[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.kl4GGD52RF/springsettings.1203329.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 35ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f24b00ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6770 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1203329/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 225ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451acef0] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451acef0] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 548ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 626ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 6ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 701ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 124ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 64ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] DrDoom was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1203329/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (148ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1203329/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x516f4430,0x5138a150}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f2054e6184f3d85bda897a8d5fdaa0bf [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000001020a1020,000000010aa01f30}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000006ee52020,00000000eddfb990}]" [f=-000001] yoyo [f=-000001] gl hf [f=-000001] Allies: I choose: WFH! [f=-000001] hey [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] glhf [f=-000001] [0] Event [4926,46.3296509,3519]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1239,46.4147949,628]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3475, userid: 85949 [f=0000000] [0] PRO_Clopse, team: 0, elo:2837, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000007] [7] Event [1248,46.3461838,848]: 1 finished unit Rover Assembly [f=0000008] [8] Event [4888,46.982399,3624]: 0 finished unit Shieldbot Factory [f=0000240] [240] Event [4744,47.267395,3496]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1208,47.5370178,744]: 1 finished unit Metal Extractor [f=0000340] [340] Event [1248.02966,46.3260803,865.99231]: 1 finished unit Scorcher [f=0000366] [366] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0000480] [480] Event [4936,47.5464783,3352]: 0 finished unit Metal Extractor [f=0000536] [536] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0000607] [607] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0000720] [720] Event [5096,46.3260803,3576]: 0 finished unit Metal Extractor [f=0000766] [766] Event [1048,46.3260803,520]: 1 finished unit Metal Extractor [f=0000932] [932] Event [5080,46.9835815,3480]: 0 finished unit Solar Collector [f=0001012] [1012] Event [1064,46.5105591,584]: 1 finished unit Solar Collector [f=0001172] [1172] Event [4920,46.3544617,3256]: 0 finished unit Solar Collector [f=0001245] [1245] Event [1400,47.2768555,600]: 1 finished unit Metal Extractor [f=0001435] [1435] Event [1384,46.5247498,536]: 1 finished unit Solar Collector [f=0001484] [1484] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0001578] [1578] Event [4976,46.3859978,3264]: 0 finished unit Lotus [f=0001767] [1767] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0001859] [1859] Event [1248.02966,46.97118,865.99231]: 1 finished unit Mason [f=0001959] [1959] Event [4616.0249,52.530304,3067.90576]: 1 lost unit Scorcher [f=0002005] [2005] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0002245] [2245] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0002295] [2295] Event [2216,75.5021057,872]: 1 finished unit Metal Extractor [f=0002575] [2575] Event [2328,75.4973755,872]: 1 finished unit Solar Collector [f=0002621] [2621] Event [4876,46.7385559,3624]: 0 finished unit Convict [f=0002829] [2829] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0002865] [2865] Event [5736,17.1500549,2152]: 0 finished unit Metal Extractor [f=0002874] [2874] Event [1048,47.0072327,664]: 1 finished unit Solar Collector [f=0002997] [2997] Event [4876,46.7385559,3624]: 0 finished unit Convict [f=0003015] [3015] Event [2568,74.286438,920]: 1 finished unit Metal Extractor [f=0003205] [3205] Event [2440,74.2911682,904]: 1 finished unit Solar Collector [f=0003396] [3396] Event [5880,18.015686,2072]: 0 finished unit Metal Extractor [f=0003407] [3407] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0003517] [3517] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0003535] [3535] Event [2120,75.3696594,904]: 1 finished unit Solar Collector [f=0003605] [3605] Event [1048,46.6430054,744]: 1 finished unit Solar Collector [f=0003765] [3765] Event [2512,74.2911682,848]: 1 finished unit Lotus [f=0003907] [3907] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0003986] [3986] Event [2544,73.8890991,1120]: 1 finished unit Radar Tower [f=0004059] [4059] Event [5720,17.1595154,1912]: 0 finished unit Metal Extractor [f=0004118] [4118] Event [4760,46.3733826,3416]: 0 finished unit Solar Collector [f=0004448] [4448] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0004452] [4452] Event [5752,17.3818359,2024]: 0 finished unit Solar Collector [f=0004620] [4620] Event [2760,15.929657,1640]: 1 finished unit Metal Extractor [f=0004708] [4708] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0004785] [4785] Event [3928,75.5021057,3224]: 0 finished unit Metal Extractor [f=0004791] [4791] Event [1256,46.3639221,632]: 1 finished unit Caretaker [f=0004805] [4805] Event [5832,17.9494629,1912]: 0 finished unit Solar Collector [f=0004863] [4863] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0004940] [4940] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0004955] [4955] Event [4856,46.8274841,3336]: 0 finished unit Solar Collector [f=0005063] [5063] Event [1080,46.3260803,456]: 1 finished unit Solar Collector [f=0005095] [5095] Event [5800,17.1547852,2168]: 0 finished unit Solar Collector [f=0005120] [5120] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0005183] [5183] Event [2864,15.9343872,1584]: 1 finished unit Lotus [f=0005201] [5201] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0005308] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=0005308] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=0005311] [5311] Event [1160,46.95047,456]: 1 finished unit Solar Collector [f=0005322] Connection attempt from nr1_rANDY_FAN [f=0005322] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0005322] -> Connection established (given id 2) [f=0005333] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0005333] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005377] [5377] Event [5824,18.351532,2016]: 0 finished unit Lotus [f=0005449] [5449] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0005618] [5618] Event [4876,46.7385559,3624]: 0 finished unit Rogue [f=0005665] [5665] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0005670] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0005685] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0005685] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={0000000059a8e2b0,0000000059b6ddb0}]" [f=0005692] [5692] Event [5760,17.2462368,2080]: 0 finished unit Lotus [f=0005747] [5747] Event [4876,46.7385559,3624]: 0 finished unit Dirtbag [f=0005849] [5849] Event [4876,46.7385559,3624]: 0 finished unit Dirtbag [f=0005861] [5861] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0005928] [5928] Event [3576,74.286438,3176]: 0 finished unit Metal Extractor [f=0005951] [5951] Event [1240,47.4187622,456]: 1 finished unit Solar Collector [f=0006108] [6108] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0006223] [6223] Event [4876,46.7385559,3624]: 0 finished unit Rogue [f=0006354] [6354] Event [3464,74.286438,3016]: 0 lost unit Solar Collector [f=0006374] [6374] Event [4920,46.4348755,3464]: 0 finished unit Caretaker [f=0006431] [6431] Event [1208,46.7092285,632]: 1 finished unit Caretaker [f=0006436] [6436] Event [492.449524,16.5233116,2216.47021]: 0 lost unit Bandit [f=0006460] [6460] Event [1248.02966,46.97118,865.99231]: 1 finished unit Mason [f=0006491] [6491] Event [4876,46.7385559,3624]: 0 finished unit Rogue [f=0006511] [6511] Event [292.4422,17.9859734,2021.8241]: 0 lost unit Bandit [f=0006549] [6549] Event [173.671539,17.1772747,1962.39502]: 0 lost unit Bandit [f=0006570] [6570] Event [3088,15.4187927,2384]: 1 finished unit Lotus [f=0006595] [6595] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0006609] [6609] Event [257.850342,40.1853371,1590.80664]: 0 lost unit Bandit [f=0006730] [6730] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0006773] [6773] Event [3214.32544,74.286438,3211.8855]: 0 lost unit Dirtbag [f=0006903] [6903] Event [3504,74.5949707,3088]: 0 finished unit Lotus [f=0007017] [7017] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0007021] [7021] Event [4984,47.4660645,3464]: 0 finished unit Caretaker [f=0007030] [7030] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0007037] [7037] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0007243] [7243] Event [1248.02966,46.97118,865.99231]: 1 finished unit Mason [f=0007334] [7334] Event [5320,75.5021057,664]: 0 finished unit Metal Extractor [f=0007395] [7395] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0007478] [7478] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0007512] [7512] Event [2876.3606,70.5813599,3008.05176]: 0 lost unit Bandit [f=0007552] [7552] Event [1184,74.286438,1744]: 1 finished unit Radar Tower [f=0007660] [7660] Event [3744,75.1236877,3328]: 0 finished unit Radar Tower [f=0007665] [7665] Event [3213.04663,74.286438,3320.36938]: 0 lost unit Bandit [f=0007731] [7731] Event [5192,46.3260803,3528]: 0 finished unit Solar Collector [f=0007839] [7839] Event [5512,75.5021057,504]: 0 finished unit Metal Extractor [f=0007846] [7846] Event [2960,61.4249573,2896]: 1 finished unit Lotus [f=0007866] [7866] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0007901] [7901] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0007990] [7990] Event [872,46.2078247,600]: 1 finished unit Solar Collector [f=0008171] [8171] Event [3504,74.5949707,3088]: 0 lost unit Lotus [f=0008244] [8244] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0008262] [8262] Event [2056,15.9343872,2088]: 1 finished unit Metal Extractor [f=0008264] [8264] Event [5192,46.7281494,3624]: 0 finished unit Solar Collector [f=0008374] [8374] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0008401] [8401] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0008478] [8478] Event [2848,70.4979095,3024]: 1 finished unit Radar Tower [f=0008539] [8539] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0008617] [8617] Event [3576,74.286438,3176]: 0 lost unit Metal Extractor [f=0008681] [8681] Event [3616,75.4973755,3376]: 0 finished unit Lotus [f=0008711] [8711] Event [4936,74.286438,456]: 0 finished unit Solar Collector [f=0008766] [8766] Event [1432,75.4642639,1816]: 1 finished unit Metal Extractor [f=0008895] [8895] Event [3616,75.4973755,3376]: 0 lost unit Lotus [f=0008936] [8936] Event [3386.63184,75.5021057,3889.65503]: 0 lost unit Bandit [f=0009016] [9016] Event [4936,74.286438,584]: 0 finished unit Solar Collector [f=0009020] [9020] Event [3744,75.1236877,3328]: 0 lost unit Radar Tower [f=0009050] [9050] Event [1720,16.0100708,2248]: 1 finished unit Metal Extractor [f=0009288] [9288] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0009304] [9304] Event [5032,74.5229492,632]: 0 finished unit Solar Collector [f=0009362] [9362] Event [5080,47.1538696,3368]: 0 finished unit Solar Collector [f=0009374] [9374] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0009435] [9435] Event [4876,46.7385559,3624]: 0 finished unit Felon [f=0009569] [9569] Event [5024,74.3810425,544]: 0 finished unit Lotus [f=0009605] [9605] Event [5080,46.3308105,3272]: 0 finished unit Solar Collector [f=0009614] [9614] Event [3219.70044,74.286438,3458.66699]: 0 lost unit Bandit [f=0009687] [9687] Event [408,17.1358643,1944]: 1 finished unit Metal Extractor [f=0009760] [9760] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0009837] [9837] Event [5008,74.286438,480]: 0 finished unit Lotus [f=0009857] [9857] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0009874] [9874] Event [5176,46.3260803,3256]: 0 finished unit Solar Collector [f=0009991] [9991] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0010018] [10018] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0010033] [10033] Event [1088,46.3260803,872]: 1 finished unit Airplane Plant [f=0010177] [10177] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0010199] [10199] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0010249] [10249] Event [3241.55859,74.286438,3660.82007]: 1 lost unit Fencer [f=0010251] [10251] Event [3928,75.5021057,3224]: 0 lost unit Metal Extractor [f=0010266] [10266] Event [5176,46.3260803,3352]: 0 finished unit Solar Collector [f=0010325] [10325] Event [264,17.9494629,2024]: 1 finished unit Metal Extractor [f=0010334] [10334] Event [4876,46.7385559,3624]: 0 finished unit Bandit [f=0010514] [10514] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0010576] [Game::ClientReadNet] added new player Dave[tB] with number 3 to team 0 [f=0010576] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0010610] [10610] Event [3215.0022,74.286438,3043.20996]: 0 lost unit Bandit [f=0010610] Connection attempt from Dave[tB] [f=0010610] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0010610] -> Connection established (given id 3) [f=0010618] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=0010618] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0010676] [10676] Event [3224.84277,74.286438,2969.16406]: 0 lost unit Dirtbag [f=0010699] [10699] Event [2960,61.4249573,2896]: 1 lost unit Lotus [f=0010724] [10724] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0010788] [10788] Event [2848,70.4979095,3024]: 1 lost unit Radar Tower [f=0010822] [10822] Event [1050.00012,50.3260803,892.5]: 1 finished unit Thunderbird [f=0010902] [10902] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0010911] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=0010917] [10917] Event [424,17.1595154,2184]: 1 finished unit Metal Extractor [f=0010924] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=0010924] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000009e676890,0000000104f6fb50}]" [f=0011013] [11013] Event [2648,72.7346954,3592]: 1 lost unit Metal Extractor [f=0011075] [11075] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0011122] [11122] Event [2456,71.9831238,3256]: 1 lost unit Metal Extractor [f=0011211] [11211] Event [872,46.3260803,680]: 1 finished unit Solar Collector [f=0011294] [11294] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0011349] [11349] Event [4876,46.7385559,3624]: 0 finished unit Felon [f=0011422] [11422] Event [888,46.3544617,808]: 1 finished unit Solar Collector [f=0011548] [11548] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0011565] [11565] Event [3232.01001,74.3999405,3317.20703]: 0 lost unit Thug [f=0011566] [11566] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0011613] [11613] Event [3346.84692,74.286438,3225.56201]: 0 lost unit Felon [f=0011623] [11623] Event [3385.38867,74.412941,3269.99268]: 0 lost unit Rogue [f=0011659] [11659] Event [3488.36353,75.5012131,3302.49487]: 0 lost unit Thug [f=0011668] [11668] Event [3528.14526,76.0000076,3362.21802]: 0 lost unit Rogue [f=0011681] [11681] Event [3576,70.2250061,3176]: 0 lost unit Metal Extractor [f=0011705] [11705] Event [3597.99731,74.6908569,3434.96899]: 0 lost unit Thug [f=0011722] [11722] Event [3646.05371,74.8626938,3108.99707]: 0 lost unit Convict [f=0011728] [11728] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0011742] [11742] Event [3689.91968,74.8484344,3589.04028]: 0 lost unit Thug [f=0011768] [11768] Event [3801.74243,75.5021057,3552.91113]: 0 lost unit Thug [f=0011769] [11769] Event [3752.06519,75.4974136,3658.46606]: 0 lost unit Rogue [f=0011909] [11909] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0012089] [12089] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0012095] [12095] Event [1050.00012,50.3260803,892.5]: 1 finished unit Thunderbird [f=0012129] [12129] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0012132] [12132] Event [2512,73.2956085,3216]: 1 finished unit Radar Tower [f=0012269] [12269] Event [4876,46.7385559,3624]: 0 finished unit Thug [f=0012343] [12343] Event [2456,67.1867523,3256]: 1 finished unit Metal Extractor [f=0012406] [12406] Event [4088,15.9343872,2024]: 0 finished unit Metal Extractor [f=0012441] [12441] Event [3312.11841,74.286438,3093.37134]: 1 lost unit Scorcher [f=0012445] [12445] Event [3437.44629,74.2867355,3207.72144]: 0 lost unit Bandit [f=0012449] [12449] Event [3355.02515,74.5467529,2982.58716]: 1 lost unit Scorcher [f=0012452] [12452] Event [3418.24902,74.3338699,3180.57373]: 0 lost unit Bandit [f=0012462] [12462] Event [3384.24023,74.739975,2947.52661]: 1 lost unit Scorcher [f=0012469] [Dave[tB]] Allies: celebrity battle [f=0012476] [12476] Event [4396.89648,71.3300247,536.002686]: 1 lost unit Fencer [f=0012586] [12586] Event [4292.67627,74.2702484,474.737762]: 1 lost unit Fencer [f=0012669] [12669] Event [3472,74.286438,784]: 1 finished unit Radar Tower [f=0012710] [Dave[tB]] Allies: top 2 zk streamers fighting [f=0012729] [12729] Event [3686.71753,74.0446014,3358.69312]: 0 lost unit Felon [f=0012734] [12734] Event [3615.73657,72.794281,3407.53442]: 0 lost unit Bandit [f=0012739] [12739] Event [3640.04224,72.2696304,3382.37817]: 0 lost unit Thug [f=0012796] [12796] Event [3784.11963,75.5383759,3393.0686]: 0 lost unit Thug [f=0012806] [12806] Event [3720.52759,75.9912262,3418.48584]: 0 lost unit Thug [f=0012811] [12811] Event [824,75.5021057,3448]: 1 finished unit Metal Extractor [f=0012885] [12885] Event [undefined]: PRO_Clopse resigned [f=0012885] game_message: PRO_Clopse has been destroyed! [f=0012885] game_message: PRO_rANDY wins! [f=0012885] Submitting stats [f=0012885] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0012885] Part| Total Time|Time of the last 0.5s [f=0012885] Draw 23522.91ms 17.80% [f=0012885] Lua::Callins::Synced 8298.64ms 24.10% [f=0012885] Lua::Callins::Unsynced 31751.30ms 24.20% [f=0012885] Lua::CollectGarbage::Synced 380.20ms 0.10% [f=0012885] Lua::CollectGarbage::Unsynced 961.82ms 1.00% [f=0012885] Misc::Profiler::AddTime 94.10ms 0.10% [f=0012885] Sim 36788.66ms 68.40% [f=0012885] [12885] Received game_message: PRO_Clopse has been destroyed! [f=0012885] [12885] Received game_message: PRO_rANDY wins! [f=0012886] [12886] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0012886] [12886] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0012886] [12886] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012886] [12886] Game End Stats Values: 2,2140,2190,2190,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,75,125,125,75,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012886] [12886] Game End Stats Values: 3,2395,2405,2405,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,10.3999996,8.39999962,8.39999962,10.3999996,150,250,250,150,0,0,0,0,970,880,880,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012886] [12886] Game End Stats Values: 4,2535,2565,2565,2535,0.49402735,0.25521335,0.25521335,0.49402735,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1333332,9.33333302,9.33333302,10.1333332,1275,1275,1275,1275,12.0329342,10.28368,10.28368,12.0329342,150,250,250,150,0,0,0,0,1110,1040,1040,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0012886] [12886] Game End Stats Values: 5,2775,2635,2635,2775,1.06309092,3.30152345,3.30152345,1.06309092,0,0,0,0,0,0,0,0,0,0,0,0,0,8.65680885,8.65680885,0,90,0,0,90,12,11.4666662,11.4666662,12,1275,1275,1275,1275,12.0379362,12.2030859,12.2030859,12.0379362,300,250,250,300,0,0,0,0,1110,1110,1110,1110,0,0,0,0,0,0,0,0,8.65680885,0,0,8.65680885 [f=0012886] [12886] Game End Stats Values: 6,2925,2630,2630,2925,5.1915288,11.7311935,11.7311935,5.1915288,0,0,0,0,0,0,0,0,0,0,0,0,156.353989,80.6355743,80.6355743,156.353989,90,0,0,90,12,12,12,12,1275,1275,1275,1275,12.2752285,12.5619793,12.5619793,12.2752285,450,125,125,450,125,0,0,125,1110,1230,1230,1110,0,125,125,0,0,0,0,0,88.4574661,156.353989,156.353989,88.4574661 [f=0012886] [12886] Game End Stats Values: 7,3045,2790,2790,3045,11.3257465,16.5232983,16.5232983,11.3257465,0,0,0,0,0,0,0,0,0,0,0,0,156.353989,96.475769,96.475769,156.353989,90,0,0,90,12,12.3999996,12.3999996,12,1275,1275,1275,1275,12.408947,13.9194746,13.9194746,12.408947,450,125,125,450,125,0,0,125,1230,1390,1390,1230,0,125,125,0,0,0,0,0,104.297661,156.353989,156.353989,104.297661 [f=0012886] [12886] Game End Stats Values: 8,3255,3090,3090,3255,12.027606,16.9993477,16.9993477,12.027606,0,0,0,0,0,0,0,0,0,0,0,0,156.353989,96.475769,96.475769,156.353989,90,0,0,90,12,15.0666666,15.0666666,12,1275,1275,1275,1275,14.7023411,14.431736,14.431736,14.7023411,450,265,265,450,125,0,0,125,1440,1550,1550,1440,0,125,125,0,28.6666298,0,0,28.6666298,104.297661,156.353989,156.353989,104.297661 [f=0012886] [12886] Game End Stats Values: 9,3420,3370,3370,3420,12.0890408,20.107193,20.107193,12.0890408,0,0,0,0,0,0,0,0,0,0,0,0,160.833145,100.405487,100.405487,160.833145,90,0,0,90,12,17.7333336,17.7333336,12,1275,1275,1275,1275,16.4151974,16.2071877,16.2071877,16.4151974,525,405,405,525,125,0,0,125,1530,1690,1690,1530,0,125,125,0,50.1667557,0,0,50.1667557,108.227379,160.833145,160.833145,108.227379 [f=0012886] [12886] Game End Stats Values: 10,3495,3585,3585,3495,12.1123323,36.2574959,36.2574959,12.1123323,0,0,0,0,0,0,0,0,0,0,0,0,160.833145,100.405487,100.405487,160.833145,90,90,90,90,12,21.7333336,21.7333336,12,1275,1330,1330,1275,16.0015526,17.0766869,17.0766869,16.0015526,600,405,405,600,125,0,0,125,1530,1760,1760,1530,0,125,125,0,50.1667557,0,0,50.1667557,108.227379,160.833145,160.833145,108.227379 [f=0012886] [12886] Game End Stats Values: 11,3800,3585,3585,3800,12.1500654,65.8924026,65.8924026,12.1500654,0,0,0,0,0,0,0,0,0,0,0,0,160.833145,100.405487,100.405487,160.833145,90,90,90,90,13.4666662,22,22,13.4666662,1275,1330,1330,1275,17.7358475,17.9756584,17.9756584,17.7358475,675,405,405,675,125,0,0,125,1760,1760,1760,1760,0,125,125,0,50.1667557,0,0,50.1667557,108.227379,160.833145,160.833145,108.227379 [f=0012886] [12886] Game End Stats Values: 12,4035,4120,4120,4035,12.8089952,76.9931793,76.9931793,12.8089952,0,0,0,0,0,0,0,0,0,0,0,0,160.833145,100.405487,100.405487,160.833145,90,90,90,90,16.3999996,22,22,16.3999996,1275,1330,1330,1275,18.577261,18.0733852,18.0733852,18.577261,750,670,670,750,125,0,0,125,1920,2030,2030,1920,0,125,125,0,50.1667557,0,0,50.1667557,108.227379,160.833145,160.833145,108.227379 [f=0012886] [12886] Game End Stats Values: 13,4340,4475,4475,4340,13.0745525,79.949707,79.949707,13.0745525,0,0,0,0,0,0,0,0,0,0,0,0,160.833145,118.056961,118.056961,160.833145,180,180,180,180,20.9333324,23.4666672,23.4666672,20.9333324,1275,1330,1330,1275,20.017704,21.4504471,21.4504471,20.017704,825,795,795,825,125,0,0,125,2060,2170,2170,2060,0,125,125,0,50.1667557,60.4000854,60.4000854,50.1667557,125.878853,160.833145,160.833145,125.878853 [f=0012886] [12886] Game End Stats Values: 14,4610,4725,4725,4610,13.8358288,97.6296539,97.6296539,13.8358288,0,0,0,0,0,0,0,0,0,0,0,0,160.833145,134.600998,134.600998,160.833145,270,180,180,270,22,26,26,22,1275,1330,1330,1275,20.0507488,26.0186367,26.0186367,20.0507488,1005,1045,1045,1005,125,0,0,125,2060,2170,2170,2060,0,125,125,0,50.1667557,163.199799,163.199799,50.1667557,142.422897,160.833145,160.833145,142.422897 [f=0012886] [12886] Game End Stats Values: 15,4820,5045,5045,4820,22.2256222,112.717911,112.717911,22.2256222,0,0,0,0,0,0,0,0,0,0,0,0,160.833145,145.803787,145.803787,160.833145,270,180,180,270,22,27.333334,27.333334,22,1275,1330,1330,1275,22.0259876,27.4458637,27.4458637,22.0259876,1125,1295,1295,1125,125,0,0,125,2150,2240,2240,2150,0,125,125,0,50.1667557,278.398041,278.398041,50.1667557,153.625687,160.833145,160.833145,153.625687 [f=0012886] [12886] Game End Stats Values: 16,4820,5685,5685,4820,26.0319405,117.085304,117.085304,26.0319405,0,0,0,0,0,0,0,0,0,0,0,0,355.677124,521.558289,521.558289,355.677124,270,270,270,270,22,28,28,22,1275,1330,1330,1275,22.2537556,18.2911606,18.2911606,22.2537556,945,1545,1545,945,125,360.833618,360.833618,125,2330,2540,2540,2330,360.833618,125,125,360.833618,50.1667557,278.398041,278.398041,50.1667557,531.361023,385.378967,385.378967,531.361023 [f=0012886] [12886] Game End Stats Values: 17,5235,5900,5900,5235,27.2292175,134.628555,134.628555,27.2292175,0,0,0,0,0,0,0,0,0,0,0,0,355.677124,541.597656,541.597656,355.677124,360,270,270,360,22,28,28,22,1275,1330,1330,1275,22.0798206,19.7028847,19.7028847,22.0798206,1090,1670,1670,1090,125,390.833618,390.833618,125,2510,2630,2630,2510,390.833618,125,125,390.833618,50.1667557,278.398041,278.398041,50.1667557,551.400391,385.378967,385.378967,551.400391 [f=0012886] [12886] Game End Stats Values: 18,5425,6200,6200,5425,27.9304409,156.286194,156.286194,27.9304409,0,0,0,0,0,0,0,0,0,0,0,0,453.067139,747.17157,747.17157,453.067139,360,270,270,360,22,28,28,22,1275,1385,1385,1275,23.246748,21.4438419,21.4438419,23.246748,1190,1795,1795,1190,125,465.833618,465.833618,125,2600,2750,2750,2600,465.833618,125,125,465.833618,50.1667557,278.398041,278.398041,50.1667557,756.974304,487.248169,487.248169,756.974304 [f=0012886] [12886] Game End Stats Values: 19,5740,6485,6485,5740,28.8207283,175.825272,175.825272,28.8207283,0,0,0,0,0,0,0,0,0,0,0,0,508.871674,896.951111,896.951111,508.871674,360,360,360,360,23.4666672,28.2666664,28.2666664,23.4666672,1330,1385,1385,1330,24.9926872,21.3248291,21.3248291,24.9926872,1290,1920,1920,1290,125,540.833618,540.833618,125,2760,2820,2820,2760,540.833618,125.333336,125.333336,540.833618,50.1667557,278.398041,278.398041,50.1667557,907.215271,547.531921,547.531921,907.215271 [f=0012886] [12886] Game End Stats Values: 20,5985,6895,6895,5985,30.1423206,200.197739,200.197739,30.1423206,0,0,0,0,0,0,0,0,0,0,0,0,510.164948,1016.56732,1016.56732,510.164948,270,360,360,270,25.0666676,30,30,25.0666676,1330,1440,1440,1330,26.6214371,22.6914978,22.6914978,26.6214371,1465,2185,2185,1465,125,630.833618,630.833618,125,2920,2910,2910,2920,630.833618,125.333336,125.333336,630.833618,50.1667557,278.398041,278.398041,50.1667557,1029.35657,548.825195,548.825195,1029.35657 [f=0012886] [12886] Game End Stats Values: 21,5890,6985,6985,5890,30.1664124,218.519958,218.519958,30.1664124,0,0,0,0,0,0,0,0,0,0,0,0,510.164948,1148.6814,1148.6814,510.164948,270,360,360,270,27.0666676,30,30,27.0666676,1330,1440,1440,1330,26.5349407,26.0214806,26.0214806,26.5349407,1390,2185,2185,1390,125,885.833618,885.833618,125,2900,3000,3000,2900,885.833618,125.333336,125.333336,885.833618,50.1667557,308.797577,308.797577,50.1667557,1161.47058,548.825195,548.825195,1161.47058 [f=0012886] [12886] Game End Stats Values: 22,6665,7305,7305,6665,30.2709122,232.580566,232.580566,30.2709122,0,0,0,0,0,0,0,0,0,0,0,0,510.164948,1237.26099,1237.26099,510.164948,270,360,360,270,30.2666664,30,30,30.2666664,1275,1440,1440,1275,26.4958572,27.0707073,27.0707073,26.4958572,2010,2325,2325,2010,125,940.833618,940.833618,125,3110,3180,3180,3110,940.833618,125.333336,125.333336,940.833618,62.3335152,308.797577,308.797577,62.3335152,1252.16711,548.825195,548.825195,1252.16711 [f=0012886] [12886] Game End Stats Values: 23,7085,7485,7485,7085,32.3436966,236.14119,236.14119,32.3436966,0,0,0,0,0,0,0,0,0,0,0,0,645.8125,1378.30835,1378.30835,645.8125,450,360,360,450,35.0666656,30,30,35.0666656,1275,1440,1440,1275,28.6381798,29.0373745,29.0373745,28.6381798,2110,2325,2325,2110,125,1015.83362,1015.83362,125,3250,3360,3360,3250,1015.83362,125.333336,125.333336,1015.83362,99.8329773,308.797577,308.797577,99.8329773,1393.7196,684.472778,684.472778,1393.7196 [f=0012886] [12886] Game End Stats Values: 24,7490,8400,8400,7490,49.8539543,240.457733,240.457733,49.8539543,0,0,0,0,0,0,0,0,0,0,0,0,810.570313,1428.92383,1428.92383,810.570313,450,360,360,450,37.9999962,30,30,37.9999962,1275,1440,1440,1275,28.3118019,32.2877693,32.2877693,28.3118019,2535,2450,2450,2535,265,1105.83362,1105.83362,265,3230,4150,4150,3230,1105.83362,265.333344,265.333344,1105.83362,116.332726,308.797577,308.797577,116.332726,1613.53394,849.230591,849.230591,1613.53394 [f=0012886] [12886] Game End Stats Values: 25,7735,8255,8255,7735,91.6697845,240.457733,240.457733,91.6697845,0,0,0,0,0,0,0,0,0,0,0,0,955.57019,1545.98608,1545.98608,955.57019,450,270,270,450,40,30,30,40,1275,1385,1385,1275,28.598835,33.8666649,33.8666649,28.598835,2780,2450,2450,2780,410,1210.83362,1210.83362,410,3230,4150,4150,3230,1210.83362,410.333344,410.333344,1210.83362,148.499832,308.797577,308.797577,148.499832,1731.04309,994.230469,994.230469,1731.04309 [f=0012886] [12886] Game End Stats Values: 26,7735,9050,9050,7735,137.93602,241.298599,241.298599,137.93602,0,0,0,0,0,0,0,0,0,0,0,0,1135.56995,1545.98608,1545.98608,1135.56995,450,270,270,450,40,30,30,40,1275,1385,1385,1275,28.0121956,34.1893921,34.1893921,28.0121956,2780,3265,3265,2780,590,1210.83362,1210.83362,590,3230,4130,4130,3230,1210.83362,590.333374,590.333374,1210.83362,163.166946,308.797577,308.797577,163.166946,1731.04309,1174.23035,1174.23035,1731.04309 [f=0012886] [12886] Game End Stats Values: 27,7320,9385,9385,7320,186.960022,242.571365,242.571365,186.960022,0,0,0,0,0,0,0,0,0,0,0,0,1824.77563,2808.24878,2808.24878,1824.77563,450,270,270,450,40,33.0666656,33.0666656,40,1275,1385,1385,1275,27.2682667,32.0848503,32.0848503,27.2682667,2365,3530,3530,2365,590,2460.00024,2460.00024,590,3230,4200,4200,3230,2460.00024,590.333374,590.333374,2460.00024,163.166946,308.797577,308.797577,163.166946,3019.97803,1867.60901,1867.60901,3019.97803 [f=0012886] [12886] Game End Stats Values: 28,7080,10115,10115,7080,230.649414,242.992172,242.992172,230.649414,0,0,0,0,0,0,0,0,0,0,0,0,1827.77747,3574.10767,3574.10767,1827.77747,450,270,270,450,39.4666672,34,34,39.4666672,1275,1440,1440,1275,26.9126282,32.0280533,32.0280533,26.9126282,2245,4205,4205,2245,590,3225.00024,3225.00024,590,3110,4200,4200,3110,3225.00024,590.333374,590.333374,3225.00024,163.166946,308.797577,308.797577,163.166946,3789.17163,1917.71289,1917.71289,3789.17163 [f=0012886] [12886] Game End Stats Values: 29,7195,9550,9550,7195,265.791107,245.30191,245.30191,265.791107,0,0,0,0,0,0,0,0,0,0,0,0,2696.48462,4140.64746,4140.64746,2696.48462,450,270,270,450,37.3333321,34,34,37.3333321,1275,1440,1440,1275,27.009449,33.0873146,33.0873146,27.009449,2270,3550,3550,2270,1245,3300.00024,3300.00024,1245,3200,4290,4290,3200,3375.00024,1245.33337,1245.33337,3375.00024,163.166946,308.797577,308.797577,163.166946,4360.09619,2786.45508,2786.45508,4360.09619 [f=0012886] [12886] Game End Stats Values: 30,5975,9695,9695,5975,295.917236,245.970688,245.970688,295.917236,0,0,0,0,0,0,0,0,0,55.2387085,55.2387085,0,2784.02954,5749.00732,5749.00732,2784.02954,450,270,270,450,38,34,34,38,1275,1495,1495,1275,29.0126095,37.8668823,37.8668823,29.0126095,1050,3550,3550,1050,1245,4520,4520,1245,3200,4380,4380,3200,4595,1245.33337,1245.33337,4595,163.166946,344.797028,344.797028,163.166946,5975.27051,2902.37915,2902.37915,5975.27051 [f=0012893] [12893] Event [4876,46.7385559,3624]: 0 finished unit Felon [f=0012898] [12898] Event [3904.89722,75.5021057,3511.42432]: 0 lost unit Thug [f=0012906] [12906] Event [4088,15.9343872,2024]: 0 lost unit Metal Extractor [f=0012932] [12932] Event [5032,74.5113068,632]: 0 lost unit Solar Collector [f=0012932] [12932] Event [4021.02246,75.4393005,3577.04395]: 0 lost unit Thug [f=0012933] [12933] Event [4744,48.0898628,3496]: 0 lost unit Metal Extractor [f=0012934] [12934] Event [4083.0791,74.3392487,3583.89819]: 0 lost unit Thug [f=0012934] [12934] Event [4826.71191,74.286438,565.87262]: 0 lost unit Engineer Commander [f=0012934] [12934] Event [4936,74.8231964,584]: 0 lost unit Solar Collector [f=0012945] [12945] Event [2648,69.2188416,3592]: 1 finished unit Metal Extractor [f=0012961] [12961] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0012969] gg [f=0013014] Player PRO_rANDY left the game: normal quit [f=0013014] [13014] Event [undefined]: PRO_rANDY quit [f=0013020] [PRO_Clopse (replay)] gg [f=0013020] Spectator nr1_rANDY_FAN left the game: normal quit [f=0013020] [13020] Event [undefined]: nr1_rANDY_FAN quit [f=0013020] Spectator Dave[tB] left the game: normal quit [f=0013020] [13020] Event [undefined]: Dave[tB] quit [f=0013028] Spectator PRO_Clopse left the game: normal quit [f=0013028] [13028] Event [undefined]: PRO_Clopse quit [f=0013034] No clients connected, shutting down server [f=0013034] Server shutdown [f=0013034] [13034] all players disconnected [f=0013470] [13470] Event [632,75.5021057,3608]: 1 finished unit Metal Extractor [f=0013565] [13565] Event [3288,16.8898926,1480]: 1 finished unit Metal Extractor [f=0013667] [13667] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0013808] [13808] Event [3496,74.286438,504]: 1 finished unit Metal Extractor [f=0013861] [13861] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0014022] [14022] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0014175] [14175] Event [1096,74.286438,3736]: 1 finished unit Metal Extractor [f=0014227] [14227] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0014401] [14401] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0014594] [14594] Event [1248.02966,46.97118,865.99231]: 1 finished unit Fencer [f=0014599] [14599] Event [3688,74.286438,840]: 1 finished unit Metal Extractor [f=0014644] [14644] Event [4088,11.8729362,2024]: 1 finished unit Metal Extractor [f=0014732] [14732] Event [1248.02966,46.97118,865.99231]: 1 finished unit Scorcher [f=0014832] Autoquit sending quit command. [f=0014832] [QuitAction] user exited to system [f=0014832] [SpringApp::Kill][1] fromRun=1 [f=0014832] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014832] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014832] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014832] [ThreadPool::SetThreadCount][2] workers=0 [f=0014832] [SpringApp::Kill][2] [f=0014832] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014832] [Game::KillLua][3] dtor=0 luaUI=0x51790970 [f=0014832] Start widgetHandler:Shutdown [f=0014832] Shutdown - SaveOrderList Complete [f=0014832] Writing last game win data [f=0014832] Shutdown - SaveConfigData Complete [f=0014832] Shutdown Widget - Save/Load API [f=0014832] Shutdown Widget - Chili Highlight [f=0014832] Shutdown Widget - Draw After Chili [f=0014832] Shutdown Widget - EPIC Menu [f=0014832] Shutdown Widget - Chili Widget Selector [f=0014832] Shutdown Widget - Chili Minimap [f=0014832] Shutdown Widget - Local Team Colors [f=0014832] Shutdown Widget - Display Keys 2 [f=0014832] Shutdown Widget - Save Game Menu [f=0014832] Shutdown Widget - Unit Icons [f=0014832] Shutdown Widget - Noises [f=0014832] Shutdown Widget - HealthBars [f=0014832] Shutdown Widget - Win Counter [f=0014832] Shutdown Widget - BuildETA [f=0014832] Shutdown Widget - SpringRTS Replay Stats [f=0014832] Shutdown Widget - Modular Comm Info [f=0014832] Shutdown Widget - Stereo3D [f=0014832] Shutdown Widget - Showeco and Grid Drawer [f=0014832] Shutdown Widget - Point Tracker [f=0014832] Shutdown Widget - Missile Silo Range [f=0014832] Shutdown Widget - MetalFeatures (new) [f=0014832] Shutdown Widget - MinimapEvents [f=0014832] Shutdown Widget - Local Widgets Config [f=0014832] Shutdown Widget - Highlight Geos [f=0014832] Shutdown Widget - Grab Input [f=0014832] Input grabbing is disabled! [f=0014832] Shutdown Widget - Defense Range Zero-K [f=0014832] Shutdown Widget - Darkening [f=0014832] Shutdown Widget - Context Menu [f=0014832] Shutdown Widget - Chili Spectator Panels [f=0014832] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014832] Shutdown Widget - Chili Nuke Warning [f=0014832] Shutdown Widget - Chili EndGame Window [f=0014832] Shutdown Widget - Chili Economy Panel Default [f=0014832] Shutdown Widget - CameraShake [f=0014832] Shutdown Widget - State Reverse and Latency [f=0014832] Shutdown Widget - Music Player v2 [f=0014832] Shutdown Widget - Attack AoE [f=0014832] Shutdown Widget - Map Edge Extension [f=0014832] Shutdown Widget - Selection Send [f=0014832] Shutdown Widget - LupsManager [f=0014832] Shutdown Widget - Newton Firezone [f=0014832] Shutdown Widget - Chili Pro Console [f=0014832] Shutdown Widget - Persistent Build Height [f=0014832] Shutdown Widget - Lasso Terraform GUI [f=0014832] Shutdown Widget - Lups [f=0014832] Shutdown Widget - Chili Framework [f=0014832] Shutdown Widget - Mex Placement Handler [f=0014832] Shutdown Widget - Chili Core Selector [f=0014832] Shutdown Widget - Custom Markers [f=0014832] Shutdown Widget - Select Keys [f=0014832] Shutdown Widget - Pause Screen [f=0014832] Shutdown Widget - Text To Speech Control [f=0014832] Shutdown Widget - Layout Handler [f=0014832] End widgetHandler:Shutdown [f=0014832] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1528603,136175532} {int,ext,rec}Allocs={16463974,0,0} {chunk,block}Bytes={136175532,0} [f=0014832] [Game::KillLua][1] dtor=0 luaGaia=0x5138a150 [f=0014832] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1324941,123680845} {int,ext,rec}Allocs={16463975,0,0} {chunk,block}Bytes={123680845,0} [f=0014832] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1324941,123680845} {int,ext,rec}Allocs={16463975,0,0} {chunk,block}Bytes={123680845,0} [f=0014832] [Game::KillLua][2] dtor=0 luaRules=0x516f4430 [f=0014832] Start gadgetHandler:Shutdown [f=0014832] Shutdown - StartSetup [f=0014832] Shutdown - UnitMorph [f=0014832] Shutdown - Carrier Drones [f=0014832] Shutdown - LupsNanoSpray [f=0014832] Shutdown - Missile Silo Controller [f=0014832] Shutdown - Modular Comm Info [f=0014832] Shutdown - Terrain Texture Handler [f=0014832] Shutdown - UnitCloakShield [f=0014832] Shutdown - Starlight Handler [f=0014832] End gadgetHandler:Shutdown [f=0014832] Start gadgetHandler:Shutdown [f=0014832] Shutdown - Save/Load [f=0014832] Shutdown - Teleport Throw [f=0014832] Shutdown - UnitMorph [f=0014832] Shutdown - Modular Comm Info [f=0014832] Shutdown - Retreat Command [f=0014832] Shutdown - Shockwaves [f=0014832] Shutdown - UnitCloakShield [f=0014832] Shutdown - Lups Cloak FX [f=0014832] Shutdown - Lups [f=0014832] Shutdown - Lups Shield [f=0014832] End gadgetHandler:Shutdown [f=0014832] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16464007,0,0} {chunk,block}Bytes={0,0} [f=0014832] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16464007,0,0} {chunk,block}Bytes={0,0} [f=0014832] [Game::KillLua][4] dtor=0 [f=0014832] [Game::~CGame][1] [f=0014832] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014832] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014832] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014832] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014832] [Game::KillLua][4] dtor=1 [f=0014832] [Game::KillMisc][1] [f=0014832] [Game::KillMisc][2] [f=0014832] [Game::KillMisc][3] [f=0014832] [Game::KillRendering][1] [f=0014832] [3DOParser::Kill] allocated 1 pieces [f=0014832] [S3OParser::Kill] allocated 342 pieces [f=0014832] [AssParser::Kill] allocated 54 pieces [f=0014832] [Game::KillInterface][1] [f=0014832] [Game::KillInterface][2] [f=0014832] [Game::KillSimulation][1] [f=0014832] [Game::KillSimulation][2] [f=0014832] [CCollisionHandler] dis-/continuous tests: 0/1954552 [f=0014832] [Game::KillSimulation][3] [f=0014832] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014832] [~CPathCache(24x16)] cacheHits=35 hitPercentage=24% numHashColls=0 maxCacheSize=10 [f=0014832] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014832] [~CPathCache(48x32)] cacheHits=70 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014832] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014832] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014832] [LosHandler::Kill] raycast instance cache-{hits,misses}={6444,20132}; shared=4%; cached=20% [f=0014832] [Game::KillSimulation][4] [f=0014832] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014832] [Game::~CGame][2] [f=0014832] [Game::~CGame][3] [f=0014832] [SpringApp::Kill][3] [f=0014832] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 158064 bytes sent 254445 bytes recv'd [f=0014832] [SpringApp::Kill][4] font=0x450e5aa0 [f=0014832] [SpringApp::Kill][5] [f=0014832] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x45153c90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2252ms file="bitmaps/loadpictures/commandqueueing.png" indx=507 inflSize=3444kb readTime=48ms file="unitpics/striderdante.png" indx=6669 inflSize=11kb readTime=24ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=23ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=16ms file="luaui/widgets/unit_jumper_jumpoverobstacle.lua" indx=4818 inflSize=20kb readTime=16ms file="scripts/vehaa.lua" indx=5956 inflSize=5kb readTime=15ms file="bitmaps/smoke/new_dirta.png" indx=586 inflSize=19kb readTime=15ms file="objects3d/strikecom.dae" indx=5546 inflSize=999kb readTime=15ms file="luaui/images/lobbyranks/5_4.png" indx=3689 inflSize=88kb readTime=13ms file="icons/gunshipraider.png" indx=1019 inflSize=1kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 33528434 bytes cached in 2805 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x452516f0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4525a940) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4515c880) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f24b00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]