[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.YgL7tO4guf/springsettings.1206152.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f329c0adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6653 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1206152/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x460be500] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x460be500] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 482ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 551ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 703ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 105ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 60ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] izirayd was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1206152/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (184ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1206152/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51fc0bf0,0x5b531eb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a89f53617880526c629d088448b97af0 [f=-000001] Connection attempt from haydenw056 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: haydenw056 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Stiec [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Stiec changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="haydenw056" string="[Game::Load][lua{Rules,Gaia}={00000000fa4f38a0,00000000fbcbd210}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Stiec" string="[Game::Load][lua{Rules,Gaia}={000000006538d8f0,0000000094dd5fb0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] [0] Event [4918,46.3310547,3542]: 0 finished unit Guardian Commander [f=-000001] [0] Event [1310,46.3862305,682]: 1 finished unit Engineer Commander [f=0000000] [0] haydenw056, team: 1, elo:1616, userid: 479280 [f=0000000] [0] Stiec, team: 0, elo:1034, userid: 499626 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [1384,46.3260803,808]: 1 finished unit Amphbot Factory [f=0000180] [180] Event [5048,47.5429306,3448]: 0 finished unit Gunship Plant [f=0000375] [375] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0000566] [566] Event [1336,46.8795166,584]: 1 finished unit Solar Collector [f=0000689] [689] Event [4929.49951,123.330109,3514.67505]: 0 finished unit Firefly [f=0000736] [736] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0000746] [746] Event [1240,46.3260803,584]: 1 finished unit Solar Collector [f=0000926] [926] Event [1144,47.5464783,680]: 1 finished unit Solar Collector [f=0000977] [977] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0001143] [1143] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0001172] [1172] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0001214] [1214] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0001240] [1240] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0001514] [1514] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0001788] [1788] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0001847] [1847] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0001889] [1889] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0001915] [1915] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0002035] [2035] Event [1144,46.4159546,552]: 1 finished unit Solar Collector [f=0002522] [2522] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0002643] [2643] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0002672] [2672] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002906] [2906] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0003003] [3003] Event [2296,75.5021057,936]: 1 finished unit Solar Collector [f=0003151] [3151] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0003317] [3317] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0003422] [3422] Event [2440,74.3952332,952]: 1 finished unit Solar Collector [f=0003565] [3565] Event [1368,74.8635254,1736]: 1 finished unit Solar Collector [f=0003761] [3761] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0003837] [3837] Event [1496,75.5021057,1736]: 1 finished unit Solar Collector [f=0003967] [3967] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0004001] [4001] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0004056] [4056] Event [1448,76.3488159,1624]: 1 finished unit Solar Collector [f=0004351] [4351] Event [1360,46.3260803,912]: 1 finished unit Picket [f=0004479] [4479] Event [1488,75.2466736,1872]: 1 finished unit Picket [f=0004661] [4661] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0004670] [4670] Event [2624,74.286438,960]: 1 finished unit Lotus [f=0004905] [4905] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0005160] [5160] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0005415] [5415] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0005429] [5429] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0005462] [5462] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0005624] [5624] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0005879] [5879] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0005894] [5894] Event [2832,11.8474731,1712]: 1 finished unit Picket [f=0005946] [5946] Event [1320,46.3781128,712]: 1 finished unit Caretaker [f=0006077] [6077] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0006272] [6272] Event [1368,46.3308105,712]: 1 finished unit Caretaker [f=0006323] [6323] Event [2768,9.49655151,1744]: 1 finished unit Picket [f=0006458] [6458] Event [1728,16.5445862,2336]: 1 finished unit Picket [f=0006550] [6550] Event [1416,46.3260803,712]: 1 finished unit Caretaker [f=0006864] [6864] Event [2192,9.55331421,2128]: 1 finished unit Picket [f=0006879] [6879] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0006969] [6969] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0007060] [7060] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0007126] [7126] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0007244] [7244] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0007292] [7292] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0007314] [7314] Event [1800,16.0242615,2200]: 1 finished unit Solar Collector [f=0007424] [7424] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0007505] [7505] Event [4928,47.4755249,3648]: 0 finished unit Tank Foundry [f=0007733] [7733] Event [1912,15.9816895,2152]: 1 finished unit Solar Collector [f=0007972] [Game::ClientReadNet] added new player Danielsonx with number 2 to team 0 [f=0007972] > SPRINGIE:User Danielsonx|chicken_digger|5_4||False||Empire|US [f=0007986] Connection attempt from Danielsonx [f=0007986] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007986] -> Connection established (given id 2) [f=0007999] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0007999] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0008033] [8033] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0008187] [8187] Event [1992,15.9674988,2072]: 1 finished unit Solar Collector [f=0008270] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0008289] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0008289] [Game::ClientReadNet][LOGMSG] sender="Danielsonx" string="[Game::Load][lua{Rules,Gaia}={000000006e52f440,00000000e68439a0}]" [f=0008304] [8304] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0008617] [8617] Event [1864,17.5332031,2040]: 1 finished unit Solar Collector [f=0008651] [8651] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0008891] [8891] Event [3376,13.2949219,1504]: 1 finished unit Picket [f=0009134] [9134] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0009181] [9181] Event [4952,46.3497314,3752]: 0 finished unit Solar Collector [f=0009195] [9195] Event [1472,46.3260803,648]: 1 finished unit Fusion Reactor [f=0009204] [9204] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0009218] [9218] Event [4900,48.6687546,3648]: 0 finished unit Welder [f=0009243] [9243] Event [1832,29.5527039,1944]: 1 finished unit Solar Collector [f=0009252] [9252] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0009305] [9305] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0009401] [9401] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0009526] [9526] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0009603] [9603] Event [1688,63.9745483,1896]: 1 finished unit Solar Collector [f=0009614] [9614] Event [3344,10.2060852,1568]: 1 finished unit Picket [f=0009751] [9751] Event [1256,66.2923584,1112]: 1 finished unit Energy Pylon [f=0009809] [9809] Event [3496,74.286438,600]: 1 finished unit Solar Collector [f=0009815] [9815] Event [4872,46.7518005,3752]: 0 finished unit Solar Collector [f=0009827] [9827] Event [3474.9668,74.2734604,2977.02271]: 1 lost unit Duck [f=0009867] [9867] Event [3328.76196,74.286438,3112.83105]: 1 lost unit Duck [f=0009929] [9929] Event [3684.54321,55.6008759,2872.18628]: 1 lost unit Duck [f=0009937] [9937] Event [1640,74.5939026,1768]: 1 finished unit Solar Collector [f=0009944] [9944] Event [3208,17.1500549,1416]: 1 finished unit Solar Collector [f=0010019] [10019] Event [4062.0874,75.5005112,2847.21362]: 1 lost unit Duck [f=0010127] [10127] Event [3656,74.286438,776]: 1 finished unit Solar Collector [f=0010169] [10169] Event [4162.21924,97.0877609,2964.27393]: 0 lost unit Locust [f=0010227] [10227] Event [3144,15.9769592,1496]: 1 finished unit Solar Collector [f=0010360] [10360] Event [4744,47.267395,3496]: 0 lost unit Metal Extractor [f=0010426] [10426] Event [4722.27197,46.3260803,3340.58521]: 1 lost unit Duck [f=0010440] [10440] Event [4936,47.5464783,3352]: 0 lost unit Metal Extractor [f=0010486] [10486] Event [4732.24365,45.3258018,3352.72754]: 1 lost unit Duck [f=0010502] [10502] Event [4850.91211,47.0673523,3401.44922]: 1 lost unit Duck [f=0010530] [10530] Event [3640,74.286438,632]: 1 finished unit Solar Collector [f=0010547] [10547] Event [4843.66943,47.1439476,3331.40356]: 1 lost unit Duck [f=0010600] [10600] Event [4900,48.6687546,3648]: 0 finished unit Welder [f=0010604] [10604] Event [1420,46.3260803,808]: 1 finished unit Angler [f=0010662] [10662] Event [3048,16.625,1560]: 1 finished unit Solar Collector [f=0010698] [10698] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0010774] [10774] Event [1420,46.3260803,808]: 1 finished unit Angler [f=0010914] [10914] Event [4523.6626,56.4614449,3115.65015]: 1 lost unit Duck [f=0010929] [10929] Event [4307.84863,151.770294,3046.95679]: 0 lost unit Locust [f=0010938] [10938] Event [1420,46.3260803,808]: 1 finished unit Angler [f=0010995] [10995] Event [4679.00781,46.2067299,3263.00366]: 1 lost unit Duck [f=0011006] [11006] Event [3384,74.286438,632]: 1 finished unit Solar Collector [f=0011006] [11006] Event [4638.11572,46.1649933,3230.11597]: 1 lost unit Duck [f=0011050] [11050] Event [2920,15.9343872,1608]: 1 finished unit Solar Collector [f=0011053] [11053] Event [1770.64551,19.3831158,2066.82153]: 1 finished unit Engineer Commander [f=0011094] [11094] Event [4843.38623,47.4861107,3362.19971]: 1 lost unit Duck [f=0011117] [11117] Event [4867.87061,46.9313164,3365.61206]: 1 lost unit Duck [f=0011197] [11197] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0011482] [11482] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0011524] [11524] Event [1864,16.4405212,2264]: 1 finished unit Thresher [f=0011579] [11579] Event [3240,74.286438,632]: 1 finished unit Solar Collector [f=0011598] [11598] Event [2824,15.9343872,1640]: 1 finished unit Solar Collector [f=0011802] [11802] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0011882] [11882] Event [4900,48.6687546,3648]: 0 finished unit Welder [f=0012079] [12079] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0012138] [12138] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0012211] [12211] Event [3144,74.286438,648]: 1 finished unit Solar Collector [f=0012274] [12274] Event [4744,43.205925,3496]: 0 finished unit Metal Extractor [f=0012283] [12283] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0012312] [12312] Event [2680,15.9343872,1640]: 1 finished unit Solar Collector [f=0012396] [12396] Event [5016,46.3260803,3736]: 0 finished unit Energy Pylon [f=0012396] [12396] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0012408] [12408] Event [5591.94189,18.3426132,2008.05334]: 1 lost unit Duck [f=0012409] [12409] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0012411] [12411] Event [5742.17871,118.43325,1789.81116]: 0 lost unit Locust [f=0012547] [12547] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0012558] [12558] Event [5172.74121,65.652916,1990.85547]: 1 lost unit Duck [f=0012601] [12601] Event [5078.69482,96.9520187,2102.99243]: 0 lost unit Locust [f=0012691] [12691] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0012824] [12824] Event [3064,74.286438,680]: 1 finished unit Solar Collector [f=0012830] [12830] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0012845] [12845] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0012910] [12910] Event [4936,43.4850082,3352]: 0 finished unit Metal Extractor [f=0012926] [12926] Event [2552,15.9201965,1688]: 1 finished unit Solar Collector [f=0013053] [13053] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0013085] [13085] Event [1992,17.0317993,2200]: 1 finished unit Thresher [f=0013129] [13129] Event [1841.65942,17.3110352,2090.42627]: 1 finished unit Engineer Commander [f=0013233] [13233] Event [1420,46.3260803,808]: 1 finished unit Conch [f=0013316] [13316] Event [2968,74.286438,696]: 1 finished unit Solar Collector [f=0013323] [13323] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0013363] [13363] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0013376] [13376] Event [2440,15.9580383,1720]: 1 finished unit Solar Collector [f=0013401] [13401] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0013488] [13488] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0013563] [13563] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0013648] [13648] Event [344,17.1547852,1944]: 1 finished unit Solar Collector [f=0013665] [13665] Event [2856,74.286438,728]: 1 finished unit Solar Collector [f=0013666] [13666] Event [4181.97217,75.4953842,2780.62744]: 1 lost unit Duck [f=0013669] [13669] Event [4199.37598,75.348999,2792.17944]: 1 lost unit Duck [f=0013803] [13803] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0013806] [13806] Event [1420,46.3260803,808]: 1 finished unit Buoy [f=0013833] [13833] Event [2344,16.1094055,1784]: 1 finished unit Solar Collector [f=0014022] [14022] Event [4900,48.6687546,3648]: 0 finished unit Blitz [f=0014028] [14028] Event [216,17.1595154,1960]: 1 finished unit Solar Collector [f=0014077] [14077] Event [2776,75.5021057,760]: 1 finished unit Solar Collector [f=0014122] [14122] Event [1420,46.3260803,808]: 1 finished unit Buoy [f=0014352] [14352] Event [1464,46.3260803,712]: 1 finished unit Caretaker [f=0014376] [14376] Event [2232,16.8047485,1832]: 1 finished unit Solar Collector [f=0014564] [14564] Event [248,18.0819092,2120]: 1 finished unit Solar Collector [f=0014636] [14636] Event [2664,11.1379395,1752]: 1 finished unit Razor [f=0014654] [14654] Event [1420,46.3260803,808]: 1 finished unit Buoy [f=0014711] [14711] Event [2664,75.5021057,776]: 1 finished unit Solar Collector [f=0014838] [14838] Event [1512,46.3024292,712]: 1 finished unit Caretaker [f=0014957] [14957] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0014982] [14982] Event [3225.64746,74.286438,3142.31055]: 1 lost unit Duck [f=0015104] [15104] Event [3142.88721,74.286438,3488.07861]: 1 lost unit Duck [f=0015200] [15200] Event [328,17.3108826,2216]: 1 finished unit Solar Collector [f=0015369] [15369] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0015389] [15389] Event [2168,15.9343872,1928]: 1 finished unit Solar Collector [f=0015394] [15394] Event [2568,74.9344788,840]: 1 finished unit Solar Collector [f=0015915] [15915] Event [488,16.9135437,2184]: 1 finished unit Solar Collector [f=0015995] [15995] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0016010] [16010] Event [1472,46.3260803,568]: 1 finished unit Fusion Reactor [f=0016069] [16069] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0016121] [16121] Event [2072,15.9343872,2024]: 1 finished unit Solar Collector [f=0016294] [16294] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0016356] [16356] Event [2104,74.4992981,872]: 1 finished unit Solar Collector [f=0016413] [16413] Event [3544,13.3800659,1400]: 1 finished unit Razor [f=0016419] [16419] Event [4900,48.6687546,3648]: 0 finished unit Blitz [f=0016493] [16493] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0016608] [16608] Event [1976,74.286438,872]: 1 finished unit Solar Collector [f=0016665] [16665] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0016669] [16669] Event [656,36.2459717,2336]: 1 finished unit Picket [f=0016710] [16710] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0016795] [16795] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0016849] [16849] Event [1864,74.2722473,856]: 1 finished unit Solar Collector [f=0016904] [16904] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0016996] [16996] Event [1768,65.6821594,904]: 1 finished unit Solar Collector [f=0017049] [17049] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0017127] [17127] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0017231] [17231] Event [1420,46.3260803,808]: 1 finished unit Duck [f=0017286] [17286] Event [5048,68.5464783,3448]: 0 finished unit Locust [f=0017405] [17405] Event [608,35.5600891,2368]: 1 finished unit Picket [f=0017571] [17571] Event [1420,46.3260803,808]: 1 finished unit Scallop [f=0018037] [18037] Event [2848,16.4689026,1424]: 1 finished unit Advanced Radar [f=0018153] [18153] Event [3992,75.360199,3224]: 0 finished unit Solar Collector [f=0018269] [18269] Event [528,37.1068726,2416]: 1 finished unit Picket [f=0018977] [18977] Event [4420.99268,178.596664,2598.19995]: 0 lost unit Locust [f=0018983] [18983] Event [3048,15.8397827,1624]: 1 finished unit Razor [f=0019117] [19117] Event [4467.91211,159.208984,2852.271]: 0 lost unit Locust [f=0019135] [19135] Event [4565.39795,57.0701332,3071.34741]: 1 lost unit Duck [f=0019144] [19144] Event [4579.21973,189.913498,2832.05933]: 0 lost unit Locust [f=0019172] [19172] Event [2993.79175,15.9251165,1610.55994]: 1 finished unit Engineer Commander [f=0019185] [19185] Event [448,28.881012,2448]: 1 finished unit Picket [f=0019213] [19213] Event [4502.87354,53.5289345,3150.6748]: 1 lost unit Duck [f=0019231] [19231] Event [4541.06982,171.427841,2942.95215]: 0 lost unit Locust [f=0019244] [19244] Event [1420,46.3260803,808]: 1 finished unit Scallop [f=0019285] [19285] Event [4547.71484,209.217087,3002.40698]: 0 lost unit Locust [f=0019306] [19306] Event [4627.02686,169.318619,2930.48389]: 0 lost unit Locust [f=0019311] [19311] Event [4936,43.4850082,3352]: 0 lost unit Metal Extractor [f=0019329] [19329] Event [4900,48.6687546,3648]: 0 finished unit Blitz [f=0019335] [19335] Event [4899.88867,132.584686,3160.05811]: 0 lost unit Firefly [f=0019397] [19397] Event [4959.88818,94.152298,2958.24609]: 0 lost unit Locust [f=0019425] [19425] Event [4348.97266,69.4466553,3306.25171]: 1 lost unit Duck [f=0019442] [19442] Event [4273.39551,74.286438,3513.22021]: 0 lost unit Blitz [f=0019451] [19451] Event [4356.77148,68.6165085,3404.18408]: 1 lost unit Duck [f=0019474] [19474] Event [5048,68.6343307,3448]: 0 finished unit Locust [f=0019529] [19529] Event [4573.8877,46.3260803,3515.71606]: 1 lost unit Duck [f=0019591] [19591] Event [5048,47.5464783,3448]: 0 lost unit Gunship Plant [f=0019607] [19607] Event [4556.70361,46.1984215,3389.88818]: 1 lost unit Duck [f=0019611] [19611] Event [4744,43.205925,3496]: 0 lost unit Metal Extractor [f=0019621] [19621] Event [4945.16992,166.254227,3243.42773]: 0 lost unit Locust [f=0019649] [19649] Event [4918.64258,122.120186,3955.73633]: 0 finished unit Firefly [f=0019685] [19685] Event [4900,48.8740616,3648]: 0 lost unit Blitz [f=0019702] [19702] Event [4900,48.8740616,3648]: 0 lost unit Blitz [f=0019725] [19725] Event [5096,45.8343658,3576]: 0 lost unit Metal Extractor [f=0019726] [19726] Event [4373.00537,68.3360748,3157.29102]: 0 lost unit Blitz [f=0019737] [19737] Event [4930.20703,131.854263,3465.8772]: 0 lost unit Firefly [f=0019754] [19754] Event [4385.16211,64.6981277,3165.87061]: 0 lost unit Blitz [f=0019762] [19762] Event [4900,48.8740616,3648]: 0 lost unit Blitz [f=0019787] [19787] Event [4900,48.8740616,3648]: 0 lost unit Blitz [f=0019823] [19823] Event [4900,48.6687546,3648]: 0 lost unit Blitz [f=0019841] [19841] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0019849] [19849] Event [4900,48.6687546,3648]: 0 lost unit Blitz [f=0019872] [19872] Event [4900,48.6687546,3648]: 0 lost unit Blitz [f=0019882] [19882] Event [4900,48.6687546,3648]: 0 lost unit Blitz [f=0019898] [19898] Event [616,19.6003113,1864]: 1 finished unit Energy Pylon [f=0019911] [19911] Event [4928,47.3487549,3648]: 0 lost unit Tank Foundry [f=0019935] [19935] Event [4909.60107,45.5410194,3526.16382]: 1 lost unit Duck [f=0019948] [19948] Event [undefined]: Stiec resigned [f=0019948] game_message: Stiec has been destroyed! [f=0019948] game_message: haydenw056 wins! [f=0019948] Submitting stats [f=0019948] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019948] Part| Total Time|Time of the last 0.5s [f=0019948] Draw 31685.40ms 19.20% [f=0019948] Lua::Callins::Synced 8448.42ms 23.30% [f=0019948] Lua::Callins::Unsynced 42838.98ms 25.50% [f=0019948] Lua::CollectGarbage::Synced 526.29ms 0.40% [f=0019948] Lua::CollectGarbage::Unsynced 1335.06ms 0.50% [f=0019948] Misc::Profiler::AddTime 139.74ms 0.00% [f=0019948] Sim 55078.62ms 69.10% [f=0019948] [19948] Received game_message: Stiec has been destroyed! [f=0019948] [19948] Received game_message: haydenw056 wins! [f=0019949] [19949] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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36,5445,15070,15070,5445,3.34916186,3066.69824,3066.69824,3.34916186,0,0,0,0,0,0,0,0,484.934723,44.3088684,44.3088684,484.934723,1498.7135,1614.71448,1614.71448,1498.7135,0,2070,2070,0,12,127.800003,127.800003,12,1275,1905,1905,1275,12.0177336,52.5621223,52.5621223,12.0177336,1620,3260,3260,1620,1520,170,170,1520,2550,7835,7835,2550,1270,1520,1520,1270,100.000244,0.00402166,0.00402166,100.000244,1886.22083,1520.04175,1520.04175,1886.22083 [f=0019949] [19949] Game End Stats Values: 37,5530,16410,16410,5530,3.69395947,3335.53125,3335.53125,3.69395947,0,0,0,0,0,0,0,0,484.934723,44.3088684,44.3088684,484.934723,1498.7135,1614.71448,1614.71448,1498.7135,0,2070,2070,0,12,141.866669,141.866669,12,1275,1905,1905,1275,12.6896534,53.9222069,53.9222069,12.6896534,1620,3460,3460,1620,1520,170,170,1520,2635,8975,8975,2635,1270,1520,1520,1270,100.000244,0.00402166,0.00402166,100.000244,1886.22083,1520.04175,1520.04175,1886.22083 [f=0019949] [19949] Game End Stats Values: 38,5830,17230,17230,5830,3.75149775,3643.62842,3643.62842,3.75149775,0,0,0,0,0,0,0,0,484.934723,44.3088684,44.3088684,484.934723,1498.7135,1614.71448,1614.71448,1498.7135,0,2350,2350,0,12,169.066666,169.066666,12,1275,1905,1905,1275,14.6927223,56.5398026,56.5398026,14.6927223,1920,3860,3860,1920,1520,170,170,1520,2635,9115,9115,2635,1270,1520,1520,1270,116.333702,0.00402166,0.00402166,116.333702,1886.22083,1520.04175,1520.04175,1886.22083 [f=0019949] [19949] Game End Stats Values: 39,5830,17870,17870,5830,4.04352522,3947.92041,3947.92041,4.04352522,0,0,0,0,0,0,0,0,484.934723,44.3088684,44.3088684,484.934723,1498.7135,1614.71448,1614.71448,1498.7135,0,2450,2450,0,12,173.199997,173.199997,12,1275,1905,1905,1275,18.6639118,56.2861481,56.2861481,18.6639118,1920,4260,4260,1920,1520,170,170,1520,2635,9255,9255,2635,1270,1520,1520,1270,181.666306,0.00402166,0.00402166,181.666306,1886.22083,1520.04175,1520.04175,1886.22083 [f=0019949] [19949] Game End Stats Values: 40,6050,18130,18130,6050,4.52179289,4260.04004,4260.04004,4.52179289,0,0,0,0,0,0,0,0,484.934723,44.3088684,44.3088684,484.934723,1498.7135,1614.71448,1614.71448,1498.7135,0,2550,2550,0,12,176,176,12,1275,1905,1905,1275,14.0318851,56.8079834,56.8079834,14.0318851,2140,4420,4420,2140,1520,170,170,1520,2635,9255,9255,2635,1270,1520,1520,1270,181.666306,0.00402166,0.00402166,181.666306,1886.22083,1520.04175,1520.04175,1886.22083 [f=0019949] [19949] Game End Stats Values: 41,6050,18390,18390,6050,4.9131031,4572.57129,4572.57129,4.9131031,0,0,0,0,0,0,0,0,506.273621,44.3088684,44.3088684,506.273621,1498.7135,1614.71448,1614.71448,1498.7135,0,2550,2550,0,12,176,176,12,1275,1905,1905,1275,14.0260878,56.8354759,56.8354759,14.0260878,2140,4680,4680,2140,1520,170,170,1520,2635,9255,9255,2635,1270,1520,1520,1270,181.666306,0.00402166,0.00402166,181.666306,1886.22083,1520.04175,1520.04175,1886.22083 [f=0019949] [19949] Game End Stats Values: 42,6120,18890,18890,6120,5.46373415,4882.52246,4882.52246,5.46373415,0,0,0,0,0,0,0,0,520.905945,44.3088684,44.3088684,520.905945,1498.7135,1614.71448,1614.71448,1498.7135,0,2650,2650,0,13.0666666,176,176,13.0666666,1275,2305,2305,1275,14.0367079,56.6634178,56.6634178,14.0367079,2140,4680,4680,2140,1520,170,170,1520,2705,9255,9255,2705,1270,1520,1520,1270,181.666306,0.00402166,0.00402166,181.666306,1886.22083,1520.04175,1520.04175,1886.22083 [f=0019949] [19949] Game End Stats Values: 43,6120,18890,18890,6120,5.94077539,5191.62061,5191.62061,5.94077539,0,0,0,0,0,0,0,0,521.463928,44.3088684,44.3088684,521.463928,1498.7135,1614.71448,1614.71448,1498.7135,0,2650,2650,0,14,176,176,14,1275,2305,2305,1275,14.0318031,56.606636,56.606636,14.0318031,2140,4680,4680,2140,1520,170,170,1520,2705,9255,9255,2705,1270,1520,1520,1270,181.666306,0.00402166,0.00402166,181.666306,1886.22083,1520.04175,1520.04175,1886.22083 [f=0019949] [19949] Game End Stats Values: 44,5015,20920,20920,5015,6.05588865,5500.59326,5500.59326,6.05588865,0,0,0,0,0,0,0,0,521.57666,44.3088684,44.3088684,521.57666,1948.06934,3503.84619,3503.84619,1948.06934,0,3030,3030,0,14,176,176,14,1275,3855,3855,1275,14.0076733,56.5981979,56.5981979,14.0076733,1120,4780,4780,1120,1680,1575,1575,1680,2620,9255,9255,2620,2675,1680,1680,2675,181.666306,0.00402166,0.00402166,181.666306,3775.35254,2079.09229,2079.09229,3775.35254 [f=0019949] [19949] Game End Stats Values: 45,3025,20600,20600,3025,6.30964613,5809.66406,5809.66406,6.30964613,0,0,0,0,0,0,0,0,521.57666,44.3088684,44.3088684,521.57666,2340.44971,5524.03369,5524.03369,2340.44971,0,3030,3030,0,14,176,176,14,1275,3855,3855,1275,11.2169189,56.6047707,56.6047707,11.2169189,0,4460,4460,0,2000,3613.00024,3613.00024,2000,1750,9255,9255,1750,4941.6665,2000,2000,4941.6665,181.666306,0.00402166,0.00402166,181.666306,5860.69434,2556.70337,2556.70337,5860.69434 [f=0019949] [19949] Game End Stats Values: 46,2410,20720,20720,2410,6.38968611,5912.68066,5912.68066,6.38968611,0,0,0,0,0,0,0,0,521.57666,44.3088684,44.3088684,521.57666,2435.91284,6018.64551,6018.64551,2435.91284,0,3030,3030,0,14,176,176,14,1275,3855,3855,1275,8.81600761,56.6033859,56.6033859,8.81600761,0,4380,4380,0,2080,4331,4331,2080,1135,9455,9455,1135,5666.6665,2080,2080,5666.6665,181.666306,0.00402166,0.00402166,181.666306,6533.77637,2775.32935,2775.32935,6533.77637 [f=0019958] [19958] Event [4943.88379,44.1879387,3494.04834]: 1 lost unit Duck [f=0019983] [19983] Event [4952,42.0722351,3752]: 0 lost unit Solar Collector [f=0019985] [19985] Event [4817.4707,44.2076378,3668.85181]: 0 lost unit Welder [f=0019990] [19990] Event [5016,44.3891945,3736]: 0 lost unit Energy Pylon [f=0020079] Spectator Stiec left the game: normal quit [f=0020079] [20079] Event [undefined]: Stiec quit [f=0020104] Spectator Danielsonx left the game: normal quit [f=0020104] [20104] Event [undefined]: Danielsonx quit [f=0020207] No clients connected, shutting down server [f=0020207] Server shutdown [f=0020207] [20207] all players disconnected [f=0020424] [20424] Event [1420,46.3260803,808]: 1 finished unit Scallop [f=0020581] [20581] Event [1576,46.3260803,632]: 1 finished unit Singularity Reactor [f=0020694] [20694] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0020834] [20834] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0020984] [20984] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0021134] [21134] Event [1420,46.3260803,808]: 1 finished unit Bulkhead [f=0021269] [21269] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0021389] [21389] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0021509] [21509] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0021629] [21629] Event [1420,46.3260803,808]: 1 finished unit Archer [f=0021653] Autoquit sending quit command. [f=0021653] [QuitAction] user exited to system [f=0021653] [SpringApp::Kill][1] fromRun=1 [f=0021653] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021653] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021653] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021653] [ThreadPool::SetThreadCount][2] workers=0 [f=0021653] [SpringApp::Kill][2] [f=0021653] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021653] [Game::KillLua][3] dtor=0 luaUI=0x5267ae50 [f=0021653] Start widgetHandler:Shutdown [f=0021653] Shutdown - SaveOrderList Complete [f=0021653] Writing last game win data [f=0021653] Shutdown - SaveConfigData Complete [f=0021653] Shutdown Widget - Chili Highlight [f=0021653] Shutdown Widget - Save/Load API [f=0021653] Shutdown Widget - Draw After Chili [f=0021653] Shutdown Widget - EPIC Menu [f=0021653] Shutdown Widget - Chili Minimap [f=0021653] Shutdown Widget - Chili Widget Selector [f=0021653] Shutdown Widget - Local Team Colors [f=0021653] Shutdown Widget - Display Keys 2 [f=0021653] Shutdown Widget - Save Game Menu [f=0021653] Shutdown Widget - HealthBars [f=0021653] Shutdown Widget - Noises [f=0021653] Shutdown Widget - Unit Icons [f=0021653] Shutdown Widget - Win Counter [f=0021653] Shutdown Widget - SpringRTS Replay Stats [f=0021653] Shutdown Widget - BuildETA [f=0021653] Shutdown Widget - Modular Comm Info [f=0021653] Shutdown Widget - Music Player v2 [f=0021653] Shutdown Widget - State Reverse and Latency [f=0021653] Shutdown Widget - CameraShake [f=0021653] Shutdown Widget - Chili Economy Panel Default [f=0021653] Shutdown Widget - Chili EndGame Window [f=0021653] Shutdown Widget - Chili Nuke Warning [f=0021653] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021653] Shutdown Widget - Chili Spectator Panels [f=0021653] Shutdown Widget - Context Menu [f=0021653] Shutdown Widget - Darkening [f=0021653] Shutdown Widget - Defense Range Zero-K [f=0021653] Shutdown Widget - Grab Input [f=0021653] Input grabbing is disabled! [f=0021653] Shutdown Widget - Highlight Geos [f=0021653] Shutdown Widget - Local Widgets Config [f=0021653] Shutdown Widget - MinimapEvents [f=0021653] Shutdown Widget - MetalFeatures (new) [f=0021653] Shutdown Widget - Missile Silo Range [f=0021653] Shutdown Widget - Point Tracker [f=0021653] Shutdown Widget - Showeco and Grid Drawer [f=0021653] Shutdown Widget - Stereo3D [f=0021653] Shutdown Widget - Attack AoE [f=0021653] Shutdown Widget - Map Edge Extension [f=0021653] Shutdown Widget - Selection Send [f=0021653] Shutdown Widget - LupsManager [f=0021653] Shutdown Widget - Newton Firezone [f=0021653] Shutdown Widget - Chili Pro Console [f=0021653] Shutdown Widget - Persistent Build Height [f=0021653] Shutdown Widget - Lasso Terraform GUI [f=0021653] Shutdown Widget - Chili Framework [f=0021653] Shutdown Widget - Lups [f=0021653] Shutdown Widget - Custom Markers [f=0021653] Shutdown Widget - Chili Core Selector [f=0021653] Shutdown Widget - Mex Placement Handler [f=0021653] Shutdown Widget - Select Keys [f=0021653] Shutdown Widget - Pause Screen [f=0021653] Shutdown Widget - Layout Handler [f=0021653] Shutdown Widget - Text To Speech Control [f=0021653] End widgetHandler:Shutdown [f=0021653] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={2054673,178643724} {int,ext,rec}Allocs={22146164,0,0} {chunk,block}Bytes={178643724,0} [f=0021653] [Game::KillLua][1] dtor=0 luaGaia=0x5b531eb0 [f=0021653] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1823078,164738733} {int,ext,rec}Allocs={22146165,0,0} {chunk,block}Bytes={164738733,0} [f=0021653] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1823078,164738733} {int,ext,rec}Allocs={22146165,0,0} {chunk,block}Bytes={164738733,0} [f=0021653] [Game::KillLua][2] dtor=0 luaRules=0x51fc0bf0 [f=0021653] Start gadgetHandler:Shutdown [f=0021653] Shutdown - StartSetup [f=0021653] Shutdown - UnitMorph [f=0021653] Shutdown - Carrier Drones [f=0021653] Shutdown - LupsNanoSpray [f=0021653] Shutdown - Missile Silo Controller [f=0021653] Shutdown - Modular Comm Info [f=0021653] Shutdown - Terrain Texture Handler [f=0021653] Shutdown - UnitCloakShield [f=0021653] Shutdown - Starlight Handler [f=0021653] End gadgetHandler:Shutdown [f=0021653] Start gadgetHandler:Shutdown [f=0021653] Shutdown - Save/Load [f=0021653] Shutdown - Teleport Throw [f=0021653] Shutdown - UnitMorph [f=0021653] Shutdown - Modular Comm Info [f=0021653] Shutdown - Retreat Command [f=0021653] Shutdown - Shockwaves [f=0021653] Shutdown - UnitCloakShield [f=0021653] Shutdown - Lups Cloak FX [f=0021653] Shutdown - Lups [f=0021653] Shutdown - Lups Shield [f=0021653] End gadgetHandler:Shutdown [f=0021653] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22146197,0,0} {chunk,block}Bytes={0,0} [f=0021653] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22146197,0,0} {chunk,block}Bytes={0,0} [f=0021653] [Game::KillLua][4] dtor=0 [f=0021653] [Game::~CGame][1] [f=0021653] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021653] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021653] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021653] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021653] [Game::KillLua][4] dtor=1 [f=0021653] [Game::KillMisc][1] [f=0021653] [Game::KillMisc][2] [f=0021653] [Game::KillMisc][3] [f=0021653] [Game::KillRendering][1] [f=0021653] [3DOParser::Kill] allocated 1 pieces [f=0021653] [S3OParser::Kill] allocated 477 pieces [f=0021653] [AssParser::Kill] allocated 0 pieces [f=0021653] [Game::KillInterface][1] [f=0021653] [Game::KillInterface][2] [f=0021653] [Game::KillSimulation][1] [f=0021653] [Game::KillSimulation][2] [f=0021653] [CCollisionHandler] dis-/continuous tests: 0/3472757 [f=0021653] [Game::KillSimulation][3] [f=0021653] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021653] [~CPathCache(24x16)] cacheHits=48 hitPercentage=36% numHashColls=0 maxCacheSize=16 [f=0021653] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021653] [~CPathCache(48x32)] cacheHits=25 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021653] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021653] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021653] [LosHandler::Kill] raycast instance cache-{hits,misses}={11170,12626}; shared=3%; cached=44% [f=0021653] [Game::KillSimulation][4] [f=0021653] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021653] [Game::~CGame][2] [f=0021653] [Game::~CGame][3] [f=0021653] [SpringApp::Kill][3] [f=0021653] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 227904 bytes sent 149965 bytes recv'd [f=0021653] [SpringApp::Kill][4] font=0x45ff8aa0 [f=0021653] [SpringApp::Kill][5] [f=0021653] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x4606a270) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2267ms file="unittextures/bcore_abc_1.tga" indx=7061 inflSize=3210kb readTime=53ms file="unittextures/factorytank_1.png" indx=7236 inflSize=4103kb readTime=49ms file="unittextures/bcore_abc_2.tga" indx=7063 inflSize=1800kb readTime=29ms file="unittextures/factorytank_2.png" indx=7238 inflSize=4103kb readTime=25ms file="luaui/widgets/unit_state_icons.lua" indx=4834 inflSize=9kb readTime=20ms file="luaui/images/commands/bold/excludeairpad.png" indx=3144 inflSize=5kb readTime=18ms file="luaui/widgets/api_saveload.lua" indx=3879 inflSize=6kb readTime=15ms file="luaui/widgets/api_selectionsend.lua" indx=3880 inflSize=3kb readTime=15ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1869 inflSize=2kb readTime=14ms file="unitpics/shieldcon.png" indx=6616 inflSize=11kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 43855121 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x461518b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4616d3f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46069410) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f329c01b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]