[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.NzB26UTsjn/springsettings.1205453.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f5a880adb60 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6669 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1205453/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451ee5a0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451ee5a0] using game "Zero-K v1.9.9.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.1", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 108ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 496ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 560ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 12ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 657ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 101ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 116ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 143ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] suresella was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1205453/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (175ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1205453/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x515b2670,0x5aa4a9f0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c13352610a1dc8246c2692b824ac5a3e [f=-000001] Connection attempt from Talonus_Reford [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Talonus_Reford changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Talonus_Reford" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Talonus_Reford" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000062b580a0,00000000bad64fb0}]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Talonus_Reford" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Talonus_Reford" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Talonus_Reford" string="[Game::Load][lua{Rules,Gaia}={00000000643db740,0000000065aaf210}]" [f=-000001] Allies: I choose: Invictus! [f=-000001] [0] Event [3819,195.765381,5254]: 0 finished unit Guardian Commander [f=-000001] [0] Event [352,195.765686,1126]: 1 finished unit Engineer Commander [f=0000000] [0] Talonus_Reford, team: 0, elo:2223, userid: 402763 [f=0000000] [0] iwantusername, team: 1, elo:2059, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000011] [11] Event [272,195.761719,1232]: 1 finished unit Rover Assembly [f=0000030] [30] Event [3720,195.761719,5128]: 0 finished unit Shieldbot Factory [f=0000228] [228] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000329] [329] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000416] [416] Event [280,195.761719,1032]: 1 finished unit Solar Collector [f=0000430] [430] Event [272.029633,196.406815,1249.99231]: 1 finished unit Mason [f=0000555] [555] Event [3912,195.761719,5224]: 0 finished unit Solar Collector [f=0000689] [689] Event [3838.94482,272.761719,5226.72021]: 0 finished unit Firefly [f=0000810] [810] Event [3848,195.761719,5352]: 0 finished unit Solar Collector [f=0000893] [893] Event [3720.01831,195.761719,5116]: 0 finished unit Convict [f=0001184] [1184] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0001212] [1212] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0001399] [1399] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0001515] [1515] Event [3736,195.761719,5368]: 0 finished unit Solar Collector [f=0001564] [1564] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001599] [1599] Event [776,336.146484,1384]: 1 finished unit Wind/Tidal Generator [f=0001603] [1603] Event [3720.01831,195.761719,5116]: 0 finished unit Bandit [f=0001665] [1665] Event [637.722656,195.761719,1314.61938]: 1 finished unit Engineer Commander [f=0001839] [1839] Event [3720.01831,195.761719,5116]: 0 finished unit Bandit [f=0001844] [1844] Event [808,338.818359,1464]: 1 finished unit Wind/Tidal Generator [f=0001883] [1883] Event [3744,195.761719,5248]: 0 finished unit Lotus [f=0002133] [2133] Event [3624,195.761719,5352]: 0 finished unit Solar Collector [f=0002250] [2250] Event [3720.01831,195.761719,5116]: 0 finished unit Bandit [f=0002271] [2271] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0002400] [2400] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0002423] [2423] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002684] [2684] Event [816,338.818359,1344]: 1 finished unit Radar Tower [f=0002766] [2766] Event [2395.49829,195.761719,4957.72656]: 1 lost unit Scorcher [f=0002871] [2871] Event [856,338.818359,1384]: 1 finished unit Wind/Tidal Generator [f=0003002] [3002] Event [3248,338.818359,4720]: 0 finished unit Lotus [f=0003058] [3058] Event [872,338.818359,1432]: 1 finished unit Wind/Tidal Generator [f=0003104] [3104] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0003116] [3116] Event [272.029633,196.406815,1249.99231]: 1 finished unit Mason [f=0003176] [3176] Event [3720.01831,195.761719,5116]: 0 finished unit Bandit [f=0003267] [3267] Event [3912,75.2929688,952]: 1 finished unit Metal Extractor [f=0003406] [3406] Event [3720.01831,195.761719,5116]: 0 finished unit Bandit [f=0003474] [3474] Event [816,338.818359,1376]: 1 finished unit Lotus [f=0003511] [3511] Event [3832,196.130859,4168]: 0 finished unit Solar Collector [f=0003646] [3646] Event [3720.01831,195.761719,5116]: 0 finished unit Bandit [f=0003690] [3690] Event [3200,338.712891,4736]: 0 finished unit Lotus [f=0003827] [3827] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0003877] [3877] Event [3712,195.761719,4160]: 0 finished unit Lotus [f=0003987] [3987] Event [320,195.761719,1152]: 1 finished unit Lotus [f=0004021] [4021] Event [3720.01831,195.761719,5116]: 0 finished unit Convict [f=0004113] [4113] Event [3256,195.761719,4920]: 0 finished unit Solar Collector [f=0004270] [4270] Event [3720.01831,195.761719,5116]: 0 finished unit Bandit [f=0004277] [4277] Event [3880,75.3164063,1192]: 1 finished unit Metal Extractor [f=0004339] [4339] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0004447] [4447] Event [2266.86865,198.569992,1400.46509]: 0 lost unit Bandit [f=0004457] [4457] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0004491] [4491] Event [2245.93457,195.761719,1249.76294]: 0 lost unit Bandit [f=0004511] [4511] Event [3720.01831,195.761719,5116]: 0 finished unit Bandit [f=0004514] [4514] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0004546] [4546] Event [2401.40918,195.761719,1136.67114]: 1 lost unit Scorcher [f=0004570] [4570] Event [2322.75684,195.761719,1040.14026]: 0 lost unit Bandit [f=0004607] [4607] Event [3432,195.761719,4872]: 0 finished unit Solar Collector [f=0004752] [4752] Event [3720.01831,195.761719,5116]: 0 finished unit Bandit [f=0004904] [4904] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0004956] [4956] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0004991] [4991] Event [3808,76.40625,1248]: 1 finished unit Lotus [f=0005067] [5067] Event [1464,195.761719,1944]: 1 finished unit Metal Extractor [f=0005081] [5081] Event [480,195.761719,752]: 1 finished unit Lotus [f=0005130] [5130] Event [3880,195.761719,3608]: 0 finished unit Solar Collector [f=0005168] [5168] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0005345] [5345] Event [1384,195.761719,1896]: 1 finished unit Solar Collector [f=0005355] [5355] Event [3928,195.761719,3496]: 0 finished unit Solar Collector [f=0005402] [5402] Event [3512,195.761719,5240]: 0 finished unit Solar Collector [f=0005550] [5550] Event [1408,195.761719,1952]: 1 finished unit Lotus [f=0005632] [5632] Event [1663.87756,195.761719,2495.20508]: 0 lost unit Bandit [f=0005666] [5666] Event [3744,195.761719,3424]: 0 finished unit Lotus [f=0005695] [5695] Event [1474.85229,195.821014,2591.88721]: 1 lost unit Scorcher [f=0005700] [5700] Event [1644.10303,195.761719,2617.82886]: 0 lost unit Bandit [f=0005704] [5704] Event [1400,195.761719,2040]: 1 finished unit Solar Collector [f=0005785] [5785] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0005786] [5786] Event [1523.27209,195.761719,2910.83716]: 0 lost unit Bandit [f=0005837] [5837] Event [3896,75.2929688,1112]: 1 finished unit Solar Collector [f=0005888] [5888] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0005917] [5917] Event [3464,195.761719,5064]: 0 finished unit Solar Collector [f=0005993] [5993] Event [3712,195.761719,3472]: 0 finished unit Lotus [f=0006179] [6179] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0006244] [6244] Event [1328,195.761719,224]: 1 finished unit Lotus [f=0006310] [6310] Event [3960,75.2929688,1016]: 1 finished unit Solar Collector [f=0006320] [6320] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0006472] [6472] Event [2688,195.761719,5840]: 0 finished unit Lotus [f=0006691] [6691] Event [272.029633,196.406815,1249.99231]: 1 finished unit Fencer [f=0006806] [6806] Event [1072,195.761719,2480]: 1 finished unit Lotus [f=0006820] [6820] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0006963] [6963] Event [1160,195.761719,2488]: 1 finished unit Solar Collector [f=0007002] [7002] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0007010] [7010] Event [2760,195.761719,6056]: 0 finished unit Solar Collector [f=0007037] [7037] Event [3824,75.375,1152]: 1 finished unit Lotus [f=0007058] [7058] Event [3060.95166,195.761719,3621.55273]: 0 finished unit Guardian Commander [f=0007058] game_message: Morph complete: Invictus lvl 1 -> Invictus lvl 2 [f=0007058] [7058] Received game_message: Morph complete: Invictus lvl 1 -> Invictus lvl 2 [f=0007115] [7115] Event [3720.01831,195.761719,5116]: 0 finished unit Felon [f=0007178] [7178] Event [2944,195.761719,3600]: 0 finished unit Lotus [f=0007188] [7188] Event [1064,195.761719,2568]: 1 finished unit Solar Collector [f=0007243] [7243] Event [272.029633,196.406815,1249.99231]: 1 finished unit Fencer [f=0007275] [7275] Event [2638.30225,195.761719,634.804749]: 0 lost unit Bandit [f=0007285] [7285] Event [2615.37061,195.761719,415.828125]: 1 lost unit Scorcher [f=0007363] [7363] Event [2619.31763,195.761719,147.104218]: 0 lost unit Bandit [f=0007386] [7386] Event [2911.06689,192.73143,354.985657]: 0 lost unit Bandit [f=0007479] [7479] Event [3032,195.761719,3656]: 0 finished unit Solar Collector [f=0007494] [7494] Event [2888,195.761719,5992]: 0 finished unit Solar Collector [f=0007543] [7543] Event [3544,195.761719,5080]: 0 finished unit Caretaker [f=0007610] [7610] Event [3720.01831,195.761719,5116]: 0 finished unit Thug [f=0007617] [7617] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0007634] [7634] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0007643] [7643] Event [3952,75.2929688,1088]: 1 finished unit Lotus [f=0007752] [7752] Event [2952,195.761719,3704]: 0 finished unit Solar Collector [f=0007901] [7901] Event [3720.01831,195.761719,5116]: 0 finished unit Thug [f=0008024] [8024] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0008058] [8058] Event [1240,195.761719,72]: 1 finished unit Solar Collector [f=0008299] [8299] Event [3720.01831,195.761719,5116]: 0 finished unit Outlaw [f=0008414] [8414] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0008494] [8494] Event [1912,195.761719,2856]: 1 finished unit Metal Extractor [f=0008508] [8508] Event [3720.01831,195.761719,5116]: 0 finished unit Convict [f=0008523] [8523] Event [1368,195.761719,72]: 1 finished unit Solar Collector [f=0008659] [8659] Event [2354.02563,284.841217,2716.31787]: 0 lost unit Firefly [f=0008744] [8744] Event [2000,195.761719,2848]: 1 finished unit Lotus [f=0008790] [8790] Event [1976,195.761719,4856]: 0 finished unit Metal Extractor [f=0008804] [8804] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0008824] [8824] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0008899] [8899] Event [3720.01831,195.761719,5116]: 0 finished unit Outlaw [f=0008969] [8969] Event [2590.41016,272.761719,3235.83594]: 0 finished unit Firefly [f=0009085] [9085] Event [2270.02905,283.98407,2850.82593]: 0 lost unit Firefly [f=0009107] [9107] Event [1152,195.761719,144]: 1 finished unit Lotus [f=0009107] [9107] Event [2480,195.761719,3328]: 0 finished unit Picket [f=0009108] [9108] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0009194] [9194] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0009285] [9285] Event [2531.24365,195.761719,2574.36377]: 1 lost unit Scorcher [f=0009296] [9296] Event [2634.99585,195.761719,2550.90649]: 1 lost unit Scorcher [f=0009304] [9304] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0009326] [9326] Event [2654.78174,195.78891,2587.021]: 1 lost unit Scorcher [f=0009374] [9374] Event [1856,195.761719,2912]: 1 finished unit Lotus [f=0009389] [9389] Event [2590.41016,272.761719,3235.83594]: 0 finished unit Firefly [f=0009420] [9420] Event [1848,195.761719,5160]: 0 finished unit Metal Extractor [f=0009514] [9514] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0009546] [9546] Event [2146.06982,281.46051,2719.79834]: 0 lost unit Firefly [f=0009584] [9584] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0009606] [9606] Event [1904,195.761719,2784]: 1 finished unit Picket [f=0009686] [9686] Event [2528,195.761719,3120]: 0 lost unit Picket [f=0009701] [9701] Event [3782.39185,195.761719,2993.12769]: 1 lost unit Scorcher [f=0009709] [9709] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0009842] [9842] Event [3995.94116,195.761719,3418.34595]: 1 lost unit Scorcher [f=0009869] [9869] Event [2613.78809,272.761719,3216.77637]: 0 finished unit Firefly [f=0009917] [9917] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0009963] [9963] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0009966] [9966] Event [2197.78857,284.515259,2898.6853]: 0 lost unit Firefly [f=0009974] [9974] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0010020] [10020] Event [1840,195.761719,4912]: 0 finished unit Lotus [f=0010037] [10037] Event [3698.68262,195.761719,3674.80322]: 1 lost unit Scorcher [f=0010050] [10050] Event [3744,195.761719,3424]: 0 lost unit Lotus [f=0010083] [10083] Event [2528,195.761719,3104]: 0 lost unit Picket [f=0010113] [10113] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0010136] [10136] Event [3812.53613,195.738647,3449.9043]: 1 lost unit Scorcher [f=0010289] [10289] Event [2675.95313,272.761719,3262.94067]: 0 finished unit Firefly [f=0010322] [10322] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0010359] [10359] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0010413] [10413] Event [2232.38281,281.394989,2923.30029]: 0 lost unit Firefly [f=0010518] [10518] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0010578] [10578] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0010694] [10694] Event [272.029633,196.406815,1249.99231]: 1 finished unit Ripper [f=0010698] [10698] Event [2808,195.761719,3352]: 0 finished unit Caretaker [f=0010723] [10723] Event [1832,195.761719,2808]: 1 finished unit Stinger [f=0010727] [10727] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0010739] [10739] Event [2702.72339,272.761719,3281.18848]: 0 finished unit Firefly [f=0010814] [10814] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0010873] [10873] Event [2197.19385,281.323486,2895.86865]: 0 lost unit Firefly [f=0010969] [10969] Event [1624,195.761719,4536]: 0 lost unit Metal Extractor [f=0011189] [11189] Event [2702.72339,272.761719,3281.18848]: 0 finished unit Firefly [f=0011305] [11305] Event [2257.12476,285.141663,2980.89282]: 0 lost unit Firefly [f=0011349] [11349] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0011414] [11414] Event [272.029633,196.406815,1249.99231]: 1 finished unit Ripper [f=0011432] [11432] Event [1048,195.761719,136]: 1 finished unit Solar Collector [f=0011443] [11443] Event [2091.63354,195.761719,2761.05029]: 1 lost unit Fencer [f=0011494] [11494] Event [2000,195.761719,2848]: 1 lost unit Lotus [f=0011549] [11549] Event [1976,195.761719,4856]: 0 lost unit Metal Extractor [f=0011572] [11572] Event [1819.83997,195.761719,5058.86914]: 1 lost unit Scorcher [f=0011609] [11609] Event [2475.07886,272.761719,3234.37158]: 0 finished unit Firefly [f=0011618] [11618] Event [1904,195.761719,4880]: 0 finished unit Lotus [f=0011683] [11683] Event [3720.01831,195.761719,5116]: 0 finished unit Aspis [f=0011690] [11690] Event [1784,195.761719,2968]: 1 finished unit Stinger [f=0011706] [11706] Event [2103.5835,195.76181,4902.72119]: 1 lost unit Scorcher [f=0011706] [11706] Event [1912,195.86792,2856]: 1 lost unit Metal Extractor [f=0011721] [11721] Event [1904,195.796738,2784]: 1 lost unit Picket [f=0011727] [11727] Event [2294.3501,195.761719,2916.41553]: 0 lost unit Felon [f=0011754] [11754] Event [1856,195.800781,2912]: 1 lost unit Lotus [f=0011767] [11767] Event [2475.07886,195.761719,3234.37158]: 0 finished unit Guardian Commander [f=0011767] game_message: Morph complete: Invictus lvl 2 -> Invictus lvl 3 [f=0011767] [11767] Received game_message: Morph complete: Invictus lvl 2 -> Invictus lvl 3 [f=0011775] [11775] Event [272.029633,196.406815,1249.99231]: 1 finished unit Mason [f=0011860] [11860] Event [2074.38501,195.862534,2781.22754]: 0 lost unit Thug [f=0011896] [11896] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0011927] [11927] Event [952,195.761719,232]: 1 finished unit Solar Collector [f=0011945] [11945] Event [1784,195.761719,2968]: 1 lost unit Stinger [f=0011987] [11987] Event [2016.80835,195.034622,2847.23657]: 0 lost unit Thug [f=0012036] [12036] Event [3296,195.761719,2208]: 0 finished unit Lotus [f=0012047] [12047] Event [1749.73352,285.826019,2918.29785]: 0 lost unit Firefly [f=0012089] [12089] Event [2270.74951,275.761719,3055.58105]: 0 finished unit Firefly [f=0012093] [12093] Event [3720.01831,195.761719,5116]: 0 finished unit Rogue [f=0012115] [12115] Event [2056.52783,195.832123,2944.87622]: 0 lost unit Outlaw [f=0012152] [12152] Event [1832,195.761719,2808]: 1 lost unit Stinger [f=0012179] [12179] Event [3160,195.761719,1656]: 1 finished unit Metal Extractor [f=0012189] [12189] Event [1927.93652,195.39061,4843.77734]: 1 lost unit Scorcher [f=0012192] [12192] Event [272.029633,196.406815,1249.99231]: 1 finished unit Scorcher [f=0012285] [12285] Event [1845.76184,195.876266,2645.7915]: 1 lost unit Fencer [f=0012347] [12347] Event [1744.54944,195.598557,2698.02148]: 0 lost unit Outlaw [f=0012379] [12379] Event [1605.67761,278.493378,2670.83789]: 0 lost unit Firefly [f=0012467] [12467] Event [808,195.761719,344]: 1 finished unit Solar Collector [f=0012479] [12479] Event [1991.625,275.841583,2784.71606]: 0 finished unit Firefly [f=0012482] [12482] Event [undefined]: iwantusername resigned [f=0012482] game_message: iwantusername has been destroyed! [f=0012482] game_message: Talonus_Reford wins! [f=0012482] Submitting stats [f=0012482] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012482] Part| Total Time|Time of the last 0.5s [f=0012482] Draw 11699.98ms 13.78% [f=0012482] Lua::Callins::Synced 5893.54ms 27.65% [f=0012482] Lua::Callins::Unsynced 16667.81ms 23.39% [f=0012482] Lua::CollectGarbage::Synced 235.31ms 0.00% [f=0012482] Lua::CollectGarbage::Unsynced 581.98ms 0.20% [f=0012482] Misc::Profiler::AddTime 47.53ms 0.00% [f=0012482] Sim 23617.25ms 73.24% [f=0012482] [12482] Received game_message: iwantusername has been destroyed! [f=0012482] [12482] Received game_message: Talonus_Reford wins! [f=0012483] [12483] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012483] [12483] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012483] [12483] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012483] [12483] Game End Stats Values: 2,2250,2060,2250,2060,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6,6.4000001,6,0,0,0,0,0,0,0,0,975,785,975,785,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012483] [12483] Game End Stats Values: 3,2250,2320,2250,2320,1.30273783,0.49163291,1.30273783,0.49163291,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,9.60000038,10,9.60000038,1275,1275,1275,1275,8.08684826,8.03277493,8.08684826,8.03277493,0,0,0,0,0,0,0,0,975,1045,975,1045,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012483] [12483] Game End Stats Values: 4,2335,2405,2335,2405,4.56750631,8.13497353,4.56750631,8.13497353,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,10,12,1275,1275,1275,1275,8.61765099,9.0428896,8.61765099,9.0428896,0,0,0,0,0,0,0,0,1060,1130,1060,1130,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012483] [12483] Game End Stats Values: 5,2730,2635,2730,2635,6.0247283,10.4639044,6.0247283,10.4639044,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.7671995,13.0666666,10.7671995,13.0666666,1505,1275,1505,1275,10.0971479,10.9552622,10.0971479,10.9552622,130,75,130,75,0,0,0,0,1095,1285,1095,1285,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012483] [12483] Game End Stats Values: 6,2765,2870,2765,2870,11.6149092,14.9696131,11.6149092,14.9696131,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,90,0,90,13.7174006,14.2666664,13.7174006,14.2666664,1505,1275,1505,1275,10.3726788,12.3003807,10.3726788,12.3003807,130,150,130,150,0,0,0,0,1130,1355,1130,1355,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012483] [12483] Game End Stats Values: 7,3035,3030,3035,3030,17.0458527,34.5057411,17.0458527,34.5057411,0,0,0,0,0,0,0,0,0,0,0,0,6.97550201,25.6208324,6.97550201,25.6208324,0,90,0,90,13.6938171,16,13.6938171,16,1560,1275,1560,1275,11.5620623,14.3690767,11.5620623,14.3690767,260,225,260,225,0,0,0,0,1215,1440,1215,1440,0,0,0,0,0,0,0,0,25.6208324,6.97550201,25.6208324,6.97550201 [f=0012483] [12483] Game End Stats Values: 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[12483] Game End Stats Values: 28,6480,9255,6480,9255,574.485107,613.985901,574.485107,613.985901,0,0,0,0,0,0,0,0,1128.18799,141.517303,1128.18799,141.517303,2704.07495,3209.06396,2704.07495,3209.06396,1350,1000,1350,1000,32.3896332,38,32.3896332,38,1560,2255,1560,2255,30.4691582,38.2211227,30.4691582,38.2211227,750,2170,750,2170,2226.3999,2545,2226.3999,2545,2820,3830,2820,3830,2645,2244.3999,2645,2244.3999,143.266556,15.3439255,143.266556,15.3439255,3367.53223,2742.28857,3367.53223,2742.28857 [f=0012483] [12483] Game End Stats Values: 29,6045,9005,6045,9005,636.879883,631.838135,636.879883,631.838135,0,0,0,0,0,0,0,0,1335.50952,301.057922,1335.50952,301.057922,2977.23096,3429.6792,2977.23096,3429.6792,900,1000,900,1000,33.1292763,38,33.1292763,38,1560,2255,1560,2255,32.860054,42.3210449,32.860054,42.3210449,610,1920,610,1920,2476.3999,3265,2476.3999,3265,2975,3830,2975,3830,3365,2494.3999,3365,2494.3999,143.266556,49.5106659,143.266556,49.5106659,3588.14746,3024.85889,3588.14746,3024.85889 [f=0012497] [12497] Event [3720.01831,195.761719,5116]: 0 finished unit Outlaw [f=0012499] [12499] Event [1786.57019,195.738907,2619.78076]: 1 lost unit Ripper [f=0012649] Player Talonus_Reford left the game: normal quit [f=0012649] [12649] Event [undefined]: Talonus_Reford quit [f=0012711] Spectator iwantusername left the game: normal quit [f=0012711] [12711] Event [undefined]: iwantusername quit [f=0012717] No clients connected, shutting down server [f=0012717] Server shutdown [f=0012717] [12717] all players disconnected [f=0012869] [12869] Event [1793.2041,275.78125,2660.66846]: 0 finished unit Firefly [f=0012913] [12913] Event [3720.01831,195.761719,5116]: 0 finished unit Outlaw [f=0012949] [12949] Event [3360,195.761719,2224]: 0 finished unit Lotus [f=0012986] [12986] Event [1976,194.859161,4856]: 0 finished unit Metal Extractor [f=0015601] [15601] Event [328,75.2929688,5736]: 0 finished unit Geothermal Generator [f=0016294] Autoquit sending quit command. [f=0016294] [QuitAction] user exited to system [f=0016294] [SpringApp::Kill][1] fromRun=1 [f=0016294] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016294] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016294] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016294] [ThreadPool::SetThreadCount][2] workers=0 [f=0016294] [SpringApp::Kill][2] [f=0016294] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016294] [Game::KillLua][3] dtor=0 luaUI=0x518ddb30 [f=0016294] Start widgetHandler:Shutdown [f=0016294] Shutdown - SaveOrderList Complete [f=0016294] Writing last game win data [f=0016294] Shutdown - SaveConfigData Complete [f=0016294] Shutdown Widget - Chili Highlight [f=0016294] Shutdown Widget - Save/Load API [f=0016294] Shutdown Widget - Draw After Chili [f=0016294] Shutdown Widget - EPIC Menu [f=0016294] Shutdown Widget - Chili Minimap [f=0016294] Shutdown Widget - Chili Widget Selector [f=0016294] Shutdown Widget - Local Team Colors [f=0016294] Shutdown Widget - Display Keys 2 [f=0016294] Shutdown Widget - Save Game Menu [f=0016294] Shutdown Widget - HealthBars [f=0016294] Shutdown Widget - Noises [f=0016294] Shutdown Widget - Unit Icons [f=0016294] Shutdown Widget - Win Counter [f=0016294] Shutdown Widget - SpringRTS Replay Stats [f=0016294] Shutdown Widget - BuildETA [f=0016294] Shutdown Widget - Modular Comm Info [f=0016294] Shutdown Widget - Music Player v2 [f=0016294] Shutdown Widget - State Reverse and Latency [f=0016294] Shutdown Widget - CameraShake [f=0016294] Shutdown Widget - Chili Economy Panel Default [f=0016294] Shutdown Widget - Chili EndGame Window [f=0016294] Shutdown Widget - Chili Nuke Warning [f=0016294] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016294] Shutdown Widget - Chili Spectator Panels [f=0016294] Shutdown Widget - Context Menu [f=0016294] Shutdown Widget - Darkening [f=0016294] Shutdown Widget - Defense Range Zero-K [f=0016294] Shutdown Widget - Grab Input [f=0016294] Input grabbing is disabled! [f=0016294] Shutdown Widget - Highlight Geos [f=0016294] Shutdown Widget - Local Widgets Config [f=0016294] Shutdown Widget - MinimapEvents [f=0016294] Shutdown Widget - MetalFeatures (new) [f=0016294] Shutdown Widget - Missile Silo Range [f=0016294] Shutdown Widget - Point Tracker [f=0016294] Shutdown Widget - Showeco and Grid Drawer [f=0016294] Shutdown Widget - Stereo3D [f=0016294] Shutdown Widget - Attack AoE [f=0016294] Shutdown Widget - Map Edge Extension [f=0016294] Shutdown Widget - Selection Send [f=0016294] Shutdown Widget - LupsManager [f=0016294] Shutdown Widget - Newton Firezone [f=0016294] Shutdown Widget - Chili Pro Console [f=0016294] Shutdown Widget - Persistent Build Height [f=0016294] Shutdown Widget - Lasso Terraform GUI [f=0016294] Shutdown Widget - Chili Framework [f=0016294] Shutdown Widget - Lups [f=0016294] Shutdown Widget - Custom Markers [f=0016294] Shutdown Widget - Chili Core Selector [f=0016294] Shutdown Widget - Mex Placement Handler [f=0016294] Shutdown Widget - Select Keys [f=0016294] Shutdown Widget - Pause Screen [f=0016294] Shutdown Widget - Layout Handler [f=0016294] Shutdown Widget - Text To Speech Control [f=0016294] End widgetHandler:Shutdown [f=0016294] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1071198,103565519} {int,ext,rec}Allocs={11555991,0,0} {chunk,block}Bytes={103565519,0} [f=0016294] [Game::KillLua][1] dtor=0 luaGaia=0x5aa4a9f0 [f=0016294] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={854247,90399328} {int,ext,rec}Allocs={11555992,0,0} {chunk,block}Bytes={90399328,0} [f=0016294] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={854247,90399328} {int,ext,rec}Allocs={11555992,0,0} {chunk,block}Bytes={90399328,0} [f=0016294] [Game::KillLua][2] dtor=0 luaRules=0x515b2670 [f=0016294] Start gadgetHandler:Shutdown [f=0016294] Shutdown - StartSetup [f=0016294] Shutdown - UnitMorph [f=0016294] Shutdown - Carrier Drones [f=0016294] Shutdown - LupsNanoSpray [f=0016294] Shutdown - Missile Silo Controller [f=0016294] Shutdown - Modular Comm Info [f=0016294] Shutdown - Terrain Texture Handler [f=0016294] Shutdown - UnitCloakShield [f=0016294] Shutdown - Starlight Handler [f=0016294] End gadgetHandler:Shutdown [f=0016294] Start gadgetHandler:Shutdown [f=0016294] Shutdown - Save/Load [f=0016294] Shutdown - Teleport Throw [f=0016294] Shutdown - UnitMorph [f=0016294] Shutdown - Modular Comm Info [f=0016294] Shutdown - Retreat Command [f=0016294] Shutdown - Shockwaves [f=0016294] Shutdown - UnitCloakShield [f=0016294] Shutdown - Lups Cloak FX [f=0016294] Shutdown - Lups [f=0016294] Shutdown - Lups Shield [f=0016294] End gadgetHandler:Shutdown [f=0016294] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11556036,0,0} {chunk,block}Bytes={0,0} [f=0016294] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11556036,0,0} {chunk,block}Bytes={0,0} [f=0016294] [Game::KillLua][4] dtor=0 [f=0016294] [Game::~CGame][1] [f=0016294] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016294] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016294] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016294] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016294] [Game::KillLua][4] dtor=1 [f=0016294] [Game::KillMisc][1] [f=0016294] [Game::KillMisc][2] [f=0016294] [Game::KillMisc][3] [f=0016294] [Game::KillRendering][1] [f=0016294] [3DOParser::Kill] allocated 1 pieces [f=0016294] [S3OParser::Kill] allocated 483 pieces [f=0016294] [AssParser::Kill] allocated 24 pieces [f=0016294] [Game::KillInterface][1] [f=0016294] [Game::KillInterface][2] [f=0016294] [Game::KillSimulation][1] [f=0016294] [Game::KillSimulation][2] [f=0016294] [CCollisionHandler] dis-/continuous tests: 0/185997 [f=0016294] [Game::KillSimulation][3] [f=0016294] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016294] [~CPathCache(16x24)] cacheHits=14 hitPercentage=29% numHashColls=0 maxCacheSize=6 [f=0016294] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016294] [~CPathCache(32x48)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016294] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016294] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016294] [LosHandler::Kill] raycast instance cache-{hits,misses}={3949,7863}; shared=4%; cached=29% [f=0016294] [Game::KillSimulation][4] [f=0016294] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016294] [Game::~CGame][2] [f=0016294] [Game::~CGame][3] [f=0016294] [SpringApp::Kill][3] [f=0016294] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 172967 bytes sent 141957 bytes recv'd [f=0016294] [SpringApp::Kill][4] font=0x45122aa0 [f=0016294] [SpringApp::Kill][5] [f=0016294] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7888 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp (0x451a65e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp" numZipFiles=7888 sumInflSize=723787kb sumReadTime=2665ms file="bitmaps/loadpictures/water.png" indx=527 inflSize=3506kb readTime=26ms file="unittextures/factoryveh1.png" indx=7243 inflSize=1077kb readTime=21ms file="lups/lups.cfg" indx=4850 inflSize=1kb readTime=20ms file="luaui/widgets/api_lobby_battle_status.lua" indx=3875 inflSize=4kb readTime=19ms file="luaui/widgets/dbg_frame_grapher.lua" indx=4621 inflSize=2kb readTime=19ms file="luaui/widgets/unit_shield_guard.lua" indx=4828 inflSize=7kb readTime=17ms file="luaui/widgets/chili_old/handlers/debughandler.lua" indx=4271 inflSize=12kb readTime=16ms file="bitmaps/gpl/gunshotglow.tga" indx=459 inflSize=64kb readTime=12ms file="bitmaps/smoke/smoke11.tga" indx=599 inflSize=16kb readTime=11ms file="luarules/utilities/getunitisbuilding.lua" indx=1939 inflSize=3kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/eb7f2665a88de6cb7a2eebe7582d3fad.sdp] 33706009 bytes cached in 2810 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x452831e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4527d320) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4519d6f0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f5a8801b0d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]