[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.nuL1m3nmFi/springsettings.1204367.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 24ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f51fc0ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6831 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1204367/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 218ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45954200] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45954200] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 505ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 572ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 678ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 100ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Area51phantom was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1204367/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (141ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11958,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1204367/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51f1c460,0x51fb6a00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: e6d94f612f5964d1913a23ec48b97af0 [f=-000001] Connection attempt from yuzienborn [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: yuzienborn changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from HKLimeman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: HKLimeman changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HKLimeman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HKLimeman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuzienborn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuzienborn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuzienborn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuzienborn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="yuzienborn" string="[Game::Load][lua{Rules,Gaia}={00000000ea85b4c0,00000000ec691140}]" [f=-000001] Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HKLimeman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HKLimeman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HKLimeman" string="[Game::Load][lua{Rules,Gaia}={00000000654d51a0,00000000e7ffd450}]" [f=-000001] Allies: I choose: beam! [f=-000001] [0] Event [439,195.768677,1144]: 0 finished unit Recon Commander [f=-000001] [0] Event [3832,195.766235,5145]: 1 finished unit Engineer Commander [f=0000000] [0] yuzienborn, team: 0, elo:1573, userid: 350635 [f=0000000] [0] HKLimeman, team: 1, elo:1500, userid: 408973 [f=0000000] [0] ?, team: 2, elo:0 [f=0000003] Playback continued [f=0000005] [5] Event [544,195.761719,1120]: 0 finished unit Tank Foundry [f=0000014] [14] Event [3736,195.761719,5008]: 1 finished unit Cloakbot Factory [f=0000241] [241] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000431] [431] Event [3896,195.761719,5208]: 1 finished unit Solar Collector [f=0000464] [464] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Conjurer [f=0000487] [487] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0000637] [637] Event [544,197.081726,1148]: 0 finished unit Welder [f=0000680] [680] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0000818] [818] Event [632,195.761719,1480]: 0 finished unit Solar Collector [f=0001051] [1051] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0001088] [1088] Event [504,195.761719,1384]: 0 finished unit Solar Collector [f=0001265] [1265] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0001329] [1329] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0001419] [1419] Event [3688,195.761719,5352]: 1 finished unit Solar Collector [f=0001557] [1557] Event [168,195.761719,1112]: 0 finished unit Solar Collector [f=0001660] [1660] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0001719] [1719] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0001742] [1742] Event [3816,195.761719,5336]: 1 finished unit Solar Collector [f=0002019] [2019] Event [264,195.761719,1032]: 0 finished unit Solar Collector [f=0002097] [2097] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Conjurer [f=0002314] [2314] Event [960,195.761719,1184]: 0 finished unit Lotus [f=0002369] [2369] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0002651] [2651] Event [3416,195.761719,4808]: 1 finished unit Solar Collector [f=0002659] [2659] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Ronin [f=0002735] [2735] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0002761] [2761] Event [160,195.761719,976]: 0 finished unit Lotus [f=0002831] [2831] Event [1048,195.761719,1288]: 0 finished unit Solar Collector [f=0002949] [2949] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Ronin [f=0003113] [3113] Event [1048,195.761719,1192]: 0 finished unit Solar Collector [f=0003453] [3453] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Ronin [f=0003512] [3512] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0003601] [3601] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0003781] [3781] Event [3256,195.761719,4920]: 1 finished unit Solar Collector [f=0003896] [3896] Event [344,195.761719,712]: 0 finished unit Solar Collector [f=0003997] [3997] Event [1464,195.761719,1944]: 0 finished unit Metal Extractor [f=0004129] [4129] Event [3064,195.761719,4920]: 1 finished unit Solar Collector [f=0004196] [4196] Event [472,195.761719,712]: 0 finished unit Solar Collector [f=0004268] [4268] Event [1384,195.761719,1960]: 0 finished unit Solar Collector [f=0004568] [4568] Event [1544,195.761719,1944]: 0 finished unit Solar Collector [f=0004571] [4571] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Sling [f=0004576] [4576] Event [432,195.761719,656]: 0 finished unit Lotus [f=0004900] [4900] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Sling [f=0004912] [4912] Event [1472,195.761719,1888]: 0 finished unit Lotus [f=0005016] [5016] Event [544,197.081726,1148]: 0 finished unit Welder [f=0005120] [5120] Event [3120,195.761719,4960]: 1 finished unit Lotus [f=0005230] [5230] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Sling [f=0005385] [5385] Event [456,195.761719,1064]: 0 finished unit Caretaker [f=0005452] [5452] Event [2472,195.761719,1608]: 1 lost unit Metal Extractor [f=0005477] [5477] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0005770] [5770] Event [440,195.761719,1128]: 0 finished unit Caretaker [f=0005982] [5982] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0006310] [6310] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Knight [f=0006361] [6361] Event [544,197.081726,1148]: 0 finished unit Welder [f=0006390] [6390] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0006692] [6692] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0006895] [6895] Event [3088,195.761719,5024]: 1 finished unit Lotus [f=0006920] [6920] Event [1160,195.761719,72]: 0 finished unit Metal Extractor [f=0007315] [7315] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0007508] [7508] Event [2112,195.761719,1232]: 0 finished unit Lotus [f=0007690] [7690] Event [1088,195.761719,80]: 0 finished unit Lotus [f=0007751] [7751] Event [544,197.081726,1148]: 0 finished unit Welder [f=0007863] [7863] Event [3600,195.761719,5408]: 1 finished unit Lotus [f=0008113] [8113] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0008169] [8169] Event [2056,195.761719,1288]: 0 finished unit Solar Collector [f=0008194] [8194] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0008408] [8408] Event [3616,195.761719,5360]: 1 finished unit Lotus [f=0008426] [8426] Event [1096,195.761719,168]: 0 finished unit Solar Collector [f=0008556] [8556] Event [2408,195.761719,2024]: 0 finished unit Metal Extractor [f=0008733] [8733] Event [3512,195.761719,5320]: 1 finished unit Solar Collector [f=0008764] [8764] Event [2200,195.761719,1288]: 0 finished unit Solar Collector [f=0008797] [8797] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0008797] [8797] Event [3133.61621,195.761719,3549.06372]: 1 lost unit Conjurer [f=0008821] [8821] Event [3061.52832,195.761719,3408.82886]: 0 lost unit Kodachi [f=0008913] [8913] Event [3133.13184,195.761719,3749.32275]: 1 lost unit Knight [f=0008951] [8951] Event [3480,195.761719,5176]: 1 finished unit Solar Collector [f=0009056] [9056] Event [1224,195.761719,136]: 0 finished unit Solar Collector [f=0009106] [9106] Event [544,197.081726,1148]: 0 finished unit Welder [f=0009121] [9121] Event [2400,195.761719,1968]: 0 finished unit Lotus [f=0009160] [9160] Event [3368,195.761719,5064]: 1 finished unit Solar Collector [f=0009313] [9313] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0009641] [9641] Event [2344,195.761719,2024]: 0 finished unit Solar Collector [f=0009679] [9679] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Phantom [f=0009710] [9710] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0009781] [9781] Event [3088,338.818359,4592]: 1 finished unit Radar Tower [f=0009948] [9948] Event [544,197.081726,1148]: 0 finished unit Welder [f=0010071] [10071] Event [2488,195.761719,2008]: 0 finished unit Solar Collector [f=0010192] [10192] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0010530] [10530] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0010684] [10684] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0010720] [10720] Event [3720,195.761719,4264]: 1 finished unit Solar Collector [f=0010744] [10744] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0010975] [10975] Event [3912,195.761719,4200]: 1 finished unit Solar Collector [f=0011229] [11229] Event [3840,195.761719,4224]: 1 finished unit Lotus [f=0011246] [11246] Event [2344,195.761719,1960]: 0 finished unit Caretaker [f=0011300] [11300] Event [2168,195.761719,968]: 0 finished unit Solar Collector [f=0011460] [11460] Event [3792,195.761719,4208]: 1 finished unit Lotus [f=0011503] [11503] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0011634] [11634] Event [3168,195.761719,1600]: 0 finished unit Lotus [f=0011690] [11690] Event [1448,195.761719,152]: 0 finished unit Metal Extractor [f=0011746] [11746] Event [3640,195.761719,5032]: 1 finished unit Caretaker [f=0011831] [11831] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Phantom [f=0011893] [11893] Event [544,197.081726,1148]: 0 finished unit Ogre [f=0012022] [12022] Event [2312,195.761719,984]: 0 finished unit Solar Collector [f=0012171] [12171] Event [2856,194.941406,216]: 0 finished unit Metal Extractor [f=0012307] [12307] Event [3080,195.761719,1640]: 0 finished unit Solar Collector [f=0012319] [12319] Event [2448,195.761719,1952]: 0 finished unit Faraday [f=0012332] [12332] Event [2615.90332,195.761719,2728.56665]: 1 lost unit Glaive [f=0012348] [12348] Event [2613.42798,195.761826,2753.15527]: 1 lost unit Glaive [f=0012357] [12357] Event [288,195.761719,1824]: 0 finished unit Lotus [f=0012373] [12373] Event [2657.00073,195.761719,2722.46631]: 1 lost unit Glaive [f=0012470] [12470] Event [1456,195.761719,96]: 0 finished unit Lotus [f=0012675] [12675] Event [2632,195.761719,4200]: 1 finished unit Metal Extractor [f=0012725] [12725] Event [2464,195.761719,1552]: 0 finished unit Lotus [f=0012772] [12772] Event [2240,195.761719,928]: 0 finished unit Lotus [f=0012917] [12917] Event [2408,195.779297,1608]: 0 finished unit Solar Collector [f=0012935] [12935] Event [3240,195.761719,1688]: 0 finished unit Solar Collector [f=0012958] [12958] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Scythe [f=0012981] [12981] Event [200,195.761719,1880]: 0 finished unit Solar Collector [f=0013043] [13043] Event [1416,195.761719,248]: 0 finished unit Solar Collector [f=0013087] [13087] Event [2536,195.761719,1608]: 0 finished unit Solar Collector [f=0013269] [13269] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Scythe [f=0013308] [13308] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0013334] [13334] Event [2893.21973,195.761719,3705.69238]: 0 lost unit Blitz [f=0013454] [13454] Event [1528,195.761719,152]: 0 finished unit Solar Collector [f=0013466] [13466] Event [544,197.081726,1148]: 0 finished unit Minotaur [f=0013508] [13508] Event [3084.67773,195.761719,4266.16064]: 1 lost unit Ronin [f=0013525] [13525] Event [360,195.761719,1880]: 0 finished unit Solar Collector [f=0013526] [13526] Event [2632,195.761719,4200]: 1 lost unit Metal Extractor [f=0013539] [13539] Event [3076.75952,195.390808,4266.61523]: 1 lost unit Ronin [f=0013552] [13552] Event [3070.19116,195.761719,4213.7085]: 1 lost unit Ronin [f=0013554] [13554] Event [2935.11963,195.761719,4351.88916]: 1 lost unit Phantom [f=0013595] [13595] Event [2819.67798,195.761719,4463.6709]: 1 lost unit Sling [f=0013639] [13639] Event [2987.64111,195.761719,4311.20898]: 0 lost unit Kodachi [f=0013660] [13660] Event [2873.09375,195.761719,4521.10059]: 1 lost unit Sling [f=0013728] [13728] Event [3088,338.818359,4592]: 1 lost unit Radar Tower [f=0013738] [13738] Event [2826.37744,195.761719,4711.72754]: 1 lost unit Sling [f=0013759] [13759] Event [2344,195.761719,1912]: 0 finished unit Caretaker [f=0013767] [13767] Event [2937.77319,195.761719,4560.88477]: 0 lost unit Kodachi [f=0013836] [13836] Event [3104.57861,195.84552,4478.55078]: 0 lost unit Blitz [f=0013940] [13940] Event [3256.02563,195.761719,4447.65625]: 1 lost unit Engineer Commander [f=0013941] [13941] Event [3224.53931,195.761719,4454.26758]: 0 lost unit Blitz [f=0013954] [13954] Event [3160.15625,194.010727,4395.375]: 1 lost unit Scythe [f=0013956] [13956] Event [3104.4104,195.697159,4364.10352]: 0 lost unit Kodachi [f=0013998] [13998] Event [3082.84497,196.037796,4355.04932]: 0 lost unit Kodachi [f=0014041] [14041] Event [2328,195.761719,1848]: 0 finished unit Caretaker [f=0014048] [14048] Event [3069.66846,196.369019,4303.0376]: 1 lost unit Scythe [f=0014287] [14287] Event [2344,195.861328,1800]: 0 finished unit Caretaker [f=0014469] [14469] Event [544,197.081726,1148]: 0 finished unit Emissary [f=0014756] [14756] Event [3592,195.761719,5000]: 1 finished unit Storage [f=0014817] [14817] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Reaver [f=0014908] [14908] Event [544,197.081726,1148]: 0 finished unit Welder [f=0015211] [15211] Event [2336,196.494141,1728]: 0 finished unit Strider Hub [f=0015234] [15234] Event [2848,195.193359,176]: 0 finished unit Lotus [f=0015282] [15282] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0015679] [15679] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Knight [f=0015759] [15759] Event [2392,195.761719,1848]: 0 finished unit Stinger [f=0015767] [15767] Event [3200,338.425293,4592]: 1 finished unit Radar Tower [f=0015881] [15881] Event [2776,195.75,216]: 0 finished unit Solar Collector [f=0015950] [15950] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0016235] [16235] Event [2616,195.761719,1288]: 0 finished unit Energy Pylon [f=0016296] [16296] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Knight [f=0016499] [16499] Event [2920,191.449219,232]: 0 finished unit Solar Collector [f=0016503] [16503] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Conjurer [f=0016522] [16522] Event [2224,230.742188,1888]: 0 finished unit Advanced Radar [f=0016713] [16713] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Conjurer [f=0016851] [16851] Event [544,197.081726,1148]: 0 finished unit Ogre [f=0016923] [16923] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Conjurer [f=0016939] [16939] Event [3208,126.210938,104]: 0 finished unit Energy Pylon [f=0017174] [17174] Event [304,195.761719,2512]: 0 finished unit Lotus [f=0017477] [17477] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Knight [f=0017526] [17526] Event [3576,195.761719,4328]: 1 finished unit Solar Collector [f=0017527] [17527] Event [1544,195.761719,1496]: 0 finished unit Energy Pylon [f=0017725] [17725] Event [3168,141.011719,192]: 0 finished unit Lotus [f=0017864] [17864] Event [3512,196.118774,4440]: 1 finished unit Solar Collector [f=0017967] [17967] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Reaver [f=0018072] [18072] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0018737] [18737] Event [3880,75.3164063,1192]: 0 finished unit Metal Extractor [f=0018767] [18767] Event [408,195.761719,2536]: 0 finished unit Solar Collector [f=0018796] [18796] Event [544,197.081726,1148]: 0 finished unit Minotaur [f=0019127] [19127] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Phantom [f=0019194] [19194] Event [520,195.761719,1480]: 0 finished unit Energy Pylon [f=0019301] [19301] Event [2632,194.859161,4200]: 1 finished unit Metal Extractor [f=0019381] [19381] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Gremlin [f=0019461] [19461] Event [248,195.761719,2568]: 0 finished unit Solar Collector [f=0019673] [19673] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Gremlin [f=0019746] [19746] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0019898] [19898] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0020102] [20102] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0020293] [20293] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0020332] [20332] Event [3248,116.648438,176]: 0 finished unit Faraday [f=0020465] [20465] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0020522] [20522] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0020525] [20525] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0020616] [20616] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0020694] [20694] Event [3872,75.2929688,1120]: 0 finished unit Lotus [f=0020740] [20740] Event [3320,195.761719,2328]: 0 finished unit Solar Collector [f=0020745] [20745] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0020804] [20804] Event [2728,195.761719,4008]: 1 finished unit Stinger [f=0020852] [20852] Event [544,197.081726,1148]: 0 finished unit Emissary [f=0020861] [20861] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0020896] [20896] Event [1800,195.761719,600]: 0 finished unit Energy Pylon [f=0020979] [20979] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0021099] [21099] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0021138] [21138] Event [2648,195.819092,4120]: 1 finished unit Solar Collector [f=0021198] [21198] Event [3736,75.2929688,584]: 0 finished unit Energy Pylon [f=0021219] [21219] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0021292] [21292] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0021339] [21339] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0021362] [21362] Event [256,195.761719,2672]: 0 finished unit Lotus [f=0021418] [21418] Event [2480,195.761719,1760]: 0 finished unit Scorpion [f=0021438] [21438] Event [3464,195.761719,2312]: 0 finished unit Solar Collector [f=0021458] [21458] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0021503] [21503] Event [3904,75.2929688,880]: 0 finished unit Lotus [f=0021694] [21694] Event [1256,195.761719,264]: 0 finished unit Solar Collector [f=0021784] [21784] Event [184,195.761719,2728]: 0 finished unit Solar Collector [f=0021900] [21900] Event [3456,195.761719,2256]: 0 finished unit Lotus [f=0021975] [21975] Event [3848,75.8730469,1272]: 0 finished unit Solar Collector [f=0022142] [22142] Event [328,195.761719,2728]: 0 finished unit Solar Collector [f=0022296] [22296] Event [3960,75.2929688,1256]: 0 finished unit Solar Collector [f=0022318] [22318] Event [3840,75.2929688,448]: 0 finished unit Faraday [f=0022526] [22526] Event [3048,195.761719,3624]: 1 finished unit Stinger [f=0022549] [22549] Event [3424,195.761719,2256]: 0 finished unit Faraday [f=0022687] [22687] Event [2744,195.761719,1704]: 0 finished unit Energy Pylon [f=0022694] [22694] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Conjurer [f=0022712] [22712] Event [3944,75.2929688,1096]: 0 finished unit Solar Collector [f=0022877] [22877] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Conjurer [f=0023087] [23087] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Conjurer [f=0023097] [23097] Event [2657.98877,195.761719,3168.271]: 0 lost unit Kodachi [f=0023379] [23379] Event [2776.02417,197.716232,3456.11987]: 0 lost unit Blitz [f=0023382] [23382] Event [2562.8938,195.761719,3536.80054]: 1 lost unit Knight [f=0023437] [23437] Event [2639.88916,195.773056,3600.40723]: 1 lost unit Reaver [f=0023469] [23469] Event [2936.18433,195.761719,3433.81372]: 1 lost unit Glaive [f=0023473] [23473] Event [2877.36938,195.818314,3434.17041]: 1 lost unit Glaive [f=0023475] [23475] Event [2916.03296,195.405411,3448.91724]: 1 lost unit Glaive [f=0023499] [23499] Event [2866.58301,195.782166,3398.47852]: 1 lost unit Glaive [f=0023500] [23500] Event [2891.2334,195.891434,3400.74219]: 1 lost unit Glaive [f=0023501] [23501] Event [2852.30566,195.693741,3419.14795]: 1 lost unit Glaive [f=0023503] [23503] Event [2868.24487,195.627533,3424.62866]: 1 lost unit Glaive [f=0023508] [23508] Event [2780.86621,195.812546,3401.74634]: 1 lost unit Glaive [f=0023516] [23516] Event [2824.03979,195.609558,3411.94165]: 1 lost unit Glaive [f=0023531] [23531] Event [2602.80542,195.773239,3455.31055]: 0 lost unit Kodachi [f=0023532] [23532] Event [2559.98633,195.761719,3462.14502]: 0 lost unit Blitz [f=0023535] [23535] Event [2819.15527,195.888611,3436.14673]: 1 lost unit Glaive [f=0023551] [23551] Event [2817.52905,195.95665,3452.36206]: 1 lost unit Glaive [f=0023669] [23669] Event [3048,195.761719,3624]: 1 lost unit Stinger [f=0023773] [23773] Event [2795.33447,195.063782,3815.38647]: 1 lost unit Knight [f=0023797] [23797] Event [2639.92163,196.961807,3501.35303]: 0 lost unit Ogre [f=0023861] [23861] Event [544,197.081726,1148]: 0 finished unit Cyclops [f=0023886] [23886] Event [2853.53955,195.891296,3838.2627]: 1 lost unit Knight [f=0023924] [23924] Event [2736.35254,195.761719,3952.72095]: 1 lost unit Reaver [f=0024031] [24031] Event [2728,195.761719,4008]: 1 lost unit Stinger [f=0024148] [24148] Event [3145.14771,195.761719,3449.37769]: 1 lost unit Gremlin [f=0024211] [24211] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0024263] [24263] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Phantom [f=0024371] [24371] Event [3748.12939,195.761719,3633.33765]: 0 lost unit Blitz [f=0024390] [24390] Event [3496.29785,195.761719,3641.56006]: 0 lost unit Minotaur [f=0024444] [24444] Event [3768,75.2929688,392]: 0 finished unit Geothermal Generator [f=0024741] [24741] Event [544,197.081726,1148]: 0 finished unit Ogre [f=0024921] [24921] Event [3251.33765,195.761719,3466.90332]: 1 lost unit Gremlin [f=0025710] [25710] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Phantom [f=0025742] [25742] Event [544,197.081726,1148]: 0 finished unit Minotaur [f=0025854] [25854] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0026011] [26011] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0026289] [26289] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0026469] [26469] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0026506] [26506] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0026592] [26592] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0026724] [26724] Event [904,195.761719,680]: 0 finished unit Energy Pylon [f=0026731] [26731] Event [2712,195.8255,4280]: 1 finished unit Solar Collector [f=0026854] [26854] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0026860] [26860] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0026943] [26943] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0027033] [27033] Event [2808,195.309143,4024]: 1 finished unit Stinger [f=0027165] [27165] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0027226] [27226] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0027343] [27343] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0027407] [27407] Event [1040,195.761719,2384]: 0 finished unit Lotus [f=0027519] [27519] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0027550] [27550] Event [2464,195.767578,1744]: 0 finished unit Dante [f=0027648] [27648] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Glaive [f=0027660] [27660] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0027748] [27748] Event [968,195.761719,2424]: 0 finished unit Solar Collector [f=0027845] [27845] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Sling [f=0027851] [27851] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0027978] [27978] Event [2744,195.761719,1768]: 0 finished unit Caretaker [f=0028064] [28064] Event [1112,195.761719,2408]: 0 finished unit Solar Collector [f=0028170] [28170] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0028205] [28205] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Sling [f=0028323] [28323] Event [2805.22363,195.761719,3058.60547]: 1 lost unit Glaive [f=0028361] [28361] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0028400] [28400] Event [2859.26099,195.761719,2800.44482]: 1 lost unit Glaive [f=0028681] [28681] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0028718] [28718] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Sling [f=0028725] [28725] Event [2964.30347,195.761719,2928.15625]: 1 lost unit Glaive [f=0028871] [28871] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0028980] [28980] Event [3424.08545,195.761719,3388.87671]: 1 lost unit Phantom [f=0028997] [28997] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Sling [f=0029031] [29031] Event [3234.6687,195.761719,3090.88354]: 1 lost unit Glaive [f=0029103] [29103] Event [3511.99414,195.761719,3525.80298]: 1 lost unit Phantom [f=0029151] [29151] Event [2597.53394,195.761719,3163.44678]: 1 lost unit Glaive [f=0029188] [29188] Event [3535.53589,195.761719,3201.45557]: 1 lost unit Glaive [f=0029191] [29191] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0029207] [29207] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Sling [f=0029223] [29223] Event [3575.53833,195.761719,3739.81421]: 1 lost unit Phantom [f=0029271] [29271] Event [3430.65674,195.411423,3381.39771]: 1 lost unit Glaive [f=0029291] [29291] Event [3456.78955,195.761719,3469.0415]: 1 lost unit Glaive [f=0029305] [29305] Event [3421.41016,195.810501,3421.96802]: 1 lost unit Glaive [f=0029323] [29323] Event [3016,195.926819,3464]: 1 finished unit Stinger [f=0029328] [29328] Event [3396.81445,195.761719,3558.08618]: 1 lost unit Glaive [f=0029398] [29398] Event [3532.19458,195.761719,3934.28638]: 1 lost unit Phantom [f=0029406] [29406] Event [3736.01465,195.761719,4998.3999]: 1 finished unit Sling [f=0029408] [29408] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0029486] [29486] Event [undefined]: HKLimeman resigned [f=0029486] game_message: HKLimeman has been destroyed! [f=0029486] game_message: yuzienborn wins! [f=0029486] Submitting stats [f=0029486] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0029486] Part| Total Time|Time of the last 0.5s [f=0029486] Draw 26904.60ms 39.70% [f=0029486] Lua::Callins::Synced 22851.11ms 14.80% [f=0029486] Lua::Callins::Unsynced 37407.72ms 48.60% [f=0029486] Lua::CollectGarbage::Synced 535.78ms 0.10% [f=0029486] Lua::CollectGarbage::Unsynced 1078.32ms 0.80% [f=0029486] Misc::Profiler::AddTime 112.88ms 0.10% [f=0029486] Sim 71000.52ms 41.20% [f=0029486] [29486] Received game_message: HKLimeman has been destroyed! [f=0029486] [29486] Received game_message: yuzienborn wins! [f=0029487] [29487] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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Game End Stats Values: 66,5965,31095,5965,31095,876.301208,6248.05029,876.301208,6248.05029,0,0,0,0,0,0,0,0,2259.59839,1727.42456,2259.59839,1727.42456,10487.4082,10523.9912,10487.4082,10523.9912,990,3290,990,3290,32,113,32,113,55,1675,55,1675,23.7080212,53.9092445,23.7080212,53.9092445,1510,15475,1510,15475,4375,9613.5,4375,9613.5,3410,10655,3410,10655,10356.5,4976.66357,10356.5,4976.66357,2861.36353,4.78722954,2861.36353,4.78722954,11284.752,11106.8828,11284.752,11106.8828 [f=0029487] [29487] Game End Stats Values: 67,5505,31270,5505,31270,881.215515,6347.49707,881.215515,6347.49707,0,0,0,0,0,0,0,0,2259.59839,1727.42456,2259.59839,1727.42456,10990.667,11170.1611,10990.667,11170.1611,1440,3290,1440,3290,32,113,32,113,55,1675,55,1675,26.5726585,58.4308548,26.5726585,58.4308548,600,15650,600,15650,4375,10623.5,4375,10623.5,3410,10655,3410,10655,11366.5,4976.66357,11366.5,4976.66357,2965.08081,4.78722954,2965.08081,4.78722954,11933.8896,11641.6064,11933.8896,11641.6064 [f=0029500] [29500] Event [3071.37354,195.900772,3504.53662]: 1 lost unit Conjurer [f=0029525] [29525] Event [3017.10059,195.431,3541.82031]: 1 lost unit Conjurer [f=0029530] [29530] Event [3031.31274,195.671204,3521.84033]: 1 lost unit Conjurer [f=0029532] [29532] Event [3016,195.926819,3464]: 1 lost unit Stinger [f=0029535] [29535] Event [3051.56104,195.388611,3535.18066]: 1 lost unit Conjurer [f=0029598] Spectator HKLimeman left the game: normal quit [f=0029598] [29598] Event [undefined]: HKLimeman quit [f=0029769] No clients connected, shutting down server [f=0029769] Server shutdown [f=0029769] [29769] all players disconnected [f=0029862] [29862] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0030130] [30130] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0030583] [30583] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0030850] [30850] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0031303] [31303] Event [544,197.081726,1148]: 0 finished unit Blitz [f=0031571] [31571] Event [544,197.081726,1148]: 0 finished unit Kodachi [f=0031829] Autoquit sending quit command. [f=0031829] [QuitAction] user exited to system [f=0031829] [SpringApp::Kill][1] fromRun=1 [f=0031829] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0031829] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031829] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0031829] [ThreadPool::SetThreadCount][2] workers=0 [f=0031829] [SpringApp::Kill][2] [f=0031829] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0031829] [Game::KillLua][3] dtor=0 luaUI=0x51d20580 [f=0031829] Start widgetHandler:Shutdown [f=0031829] Shutdown - SaveOrderList Complete [f=0031829] Writing last game win data [f=0031829] Shutdown - SaveConfigData Complete [f=0031829] Shutdown Widget - Chili Highlight [f=0031829] Shutdown Widget - Save/Load API [f=0031829] Shutdown Widget - Draw After Chili [f=0031829] Shutdown Widget - EPIC Menu [f=0031829] Shutdown Widget - Chili Minimap [f=0031829] Shutdown Widget - Chili Widget Selector [f=0031829] Shutdown Widget - Local Team Colors [f=0031829] Shutdown Widget - Display Keys 2 [f=0031829] Shutdown Widget - Save Game Menu [f=0031829] Shutdown Widget - HealthBars [f=0031829] Shutdown Widget - Noises [f=0031829] Shutdown Widget - Unit Icons [f=0031829] Shutdown Widget - Win Counter [f=0031829] Shutdown Widget - SpringRTS Replay Stats [f=0031829] Shutdown Widget - BuildETA [f=0031829] Shutdown Widget - Modular Comm Info [f=0031829] Shutdown Widget - Music Player v2 [f=0031829] Shutdown Widget - State Reverse and Latency [f=0031829] Shutdown Widget - CameraShake [f=0031829] Shutdown Widget - Chili Economy Panel Default [f=0031829] Shutdown Widget - Chili EndGame Window [f=0031829] Shutdown Widget - Chili Nuke Warning [f=0031829] Shutdown Widget - Chili Selections & CursorTip v2 [f=0031829] Shutdown Widget - Chili Spectator Panels [f=0031829] Shutdown Widget - Context Menu [f=0031829] Shutdown Widget - Darkening [f=0031829] Shutdown Widget - Defense Range Zero-K [f=0031829] Shutdown Widget - Grab Input [f=0031829] Input grabbing is disabled! [f=0031829] Shutdown Widget - Highlight Geos [f=0031829] Shutdown Widget - Local Widgets Config [f=0031829] Shutdown Widget - MinimapEvents [f=0031829] Shutdown Widget - MetalFeatures (new) [f=0031829] Shutdown Widget - Missile Silo Range [f=0031829] Shutdown Widget - Point Tracker [f=0031829] Shutdown Widget - Showeco and Grid Drawer [f=0031829] Shutdown Widget - Stereo3D [f=0031829] Shutdown Widget - Attack AoE [f=0031829] Shutdown Widget - Map Edge Extension [f=0031829] Shutdown Widget - Selection Send [f=0031829] Shutdown Widget - LupsManager [f=0031829] Shutdown Widget - Newton Firezone [f=0031829] Shutdown Widget - Chili Pro Console [f=0031829] Shutdown Widget - Persistent Build Height [f=0031829] Shutdown Widget - Lasso Terraform GUI [f=0031829] Shutdown Widget - Chili Framework [f=0031829] Shutdown Widget - Lups [f=0031829] Shutdown Widget - Custom Markers [f=0031829] Shutdown Widget - Chili Core Selector [f=0031829] Shutdown Widget - Mex Placement Handler [f=0031829] Shutdown Widget - Select Keys [f=0031829] Shutdown Widget - Pause Screen [f=0031829] Shutdown Widget - Layout Handler [f=0031829] Shutdown Widget - Text To Speech Control [f=0031829] End widgetHandler:Shutdown [f=0031829] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1813069,154318743} {int,ext,rec}Allocs={21815152,0,0} {chunk,block}Bytes={154318743,0} [f=0031829] [Game::KillLua][1] dtor=0 luaGaia=0x51fb6a00 [f=0031829] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1579093,140285456} {int,ext,rec}Allocs={21815153,0,0} {chunk,block}Bytes={140285456,0} [f=0031829] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1579093,140285456} {int,ext,rec}Allocs={21815153,0,0} {chunk,block}Bytes={140285456,0} [f=0031829] [Game::KillLua][2] dtor=0 luaRules=0x51f1c460 [f=0031829] Start gadgetHandler:Shutdown [f=0031829] Shutdown - StartSetup [f=0031829] Shutdown - UnitMorph [f=0031829] Shutdown - Carrier Drones [f=0031829] Shutdown - LupsNanoSpray [f=0031829] Shutdown - Missile Silo Controller [f=0031829] Shutdown - Modular Comm Info [f=0031829] Shutdown - Terrain Texture Handler [f=0031829] Shutdown - UnitCloakShield [f=0031829] Shutdown - Starlight Handler [f=0031829] End gadgetHandler:Shutdown [f=0031829] Start gadgetHandler:Shutdown [f=0031829] Shutdown - Save/Load [f=0031829] Shutdown - Teleport Throw [f=0031829] Shutdown - UnitMorph [f=0031829] Shutdown - Modular Comm Info [f=0031829] Shutdown - Retreat Command [f=0031829] Shutdown - Shockwaves [f=0031829] Shutdown - UnitCloakShield [f=0031829] Shutdown - Lups Cloak FX [f=0031829] Shutdown - Lups [f=0031829] Shutdown - Lups Shield [f=0031829] End gadgetHandler:Shutdown [f=0031829] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21815191,0,0} {chunk,block}Bytes={0,0} [f=0031829] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21815191,0,0} {chunk,block}Bytes={0,0} [f=0031829] [Game::KillLua][4] dtor=0 [f=0031829] [Game::~CGame][1] [f=0031829] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0031829] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0031829] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0031829] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0031829] [Game::KillLua][4] dtor=1 [f=0031829] [Game::KillMisc][1] [f=0031829] [Game::KillMisc][2] [f=0031829] [Game::KillMisc][3] [f=0031829] [Game::KillRendering][1] [f=0031829] [3DOParser::Kill] allocated 19 pieces [f=0031829] [S3OParser::Kill] allocated 632 pieces [f=0031829] [AssParser::Kill] allocated 5 pieces [f=0031829] [Game::KillInterface][1] [f=0031829] [Game::KillInterface][2] [f=0031829] [Game::KillSimulation][1] [f=0031829] [Game::KillSimulation][2] [f=0031829] [CCollisionHandler] dis-/continuous tests: 0/739162 [f=0031829] [Game::KillSimulation][3] [f=0031829] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031829] [~CPathCache(16x24)] cacheHits=12 hitPercentage=2% numHashColls=0 maxCacheSize=4 [f=0031829] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0031829] [~CPathCache(32x48)] cacheHits=60 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0031829] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031829] [~CRectangleOverlapHandler] 0% overlap reduction [f=0031829] [LosHandler::Kill] raycast instance cache-{hits,misses}={8947,17224}; shared=7%; cached=27% [f=0031829] [Game::KillSimulation][4] [f=0031829] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0031829] [Game::~CGame][2] [f=0031829] [Game::~CGame][3] [f=0031829] [SpringApp::Kill][3] [f=0031829] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 336167 bytes sent 283649 bytes recv'd [f=0031829] [SpringApp::Kill][4] font=0x4588caa0 [f=0031829] [SpringApp::Kill][5] [f=0031829] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x458fba20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2083ms file="unittextures/factorytank_1.png" indx=7233 inflSize=4103kb readTime=47ms file="unittextures/factorytank_2.png" indx=7235 inflSize=4103kb readTime=25ms file="luarules/configs/customcmds.h.lua" indx=1255 inflSize=0kb readTime=22ms file="luaui/widgets/cofctools/tracescreenray.lua" indx=4606 inflSize=13kb readTime=17ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=15ms file="objects3d/sphere.s3o" indx=5502 inflSize=101kb readTime=15ms file="bitmaps/gpl/groundflash.tga" indx=457 inflSize=188kb readTime=14ms file="luaui/widgets/unit_shapes.lua" indx=4826 inflSize=23kb readTime=13ms file="luaui/images/lobbyranks/5_4.png" indx=3689 inflSize=88kb readTime=13ms file="anims/cursornormal_16.png" indx=84 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 40298733 bytes cached in 2830 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x459e9f50) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45d173a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4595d9d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f51fc0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]