[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.oYi7tla9Ar/springsettings.1204657.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbf380ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6817 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1204657/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 199ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44ce3fd0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44ce3fd0] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 104ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 497ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 562ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 25ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 686ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 55ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 74ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 0 [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1204657/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11962,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1204657/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c70de0,0x5312b590}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6b915061f8baa14ac3dd004e4596f592 [f=-000001] Connection attempt from Godde [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Godde changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000c8e27fc0,0000000110afe670}]" [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] HEY GL HF [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e6ffe5a0,000000009ce4f1e0}]" [f=-000001] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=-000001] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_1,player_elo|False|PRO||GB [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000061b9f840,000000006156c590}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Godde" string="[Game::Load][lua{Rules,Gaia}={000000005a3bca80,00000000c58ba7f0}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] hi [f=-000001] [Game::ClientReadNet] added new player Niarteloc with number 4 to team 0 [f=-000001] > SPRINGIE:User Niarteloc|turretriot|4_6|donator_1|False|||US [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] ok, 1 warm up game before I face rANDY :) [f=-000001] > Game will be force started in 60 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={000000006d6f7860,000000006da7a250}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Recon! [f=-000001] i try get you nice and warm then haha [f=-000001] > Game will be force started in 40 seconds [f=-000001] [0] Event [659,188.237183,3806]: 0 finished unit Recon Commander [f=-000001] [0] Event [5366,191.09082,2372]: 1 finished unit Engineer Commander [f=0000000] [0] Godde, team: 0, elo:3327, userid: 86744 [f=0000000] [0] PRO_Clopse, team: 1, elo:2847, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [5248,190.730713,2352]: 1 finished unit Rover Assembly [f=0000051] [51] Event [704,191.227539,3688]: 0 finished unit Cloakbot Factory [f=0000186] [186] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Dart [f=0000241] [241] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000397] [397] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000481] [481] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000527] [527] Event [713.599976,190.174805,3688]: 0 finished unit Conjurer [f=0000576] [576] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0000742] [742] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000796] [796] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0000966] [Dave[tB]] Allies: lewd [f=0001034] [1034] Event [5400,188.617188,2680]: 1 finished unit Solar Collector [f=0001058] [1058] Event [904,188.77832,4008]: 0 finished unit Solar Collector [f=0001116] [Niarteloc] Allies: very [f=0001234] [1234] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0001249] [1249] Event [5400,193.719727,2584]: 1 finished unit Solar Collector [f=0001252] [1252] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0001447] [1447] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0001485] [1485] Event [5472,191.388672,2560]: 1 finished unit Lotus [f=0001517] [1517] Event [728,188.681641,3416]: 0 finished unit Wind/Tidal Generator [f=0001658] [1658] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0001750] [1750] Event [5400,184.0625,2184]: 1 finished unit Solar Collector [f=0001787] [1787] Event [632,206.40625,3368]: 0 finished unit Wind/Tidal Generator [f=0001832] [Dave[tB]] Allies: godde hasnt gotten any less greedy i see [f=0001989] [1989] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0002004] [2004] Event [1423.41565,188.466797,3165.51611]: 0 lost unit Glaive [f=0002010] [2010] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0002103] [2103] Event [1354.23108,196.408875,3021.81543]: 0 lost unit Glaive [f=0002196] [2196] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0002223] [2223] Event [576,257.345703,3248]: 0 finished unit Radar Tower [f=0002269] [PRO_rANDY] Allies: he asks me to come on to play him [f=0002354] [PRO_rANDY] Allies: then clicks 1v1 wide [f=0002403] [2403] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0002447] [2447] Event [536,268.270508,3336]: 0 finished unit Wind/Tidal Generator [f=0002497] [Niarteloc] Allies: lmao [f=0002552] [2552] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0002578] [PRO_rANDY] Allies: FFFFFF [f=0002590] [2590] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0002700] [Dave[tB]] Allies: yeah [f=0002791] [2791] Event [440,291.398438,3288]: 0 finished unit Wind/Tidal Generator [f=0002803] [2803] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0002925] [2925] Event [4392,120.361328,1592]: 1 finished unit Metal Extractor [f=0002932] [2932] Event [1856,104.495117,4528]: 0 finished unit Lotus [f=0003005] [3005] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0003078] [PRO_rANDY] Allies: afk pooping back in 5 [f=0003106] [3106] Event [344,319.038086,3256]: 0 finished unit Wind/Tidal Generator [f=0003189] [3189] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0003210] [3210] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0003315] [3315] Event [4168,92.2705078,1544]: 1 finished unit Metal Extractor [f=0003323] [Dave[tB]] Allies: hope all goes well [f=0003391] [3391] Event [280,335.538086,3160]: 0 finished unit Wind/Tidal Generator [f=0003415] [3415] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0003510] [Niarteloc] Allies: 5min shit goddamn that's quick [f=0003555] [3555] Event [4144,100.423828,1696]: 1 finished unit Lotus [f=0003594] [3594] Event [2221.20947,70.3630371,4664.91064]: 1 lost unit Scorcher [f=0003627] [3627] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0003668] [3668] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Mason [f=0003676] [3676] Event [184,382.030273,3160]: 0 finished unit Wind/Tidal Generator [f=0003733] [3733] Event [4362.55566,228.805496,352.594055]: 1 lost unit Dart [f=0003758] [Dave[tB]] Allies: efficiency [f=0003771] [3771] Event [755.171936,162.934662,2440.4397]: 0 lost unit Glaive [f=0003832] [3832] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0003863] [3863] Event [675.276184,144.506378,2377.96948]: 0 lost unit Glaive [f=0003975] [3975] Event [88,414.675781,3160]: 0 finished unit Wind/Tidal Generator [f=0004012] [4012] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0004037] [4037] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0004059] [4059] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0004200] [4200] Event [88,403.138672,3256]: 0 finished unit Wind/Tidal Generator [f=0004255] [4255] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0004287] [4287] Event [1856,104.495117,4528]: 0 lost unit Lotus [f=0004368] [4368] Event [1900.22717,99.962532,4505.46924]: 1 lost unit Scorcher [f=0004398] [4398] Event [5468.73145,185.43837,1641.9646]: 0 lost unit Glaive [f=0004411] [4411] Event [1897.41479,202.685333,3592.5564]: 0 lost unit Glaive [f=0004425] [4425] Event [184,372.996094,3256]: 0 finished unit Wind/Tidal Generator [f=0004446] [4446] Event [5432.11084,188.2285,1707.14185]: 0 lost unit Glaive [f=0004450] [4450] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0004477] [4477] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0004483] [4483] Event [1612.85742,190.608597,3801.9458]: 1 lost unit Scorcher [f=0004542] [4542] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0004631] [4631] Event [713.599976,190.174805,3688]: 0 finished unit Conjurer [f=0004650] [4650] Event [280,336.386719,3256]: 0 finished unit Wind/Tidal Generator [f=0004795] [4795] Event [4152,188.445313,3032]: 1 finished unit Metal Extractor [f=0004840] [4840] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0004880] [4880] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0004920] [4920] Event [280,300.883789,3352]: 0 finished unit Wind/Tidal Generator [f=0005041] [5041] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Dart [f=0005051] [5051] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0005145] [5145] Event [4144,180.893555,3200]: 1 finished unit Lotus [f=0005145] [5145] Event [184,331.681641,3352]: 0 finished unit Wind/Tidal Generator [f=0005261] [5261] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0005385] [5385] Event [4240,177.574219,3232]: 1 finished unit Lotus [f=0005415] [5415] Event [88,339.125977,3352]: 0 finished unit Wind/Tidal Generator [f=0005470] [5470] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0005638] [Niarteloc] Allies: clopse builds no E [f=0005663] [5663] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Mason [f=0005682] [Niarteloc] Allies: sadde [f=0005707] [5707] Event [2864,220.757813,5344]: 0 finished unit Lotus [f=0005804] [5804] Event [944,187.328125,3800]: 0 finished unit Cloakbot Plate [f=0005827] [5827] Event [1695.77576,188.466797,3650.93335]: 1 lost unit Scorcher [f=0005847] [5847] Event [713.599976,190.174805,3688]: 0 finished unit Conjurer [f=0006056] [6056] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0006056] [6056] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0006137] [6137] Event [2817.10254,131.69072,689.526733]: 0 lost unit Glaive [f=0006266] [6266] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0006358] [6358] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0006447] [6447] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0006477] [6477] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0006563] [6563] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0006643] [6643] Event [3424,131.479492,5392]: 0 finished unit Lotus [f=0006687] [6687] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0006763] [6763] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0006820] [6820] Event [976,181.205078,3592]: 0 finished unit Cloakbot Plate [f=0006883] [6883] Event [5208,182.945313,2184]: 1 finished unit Caretaker [f=0006896] [6896] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0006935] [6935] Event [3529.41284,169.092804,5158.81738]: 1 lost unit Dart [f=0006946] [6946] Event [4344,180.270508,4792]: 1 finished unit Metal Extractor [f=0006969] [6969] Event [4441.95898,188.495667,3011.19214]: 0 lost unit Glaive [f=0006979] [6979] Event [2826.20459,96.5213623,4624.20264]: 0 lost unit Glaive [f=0007053] [7053] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0007129] [7129] Event [4040,224.324219,872]: 1 finished unit Metal Extractor [f=0007179] [7179] Event [2864,220.757813,5344]: 0 lost unit Lotus [f=0007225] [7225] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0007251] [7251] Event [2650.68481,225.275848,5455.33838]: 1 lost unit Scorcher [f=0007271] [7271] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0007295] [7295] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0007322] [7322] Event [4348.25635,133.0849,1747.58484]: 0 lost unit Glaive [f=0007372] [7372] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0007410] [7410] Event [2842.31372,81.3074188,4563.04492]: 1 lost unit Scorcher [f=0007414] [7414] Event [4540.10645,149.420181,1720.43518]: 0 lost unit Glaive [f=0007436] [7436] Event [2702.42725,84.4672394,4623.51807]: 0 lost unit Glaive [f=0007468] [7468] Event [2621.97021,57.3765831,4544.46777]: 1 lost unit Scorcher [f=0007481] [7481] Event [2789.62451,93.4864273,4608.24561]: 0 lost unit Glaive [f=0007538] [7538] Event [1872,104.183594,4672]: 0 finished unit Lotus [f=0007538] [7538] Event [2814.92871,57.2803345,4435.70215]: 0 lost unit Glaive [f=0007560] [7560] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0007570] [7570] Event [2920.19141,57.1741867,4411.25635]: 0 lost unit Glaive [f=0007598] [7598] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0007681] [7681] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0007688] [7688] Event [3840,188.488281,5088]: 1 finished unit Picket [f=0007837] [7837] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0007884] [7884] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0007903] [7903] Event [3744,189.111328,4992]: 1 lost unit Picket [f=0007931] [7931] Event [3792,189.648438,5040]: 1 lost unit Lotus [f=0007988] [7988] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0008000] [8000] Event [3768,227.009766,776]: 1 finished unit Metal Extractor [f=0008095] [8095] Event [2275.41187,140.190186,3127.41431]: 0 lost unit Glaive [f=0008139] [8139] Event [2233.34619,151.858582,3123.60938]: 1 lost unit Scorcher [f=0008151] [8151] Event [5288,182.999023,2168]: 1 finished unit Caretaker [f=0008182] [8182] Event [4051.87183,99.7552567,1747.6958]: 0 lost unit Glaive [f=0008203] [8203] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0008248] [8248] Event [3840,188.488281,5088]: 1 lost unit Picket [f=0008259] [8259] Event [4144,100.423828,1696]: 1 lost unit Lotus [f=0008270] [8270] Event [3504,182.483398,4960]: 0 finished unit Lotus [f=0008286] [8286] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0008297] [8297] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0008312] [8312] Event [2236.23853,146.103622,2892.0874]: 1 lost unit Scorcher [f=0008330] [8330] Event [3984,189.874023,4848]: 1 finished unit Lotus [f=0008350] [8350] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0008385] [8385] Event [4168,92.2705078,1544]: 1 lost unit Metal Extractor [f=0008418] [8418] Event [3984,191.077148,4960]: 1 lost unit Lotus [f=0008491] [8491] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0008510] [8510] Event [2745.53882,114.490639,604.892212]: 1 lost unit Mason [f=0008583] [8583] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0008633] [8633] Event [5176,184.288086,2040]: 1 finished unit Solar Collector [f=0008723] [8723] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0008873] [8873] Event [3616,176.682617,5232]: 0 finished unit Lotus [f=0008875] [8875] Event [3984,189.605469,5008]: 1 finished unit Picket [f=0008932] [8932] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0009011] [9011] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0009020] [9020] Event [3984,189.605469,5008]: 1 lost unit Picket [f=0009020] [9020] Event [4040,224.324219,872]: 1 lost unit Metal Extractor [f=0009067] [9067] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0009073] [9073] Event [5256,183.321289,2040]: 1 finished unit Solar Collector [f=0009079] [9079] Event [3768,227.009766,776]: 1 lost unit Metal Extractor [f=0009170] [9170] Event [4937.0415,187.597824,2160.94531]: 0 lost unit Glaive [f=0009206] [9206] Event [3584,180.990234,5072]: 0 lost unit Picket [f=0009206] [9206] Event [4815.24365,191.011093,2195.12646]: 1 lost unit Scorcher [f=0009230] [9230] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0009312] [Niarteloc] Allies: 800 metal excessed [f=0009336] [9336] Event [5230.00781,190.617935,2352.02954]: 1 finished unit Scorcher [f=0009352] [9352] Event [3984,189.874023,4848]: 1 lost unit Lotus [f=0009394] [9394] Event [3877.50122,188.698822,5066.73682]: 0 lost unit Recon Commander [f=0009414] [9414] Event [5336,185.544922,2024]: 1 finished unit Solar Collector [f=0009415] [9415] Event [4162.54932,187.744766,4893.39551]: 1 lost unit Engineer Commander [f=0009423] [9423] Event [4134.21094,177.708572,4840.4375]: 0 lost unit Glaive [f=0009426] [9426] Event [4112.51709,174.290512,4853.72656]: 0 lost unit Glaive [f=0009430] [9430] Event [4111.9165,177.273895,4804.29883]: 0 lost unit Glaive [f=0009439] [9439] Event [4113.34863,186.359268,4715.7998]: 0 lost unit Glaive [f=0009442] [9442] Event [4187.70264,188.226669,4671.61377]: 0 lost unit Glaive [f=0009455] [9455] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0009524] [9524] Event [5208,182.945313,2184]: 1 lost unit Caretaker [f=0009575] [9575] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0009583] [9583] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0009600] [9600] Event [5230.00781,190.617935,2352.02954]: 1 lost unit Scorcher [f=0009652] [9652] Event [5123.53711,183.209595,2157.81104]: 0 lost unit Glaive [f=0009687] [9687] Event [5139.86426,184.276886,2081.66748]: 0 lost unit Glaive [f=0009702] [9702] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0009711] [9711] Event [1800,183.933594,1368]: 0 finished unit Metal Extractor [f=0009730] [9730] Event [5133.11768,184.359619,2094.92651]: 1 lost unit Scorcher [f=0009806] [9806] Event [5288,182.999023,2168]: 1 lost unit Caretaker [f=0009843] [9843] Event [5230.00781,190.617935,2352.02954]: 1 lost unit Scorcher [f=0009844] [9844] Event [undefined]: PRO_Clopse resigned [f=0009844] game_message: PRO_Clopse has been destroyed! [f=0009844] game_message: Godde wins! [f=0009844] Submitting stats [f=0009844] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009844] Part| Total Time|Time of the last 0.5s [f=0009844] Draw 23960.46ms 21.00% [f=0009844] Lua::Callins::Synced 5065.47ms 18.70% [f=0009844] Lua::Callins::Unsynced 28133.45ms 24.50% [f=0009844] Lua::CollectGarbage::Synced 322.95ms 0.00% [f=0009844] Lua::CollectGarbage::Unsynced 871.36ms 0.70% [f=0009844] Misc::Profiler::AddTime 79.23ms 0.00% [f=0009844] Sim 26332.11ms 58.60% [f=0009844] [9844] Received game_message: PRO_Clopse has been destroyed! [f=0009844] [9844] Received game_message: Godde wins! [f=0009845] [9845] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009845] [9845] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009845] [9845] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009845] [9845] Game End Stats Values: 2,2105,2065,2105,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.5999999,6.26666689,5.5999999,40,0,40,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009845] [9845] Game End Stats Values: 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10,3435,3585,3435,3585,29.8134117,16.5599079,29.8134117,16.5599079,0,0,0,0,0,0,0,0,0,0,0,0,420.680725,384.407166,420.680725,384.407166,180,90,180,90,14,23.1032581,14,23.1032581,1275,1330,1275,1330,16.4685936,16.3988857,16.4685936,16.3988857,500,455,500,455,260,165,260,165,1480,1710,1480,1710,165,260,165,260,0,0,0,0,398.079102,425.259613,398.079102,425.259613 [f=0009845] [9845] Game End Stats Values: 11,3435,3525,3435,3525,32.401226,25.9920006,32.401226,25.9920006,0,0,0,0,0,0,0,0,0,0,0,0,805.281982,668.141357,805.281982,668.141357,180,0,180,0,14,25.4948597,14,25.4948597,1275,1330,1275,1330,16.1725216,18.6288071,16.1725216,18.6288071,500,325,500,325,545,415,545,415,1480,1870,1480,1870,415,545,415,545,0,0,0,0,702.765137,816.300781,702.765137,816.300781 [f=0009845] [9845] Game End Stats Values: 12,3740,3780,3740,3780,35.1558952,45.7916183,35.1558952,45.7916183,0,0,0,0,0,0,0,0,0,0,0,0,805.281982,668.141357,805.281982,668.141357,180,0,180,0,14,29.1030006,14,29.1030006,1275,1330,1275,1330,18.3169785,21.1866436,18.3169785,21.1866436,625,390,625,390,545,415,545,415,1660,2060,1660,2060,415,545,415,545,0,0,0,0,702.765137,816.300781,702.765137,816.300781 [f=0009845] [9845] Game End Stats Values: 13,3960,3945,3960,3945,36.1784744,67.7421875,36.1784744,67.7421875,0,0,0,0,0,0,0,0,0,0,0,0,805.281982,668.141357,805.281982,668.141357,360,0,360,0,14,32.0733681,14,32.0733681,1275,1330,1275,1330,20.0681725,21.4633713,20.0681725,21.4633713,665,520,665,520,545,415,545,415,1660,2095,1660,2095,415,545,415,545,0,0,0,0,702.765137,816.300781,702.765137,816.300781 [f=0009845] [9845] Game End Stats Values: 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22,2535,4135,2535,4135,48.4527779,203.790497,48.4527779,203.790497,0,0,0,0,0,0,0,0,796.535156,0,796.535156,0,3861.52441,3954.18872,3861.52441,3954.18872,270,360,270,360,17.4666672,21.9237595,17.4666672,21.9237595,0,55,0,55,18.8710537,20.4180279,18.8710537,20.4180279,125,1170,125,1170,3062.19971,3538.6001,3062.19971,3538.6001,2140,2550,2140,2550,3788.6001,3127.19971,3788.6001,3127.19971,0,0,0,0,4020.84302,4109.2832,4020.84302,4109.2832 [f=0009845] [9845] Game End Stats Values: 23,2050,4315,2050,4315,50.5382538,212.420074,50.5382538,212.420074,0,0,0,0,0,0,0,0,1320.89087,12.0915613,1320.89087,12.0915613,4020.97241,4603.73096,4020.97241,4603.73096,270,360,270,360,12.4285717,20.5096169,12.4285717,20.5096169,0,55,0,55,14.148963,18.3306847,14.148963,18.3306847,0,1170,0,1170,3192.19971,4153.59961,3192.19971,4153.59961,1780,2730,1780,2730,4403.59961,3322.19971,4403.59961,3322.19971,0,0,0,0,4753.35156,4364.39014,4753.35156,4364.39014 [f=0009849] [9849] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0009880] [PRO_Clopse (replay)] gg [f=0009884] [9884] Event [5176,184.252533,2040]: 1 lost unit Solar Collector [f=0009884] [9884] Event [5262.97461,183.699814,2100.40601]: 1 lost unit Mason [f=0009890] [9890] Event [5400,184.241608,2184]: 1 lost unit Solar Collector [f=0009893] [9893] Event [5248,189.972839,2352]: 1 lost unit Rover Assembly [f=0009902] [9902] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0009905] gg [f=0009953] Player Godde left the game: normal quit [f=0009953] [9953] Event [undefined]: Godde quit [f=0009983] [9983] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0010023] Spectator PRO_Clopse left the game: normal quit [f=0010023] [10023] Event [undefined]: PRO_Clopse quit [f=0010029] Spectator Niarteloc left the game: normal quit [f=0010029] [10029] Event [undefined]: Niarteloc quit [f=0010079] No clients connected, shutting down server [f=0010079] Server shutdown [f=0010079] [10079] all players disconnected [f=0010129] [10129] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0010175] [10175] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0010266] [10266] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0010408] [10408] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0010466] [10466] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0010613] [10613] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0010804] [10804] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0010890] [10890] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0011051] [11051] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0011089] [11089] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0011266] [11266] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0011349] [11349] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0011431] [11431] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0011506] [11506] Event [966,187.328125,3800]: 0 finished unit Glaive [f=0011683] [11683] Event [998,181.205078,3592]: 0 finished unit Glaive [f=0011761] [11761] Event [713.599976,190.174805,3688]: 0 finished unit Glaive [f=0011807] Autoquit sending quit command. [f=0011807] [QuitAction] user exited to system [f=0011807] [SpringApp::Kill][1] fromRun=1 [f=0011807] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011807] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011807] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011807] [ThreadPool::SetThreadCount][2] workers=0 [f=0011807] [SpringApp::Kill][2] [f=0011807] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011807] [Game::KillLua][3] dtor=0 luaUI=0x52d08540 [f=0011807] Start widgetHandler:Shutdown [f=0011807] Shutdown - SaveOrderList Complete [f=0011807] Writing last game win data [f=0011807] Shutdown - SaveConfigData Complete [f=0011807] Shutdown Widget - Chili Highlight [f=0011807] Shutdown Widget - Save/Load API [f=0011807] Shutdown Widget - Draw After Chili [f=0011807] Shutdown Widget - EPIC Menu [f=0011807] Shutdown Widget - Chili Minimap [f=0011807] Shutdown Widget - Chili Widget Selector [f=0011807] Shutdown Widget - Local Team Colors [f=0011807] Shutdown Widget - Display Keys 2 [f=0011807] Shutdown Widget - Save Game Menu [f=0011807] Shutdown Widget - HealthBars [f=0011807] Shutdown Widget - Noises [f=0011807] Shutdown Widget - Unit Icons [f=0011807] Shutdown Widget - Win Counter [f=0011807] Shutdown Widget - SpringRTS Replay Stats [f=0011807] Shutdown Widget - BuildETA [f=0011807] Shutdown Widget - Modular Comm Info [f=0011807] Shutdown Widget - Music Player v2 [f=0011807] Shutdown Widget - State Reverse and Latency [f=0011807] Shutdown Widget - CameraShake [f=0011807] Shutdown Widget - Chili Economy Panel Default [f=0011807] Shutdown Widget - Chili EndGame Window [f=0011807] Shutdown Widget - Chili Nuke Warning [f=0011807] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011807] Shutdown Widget - Chili Spectator Panels [f=0011807] Shutdown Widget - Context Menu [f=0011807] Shutdown Widget - Darkening [f=0011807] Shutdown Widget - Defense Range Zero-K [f=0011807] Shutdown Widget - Grab Input [f=0011807] Input grabbing is disabled! [f=0011807] Shutdown Widget - Highlight Geos [f=0011807] Shutdown Widget - Local Widgets Config [f=0011807] Shutdown Widget - MinimapEvents [f=0011807] Shutdown Widget - MetalFeatures (new) [f=0011807] Shutdown Widget - Missile Silo Range [f=0011807] Shutdown Widget - Point Tracker [f=0011807] Shutdown Widget - Showeco and Grid Drawer [f=0011807] Shutdown Widget - Stereo3D [f=0011807] Shutdown Widget - Attack AoE [f=0011807] Shutdown Widget - Map Edge Extension [f=0011807] Shutdown Widget - Selection Send [f=0011807] Shutdown Widget - LupsManager [f=0011807] Shutdown Widget - Newton Firezone [f=0011807] Shutdown Widget - Chili Pro Console [f=0011807] Shutdown Widget - Persistent Build Height [f=0011807] Shutdown Widget - Lasso Terraform GUI [f=0011807] Shutdown Widget - Chili Framework [f=0011807] Shutdown Widget - Lups [f=0011807] Shutdown Widget - Custom Markers [f=0011807] Shutdown Widget - Chili Core Selector [f=0011807] Shutdown Widget - Mex Placement Handler [f=0011807] Shutdown Widget - Select Keys [f=0011807] Shutdown Widget - Pause Screen [f=0011807] Shutdown Widget - Layout Handler [f=0011807] Shutdown Widget - Text To Speech Control [f=0011807] End widgetHandler:Shutdown [f=0011807] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={835844,86853918} {int,ext,rec}Allocs={13648951,0,0} {chunk,block}Bytes={86853918,0} [f=0011807] [Game::KillLua][1] dtor=0 luaGaia=0x5312b590 [f=0011807] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={660055,75773415} {int,ext,rec}Allocs={13648952,0,0} {chunk,block}Bytes={75773415,0} [f=0011807] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={660055,75773415} {int,ext,rec}Allocs={13648952,0,0} {chunk,block}Bytes={75773415,0} [f=0011807] [Game::KillLua][2] dtor=0 luaRules=0x52c70de0 [f=0011807] Start gadgetHandler:Shutdown [f=0011807] Shutdown - StartSetup [f=0011807] Shutdown - UnitMorph [f=0011807] Shutdown - Carrier Drones [f=0011807] Shutdown - LupsNanoSpray [f=0011807] Shutdown - Missile Silo Controller [f=0011807] Shutdown - Modular Comm Info [f=0011807] Shutdown - Terrain Texture Handler [f=0011807] Shutdown - UnitCloakShield [f=0011807] Shutdown - Starlight Handler [f=0011807] End gadgetHandler:Shutdown [f=0011807] Start gadgetHandler:Shutdown [f=0011807] Shutdown - Save/Load [f=0011807] Shutdown - Teleport Throw [f=0011807] Shutdown - UnitMorph [f=0011807] Shutdown - Modular Comm Info [f=0011807] Shutdown - Retreat Command [f=0011807] Shutdown - Shockwaves [f=0011807] Shutdown - UnitCloakShield [f=0011807] Shutdown - Lups Cloak FX [f=0011807] Shutdown - Lups [f=0011807] Shutdown - Lups Shield [f=0011807] End gadgetHandler:Shutdown [f=0011807] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13649002,0,0} {chunk,block}Bytes={0,0} [f=0011807] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13649002,0,0} {chunk,block}Bytes={0,0} [f=0011807] [Game::KillLua][4] dtor=0 [f=0011807] [Game::~CGame][1] [f=0011807] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011807] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011807] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011807] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011807] [Game::KillLua][4] dtor=1 [f=0011807] [Game::KillMisc][1] [f=0011807] [Game::KillMisc][2] [f=0011807] [Game::KillMisc][3] [f=0011807] [Game::KillRendering][1] [f=0011807] [3DOParser::Kill] allocated 1 pieces [f=0011807] [S3OParser::Kill] allocated 288 pieces [f=0011807] [AssParser::Kill] allocated 27 pieces [f=0011807] [Game::KillInterface][1] [f=0011807] [Game::KillInterface][2] [f=0011807] [Game::KillSimulation][1] [f=0011807] [Game::KillSimulation][2] [f=0011807] [CCollisionHandler] dis-/continuous tests: 0/1335486 [f=0011807] [Game::KillSimulation][3] [f=0011807] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011807] [~CPathCache(24x24)] cacheHits=32 hitPercentage=18% numHashColls=0 maxCacheSize=11 [f=0011807] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011807] [~CPathCache(48x48)] cacheHits=20 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011807] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011807] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011807] [LosHandler::Kill] raycast instance cache-{hits,misses}={8440,13839}; shared=1%; cached=37% [f=0011807] [Game::KillSimulation][4] [f=0011807] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011807] [Game::~CGame][2] [f=0011807] [Game::~CGame][3] [f=0011807] [SpringApp::Kill][3] [f=0011807] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 125731 bytes sent 218317 bytes recv'd [f=0011807] [SpringApp::Kill][4] font=0x44c17aa0 [f=0011807] [SpringApp::Kill][5] [f=0011807] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x44c85380) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=1991ms file="bitmaps/cc/flashside2.tga" indx=427 inflSize=128kb readTime=24ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=23ms file="luaui/images/lobbyranks/7_7.png" indx=3708 inflSize=45kb readTime=16ms file="luaui/widgets/gui_epicmenu.lua" indx=4703 inflSize=102kb readTime=15ms file="luaui/widgets/gui_chili_facbar.lua" indx=4673 inflSize=19kb readTime=13ms file="luaui/widgets/mission_galaxy_battle_handler.lua" indx=4768 inflSize=27kb readTime=12ms file="luarules/configs/customcmds.h.lua" indx=1255 inflSize=0kb readTime=11ms file="luaui/widgets/gui_roi_tracker.lua" indx=4734 inflSize=4kb readTime=11ms file="anims/cursorairpadexclude_0.png" indx=6 inflSize=6kb readTime=9ms file="anims/cursorairpadexclude.txt" indx=5 inflSize=0kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 30723923 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x44d72e70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44d719b0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44c8f0a0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbf380010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]