[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.k998Tke6zk/springsettings.1206600.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fda3c0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6631 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1206600/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 256ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44c609d0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44c609d0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 460ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 521ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 14ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 649ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 102ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] yert527 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1206600/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (173ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1206600/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515ca4a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4ed45461b70d505382c1d18cbf54ffe2 [f=-000001] Connection attempt from GOLDSTANDARD [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: GOLDSTANDARD changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from hah [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: hah changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GOLDSTANDARD" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GOLDSTANDARD" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hah" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hah" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GOLDSTANDARD" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GOLDSTANDARD" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="GOLDSTANDARD" string="[Game::Load][lua{Rules,Gaia}={000000005fe5eb10,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hah" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hah" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="hah" string="[Game::Load][lua{Rules,Gaia}={0000000063746580,0000000000000000}]" [f=-000001] Allies: I choose: Tough lobster! [f=-000001] Hi there! [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [508,261.999268,514]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4290,258.044495,4096]: 1 finished unit Recon Commander [f=0000000] [0] GOLDSTANDARD, team: 1, elo:1362, userid: 499712 [f=0000000] [0] hah, team: 0, elo:1434, userid: 540744 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000012] [12] Event [600,261.995605,568]: 0 finished unit Jumpbot Factory [f=0000012] [12] Event [4232,261.995605,4216]: 1 finished unit Amphbot Factory [f=0000363] [363] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0000619] [619] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0000709] [709] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000844] [844] Event [600,261.995605,592]: 0 finished unit Constable [f=0000962] [962] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0001084] [1084] Event [4196,261.995605,4216]: 1 finished unit Conch [f=0001249] [1249] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0001281] [1281] Event [600,261.995605,592]: 0 finished unit Constable [f=0001343] [1343] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0001578] [1578] Event [4376,261.995605,4296]: 1 finished unit Solar Collector [f=0001607] [1607] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0001716] [1716] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0001718] [1718] Event [600,261.995605,592]: 0 finished unit Constable [f=0001864] [1864] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0002167] [2167] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0002248] [2248] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0002256] [2256] Event [600,261.995605,592]: 0 finished unit Constable [f=0002450] [2450] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002477] [2477] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0002531] [2531] Event [4296,261.995605,4344]: 1 finished unit Solar Collector [f=0002658] [2658] Event [776,261.995605,760]: 0 lost unit Metal Extractor [f=0002885] [2885] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0003240] [3240] Event [426.401306,261.995605,868.640198]: 1 lost unit Duck [f=0003279] [3279] Event [4344,261.995605,4424]: 1 finished unit Solar Collector [f=0003370] [3370] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0003643] [3643] Event [4568,261.995605,4392]: 1 finished unit Caretaker [f=0003702] [3702] Event [4424,261.995605,4376]: 1 finished unit Solar Collector [f=0003902] [3902] Event [776,257.482971,760]: 0 finished unit Metal Extractor [f=0003944] [3944] Event [4196,261.995605,4216]: 1 finished unit Conch [f=0004449] [4449] Event [4376,261.995605,4792]: 1 finished unit Solar Collector [f=0004601] [4601] Event [4196,261.995605,4216]: 1 finished unit Buoy [f=0005060] [5060] Event [4296,261.995605,4840]: 1 finished unit Solar Collector [f=0005164] [5164] Event [488,261.995605,792]: 0 finished unit Solar Collector [f=0005170] [5170] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0005708] [5708] Event [864,261.995605,912]: 0 finished unit Lotus [f=0005792] [5792] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0005916] [5916] Event [995.601135,258.172699,1009.83588]: 1 lost unit Duck [f=0005999] [5999] Event [864,261.995605,912]: 0 lost unit Lotus [f=0006002] [6002] Event [4344,261.995605,4920]: 1 finished unit Solar Collector [f=0006031] [6031] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0006142] [6142] Event [946.864136,262.644012,966.888977]: 1 lost unit Duck [f=0006238] [6238] Event [2584,55.5258789,2504]: 1 finished unit Solar Collector [f=0006381] [6381] Event [4424,261.995605,4872]: 1 finished unit Solar Collector [f=0006450] [6450] Event [760,261.995605,264]: 0 lost unit Metal Extractor [f=0006558] [6558] Event [2504,55.5258789,2552]: 1 finished unit Solar Collector [f=0006756] [6756] Event [264,261.995605,264]: 0 lost unit Metal Extractor [f=0006837] [6837] Event [4888,261.995605,4792]: 1 finished unit Solar Collector [f=0006843] [6843] Event [2552,55.5319824,2632]: 1 finished unit Solar Collector [f=0006879] [6879] Event [264,261.995605,744]: 0 lost unit Metal Extractor [f=0007140] [7140] Event [754.661804,259.754303,720.585999]: 0 lost unit Constable [f=0007184] [7184] Event [909.313354,262.005768,787.036499]: 0 lost unit Constable [f=0007212] [7212] Event [4808,261.995605,4840]: 1 finished unit Solar Collector [f=0007294] [7294] Event [593.45166,261.995605,741.180237]: 0 lost unit Constable [f=0007307] [7307] Event [2632,55.5380859,2584]: 1 finished unit Solar Collector [f=0007435] [7435] Event [668.922546,261.997009,843.951782]: 1 lost unit Duck [f=0007455] [7455] Event [615.514709,262.229187,719.0672]: 0 lost unit Constable [f=0007587] [7587] Event [4856,261.995605,4920]: 1 finished unit Solar Collector [f=0007713] [7713] Event [311.336945,262.566956,836.257629]: 1 lost unit Duck [f=0007754] [7754] Event [303.320679,262.250671,873.417908]: 1 lost unit Duck [f=0007831] [7831] Event [600,261.995605,592]: 0 finished unit Firewalker [f=0007985] [7985] Event [4936,261.995605,4872]: 1 finished unit Solar Collector [f=0008522] [8522] Event [4888,261.995605,4280]: 1 finished unit Solar Collector [f=0008657] [8657] Event [4808,261.995605,4328]: 1 finished unit Solar Collector [f=0008705] [8705] Event [2448,55.5563965,2656]: 1 finished unit Lotus [f=0008792] [8792] Event [4856,261.995605,4408]: 1 finished unit Solar Collector [f=0009043] [9043] Event [4936,261.995605,4360]: 1 finished unit Solar Collector [f=0009245] [9245] Event [2736,55.5380859,2432]: 1 finished unit Lotus [f=0010233] [10233] Event [608,261.995605,816]: 0 finished unit Aegis [f=0011781] [11781] Event [776,257.482971,760]: 0 lost unit Metal Extractor [f=0011865] [11865] Event [893.589722,262.557007,751.197876]: 1 lost unit Buoy [f=0011896] [11896] Event [835.809143,260.198059,746.716187]: 1 lost unit Scallop [f=0011976] [11976] Event [738.520264,257.129761,770.978271]: 1 lost unit Duck [f=0012086] [12086] Event [765.221802,261.11496,693.787659]: 1 lost unit Scallop [f=0012821] [12821] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0012855] [12855] Event [600,261.995605,592]: 0 finished unit Firewalker [f=0013122] [13122] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0013423] [13423] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0013633] [13633] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0013723] [13723] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0013964] [13964] Event [3336,55.2451172,1736]: 1 finished unit Solar Collector [f=0014036] [14036] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0014171] [14171] Event [600,261.995605,592]: 0 finished unit Constable [f=0014333] [14333] Event [3256,55.1901855,1784]: 1 finished unit Solar Collector [f=0014337] [14337] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0014679] [14679] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0014767] [14767] Event [3304,55.1779785,1864]: 1 finished unit Solar Collector [f=0015014] [15014] Event [600,261.995605,592]: 0 finished unit Constable [f=0015053] [15053] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0015252] [15252] Event [3384,55.2695313,1816]: 1 finished unit Solar Collector [f=0015411] [15411] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0015721] [15721] Event [4196,261.995605,4216]: 1 finished unit Scallop [f=0015779] [Game::ClientReadNet] added new player dyth68 with number 2 to team 0 [f=0015779] > SPRINGIE:User dyth68|bomberriot|6_7|dev_content,donator_2|False|DBus|Federation|GB [f=0015792] Connection attempt from dyth68 [f=0015792] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0015792] -> Connection established (given id 2) [f=0015798] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0015798] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0015813] [15813] Event [600,261.995605,592]: 0 finished unit Constable [f=0016035] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0016047] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0016047] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={00000000c779f070,0000000000000000}]" [f=0016126] [16126] Event [4196,261.995605,4216]: 1 finished unit Lobster [f=0016797] [16797] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0017082] [17082] Event [1800,55.2451172,3272]: 1 finished unit Solar Collector [f=0017168] [dyth68] Allies: !predict [f=0017169] > Team hah has a 60.4% chance to win [f=0017169] > Team GOLDSTANDARD has a 39.6% chance to win [f=0017397] [17397] Event [1720,55.1901855,3320]: 1 finished unit Solar Collector [f=0017682] [17682] Event [1768,55.1779785,3400]: 1 finished unit Solar Collector [f=0017733] [17733] Event [600,261.995605,592]: 0 finished unit Constable [f=0018083] [18083] Event [1848,55.2695313,3352]: 1 finished unit Solar Collector [f=0018674] [18674] Event [792,263.449463,664]: 0 finished unit Stinger [f=0018972] [18972] Event [600,261.995605,592]: 0 finished unit Constable [f=0019271] [19271] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0019425] [19425] Event [776,255.251434,760]: 0 finished unit Metal Extractor [f=0019557] [19557] Event [3480,57.7231445,3656]: 1 finished unit Solar Collector [f=0019784] [19784] Event [888.088684,258.950256,893.329895]: 1 lost unit Scallop [f=0019811] [19811] Event [776,255.251434,760]: 0 lost unit Metal Extractor [f=0019852] [19852] Event [681.364502,263.827728,765.030273]: 0 lost unit Constable [f=0019891] [19891] Event [608,260.033325,816]: 0 lost unit Aegis [f=0019916] [19916] Event [707.450623,262.242645,658.139648]: 0 lost unit Constable [f=0019946] [19946] Event [3400,57.6621094,3704]: 1 finished unit Solar Collector [f=0019950] [19950] Event [778.048767,264.027283,878.201904]: 1 lost unit Scallop [f=0020044] [20044] Event [643.598877,262.085999,710.298279]: 0 lost unit Engineer Commander [f=0020058] [20058] Event [792,262.053101,664]: 0 lost unit Stinger [f=0020073] [20073] Event [768.73938,250.081421,701.791321]: 1 lost unit Scallop [f=0020073] [20073] Event [817.567993,252.011932,725.922607]: 1 lost unit Scallop [f=0020150] [20150] Event [673.002869,261.711121,543.294495]: 0 lost unit Constable [f=0020242] [20242] Event [832.14679,258.978455,667.036255]: 1 lost unit Scallop [f=0020285] [20285] Event [600,261.688293,568]: 0 lost unit Jumpbot Factory [f=0020292] [20292] Event [797.736145,255.114075,697.740906]: 1 lost unit Scallop [f=0020322] [20322] Event [3448,57.7414551,3784]: 1 finished unit Solar Collector [f=0020340] [20340] Event [712.157776,249.064941,665.743896]: 1 lost unit Scallop [f=0020412] [20412] Event [625.883423,261.316345,449.312744]: 1 lost unit Scallop [f=0020421] [20421] Event [365.552124,262.184601,578.02948]: 0 lost unit Constable [f=0020496] [20496] Event [524.024841,263.310211,392.397919]: 1 lost unit Scallop [f=0020579] [20579] Event [566.919678,258.189331,337.416504]: 1 lost unit Scallop [f=0020692] [20692] Event [3528,57.6560059,3736]: 1 finished unit Solar Collector [f=0020891] [20891] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021000] [21000] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021110] [21110] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021117] [21117] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0021215] [21215] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021320] [21320] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021433] [21433] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021433] [21433] Event [3736,57.7841797,3400]: 1 finished unit Solar Collector [f=0021539] [21539] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021644] [21644] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021749] [21749] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021783] [21783] Event [3656,57.6865234,3448]: 1 finished unit Solar Collector [f=0021854] [21854] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0021959] [21959] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022069] [22069] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022174] [22174] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022174] [22174] Event [3704,57.6987305,3528]: 1 finished unit Solar Collector [f=0022279] [22279] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022384] [22384] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022489] [22489] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022594] [22594] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022617] [22617] Event [3784,57.704834,3480]: 1 finished unit Solar Collector [f=0022709] [22709] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022814] [22814] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022875] [22875] Event [575.17688,262.466003,872.683533]: 0 lost unit Constable [f=0022919] [22919] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0022981] [22981] Event [648,264.775757,936]: 0 lost unit Amphbot Factory [f=0023024] [23024] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0023086] [23086] Event [435.293915,265.12561,743.056824]: 1 lost unit Duck [f=0023098] [23098] Event [488,260.613098,792]: 0 lost unit Solar Collector [f=0023129] [23129] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0023234] [23234] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0023339] [23339] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0023444] [23444] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0023546] [23546] Event [631.282471,264.730286,932.748901]: 0 lost unit Firewalker [f=0023549] [23549] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0023659] [23659] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0023764] [23764] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0023796] [23796] Event [515.9198,256.348145,632.003723]: 1 lost unit Duck [f=0023869] [23869] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0023974] [23974] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0024062] game_message: hah has been destroyed! [f=0024062] [24062] Event [undefined]: hah resigned [f=0024062] game_message: GOLDSTANDARD wins! [f=0024062] Submitting stats [f=0024062] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0024062] Part| Total Time|Time of the last 0.5s [f=0024062] Draw 25413.40ms 17.20% [f=0024062] Lua::Callins::Synced 8116.07ms 16.20% [f=0024062] Lua::Callins::Unsynced 34533.93ms 23.10% [f=0024062] Lua::CollectGarbage::Synced 411.73ms 3.00% [f=0024062] Lua::CollectGarbage::Unsynced 1038.07ms 1.90% [f=0024062] Misc::Profiler::AddTime 105.69ms 0.00% [f=0024062] Sim 37839.06ms 66.10% [f=0024062] [24062] Event [230.244263,261.995605,26.0727024]: 0 lost unit Firewalker [f=0024062] [24062] Received game_message: hah has been destroyed! [f=0024062] [24062] Received game_message: GOLDSTANDARD wins! [f=0024063] [24063] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0024063] [24063] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0024063] [24063] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024063] [24063] Game End Stats Values: 2,1975,2055,2055,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,80,80,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024063] [24063] Game End Stats Values: 3,2115,2220,2220,2115,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6,6.68000031,6.68000031,6,0,160,160,0,0,0,0,0,840,785,785,840,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024063] [24063] Game End Stats Values: 4,2340,2535,2535,2340,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.49600077,8.31200027,8.31200027,7.49600077,0,240,240,0,0,0,0,0,1065,1020,1020,1065,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024063] [24063] Game End Stats Values: 5,2565,2685,2685,2565,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8.80000019,8,1275,1275,1275,1275,8.1760006,10.0800009,10.0800009,8.1760006,0,320,320,0,0,0,0,0,1290,1090,1090,1290,0,0,0,0,0,0,0,0,0,0,0,0 [f=0024063] [24063] Game End Stats Values: 6,2735,2770,2770,2735,0,0.63262421,0.63262421,0,0,0,0,0,0,0,0,0,0,0,0,0,6.66666698,33.0934525,33.0934525,6.66666698,0,0,0,0,8,10,10,8,1275,1275,1275,1275,10.2160006,11.6181736,11.6181736,10.2160006,0,320,320,0,0,0,0,0,1460,1175,1175,1460,0,0,0,0,0,0,0,0,33.0934525,6.66666698,6.66666698,33.0934525 [f=0024063] [24063] Game End Stats Values: 7,2790,3005,3005,2790,0,1.38641214,1.38641214,0,0,0,0,0,0,0,0,0,0,0,0,0,10,118.093452,118.093452,10,0,0,0,0,8,10.5333338,10.5333338,8,1275,1275,1275,1275,14.0240002,13.1222515,13.1222515,14.0240002,0,400,400,0,0,85,85,0,1515,1330,1330,1515,205.000519,0,0,205.000519,0,0,0,0,118.093452,10,10,118.093452 [f=0024063] [24063] Game End Stats Values: 8,2790,3085,3085,2790,0,1.67167437,1.67167437,0,0,0,0,0,0,0,0,0,0,0,0,0,70,250.467255,250.467255,70,0,0,0,0,8,12,12,8,1275,1275,1275,1275,20.1200314,14.1790161,14.1790161,20.1200314,0,480,480,0,0,85,85,0,1515,1330,1330,1515,205.000519,0,0,205.000519,0,0,0,0,250.467255,70,70,250.467255 [f=0024063] [24063] Game End Stats Values: 9,2790,3155,3155,2790,0,2.32917738,2.32917738,0,0,0,0,0,0,0,0,0,61.2799377,0,0,61.2799377,80.0000305,283.560699,283.560699,80.0000305,0,0,0,0,8,13.1999998,13.1999998,8,1275,1275,1275,1275,12.119997,14.2038336,14.2038336,12.119997,0,480,480,0,80,85,85,80,1515,1400,1400,1515,205.000519,80,80,205.000519,0,0,0,0,283.560699,80.0000305,80.0000305,283.560699 [f=0024063] [24063] Game End Stats Values: 10,2875,3555,3555,2875,0,3.22923708,3.22923708,0,0,0,0,0,0,0,0,0,143.842682,0,0,143.842682,80.0000305,283.560699,283.560699,80.0000305,0,0,0,0,8,15.333333,15.333333,8,1275,1275,1275,1275,14.7946634,14.2200041,14.2200041,14.7946634,0,480,480,0,80,85,85,80,1600,1800,1800,1600,205.000519,80,80,205.000519,34.3999863,0,0,34.3999863,283.560699,80.0000305,80.0000305,283.560699 [f=0024063] [24063] Game End Stats Values: 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43,5380,8130,8130,5380,0,2861.59033,2861.59033,0,0,0,0,0,0,0,0,0,747.892273,5030.88525,5030.88525,747.892273,1328.96643,2741.27734,2741.27734,1328.96643,975,180,180,975,10,64,64,10,1275,1275,1275,1275,6.49999809,30.3774776,30.3774776,6.49999809,1800,2940,2940,1800,1360,1075,1075,1360,1330,3735,3735,1330,1195.00049,1385.06665,1385.06665,1195.00049,74.7332764,0,0,74.7332764,2909.82153,1359.99316,1359.99316,2909.82153 [f=0024063] [24063] Game End Stats Values: 44,5520,8215,8215,5520,0,3013.05151,3013.05151,0,0,0,0,0,0,0,0,0,747.892273,5392.8374,5392.8374,747.892273,1328.96643,2741.27734,2741.27734,1328.96643,975,180,180,975,10,64,64,10,1275,1275,1275,1275,9.6333313,30.5134792,30.5134792,9.6333313,1800,2940,2940,1800,1360,1075,1075,1360,1470,3820,3820,1470,1195.00049,1385.06665,1385.06665,1195.00049,124.566383,0,0,124.566383,2909.82153,1359.99316,1359.99316,2909.82153 [f=0024063] [24063] Game End Stats Values: 45,5605,8025,8025,5605,0,3169.56274,3169.56274,0,0,0,0,0,0,0,0,0,1002.02008,5798.89795,5798.89795,1002.02008,1638.86267,2842.51709,2842.51709,1638.86267,975,180,180,975,10,64.9333344,64.9333344,10,1275,1275,1275,1275,19.8893566,32.7540665,32.7540665,19.8893566,1800,2680,2680,1800,1620,1075,1075,1620,1555,3890,3890,1555,1195.00049,1645.06665,1645.06665,1195.00049,327.631012,0,0,327.631012,3011.06128,1670.802,1670.802,3011.06128 [f=0024063] [24063] Game End Stats Values: 46,2850,7055,7055,2850,0,3334.53271,3334.53271,0,0,0,0,0,0,0,0,0,1605.70129,6210.16797,6210.16797,1605.70129,2998.68726,5910.92432,5910.92432,2998.68726,0,180,180,0,7.4666667,67.1999969,67.1999969,7.4666667,0,1275,1275,0,6.94530582,33.3179741,33.3179741,6.94530582,1800,1640,1640,1800,2400,3830,3830,2400,1050,3960,3960,1050,3950.00049,2685.06665,2685.06665,3950.00049,341.630615,0,0,341.630615,6434.71143,3563.07617,3563.07617,6434.71143 [f=0024063] [24063] Game End Stats Values: 47,2010,5895,5895,2010,0,3503.81592,3503.81592,0,0,0,0,0,0,0,0,0,1635.70129,6624.25488,6624.25488,1635.70129,3177.19995,6159.08545,6159.08545,3177.19995,0,180,180,0,3.33333325,69.4666672,69.4666672,3.33333325,0,1275,1275,0,2,33.605587,33.605587,2,1800,340,340,1800,3700,4670,4670,3700,210,4100,4100,210,4790.00049,3985.06665,3985.06665,4790.00049,341.630615,0,0,341.630615,6687.92236,3959.98096,3959.98096,6687.92236 [f=0024063] [24063] Game End Stats Values: 48,2010,6220,6220,2010,0,3654.7937,3654.7937,0,0,0,0,0,0,0,0,0,1659.70129,6779.20459,6779.20459,1659.70129,3177.19995,6159.08545,6159.08545,3177.19995,0,180,180,0,4,71.8666687,71.8666687,4,0,1275,1275,0,2,32.3851929,32.3851929,2,1800,580,580,1800,3700,4670,4670,3700,210,4185,4185,210,4790.00049,3985.06665,3985.06665,4790.00049,341.630615,0,0,341.630615,6837.60449,3959.98096,3959.98096,6837.60449 [f=0024063] [24063] Game End Stats Values: 49,2010,6610,6610,2010,0,3800.3877,3800.3877,0,0,0,0,0,0,0,0,0,1659.70129,6872.19434,6872.19434,1659.70129,3177.19995,6159.08545,6159.08545,3177.19995,0,180,180,0,4,72.5333328,72.5333328,4,0,1275,1275,0,2,34.0662994,34.0662994,2,1800,900,900,1800,3700,4670,4670,3700,210,4255,4255,210,4790.00049,3985.06665,3985.06665,4790.00049,341.630615,0,0,341.630615,6837.60449,3959.98096,3959.98096,6837.60449 [f=0024063] [24063] Game End Stats Values: 50,2010,7000,7000,2010,0,3956.85864,3956.85864,0,0,0,0,0,0,0,0,0,1659.70129,6966.32666,6966.32666,1659.70129,3177.19995,6159.08545,6159.08545,3177.19995,0,180,180,0,4,74.9333344,74.9333344,4,0,1275,1275,0,2,34.7914047,34.7914047,2,1800,1220,1220,1800,3700,4670,4670,3700,210,4325,4325,210,4790.00049,3985.06665,3985.06665,4790.00049,341.630615,0,0,341.630615,6837.60449,3959.98096,3959.98096,6837.60449 [f=0024063] [24063] Game End Stats Values: 51,2010,7470,7470,2010,0,4117.79688,4117.79688,0,0,0,0,0,0,0,0,0,1659.70129,7073.66406,7073.66406,1659.70129,3177.19995,6159.08545,6159.08545,3177.19995,0,180,180,0,4,77.1999969,77.1999969,4,0,1275,1275,0,2,35.0892181,35.0892181,2,1800,1620,1620,1800,3700,4670,4670,3700,210,4395,4395,210,4790.00049,3985.06665,3985.06665,4790.00049,341.630615,0,0,341.630615,6837.60449,3959.98096,3959.98096,6837.60449 [f=0024063] [24063] Game End Stats Values: 52,1870,7860,7860,1870,0,4285.63135,4285.63135,0,0,0,0,0,0,0,0,0,1662.20129,7232.02344,7232.02344,1662.20129,3228.1626,6338.33008,6338.33008,3228.1626,0,180,180,0,4,79.3333359,79.3333359,4,0,1275,1275,0,2,35.5487938,35.5487938,2,1800,1940,1940,1800,3700,4810,4810,3700,70,4465,4465,70,4930.00049,3985.06665,3985.06665,4930.00049,341.630615,0,0,341.630615,7018.78076,4010.9436,4010.9436,7018.78076 [f=0024063] [24063] Game End Stats Values: 53,1800,8100,8100,1800,0,4458.49805,4458.49805,0,0,0,0,0,0,0,0,0,1692.20129,7438.7002,7438.7002,1692.20129,3345.62085,6841.49658,6841.49658,3345.62085,0,180,180,0,2.4000001,80,80,2.4000001,0,1275,1275,0,2,35.884243,35.884243,2,1800,2180,2180,1800,3780,4933.5,4933.5,3780,0,4465,4465,0,5123.50049,4065.06665,4065.06665,5123.50049,341.630615,0,0,341.630615,7532.60059,4128.88477,4128.88477,7532.60059 [f=0024063] [24063] Game End Stats Values: 54,900,8340,8340,900,0,4632.97266,4632.97266,0,0,0,0,0,0,0,0,0,1722.20129,7635.58643,7635.58643,1722.20129,3676.41772,7156.18652,7156.18652,3676.41772,0,180,180,0,2,80,80,2,0,1275,1275,0,2,35.9914627,35.9914627,2,900,2420,2420,900,3860,5833.5,5833.5,3860,0,4465,4465,0,6023.50049,4145.06641,4145.06641,6023.50049,341.630615,0,0,341.630615,7847.29053,4553.36475,4553.36475,7847.29053 [f=0024063] [24063] Game End Stats Values: 55,900,8500,8500,900,0,4725.27051,4725.27051,0,0,0,0,0,0,0,0,0,1738.20129,7734.771,7734.771,1738.20129,3767.13159,8056.18848,8056.18848,3767.13159,0,180,180,0,2,80,80,2,0,1275,1275,0,2,35.8970222,35.8970222,2,900,2580,2580,900,3860,5833.5,5833.5,3860,0,4465,4465,0,6023.50049,4145.06641,4145.06641,6023.50049,341.630615,0,0,341.630615,8747.29199,4655.10352,4655.10352,8747.29199 [f=0024079] [24079] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0024184] [24184] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0024207] Spectator dyth68 left the game: normal quit [f=0024207] [24207] Event [undefined]: dyth68 quit [f=0024213] Player GOLDSTANDARD left the game: normal quit [f=0024213] [24213] Event [undefined]: GOLDSTANDARD quit [f=0024289] [24289] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0024305] Spectator hah left the game: normal quit [f=0024305] [24305] Event [undefined]: hah quit [f=0024311] No clients connected, shutting down server [f=0024311] Server shutdown [f=0024311] [24311] all players disconnected [f=0024394] [24394] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0024499] [24499] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0024604] [24604] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0024709] [24709] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0024814] [24814] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0024919] [24919] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025033] [25033] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025139] [25139] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025244] [25244] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025354] [25354] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025459] [25459] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025564] [25564] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025669] [25669] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025774] [25774] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025879] [25879] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0025984] [25984] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0026089] [26089] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0026194] [26194] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0026299] [26299] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0026404] [26404] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0026509] [26509] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0026614] [26614] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0026719] [26719] Event [4196,261.995605,4216]: 1 finished unit Duck [f=0026791] Autoquit sending quit command. [f=0026791] [QuitAction] user exited to system [f=0026791] [SpringApp::Kill][1] fromRun=1 [f=0026791] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026791] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026791] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026791] [ThreadPool::SetThreadCount][2] workers=0 [f=0026791] [SpringApp::Kill][2] [f=0026791] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026791] [Game::KillLua][3] dtor=0 luaUI=0x519a7670 [f=0026791] Start widgetHandler:Shutdown [f=0026791] Shutdown - SaveOrderList Complete [f=0026791] Writing last game win data [f=0026791] Shutdown - SaveConfigData Complete [f=0026791] Shutdown Widget - Save/Load API [f=0026791] Shutdown Widget - Chili Highlight [f=0026791] Shutdown Widget - Draw After Chili [f=0026791] Shutdown Widget - EPIC Menu [f=0026791] Shutdown Widget - Chili Widget Selector [f=0026791] Shutdown Widget - Chili Minimap [f=0026791] Shutdown Widget - Local Team Colors [f=0026791] Shutdown Widget - Display Keys 2 [f=0026791] Shutdown Widget - Save Game Menu [f=0026791] Shutdown Widget - Unit Icons [f=0026791] Shutdown Widget - Noises [f=0026791] Shutdown Widget - HealthBars [f=0026791] Shutdown Widget - Win Counter [f=0026791] Shutdown Widget - BuildETA [f=0026791] Shutdown Widget - SpringRTS Replay Stats [f=0026791] Shutdown Widget - Modular Comm Info [f=0026791] Shutdown Widget - Stereo3D [f=0026791] Shutdown Widget - Showeco and Grid Drawer [f=0026791] Shutdown Widget - Point Tracker [f=0026791] Shutdown Widget - Missile Silo Range [f=0026791] Shutdown Widget - MetalFeatures (new) [f=0026791] Shutdown Widget - MinimapEvents [f=0026791] Shutdown Widget - Local Widgets Config [f=0026791] Shutdown Widget - Highlight Geos [f=0026791] Shutdown Widget - Grab Input [f=0026791] Input grabbing is disabled! [f=0026791] Shutdown Widget - Defense Range Zero-K [f=0026791] Shutdown Widget - Darkening [f=0026791] Shutdown Widget - Context Menu [f=0026791] Shutdown Widget - Chili Spectator Panels [f=0026791] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026791] Shutdown Widget - Chili Nuke Warning [f=0026791] Shutdown Widget - Chili EndGame Window [f=0026791] Shutdown Widget - Chili Economy Panel Default [f=0026791] Shutdown Widget - CameraShake [f=0026791] Shutdown Widget - State Reverse and Latency [f=0026791] Shutdown Widget - Music Player v2 [f=0026791] Shutdown Widget - Attack AoE [f=0026791] Shutdown Widget - Map Edge Extension [f=0026791] Shutdown Widget - Selection Send [f=0026791] Shutdown Widget - LupsManager [f=0026791] Shutdown Widget - Newton Firezone [f=0026791] Shutdown Widget - Chili Pro Console [f=0026791] Shutdown Widget - Persistent Build Height [f=0026791] Shutdown Widget - Lasso Terraform GUI [f=0026791] Shutdown Widget - Lups [f=0026791] Shutdown Widget - Chili Framework [f=0026791] Shutdown Widget - Mex Placement Handler [f=0026791] Shutdown Widget - Chili Core Selector [f=0026791] Shutdown Widget - Custom Markers [f=0026791] Shutdown Widget - Select Keys [f=0026791] Shutdown Widget - Pause Screen [f=0026791] Shutdown Widget - Text To Speech Control [f=0026791] Shutdown Widget - Layout Handler [f=0026791] End widgetHandler:Shutdown [f=0026791] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1538914,137051922} {int,ext,rec}Allocs={16257382,0,0} {chunk,block}Bytes={137051922,0} [f=0026791] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0026791] [Game::KillLua][2] dtor=0 luaRules=0x515ca4a0 [f=0026791] Start gadgetHandler:Shutdown [f=0026791] Shutdown - StartSetup [f=0026791] Shutdown - UnitMorph [f=0026791] Shutdown - Carrier Drones [f=0026791] Shutdown - LupsNanoSpray [f=0026791] Shutdown - Missile Silo Controller [f=0026791] Shutdown - Modular Comm Info [f=0026791] Shutdown - Terrain Texture Handler [f=0026791] Shutdown - UnitCloakShield [f=0026791] Shutdown - Starlight Handler [f=0026791] End gadgetHandler:Shutdown [f=0026791] Start gadgetHandler:Shutdown [f=0026791] Shutdown - Save/Load [f=0026791] Shutdown - Teleport Throw [f=0026791] Shutdown - UnitMorph [f=0026791] Shutdown - Modular Comm Info [f=0026791] Shutdown - Retreat Command [f=0026791] Shutdown - Shockwaves [f=0026791] Shutdown - UnitCloakShield [f=0026791] Shutdown - Lups Cloak FX [f=0026791] Shutdown - Lups [f=0026791] Shutdown - Lups Shield [f=0026791] End gadgetHandler:Shutdown [f=0026791] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16257414,0,0} {chunk,block}Bytes={0,0} [f=0026791] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16257414,0,0} {chunk,block}Bytes={0,0} [f=0026791] [Game::KillLua][4] dtor=0 [f=0026791] [Game::~CGame][1] [f=0026791] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026791] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026791] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026791] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026791] [Game::KillLua][4] dtor=1 [f=0026791] [Game::KillMisc][1] [f=0026791] [Game::KillMisc][2] [f=0026791] [Game::KillMisc][3] [f=0026791] [Game::KillRendering][1] [f=0026791] [3DOParser::Kill] allocated 1 pieces [f=0026791] [S3OParser::Kill] allocated 367 pieces [f=0026791] [AssParser::Kill] allocated 0 pieces [f=0026791] [Game::KillInterface][1] [f=0026791] [Game::KillInterface][2] [f=0026791] [Game::KillSimulation][1] [f=0026791] [Game::KillSimulation][2] [f=0026791] [CCollisionHandler] dis-/continuous tests: 0/1459413 [f=0026791] [Game::KillSimulation][3] [f=0026791] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026791] [~CPathCache(20x20)] cacheHits=45 hitPercentage=30% numHashColls=0 maxCacheSize=3 [f=0026791] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026791] [~CPathCache(40x40)] cacheHits=122 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026791] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026791] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026791] [LosHandler::Kill] raycast instance cache-{hits,misses}={21720,9228}; shared=8%; cached=62% [f=0026791] [Game::KillSimulation][4] [f=0026791] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0026791] [Game::~CGame][2] [f=0026791] [Game::~CGame][3] [f=0026791] [SpringApp::Kill][3] [f=0026791] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 280179 bytes sent 182649 bytes recv'd [f=0026791] [SpringApp::Kill][4] font=0x44b97aa0 [f=0026791] [SpringApp::Kill][5] [f=0026791] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44c56400) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=1881ms file="luarules/configs/jump_defs.lua" indx=1264 inflSize=0kb readTime=34ms file="bitmaps/gpl/glow2.tga" indx=457 inflSize=256kb readTime=19ms file="luaui/widgets/gui_darkening.lua" indx=4699 inflSize=3kb readTime=18ms file="luaui/widgets/camera_smooth_move.lua" indx=3891 inflSize=3kb readTime=16ms file="bitmaps/pd/splashside.tga" indx=581 inflSize=64kb readTime=16ms file="luaui/widgets/gui_nukebutton.lua" indx=4723 inflSize=16kb readTime=15ms file="unitpics/hoveraa.png" indx=6517 inflSize=10kb readTime=15ms file="bitmaps/loadpictures/forcefiremods.png" indx=516 inflSize=3744kb readTime=12ms file="objects3d/commsupport.s3o" indx=5070 inflSize=85kb readTime=8ms file="luarules/gadgets/unit_transport_ai_buttons.lua" indx=1847 inflSize=8kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31180551 bytes cached in 2800 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x44cfa2c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44e85590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c0a860) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fda3c01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]