[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3sP5l8NP1H/springsettings.1204924.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 23ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f00e40ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6803 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1204924/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46134040] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46134040] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 109ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 498ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 564ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 90ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 22ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 61ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Skrid was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1204924/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (202ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1204924/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x59e63730,0x5a7c5330}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f6d9506186b8e542d024f3435fdaa0bf [f=-000001] Connection attempt from Jack500 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Jack500 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Jack500" string="[Game::Load][lua{Rules,Gaia}={00000000e1341b70,00000000e75232d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000a655aa90,00000000a6517e40}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [912,312.591064,3539]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5175,311.752563,454]: 1 finished unit Engineer Commander [f=0000000] [0] iwantusername, team: 1, elo:2014, userid: 535156 [f=0000000] [0] Jack500, team: 0, elo:1838, userid: 492723 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4976,312.291718,528]: 1 finished unit Hovercraft Platform [f=0000075] [75] Event [688,313.186646,3728]: 0 finished unit Tank Foundry [f=0000241] [241] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000360] [360] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0000369] [Game::ClientReadNet] added new player Skrid with number 2 to team 0 [f=0000369] > SPRINGIE:User Skrid|turretgauss|3_3||False|WW||US [f=0000385] Connection attempt from Skrid [f=0000385] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000385] -> Connection established (given id 2) [f=0000391] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=0000391] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000481] [481] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0000481] [481] Event [5008,311.661377,528]: 1 finished unit Quill [f=0000600] [600] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000683] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=0000683] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=0000683] [Game::ClientReadNet][LOGMSG] sender="Skrid" string="[Game::Load][lua{Rules,Gaia}={000000005f8a5840,000000006580dd20}]" [f=0000748] [748] Event [4984,309.890747,376]: 1 finished unit Solar Collector [f=0000782] [782] Event [716,314.704407,3728]: 0 finished unit Kodachi [f=0000790] [790] Event [1000,313.406372,3672]: 0 finished unit Solar Collector [f=0000926] [926] Event [5208,311.566162,600]: 1 finished unit Solar Collector [f=0001105] [1105] Event [5288,312.390137,600]: 1 finished unit Solar Collector [f=0001144] [1144] Event [968,313.562012,3784]: 0 finished unit Solar Collector [f=0001305] [1305] Event [5368,312.609863,472]: 1 finished unit Solar Collector [f=0001515] [1515] Event [5384,311.428833,376]: 1 finished unit Solar Collector [f=0001671] [1671] Event [716,314.704407,3728]: 0 finished unit Kodachi [f=0001696] [1696] Event [672,312.728882,3648]: 0 finished unit Lotus [f=0002230] [2230] Event [716,314.704407,3728]: 0 finished unit Kodachi [f=0002662] [2662] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0002662] [2662] Event [5008,311.661377,528]: 1 finished unit Mace [f=0002737] [2737] Event [2536,308.984375,232]: 1 finished unit Metal Extractor [f=0003021] [3021] Event [216,313.058472,3064]: 0 finished unit Solar Collector [f=0003086] [3086] Event [716,314.704407,3728]: 0 finished unit Kodachi [f=0003097] [3097] Event [5368,308.764648,248]: 1 finished unit Solar Collector [f=0003330] [3330] Event [5200,312.188721,496]: 1 finished unit Lotus [f=0003597] [3597] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0003624] [3624] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0003969] [3969] Event [192,313.35144,2656]: 0 finished unit Lotus [f=0004002] [4002] Event [2152,308.636475,440]: 1 finished unit Metal Extractor [f=0004118] [4118] Event [5296,311.721802,416]: 1 finished unit Lotus [f=0004235] [4235] Event [120,313.525391,2888]: 0 finished unit Solar Collector [f=0004274] [4274] Event [716,314.704407,3728]: 0 finished unit Blitz [f=0004349] [4349] Event [4844.30566,311.329559,525.336243]: 0 lost unit Kodachi [f=0004392] [4392] Event [4851.57471,312.364716,737.150452]: 0 lost unit Kodachi [f=0004601] [4601] Event [4880.4751,311.661377,468.438293]: 1 finished unit Engineer Commander [f=0004623] [4623] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0005160] [5160] Event [424,312.280273,760]: 1 finished unit Metal Extractor [f=0005177] [5177] Event [716,314.704407,3728]: 0 finished unit Blitz [f=0005199] [5199] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0005505] [5505] Event [72,310.83374,1928]: 0 finished unit Metal Extractor [f=0005695] [5695] Event [4888,312.8479,696]: 1 finished unit Stardust [f=0005805] [5805] Event [144,311.071777,1840]: 0 finished unit Lotus [f=0005905] [5905] Event [72,311.538696,952]: 1 finished unit Metal Extractor [f=0006045] [6045] Event [304,312.5,1968]: 0 finished unit Lotus [f=0006100] [6100] Event [716,314.704407,3728]: 0 finished unit Blitz [f=0006235] [6235] Event [56,312.774658,2024]: 0 finished unit Solar Collector [f=0006334] [6334] Event [2439.19043,310.151154,2368.16138]: 0 lost unit Kodachi [f=0006416] [6416] Event [5008,311.661377,528]: 1 finished unit Mace [f=0006433] [6433] Event [2293.54321,310.463837,2432.9458]: 0 lost unit Blitz [f=0006472] [6472] Event [2230.49731,311.809753,2597.40967]: 1 lost unit Bolas [f=0006489] [6489] Event [208,311.66687,1936]: 0 finished unit Picket [f=0006519] [6519] Event [2166.77246,311.250641,2597.14746]: 0 lost unit Blitz [f=0006570] [6570] Event [256,458.068848,1136]: 1 finished unit Lotus [f=0006681] [6681] Event [716,314.704407,3728]: 0 finished unit Welder [f=0006754] [6754] Event [3832,311.987305,1416]: 1 finished unit Metal Extractor [f=0006770] [6770] Event [80,310.586548,1856]: 0 finished unit Picket [f=0006998] [6998] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0007075] [7075] Event [3728,312.600708,1376]: 1 finished unit Lotus [f=0007140] [7140] Event [352,426.556396,1088]: 1 finished unit Lotus [f=0007450] [7450] Event [832,314.038086,3392]: 0 finished unit Lotus [f=0007564] [7564] Event [3288,311.767578,1112]: 1 finished unit Metal Extractor [f=0007570] [7570] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0007621] [7621] Event [56,311.529541,872]: 1 finished unit Solar Collector [f=0007714] [7714] Event [112,310.971069,1552]: 0 finished unit Picket [f=0007789] [7789] Event [3232,311.694336,1184]: 1 finished unit Lotus [f=0007942] [7942] Event [3368,312.023926,1192]: 1 finished unit Solar Collector [f=0007960] [7960] Event [896,313.424683,3408]: 0 finished unit Lotus [f=0008106] [8106] Event [48,311.108398,1520]: 0 finished unit Picket [f=0008107] [8107] Event [3384,312.820435,1048]: 1 finished unit Solar Collector [f=0008142] [8142] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0008204] [8204] Event [256,458.068848,1136]: 1 lost unit Lotus [f=0008356] [8356] Event [144,339.471436,1040]: 1 finished unit Picket [f=0008379] [8379] Event [716,314.704407,3728]: 0 finished unit Ogre [f=0008466] [8466] Event [48,311.108398,1520]: 0 lost unit Picket [f=0008588] [8588] Event [144,339.471436,1040]: 1 lost unit Picket [f=0008628] [8628] Event [776,312.106323,3912]: 0 finished unit Solar Collector [f=0008748] [8748] Event [2824,309.130859,1688]: 1 finished unit Metal Extractor [f=0008861] [8861] Event [192,374.883423,1056]: 1 lost unit Picket [f=0008948] [8948] Event [80,311.758423,1024]: 1 lost unit Picket [f=0008958] [8958] Event [632,311.236572,3944]: 0 finished unit Solar Collector [f=0009003] [9003] Event [2768,308.847046,1744]: 1 finished unit Lotus [f=0009008] [9008] Event [72,311.538696,952]: 1 lost unit Metal Extractor [f=0009208] [9208] Event [163.075623,316.63559,939.917542]: 1 lost unit Quill [f=0009317] [9317] Event [456,312.106323,3880]: 0 finished unit Solar Collector [f=0009364] [9364] Event [5008,311.661377,528]: 1 finished unit Mace [f=0009587] [9587] Event [2248,310.15625,1400]: 1 finished unit Metal Extractor [f=0009674] [9674] Event [352,426.556396,1088]: 1 lost unit Lotus [f=0009677] [9677] Event [328,311.758423,3720]: 0 finished unit Solar Collector [f=0009761] [9761] Event [5008,311.661377,528]: 1 finished unit Quill [f=0009810] [9810] Event [424,312.280273,760]: 1 lost unit Metal Extractor [f=0009827] [9827] Event [2160,311.062622,1472]: 1 finished unit Lotus [f=0009832] [9832] Event [152,311.749268,792]: 1 lost unit Solar Collector [f=0009844] [9844] Event [56,311.529541,872]: 1 lost unit Solar Collector [f=0009923] [9923] Event [716,314.704407,3728]: 0 finished unit Ogre [f=0009981] [9981] Event [2312,310.202026,1336]: 1 finished unit Solar Collector [f=0010022] [10022] Event [264,310.220337,3608]: 0 finished unit Solar Collector [f=0010029] [10029] Event [1104.30505,309.760406,3317.49438]: 1 lost unit Bolas [f=0010134] [10134] Event [1092.52026,312.371857,3268.38647]: 1 lost unit Bolas [f=0010168] [10168] Event [1016,312.67395,3544]: 0 lost unit Metal Extractor [f=0010218] [10218] Event [896,313.424683,3408]: 0 lost unit Lotus [f=0010266] [10266] Event [1272.33752,313.426636,3609.87329]: 1 lost unit Bolas [f=0010276] [10276] Event [2376,309.661865,1464]: 1 finished unit Solar Collector [f=0010279] [10279] Event [1171.78662,310.203217,3361.646]: 1 lost unit Mace [f=0010290] [10290] Event [1122.57849,312.893982,3672.04077]: 0 lost unit Blitz [f=0010329] [10329] Event [1299.23743,313.634186,3675.40942]: 1 lost unit Bolas [f=0010367] [10367] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0010397] [10397] Event [216,310.256958,3432]: 0 finished unit Solar Collector [f=0010718] [10718] Event [2264,312.948608,2088]: 1 finished unit Metal Extractor [f=0010748] [10748] Event [2305.78174,312.036163,1874.76782]: 1 finished unit Engineer Commander [f=0010782] [10782] Event [424,307.767639,760]: 0 finished unit Metal Extractor [f=0010786] [10786] Event [152,312.472534,3224]: 0 finished unit Solar Collector [f=0010845] [10845] Event [2256,312.664795,1984]: 1 finished unit Radar Tower [f=0011010] [11010] Event [72,307.312622,952]: 0 finished unit Metal Extractor [f=0011120] [11120] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0011176] [11176] Event [5144,311.547852,440]: 1 finished unit Caretaker [f=0011428] [11428] Event [2408,311.831665,1848]: 1 finished unit Solar Collector [f=0011455] [11455] Event [716,314.704407,3728]: 0 finished unit Ogre [f=0011582] [11582] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0011589] [11589] Event [480,311.802979,784]: 0 finished unit Picket [f=0011675] [11675] Event [520,313.671875,3640]: 0 finished unit Caretaker [f=0011844] [11844] Event [496,312.792969,880]: 0 finished unit Picket [f=0011867] [11867] Event [5128,310.220337,344]: 1 finished unit Caretaker [f=0011936] [11936] Event [2312,311.346436,1752]: 1 finished unit Solar Collector [f=0012360] [12360] Event [120,311.766052,872]: 0 finished unit Solar Collector [f=0012381] [12381] Event [2344,313.342285,2008]: 1 finished unit Stinger [f=0012550] [12550] Event [216,311.209106,792]: 0 finished unit Solar Collector [f=0012572] [12572] Event [5008,311.661377,528]: 1 finished unit Mace [f=0012630] [12630] Event [5256,309.991455,184]: 1 finished unit Solar Collector [f=0012730] [12730] Event [312,311.436157,744]: 0 finished unit Solar Collector [f=0012865] [12865] Event [716,314.704407,3728]: 0 finished unit Minotaur [f=0012886] [12886] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0012926] [12926] Event [2376,312.435913,2152]: 1 finished unit Solar Collector [f=0012953] [12953] Event [288,463.217468,1104]: 0 finished unit Radar Tower [f=0013032] [13032] Event [5896,310.83374,1016]: 1 lost unit Metal Extractor [f=0013080] [13080] Event [2408,310.687256,2264]: 1 finished unit Solar Collector [f=0013192] [13192] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0013236] [13236] Event [5981.29541,313.78067,1196.2522]: 1 lost unit Quill [f=0013274] [13274] Event [6040,312.65564,1336]: 1 lost unit Metal Extractor [f=0013398] [13398] Event [536,313.589478,3736]: 0 finished unit Caretaker [f=0013405] [13405] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0013771] [13771] Event [2312,312.957764,2744]: 1 finished unit Metal Extractor [f=0013956] [13956] Event [1016,308.161316,3544]: 0 finished unit Metal Extractor [f=0014085] [14085] Event [716,314.704407,3728]: 0 finished unit Minotaur [f=0014088] [14088] Event [5008,311.661377,528]: 1 finished unit Mace [f=0014117] [14117] Event [2232,311.538086,2552]: 1 finished unit Caretaker [f=0014252] [14252] Event [1000,312.036743,3480]: 0 finished unit Solar Collector [f=0014364] [14364] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0014630] [14630] Event [1096,312.738037,1608]: 0 finished unit Metal Extractor [f=0014672] [14672] Event [5008,311.661377,528]: 1 finished unit Scalpel [f=0014981] [14981] Event [2232,312.820435,2712]: 1 finished unit Stinger [f=0014990] [14990] Event [5008,311.661377,528]: 1 finished unit Scalpel [f=0015237] [15237] Event [716,314.704407,3728]: 0 finished unit Minotaur [f=0015240] [15240] Event [5008,311.661377,528]: 1 finished unit Scalpel [f=0015332] [15332] Event [1104,311.959839,1504]: 0 finished unit Lotus [f=0015366] [15366] Event [3501.91895,313.066528,1470.1012]: 0 lost unit Kodachi [f=0015431] [15431] Event [900.924255,314.258301,3255.6521]: 1 lost unit Bolas [f=0015529] [15529] Event [832,314.038086,3392]: 0 lost unit Lotus [f=0015531] [15531] Event [1175.18811,313.056305,3541.34595]: 0 lost unit Welder [f=0015585] [15585] Event [1136,312.591553,1568]: 0 finished unit Lotus [f=0015593] [15593] Event [672,312.728882,3648]: 0 lost unit Lotus [f=0015606] [15606] Event [1016,308.161316,3544]: 0 lost unit Metal Extractor [f=0015627] [15627] Event [520,313.671875,3640]: 0 lost unit Caretaker [f=0015662] [15662] Event [5008,311.661377,528]: 1 finished unit Scalpel [f=0015663] [15663] Event [536,313.589478,3736]: 0 lost unit Caretaker [f=0015801] [15801] Event [889.610962,314.690613,3280.1311]: 0 lost unit Minotaur [f=0015833] [15833] Event [2056,310.623169,2648]: 1 finished unit Stinger [f=0015840] [15840] Event [1136,313.378906,1648]: 0 finished unit Lotus [f=0015872] [15872] Event [872,312.948608,3832]: 0 lost unit Metal Extractor [f=0015918] [15918] Event [688,313.384399,3728]: 0 lost unit Tank Foundry [f=0015934] [15934] Event [1000,313.406372,3672]: 0 lost unit Solar Collector [f=0015974] [15974] Event [1000,312.036743,3480]: 0 lost unit Solar Collector [f=0016025] [16025] Event [776,312.128906,3912]: 0 lost unit Solar Collector [f=0016050] [16050] Event [968,313.802185,3784]: 0 lost unit Solar Collector [f=0016110] [16110] Event [1120,313.168335,1744]: 0 finished unit Lotus [f=0016167] [16167] Event [2260.26733,311.374939,3135.00928]: 0 lost unit Ogre [f=0016280] [16280] Event [5008,311.661377,528]: 1 finished unit Scalpel [f=0016459] [16459] Event [328,311.758423,3720]: 0 lost unit Solar Collector [f=0016473] [16473] Event [264,310.340271,3608]: 0 lost unit Solar Collector [f=0016510] [16510] Event [248,312.710571,3144]: 0 lost unit Metal Extractor [f=0016515] [16515] Event [216,310.256958,3432]: 0 lost unit Solar Collector [f=0016544] [16544] Event [2392,312.472534,2680]: 1 finished unit Stinger [f=0016558] [16558] Event [152,312.637939,3224]: 0 lost unit Solar Collector [f=0016630] [16630] Event [216,313.094849,3064]: 0 lost unit Solar Collector [f=0016690] [16690] Event [5008,311.661377,528]: 1 finished unit Scalpel [f=0016708] [16708] Event [282.489227,313.201721,2845.3999]: 1 lost unit Bolas [f=0016726] [16726] Event [120,312.774658,2760]: 0 lost unit Metal Extractor [f=0016768] [16768] Event [192,313.378906,2656]: 0 lost unit Lotus [f=0016791] [16791] Event [120,313.738403,2888]: 0 lost unit Solar Collector [f=0017084] [17084] Event [5008,311.661377,528]: 1 finished unit Scalpel [f=0017118] [17118] Event [2472,310.260925,2392]: 1 finished unit Solar Collector [f=0017295] [17295] Event [2424,311.026001,2504]: 1 finished unit Solar Collector [f=0017311] [17311] Event [169.37735,311.842834,2392.10303]: 1 lost unit Bolas [f=0017386] [17386] Event [138.815857,312.790741,2191.97266]: 1 lost unit Bolas [f=0017452] [17452] Event [208,311.66687,1936]: 0 lost unit Picket [f=0017464] [17464] Event [130.70845,310.990021,1942.03552]: 1 lost unit Bolas [f=0017475] [17475] Event [2328,312.573242,2616]: 1 finished unit Solar Collector [f=0017491] [17491] Event [304,312.5,1968]: 0 lost unit Lotus [f=0017531] [17531] Event [80,310.586548,1856]: 0 lost unit Picket [f=0017534] [17534] Event [72,310.83374,1928]: 0 lost unit Metal Extractor [f=0017547] [17547] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0017566] [17566] Event [144,311.369324,1840]: 0 lost unit Lotus [f=0017648] [17648] Event [56,312.905273,2024]: 0 lost unit Solar Collector [f=0017666] [17666] Event [112,310.971069,1552]: 0 lost unit Picket [f=0017796] [17796] Event [2440,312.106323,2008]: 1 finished unit Solar Collector [f=0017814] [17814] Event [5368,308.764648,248]: 1 lost unit Solar Collector [f=0017837] [17837] Event [5384,311.621399,376]: 1 lost unit Solar Collector [f=0017868] [17868] Event [5008,311.661377,528]: 1 finished unit Bolas [f=0017938] [17938] Event [5296,310.469543,416]: 1 lost unit Lotus [f=0017947] [17947] Event [5288,301.8797,328]: 1 lost unit Metal Extractor [f=0017976] [17976] Event [816,311.00769,1560]: 0 lost unit Cloakbot Factory [f=0018052] [18052] Event [5128,301.932678,344]: 1 lost unit Caretaker [f=0018060] [18060] Event [5200,309.369812,496]: 1 lost unit Lotus [f=0018085] [18085] Event [5144,311.743164,440]: 1 lost unit Caretaker [f=0018146] [18146] Event [5008,310.264587,528]: 1 lost unit Mace [f=0018164] [18164] Event [5008,308.649109,528]: 1 lost unit Mace [f=0018179] [18179] Event [956.021423,312.541168,1607.31702]: 0 lost unit Engineer Commander [f=0018180] [18180] Event [5008,307.832275,528]: 1 lost unit Mace [f=0018185] [18185] Event [762.674805,312.412415,1629.40161]: 1 lost unit Mace [f=0018204] [18204] Event [5008,306.625977,528]: 1 lost unit Mace [f=0018216] [18216] Event [5008,306.241699,528]: 1 lost unit Mace [f=0018232] [18232] Event [5008,305.618286,528]: 1 lost unit Mace [f=0018248] [18248] Event [4976,305.111389,528]: 1 lost unit Hovercraft Platform [f=0018311] [18311] Event [5256,309.991455,184]: 1 lost unit Solar Collector [f=0018332] [18332] Event [5128,306.278381,600]: 1 lost unit Metal Extractor [f=0018452] [18452] Event [5288,312.399597,600]: 1 lost unit Solar Collector [f=0018544] [18544] Event [1322.67651,313.653778,1627.76477]: 1 lost unit Bolas [f=0018571] [18571] Event [4888,311.096436,696]: 1 lost unit Stardust [f=0018612] [18612] Event [5368,306.863403,472]: 1 lost unit Solar Collector [f=0018635] [18635] Event [5208,311.566162,600]: 1 lost unit Solar Collector [f=0018670] [18670] Event [4984,309.890747,376]: 1 lost unit Solar Collector [f=0018747] [18747] Event [1120,313.168335,1744]: 0 lost unit Lotus [f=0018815] [18815] Event [1317.55286,313.798248,1678.54871]: 1 lost unit Mace [f=0018870] [18870] Event [1136,314.050903,1648]: 0 lost unit Lotus [f=0018937] [18937] Event [1296.97461,313.890015,1717.68896]: 1 lost unit Scalpel [f=0019034] [19034] Event [1096,312.738037,1608]: 0 lost unit Metal Extractor [f=0019045] [19045] Event [2184,309.918213,2344]: 1 finished unit Gunship Plant [f=0019059] [19059] Event [1136,311.279907,1568]: 0 lost unit Lotus [f=0019181] [19181] Event [1540.63245,313.406158,1590.49988]: 1 lost unit Scalpel [f=0019227] [19227] Event [3832,311.987305,1416]: 1 lost unit Metal Extractor [f=0019229] [19229] Event [584.622314,308.390015,1295.04919]: 1 lost unit Mace [f=0019293] [19293] Event [496,312.792969,880]: 0 lost unit Picket [f=0019305] [19305] Event [288,463.217468,1104]: 0 lost unit Radar Tower [f=0019328] [19328] Event [3728,312.672913,1376]: 1 lost unit Lotus [f=0019349] [19349] Event [480,311.802979,784]: 0 lost unit Picket [f=0019414] [19414] Event [424,307.767639,760]: 0 lost unit Metal Extractor [f=0019449] [19449] Event [3384,312.820435,1048]: 1 lost unit Solar Collector [f=0019467] [19467] Event [3288,311.921753,1112]: 1 lost unit Metal Extractor [f=0019566] [19566] Event [3232,307.609985,1184]: 1 lost unit Lotus [f=0019575] [19575] Event [312,311.671753,744]: 0 lost unit Solar Collector [f=0019608] [19608] Event [2312,311.941528,2216]: 1 finished unit Stinger [f=0019669] [19669] Event [3368,303.902588,1192]: 1 lost unit Solar Collector [f=0019902] [19902] Event [2824,309.130859,1688]: 1 lost unit Metal Extractor [f=0019947] [19947] Event [72,307.312622,952]: 0 lost unit Metal Extractor [f=0019974] [19974] Event [2768,306.51123,1744]: 1 lost unit Lotus [f=0020035] [20035] Event [216,311.209106,792]: 0 lost unit Solar Collector [f=0020061] [20061] Event [2408,311.831665,1848]: 1 lost unit Solar Collector [f=0020139] [20139] Event [2631.17651,308.770111,1803.23181]: 0 lost unit Ogre [f=0020153] [20153] Event [2376,309.661865,1464]: 1 lost unit Solar Collector [f=0020388] [20388] Event [2248,301.820984,1400]: 1 lost unit Metal Extractor [f=0020422] [20422] Event [2160,311.360168,1472]: 1 lost unit Lotus [f=0020522] [20522] Event [2312,308.181152,1336]: 1 lost unit Solar Collector [f=0020695] [20695] Event [2392,310.339355,2376]: 1 finished unit Stinger [f=0020775] [20775] Event [120,311.615753,872]: 0 lost unit Solar Collector [f=0020848] [20848] Event [2184,330.918213,2344]: 1 finished unit Nimbus [f=0021169] gg [f=0021239] [21239] Event [undefined]: Jack500 resigned [f=0021239] game_message: Jack500 has been destroyed! [f=0021239] game_message: iwantusername wins! [f=0021239] Submitting stats [f=0021239] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021239] Part| Total Time|Time of the last 0.5s [f=0021239] Draw 27991.42ms 35.56% [f=0021239] Lua::Callins::Synced 9991.72ms 5.99% [f=0021239] Lua::Callins::Unsynced 39755.66ms 45.75% [f=0021239] Lua::CollectGarbage::Synced 443.60ms 0.30% [f=0021239] Lua::CollectGarbage::Unsynced 1224.21ms 0.50% [f=0021239] Misc::Profiler::AddTime 115.84ms 0.10% [f=0021239] Sim 42361.12ms 36.76% [f=0021239] [21239] Received game_message: Jack500 has been destroyed! [f=0021239] [21239] Received game_message: iwantusername wins! [f=0021240] [21240] Game End Stats Header: 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[21240] Game End Stats Values: 49,2340,9170,9170,2340,1167.39453,915.579651,915.579651,1167.39453,0,0,0,0,0,0,0,0,1771.05505,0,0,1771.05505,9476.06348,11497.9404,11497.9404,9476.06348,0,2700,2700,0,6,22,22,6,0,2110,2110,0,2,15.990303,15.990303,2,2200,2630,2630,2200,8322.66602,9762.20117,9762.20117,8322.66602,140,1730,1730,140,9852.20117,8695.66602,8695.66602,9852.20117,544.9953,565.704529,565.704529,544.9953,11879.2881,10283.292,10283.292,11879.2881 [f=0021281] [21281] Event [969.249756,313.955688,1950.08264]: 0 lost unit Minotaur [f=0021350] Spectator Skrid left the game: normal quit [f=0021350] [21350] Event [undefined]: Skrid quit [f=0021356] Player iwantusername left the game: normal quit [f=0021356] [21356] Event [undefined]: iwantusername quit [f=0021379] Spectator Jack500 left the game: normal quit [f=0021379] [21379] Event [undefined]: Jack500 quit [f=0021385] No clients connected, shutting down server [f=0021385] Server shutdown [f=0021385] [21385] all players disconnected [f=0022273] [22273] Event [2184,330.918213,2344]: 1 finished unit Nimbus [f=0023693] [23693] Event [2184,330.918213,2344]: 1 finished unit Nimbus [f=0025992] Autoquit sending quit command. [f=0025992] [QuitAction] user exited to system [f=0025992] [SpringApp::Kill][1] fromRun=1 [f=0025992] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025992] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025992] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025992] [ThreadPool::SetThreadCount][2] workers=0 [f=0025992] [SpringApp::Kill][2] [f=0025992] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025992] [Game::KillLua][3] dtor=0 luaUI=0x59c6a830 [f=0025992] Start widgetHandler:Shutdown [f=0025992] Shutdown - SaveOrderList Complete [f=0025992] Writing last game win data [f=0025992] Shutdown - SaveConfigData Complete [f=0025992] Shutdown Widget - Save/Load API [f=0025992] Shutdown Widget - Chili Highlight [f=0025992] Shutdown Widget - Draw After Chili [f=0025992] Shutdown Widget - EPIC Menu [f=0025992] Shutdown Widget - Chili Widget Selector [f=0025992] Shutdown Widget - Chili Minimap [f=0025992] Shutdown Widget - Local Team Colors [f=0025992] Shutdown Widget - Display Keys 2 [f=0025992] Shutdown Widget - Save Game Menu [f=0025992] Shutdown Widget - Unit Icons [f=0025992] Shutdown Widget - Noises [f=0025992] Shutdown Widget - HealthBars [f=0025992] Shutdown Widget - Win Counter [f=0025992] Shutdown Widget - BuildETA [f=0025992] Shutdown Widget - SpringRTS Replay Stats [f=0025992] Shutdown Widget - Modular Comm Info [f=0025992] Shutdown Widget - Stereo3D [f=0025992] Shutdown Widget - Showeco and Grid Drawer [f=0025992] Shutdown Widget - Point Tracker [f=0025992] Shutdown Widget - Missile Silo Range [f=0025992] Shutdown Widget - MetalFeatures (new) [f=0025992] Shutdown Widget - MinimapEvents [f=0025992] Shutdown Widget - Local Widgets Config [f=0025992] Shutdown Widget - Highlight Geos [f=0025992] Shutdown Widget - Grab Input [f=0025992] Input grabbing is disabled! [f=0025992] Shutdown Widget - Defense Range Zero-K [f=0025992] Shutdown Widget - Darkening [f=0025992] Shutdown Widget - Context Menu [f=0025992] Shutdown Widget - Chili Spectator Panels [f=0025992] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025992] Shutdown Widget - Chili Nuke Warning [f=0025992] Shutdown Widget - Chili EndGame Window [f=0025992] Shutdown Widget - Chili Economy Panel Default [f=0025992] Shutdown Widget - CameraShake [f=0025992] Shutdown Widget - State Reverse and Latency [f=0025992] Shutdown Widget - Music Player v2 [f=0025992] Shutdown Widget - Attack AoE [f=0025992] Shutdown Widget - Map Edge Extension [f=0025992] Shutdown Widget - Selection Send [f=0025992] Shutdown Widget - LupsManager [f=0025992] Shutdown Widget - Newton Firezone [f=0025992] Shutdown Widget - Chili Pro Console [f=0025992] Shutdown Widget - Persistent Build Height [f=0025992] Shutdown Widget - Lasso Terraform GUI [f=0025992] Shutdown Widget - Lups [f=0025992] Shutdown Widget - Chili Framework [f=0025992] Shutdown Widget - Mex Placement Handler [f=0025992] Shutdown Widget - Chili Core Selector [f=0025992] Shutdown Widget - Custom Markers [f=0025992] Shutdown Widget - Select Keys [f=0025992] Shutdown Widget - Pause Screen [f=0025992] Shutdown Widget - Text To Speech Control [f=0025992] Shutdown Widget - Layout Handler [f=0025992] End widgetHandler:Shutdown [f=0025992] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1490330,136006315} {int,ext,rec}Allocs={19312033,0,0} {chunk,block}Bytes={136006315,0} [f=0025992] [Game::KillLua][1] dtor=0 luaGaia=0x5a7c5330 [f=0025992] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1423289,130518096} {int,ext,rec}Allocs={19312035,0,0} {chunk,block}Bytes={130518096,0} [f=0025992] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1423289,130518096} {int,ext,rec}Allocs={19312035,0,0} {chunk,block}Bytes={130518096,0} [f=0025992] [Game::KillLua][2] dtor=0 luaRules=0x59e63730 [f=0025992] Start gadgetHandler:Shutdown [f=0025992] Shutdown - StartSetup [f=0025992] Shutdown - UnitMorph [f=0025992] Shutdown - Carrier Drones [f=0025992] Shutdown - LupsNanoSpray [f=0025992] Shutdown - Missile Silo Controller [f=0025992] Shutdown - Modular Comm Info [f=0025992] Shutdown - Terrain Texture Handler [f=0025992] Shutdown - UnitCloakShield [f=0025992] Shutdown - Starlight Handler [f=0025992] End gadgetHandler:Shutdown [f=0025992] Start gadgetHandler:Shutdown [f=0025992] Shutdown - Save/Load [f=0025992] Shutdown - Teleport Throw [f=0025992] Shutdown - UnitMorph [f=0025992] Shutdown - Modular Comm Info [f=0025992] Shutdown - Retreat Command [f=0025992] Shutdown - Shockwaves [f=0025992] Shutdown - UnitCloakShield [f=0025992] Shutdown - Lups Cloak FX [f=0025992] Shutdown - Lups [f=0025992] Shutdown - Lups Shield [f=0025992] End gadgetHandler:Shutdown [f=0025992] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19312067,0,0} {chunk,block}Bytes={0,0} [f=0025992] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={19312067,0,0} {chunk,block}Bytes={0,0} [f=0025992] [Game::KillLua][4] dtor=0 [f=0025992] [Game::~CGame][1] [f=0025992] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025992] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025992] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025992] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025992] [Game::KillLua][4] dtor=1 [f=0025992] [Game::KillMisc][1] [f=0025992] [Game::KillMisc][2] [f=0025992] [Game::KillMisc][3] [f=0025992] [Game::KillRendering][1] [f=0025992] [3DOParser::Kill] allocated 19 pieces [f=0025992] [S3OParser::Kill] allocated 428 pieces [f=0025992] [AssParser::Kill] allocated 6 pieces [f=0025992] [Game::KillInterface][1] [f=0025992] [Game::KillInterface][2] [f=0025992] [Game::KillSimulation][1] [f=0025992] [Game::KillSimulation][2] [f=0025992] [CCollisionHandler] dis-/continuous tests: 0/121138 [f=0025992] [Game::KillSimulation][3] [f=0025992] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025992] [~CPathCache(24x16)] cacheHits=107 hitPercentage=46% numHashColls=0 maxCacheSize=9 [f=0025992] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025992] [~CPathCache(48x32)] cacheHits=202 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025992] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025992] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025992] [LosHandler::Kill] raycast instance cache-{hits,misses}={4740,10054}; shared=0%; cached=32% [f=0025992] [Game::KillSimulation][4] [f=0025992] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025992] [Game::~CGame][2] [f=0025992] [Game::~CGame][3] [f=0025992] [SpringApp::Kill][3] [f=0025992] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 274556 bytes sent 207469 bytes recv'd [f=0025992] [SpringApp::Kill][4] font=0x460bdaa0 [f=0025992] [SpringApp::Kill][5] [f=0025992] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x4613cf70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2088ms file="unittextures/factorytank_1.png" indx=7233 inflSize=4103kb readTime=47ms file="unittextures/factorytank_2.png" indx=7235 inflSize=4103kb readTime=41ms file="bitmaps/loadpictures/commandqueueing.png" indx=507 inflSize=3444kb readTime=39ms file="unitpics/spiderriot.png" indx=6649 inflSize=11kb readTime=29ms file="objects3d/sphere.s3o" indx=5502 inflSize=101kb readTime=18ms file="bitmaps/pd/null.tga" indx=562 inflSize=0kb readTime=18ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4606 inflSize=13kb readTime=16ms file="luaui/widgets/api_set_springsettings.lua" indx=3880 inflSize=0kb readTime=13ms file="luaui/widgets/api_saveload.lua" indx=3878 inflSize=6kb readTime=12ms file="anims/cursornormal_2.png" indx=88 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 40408931 bytes cached in 2821 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x4621c690) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46228660) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4613a1d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f00e40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]