[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.0wFXeMI4io/springsettings.1204045.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 58ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb7140ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6756 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1204045/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 279ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x454783d0] using map "Anvilwood v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Anvilwood v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x454783d0] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 127ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 549ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 620ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 674ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 106ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 62ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 56ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 91ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Knour was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1204045/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 26 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 26, 557 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530805 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530805 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe-1a530805.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=ef20bb4c [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=79332c60 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=1a530815 [f=-000001] [Path] [PathEstimator::ReadFile] hash=1a530815 file="cache/104dev-maintenance/paths/Anvilwood v1.1.pe2-1a530815.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (142ms, checksum 0f34a03c)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1204045/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51e75850,0x52346aa0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9a684f6179c7bf08d65685ffdbab37ef [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=29ec76fc15b90de37c3ab6ffc4e68e0f4221ead0acf68d84fa6c43d71ad7e54acef5754129c85c68e8b3f52a28dba6abce09e3fbca7afebfd44e3cc1931c14e2" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=bfb27a785f630a13e1e35cb09b0fae9e2d23a29a919f7e53285c6fead7f05e85a0e21f786f4d8fe40afaa0790a17d01d510fe7548df70fb9b39110e27ac6b216]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={00000000e020bb90,00000000e3cf1230}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4f8225c45310d4e22f515cba4a809716d2db707c53d27fb36d20d08f140f1a5c2539e1d6a389cb809dbb6597dda67c1a72f839d83e47351669d60aaaab7b9686]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={0000000096b21b80,000000009b1303b0}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] [0] Event [1322,192.908569,530]: 0 finished unit Recon Commander [f=-000001] [0] Event [4664,191.099182,4046]: 1 finished unit Engineer Commander [f=0000000] [0] Zlodeiko, team: 0, elo:2089, userid: 412999 [f=0000000] [0] iwantusername, team: 1, elo:2008, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [1424,192.937317,544]: 0 finished unit Rover Assembly [f=0000004] [4] Event [4712,192.519608,4216]: 1 finished unit Gunship Plant [f=0000241] [241] Event [4552,191.998901,3880]: 1 finished unit Metal Extractor [f=0000352] [352] Event [1240,192.937317,568]: 0 finished unit Metal Extractor [f=0000471] [471] Event [1424.02966,193.582413,561.99231]: 0 finished unit Mason [f=0000481] [481] Event [4872,192.906799,4008]: 1 finished unit Metal Extractor [f=0000607] [607] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0000744] [744] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0001097] [1097] Event [4840,192.929688,4200]: 1 finished unit Metal Extractor [f=0001251] [1251] Event [1112,192.746582,248]: 0 finished unit Metal Extractor [f=0001299] [1299] Event [4712,212.196304,4216]: 1 finished unit Wasp [f=0001304] [1304] Event [1424.02966,193.582413,561.99231]: 0 finished unit Mason [f=0001476] [1476] Event [4616,192.754211,4200]: 1 finished unit Solar Collector [f=0001681] [1681] Event [4616,192.6474,3880]: 1 finished unit Solar Collector [f=0001871] [1871] Event [4696,187.367859,3896]: 1 finished unit Solar Collector [f=0001877] [1877] Event [920,192.929688,280]: 0 finished unit Metal Extractor [f=0002051] [2051] Event [4776,188.352051,3912]: 1 finished unit Solar Collector [f=0002103] [2103] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0002162] [2162] Event [840,191.937866,216]: 0 finished unit Wind/Tidal Generator [f=0002245] [2245] Event [4856,192.929688,3928]: 1 finished unit Solar Collector [f=0002402] [2402] Event [824,189.023438,296]: 0 finished unit Wind/Tidal Generator [f=0002425] [2425] Event [4856,192.937317,4104]: 1 finished unit Solar Collector [f=0002642] [2642] Event [856,192.540588,360]: 0 finished unit Wind/Tidal Generator [f=0002653] [2653] Event [4488,187.329712,3848]: 1 finished unit Solar Collector [f=0002832] [2832] Event [4568,191.907349,3800]: 1 finished unit Solar Collector [f=0002882] [2882] Event [936,192.922058,360]: 0 finished unit Wind/Tidal Generator [f=0002906] [2906] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0003279] [3279] Event [1424.02966,193.582413,561.99231]: 0 finished unit Mason [f=0003511] [3511] Event [4496,208.836975,3952]: 1 finished unit Lotus [f=0003517] [3517] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0003609] [3609] Event [1256,190.671387,488]: 0 finished unit Wind/Tidal Generator [f=0003670] [3670] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0003707] [3707] Event [184,104.276123,4248]: 1 finished unit Metal Extractor [f=0003736] [3736] Event [376,190.968933,824]: 0 finished unit Metal Extractor [f=0003879] [3879] Event [1224,187.993469,408]: 0 finished unit Wind/Tidal Generator [f=0004045] [4045] Event [2929.18506,51.2695351,1123.09851]: 0 finished unit Recon Commander [f=0004045] game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004045] [4045] Received game_message: Morph complete: Recon lvl 1 -> Recon lvl 2 [f=0004113] [4113] Event [4640,191.838684,3968]: 1 finished unit Lotus [f=0004164] [4164] Event [1208,190.88501,328]: 0 finished unit Wind/Tidal Generator [f=0004449] [4449] Event [1112,189.282837,312]: 0 finished unit Wind/Tidal Generator [f=0004531] [4531] Event [648,192.937317,1384]: 0 finished unit Metal Extractor [f=0004563] [4563] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0004710] [4710] Event [4616,192.929688,4376]: 1 finished unit Solar Collector [f=0004731] [4731] Event [1032,192.807617,264]: 0 finished unit Wind/Tidal Generator [f=0004815] [4815] Event [168,106.603088,4968]: 1 finished unit Metal Extractor [f=0004977] [4977] Event [1424.02966,193.582413,561.99231]: 0 finished unit Ripper [f=0005001] [5001] Event [952,192.891541,216]: 0 finished unit Wind/Tidal Generator [f=0005185] [5185] Event [4296,192.784729,4744]: 1 finished unit Metal Extractor [f=0005220] [5220] Event [704,192.601624,1648]: 0 finished unit Lotus [f=0005239] [5239] Event [1544,181.485596,552]: 0 finished unit Caretaker [f=0005286] [5286] Event [872,192.349854,168]: 0 finished unit Wind/Tidal Generator [f=0005485] [5485] Event [1424.02966,193.582413,561.99231]: 0 finished unit Ripper [f=0005586] [5586] Event [744,189.572754,280]: 0 finished unit Wind/Tidal Generator [f=0005652] [5652] Event [1152,202.512207,608]: 0 finished unit Lotus [f=0005658] [5658] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0005777] [5777] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0005820] [5820] Event [480,217.931213,1664]: 0 finished unit Lotus [f=0005861] [5861] Event [4520,192.243042,4552]: 1 finished unit Caretaker [f=0005915] [5915] Event [664,190.648499,360]: 0 finished unit Wind/Tidal Generator [f=0005964] [5964] Event [4584,192.937317,4552]: 1 finished unit Solar Collector [f=0005994] [5994] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0006185] [6185] Event [600,191.739502,440]: 0 finished unit Wind/Tidal Generator [f=0006205] [6205] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0006405] [6405] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0006415] [6415] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0006470] [6470] Event [520,192.189636,520]: 0 finished unit Wind/Tidal Generator [f=0006625] [6625] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0006720] [6720] Event [168,192.861023,2088]: 0 finished unit Metal Extractor [f=0006767] [6767] Event [3736,192.922058,4472]: 1 finished unit Metal Extractor [f=0006770] [6770] Event [440,188.48938,600]: 0 finished unit Wind/Tidal Generator [f=0006774] [6774] Event [872,106.664124,4936]: 1 finished unit Metal Extractor [f=0006836] [6836] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0006886] [6886] Event [2176,72.5912476,2128]: 0 finished unit Lotus [f=0007057] [7057] Event [376,191.51825,680]: 0 finished unit Wind/Tidal Generator [f=0007059] [7059] Event [3856,182.027283,4432]: 1 finished unit Radar Tower [f=0007060] [7060] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0007134] [7134] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0007142] [7142] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0007218] [7218] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0007293] [7293] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0007354] [7354] Event [296,184.682312,760]: 0 finished unit Wind/Tidal Generator [f=0007368] [7368] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0007382] [7382] Event [504,192.929688,2200]: 0 finished unit Metal Extractor [f=0007443] [7443] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0007518] [7518] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0007593] [7593] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0007603] [7603] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0007668] [7668] Event [1424.02966,193.582413,561.99231]: 0 finished unit Dart [f=0007823] [7823] Event [872,106.664124,4936]: 1 lost unit Metal Extractor [f=0007870] [7870] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0008010] [8010] Event [576,184.041443,2336]: 0 finished unit Lotus [f=0008079] [8079] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0008103] [8103] Event [376,190.732422,872]: 0 finished unit Wind/Tidal Generator [f=0008268] [8268] Event [168,106.603088,4968]: 1 lost unit Metal Extractor [f=0008349] [8349] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0008353] [8353] Event [1424.02966,193.582413,561.99231]: 0 finished unit Scorcher [f=0008453] [8453] Event [184,104.276123,4248]: 1 lost unit Metal Extractor [f=0008454] [8454] Event [424,192.937317,952]: 0 finished unit Wind/Tidal Generator [f=0008513] [8513] Event [3096,186.559143,4488]: 1 finished unit Stardust [f=0008606] [8606] Event [1399.30676,55.6641655,2531.15967]: 0 finished unit Recon Commander [f=0008606] game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0008606] [8606] Received game_message: Morph complete: Recon lvl 2 -> Recon lvl 3 [f=0008718] [8718] Event [456,192.937317,1032]: 0 finished unit Wind/Tidal Generator [f=0008720] [8720] Event [192,191.869202,2256]: 0 finished unit Lotus [f=0008839] [8839] Event [1424.02966,193.582413,561.99231]: 0 finished unit Fencer [f=0008873] [8873] Event [1952,192.815247,4608]: 1 finished unit Lotus [f=0008912] [8912] Event [2877.1355,55.6191063,3565.24683]: 0 lost unit Dart [f=0008952] [8952] Event [4684.34717,163.212555,3563.06396]: 0 lost unit Scorcher [f=0009003] [9003] Event [504,192.937317,1112]: 0 finished unit Wind/Tidal Generator [f=0009076] [9076] Event [1424.02966,193.582413,561.99231]: 0 finished unit Fencer [f=0009102] [9102] Event [1976.96411,58.3398056,3779.80103]: 0 lost unit Dart [f=0009105] [9105] Event [3040,192.662659,4544]: 1 finished unit Lotus [f=0009114] [9114] Event [1972.8988,58.4206657,3781.53369]: 0 lost unit Scorcher [f=0009150] [9150] Event [1932.83911,64.585144,3814.08423]: 0 lost unit Dart [f=0009167] [9167] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0009253] [9253] Event [1809.43567,65.0434189,3664.82544]: 0 lost unit Scorcher [f=0009288] [9288] Event [536,192.937317,1192]: 0 finished unit Wind/Tidal Generator [f=0009502] [9502] Event [2912,192.830505,4704]: 1 finished unit Lotus [f=0009555] [9555] Event [1424.02966,193.582413,561.99231]: 0 finished unit Crasher [f=0009558] [9558] Event [584,192.937317,1272]: 0 finished unit Wind/Tidal Generator [f=0009671] [9671] Event [576,184.041443,2336]: 0 lost unit Lotus [f=0009817] [9817] Event [1672,54.0441895,2744]: 0 finished unit Razor [f=0009827] [9827] Event [584,192.937317,1336]: 0 finished unit Wind/Tidal Generator [f=0009858] [9858] Event [192,191.869202,2256]: 0 lost unit Lotus [f=0009894] [9894] Event [2920,192.929688,4616]: 1 finished unit Metal Extractor [f=0009916] [9916] Event [1424.02966,193.582413,561.99231]: 0 finished unit Crasher [f=0009939] [9939] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0009961] [9961] Event [168,192.861023,2088]: 0 lost unit Metal Extractor [f=0009966] [9966] Event [3638.72559,76.7323608,3671.78979]: 0 lost unit Dart [f=0009997] [9997] Event [409.634399,287.118347,1703.76343]: 1 lost unit Harpy [f=0010113] [10113] Event [552,192.784729,1416]: 0 finished unit Wind/Tidal Generator [f=0010114] [10114] Event [552,192.784729,1416]: 0 lost unit Wind/Tidal Generator [f=0010148] [10148] Event [584,193.057556,1336]: 0 lost unit Wind/Tidal Generator [f=0010176] [10176] Event [456,192.937317,1032]: 0 lost unit Wind/Tidal Generator [f=0010180] [10180] Event [536,192.937317,1192]: 0 lost unit Wind/Tidal Generator [f=0010208] [10208] Event [337.346497,212.531296,1058.8363]: 1 lost unit Harpy [f=0010257] [10257] Event [376,191.51825,680]: 0 lost unit Wind/Tidal Generator [f=0010275] [10275] Event [1424.02966,193.582413,561.99231]: 0 finished unit Crasher [f=0010292] [10292] Event [520,192.189636,520]: 0 lost unit Wind/Tidal Generator [f=0010306] [10306] Event [296,184.764252,760]: 0 lost unit Wind/Tidal Generator [f=0010324] [10324] Event [357.998383,205.768036,573.741577]: 1 lost unit Harpy [f=0010330] [10330] Event [600,191.821442,440]: 0 lost unit Wind/Tidal Generator [f=0010388] [10388] Event [2172.81323,192.650467,3284.80151]: 1 lost unit Harpy [f=0010407] [10407] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0010409] [10409] Event [824,189.023438,296]: 0 lost unit Wind/Tidal Generator [f=0010539] [10539] Event [504,196.86615,1496]: 0 finished unit Wind/Tidal Generator [f=0010622] [10622] Event [976.871582,191.325684,514.490112]: 0 lost unit Crasher [f=0010636] [10636] Event [1424.02966,193.582413,561.99231]: 0 finished unit Crasher [f=0010729] [10729] Event [1305.29395,212.384949,380.132813]: 1 lost unit Harpy [f=0010779] [10779] Event [1152,202.512207,608]: 0 lost unit Lotus [f=0010867] [10867] Event [4712,212.196304,4216]: 1 finished unit Harpy [f=0010932] [10932] Event [1544,181.485596,552]: 0 lost unit Caretaker [f=0010988] [10988] Event [1886.34814,98.9967957,392.605042]: 1 lost unit Harpy [f=0011077] [11077] Event [undefined]: iwantusername resigned [f=0011077] game_message: iwantusername has been destroyed! [f=0011077] game_message: Zlodeiko wins! [f=0011077] Submitting stats [f=0011077] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011077] Part| Total Time|Time of the last 0.5s [f=0011077] Draw 13776.99ms 27.15% [f=0011077] Lua::Callins::Synced 4589.53ms 10.88% [f=0011077] Lua::Callins::Unsynced 16640.70ms 31.34% [f=0011077] Lua::CollectGarbage::Synced 213.47ms 0.10% [f=0011077] Lua::CollectGarbage::Unsynced 497.96ms 0.80% [f=0011077] Misc::Profiler::AddTime 42.77ms 0.00% [f=0011077] Sim 27324.97ms 57.58% [f=0011077] [11077] Received game_message: iwantusername has been destroyed! [f=0011077] [11077] Received game_message: Zlodeiko wins! [f=0011078] [11078] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011078] [11078] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011078] [11078] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,5.86666679,6.26666689,5.86666679,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 3,2155,2265,2155,2265,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.60000038,8.2844429,9.60000038,8.2844429,0,80,0,80,0,0,0,0,880,910,880,910,0,0,0,0,0,16.7999935,0,16.7999935,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 4,2545,2475,2545,2475,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,12.9999981,8,12.9999981,1275,1275,1275,1275,10.9333334,10.3999929,10.9333334,10.3999929,0,80,0,80,0,0,0,0,1270,1120,1270,1120,0,0,0,0,0,61.6031799,0,61.6031799,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 5,2685,2475,2685,2475,0.1149383,0,0.1149383,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.46666622,10.9555511,9.46666622,10.9555511,1275,1275,1275,1275,12.0076618,14.248888,12.0076618,14.248888,0,80,0,80,0,0,0,0,1410,1120,1410,1120,0,0,0,0,0,95.2584457,0,95.2584457,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 6,2895,2725,2895,2725,1.22825205,0.6041218,1.22825205,0.6041218,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.1333332,11.8306608,14.1333332,11.8306608,1275,1275,1275,1275,12.0742207,13.658042,12.0742207,13.658042,0,205,0,205,0,0,0,0,1620,1245,1620,1245,0,0,0,0,0,155.260437,0,155.260437,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 7,3035,2795,3035,2795,3.78157806,8.44131279,3.78157806,8.44131279,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.9333324,14.8175068,18.9333324,14.8175068,1275,1275,1275,1275,12.1702213,17.3224773,12.1702213,17.3224773,0,205,0,205,0,0,0,0,1760,1315,1760,1315,0,0,0,0,0,252.647339,0,252.647339,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 8,3105,2955,3105,2955,21.7721996,16.581192,21.7721996,16.581192,0,0,0,0,0,0,0,0,0,11.512146,0,11.512146,0,0,0,0,0,0,0,0,23.2000008,17.9283714,23.2000008,17.9283714,1275,1275,1275,1275,13.1993742,17.4759789,13.1993742,17.4759789,0,330,0,330,0,0,0,0,1830,1350,1830,1350,0,0,0,0,0,308.779816,0,308.779816,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 9,3495,3075,3495,3075,48.5128517,25.0911636,48.5128517,25.0911636,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,0,0,0,90,0,90,0,24,21.7348309,24,21.7348309,1275,1275,1275,1275,13.7827091,17.3495522,13.7827091,17.3495522,300,330,300,330,0,0,0,0,1830,1470,1830,1470,0,0,0,0,0,386.030823,0,386.030823,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 10,3585,3590,3585,3590,77.9516525,38.5807037,77.9516525,38.5807037,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,0,0,0,90,0,90,0,24,21.1325607,24,21.1325607,1275,1505,1275,1505,14.6292553,17.6992931,14.6292553,17.6992931,300,455,300,455,0,0,0,0,1920,1630,1920,1630,0,0,0,0,0,438.163361,0,438.163361,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 11,3675,3660,3675,3660,109.372276,50.1499634,109.372276,50.1499634,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,0,0,0,180,0,180,0,24,17.9476147,24,17.9476147,1275,1505,1275,1505,15.0947084,21.1712856,15.0947084,21.1712856,300,455,300,455,0,0,0,0,1920,1700,1920,1700,0,0,0,0,0,486.16629,0,486.16629,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 12,4135,3785,4135,3785,145.757141,50.8963585,145.757141,50.8963585,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,0,0,0,180,0,180,0,24.9333324,19.8491096,24.9333324,19.8491096,1275,1505,1275,1505,15.625658,18.9830914,15.625658,18.9830914,600,455,600,455,0,0,0,0,2080,1825,2080,1825,0,0,0,0,0,536.167358,0,536.167358,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 13,4225,4365,4225,4365,176.946228,51.7168007,176.946228,51.7168007,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,0,0,0,180,90,180,90,26,16.2314835,26,16.2314835,1275,1505,1275,1505,16.8792725,20.9880352,16.8792725,20.9880352,600,695,600,695,0,0,0,0,2170,2075,2170,2075,0,0,0,0,0,573.169617,0,573.169617,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 14,4525,4945,4525,4945,210.191238,51.7168007,210.191238,51.7168007,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,0,0,0,180,270,180,270,26,16.6087837,26,16.6087837,1275,1505,1275,1505,18.2163334,22.3466721,18.2163334,22.3466721,900,1060,900,1060,0,0,0,0,2170,2110,2170,2110,0,0,0,0,0,701.569824,0,701.569824,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 15,4775,5265,4775,5265,245.878815,65.3322067,245.878815,65.3322067,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,0,0,0,180,270,180,270,27.333334,33.0552826,27.333334,33.0552826,1275,1505,1275,1505,18.3791714,18.9610119,18.3791714,18.9610119,900,1310,900,1310,0,0,0,0,2420,2180,2420,2180,0,0,0,0,0,711.17041,0,711.17041,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 16,5075,5640,5075,5640,283.855255,90.603035,283.855255,90.603035,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,0,0,0,180,270,180,270,28,40.7897835,28,40.7897835,1275,1505,1275,1505,18.531765,17.6847229,18.531765,17.6847229,1200,1560,1200,1560,0,0,0,0,2420,2305,2420,2305,0,0,0,0,0,711.17041,0,711.17041,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 17,5610,6090,5610,6090,318.007141,130.646545,318.007141,130.646545,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,0,0,0,180,360,180,360,28,48.4642181,28,48.4642181,1330,1505,1330,1505,20.8767948,25.8695736,20.8767948,25.8695736,1500,1850,1500,1850,0,0,0,0,2600,2375,2600,2375,0,0,0,0,0,791.611694,0,791.611694,0,0,0,0 [f=0011078] [11078] Game End Stats Values: 18,5910,6455,5910,6455,344.498962,203.49881,344.498962,203.49881,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,54.140625,0,54.140625,180,360,180,360,28,54.5591888,28,54.5591888,1330,1505,1330,1505,20.4860268,28.5901432,20.4860268,28.5901432,1800,2090,1800,2090,0,0,0,0,2600,2500,2600,2500,0,0,0,0,0,831.173157,0,831.173157,54.140625,0,54.140625,0 [f=0011078] [11078] Game End Stats Values: 19,5820,6835,5820,6835,377.226105,242.277222,377.226105,242.277222,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,90,0,90,180,450,180,450,28,46.6735687,28,46.6735687,1330,1505,1330,1505,20.415144,29.251894,20.415144,29.251894,1800,2380,1800,2380,0,90,0,90,2510,2500,2510,2500,90,0,90,0,0,931.174683,0,931.174683,90,14.8842468,90,14.8842468 [f=0011078] [11078] Game End Stats Values: 20,6160,7030,6160,7030,412.12027,280.815796,412.12027,280.815796,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,0,269.999908,0,269.999908,400,450,400,450,28,41.4787827,28,41.4787827,1330,1505,1330,1505,19.4629345,28.9959068,19.4629345,28.9959068,2100,2505,2100,2505,0,270,0,270,2330,2570,2330,2570,270,0,270,0,0,976.177429,0,976.177429,269.999908,28.0946083,269.999908,28.0946083 [f=0011078] [11078] Game End Stats Values: 21,6250,7530,6250,7530,448.756287,338.2742,448.756287,338.2742,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,201.458862,294.805786,201.458862,294.805786,490,540,490,540,27.7333336,42.0255013,27.7333336,42.0255013,1330,1905,1330,1905,18.4424057,29.8838863,18.4424057,29.8838863,2100,2480,2100,2480,165,270,165,270,2330,2605,2330,2605,270,165,270,165,0,1114.50671,0,1114.50671,294.805786,229.553558,294.805786,229.553558 [f=0011078] [11078] Game End Stats Values: 22,6640,7410,6640,7410,485.3591,377.830322,485.3591,377.830322,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,654.620239,856.767517,654.620239,856.767517,580,540,580,540,27.4666672,41.2274361,27.4666672,41.2274361,1330,1905,1330,1905,18.4401855,27.1348591,18.4401855,27.1348591,2400,2290,2400,2290,495,270,495,270,2330,2675,2330,2675,270,549.666748,270,549.666748,0,1118.85291,0,1118.85291,867.416016,687.165894,867.416016,687.165894 [f=0011078] [11078] Game End Stats Values: 23,6820,7800,6820,7800,523.229614,414.699432,523.229614,414.699432,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,975.31543,986.99585,975.31543,986.99585,670,640,670,640,28,41.5276604,28,41.5276604,1330,1905,1330,1905,18.5247059,25.5788212,18.5247059,25.5788212,2400,2510,2400,2510,675,270,675,270,2420,2745,2420,2745,270,729.666748,270,729.666748,0,1174.97253,0,1174.97253,997.644348,1007.86108,997.644348,1007.86108 [f=0011078] [11078] Game End Stats Values: 24,6220,7865,6220,7865,556.38385,499.063782,556.38385,499.063782,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,1604.54749,1498.18799,1604.54749,1498.18799,670,640,670,640,28,48.082119,28,48.082119,1330,1905,1330,1905,20.0769463,31.2069454,20.0769463,31.2069454,1800,2910,1800,2910,1085,270,1085,270,2420,2410,2420,2410,1170,1139.66675,1170,1139.66675,0,1326.00439,0,1326.00439,1508.83557,1680.44495,1508.83557,1680.44495 [f=0011078] [11078] Game End Stats Values: 25,5920,7775,5920,7775,590.300415,557.092346,590.300415,557.092346,0,0,0,0,0,0,0,0,0,40.5302429,0,40.5302429,1967.19019,2231.88379,1967.19019,2231.88379,670,550,670,550,28,34.917984,28,34.917984,1330,1905,1330,1905,20.2611008,33.3018913,20.2611008,33.3018913,1500,2910,1500,2910,1430,570,1430,570,2420,2410,2420,2410,1770,1484.66675,1770,1484.66675,0,1505.01794,0,1505.01794,2242.5332,2063.29761,2242.5332,2063.29761 [f=0011078] [11078] Game End Stats Values: 26,5920,7595,5920,7595,611.842407,578.590576,611.842407,578.590576,0,0,0,0,0,0,0,0,0,119.784698,0,119.784698,2196.10352,2470.16797,2196.10352,2470.16797,670,550,670,550,28,19.666111,28,19.666111,1330,1905,1330,1905,20.1542015,29.1997833,20.1542015,29.1997833,1500,2910,1500,2910,1610,570,1610,570,2420,2230,2420,2230,2070,1664.66675,2070,1664.66675,0,1589.31787,0,1589.31787,2480.81738,2292.21069,2480.81738,2292.21069 [f=0011095] [11095] Event [1636.81409,166.321396,421.06189]: 1 lost unit Harpy [f=0011122] [11122] Event [1795.66711,241.431503,203.324081]: 1 lost unit Harpy [f=0011187] Spectator iwantusername left the game: normal quit [f=0011187] [11187] Event [undefined]: iwantusername quit [f=0011216] [11216] Event [1424.02966,193.582413,561.99231]: 0 finished unit Crasher [f=0011224] Player Zlodeiko left the game: normal quit [f=0011224] [11224] Event [undefined]: Zlodeiko quit [f=0011230] No clients connected, shutting down server [f=0011230] Server shutdown [f=0011230] [11230] all players disconnected [f=0011894] [11894] Event [1424.02966,193.582413,561.99231]: 0 finished unit Crasher [f=0011895] [11895] Event [584,191.885223,424]: 0 finished unit Wind/Tidal Generator [f=0012165] [12165] Event [520,191.809082,504]: 0 finished unit Wind/Tidal Generator [f=0012510] [12510] Event [360,188.711395,664]: 0 finished unit Wind/Tidal Generator [f=0012569] [12569] Event [1424.02966,193.582413,561.99231]: 0 finished unit Crasher [f=0012750] [12750] Event [392,192.803192,744]: 0 finished unit Wind/Tidal Generator [f=0013256] [13256] Event [1424.02966,193.582413,561.99231]: 0 finished unit Crasher [f=0013792] Autoquit sending quit command. [f=0013792] [QuitAction] user exited to system [f=0013792] [SpringApp::Kill][1] fromRun=1 [f=0013792] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013792] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013792] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013792] [ThreadPool::SetThreadCount][2] workers=0 [f=0013792] [SpringApp::Kill][2] [f=0013792] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013792] [Game::KillLua][3] dtor=0 luaUI=0x51c92b20 [f=0013792] Start widgetHandler:Shutdown [f=0013792] Shutdown - SaveOrderList Complete [f=0013792] Writing last game win data [f=0013792] Shutdown - SaveConfigData Complete [f=0013792] Shutdown Widget - Save/Load API [f=0013792] Shutdown Widget - Chili Highlight [f=0013792] Shutdown Widget - Draw After Chili [f=0013792] Shutdown Widget - EPIC Menu [f=0013792] Shutdown Widget - Chili Widget Selector [f=0013792] Shutdown Widget - Chili Minimap [f=0013792] Shutdown Widget - Local Team Colors [f=0013792] Shutdown Widget - Display Keys 2 [f=0013792] Shutdown Widget - Save Game Menu [f=0013792] Shutdown Widget - Unit Icons [f=0013792] Shutdown Widget - Noises [f=0013792] Shutdown Widget - HealthBars [f=0013792] Shutdown Widget - Win Counter [f=0013792] Shutdown Widget - BuildETA [f=0013792] Shutdown Widget - SpringRTS Replay Stats [f=0013792] Shutdown Widget - Modular Comm Info [f=0013792] Shutdown Widget - Stereo3D [f=0013792] Shutdown Widget - Showeco and Grid Drawer [f=0013792] Shutdown Widget - Point Tracker [f=0013792] Shutdown Widget - Missile Silo Range [f=0013792] Shutdown Widget - MetalFeatures (new) [f=0013792] Shutdown Widget - MinimapEvents [f=0013792] Shutdown Widget - Local Widgets Config [f=0013792] Shutdown Widget - Highlight Geos [f=0013792] Shutdown Widget - Grab Input [f=0013792] Input grabbing is disabled! [f=0013792] Shutdown Widget - Defense Range Zero-K [f=0013792] Shutdown Widget - Darkening [f=0013792] Shutdown Widget - Context Menu [f=0013792] Shutdown Widget - Chili Spectator Panels [f=0013792] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013792] Shutdown Widget - Chili Nuke Warning [f=0013792] Shutdown Widget - Chili EndGame Window [f=0013792] Shutdown Widget - Chili Economy Panel Default [f=0013792] Shutdown Widget - CameraShake [f=0013792] Shutdown Widget - State Reverse and Latency [f=0013792] Shutdown Widget - Music Player v2 [f=0013792] Shutdown Widget - Attack AoE [f=0013792] Shutdown Widget - UnitShapes [f=0013792] Shutdown Widget - Map Edge Extension [f=0013792] Shutdown Widget - Selection Send [f=0013792] Shutdown Widget - LupsManager [f=0013792] Shutdown Widget - Newton Firezone [f=0013792] Shutdown Widget - Chili Pro Console [f=0013792] Shutdown Widget - Persistent Build Height [f=0013792] Shutdown Widget - Lasso Terraform GUI [f=0013792] Shutdown Widget - Lups [f=0013792] Shutdown Widget - Chili Framework [f=0013792] Shutdown Widget - Mex Placement Handler [f=0013792] Shutdown Widget - Chili Core Selector [f=0013792] Shutdown Widget - Custom Markers [f=0013792] Shutdown Widget - Select Keys [f=0013792] Shutdown Widget - Pause Screen [f=0013792] Shutdown Widget - Text To Speech Control [f=0013792] Shutdown Widget - Layout Handler [f=0013792] End widgetHandler:Shutdown [f=0013792] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={687078,79047839} {int,ext,rec}Allocs={11010184,0,0} {chunk,block}Bytes={79047839,0} [f=0013792] [Game::KillLua][1] dtor=0 luaGaia=0x52346aa0 [f=0013792] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={492640,66960046} {int,ext,rec}Allocs={11010185,0,0} {chunk,block}Bytes={66960046,0} [f=0013792] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={492640,66960046} {int,ext,rec}Allocs={11010185,0,0} {chunk,block}Bytes={66960046,0} [f=0013792] [Game::KillLua][2] dtor=0 luaRules=0x51e75850 [f=0013792] Start gadgetHandler:Shutdown [f=0013792] Shutdown - StartSetup [f=0013792] Shutdown - UnitMorph [f=0013792] Shutdown - Carrier Drones [f=0013792] Shutdown - LupsNanoSpray [f=0013792] Shutdown - Missile Silo Controller [f=0013792] Shutdown - Modular Comm Info [f=0013792] Shutdown - Terrain Texture Handler [f=0013792] Shutdown - UnitCloakShield [f=0013792] Shutdown - Starlight Handler [f=0013792] End gadgetHandler:Shutdown [f=0013792] Start gadgetHandler:Shutdown [f=0013792] Shutdown - Save/Load [f=0013792] Shutdown - Teleport Throw [f=0013792] Shutdown - UnitMorph [f=0013792] Shutdown - Modular Comm Info [f=0013792] Shutdown - Retreat Command [f=0013792] Shutdown - Shockwaves [f=0013792] Shutdown - UnitCloakShield [f=0013792] Shutdown - Lups Cloak FX [f=0013792] Shutdown - Lups [f=0013792] Shutdown - Lups Shield [f=0013792] End gadgetHandler:Shutdown [f=0013792] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11010216,0,0} {chunk,block}Bytes={0,0} [f=0013792] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11010216,0,0} {chunk,block}Bytes={0,0} [f=0013792] [Game::KillLua][4] dtor=0 [f=0013792] [Game::~CGame][1] [f=0013792] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013792] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013792] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013792] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013792] [Game::KillLua][4] dtor=1 [f=0013792] [Game::KillMisc][1] [f=0013792] [Game::KillMisc][2] [f=0013792] [Game::KillMisc][3] [f=0013792] [Game::KillRendering][1] [f=0013792] [3DOParser::Kill] allocated 1 pieces [f=0013792] [S3OParser::Kill] allocated 397 pieces [f=0013792] [AssParser::Kill] allocated 54 pieces [f=0013792] [Game::KillInterface][1] [f=0013792] [Game::KillInterface][2] [f=0013792] [Game::KillSimulation][1] [f=0013792] [Game::KillSimulation][2] [f=0013792] [CCollisionHandler] dis-/continuous tests: 0/2120197 [f=0013792] [Game::KillSimulation][3] [f=0013792] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013792] [~CPathCache(20x20)] cacheHits=16 hitPercentage=26% numHashColls=0 maxCacheSize=7 [f=0013792] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013792] [~CPathCache(40x40)] cacheHits=6 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013792] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013792] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013792] [LosHandler::Kill] raycast instance cache-{hits,misses}={2519,9759}; shared=2%; cached=19% [f=0013792] [Game::KillSimulation][4] [f=0013792] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013792] [Game::~CGame][2] [f=0013792] [Game::~CGame][3] [f=0013792] [SpringApp::Kill][3] [f=0013792] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 145835 bytes sent 107197 bytes recv'd [f=0013792] [SpringApp::Kill][4] font=0x453aaaa0 [f=0013792] [SpringApp::Kill][5] [f=0013792] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x454781a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2290ms file="bitmaps/cc/electnovaexplo.png" indx=424 inflSize=97kb readTime=55ms file="bitmaps/loadpictures/constructionmods.png" indx=509 inflSize=4000kb readTime=44ms file="bitmaps/gpl/sporetrail2.tga" indx=490 inflSize=37kb readTime=25ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4675 inflSize=20kb readTime=24ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=22ms file="unitpics/striderantiheavy.png" indx=6666 inflSize=9kb readTime=22ms file="luarules/main.lua" indx=1929 inflSize=0kb readTime=15ms file="units/energywind.lua" indx=6814 inflSize=3kb readTime=13ms file="unitpics/gunshipaa.png" indx=6503 inflSize=9kb readTime=12ms file="unitpics/jumpaa.png" indx=6526 inflSize=11kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 34051712 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=113 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Anvilwood_v1.1.sd7 (0x45544760) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45541e30) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x454744e0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb7140010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]