[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.xLfmtS1dc8/springsettings.1204688.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f1f380ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6818 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1204688/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ad1c30] using map "Sertaleina_V8" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ad1c30] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 122ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 546ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 617ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 735ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 104ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] missing file [f=-000001] No features loaded [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1204688/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940c3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940c3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe-13940c3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ee2c3b6d [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=9863e2f6 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=13940d3 [f=-000001] [Path] [PathEstimator::ReadFile] hash=13940d3 file="cache/104dev-maintenance/paths/Sertaleina_V8.pe2-13940d3.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (199ms, checksum b8ebc42d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1204688/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x588ab0e0,0x62d52b60}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: b69850610ea0d4dcc4fa4c134596f592 [f=-000001] Connection attempt from Droops [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Droops changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Kurikaktus [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kurikaktus changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[Game::Load][lua{Rules,Gaia}={00000000650b4c40,000000006fafae60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=fa6138a95b3065c717eb7826fc4df9adb97b10db5ccf7829b465aa2011ffd6038af14ccdf8a4f325d53b5a8f31528f6aeeaa5b8dca99f944f877d8ada79cd79e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=be8a8b847e97f64c35d550181beafdf15d15be40ef13202426075c8080c193be8c57277eb1b3685742feafc92fbd8fb2095e57d3598e528cdbaf7fed6c8be81e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kurikaktus" string="[Game::Load][lua{Rules,Gaia}={0000000063543280,00000000628acb40}]" [f=-000001] Allies: I choose: Bretzel! [f=-000001] Allies: I choose: Defense Builder! [f=-000001] [0] Event [1036,313.032104,3716]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4937,312.068604,538]: 1 finished unit Strike Commander [f=0000000] [0] Kurikaktus, team: 0, elo:1838, userid: 452567 [f=0000000] [0] Droops, team: 1, elo:1740, userid: 456357 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000031] [31] Event [1152,313.37204,3536]: 0 finished unit Tank Foundry [f=0000046] [46] Event [4800,312.145233,672]: 1 finished unit Tank Foundry [f=0000270] [270] Event [1016,312.67395,3544]: 0 finished unit Metal Extractor [f=0000420] [420] Event [5128,311.181641,600]: 1 finished unit Metal Extractor [f=0000460] [460] Event [952,313.168335,3608]: 0 finished unit Solar Collector [f=0000626] [626] Event [1180,314.801453,3536]: 0 finished unit Kodachi [f=0000646] [646] Event [5064,312.261963,568]: 1 finished unit Solar Collector [f=0000657] [657] Event [904,313.48877,3688]: 0 finished unit Solar Collector [f=0000704] [704] Event [4800,313.514221,700]: 1 finished unit Kodachi [f=0001243] [1243] Event [872,312.948608,3832]: 0 finished unit Metal Extractor [f=0001275] [1275] Event [5288,309.49707,328]: 1 finished unit Metal Extractor [f=0001464] [1464] Event [952,313.635254,3768]: 0 finished unit Solar Collector [f=0001489] [1489] Event [4800,313.514221,700]: 1 finished unit Welder [f=0001606] [1606] Event [3024.72388,309.327301,3053.0918]: 1 lost unit Kodachi [f=0001711] [1711] Event [5368,310.028076,328]: 1 finished unit Solar Collector [f=0001765] [1765] Event [1180,314.801453,3536]: 0 finished unit Kodachi [f=0001916] [1916] Event [5256,312.399292,488]: 1 finished unit Wind/Tidal Generator [f=0002114] [2114] Event [5336,312.353516,440]: 1 finished unit Wind/Tidal Generator [f=0002330] [2330] Event [1180,314.801453,3536]: 0 finished unit Welder [f=0002335] [2335] Event [5416,311.64856,392]: 1 finished unit Wind/Tidal Generator [f=0002567] [2567] Event [4800,313.514221,700]: 1 finished unit Welder [f=0002584] [2584] Event [5176,311.33728,424]: 1 finished unit Wind/Tidal Generator [f=0002781] [2781] Event [2312,312.957764,2744]: 0 finished unit Metal Extractor [f=0002843] [2843] Event [5208,309.82666,344]: 1 finished unit Wind/Tidal Generator [f=0002980] [2980] Event [1180,314.801453,3536]: 0 finished unit Kodachi [f=0003154] [3154] Event [5240,309.176636,264]: 1 finished unit Wind/Tidal Generator [f=0003341] [3341] Event [4669.19189,312.49823,791.388794]: 1 lost unit Welder [f=0003375] [3375] Event [5808,312.435913,1264]: 1 finished unit Picket [f=0003408] [3408] Event [2856,310.824585,3032]: 0 finished unit Metal Extractor [f=0003445] [3445] Event [5160,312.161255,520]: 1 finished unit Wind/Tidal Generator [f=0003580] [3580] Event [248,312.710571,3144]: 0 finished unit Metal Extractor [f=0003600] [3600] Event [5128,311.181641,600]: 1 lost unit Metal Extractor [f=0003717] [3717] Event [5224,312.1521,568]: 1 finished unit Wind/Tidal Generator [f=0003726] [3726] Event [4800,313.514221,700]: 1 finished unit Kodachi [f=0003760] [3760] Event [1180,314.801453,3536]: 0 finished unit Kodachi [f=0003779] [3779] Event [5314.3877,310.081329,1154.71301]: 0 lost unit Kodachi [f=0003907] [3907] Event [5304,312.646484,536]: 1 finished unit Wind/Tidal Generator [f=0004120] [4120] Event [5384,312.573242,472]: 1 finished unit Wind/Tidal Generator [f=0004140] [4140] Event [2944,308.865356,2944]: 0 finished unit Lotus [f=0004220] [4220] Event [120,312.774658,2760]: 0 finished unit Metal Extractor [f=0004292] [4292] Event [2800,309.442139,2864]: 0 finished unit Radar Tower [f=0004331] [4331] Event [5896,310.83374,1016]: 1 finished unit Metal Extractor [f=0004412] [4412] Event [5464,311.309814,424]: 1 finished unit Wind/Tidal Generator [f=0004814] [4814] Event [5208,311.549377,648]: 1 finished unit Wind/Tidal Generator [f=0004872] [4872] Event [5912,312.32605,1080]: 1 finished unit Solar Collector [f=0004965] [4965] Event [3336,311.474609,2472]: 0 finished unit Metal Extractor [f=0005053] [5053] Event [400,312.948608,2832]: 0 finished unit Lotus [f=0005054] [5054] Event [4800,313.514221,700]: 1 finished unit Welder [f=0005278] [5278] Event [5832,311.859131,1032]: 1 finished unit Solar Collector [f=0005459] [5459] Event [5128,306.669006,600]: 1 finished unit Metal Extractor [f=0005488] [5488] Event [5808,312.435913,1264]: 1 lost unit Picket [f=0005610] [5610] Event [3896,312.252808,2744]: 0 finished unit Metal Extractor [f=0005666] [5666] Event [5919.64844,313.703369,1234.77478]: 1 lost unit Welder [f=0005687] [5687] Event [1180,314.801453,3536]: 0 finished unit Ogre [f=0005728] [5728] Event [6040,312.65564,1336]: 1 lost unit Metal Extractor [f=0005833] [5833] Event [5763.47705,310.325867,1586.63196]: 0 lost unit Kodachi [f=0005907] [5907] Event [808,313.580322,3704]: 0 finished unit Solar Collector [f=0006193] [6193] Event [728,313.15918,3704]: 0 finished unit Solar Collector [f=0006195] [6195] Event [3880,308.370972,2072]: 0 finished unit Metal Extractor [f=0006504] [6504] Event [4800,313.514221,700]: 1 finished unit Blitz [f=0006570] [6570] Event [3984,309.451294,1936]: 0 finished unit Lotus [f=0006583] [6583] Event [728,312.646484,3624]: 0 finished unit Solar Collector [f=0006597] [6597] Event [4856,311.676025,552]: 1 finished unit Caretaker [f=0006966] [6966] Event [808,313.021851,3624]: 0 finished unit Solar Collector [f=0007045] [7045] Event [1180,314.801453,3536]: 0 finished unit Welder [f=0007217] [7217] Event [4544,474.584961,1680]: 0 finished unit Radar Tower [f=0007415] [7415] Event [808,312.921143,3544]: 0 finished unit Solar Collector [f=0007590] [7590] Event [4312,312.32605,168]: 1 finished unit Stardust [f=0007686] [7686] Event [4800,313.514221,700]: 1 finished unit Blitz [f=0007868] [7868] Event [1248,312.005615,3312]: 0 finished unit Lotus [f=0007981] [7981] Event [728,313.15918,3544]: 0 finished unit Solar Collector [f=0008050] [8050] Event [4022.62207,313.695221,1455.51672]: 0 finished unit Engineer Commander [f=0008050] game_message: Morph complete: Defense Builder lvl 1 -> Defense Builder lvl 2 [f=0008050] [8050] Received game_message: Morph complete: Defense Builder lvl 1 -> Defense Builder lvl 2 [f=0008508] [8508] Event [1180,314.801453,3536]: 0 finished unit Blitz [f=0008647] [8647] Event [1488,311.694336,3856]: 0 finished unit Lotus [f=0008775] [8775] Event [3896,313.388062,1288]: 0 finished unit Stinger [f=0008934] [8934] Event [648,313.369751,3544]: 0 finished unit Solar Collector [f=0008979] [8979] Event [3832,311.987305,1416]: 0 finished unit Metal Extractor [f=0009294] [9294] Event [568,313.900757,3544]: 0 finished unit Solar Collector [f=0009618] [9618] Event [4984,311.108398,448]: 1 finished unit Fusion Reactor [f=0009652] [9652] Event [1180,314.801453,3536]: 0 finished unit Blitz [f=0009679] [9679] Event [488,313.424683,3544]: 0 finished unit Solar Collector [f=0009828] [9828] Event [4507.771,312.788544,754.996582]: 1 lost unit Blitz [f=0009995] [9995] Event [3439.90283,312.212891,1247.48291]: 0 finished unit Engineer Commander [f=0009995] game_message: Morph complete: Defense Builder lvl 2 -> Defense Builder lvl 3 [f=0009995] [9995] Received game_message: Morph complete: Defense Builder lvl 2 -> Defense Builder lvl 3 [f=0010065] [10065] Event [488,313.562012,3624]: 0 finished unit Solar Collector [f=0010086] [10086] Event [3288,311.767578,1112]: 0 finished unit Metal Extractor [f=0010149] [10149] Event [4668.64697,313.088776,954.006958]: 1 lost unit Blitz [f=0010266] [10266] Event [4457.76855,312.869324,816.597351]: 1 lost unit Kodachi [f=0010432] [10432] Event [2264,312.948608,2088]: 0 finished unit Metal Extractor [f=0010572] [10572] Event [568,313.607788,3624]: 0 finished unit Solar Collector [f=0010637] [10637] Event [1180,314.801453,3536]: 0 finished unit Blitz [f=0010827] [10827] Event [4800,312.194214,700]: 1 finished unit Minotaur [f=0010867] [10867] Event [4800,313.64624,700]: 1 lost unit Ogre [f=0010940] [10940] Event [5310.41602,309.332367,1136.16528]: 1 lost unit Welder [f=0010992] [10992] Event [648,312.838745,3624]: 0 finished unit Solar Collector [f=0011109] [11109] Event [2824,309.130859,1688]: 0 finished unit Metal Extractor [f=0011277] [11277] Event [648,313.012695,3704]: 0 finished unit Solar Collector [f=0011314] [11314] Event [4278.29248,313.202148,851.054016]: 0 lost unit Ogre [f=0011562] [11562] Event [568,313.461304,3704]: 0 finished unit Solar Collector [f=0011707] [11707] Event [2248,310.15625,1400]: 0 finished unit Metal Extractor [f=0011818] [11818] Event [5896,310.83374,1016]: 1 lost unit Metal Extractor [f=0011852] [11852] Event [4800,313.514221,700]: 1 finished unit Ogre [f=0012066] [12066] Event [5912,312.32605,1080]: 1 lost unit Solar Collector [f=0012089] [12089] Event [6040,312.65564,1336]: 1 lost unit Metal Extractor [f=0012161] [12161] Event [1180,314.801453,3536]: 0 finished unit Ogre [f=0012235] [12235] Event [5832,312.029724,1032]: 1 lost unit Solar Collector [f=0012487] [12487] Event [1560,308.572388,952]: 0 finished unit Metal Extractor [f=0012616] [12616] Event [1144,313.15918,3656]: 0 finished unit Caretaker [f=0013097] gg unluky 1st kodachi fght :( [f=0013187] [13187] Event [3984,313.708496,1376]: 0 finished unit Faraday [f=0013218] [13218] Event [4800,312.194214,700]: 1 finished unit Minotaur [f=0013355] [13355] Event [1180,314.801453,3536]: 0 finished unit Ogre [f=0013362] [13362] Event [2152,308.636475,440]: 0 finished unit Metal Extractor [f=0013364] [13364] Event [1192,313.378906,3656]: 0 finished unit Caretaker [f=0013372] [13372] Event [3968.00684,312.58902,1590.86536]: 0 finished unit Engineer Commander [f=0013372] game_message: Morph complete: Defense Builder lvl 3 -> Defense Builder lvl 4 [f=0013372] [13372] Received game_message: Morph complete: Defense Builder lvl 3 -> Defense Builder lvl 4 [f=0013796] [13796] Event [undefined]: Droops resigned [f=0013796] game_message: Droops has been destroyed! [f=0013796] game_message: Kurikaktus wins! [f=0013796] Submitting stats [f=0013796] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0013796] Part| Total Time|Time of the last 0.5s [f=0013796] Draw 11456.32ms 17.88% [f=0013796] Lua::Callins::Synced 3986.06ms 9.49% [f=0013796] Lua::Callins::Unsynced 16709.44ms 27.77% [f=0013796] Lua::CollectGarbage::Synced 208.56ms 2.20% [f=0013796] Lua::CollectGarbage::Unsynced 478.23ms 0.50% [f=0013796] Misc::Profiler::AddTime 44.51ms 0.00% [f=0013796] Sim 22094.38ms 61.74% [f=0013796] [13796] Received game_message: Droops has been destroyed! [f=0013796] [13796] Received game_message: Kurikaktus wins! [f=0013797] [13797] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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3,2310,2380,2310,2380,0.90945357,1.94343829,0.90945357,1.94343829,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.9333334,10.666667,8.9333334,10.666667,1275,1275,1275,1275,8.18013,8.24906254,8.18013,8.24906254,175,175,175,175,0,0,0,0,860,930,860,930,5.33333349,0,5.33333349,0,0,0,0,0,0,0,0,0 [f=0013797] [13797] Game End Stats Values: 4,2400,2470,2400,2470,2.57241106,7.909657,2.57241106,7.909657,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,12,10,12,1275,1275,1275,1275,8.37166309,8.79984856,8.37166309,8.79984856,175,175,175,175,0,0,0,0,950,1020,950,1020,5.33333349,0,5.33333349,0,0,0,0,0,0,0,0,0 [f=0013797] [13797] Game End Stats Values: 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21,4305,6335,4305,6335,515.392639,98.7296906,515.392639,98.7296906,0,0,0,0,0,0,0,0,0,280.506287,0,280.506287,474.193146,1095.71265,474.193146,1095.71265,220,900,220,900,32.5179291,26.1333332,32.5179291,26.1333332,1275,1615,1275,1615,16.0421581,25.1239853,16.0421581,25.1239853,775,1150,775,1150,350,794,350,794,2035,2670,2035,2670,799.333313,350,799.333313,350,36.0000076,0,36.0000076,0,1117.87854,587.838745,1117.87854,587.838745 [f=0013797] [13797] Game End Stats Values: 22,4305,6405,4305,6405,578.144165,105.523796,578.144165,105.523796,0,0,0,0,0,0,0,0,0,351.555695,0,351.555695,574.138184,1095.71265,574.138184,1095.71265,220,900,220,900,38.0211258,28.5333328,38.0211258,28.5333328,1275,1615,1275,1615,16.5419312,27.5066433,16.5419312,27.5066433,775,1150,775,1150,350,794,350,794,2035,2740,2035,2740,799.333313,350,799.333313,350,36.0000076,0,36.0000076,0,1117.87854,687.783875,1117.87854,687.783875 [f=0013797] [13797] Game End Stats Values: 23,5005,6775,5005,6775,658.668335,107.413864,658.668335,107.413864,0,0,0,0,0,0,0,0,0,351.555695,0,351.555695,620.292053,1280.46472,620.292053,1280.46472,220,900,220,900,57.0417557,30.7999992,57.0417557,30.7999992,1275,1615,1275,1615,17.7267857,27.3210068,17.7267857,27.3210068,475,1450,475,1450,350,1094,350,1094,3035,2810,3035,2810,1099.33325,350,1099.33325,350,36.0000076,0,36.0000076,0,1302.63062,733.937744,1302.63062,733.937744 [f=0013797] [13797] Game End Stats Values: 24,4530,7335,4530,7335,755.310669,115.422249,755.310669,115.422249,0,0,0,0,0,0,0,0,0,351.555695,0,351.555695,808.757263,1794.64124,808.757263,1794.64124,220,900,220,900,74.4861298,33.0666656,74.4861298,33.0666656,1275,2015,1275,2015,18.801321,28.7179947,18.801321,28.7179947,0,1450,0,1450,350,1569,350,1569,3035,2970,3035,2970,1574.33325,350,1574.33325,350,36.0000076,0,36.0000076,0,1816.80713,922.402954,1816.80713,922.402954 [f=0013797] [13797] Game End Stats Values: 25,4530,7795,4530,7795,850.766296,142.308716,850.766296,142.308716,0,0,0,0,0,0,0,0,0,576.13916,0,576.13916,929.02655,2252.07056,929.02655,2252.07056,220,900,220,900,72.9079819,34.7999992,72.9079819,34.7999992,1275,2015,1275,2015,18.7222157,32.6612358,18.7222157,32.6612358,0,1750,0,1750,350,1569,350,1569,3035,3130,3035,3130,1574.33325,350,1574.33325,350,36.0000076,0,36.0000076,0,2274.23633,1042.67224,2274.23633,1042.67224 [f=0013797] [13797] Game End Stats Values: 26,5195,7955,5195,7955,941.464355,171.86058,941.464355,171.86058,0,0,0,0,0,0,0,0,0,737.816956,0,737.816956,1312.31226,2506.61572,1312.31226,2506.61572,220,900,220,900,63.6069679,36.9333344,63.6069679,36.9333344,1275,2015,1275,2015,18.4050388,33.828022,18.4050388,33.828022,850,1750,850,1750,350,1757.33337,350,1757.33337,2850,3290,2850,3290,1762.66663,350,1762.66663,350,36.0000076,0,36.0000076,0,2528.78149,1425.95789,2528.78149,1425.95789 [f=0013797] [13797] Game End Stats Values: 27,5195,7595,5195,7595,1025.12622,180.590759,1025.12622,180.590759,0,0,0,0,0,0,0,0,0,748.555786,0,748.555786,1360.49585,2734.11963,1360.49585,2734.11963,220,900,220,900,63.1180916,40.1333351,63.1180916,40.1333351,1275,2015,1275,2015,17.9359627,34.1355095,17.9359627,34.1355095,850,1250,850,1250,850,1757.33337,850,1757.33337,2850,3430,2850,3430,1762.66663,850,1762.66663,850,36.0000076,0,36.0000076,0,2786.29785,1490.03052,2786.29785,1490.03052 [f=0013797] [13797] Game End Stats Values: 28,5535,7685,5535,7685,1099.51868,201.452972,1099.51868,201.452972,0,0,0,0,0,0,0,0,0,748.555786,0,748.555786,1360.49585,2945.80859,1360.49585,2945.80859,220,900,220,900,62.6785812,42,62.6785812,42,1275,2015,1275,2015,20.8383255,36.7812119,20.8383255,36.7812119,1350,1250,1350,1250,850,1991.58325,850,1991.58325,2690,3520,2690,3520,1996.9165,850,1996.9165,850,110.333588,0,110.333588,0,3005.60449,1515.99622,3005.60449,1515.99622 [f=0013797] [13797] Game End Stats Values: 29,5465,8275,5465,8275,1163.67822,204.882782,1163.67822,204.882782,0,0,0,0,0,0,0,0,0,748.555786,0,748.555786,1360.49585,2969.54419,1360.49585,2969.54419,220,900,220,900,62.6090813,42,62.6090813,42,1275,2015,1275,2015,14.5162964,36.1842575,14.5162964,36.1842575,1350,1750,1350,1750,850,2061.58325,850,2061.58325,2620,3610,2620,3610,2066.9165,850,2066.9165,850,110.333588,0,110.333588,0,3029.34009,1515.99622,3029.34009,1515.99622 [f=0013797] [13797] Game End Stats Values: 30,5465,8455,5465,8455,1228.26392,208.071625,1228.26392,208.071625,0,0,0,0,0,0,0,0,0,748.555786,0,748.555786,1360.49585,2969.54419,1360.49585,2969.54419,220,900,220,900,61.9448242,42,61.9448242,42,1275,2015,1275,2015,14.5447273,38.0050774,14.5447273,38.0050774,1350,1750,1350,1750,850,2061.58325,850,2061.58325,2620,3790,2620,3790,2066.9165,850,2066.9165,850,110.333588,0,110.333588,0,3029.34009,1515.99622,3029.34009,1515.99622 [f=0013797] [13797] Game End Stats Values: 31,6315,10785,6315,10785,1303.42859,211.838364,1303.42859,211.838364,0,0,0,0,0,0,0,0,0,748.555786,0,748.555786,1360.49585,2969.54419,1360.49585,2969.54419,220,1160,220,1160,61.7885323,42,61.7885323,42,1275,3315,1275,3315,20.4721718,38.4675102,20.4721718,38.4675102,2200,2250,2200,2250,850,2061.58325,850,2061.58325,2620,4060,2620,4060,2066.9165,850,2066.9165,850,198.332642,0,198.332642,0,3029.34009,1515.99622,3029.34009,1515.99622 [f=0013797] [13797] Game End Stats Values: 32,6315,10785,6315,10785,1350.37634,223.000076,1350.37634,223.000076,0,0,0,0,0,0,0,0,0,748.555786,0,748.555786,1360.49585,3369.56372,1360.49585,3369.56372,220,1160,220,1160,61.5031242,42,61.5031242,42,1275,3315,1275,3315,19.1005001,41.0281677,19.1005001,41.0281677,2200,2250,2200,2250,850,2061.58325,850,2061.58325,2620,4060,2620,4060,2066.9165,850,2066.9165,850,230.665482,0,230.665482,0,3429.35962,1515.99622,3429.35962,1515.99622 [f=0013820] [13820] Event [4508.98438,314.883667,1121.29041]: 1 lost unit Minotaur [f=0013845] [13845] Event [4789.48828,307.730042,975.538208]: 1 lost unit Minotaur [f=0013983] Player Kurikaktus left the game: normal quit [f=0013983] [13983] Event [undefined]: Kurikaktus quit [f=0014080] No clients connected, shutting down server [f=0014080] Server shutdown [f=0014080] [14080] all players disconnected [f=0014092] [14092] Event [2536,308.984375,232]: 0 finished unit Metal Extractor [f=0014239] [14239] Event [1180,314.801453,3536]: 0 finished unit Minotaur [f=0014480] [14480] Event [2704,309.744263,352]: 0 finished unit Lotus [f=0018687] Autoquit sending quit command. [f=0018687] [QuitAction] user exited to system [f=0018687] [SpringApp::Kill][1] fromRun=1 [f=0018687] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0018687] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018687] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0018687] [ThreadPool::SetThreadCount][2] workers=0 [f=0018687] [SpringApp::Kill][2] [f=0018687] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0018687] [Game::KillLua][3] dtor=0 luaUI=0x58f45d10 [f=0018687] Start widgetHandler:Shutdown [f=0018687] Shutdown - SaveOrderList Complete [f=0018687] Writing last game win data [f=0018687] Shutdown - SaveConfigData Complete [f=0018687] Shutdown Widget - Save/Load API [f=0018687] Shutdown Widget - Chili Highlight [f=0018687] Shutdown Widget - Draw After Chili [f=0018687] Shutdown Widget - EPIC Menu [f=0018687] Shutdown Widget - Chili Widget Selector [f=0018687] Shutdown Widget - Chili Minimap [f=0018687] Shutdown Widget - Local Team Colors [f=0018687] Shutdown Widget - Display Keys 2 [f=0018687] Shutdown Widget - Save Game Menu [f=0018687] Shutdown Widget - Unit Icons [f=0018687] Shutdown Widget - Noises [f=0018687] Shutdown Widget - HealthBars [f=0018687] Shutdown Widget - Win Counter [f=0018687] Shutdown Widget - BuildETA [f=0018687] Shutdown Widget - SpringRTS Replay Stats [f=0018687] Shutdown Widget - Modular Comm Info [f=0018687] Shutdown Widget - Stereo3D [f=0018687] Shutdown Widget - Showeco and Grid Drawer [f=0018687] Shutdown Widget - Point Tracker [f=0018687] Shutdown Widget - Missile Silo Range [f=0018687] Shutdown Widget - MetalFeatures (new) [f=0018687] Shutdown Widget - MinimapEvents [f=0018687] Shutdown Widget - Local Widgets Config [f=0018687] Shutdown Widget - Highlight Geos [f=0018687] Shutdown Widget - Grab Input [f=0018687] Input grabbing is disabled! [f=0018687] Shutdown Widget - Defense Range Zero-K [f=0018687] Shutdown Widget - Darkening [f=0018687] Shutdown Widget - Context Menu [f=0018687] Shutdown Widget - Chili Spectator Panels [f=0018687] Shutdown Widget - Chili Selections & CursorTip v2 [f=0018687] Shutdown Widget - Chili Nuke Warning [f=0018687] Shutdown Widget - Chili EndGame Window [f=0018687] Shutdown Widget - Chili Economy Panel Default [f=0018687] Shutdown Widget - CameraShake [f=0018687] Shutdown Widget - State Reverse and Latency [f=0018687] Shutdown Widget - Music Player v2 [f=0018687] Shutdown Widget - Attack AoE [f=0018687] Shutdown Widget - UnitShapes [f=0018687] Shutdown Widget - Map Edge Extension [f=0018687] Shutdown Widget - Selection Send [f=0018687] Shutdown Widget - LupsManager [f=0018687] Shutdown Widget - Newton Firezone [f=0018687] Shutdown Widget - Chili Pro Console [f=0018687] Shutdown Widget - Persistent Build Height [f=0018687] Shutdown Widget - Lasso Terraform GUI [f=0018687] Shutdown Widget - Lups [f=0018687] Shutdown Widget - Chili Framework [f=0018687] Shutdown Widget - Mex Placement Handler [f=0018687] Shutdown Widget - Chili Core Selector [f=0018687] Shutdown Widget - Custom Markers [f=0018687] Shutdown Widget - Select Keys [f=0018687] Shutdown Widget - Pause Screen [f=0018687] Shutdown Widget - Text To Speech Control [f=0018687] Shutdown Widget - Layout Handler [f=0018687] End widgetHandler:Shutdown [f=0018687] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={536471,68698233} {int,ext,rec}Allocs={11350152,0,0} {chunk,block}Bytes={68698233,0} [f=0018687] [Game::KillLua][1] dtor=0 luaGaia=0x62d52b60 [f=0018687] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={469490,63214426} {int,ext,rec}Allocs={11350154,0,0} {chunk,block}Bytes={63214426,0} [f=0018687] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={469490,63214426} {int,ext,rec}Allocs={11350154,0,0} {chunk,block}Bytes={63214426,0} [f=0018687] [Game::KillLua][2] dtor=0 luaRules=0x588ab0e0 [f=0018687] Start gadgetHandler:Shutdown [f=0018687] Shutdown - StartSetup [f=0018687] Shutdown - UnitMorph [f=0018687] Shutdown - Carrier Drones [f=0018687] Shutdown - LupsNanoSpray [f=0018687] Shutdown - Missile Silo Controller [f=0018687] Shutdown - Modular Comm Info [f=0018687] Shutdown - Terrain Texture Handler [f=0018687] Shutdown - UnitCloakShield [f=0018687] Shutdown - Starlight Handler [f=0018687] End gadgetHandler:Shutdown [f=0018687] Start gadgetHandler:Shutdown [f=0018687] Shutdown - Save/Load [f=0018687] Shutdown - Teleport Throw [f=0018687] Shutdown - UnitMorph [f=0018687] Shutdown - Modular Comm Info [f=0018687] Shutdown - Retreat Command [f=0018687] Shutdown - Shockwaves [f=0018687] Shutdown - UnitCloakShield [f=0018687] Shutdown - Lups Cloak FX [f=0018687] Shutdown - Lups [f=0018687] Shutdown - Lups Shield [f=0018687] End gadgetHandler:Shutdown [f=0018687] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11350185,0,0} {chunk,block}Bytes={0,0} [f=0018687] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11350185,0,0} {chunk,block}Bytes={0,0} [f=0018687] [Game::KillLua][4] dtor=0 [f=0018687] [Game::~CGame][1] [f=0018687] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0018687] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0018687] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0018687] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0018687] [Game::KillLua][4] dtor=1 [f=0018687] [Game::KillMisc][1] [f=0018687] [Game::KillMisc][2] [f=0018687] [Game::KillMisc][3] [f=0018687] [Game::KillRendering][1] [f=0018687] [3DOParser::Kill] allocated 19 pieces [f=0018687] [S3OParser::Kill] allocated 326 pieces [f=0018687] [AssParser::Kill] allocated 33 pieces [f=0018687] [Game::KillInterface][1] [f=0018687] [Game::KillInterface][2] [f=0018687] [Game::KillSimulation][1] [f=0018687] [Game::KillSimulation][2] [f=0018687] [CCollisionHandler] dis-/continuous tests: 0/9632 [f=0018687] [Game::KillSimulation][3] [f=0018687] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018687] [~CPathCache(24x16)] cacheHits=9 hitPercentage=10% numHashColls=0 maxCacheSize=5 [f=0018687] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0018687] [~CPathCache(48x32)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0018687] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018687] [~CRectangleOverlapHandler] 0% overlap reduction [f=0018687] [LosHandler::Kill] raycast instance cache-{hits,misses}={728,4552}; shared=0%; cached=14% [f=0018687] [Game::KillSimulation][4] [f=0018687] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0018687] [Game::~CGame][2] [f=0018687] [Game::~CGame][3] [f=0018687] [SpringApp::Kill][3] [f=0018687] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 196128 bytes sent 130761 bytes recv'd [f=0018687] [SpringApp::Kill][4] font=0x44a05aa0 [f=0018687] [SpringApp::Kill][5] [f=0018687] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x44a73c40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2215ms file="unittextures/factorytank_1.png" indx=7233 inflSize=4103kb readTime=46ms file="luaui/widgets/gui_chili_share.lua" indx=4689 inflSize=49kb readTime=34ms file="luaui/widgets/unit_tree_reclaim.lua" indx=4838 inflSize=2kb readTime=30ms file="unittextures/factorytank_2.png" indx=7235 inflSize=4103kb readTime=24ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=23ms file="objects3d/commsupport2.s3o" indx=5070 inflSize=91kb readTime=16ms file="units/chickenf.lua" indx=6771 inflSize=3kb readTime=16ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=439 inflSize=9kb readTime=15ms file="luaui/widgets/unit_state_icons.lua" indx=4833 inflSize=9kb readTime=14ms file="objects3d/strikecom.dae" indx=5546 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 40310704 bytes cached in 2803 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=49 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/sertaleina_v8.sd7 (0x44b63380) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44b62cb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a820e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f1f380010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]