[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.ZmA0aeaJS5/springsettings.1206933.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 34ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8a680adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6619 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1206933/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 234ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44f87350] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44f87350] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 581ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 663ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 3ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 38ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 680ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 118ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 20ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1206933/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (170ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1206933/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5188a420,0x5c921a00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a9bc556146b1f936e2723b6ebf54ffe2 [f=-000001] Connection attempt from haydenw056 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: haydenw056 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Stiec [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stiec changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[Game::Load][lua{Rules,Gaia}={00000000757c4cd0,00000000d59495f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[Game::Load][lua{Rules,Gaia}={00000000645208a0,0000000064c189b0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4662,399.979309,401]: 0 finished unit Guardian Commander [f=-000001] [0] Event [474,399.985596,4724]: 1 finished unit Engineer Commander [f=0000000] [0] haydenw056, team: 1, elo:1626, userid: 479280 [f=0000000] [0] Stiec, team: 0, elo:976, userid: 499626 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000014] [14] Event [664,399.978638,4720]: 1 finished unit Cloakbot Factory [f=0000180] [180] Event [4496,399.978638,400]: 0 finished unit Tank Foundry [f=0000243] [243] Event [472,399.978638,4888]: 1 finished unit Metal Extractor [f=0000343] [343] Event [424,399.978638,4888]: 1 finished unit Wind/Tidal Generator [f=0000433] [433] Event [376,399.978638,4840]: 1 finished unit Wind/Tidal Generator [f=0000523] [523] Event [344,399.978638,4776]: 1 finished unit Wind/Tidal Generator [f=0000566] [566] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0000689] [689] Event [4526.94385,476.978638,234.812881]: 0 finished unit Firefly [f=0000738] [738] Event [296,399.978638,4696]: 1 finished unit Metal Extractor [f=0000766] [766] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0000809] [809] Event [4648,399.978638,232]: 0 finished unit Metal Extractor [f=0000838] [838] Event [360,399.978638,4712]: 1 finished unit Wind/Tidal Generator [f=0000927] [927] Event [456,399.978638,4824]: 1 finished unit Wind/Tidal Generator [f=0000980] [980] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0001224] [1224] Event [4496,401.298645,428]: 0 finished unit Welder [f=0001259] [1259] Event [4840,399.978638,408]: 0 finished unit Metal Extractor [f=0001313] [1313] Event [576,399.978638,4480]: 1 finished unit Lotus [f=0001483] [1483] Event [664.014709,399.978638,4710.3999]: 1 finished unit Conjurer [f=0001485] [1485] Event [4856,399.967957,344]: 0 finished unit Solar Collector [f=0001710] [1710] Event [4712,399.978638,216]: 0 finished unit Solar Collector [f=0001759] [1759] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0001765] [1765] Event [4200,399.775696,824]: 0 finished unit Metal Extractor [f=0001971] [1971] Event [904,399.711609,4344]: 1 finished unit Metal Extractor [f=0002089] [2089] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0002211] [2211] Event [4496,401.298645,428]: 0 finished unit Blitz [f=0002328] [2328] Event [904,399.679565,4248]: 1 finished unit Solar Collector [f=0002330] [2330] Event [4688,399.978638,272]: 0 finished unit Picket [f=0002471] [2471] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0002686] [2686] Event [808,399.978638,4360]: 1 finished unit Solar Collector [f=0002944] [2944] Event [4200,398.878479,760]: 0 finished unit Solar Collector [f=0003018] [3018] Event [4896,399.953705,400]: 0 finished unit Picket [f=0003039] [3039] Event [808,399.978638,4264]: 1 finished unit Solar Collector [f=0003172] [3172] Event [664.014709,399.978638,4710.3999]: 1 finished unit Conjurer [f=0003198] [3198] Event [4496,401.298645,428]: 0 finished unit Welder [f=0003204] [3204] Event [184,249.000549,3320]: 1 finished unit Metal Extractor [f=0003382] [3382] Event [992,395.278931,4304]: 1 finished unit Picket [f=0003566] [3566] Event [408,399.978638,4760]: 1 finished unit Wind/Tidal Generator [f=0003652] [3652] Event [248,249.000549,3304]: 1 finished unit Solar Collector [f=0003790] [3790] Event [424,399.978638,4664]: 1 finished unit Wind/Tidal Generator [f=0003912] [3912] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0004067] [4067] Event [1368,249.043274,4168]: 1 finished unit Metal Extractor [f=0004078] [4078] Event [472,399.978638,4616]: 1 finished unit Wind/Tidal Generator [f=0004120] [4120] Event [4496,401.298645,428]: 0 finished unit Blitz [f=0004191] [4191] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0004199] [4199] Event [328,249.000549,3304]: 1 finished unit Solar Collector [f=0004399] [4399] Event [536,399.978638,4568]: 1 finished unit Wind/Tidal Generator [f=0004529] [4529] Event [1392,249.000549,4064]: 1 finished unit Lotus [f=0004561] [4561] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0004832] [4832] Event [600,399.978638,4536]: 1 finished unit Wind/Tidal Generator [f=0004938] [4938] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0004999] [4999] Event [1432,249.139404,4232]: 1 finished unit Solar Collector [f=0005119] [5119] Event [4792,399.978638,392]: 0 finished unit Energy Pylon [f=0005254] [5254] Event [424,249.000549,3240]: 1 finished unit Metal Extractor [f=0005284] [5284] Event [680,399.978638,4504]: 1 finished unit Wind/Tidal Generator [f=0005349] [5349] Event [1512,249.214172,4312]: 1 finished unit Solar Collector [f=0005413] [5413] Event [4496,401.298645,428]: 0 finished unit Welder [f=0005428] [5428] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0005527] [5527] Event [1447.57007,254.236298,4362.68213]: 1 finished unit Engineer Commander [f=0005541] [5541] Event [664.014709,399.978638,4710.3999]: 1 finished unit Conjurer [f=0005604] [5604] Event [728,399.978638,4440]: 1 finished unit Wind/Tidal Generator [f=0005643] [5643] Event [4136,395.973206,808]: 0 finished unit Stardust [f=0005930] [5930] Event [464,249.855042,3184]: 1 finished unit Lotus [f=0006463] [6463] Event [1688,249.000549,4312]: 1 finished unit Geothermal Generator [f=0006553] [6553] Event [184,249.000549,3416]: 1 finished unit Solar Collector [f=0006895] [6895] Event [632,399.978638,4824]: 1 finished unit Caretaker [f=0006973] [6973] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0007023] [7023] Event [184,249.000549,3544]: 1 finished unit Solar Collector [f=0007080] [7080] Event [1256,265.086365,4296]: 1 finished unit Energy Pylon [f=0007181] [7181] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0007328] [7328] Event [584,399.978638,4824]: 1 finished unit Caretaker [f=0007361] [7361] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0007488] [7488] Event [4496,401.298645,428]: 0 finished unit Blitz [f=0007738] [7738] Event [200,262.127686,3688]: 1 finished unit Solar Collector [f=0007753] [7753] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0007791] [7791] Event [584,399.978638,4776]: 1 finished unit Caretaker [f=0007948] [7948] Event [664.014709,399.978638,4710.3999]: 1 finished unit Ronin [f=0007985] [7985] Event [1728,248.979187,4224]: 1 finished unit Picket [f=0008093] [8093] Event [4264,399.935913,760]: 0 finished unit Hacksaw [f=0008451] [8451] Event [3688,249.000549,984]: 0 finished unit Stardust [f=0008485] [8485] Event [1792,248.434448,4240]: 1 finished unit Picket [f=0008575] [8575] Event [3176,162.419128,4120]: 1 finished unit Metal Extractor [f=0008666] [8666] Event [664.014709,399.978638,4710.3999]: 1 finished unit Ronin [f=0008852] [8852] Event [560,399.978638,4704]: 1 finished unit Advanced Radar [f=0008936] [8936] Event [1840,246.800232,4272]: 1 finished unit Picket [f=0008974] [8974] Event [664.014709,399.978638,4710.3999]: 1 finished unit Ronin [f=0009322] [9322] Event [1664,249.000549,4224]: 1 finished unit Picket [f=0009359] [9359] Event [664.014709,399.978638,4710.3999]: 1 finished unit Reaver [f=0009595] [9595] Event [4616,399.978638,392]: 0 finished unit Spider Factory [f=0009639] [9639] Event [664.014709,399.978638,4710.3999]: 1 finished unit Reaver [f=0009692] [9692] Event [3384,163.4552,3992]: 1 finished unit Metal Extractor [f=0009919] [9919] Event [664.014709,399.978638,4710.3999]: 1 finished unit Reaver [f=0010425] [10425] Event [328,364.068604,4056]: 1 finished unit Energy Pylon [f=0010447] [10447] Event [3384,153.639221,4088]: 1 finished unit Solar Collector [f=0010519] [10519] Event [2216,218.527222,4312]: 1 finished unit Energy Pylon [f=0010533] [10533] Event [4280,399.978638,824]: 0 finished unit Solar Collector [f=0010604] [10604] Event [3384,249.000549,792]: 0 finished unit Geothermal Generator [f=0010693] [10693] Event [4840,399.978638,472]: 0 finished unit Solar Collector [f=0011159] [11159] Event [3736,290.731812,536]: 0 finished unit Energy Pylon [f=0011210] [11210] Event [3256,162.611389,4168]: 1 finished unit Solar Collector [f=0011600] [11600] Event [664.014709,399.978638,4710.3999]: 1 finished unit Scythe [f=0011727] [11727] Event [4616,399.978638,428]: 0 finished unit Recluse [f=0011777] [11777] Event [552,399.978638,4896]: 1 finished unit Fusion Reactor [f=0011809] [11809] Event [2968,166.798401,4104]: 1 finished unit Energy Pylon [f=0012035] [12035] Event [664.014709,399.978638,4710.3999]: 1 finished unit Scythe [f=0012044] [12044] Event [3352,249.000549,584]: 0 lost unit Stardust [f=0012049] [12049] Event [3186.25586,232.783829,941.929382]: 1 lost unit Glaive [f=0012087] [12087] Event [3176.62256,234.493896,851.001343]: 1 lost unit Glaive [f=0012164] [12164] Event [3298.68335,249.000549,668.542969]: 1 lost unit Glaive [f=0012178] [12178] Event [3288.04492,249.003967,692.246521]: 1 lost unit Glaive [f=0012209] [12209] Event [3376,173.965454,3904]: 1 finished unit Lotus [f=0012314] [12314] Event [664.014709,399.978638,4710.3999]: 1 finished unit Scythe [f=0012320] [12320] Event [2971.30786,211.218414,920.283813]: 1 lost unit Ronin [f=0012378] [12378] Event [296,160.037231,2104]: 1 finished unit Metal Extractor [f=0012409] [12409] Event [2975.37939,208.246552,947.910706]: 1 lost unit Ronin [f=0012452] [12452] Event [3384,249.000549,792]: 0 lost unit Geothermal Generator [f=0012469] [12469] Event [4584,399.978638,232]: 0 finished unit Solar Collector [f=0012559] [12559] Event [2896.34351,209.069687,902.340271]: 1 lost unit Ronin [f=0012565] [12565] Event [4536,388.496399,1096]: 0 finished unit Stardust [f=0012789] [12789] Event [3312,167.204285,3920]: 1 finished unit Lotus [f=0012865] [12865] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0012939] [12939] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0012991] [12991] Event [520,161.265564,2360]: 1 finished unit Metal Extractor [f=0013014] [13014] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013017] [13017] Event [3070.90259,210.445084,998.241394]: 0 lost unit Blitz [f=0013089] [13089] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013100] [13100] Event [3056.45239,239.721161,672.557922]: 0 lost unit Blitz [f=0013164] [13164] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013172] [13172] Event [2972.21802,194.82016,1053.69128]: 1 lost unit Reaver [f=0013234] [13234] Event [4616,399.978638,428]: 0 finished unit Recluse [f=0013239] [13239] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013289] [13289] Event [3047.66968,218.669113,891.860779]: 0 lost unit Blitz [f=0013314] [13314] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013389] [13389] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013433] [13433] Event [3456,247.137451,624]: 0 lost unit Picket [f=0013464] [13464] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013539] [13539] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013582] [13582] Event [3300.50122,246.564819,641.458801]: 1 lost unit Reaver [f=0013614] [13614] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013679] [13679] Event [3582.23022,248.055679,778.845764]: 0 lost unit Welder [f=0013686] [13686] Event [3192,156.747437,4008]: 1 finished unit Stinger [f=0013689] [13689] Event [664.014709,399.978638,4710.3999]: 1 finished unit Glaive [f=0013805] [13805] Event [664.014709,399.978638,4710.3999]: 1 finished unit Conjurer [f=0013829] [13829] Event [4496,401.298645,428]: 0 finished unit Emissary [f=0013862] [13862] Event [416,153.382874,2000]: 1 finished unit Picket [f=0013865] [13865] Event [3736,290.731812,536]: 0 lost unit Energy Pylon [f=0013902] [13902] Event [664.014709,399.978638,4710.3999]: 1 finished unit Ronin [f=0013943] [13943] Event [3579.67358,252.556061,657.855957]: 1 lost unit Reaver [f=0013973] [13973] Event [4952,387.973022,1048]: 0 finished unit Stardust [f=0013992] [13992] Event [664.014709,399.978638,4710.3999]: 1 finished unit Ronin [f=0014277] [14277] Event [664.014709,399.978638,4710.3999]: 1 finished unit Ronin [f=0014298] [14298] Event [4560,168.17627,2704]: 1 finished unit Lotus [f=0014310] [14310] Event [4616,399.978638,428]: 0 finished unit Recluse [f=0014524] [14524] Event [736,399.978638,4784]: 1 finished unit Aegis [f=0014581] [14581] Event [664.014709,399.978638,4710.3999]: 1 finished unit Ronin [f=0014715] [14715] Event [664.014709,399.978638,4710.3999]: 1 finished unit Ronin [f=0014741] [14741] Event [624,152.998352,2256]: 1 finished unit Picket [f=0014823] [14823] Event [4648,159.812927,4888]: 1 finished unit Metal Extractor [f=0015216] [15216] Event [664.014709,399.978638,4710.3999]: 1 finished unit Knight [f=0015357] [15357] Event [4480,157.15332,2768]: 1 finished unit Lotus [f=0015446] [15446] Event [632,399.978638,4872]: 1 finished unit Caretaker [f=0015533] [15533] Event [4616,399.978638,428]: 0 finished unit Recluse [f=0015835] [15835] Event [2231.99854,222.922684,2654.29541]: 1 finished unit Engineer Commander [f=0015849] [15849] Event [664.014709,399.978638,4710.3999]: 1 finished unit Knight [f=0015890] [15890] Event [544,152.944946,2144]: 1 finished unit Picket [f=0015902] [15902] Event [4584,383.187866,1064]: 0 finished unit Stardust [f=0015955] [15955] Event [4840,164.56604,4664]: 1 finished unit Metal Extractor [f=0016013] [16013] Event [680,399.978638,4824]: 1 finished unit Caretaker [f=0016247] [16247] Event [680,399.978638,4872]: 1 finished unit Caretaker [f=0016335] [16335] Event [4584,163.711548,2776]: 1 finished unit Metal Extractor [f=0016458] [16458] Event [664.014709,399.978638,4710.3999]: 1 finished unit Knight [f=0016697] [16697] Event [4312,399.978638,760]: 0 finished unit Caretaker [f=0016786] [16786] Event [4840,161.906433,4728]: 1 finished unit Solar Collector [f=0016800] [16800] Event [328,157.345581,2200]: 1 finished unit Solar Collector [f=0017347] [17347] Event [4408,399.978638,488]: 0 finished unit Energy Pylon [f=0017453] [17453] Event [1944,163.594055,984]: 1 finished unit Metal Extractor [f=0017455] [17455] Event [632,399.978638,4944]: 1 finished unit Fusion Reactor [f=0017582] [17582] Event [4840,153.778076,3032]: 1 finished unit Metal Extractor [f=0017606] [17606] Event [664.014709,399.978638,4710.3999]: 1 finished unit Knight [f=0017665] [17665] Event [4744,162.461853,4856]: 1 finished unit Solar Collector [f=0017669] [17669] Event [408,153.07312,2296]: 1 finished unit Solar Collector [f=0017707] [17707] Event [664.014709,399.978638,4710.3999]: 1 finished unit Sling [f=0017803] [17803] Event [664.014709,399.978638,4710.3999]: 1 finished unit Sling [f=0017831] [17831] Event [2000,168.016052,928]: 1 finished unit Picket [f=0017838] [17838] Event [4616,399.978638,428]: 0 finished unit Recluse [f=0017897] [17897] Event [664.014709,399.978638,4710.3999]: 1 finished unit Sling [f=0017996] [17996] Event [664.014709,399.978638,4710.3999]: 1 finished unit Sling [f=0018063] [18063] Event [2048,165.815735,992]: 1 finished unit Picket [f=0018199] [18199] Event [4648,154.515076,2840]: 1 finished unit Solar Collector [f=0018222] [18222] Event [2112,162.023926,1072]: 1 finished unit Picket [f=0018238] [18238] Event [4648,159.759521,4792]: 1 finished unit Solar Collector [f=0018259] [18259] Event [456,153.692627,2408]: 1 finished unit Solar Collector [f=0018316] [18316] Event [4496,401.298645,428]: 0 finished unit Emissary [f=0018694] [18694] Event [800,399.978638,4848]: 1 finished unit Strider Hub [f=0018790] [18790] Event [4744,158.274841,2984]: 1 finished unit Solar Collector [f=0018819] [18819] Event [4459.66406,249.005524,1428.27698]: 1 lost unit Glaive [f=0018831] [18831] Event [4468.22461,249.042725,1411.70349]: 1 lost unit Glaive [f=0018863] [18863] Event [4532.55029,258.368927,1345.6012]: 1 lost unit Glaive [f=0018885] [18885] Event [4569.68896,271.135925,1318.49561]: 1 lost unit Glaive [f=0018896] [18896] Event [4791.21094,295.90921,1295.89746]: 1 lost unit Glaive [f=0018929] [18929] Event [3918.69531,248.962936,1171.50696]: 1 lost unit Glaive [f=0018943] [18943] Event [4607.11719,309.295319,1235.71802]: 1 lost unit Glaive [f=0018950] [18950] Event [4588.93115,299.901581,1246.4574]: 1 lost unit Glaive [f=0018950] [18950] Event [4611.71875,299.683899,1256.82166]: 1 lost unit Glaive [f=0018971] [18971] Event [4575.89404,290.374481,1257.88647]: 1 lost unit Glaive [f=0019004] [19004] Event [4552.01855,282.516846,1246.31055]: 1 lost unit Glaive [f=0019005] [19005] Event [4599.83691,304.308044,1242.54224]: 1 lost unit Glaive [f=0019023] [19023] Event [4360,399.978638,488]: 0 finished unit Hacksaw [f=0019070] [19070] Event [4662.08496,326.914642,1201.4325]: 1 lost unit Scythe [f=0019098] [19098] Event [4663.7334,335.9823,1178.94788]: 1 lost unit Scythe [f=0019101] [19101] Event [4536,388.496399,1096]: 0 lost unit Stardust [f=0019142] [19142] Event [4655.99805,355.960968,1122.97717]: 1 lost unit Scythe [f=0019166] [19166] Event [4566.20752,294.393646,1240.18896]: 1 lost unit Glaive [f=0019184] [19184] Event [4587.47412,307.734314,1233.15942]: 1 lost unit Glaive [f=0019240] [19240] Event [4392.89648,249.000549,1470.10779]: 1 lost unit Ronin [f=0019244] [19244] Event [4416.02783,249.026947,1480.76721]: 1 lost unit Ronin [f=0019253] [19253] Event [4405.01953,249.148132,1425.89221]: 1 lost unit Ronin [f=0019321] [19321] Event [2008,161.212158,1048]: 1 finished unit Stinger [f=0019347] [19347] Event [4042.94604,334.792114,1232.77856]: 0 lost unit Firefly [f=0019408] [19408] Event [3995.47778,249.000549,1317.66907]: 1 lost unit Ronin [f=0019409] [19409] Event [3971.12085,249.000549,1316.76331]: 1 lost unit Ronin [f=0019594] [19594] Event [1768,163.861084,1144]: 1 finished unit Metal Extractor [f=0019612] [19612] Event [4632,154.141235,2968]: 1 finished unit Solar Collector [f=0019649] [19649] Event [4233.8125,475.963593,420.085083]: 0 finished unit Firefly [f=0019738] [19738] Event [3904.67188,248.910629,1232.83386]: 1 lost unit Knight [f=0019770] [19770] Event [3688,249.000549,984]: 0 lost unit Stardust [f=0019805] [19805] Event [1784,156.213379,1080]: 1 finished unit Solar Collector [f=0019836] [19836] Event [3720,244.812927,920]: 0 lost unit Metal Extractor [f=0019930] [19930] Event [3909.93823,335.374542,1042.41284]: 0 lost unit Firefly [f=0019935] [19935] Event [3904.80176,248.731079,1148.86426]: 1 lost unit Knight [f=0020016] [20016] Event [1848,159.609985,984]: 1 finished unit Solar Collector [f=0020108] [20108] Event [4904,369.87915,1080]: 0 finished unit Stardust [f=0020224] [20224] Event [1864,156.288147,1096]: 1 finished unit Solar Collector [f=0020249] [20249] Event [4233.8125,475.963593,420.085083]: 0 finished unit Firefly [f=0020476] [20476] Event [4728,154.066467,3096]: 1 finished unit Solar Collector [f=0020750] [20750] Event [4312,167.802429,4920]: 1 finished unit Energy Pylon [f=0020779] [20779] Event [1832,162.194824,1160]: 1 finished unit Caretaker [f=0020863] [20863] Event [3304,245.801239,648]: 0 finished unit Stardust [f=0020944] [20944] Event [4616,399.978638,428]: 0 finished unit Recluse [f=0021068] [21068] Event [816,399.978638,4768]: 1 finished unit Scorpion [f=0021184] [21184] Event [4496,401.298645,428]: 0 finished unit Emissary [f=0021188] [21188] Event [472,294.683838,2904]: 1 finished unit Energy Pylon [f=0021398] [21398] Event [4512,163.220215,2736]: 1 finished unit Lotus [f=0021471] [21471] Event [1936,157.537842,1072]: 1 finished unit Aegis [f=0021695] [21695] Event [664.014709,399.978638,4710.3999]: 1 finished unit Sling [f=0021721] [21721] Event [4680,380.054321,1016]: 0 finished unit Stardust [f=0021764] [21764] Event [664.014709,399.978638,4710.3999]: 1 finished unit Sling [f=0021839] [21839] Event [664.014709,399.978638,4710.3999]: 1 finished unit Sling [f=0021914] [21914] Event [664.014709,399.978638,4710.3999]: 1 finished unit Sling [f=0021925] [21925] Event [2024,156.950378,1144]: 1 finished unit Thresher [f=0021991] [21991] Event [4592,161.009216,2656]: 1 finished unit Lotus [f=0022431] [22431] Event [664.014709,399.978638,4710.3999]: 1 finished unit Phantom [f=0022653] [22653] Event [1936,160.517883,1200]: 1 finished unit Advanced Radar [f=0022668] [22668] Event [2965.88477,216.96524,858.951782]: 1 lost unit Knight [f=0022835] [22835] Event [3078.55762,227.167374,820.13324]: 1 lost unit Knight [f=0022983] [22983] Event [3384,238.40683,792]: 0 lost unit Geothermal Generator [f=0022993] [22993] Event [4384,399.978638,320]: 0 finished unit Tank Plate [f=0023057] [23057] Event [2726.59839,175.83609,1100.06348]: 1 lost unit Sling [f=0023060] [23060] Event [2690.75464,171.331116,1127.80603]: 1 lost unit Sling [f=0023060] [23060] Event [2715.28516,169.612015,1160.08765]: 1 lost unit Sling [f=0023100] [23100] Event [3320,247.868347,4648]: 1 finished unit Energy Pylon [f=0023618] [23618] Event [4616,399.978638,428]: 0 finished unit Recluse [f=0023646] [23646] Event [2120,156.202698,1192]: 1 finished unit Stinger [f=0023660] [23660] Event [664.014709,399.978638,4710.3999]: 1 finished unit Phantom [f=0023728] [23728] Event [2680.42578,171.613205,1119.15967]: 0 lost unit Recluse [f=0024110] [24110] Event [3800,248.252869,4760]: 1 finished unit Solar Collector [f=0024648] [24648] Event [4496,401.298645,428]: 0 finished unit Emissary [f=0024745] [24745] Event [1920,156.993103,1136]: 1 finished unit Cornea [f=0024799] [24799] Event [3720,249.021912,920]: 0 finished unit Metal Extractor [f=0024852] [24852] Event [4584,383.187866,1064]: 0 finished unit Stardust [f=0025194] [25194] Event [2120,153.845215,1192]: 1 lost unit Stinger [f=0025321] [25321] Event [4440,154.46167,2840]: 1 finished unit Razor [f=0025639] [25639] Event [4616,399.978638,428]: 0 finished unit Recluse [f=0025683] [25683] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0025875] [25875] Event [744,399.978638,4952]: 1 finished unit Singularity Reactor [f=0026014] [26014] Event [3504.04517,247.793304,1302.35828]: 1 lost unit Glaive [f=0026021] [26021] Event [3432.12671,247.183289,962.680908]: 1 lost unit Glaive [f=0026023] [26023] Event [664.014709,399.978638,4710.3999]: 1 finished unit Phantom [f=0026054] [26054] Event [3455.70068,243.978287,900.757813]: 1 lost unit Glaive [f=0026349] [26349] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0026958] [26958] Event [1936,156.822205,1104]: 1 finished unit Aegis [f=0027036] [27036] Event [2590.9895,156.392456,1294.60913]: 1 lost unit Sling [f=0027127] [27127] Event [3273.92896,241.387711,826.746643]: 0 lost unit Emissary [f=0027239] [27239] Event [2661.0293,164.13324,1218.15247]: 1 lost unit Phantom [f=0027261] [27261] Event [2583.32031,153.174026,1362.63867]: 1 lost unit Sling [f=0027362] [27362] Event [4904,369.87915,1080]: 0 lost unit Stardust [f=0027389] [27389] Event [4952,387.973022,1048]: 0 lost unit Stardust [f=0027477] [27477] Event [1864,167.407227,1240]: 1 finished unit Energy Pylon [f=0027526] [27526] Event [2582.24023,152.942947,1411.20569]: 1 lost unit Sling [f=0027552] [27552] Event [3001.87622,226.737076,754.411865]: 0 lost unit Recluse [f=0027563] [27563] Event [2571.29785,152.303757,1405.1803]: 1 lost unit Sling [f=0027614] [27614] Event [4678.7959,370.613251,1062.11853]: 0 lost unit Welder [f=0027641] [27641] Event [456,160.603333,520]: 1 finished unit Energy Pylon [f=0027715] [27715] Event [4584,383.187866,1064]: 0 lost unit Stardust [f=0027752] [27752] Event [4536,379.332886,1112]: 0 lost unit Stardust [f=0027772] [27772] Event [4496,401.298645,428]: 0 finished unit Emissary [f=0027873] [27873] Event [4680,379.865906,1016]: 0 lost unit Stardust [f=0027883] [27883] Event [undefined]: Stiec resigned [f=0027883] game_message: Stiec has been destroyed! [f=0027883] game_message: haydenw056 wins! [f=0027883] Submitting stats [f=0027883] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0027883] Part| Total Time|Time of the last 0.5s [f=0027883] Draw 27080.99ms 9.16% [f=0027883] Lua::Callins::Synced 14280.32ms 58.27% [f=0027883] Lua::Callins::Unsynced 37265.45ms 14.14% [f=0027883] Lua::CollectGarbage::Synced 464.74ms 0.10% [f=0027883] Lua::CollectGarbage::Unsynced 1207.56ms 0.90% [f=0027883] Misc::Profiler::AddTime 116.94ms 0.00% [f=0027883] Sim 69336.14ms 82.17% [f=0027883] [27883] Received game_message: Stiec has been destroyed! [f=0027883] [27883] Received game_message: haydenw056 wins! [f=0027884] [27884] Game End Stats Header: 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Game End Stats Values: 61,11255,29125,29125,11255,1064.08423,10544.7051,10544.7051,1064.08423,0,0,0,0,0,0,0,0,0,712.600769,712.600769,0,5624.59863,3290.43359,3290.43359,5624.59863,1960,5115,5115,1960,20,396.351501,396.351501,20,1275,3125,3125,1275,15.7416544,74.4781723,74.4781723,15.7416544,4760,6075,6075,4760,5615,2272.24951,2272.24951,5615,3260,14810,14810,3260,3147.99976,5615,5615,3147.99976,450.001007,194.667053,194.667053,450.001007,4012.40942,5782.91309,5782.91309,4012.40942 [f=0027884] [27884] Game End Stats Values: 62,10115,28175,28175,10115,1090.27563,11013.7168,11013.7168,1090.27563,0,0,0,0,0,0,0,0,0,900.044495,900.044495,0,7686.09961,4309.88818,4309.88818,7686.09961,1520,5115,5115,1520,20,402.3909,402.3909,20,1275,3125,3125,1275,15.7461071,73.2674942,73.2674942,15.7461071,4060,5125,5125,4060,6565,3412.24951,3412.24951,6565,3260,14810,14810,3260,4288,6565,6565,4288,450.001007,194.667053,194.667053,450.001007,5096.00781,7921.68066,7921.68066,5096.00781 [f=0027884] [27884] Game End Stats Values: 63,9910,28375,28375,9910,1116.48682,11490.2461,11490.2461,1116.48682,0,0,0,0,0,0,0,0,0,900.044495,900.044495,0,8921.07715,5217.38379,5217.38379,8921.07715,1080,5115,5115,1080,20,403.81189,403.81189,20,1275,3125,3125,1275,15.7474251,73.7685318,73.7685318,15.7474251,4480,4925,4925,4480,6765,4487.24951,4487.24951,6765,3075,15210,15210,3075,5363,6765,6765,5363,450.001007,194.667053,194.667053,450.001007,6110.6665,9167.91016,9167.91016,6110.6665 [f=0027912] [27912] Event [3304,245.801239,648]: 0 lost unit Stardust [f=0027917] [27917] Event [3232,243.197479,768]: 0 lost unit Aegis [f=0027932] [27932] Event [3152.37988,242.492691,747.838379]: 0 lost unit Recluse [f=0028015] Player haydenw056 left the game: normal quit [f=0028015] [28015] Event [undefined]: haydenw056 quit [f=0028073] [28073] Event [1981.74353,157.493164,1142.2395]: 1 finished unit Engineer Commander [f=0028151] Spectator Stiec left the game: normal quit [f=0028151] [28151] Event [undefined]: Stiec quit [f=0028157] No clients connected, shutting down server [f=0028157] Server shutdown [f=0028157] [28157] all players disconnected [f=0028302] [28302] Event [1968,157.917786,1088]: 1 finished unit Aegis [f=0028975] [28975] Event [848,399.978638,4784]: 1 finished unit Merlin [f=0028997] [28997] Event [4616,152.955627,4056]: 1 finished unit Energy Pylon [f=0029413] [29413] Event [408,160.464478,1336]: 1 finished unit Energy Pylon [f=0030573] [30573] Event [4664,155.999756,3336]: 1 finished unit Energy Pylon [f=0030931] [30931] Event [568,153.617859,1864]: 1 finished unit Energy Pylon [f=0031249] Autoquit sending quit command. [f=0031249] [QuitAction] user exited to system [f=0031249] [SpringApp::Kill][1] fromRun=1 [f=0031249] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031249] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031249] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031249] [ThreadPool::SetThreadCount][2] workers=0 [f=0031249] [SpringApp::Kill][2] [f=0031249] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031249] [Game::KillLua][3] dtor=0 luaUI=0x5116a010 [f=0031249] Start widgetHandler:Shutdown [f=0031249] Shutdown - SaveOrderList Complete [f=0031249] Writing last game win data [f=0031249] Shutdown - SaveConfigData Complete [f=0031249] Shutdown Widget - Chili Highlight [f=0031249] Shutdown Widget - Save/Load API [f=0031249] Shutdown Widget - Draw After Chili [f=0031249] Shutdown Widget - EPIC Menu [f=0031249] Shutdown Widget - Chili Minimap [f=0031249] Shutdown Widget - Chili Widget Selector [f=0031249] Shutdown Widget - Local Team Colors [f=0031249] Shutdown Widget - Display Keys 2 [f=0031249] Shutdown Widget - Save Game Menu [f=0031249] Shutdown Widget - HealthBars [f=0031249] Shutdown Widget - Noises [f=0031249] Shutdown Widget - Unit Icons [f=0031249] Shutdown Widget - Win Counter [f=0031249] Shutdown Widget - SpringRTS Replay Stats [f=0031249] Shutdown Widget - BuildETA [f=0031249] Shutdown Widget - Modular Comm Info [f=0031249] Shutdown Widget - Music Player v2 [f=0031249] Shutdown Widget - State Reverse and Latency [f=0031249] Shutdown Widget - CameraShake [f=0031249] Shutdown Widget - Chili Economy Panel Default [f=0031249] Shutdown Widget - Chili EndGame Window [f=0031249] Shutdown Widget - Chili Nuke Warning [f=0031249] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031249] Shutdown Widget - Chili Spectator Panels [f=0031249] Shutdown Widget - Context Menu [f=0031249] Shutdown Widget - Darkening [f=0031249] Shutdown Widget - Defense Range Zero-K [f=0031249] Shutdown Widget - Grab Input [f=0031249] Input grabbing is disabled! [f=0031249] Shutdown Widget - Highlight Geos [f=0031249] Shutdown Widget - Local Widgets Config [f=0031249] Shutdown Widget - MinimapEvents [f=0031249] Shutdown Widget - MetalFeatures (new) [f=0031249] Shutdown Widget - Missile Silo Range [f=0031249] Shutdown Widget - Point Tracker [f=0031249] Shutdown Widget - Showeco and Grid Drawer [f=0031249] Shutdown Widget - Stereo3D [f=0031249] Shutdown Widget - Attack AoE [f=0031249] Shutdown Widget - UnitShapes [f=0031249] Shutdown Widget - Map Edge Extension [f=0031249] Shutdown Widget - Selection Send [f=0031249] Shutdown Widget - LupsManager [f=0031249] Shutdown Widget - Newton Firezone [f=0031249] Shutdown Widget - Chili Pro Console [f=0031249] Shutdown Widget - Persistent Build Height [f=0031249] Shutdown Widget - Lasso Terraform GUI [f=0031249] Shutdown Widget - Chili Framework [f=0031249] Shutdown Widget - Lups [f=0031249] Shutdown Widget - Custom Markers [f=0031249] Shutdown Widget - Chili Core Selector [f=0031249] Shutdown Widget - Mex Placement Handler [f=0031249] Shutdown Widget - Select Keys [f=0031249] Shutdown Widget - Pause Screen [f=0031249] Shutdown Widget - Layout Handler [f=0031249] Shutdown Widget - Text To Speech Control [f=0031249] End widgetHandler:Shutdown [f=0031249] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={579357,72513889} {int,ext,rec}Allocs={20346315,0,0} {chunk,block}Bytes={72513889,0} [f=0031249] [Game::KillLua][1] dtor=0 luaGaia=0x5c921a00 [f=0031249] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511676,66987920} {int,ext,rec}Allocs={20346317,0,0} {chunk,block}Bytes={66987920,0} [f=0031249] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={511676,66987920} {int,ext,rec}Allocs={20346317,0,0} {chunk,block}Bytes={66987920,0} [f=0031249] [Game::KillLua][2] dtor=0 luaRules=0x5188a420 [f=0031249] Start gadgetHandler:Shutdown [f=0031249] Shutdown - StartSetup [f=0031249] Shutdown - UnitMorph [f=0031249] Shutdown - Carrier Drones [f=0031249] Shutdown - LupsNanoSpray [f=0031249] Shutdown - Missile Silo Controller [f=0031249] Shutdown - Modular Comm Info [f=0031249] Shutdown - Terrain Texture Handler [f=0031249] Shutdown - UnitCloakShield [f=0031249] Shutdown - Starlight Handler [f=0031249] End gadgetHandler:Shutdown [f=0031249] Start gadgetHandler:Shutdown [f=0031249] Shutdown - Save/Load [f=0031249] Shutdown - Teleport Throw [f=0031249] Shutdown - UnitMorph [f=0031249] Shutdown - Modular Comm Info [f=0031249] Shutdown - Retreat Command [f=0031249] Shutdown - Shockwaves [f=0031249] Shutdown - UnitCloakShield [f=0031249] Shutdown - Lups Cloak FX [f=0031249] Shutdown - Lups [f=0031249] Shutdown - Lups Shield [f=0031249] End gadgetHandler:Shutdown [f=0031249] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20346409,0,0} {chunk,block}Bytes={0,0} [f=0031249] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={20346409,0,0} {chunk,block}Bytes={0,0} [f=0031249] [Game::KillLua][4] dtor=0 [f=0031249] [Game::~CGame][1] [f=0031249] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031249] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031249] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031249] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031249] [Game::KillLua][4] dtor=1 [f=0031249] [Game::KillMisc][1] [f=0031249] [Game::KillMisc][2] [f=0031249] [Game::KillMisc][3] [f=0031249] [Game::KillRendering][1] [f=0031249] [3DOParser::Kill] allocated 1 pieces [f=0031249] [S3OParser::Kill] allocated 732 pieces [f=0031249] [AssParser::Kill] allocated 18 pieces [f=0031249] [Game::KillInterface][1] [f=0031249] [Game::KillInterface][2] [f=0031249] [Game::KillSimulation][1] [f=0031249] [Game::KillSimulation][2] [f=0031249] [CCollisionHandler] dis-/continuous tests: 0/604042 [f=0031249] [Game::KillSimulation][3] [f=0031249] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031249] [~CPathCache(20x20)] cacheHits=116 hitPercentage=42% numHashColls=0 maxCacheSize=8 [f=0031249] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031249] [~CPathCache(40x40)] cacheHits=90 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031249] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031249] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031249] [LosHandler::Kill] raycast instance cache-{hits,misses}={10077,12091}; shared=7%; cached=39% [f=0031249] [Game::KillSimulation][4] [f=0031249] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0031249] [Game::~CGame][2] [f=0031249] [Game::~CGame][3] [f=0031249] [SpringApp::Kill][3] [f=0031249] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 328937 bytes sent 184083 bytes recv'd [f=0031249] [SpringApp::Kill][4] font=0x44ec1aa0 [f=0031249] [SpringApp::Kill][5] [f=0031249] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44f3ac00) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2545ms file="unittextures/factorytank_1_flip.png" indx=7237 inflSize=1214kb readTime=57ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=47ms file="luarules/gadgets/ai_cai.lua" indx=1650 inflSize=137kb readTime=32ms file="bitmaps/pd/burncircle.tga" indx=549 inflSize=256kb readTime=29ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=25ms file="scripts/rockpiece.lua" indx=5858 inflSize=3kb readTime=25ms file="bitmaps/loadpictures/resign.png" indx=523 inflSize=1692kb readTime=16ms file="luarules/utilities/vector.lua" indx=1960 inflSize=5kb readTime=16ms file="anims/cursornormal_12.png" indx=80 inflSize=1kb readTime=15ms file="luarules/utilities/teamfunctions.lua" indx=1953 inflSize=2kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 41651576 bytes cached in 2845 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x45013ac0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4503e720) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44f83680) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8a6801b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]