[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.HLF4wvwGq2/springsettings.1202198.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7feef40ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6830 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1202198/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46879eb0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46879eb0] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 111ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 550ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 621ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 756ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 146ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 101ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1202198/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (124ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11962,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1202198/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b6b9e0,0x5c101200}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 14724b61b3cef2bc416fb5aa18df2838 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={000000010bfb5b80,0000000169fa47d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000001143e0990,000000011d31c5b0}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [278,195.764526,1188]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3745,195.765869,5233]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3429, userid: 85949 [f=0000000] [0] PRO_Clopse, team: 0, elo:2882, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000005] [5] Event [3944,195.761719,5288]: 1 finished unit Shieldbot Factory [f=0000017] [17] Event [208,195.761719,1296]: 0 finished unit Rover Assembly [f=0000096] gl hf [f=0000241] [241] Event [3928,195.761719,5112]: 1 finished unit Metal Extractor [f=0000255] [255] Event [168,195.761719,1032]: 0 finished unit Metal Extractor [f=0000288] [288] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0000481] [481] Event [3688,195.761719,5448]: 1 finished unit Metal Extractor [f=0000482] u2 mate] [f=0000520] [520] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0000630] [630] Event [616,195.761719,1384]: 0 finished unit Metal Extractor [f=0000652] [652] Event [208.029648,196.406815,1313.99231]: 0 finished unit Dart [f=0000754] [754] Event [3944.01831,195.761719,5276]: 1 finished unit Convict [f=0000791] [791] Event [208.029648,196.406815,1313.99231]: 0 finished unit Dart [f=0000882] [882] Event [808,338.818359,1384]: 0 finished unit Wind/Tidal Generator [f=0000962] [962] Event [3320,330.837891,4744]: 1 finished unit Wind/Tidal Generator [f=0000972] [972] Event [808,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0001077] [1077] Event [3272,338.818359,4744]: 1 finished unit Wind/Tidal Generator [f=0001092] [1092] Event [856,338.818359,1400]: 0 finished unit Wind/Tidal Generator [f=0001213] [1213] Event [856,338.818359,1464]: 0 finished unit Wind/Tidal Generator [f=0001311] [1311] Event [3480,195.761719,4760]: 1 finished unit Metal Extractor [f=0001536] [1536] Event [968,195.761719,1240]: 0 finished unit Metal Extractor [f=0001579] [1579] Event [4056,195.761719,5336]: 1 finished unit Solar Collector [f=0001715] [1715] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0001831] [1831] Event [1040,195.761719,1264]: 0 finished unit Lotus [f=0001933] [1933] Event [936,338.818359,1448]: 0 finished unit Wind/Tidal Generator [f=0001950] [1950] Event [3128,195.761719,4904]: 1 lost unit Metal Extractor [f=0001962] [1962] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0001977] [1977] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0001994] [1994] Event [1158.86853,195.761719,1406.46802]: 1 lost unit Bandit [f=0002024] [2024] Event [2979.62939,195.761719,5044.23828]: 0 lost unit Scorcher [f=0002053] [2053] Event [920,338.818359,1512]: 0 finished unit Wind/Tidal Generator [f=0002080] [2080] Event [3727.77271,195.761719,4354.9043]: 0 lost unit Dart [f=0002203] [2203] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0002298] [2298] Event [3128,195.761719,4904]: 1 finished unit Metal Extractor [f=0002440] [2440] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0002442] [2442] Event [1000,338.818359,1528]: 0 finished unit Wind/Tidal Generator [f=0002472] [2472] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0002563] [2563] Event [3224,338.794922,4744]: 1 finished unit Wind/Tidal Generator [f=0002736] [2736] Event [3224,338.818359,4696]: 1 finished unit Wind/Tidal Generator [f=0002763] [Game::ClientReadNet] added new player izirayd with number 2 to team 0 [f=0002763] > SPRINGIE:User izirayd|hoverskirm|7_7||False|PRTeam||RU [f=0002780] Connection attempt from izirayd [f=0002780] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0002780] -> Connection established (given id 2) [f=0002790] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0002790] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0002836] [2836] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0002861] [2861] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0002886] [2886] Event [3272,338.818359,4696]: 1 finished unit Wind/Tidal Generator [f=0002947] [2947] Event [3864,195.761719,5544]: 1 finished unit Solar Collector [f=0003062] [3062] Event [3168,338.818359,4672]: 1 finished unit Radar Tower [f=0003111] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0003126] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0003126] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={0000000109871430,0000000063645410}]" [f=0003219] [3219] Event [2027.30701,195.761719,5756.47363]: 0 lost unit Dart [f=0003222] [3222] Event [832,338.818359,1504]: 0 finished unit Radar Tower [f=0003236] [3236] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0003368] [3368] Event [2808.31104,195.761719,4274.91748]: 1 lost unit Bandit [f=0003432] [3432] Event [2846.61157,195.761719,3952.42188]: 0 lost unit Scorcher [f=0003437] [3437] Event [3928,195.761719,5432]: 1 finished unit Solar Collector [f=0003612] [3612] Event [208.029648,196.406815,1313.99231]: 0 finished unit Mason [f=0003668] [3668] Event [2890.69946,195.761719,4308.81592]: 1 lost unit Bandit [f=0003690] [3690] Event [280,195.761719,1880]: 0 finished unit Metal Extractor [f=0003862] [3862] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0004108] [4108] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0004111] [4111] Event [608,195.761719,2144]: 0 finished unit Lotus [f=0004141] [4141] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0004293] [4293] Event [2496,195.761719,4736]: 1 finished unit Lotus [f=0004301] [4301] Event [2886.46289,195.761719,4399.2207]: 0 lost unit Scorcher [f=0004335] [4335] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0004539] [4539] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0004586] [4586] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0004695] [4695] Event [328,195.761719,2584]: 0 finished unit Metal Extractor [f=0004742] [4742] Event [3944,195.761719,5496]: 1 finished unit Caretaker [f=0004782] [4782] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0004931] [4931] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0004932] [Game::ClientReadNet] added new player Dave[tB] with number 3 to team 0 [f=0004932] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0004948] [4948] Event [1848,195.761719,5160]: 1 finished unit Metal Extractor [f=0004950] Connection attempt from Dave[tB] [f=0004950] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004950] -> Connection established (given id 3) [f=0004961] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0004961] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005034] [5034] Event [3752,195.761719,5544]: 1 finished unit Solar Collector [f=0005050] [5050] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0005055] [5055] Event [248,195.761719,2728]: 0 finished unit Metal Extractor [f=0005266] [5266] Event [1374.36206,195.761719,4960.7876]: 0 lost unit Scorcher [f=0005300] [5300] Event [432,195.761719,2704]: 0 finished unit Lotus [f=0005372] [5372] Event [3944.01831,195.761719,5276]: 1 finished unit Snitch [f=0005374] [5374] Event [3933.53003,195.761719,4596.19922]: 0 lost unit Scorcher [f=0005468] [5468] Event [4063.60547,195.761719,4676.01514]: 0 lost unit Scorcher [f=0005480] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0005510] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0005510] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000618c2840,00000000cc511550}]" [f=0005590] [5590] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0005610] [5610] Event [416,195.761719,2800]: 0 finished unit Lotus [f=0005803] [5803] Event [2472,195.761719,1608]: 0 finished unit Metal Extractor [f=0005818] [5818] Event [1552,195.761719,4848]: 1 finished unit Lotus [f=0005870] [5870] Event [3944.01831,195.761719,5276]: 1 finished unit Snitch [f=0006009] [6009] Event [208.029648,196.406815,1313.99231]: 0 finished unit Scorcher [f=0006045] [6045] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0006219] [6219] Event [2936,195.761719,6072]: 1 finished unit Metal Extractor [f=0006369] [6369] Event [3944.01831,195.761719,5276]: 1 finished unit Convict [f=0006487] [6487] Event [899.751282,195.761719,3262.81201]: 0 finished unit Engineer Commander [f=0006487] game_message: Morph complete: Staying at the Shop lvl 1 -> Staying at the Shop lvl 2 [f=0006487] [6487] Event [1976,195.761719,4856]: 1 finished unit Metal Extractor [f=0006488] [6488] Received game_message: Morph complete: Staying at the Shop lvl 1 -> Staying at the Shop lvl 2 [f=0006610] [6610] Event [2120,195.761719,1288]: 0 finished unit Metal Extractor [f=0006628] [6628] Event [920,195.761719,3176]: 0 finished unit Metal Extractor [f=0006655] [6655] Event [3944.01831,195.761719,5276]: 1 finished unit Convict [f=0006716] [6716] Event [208.029648,196.406815,1313.99231]: 0 finished unit Mason [f=0006790] [6790] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0006862] [6862] Event [634.232483,195.763351,3690.28711]: 1 lost unit Bandit [f=0006881] [6881] Event [745.856323,195.761719,3940.54736]: 1 lost unit Bandit [f=0006894] [6894] Event [1084.0719,195.761719,3752.25]: 1 lost unit Bandit [f=0006925] [6925] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0006988] [6988] Event [2648,195.761719,5992]: 1 finished unit Metal Extractor [f=0007092] [7092] Event [208.029648,196.406815,1313.99231]: 0 finished unit Mason [f=0007122] [7122] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0007168] [7168] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0007185] [7185] Event [1624,195.761719,4536]: 1 finished unit Metal Extractor [f=0007280] [7280] Event [2248,195.761719,984]: 0 finished unit Metal Extractor [f=0007408] [7408] Event [3784,195.761719,5336]: 1 finished unit Shieldbot Plate [f=0007417] [7417] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0007448] [7448] Event [3416,195.761719,4760]: 1 finished unit Solar Collector [f=0007468] [7468] Event [208.029648,196.406815,1313.99231]: 0 finished unit Mason [f=0007520] [7520] Event [2744,195.761719,5992]: 1 finished unit Solar Collector [f=0007672] [7672] Event [1766.5437,195.761719,3021.10156]: 0 lost unit Scorcher [f=0007681] [7681] Event [3944.01831,195.761719,5276]: 1 finished unit Snitch [f=0007684] [7684] Event [1853.13477,195.761719,3116.32568]: 1 lost unit Bandit [f=0007692] [7692] Event [1827.96045,195.761719,3044.60864]: 1 lost unit Bandit [f=0007736] [7736] Event [2015.51538,195.761719,3026.67578]: 1 lost unit Bandit [f=0007791] [7791] Event [2055.41284,195.761719,3253.83521]: 1 lost unit Bandit [f=0007810] [7810] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0007898] [7898] Event [544,195.761719,1824]: 0 finished unit Lotus [f=0007944] [7944] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0007994] [7994] Event [2480,195.761719,1328]: 0 finished unit Lotus [f=0008002] [8002] Event [936,195.761719,4488]: 0 lost unit Metal Extractor [f=0008047] [8047] Event [2872,195.761719,5960]: 1 finished unit Solar Collector [f=0008079] [8079] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0008139] [8139] Event [3816,195.761719,4264]: 1 finished unit Metal Extractor [f=0008167] [8167] Event [208.029648,196.406815,1313.99231]: 0 finished unit Mason [f=0008214] [8214] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0008219] [8219] Event [3299.38867,195.761719,4210.51904]: 0 lost unit Scorcher [f=0008307] [8307] Event [696,195.761719,3832]: 0 lost unit Metal Extractor [f=0008335] [8335] Event [3451.40991,195.763184,4227.3125]: 0 lost unit Scorcher [f=0008349] [8349] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0008377] [8377] Event [408,195.761719,696]: 0 finished unit Metal Extractor [f=0008427] [8427] Event [2664.68213,195.761719,4692.52393]: 1 lost unit Convict [f=0008484] [8484] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0008505] [8505] Event [458.936737,195.761719,3770.87183]: 1 lost unit Bandit [f=0008537] [8537] Event [2403.11475,195.761719,4687.56006]: 0 lost unit Scorcher [f=0008570] [8570] Event [3000,195.761719,5944]: 1 finished unit Solar Collector [f=0008574] [8574] Event [3840,221.472656,4096]: 1 finished unit Radar Tower [f=0008584] [8584] Event [2528,195.761719,1424]: 0 finished unit Lotus [f=0008584] [8584] Event [595.790222,195.761719,3544.78784]: 1 lost unit Bandit [f=0008619] [8619] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0008658] [8658] Event [504.043152,195.761719,3508.80322]: 1 lost unit Bandit [f=0008667] [8667] Event [752,195.684113,3792]: 1 finished unit Lotus [f=0008676] [8676] Event [418.522919,195.761719,3319.61816]: 0 lost unit Engineer Commander [f=0008687] [8687] Event [208.029648,196.406815,1313.99231]: 0 finished unit Mason [f=0008754] [8754] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0008784] [8784] Event [1048,195.761719,2424]: 0 finished unit Metal Extractor [f=0008889] [8889] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0009024] [9024] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0009089] [9089] Event [3112,195.761719,5912]: 1 finished unit Solar Collector [f=0009096] [9096] Event [3784.03369,195.761719,5314]: 1 finished unit Bandit [f=0009256] [9256] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0009283] [9283] Event [528,195.761719,3920]: 1 finished unit Radar Tower [f=0009319] [9319] Event [undefined]: PRO_Clopse resigned [f=0009319] game_message: PRO_Clopse has been destroyed! [f=0009319] game_message: PRO_rANDY wins! [f=0009319] Submitting stats [f=0009319] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009319] Part| Total Time|Time of the last 0.5s [f=0009319] Draw 17009.92ms 39.10% [f=0009319] Lua::Callins::Synced 5339.10ms 7.50% [f=0009319] Lua::Callins::Unsynced 23518.12ms 49.20% [f=0009319] Lua::CollectGarbage::Synced 257.31ms 1.00% [f=0009319] Lua::CollectGarbage::Unsynced 675.12ms 0.40% [f=0009319] Misc::Profiler::AddTime 64.12ms 0.10% [f=0009319] Sim 16651.00ms 38.40% [f=0009319] [9319] Received game_message: PRO_Clopse has been destroyed! [f=0009319] [9319] Received game_message: PRO_rANDY wins! [f=0009320] [9320] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009320] [9320] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009320] [9320] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009320] [9320] Game End Stats Values: 2,2065,2140,2140,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.26666689,6.26666689,6.26666689,0,75,75,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009320] [9320] Game End Stats Values: 3,2395,2350,2350,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.0666666,9.60000038,9.60000038,9.0666666,205,75,75,205,0,0,0,0,915,1000,1000,915,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009320] [9320] Game End Stats Values: 4,2500,2510,2510,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.8453474,9.89395618,9.89395618,11.8453474,1275,1275,1275,1275,10,10,10,10,205,75,75,205,0,0,0,0,1020,1160,1160,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009320] [9320] Game End Stats Values: 5,2590,2655,2655,2590,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.734848,11.1577778,11.1577778,12.734848,1275,1275,1275,1275,10.9333334,12,12,10.9333334,205,150,150,205,0,0,0,0,1110,1230,1230,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009320] [9320] Game End Stats Values: 6,2710,2730,2730,2710,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192.143188,177.817902,177.817902,192.143188,90,0,0,90,15.1309748,12.8064146,12.8064146,15.1309748,1275,1275,1275,1275,12,11.5731459,11.5731459,12,165,225,225,165,75,165,165,75,1180,1230,1230,1180,165,117.800034,117.800034,165,0,0,0,0,178.803879,201.099747,201.099747,178.803879 [f=0009320] [9320] Game End Stats Values: 7,2870,2930,2930,2870,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192.143188,177.817902,177.817902,192.143188,90,0,0,90,20.4723186,14.2389631,14.2389631,20.4723186,1275,1275,1275,1275,13.8399973,13.5959997,13.5959997,13.8399973,290,300,300,290,75,165,165,75,1215,1355,1355,1215,165,117.800034,117.800034,165,30.3999805,0,0,30.3999805,178.803879,201.099747,201.099747,178.803879 [f=0009320] [9320] Game End Stats Values: 8,2995,3200,3200,2995,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,192.143188,177.817902,177.817902,192.143188,90,0,0,90,22.1443577,19.3518429,19.3518429,22.1443577,1275,1330,1330,1275,12.1600018,14,14,12.1600018,415,375,375,415,75,165,165,75,1215,1495,1495,1215,165,117.800034,117.800034,165,30.3999805,0,0,30.3999805,178.803879,201.099747,201.099747,178.803879 [f=0009320] [9320] Game End Stats Values: 9,3010,3195,3195,3010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,304.688171,342.818146,342.818146,304.688171,90,0,0,90,24.8787899,24.588953,24.588953,24.8787899,1330,1330,1330,1330,12,14,14,12,375,300,300,375,150,330,330,150,1215,1565,1565,1215,330,192.800034,192.800034,330,30.3999805,0,0,30.3999805,343.804138,319.229523,319.229523,343.804138 [f=0009320] [9320] Game End Stats Values: 10,3220,3195,3195,3220,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,336.55838,365.214081,365.214081,336.55838,90,0,0,90,23.8031635,25.2861805,25.2861805,23.8031635,1330,1330,1330,1330,13.4666662,14,14,13.4666662,375,300,300,375,225,330,330,225,1425,1565,1565,1425,330,267.800049,267.800049,330,30.3999805,0,0,30.3999805,370.67926,351.099731,351.099731,370.67926 [f=0009320] [9320] Game End Stats Values: 11,3310,3435,3435,3310,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,428.19812,501.412537,501.412537,428.19812,180,90,90,180,14.2651472,18.4632225,18.4632225,14.2651472,1330,1330,1330,1330,14,14,14,14,375,450,450,375,225,455,455,225,1425,1565,1565,1425,455,267.800049,267.800049,455,30.3999805,0,0,30.3999805,506.877716,453.354004,453.354004,506.877716 [f=0009320] [9320] Game End Stats Values: 12,3650,3855,3855,3650,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,428.19812,501.412537,501.412537,428.19812,180,90,90,180,13.5234928,17.9326839,17.9326839,13.5234928,1330,1330,1330,1330,14.9333334,14,14,14.9333334,625,600,600,625,225,455,455,225,1515,1835,1835,1515,455,267.800049,267.800049,455,30.3999805,0,0,30.3999805,506.877716,453.354004,453.354004,506.877716 [f=0009320] [9320] Game End Stats Values: 13,3580,4160,4160,3580,0,5.82773495,5.82773495,0,0,0,0,0,0,0,0,0,0,0,0,0,542.194763,729.014038,729.014038,542.194763,270,90,90,270,13.9619179,19.7129745,19.7129745,13.9619179,1330,1330,1330,1330,17.333334,16.2551823,16.2551823,17.333334,375,835,835,375,225,705,705,225,1605,1905,1905,1605,705,267.800049,267.800049,705,30.3999805,0,0,30.3999805,734.479065,575.917725,575.917725,734.479065 [f=0009320] [9320] Game End Stats Values: 14,3760,4250,4250,3760,0,16.8806496,16.8806496,0,0,0,0,0,0,0,0,0,0,0,0,0,598.194824,838.335938,838.335938,598.194824,360,180,180,360,14.0601368,20.3165665,20.3165665,14.0601368,1330,1330,1330,1330,18,16.7368622,16.7368622,18,375,835,835,375,225,830,830,225,1695,1905,1905,1695,830,267.800049,267.800049,830,30.3999805,0,0,30.3999805,843.800964,637.438354,637.438354,843.800964 [f=0009320] [9320] Game End Stats Values: 15,3885,4575,4575,3885,0,29.0963821,29.0963821,0,0,0,0,0,0,0,0,0,0,0,0,0,598.194824,838.335938,838.335938,598.194824,360,180,180,360,16.7003231,22.2052078,22.2052078,16.7003231,1330,1330,1330,1330,20,16.9477158,16.9477158,20,500,1070,1070,500,225,830,830,225,1695,1995,1995,1695,830,267.800049,267.800049,830,30.3999805,0,0,30.3999805,843.800964,637.438354,637.438354,843.800964 [f=0009320] [9320] Game End Stats Values: 16,4410,4905,4905,4410,0,40.654171,40.654171,0,0,0,0,0,0,0,0,0,0,0,0,0,598.194824,838.335938,838.335938,598.194824,360,180,180,360,17.5414448,22.8069019,22.8069019,17.5414448,1555,1330,1330,1555,20.7999992,21.974966,21.974966,20.7999992,500,1070,1070,500,225,830,830,225,1995,2325,2325,1995,830,267.800049,267.800049,830,30.3999805,50.500061,50.500061,30.3999805,843.800964,637.438354,637.438354,843.800964 [f=0009320] [9320] Game End Stats Values: 17,4620,5085,5085,4620,0,42.0378075,42.0378075,0,0,0,0,0,0,0,0,0,0,0,0,0,768.628906,955.005432,955.005432,768.628906,360,180,180,360,14.5080233,20.6369591,20.6369591,14.5080233,1555,1330,1330,1555,24.1333332,27.6655502,27.6655502,24.1333332,500,1070,1070,500,450,830,830,450,2205,2505,2505,2205,830,492.800049,492.800049,830,30.3999805,140.666397,140.666397,30.3999805,967.259888,811.666504,811.666504,967.259888 [f=0009320] [9320] Game End Stats Values: 18,4830,5450,5450,4830,0,44.6442223,44.6442223,0,0,0,0,0,0,0,0,0,0,0,0,0,777.409424,977.401062,977.401062,777.409424,360,180,180,360,12.7518291,20.4473438,20.4473438,12.7518291,1555,1330,1330,1555,27.4666672,26.0626431,26.0626431,27.4666672,500,1145,1145,500,450,830,830,450,2415,2795,2795,2415,830,492.800049,492.800049,830,30.3999805,166.333847,166.333847,30.3999805,989.655518,820.447021,820.447021,989.655518 [f=0009320] [9320] Game End Stats Values: 19,4885,5605,5605,4885,0,48.8723755,48.8723755,0,0,0,0,0,0,0,0,0,0,0,0,0,1003.21033,1201.09595,1201.09595,1003.21033,540,180,180,540,15.669241,25.4676285,25.4676285,15.669241,1555,1330,1330,1555,28,26.6929798,26.6929798,28,375,1230,1230,375,675,1017.99994,1017.99994,675,2415,2865,2865,2415,1017.99994,792.800049,792.800049,1017.99994,30.3999805,207.335098,207.335098,30.3999805,1232.11047,1055.19287,1055.19287,1232.11047 [f=0009320] [9320] Game End Stats Values: 20,4630,5565,5565,4630,0,62.4828606,62.4828606,0,0,0,0,0,0,0,0,0,96.6627808,0,0,96.6627808,1839.01318,2870.44263,2870.44263,1839.01318,540,180,180,540,18.5866528,29.5545883,29.5545883,18.5866528,1555,1330,1330,1555,27.6000004,27.951807,27.951807,27.6000004,0,1220,1220,0,870,1483,1483,870,2535,2835,2835,2535,1483,1147.80005,1147.80005,1483,30.3999805,224.335617,224.335617,30.3999805,2902.94629,1897.93909,1897.93909,2902.94629 [f=0009320] [9320] Game End Stats Values: 21,3430,5855,5855,3430,0,77.1703796,77.1703796,0,0,0,0,0,0,0,0,0,777.661377,0,0,777.661377,1965.69141,3018.23218,3018.23218,1965.69141,630,270,270,630,15.3639851,31.5578384,31.5578384,15.3639851,55,1385,1385,55,26.3999996,26.9791679,26.9791679,26.3999996,0,1295,1295,0,1020,2983,2983,1020,2745,2905,2905,2745,2983,1297.80005,1297.80005,2983,30.3999805,224.335617,224.335617,30.3999805,3057.52539,2032.75549,2032.75549,3057.52539 [f=0009320] [9320] Game End Stats Values: 22,3430,6205,6205,3430,0,84.5325546,84.5325546,0,0,0,0,0,0,0,0,0,922.661621,0,0,922.661621,1965.69141,3093.76465,3093.76465,1965.69141,630,270,270,630,13.6157389,33.5634651,33.5634651,13.6157389,55,1440,1440,55,26,26.6692886,26.6692886,26,0,1520,1520,0,1020,2983,2983,1020,2745,2975,2975,2745,2983,1297.80005,1297.80005,2983,30.3999805,224.335617,224.335617,30.3999805,3133.05786,2032.75549,2032.75549,3133.05786 [f=0009328] [9328] Event [2085.67578,195.761719,3395.83618]: 0 lost unit Mason [f=0009347] [9347] Event [920,195.761719,3176]: 0 lost unit Metal Extractor [f=0009414] gg [f=0009432] Spectator PRO_Clopse left the game: normal quit [f=0009432] [9432] Event [undefined]: PRO_Clopse quit [f=0009481] Spectator Dave[tB] left the game: normal quit [f=0009481] [9481] Event [undefined]: Dave[tB] quit [f=0009554] [9554] Event [3784.03369,195.761719,5314]: 1 finished unit Convict [f=0009575] [9575] Event [432,195.761719,3744]: 1 finished unit Lotus [f=0009580] No clients connected, shutting down server [f=0009580] Server shutdown [f=0009580] [9580] all players disconnected [f=0009632] [9632] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0009640] [9640] Event [3696,195.761719,4016]: 1 finished unit Lotus [f=0009790] [9790] Event [3784.03369,195.761719,5314]: 1 finished unit Convict [f=0009834] [9834] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0009842] [9842] Event [3240,195.761719,5832]: 1 finished unit Solar Collector [f=0010004] [10004] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0010042] [10042] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0010215] [10215] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0010252] [10252] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0010380] [10380] Event [3368,195.761719,5752]: 1 finished unit Solar Collector [f=0010425] [10425] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0010463] [10463] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0010635] [10635] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0010673] [10673] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0010845] [10845] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0010883] [10883] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0010920] [10920] Event [3496,195.761719,5672]: 1 finished unit Solar Collector [f=0011004] [11004] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0011115] [11115] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0011182] [11182] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0011339] [11339] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0011384] [11384] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0011445] [11445] Event [3624,195.761719,5592]: 1 finished unit Solar Collector [f=0011549] [11549] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0011588] [11588] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0011760] [11760] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0011797] [11797] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0011970] [11970] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0012007] [12007] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0012128] [12128] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0012240] [12240] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0012308] [12308] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0012428] [12428] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0012525] [12525] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0012599] [12599] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0012749] [12749] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0012796] [12796] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0012960] [12960] Event [3784.03369,195.761719,5314]: 1 finished unit Rogue [f=0012998] [12998] Event [3944.01831,195.761719,5276]: 1 finished unit Bandit [f=0013061] Autoquit sending quit command. [f=0013061] [QuitAction] user exited to system [f=0013061] [SpringApp::Kill][1] fromRun=1 [f=0013061] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013061] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013061] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013061] [ThreadPool::SetThreadCount][2] workers=0 [f=0013061] [SpringApp::Kill][2] [f=0013061] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013061] [Game::KillLua][3] dtor=0 luaUI=0x5270ef90 [f=0013061] Start widgetHandler:Shutdown [f=0013061] Shutdown - SaveOrderList Complete [f=0013061] Writing last game win data [f=0013061] Shutdown - SaveConfigData Complete [f=0013061] Shutdown Widget - Chili Highlight [f=0013061] Shutdown Widget - Save/Load API [f=0013061] Shutdown Widget - Draw After Chili [f=0013061] Shutdown Widget - EPIC Menu [f=0013061] Shutdown Widget - Chili Minimap [f=0013061] Shutdown Widget - Chili Widget Selector [f=0013061] Shutdown Widget - Local Team Colors [f=0013061] Shutdown Widget - Display Keys 2 [f=0013061] Shutdown Widget - Save Game Menu [f=0013061] Shutdown Widget - HealthBars [f=0013061] Shutdown Widget - Noises [f=0013061] Shutdown Widget - Unit Icons [f=0013061] Shutdown Widget - Win Counter [f=0013061] Shutdown Widget - SpringRTS Replay Stats [f=0013061] Shutdown Widget - BuildETA [f=0013061] Shutdown Widget - Modular Comm Info [f=0013061] Shutdown Widget - Music Player v2 [f=0013061] Shutdown Widget - State Reverse and Latency [f=0013061] Shutdown Widget - CameraShake [f=0013061] Shutdown Widget - Chili Economy Panel Default [f=0013061] Shutdown Widget - Chili EndGame Window [f=0013061] Shutdown Widget - Chili Nuke Warning [f=0013061] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013061] Shutdown Widget - Chili Spectator Panels [f=0013061] Shutdown Widget - Context Menu [f=0013061] Shutdown Widget - Darkening [f=0013061] Shutdown Widget - Defense Range Zero-K [f=0013061] Shutdown Widget - Grab Input [f=0013061] Input grabbing is disabled! [f=0013061] Shutdown Widget - Highlight Geos [f=0013061] Shutdown Widget - Local Widgets Config [f=0013061] Shutdown Widget - MinimapEvents [f=0013061] Shutdown Widget - MetalFeatures (new) [f=0013061] Shutdown Widget - Missile Silo Range [f=0013061] Shutdown Widget - Point Tracker [f=0013061] Shutdown Widget - Showeco and Grid Drawer [f=0013061] Shutdown Widget - Stereo3D [f=0013061] Shutdown Widget - Attack AoE [f=0013061] Shutdown Widget - Map Edge Extension [f=0013061] Shutdown Widget - Selection Send [f=0013061] Shutdown Widget - LupsManager [f=0013061] Shutdown Widget - Newton Firezone [f=0013061] Shutdown Widget - Chili Pro Console [f=0013061] Shutdown Widget - Persistent Build Height [f=0013061] Shutdown Widget - Lasso Terraform GUI [f=0013061] Shutdown Widget - Chili Framework [f=0013061] Shutdown Widget - Lups [f=0013061] Shutdown Widget - Custom Markers [f=0013061] Shutdown Widget - Chili Core Selector [f=0013061] Shutdown Widget - Mex Placement Handler [f=0013061] Shutdown Widget - Select Keys [f=0013061] Shutdown Widget - Pause Screen [f=0013061] Shutdown Widget - Layout Handler [f=0013061] Shutdown Widget - Text To Speech Control [f=0013061] End widgetHandler:Shutdown [f=0013061] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1020225,101655477} {int,ext,rec}Allocs={12434892,0,0} {chunk,block}Bytes={101655477,0} [f=0013061] [Game::KillLua][1] dtor=0 luaGaia=0x5c101200 [f=0013061] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={832502,89970002} {int,ext,rec}Allocs={12434893,0,0} {chunk,block}Bytes={89970002,0} [f=0013061] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={832502,89970002} {int,ext,rec}Allocs={12434893,0,0} {chunk,block}Bytes={89970002,0} [f=0013061] [Game::KillLua][2] dtor=0 luaRules=0x52b6b9e0 [f=0013061] Start gadgetHandler:Shutdown [f=0013061] Shutdown - StartSetup [f=0013061] Shutdown - UnitMorph [f=0013061] Shutdown - Carrier Drones [f=0013061] Shutdown - LupsNanoSpray [f=0013061] Shutdown - Missile Silo Controller [f=0013061] Shutdown - Modular Comm Info [f=0013061] Shutdown - Terrain Texture Handler [f=0013061] Shutdown - UnitCloakShield [f=0013061] Shutdown - Starlight Handler [f=0013061] End gadgetHandler:Shutdown [f=0013061] Start gadgetHandler:Shutdown [f=0013061] Shutdown - Save/Load [f=0013061] Shutdown - Teleport Throw [f=0013061] Shutdown - UnitMorph [f=0013061] Shutdown - Modular Comm Info [f=0013061] Shutdown - Retreat Command [f=0013061] Shutdown - Shockwaves [f=0013061] Shutdown - UnitCloakShield [f=0013061] Shutdown - Lups Cloak FX [f=0013061] Shutdown - Lups [f=0013061] Shutdown - Lups Shield [f=0013061] End gadgetHandler:Shutdown [f=0013061] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12434937,0,0} {chunk,block}Bytes={0,0} [f=0013061] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={12434937,0,0} {chunk,block}Bytes={0,0} [f=0013061] [Game::KillLua][4] dtor=0 [f=0013061] [Game::~CGame][1] [f=0013061] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013061] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013061] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013061] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013061] [Game::KillLua][4] dtor=1 [f=0013061] [Game::KillMisc][1] [f=0013061] [Game::KillMisc][2] [f=0013061] [Game::KillMisc][3] [f=0013061] [Game::KillRendering][1] [f=0013061] [3DOParser::Kill] allocated 1 pieces [f=0013061] [S3OParser::Kill] allocated 275 pieces [f=0013061] [AssParser::Kill] allocated 21 pieces [f=0013061] [Game::KillInterface][1] [f=0013061] [Game::KillInterface][2] [f=0013061] [Game::KillSimulation][1] [f=0013061] [Game::KillSimulation][2] [f=0013061] [CCollisionHandler] dis-/continuous tests: 0/127477 [f=0013061] [Game::KillSimulation][3] [f=0013061] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013061] [~CPathCache(16x24)] cacheHits=14 hitPercentage=7% numHashColls=0 maxCacheSize=19 [f=0013061] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013061] [~CPathCache(32x48)] cacheHits=15 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013061] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013061] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013061] [LosHandler::Kill] raycast instance cache-{hits,misses}={5872,9520}; shared=1%; cached=37% [f=0013061] [Game::KillSimulation][4] [f=0013061] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013061] [Game::~CGame][2] [f=0013061] [Game::~CGame][3] [f=0013061] [SpringApp::Kill][3] [f=0013061] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 137605 bytes sent 181556 bytes recv'd [f=0013061] [SpringApp::Kill][4] font=0x467b2aa0 [f=0013061] [SpringApp::Kill][5] [f=0013061] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x4682ce90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2105ms file="objects3d/arm_wind_generator.s3o" indx=4932 inflSize=28kb readTime=26ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=23ms file="bitmaps/gpl/smallflare.tga" indx=487 inflSize=4kb readTime=19ms file="effects/gundam_artillery_explosion.lua" indx=687 inflSize=3kb readTime=18ms file="unitpics/veharty.png" indx=6707 inflSize=11kb readTime=15ms file="bitmaps/loadpictures/cloaking.png" indx=506 inflSize=3633kb readTime=14ms file="luaui/widgets/cofctools/exportutilities.lua" indx=4604 inflSize=1kb readTime=14ms file="luaui/images/lobbyranks/5_4.png" indx=3689 inflSize=88kb readTime=13ms file="objects3d/factory.s3o" indx=5197 inflSize=40kb readTime=12ms file="unitpics/chicken_spidermonkey.png" indx=6403 inflSize=11kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 32226317 bytes cached in 2794 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4691e7c0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46926e70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46829840) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7feef40010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]