0,270,24.2000027,26,24.2000027,26,1330,1330,1330,1330,27.253479,21.0043945,27.253479,21.0043945,1140,820,1140,820,40,0,40,0,2565,2140,2565,2140,0,40,0,40,0,0,0,0,52.4403954,61.3333397,52.4403954,61.3333397 [f=0011224] [11224] Game End Stats Values: 13,5325,4960,5325,4960,86.8308411,117.029999,86.8308411,117.029999,0,0,0,0,0,0,0,0,0,0,0,0,308.491486,181.882965,308.491486,181.882965,0,270,0,270,24.2000027,27.2000008,24.2000027,27.2000008,1330,1330,1330,1330,30.1008778,20.9637756,30.1008778,20.9637756,1220,1080,1220,1080,40,80,40,80,2775,2280,2775,2280,80,40,80,40,0,0,0,0,182.714172,308.491486,182.714172,308.491486 [f=0011224] [11224] Game End Stats Values: 14,5525,5020,5525,5020,88.4486313,154.607864,88.4486313,154.607864,0,0,0,0,0,0,0,0,0,0,0,0,481.830994,339.826416,481.830994,339.826416,0,270,0,270,24.2000046,30,24.2000046,30,1330,1330,1330,1330,31.9528522,22.2751904,31.9528522,22.2751904,1350,950,1350,950,300,240,300,240,2845,2470,2845,2470,240,300,240,300,0,0,0,0,342.014038,497.970123,342.014038,497.970123 [f=0011224] [11224] Game End Stats Values: 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23,4610,6070,4610,6070,128.823517,561.549316,128.823517,561.549316,0,0,0,0,0,0,0,0,1117.77722,185.184631,1117.77722,185.184631,3302.64868,4293.72363,3302.64868,4293.72363,0,720,0,720,22.0000019,31.6575451,22.0000019,31.6575451,110,1330,110,1330,27.6005554,20.546587,27.6005554,20.546587,1710,1370,1710,1370,2035,3960.3667,2035,3960.3667,2790,2650,2790,2650,4040.3667,2165,4040.3667,2165,0,114.400291,0,114.400291,4539.43408,3496.00903,4539.43408,3496.00903 [f=0011224] [11224] Game End Stats Values: 24,3490,4245,3490,4245,166.917297,623.790466,166.917297,623.790466,0,0,0,0,0,0,0,0,1428.28223,339.094482,1428.28223,339.094482,3996.56909,5866.3457,3996.56909,5866.3457,0,450,0,450,21.1200008,30.3999996,21.1200008,30.3999996,110,55,110,55,28.9747887,22.8527412,28.9747887,22.8527412,1290,1090,1290,1090,3800,5035.3667,3800,5035.3667,2090,2650,2090,2650,5337.4668,4348,5337.4668,4348,0,114.400291,0,114.400291,6506.2373,4675.19092,6506.2373,4675.19092 [f=0011224] [11224] Game End Stats Values: 25,3145,4345,3145,4345,217.739227,675.674744,217.739227,675.674744,0,0,0,0,0,0,0,0,1830.74316,349.50708,1830.74316,349.50708,4002.55054,6142.9834,4002.55054,6142.9834,0,450,0,450,19.9466686,26,19.9466686,26,110,55,110,55,28.9818287,19.2289486,28.9818287,19.2289486,1210,1090,1210,1090,3930,5412.6333,3930,5412.6333,1825,2750,1825,2750,5714.7334,4478,5714.7334,4478,0,114.400291,0,114.400291,6853.23682,4684.19775,6853.23682,4684.19775 [f=0011224] [11224] Game End Stats Values: 26,2640,4365,2640,4365,263.291992,688.600952,263.291992,688.600952,0,0,0,0,0,0,0,0,2068.23462,349.50708,2068.23462,349.50708,4153.23291,6417.59375,4153.23291,6417.59375,0,450,0,450,22.0000019,26,22.0000019,26,110,55,110,55,26.185009,18.8984146,26.185009,18.8984146,790,1110,790,1110,3930,5917.6333,3930,5917.6333,1740,2750,1740,2750,6219.7334,4718,6219.7334,4718,6.23333454,148.567383,6.23333454,148.567383,7129.14844,4924.19727,7129.14844,4924.19727 [f=0011249] [11249] Event [3515.25122,240.739792,1519.38464]: 1 lost unit Halberd [f=0011402] [11402] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0011538] No clients connected, shutting down server [f=0011538] Server shutdown [f=0011538] [11538] all players disconnected [f=0011703] [11703] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0011965] [11965] Event [440,241.485596,2728]: 0 finished unit Solar Collector [f=0012001] [12001] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0012136] [12136] Event [728,238.227234,2120]: 0 finished unit Metal Extractor [f=0012255] [12255] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0012361] [12361] Event [584,241.485596,2840]: 0 finished unit Solar Collector [f=0012566] [12566] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0012704] [12704] Event [728,241.485596,2952]: 0 finished unit Solar Collector [f=0012892] [12892] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0013036] [13036] Event [872,241.494751,3048]: 0 finished unit Solar Collector [f=0013175] [13175] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0013214] [13214] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0013315] [13315] Event [1016,241.494751,3160]: 0 finished unit Solar Collector [f=0013453] [13453] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0013633] [13633] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0013858] [13858] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0014080] [14080] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0014274] [14274] Event [168,241.494751,2824]: 0 finished unit Solar Collector [f=0014297] [14297] Event [200,241.403198,1112]: 0 finished unit Metal Extractor [f=0014300] [14300] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0014472] [14472] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0014646] [14646] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0014830] [14830] Event [280,240.991211,2680]: 0 finished unit Solar Collector [f=0014841] [14841] Event [945.99231,242.139847,3311.97046]: 0 finished unit Scorcher [f=0014847] Autoquit sending quit command. [f=0014847] [QuitAction] user exited to system [f=0014847] [SpringApp::Kill][1] fromRun=1 [f=0014847] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014847] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014847] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014847] [ThreadPool::SetThreadCount][2] workers=0 [f=0014847] [SpringApp::Kill][2] [f=0014847] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014847] [Game::KillLua][3] dtor=0 luaUI=0x597b9160 [f=0014847] Start widgetHandler:Shutdown [f=0014847] Shutdown - SaveOrderList Complete [f=0014847] Writing last game win data [f=0014847] Shutdown - SaveConfigData Complete [f=0014847] Shutdown Widget - Chili Highlight [f=0014847] Shutdown Widget - Save/Load API [f=0014847] Shutdown Widget - Draw After Chili [f=0014847] Shutdown Widget - EPIC Menu [f=0014847] Shutdown Widget - Chili Minimap [f=0014847] Shutdown Widget - Chili Widget Selector [f=0014847] Shutdown Widget - Local Team Colors [f=0014847] Shutdown Widget - Display Keys 2 [f=0014847] Shutdown Widget - Save Game Menu [f=0014847] Shutdown Widget - HealthBars [f=0014847] Shutdown Widget - Noises [f=0014847] Shutdown Widget - Unit Icons [f=0014847] Shutdown Widget - Win Counter [f=0014847] Shutdown Widget - SpringRTS Replay Stats [f=0014847] Shutdown Widget - BuildETA [f=0014847] Shutdown Widget - Modular Comm Info [f=0014847] Shutdown Widget - Music Player v2 [f=0014847] Shutdown Widget - State Reverse and Latency [f=0014847] Shutdown Widget - CameraShake [f=0014847] Shutdown Widget - Chili Economy Panel Default [f=0014847] Shutdown Widget - Chili EndGame Window [f=0014847] Shutdown Widget - Chili Nuke Warning [f=0014847] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014847] Shutdown Widget - Chili Spectator Panels [f=0014847] Shutdown Widget - Context Menu [f=0014847] Shutdown Widget - Darkening [f=0014847] Shutdown Widget - Defense Range Zero-K [f=0014847] Shutdown Widget - Grab Input [f=0014847] Input grabbing is disabled! [f=0014847] Shutdown Widget - Highlight Geos [f=0014847] Shutdown Widget - Local Widgets Config [f=0014847] Shutdown Widget - MinimapEvents [f=0014847] Shutdown Widget - MetalFeatures (new) [f=0014847] Shutdown Widget - Missile Silo Range [f=0014847] Shutdown Widget - Point Tracker [f=0014847] Shutdown Widget - Showeco and Grid Drawer [f=0014847] Shutdown Widget - Stereo3D [f=0014847] Shutdown Widget - Attack AoE [f=0014847] Shutdown Widget - Map Edge Extension [f=0014847] Shutdown Widget - Selection Send [f=0014847] Shutdown Widget - LupsManager [f=0014847] Shutdown Widget - Newton Firezone [f=0014847] Shutdown Widget - Chili Pro Console [f=0014847] Shutdown Widget - Persistent Build Height [f=0014847] Shutdown Widget - Lasso Terraform GUI [f=0014847] Shutdown Widget - Chili Framework [f=0014847] Shutdown Widget - Lups [f=0014847] Shutdown Widget - Custom Markers [f=0014847] Shutdown Widget - Chili Core Selector [f=0014847] Shutdown Widget - Mex Placement Handler [f=0014847] Shutdown Widget - Select Keys [f=0014847] Shutdown Widget - Pause Screen [f=0014847] Shutdown Widget - Layout Handler [f=0014847] Shutdown Widget - Text To Speech Control [f=0014847] End widgetHandler:Shutdown [f=0014847] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={894351,99843642} {int,ext,rec}Allocs={12279191,0,0} {chunk,block}Bytes={99843642,0} [f=0014847] [Game::KillLua][1] dtor=0 luaGaia=0x595ba520 [f=0014847] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={691228,87400252} {int,ext,rec}Allocs={12279192,0,0} {chunk,block}Bytes={87400252,0} [f=0014847] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={691228,87400252} {int,ext,rec}Allocs={12279192,0,0} {chunk,block}Bytes={87400252,0} [f=0014847] [Game::KillLua][2] dtor=0 luaRules=0x58ef1d90 [f=0014847] Start gadgetHandler:Shutdown [f=0014847] Shutdown - StartSetup [f=0014847] Shutdown - UnitMorph [f=0014847] Shutdown - Carrier Drones [f=0014847] Shutdown - LupsNanoSpray [f=0014847] Shutdown - Missile Silo Controller [f=0014847] Shutdown - Modular Comm Info [f=0014847] Shutdown - Terrain Texture Handler [f=0014847] Shutdown - UnitCloakShield [f=0014847] Shutdown - Starlight Handler [f=0014847] End gadgetHandler:Shutdown [f=0014847] Start gadgetHandler:Shutdown [f=0014847] Shutdown - Save/Load [f=0014847] Shutdown - Teleport Throw [f=0014847] Shutdown - UnitMorph [f=0014847] Shutdown - Modular Comm Info [f=0014847] Shutdown - Retreat Command [f=0014847] Shutdown - Shockwaves [f=0014847] Shutdown - UnitCloakShield [f=0014847] Shutdown - Lups Cloak FX [f=0014847] Shutdown - Lups [f=0014847] Shutdown - Lups Shield [f=0014847] End gadgetHandler:Shutdown [f=0014847] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12279224,0,0} {chunk,block}Bytes={0,0} [f=0014847] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12279224,0,0} {chunk,block}Bytes={0,0} [f=0014847] [Game::KillLua][4] dtor=0 [f=0014847] [Game::~CGame][1] [f=0014847] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014847] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014847] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014847] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014847] [Game::KillLua][4] dtor=1 [f=0014847] [Game::KillMisc][1] [f=0014847] [Game::KillMisc][2] [f=0014847] [Game::KillMisc][3] [f=0014847] [Game::KillRendering][1] [f=0014847] [3DOParser::Kill] allocated 1 pieces [f=0014847] [S3OParser::Kill] allocated 338 pieces [f=0014847] [AssParser::Kill] allocated 62 pieces [f=0014847] [Game::KillInterface][1] [f=0014847] [Game::KillInterface][2] [f=0014847] [Game::KillSimulation][1] [f=0014847] [Game::KillSimulation][2] [f=0014847] [CCollisionHandler] dis-/continuous tests: 0/279092 [f=0014847] [Game::KillSimulation][3] [f=0014847] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014847] [~CPathCache(24x16)] cacheHits=212 hitPercentage=43% numHashColls=0 maxCacheSize=26 [f=0014847] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014847] [~CPathCache(48x32)] cacheHits=330 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014847] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014847] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014847] [LosHandler::Kill] raycast instance cache-{hits,misses}={10287,12256}; shared=12%; cached=34% [f=0014847] [Game::KillSimulation][4] [f=0014847] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014847] [Game::~CGame][2] [f=0014847] [Game::~CGame][3] [f=0014847] [SpringApp::Kill][3] [f=0014847] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158034 bytes sent 156336 bytes recv'd [f=0014847] [SpringApp::Kill][4] font=0x44de6aa0 [f=0014847] [SpringApp::Kill][5] [f=0014847] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44eb8a20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1947ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=22ms file="scripts/shipcarrier.lua" indx=5879 inflSize=4kb readTime=17ms file="bitmaps/pd/shield.png" indx=567 inflSize=260kb readTime=16ms file="bitmaps/other/bubble.tga" indx=530 inflSize=13kb readTime=15ms file="bitmaps/loadpictures/markers.png" indx=520 inflSize=2489kb readTime=14ms file="luaui/widgets/gui_chili_highlight.lua" indx=4678 inflSize=6kb readTime=14ms file="bitmaps/randdots.tga" indx=584 inflSize=28kb readTime=14ms file="luaui/configs/sounds_noises.lua" indx=2973 inflSize=26kb readTime=13ms file="objects3d/leveler_d.dae.lua" indx=5287 inflSize=0kb readTime=13ms file="objects3d/strikecom.dae" indx=5548 inflSize=999kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 33560166 bytes cached in 2811 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44f42470) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f4dec0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44eb6c80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f292c01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]