[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.7mgygPn14o/springsettings.1206576.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f6a540adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6628 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1206576/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 214ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44dcbc00] using map "Fairyland 1.31" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fairyland 1.31", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44dcbc00] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 540ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 615ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 671ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 99ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 88ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1206576/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530d5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530d5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe-d3c530d5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=cc5be4fc [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=556a2b80 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=d3c530e5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=d3c530e5 file="cache/104dev-maintenance/paths/Fairyland 1.31.pe2-d3c530e5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (169ms, checksum 9cb116c9)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1206576/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51769b00,0x51f49440}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: abcc54613418d1c7740e1ac69ebcb8ca [f=-000001] Connection attempt from z3lk0 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: z3lk0 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=756187829bd147387711c96be3598b95a2d8eb78586f89c47c6cf417bb8a21de7c0d70555335a261833312d68bf37c201390ddcde719bd2e2747af432b2fe99f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="z3lk0" string="[Game::Load][lua{Rules,Gaia}={000000007acbc5c0,000000007acbb8a0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b3d78d354936731f1e5271ff70625ed79a96523c03790440efaa9e75a5922a2ec5a3024d9b79fca81cc04ee3b756bb99a85ab9b2d991b5877039638911afd239]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8d9899427306c30565f9d748863894913ea79c24160bc8db161f34a6ab9d8925809f3ddadf310d3f38b9c698818dfbe71e5aad1064a9bb562ed47028430232b]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000086641f30,000000009db20420}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] [0] Event [462,399.98175,4785]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4631,399.9823,325]: 1 finished unit Engineer Commander [f=0000000] [0] iwantusername, team: 1, elo:2059, userid: 535156 [f=0000000] [0] z3lk0, team: 0, elo:2026, userid: 408964 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [488,399.978638,4648]: 0 finished unit Shieldbot Factory [f=0000007] [7] Event [4592,399.978638,448]: 1 finished unit Rover Assembly [f=0000227] [227] Event [296,399.978638,4696]: 0 finished unit Metal Extractor [f=0000228] [228] Event [4648,399.978638,232]: 1 finished unit Metal Extractor [f=0000304] [304] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0000415] [415] Event [312,399.978638,4760]: 0 finished unit Solar Collector [f=0000426] [426] Event [4574.00781,400.623749,448.029633]: 1 finished unit Mason [f=0000453] [453] Event [4840,399.978638,408]: 1 finished unit Metal Extractor [f=0000547] [547] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0000632] [632] Event [472,399.978638,4888]: 0 finished unit Metal Extractor [f=0000635] [635] Event [4600,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0000733] [733] Event [4680,399.946594,168]: 1 finished unit Wind/Tidal Generator [f=0000822] [822] Event [4760,399.935913,232]: 1 finished unit Wind/Tidal Generator [f=0000840] [840] Event [408,399.978638,4872]: 0 finished unit Solar Collector [f=0000912] [912] Event [4840,399.914551,296]: 1 finished unit Wind/Tidal Generator [f=0001035] [1035] Event [344,399.978638,4824]: 0 finished unit Wind/Tidal Generator [f=0001058] [1058] Event [488.018402,399.978638,4636]: 0 finished unit Convict [f=0001182] [1182] Event [4920,399.156189,360]: 1 finished unit Wind/Tidal Generator [f=0001258] [1258] Event [4574.00781,400.623749,448.029633]: 1 finished unit Mason [f=0001442] [1442] Event [4712,399.978638,296]: 1 finished unit Wind/Tidal Generator [f=0001510] [1510] Event [368,399.978638,4784]: 0 finished unit Lotus [f=0001534] [1534] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0001782] [1782] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0001817] [1817] Event [4776,399.978638,344]: 1 finished unit Wind/Tidal Generator [f=0002034] [2034] Event [4696,399.978638,360]: 1 finished unit Wind/Tidal Generator [f=0002102] [2102] Event [904,399.711609,4344]: 0 finished unit Metal Extractor [f=0002132] [2132] Event [4600,399.978638,600]: 1 finished unit Wind/Tidal Generator [f=0002291] [2291] Event [920,397.329712,4408]: 0 finished unit Solar Collector [f=0002359] [2359] Event [4488,399.978638,680]: 1 finished unit Wind/Tidal Generator [f=0002380] [2380] Event [4256,245.999146,1728]: 1 lost unit Lotus [f=0002451] [2451] Event [4574.00781,400.623749,448.029633]: 1 finished unit Scorcher [f=0002504] [2504] Event [840,399.978638,4360]: 0 finished unit Solar Collector [f=0002544] [2544] Event [4453.32227,399.978638,558.03595]: 1 finished unit Engineer Commander [f=0002596] [2596] Event [4566.97705,249.000549,1800.40027]: 1 lost unit Mason [f=0002612] [2612] Event [4696,249.000549,1896]: 1 lost unit Metal Extractor [f=0002624] [2624] Event [184,249.000549,3320]: 0 finished unit Metal Extractor [f=0002719] [2719] Event [840,399.893188,4440]: 0 finished unit Solar Collector [f=0002896] [2896] Event [4200,399.775696,824]: 1 finished unit Metal Extractor [f=0002959] [2959] Event [784,399.978638,4352]: 0 finished unit Lotus [f=0003109] [3109] Event [4128,391.337585,752]: 1 finished unit Lotus [f=0003233] [3233] Event [424,249.000549,3240]: 0 finished unit Metal Extractor [f=0003390] [3390] Event [336,399.978638,4400]: 0 finished unit Lotus [f=0003407] [3407] Event [4574.00781,400.623749,448.029633]: 1 finished unit Scorcher [f=0003429] [3429] Event [520,153.265381,232]: 1 finished unit Metal Extractor [f=0003709] [3709] Event [3720,249.021912,920]: 1 finished unit Metal Extractor [f=0003783] [3783] Event [368,249.000549,3344]: 0 finished unit Lotus [f=0003790] [3790] Event [568,399.978638,4888]: 0 finished unit Solar Collector [f=0003954] [3954] Event [4574.00781,400.623749,448.029633]: 1 finished unit Scorcher [f=0003985] [3985] Event [664,399.978638,4888]: 0 finished unit Solar Collector [f=0004117] [4117] Event [488.018402,399.978638,4636]: 0 finished unit Convict [f=0004214] [4214] Event [280,166.915894,456]: 1 finished unit Metal Extractor [f=0004218] [4218] Event [264,249.000549,3304]: 0 finished unit Solar Collector [f=0004359] [4359] Event [4574.00781,400.623749,448.029633]: 1 finished unit Scorcher [f=0004361] [4361] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0004400] [4400] Event [3456,249.000549,976]: 1 finished unit Lotus [f=0004590] [4590] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0004653] [4653] Event [312,249.01123,3208]: 0 finished unit Solar Collector [f=0004661] [4661] Event [280,164.01062,344]: 1 finished unit Solar Collector [f=0004768] [4768] Event [4574.00781,400.623749,448.029633]: 1 finished unit Scorcher [f=0004830] [4830] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0005011] [5011] Event [616,399.978638,4680]: 0 finished unit Caretaker [f=0005047] [5047] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0005202] [5202] Event [4574.00781,400.623749,448.029633]: 1 finished unit Fencer [f=0005207] sry kid [f=0005217] [5217] Event [648,399.978638,4776]: 0 finished unit Solar Collector [f=0005360] [5360] Event [undefined]: iwantusername resigned [f=0005360] game_message: iwantusername has been destroyed! [f=0005360] game_message: z3lk0 wins! [f=0005360] Submitting stats [f=0005360] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0005360] Part| Total Time|Time of the last 0.5s [f=0005360] Draw 7473.40ms 10.63% [f=0005360] Lua::Callins::Synced 1357.11ms 13.60% [f=0005360] Lua::Callins::Unsynced 10092.93ms 23.24% [f=0005360] Lua::CollectGarbage::Synced 120.16ms 0.10% [f=0005360] Lua::CollectGarbage::Unsynced 310.38ms 0.30% [f=0005360] Misc::Profiler::AddTime 23.06ms 0.00% [f=0005360] Sim 7654.02ms 71.60% [f=0005360] [5360] Received game_message: iwantusername has been destroyed! [f=0005360] [5360] Received game_message: z3lk0 wins! [f=0005361] [5361] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0005361] [5361] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0005361] [5361] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005361] [5361] Game End Stats Values: 2,2205,2180,2180,2205,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.4000001,6.4000001,6.4000001,75,0,0,75,0,0,0,0,855,905,905,855,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005361] [5361] Game End Stats Values: 3,2435,2370,2370,2435,0.2355303,0.6943785,0.6943785,0.2355303,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1333332,9.5680294,9.5680294,10.1333332,1275,1275,1275,1275,8.94903564,9.77962589,9.77962589,8.94903564,150,0,0,150,0,0,0,0,1010,1095,1095,1010,0,0,0,0,0,0,0,0,0,0,0,0 [f=0005361] [5361] Game End Stats Values: 4,2590,2560,2560,2590,5.26418543,3.50345588,3.50345588,5.26418543,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.7734671,16.7323322,16.7323322,12.7734671,1275,1275,1275,1275,10.3352442,10.1873388,10.1873388,10.3352442,150,0,0,150,0,0,0,0,1165,1285,1285,1165,0,0,0,0,0,0.00101333,0.00101333,0,0,0,0,0 [f=0005361] [5361] Game End Stats Values: 5,2830,2595,2595,2830,13.7638788,13.8744736,13.8744736,13.7638788,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.2687979,15.1882181,15.1882181,13.2687979,1275,1275,1275,1275,10.5666466,10.6914015,10.6914015,10.5666466,300,0,0,300,0,0,0,0,1165,1320,1320,1165,0,0,0,0,0,0.00101333,0.00101333,0,0,0,0,0 [f=0005361] [5361] Game End Stats Values: 6,2915,2700,2700,2915,22.2372856,29.4458904,29.4458904,22.2372856,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,0,90,13.172986,16.4367676,16.4367676,13.172986,1275,1275,1275,1275,10.9648933,11.0380945,11.0380945,10.9648933,300,0,0,300,0,0,0,0,1250,1425,1425,1250,0,0,0,0,0,0.00101333,0.00101333,0,0,0,0,0 [f=0005361] [5361] Game End Stats Values: 7,3140,2975,2975,3140,29.1569061,45.3695107,45.3695107,29.1569061,0,0,0,0,0,0,0,0,0,0,0,0,137.025681,0,0,137.025681,90,0,0,90,15.2160892,17.1124172,17.1124172,15.2160892,1275,1505,1505,1275,12.5946436,11.0615749,11.0615749,12.5946436,300,130,130,300,136.999985,0,0,136.999985,1475,1340,1340,1475,0,136.999985,136.999985,0,0,0.00101333,0.00101333,0,0,137.025681,137.025681,0 [f=0005361] [5361] Game End Stats Values: 8,3300,3150,3150,3300,47.4991646,64.4440231,64.4440231,47.4991646,0,0,0,0,0,0,0,0,0,0,0,0,137.025681,0,0,137.025681,180,90,90,180,18.7446785,18.1114941,18.1114941,18.7446785,1275,1505,1505,1275,15.2228174,12.2049675,12.2049675,15.2228174,300,130,130,300,136.999985,0,0,136.999985,1545,1425,1425,1545,0,136.999985,136.999985,0,0,0.00101333,0.00101333,0,0,137.025681,137.025681,0 [f=0005361] [5361] Game End Stats Values: 9,3475,3365,3365,3475,71.9846954,87.5292511,87.5292511,71.9846954,0,0,0,0,0,0,0,0,0,0,0,0,137.025681,0.47039908,0.47039908,137.025681,270,90,90,270,19.274519,20.7435627,20.7435627,19.274519,1275,1505,1505,1275,17.0990334,14.0723457,14.0723457,17.0990334,300,260,260,300,136.999985,0,0,136.999985,1630,1510,1510,1630,0,136.999985,136.999985,0,0,0.00101333,0.00101333,0,0.47039908,137.025681,137.025681,0.47039908 [f=0005361] [5361] Game End Stats Values: 10,3705,3580,3580,3705,84.2308655,108.861336,108.861336,84.2308655,0,0,0,0,0,0,0,0,0,0,0,0,185.938095,13.7410679,13.7410679,185.938095,360,90,90,360,20.4182339,21.5141411,21.5141411,20.4182339,1275,1505,1505,1275,16.816412,16.7554722,16.7554722,16.816412,300,390,390,300,136.999985,0,0,136.999985,1770,1595,1595,1770,0,136.999985,136.999985,0,0,0.00101333,0.00101333,0,13.7410679,185.938095,185.938095,13.7410679 [f=0005361] [5361] Game End Stats Values: 11,3970,3885,3885,3970,119.40979,129.854065,129.854065,119.40979,0,0,0,0,0,0,0,0,0,0,0,0,202.242233,16.7746811,16.7746811,202.242233,360,180,180,360,25.0050106,27.3826675,27.3826675,25.0050106,1275,1505,1505,1275,18.3452625,18.4661808,18.4661808,18.3452625,375,520,520,375,136.999985,0,0,136.999985,1960,1680,1680,1960,0,136.999985,136.999985,0,0,0.00101333,0.00101333,0,16.7746811,202.242233,202.242233,16.7746811 [f=0005361] [5361] Game End Stats Values: 12,4190,4085,4085,4190,142.935745,172.874222,172.874222,142.935745,0,0,0,0,0,0,0,0,0,0,0,0,202.242233,16.7746811,16.7746811,202.242233,360,180,180,360,27.0150948,31.2057457,31.2057457,27.0150948,1275,1505,1505,1275,17.5683975,20.8680744,20.8680744,17.5683975,525,650,650,525,136.999985,0,0,136.999985,2030,1750,1750,2030,0,136.999985,136.999985,0,0,0.00190666,0.00190666,0,16.7746811,202.242233,202.242233,16.7746811 [f=0005361] [5361] Game End Stats Values: 13,4515,4225,4225,4515,166.278351,207.470306,207.470306,166.278351,0,0,0,0,0,0,0,0,0,0,0,0,202.242233,16.7746811,16.7746811,202.242233,360,180,180,360,27.773489,22.7450962,22.7450962,27.773489,1275,1505,1505,1275,17.6673298,20.4711666,20.4711666,17.6673298,600,790,790,600,136.999985,0,0,136.999985,2280,1750,1750,2280,0,136.999985,136.999985,0,0,0.00201666,0.00201666,0,16.7746811,202.242233,202.242233,16.7746811 [f=0005388] [5388] Event [3031.59814,167.727798,2081.98901]: 1 lost unit Scorcher [f=0005392] [5392] Event [488.018402,399.978638,4636]: 0 finished unit Bandit [f=0005478] [5478] Event [728,399.978638,4776]: 0 finished unit Solar Collector [f=0005519] Player z3lk0 left the game: normal quit [f=0005519] [5519] Event [undefined]: z3lk0 quit [f=0005540] [5540] Event [512,249.919128,3200]: 0 finished unit Picket [f=0005637] [5637] Event [808,399.978638,4776]: 0 finished unit Solar Collector [f=0005645] No clients connected, shutting down server [f=0005645] Server shutdown [f=0005645] [5645] all players disconnected [f=0005689] [5689] Event [1368,249.043274,4168]: 0 finished unit Metal Extractor [f=0005751] [5751] Event [872,399.957275,4744]: 0 finished unit Wind/Tidal Generator [f=0005811] [5811] Event [872,399.658203,4696]: 0 finished unit Wind/Tidal Generator [f=0005886] [5886] Event [872,398.61145,4616]: 0 finished unit Wind/Tidal Generator [f=0005976] [5976] Event [872,398.141479,4536]: 0 finished unit Wind/Tidal Generator [f=0006231] [6231] Event [1408,249.502563,4240]: 0 finished unit Lotus [f=0006816] [6816] Event [1440,249.000549,4144]: 0 finished unit Lotus [f=0009919] Autoquit sending quit command. [f=0009919] [QuitAction] user exited to system [f=0009919] [SpringApp::Kill][1] fromRun=1 [f=0009919] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0009919] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009919] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0009919] [ThreadPool::SetThreadCount][2] workers=0 [f=0009919] [SpringApp::Kill][2] [f=0009919] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0009919] [Game::KillLua][3] dtor=0 luaUI=0x51a937e0 [f=0009919] Start widgetHandler:Shutdown [f=0009919] Shutdown - SaveOrderList Complete [f=0009919] Writing last game win data [f=0009919] Shutdown - SaveConfigData Complete [f=0009919] Shutdown Widget - Save/Load API [f=0009919] Shutdown Widget - Chili Highlight [f=0009919] Shutdown Widget - Draw After Chili [f=0009919] Shutdown Widget - EPIC Menu [f=0009919] Shutdown Widget - Chili Widget Selector [f=0009919] Shutdown Widget - Chili Minimap [f=0009919] Shutdown Widget - Local Team Colors [f=0009919] Shutdown Widget - Display Keys 2 [f=0009919] Shutdown Widget - Save Game Menu [f=0009919] Shutdown Widget - Unit Icons [f=0009919] Shutdown Widget - Noises [f=0009919] Shutdown Widget - HealthBars [f=0009919] Shutdown Widget - Win Counter [f=0009919] Shutdown Widget - BuildETA [f=0009919] Shutdown Widget - SpringRTS Replay Stats [f=0009919] Shutdown Widget - Modular Comm Info [f=0009919] Shutdown Widget - Stereo3D [f=0009919] Shutdown Widget - Showeco and Grid Drawer [f=0009919] Shutdown Widget - Point Tracker [f=0009919] Shutdown Widget - Missile Silo Range [f=0009919] Shutdown Widget - MetalFeatures (new) [f=0009919] Shutdown Widget - MinimapEvents [f=0009919] Shutdown Widget - Local Widgets Config [f=0009919] Shutdown Widget - Highlight Geos [f=0009919] Shutdown Widget - Grab Input [f=0009919] Input grabbing is disabled! [f=0009919] Shutdown Widget - Defense Range Zero-K [f=0009919] Shutdown Widget - Darkening [f=0009919] Shutdown Widget - Context Menu [f=0009919] Shutdown Widget - Chili Spectator Panels [f=0009919] Shutdown Widget - Chili Selections & CursorTip v2 [f=0009919] Shutdown Widget - Chili Nuke Warning [f=0009919] Shutdown Widget - Chili EndGame Window [f=0009919] Shutdown Widget - Chili Economy Panel Default [f=0009919] Shutdown Widget - CameraShake [f=0009919] Shutdown Widget - State Reverse and Latency [f=0009919] Shutdown Widget - Music Player v2 [f=0009919] Shutdown Widget - Attack AoE [f=0009919] Shutdown Widget - Map Edge Extension [f=0009919] Shutdown Widget - Selection Send [f=0009919] Shutdown Widget - LupsManager [f=0009919] Shutdown Widget - Newton Firezone [f=0009919] Shutdown Widget - Chili Pro Console [f=0009919] Shutdown Widget - Persistent Build Height [f=0009919] Shutdown Widget - Lasso Terraform GUI [f=0009919] Shutdown Widget - Lups [f=0009919] Shutdown Widget - Chili Framework [f=0009919] Shutdown Widget - Mex Placement Handler [f=0009919] Shutdown Widget - Chili Core Selector [f=0009919] Shutdown Widget - Custom Markers [f=0009919] Shutdown Widget - Select Keys [f=0009919] Shutdown Widget - Pause Screen [f=0009919] Shutdown Widget - Text To Speech Control [f=0009919] Shutdown Widget - Layout Handler [f=0009919] End widgetHandler:Shutdown [f=0009919] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={600007,72801556} {int,ext,rec}Allocs={8528593,0,0} {chunk,block}Bytes={72801556,0} [f=0009919] [Game::KillLua][1] dtor=0 luaGaia=0x51f49440 [f=0009919] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532086,67257939} {int,ext,rec}Allocs={8528595,0,0} {chunk,block}Bytes={67257939,0} [f=0009919] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532086,67257939} {int,ext,rec}Allocs={8528595,0,0} {chunk,block}Bytes={67257939,0} [f=0009919] [Game::KillLua][2] dtor=0 luaRules=0x51769b00 [f=0009919] Start gadgetHandler:Shutdown [f=0009919] Shutdown - StartSetup [f=0009919] Shutdown - UnitMorph [f=0009919] Shutdown - Carrier Drones [f=0009919] Shutdown - LupsNanoSpray [f=0009919] Shutdown - Missile Silo Controller [f=0009919] Shutdown - Modular Comm Info [f=0009919] Shutdown - Terrain Texture Handler [f=0009919] Shutdown - UnitCloakShield [f=0009919] Shutdown - Starlight Handler [f=0009919] End gadgetHandler:Shutdown [f=0009919] Start gadgetHandler:Shutdown [f=0009919] Shutdown - Save/Load [f=0009919] Shutdown - Teleport Throw [f=0009919] Shutdown - UnitMorph [f=0009919] Shutdown - Modular Comm Info [f=0009919] Shutdown - Retreat Command [f=0009919] Shutdown - Shockwaves [f=0009919] Shutdown - UnitCloakShield [f=0009919] Shutdown - Lups Cloak FX [f=0009919] Shutdown - Lups [f=0009919] Shutdown - Lups Shield [f=0009919] End gadgetHandler:Shutdown [f=0009919] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8528627,0,0} {chunk,block}Bytes={0,0} [f=0009919] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8528627,0,0} {chunk,block}Bytes={0,0} [f=0009919] [Game::KillLua][4] dtor=0 [f=0009919] [Game::~CGame][1] [f=0009919] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0009919] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0009919] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0009919] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0009919] [Game::KillLua][4] dtor=1 [f=0009919] [Game::KillMisc][1] [f=0009919] [Game::KillMisc][2] [f=0009919] [Game::KillMisc][3] [f=0009919] [Game::KillRendering][1] [f=0009919] [3DOParser::Kill] allocated 19 pieces [f=0009919] [S3OParser::Kill] allocated 246 pieces [f=0009919] [AssParser::Kill] allocated 21 pieces [f=0009919] [Game::KillInterface][1] [f=0009919] [Game::KillInterface][2] [f=0009919] [Game::KillSimulation][1] [f=0009919] [Game::KillSimulation][2] [f=0009919] [CCollisionHandler] dis-/continuous tests: 0/149746 [f=0009919] [Game::KillSimulation][3] [f=0009919] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009919] [~CPathCache(20x20)] cacheHits=8 hitPercentage=22% numHashColls=0 maxCacheSize=5 [f=0009919] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0009919] [~CPathCache(40x40)] cacheHits=5 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0009919] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009919] [~CRectangleOverlapHandler] 0% overlap reduction [f=0009919] [LosHandler::Kill] raycast instance cache-{hits,misses}={762,2651}; shared=1%; cached=21% [f=0009919] [Game::KillSimulation][4] [f=0009919] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0009919] [Game::~CGame][2] [f=0009919] [Game::~CGame][3] [f=0009919] [SpringApp::Kill][3] [f=0009919] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 103829 bytes sent 86050 bytes recv'd [f=0009919] [SpringApp::Kill][4] font=0x44d02aa0 [f=0009919] [SpringApp::Kill][5] [f=0009919] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x44d73cf0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2115ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=48ms file="bitmaps/loadpictures/fire.png" indx=513 inflSize=3301kb readTime=46ms file="unitpics/pw_metal.png" indx=6595 inflSize=10kb readTime=25ms file="luaui/widgets/gui_chili_display_keys.lua" indx=4670 inflSize=9kb readTime=19ms file="icons/hoverscout.png" indx=1038 inflSize=1kb readTime=17ms file="objects3d/sphere.s3o" indx=5504 inflSize=101kb readTime=16ms file="luarules/gadgets/unit_shield_charge.lua" indx=1828 inflSize=7kb readTime=15ms file="luaui/widgets/unit_terraform_draw.lua" indx=4837 inflSize=6kb readTime=13ms file="luarules/gadgets/cai/combathandler.lua" indx=1670 inflSize=1kb readTime=11ms file="luaui/images/lobbyranks/4_3.png" indx=3681 inflSize=129kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 31398979 bytes cached in 2783 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=174 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fairyland_1.31.sd7 (0x44e9b210) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44eaab50) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d79640) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f6a5401b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]