[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.UbwDaze7jH/springsettings.1202193.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdec80ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6829 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1202193/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 207ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bec7c0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bec7c0] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 495ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 558ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 15ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 653ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 97ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 74ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Ambulanss was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1202193/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (156ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1202193/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51dd84a0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ff6e4b616418e840e0324149d400586a [f=-000001] Connection attempt from AkumaOuja [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: AkumaOuja changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from leonhtc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: leonhtc changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AkumaOuja" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AkumaOuja" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="leonhtc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="leonhtc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AkumaOuja" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AkumaOuja" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AkumaOuja" string="[Game::Load][lua{Rules,Gaia}={000000006d75d030,0000000000000000}]" [f=-000001] Allies: I choose: Commander 2! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="leonhtc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="leonhtc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="leonhtc" string="[Game::Load][lua{Rules,Gaia}={000000007d015990,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] hi [f=-000001] hi [f=-000001] hi. guess I need to learna new factory on the fly [f=-000001] [0] Event [4804,-18.023438,4443]: 0 finished unit Recon Commander [f=-000001] [0] Event [984,16.4060059,574]: 1 finished unit Engineer Commander [f=0000000] [0] AkumaOuja, team: 0, elo:1638, userid: 348701 [f=0000000] [0] leonhtc, team: 1, elo:1500, userid: 542169 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000029] hii [f=0000206] [206] Event [4872,0,4568]: 0 finished unit Gunship Plant [f=0000330] well im noob [f=0000657] [657] Event [984,16.3617859,600]: 1 finished unit Metal Extractor [f=0000742] [742] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0000952] still learning [f=0001087] [1087] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0001186] [1186] Event [1448,-1,552]: 1 finished unit Metal Extractor [f=0001516] [1516] Event [1544,-1,664]: 1 finished unit Metal Extractor [f=0001672] [1672] Event [5160,19.1362915,4520]: 0 finished unit Metal Extractor [f=0002024] [2024] Event [4872,21,4568]: 0 finished unit Wasp [f=0002034] [2034] Event [5256,24.0105591,4568]: 0 finished unit Solar Collector [f=0002261] [2261] Event [1544,0,760]: 1 finished unit Razor [f=0002322] [2322] Event [5256,17.4292908,4648]: 0 finished unit Solar Collector [f=0002491] [2491] Event [1424,-5,832]: 1 finished unit Lotus [f=0002710] [2710] Event [5176,18.9449463,4600]: 0 finished unit Solar Collector [f=0002730] [2730] Event [1456,-5,800]: 1 finished unit Lotus [f=0003134] [3134] Event [4872,21,4568]: 0 finished unit Wasp [f=0003146] [3146] Event [904,21.3921509,536]: 1 finished unit Solar Collector [f=0003216] [3216] Event [3704,-1,3880]: 0 finished unit Metal Extractor [f=0003326] [3326] Event [904,24.6601257,616]: 1 finished unit Solar Collector [f=0003508] [3508] Event [984,14.5591125,520]: 1 finished unit Solar Collector [f=0003510] [3510] Event [1264,0,576]: 1 finished unit Shipyard [f=0003759] [3759] Event [5000,0,4664]: 0 finished unit Caretaker [f=0003966] [3966] Event [4488,0,4728]: 0 finished unit Wind/Tidal Generator [f=0004062] [4062] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0004201] [4201] Event [4872,0,4760]: 0 finished unit Wind/Tidal Generator [f=0004299] [4299] Event [4872,21,4568]: 0 finished unit Locust [f=0004307] [4307] Event [4568,0,4728]: 0 finished unit Wind/Tidal Generator [f=0004388] [4388] Event [4952,0,4760]: 0 finished unit Wind/Tidal Generator [f=0004435] [4435] Event [1272,-45,576]: 1 finished unit Seawolf [f=0004508] [4508] Event [5032,0,4744]: 0 finished unit Wind/Tidal Generator [f=0004563] [4563] Event [4648,0,4728]: 0 finished unit Wind/Tidal Generator [f=0004608] [4608] Event [5112,0,4744]: 0 finished unit Wind/Tidal Generator [f=0004781] [4781] Event [4728,0,4728]: 0 finished unit Wind/Tidal Generator [f=0004990] [4990] Event [792,24.3277893,568]: 1 finished unit Storage [f=0004996] [4996] Event [4872,21,4568]: 0 finished unit Locust [f=0005033] [5033] Event [4808,0,4728]: 0 finished unit Wind/Tidal Generator [f=0005246] [5246] Event [792,18.1846008,520]: 1 finished unit Storage [f=0005501] [5501] Event [792,11.0393677,472]: 1 finished unit Storage [f=0005514] [5514] Event [4784,-5,4512]: 0 finished unit Lotus [f=0005615] [5615] Event [4872,21,4568]: 0 finished unit Locust [f=0005755] [5755] Event [840,14.4030151,472]: 1 finished unit Storage [f=0005953] [5953] Event [616,9.08059692,3320]: 0 finished unit Metal Extractor [f=0006010] [6010] Event [840,20.3296814,520]: 1 finished unit Storage [f=0006119] [6119] Event [4632,0,4536]: 0 finished unit Wind/Tidal Generator [f=0006148] [6148] Event [4872,21,4568]: 0 finished unit Locust [f=0006265] [6265] Event [840,24.6047363,568]: 1 finished unit Storage [f=0006467] [6467] Event [1272,0,576]: 1 finished unit Corsair [f=0006519] [6519] Event [4872,21,4568]: 0 finished unit Locust [f=0006785] [6785] Event [952,18.9902649,680]: 1 finished unit Energy Pylon [f=0006874] [6874] Event [4600,-1,4456]: 0 lost unit Metal Extractor [f=0007151] [7151] Event [664,-1,4584]: 0 finished unit Metal Extractor [f=0007214] [7214] Event [4872,21,4568]: 0 finished unit Locust [f=0007295] [7295] Event [1048,6.31616211,552]: 1 finished unit Energy Pylon [f=0007570] [7570] Event [4784,-5,4512]: 0 lost unit Lotus [f=0007786] [7786] Event [4696,-1,4568]: 0 lost unit Metal Extractor [f=0007895] [7895] Event [1272,-22.788452,424]: 1 finished unit Energy Pylon [f=0007931] [7931] Event [4560,0,4656]: 0 lost unit Advanced Radar [f=0007983] [7983] Event [3640,-1,3624]: 0 lost unit Metal Extractor [f=0008049] [8049] Event [5032,-1,4360]: 0 finished unit Urchin [f=0008072] [8072] Event [648,-1,4776]: 0 finished unit Metal Extractor [f=0008120] [8120] Event [4872,21,4568]: 0 finished unit Locust [f=0008428] [8428] Event [4645.16357,-37.300236,4670.354]: 1 lost unit Seawolf [f=0008495] [8495] Event [1384,-19.465088,536]: 1 finished unit Energy Pylon [f=0008710] [8710] Event [4351.19092,100.870148,4267.98291]: 0 lost unit Locust [f=0008804] [8804] Event [4773.31006,0,4445.96533]: 1 lost unit Corsair [f=0008812] [8812] Event [4872,21,4568]: 0 finished unit Locust [f=0008836] [8836] Event [4696,-1,4440]: 0 finished unit Urchin [f=0009125] [9125] Event [1432,-18.145813,648]: 1 finished unit Energy Pylon [f=0009480] [9480] Event [4872,21,4568]: 0 finished unit Locust [f=0009695] [9695] Event [1400,-18.916229,728]: 1 finished unit Energy Pylon [f=0009898] so we fight air? [f=0009959] [9959] Event [4520,-1,4392]: 0 finished unit Urchin [f=0010059] [10059] Event [1312,0,880]: 1 finished unit Picket [f=0010155] [10155] Event [4872,21,4568]: 0 finished unit Locust [f=0010253] [10253] Event [792,-1,4712]: 0 finished unit Urchin [f=0010329] [10329] Event [1520,0,512]: 1 finished unit Picket [f=0010426] [10426] Event [1272,-4,576]: 1 finished unit Zephyr [f=0010577] [10577] Event [4600,-1,4456]: 0 finished unit Metal Extractor [f=0010614] [10614] Event [1408,0,416]: 1 finished unit Picket [f=0010633] [10633] Event [1661.12903,101.902779,996.788208]: 0 lost unit Locust [f=0010675] [10675] Event [1432.51965,99.7183228,800.71991]: 0 lost unit Locust [f=0010722] [10722] Event [1362.99243,69.6285858,742.619629]: 0 lost unit Locust [f=0010777] [10777] Event [1237.53259,101.802338,733.016663]: 0 lost unit Locust [f=0010816] [10816] Event [1600.35828,72.0749817,947.548767]: 0 lost unit Locust [f=0010867] [10867] Event [1427.81714,104.358261,736.769348]: 0 lost unit Locust [f=0010907] [10907] Event [1394.40247,-4,899.089539]: 1 lost unit Zephyr [f=0010922] [10922] Event [1203.03662,114.988464,1014.49823]: 0 lost unit Locust [f=0010927] [10927] Event [4696,-1,4568]: 0 finished unit Metal Extractor [f=0010944] [10944] Event [1344,0,336]: 1 finished unit Picket [f=0011000] [11000] Event [1396.50781,105.920189,689.014832]: 0 lost unit Locust [f=0011014] [11014] Event [1312,0,880]: 1 lost unit Picket [f=0011035] [11035] Event [1345.2384,107.147263,731.276123]: 0 lost unit Locust [f=0011051] [11051] Event [4872,21,4568]: 0 finished unit Harpy [f=0011310] [11310] Event [696,-1,3128]: 0 finished unit Urchin [f=0011507] [11507] Event [4872,21,4568]: 0 finished unit Harpy [f=0012144] [12144] Event [4872,21,4568]: 0 finished unit Harpy [f=0012372] [12372] Event [688,8.89932251,3344]: 0 finished unit Lotus [f=0012601] [12601] Event [4872,21,4568]: 0 finished unit Harpy [f=0012834] [12834] Event [1376,0,640]: 1 finished unit Aegis [f=0013058] [13058] Event [1272,0,576]: 1 finished unit Mariner [f=0013576] [13576] Event [4768,0,4592]: 0 finished unit Picket [f=0013655] [13655] Event [4872,21,4568]: 0 finished unit Harpy [f=0013740] [13740] Event [4808,-21.368469,4344]: 0 finished unit Amphbot Factory [f=0013778] [13778] Event [4648,0,4616]: 0 finished unit Wind/Tidal Generator [f=0014069] [14069] Event [4552,0,4520]: 0 finished unit Wind/Tidal Generator [f=0014356] [14356] Event [3640,-1,3624]: 0 finished unit Metal Extractor [f=0014386] [14386] Event [4552,0,4600]: 0 finished unit Wind/Tidal Generator [f=0014494] [14494] Event [4872,21,4568]: 0 finished unit Harpy [f=0014500] [14500] Event [1400,-1,904]: 1 finished unit Urchin [f=0014721] [14721] Event [4520,0,4648]: 0 finished unit Wind/Tidal Generator [f=0014783] [14783] Event [4808.05518,-21.368469,4308]: 0 finished unit Conch [f=0015160] [15160] Event [3432,-1,3672]: 0 finished unit Urchin [f=0015227] [15227] Event [4872,21,4568]: 0 finished unit Harpy [f=0015315] [15315] Event [1000,11.3364563,664]: 1 finished unit Energy Pylon [f=0015491] [15491] Event [4808.05518,-21.368469,4308]: 0 finished unit Conch [f=0015830] [15830] Event [1048,4.72497559,632]: 1 finished unit Energy Pylon [f=0015924] [15924] Event [4512,-5,4192]: 0 finished unit Lotus [f=0015967] [15967] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0016039] [16039] Event [4872,21,4568]: 0 finished unit Harpy [f=0016265] [16265] Event [4056,-1,3544]: 0 finished unit Urchin [f=0016340] [16340] Event [1112,-4.7969666,552]: 1 finished unit Energy Pylon [f=0016468] [16468] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0016850] [16850] Event [1112,-5.1494446,600]: 1 finished unit Energy Pylon [f=0016911] [16911] Event [5040,-5,4160]: 0 finished unit Lotus [f=0016983] [16983] Event [4872,21,4568]: 0 finished unit Harpy [f=0016989] [16989] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0017180] [17180] Event [3696,0,3744]: 0 finished unit Picket [f=0017360] [17360] Event [1112,-6.9521179,648]: 1 finished unit Energy Pylon [f=0017389] [17389] Event [1384,-10,824]: 1 finished unit Hacksaw [f=0017525] [17525] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0017722] [17722] Event [4920,0,4216]: 0 finished unit Stardust [f=0017843] [17843] Event [5208,-1,3080]: 0 finished unit Metal Extractor [f=0017898] [17898] Event [4872,21,4568]: 0 finished unit Harpy [f=0017950] [17950] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0018191] [18191] Event [4680,-79.033875,4072]: 0 finished unit Amphbot Plate [f=0018354] [18354] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0018522] [18522] Event [5400,-1,2872]: 0 finished unit Metal Extractor [f=0018579] [18579] Event [4872,21,4568]: 0 finished unit Harpy [f=0018682] [18682] Event [896,27.2013245,672]: 1 finished unit Aegis [f=0018705] [18705] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0019010] [19010] Event [5232,-5,2880]: 0 finished unit Lotus [f=0019043] [19043] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0019177] [19177] Event [4872,21,4568]: 0 finished unit Harpy [f=0019380] [19380] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0019684] [19684] Event [5288,-1,2792]: 0 finished unit Urchin [f=0019718] [19718] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0019782] [19782] Event [4872,21,4568]: 0 finished unit Harpy [f=0020061] [20061] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0020265] [20265] Event [5344,0,3104]: 0 finished unit Picket [f=0020434] [20434] Event [4872,21,4568]: 0 finished unit Harpy [f=0020438] [20438] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0020540] [20540] Event [2632,-1,3096]: 0 finished unit Metal Extractor [f=0020748] [20748] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0020888] [20888] Event [1636.54895,114.26506,873.756104]: 0 lost unit Harpy [f=0020984] [20984] Event [1674.65857,152.773911,624.526611]: 0 lost unit Harpy [f=0021006] [21006] Event [4872,21,4568]: 0 finished unit Harpy [f=0021017] [21017] Event [1607.28857,-43.349674,832.79541]: 0 lost unit Duck [f=0021017] [21017] Event [1646.44592,121.843231,538.585327]: 0 lost unit Harpy [f=0021041] [21041] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0021047] [21047] Event [1376,0,640]: 1 lost unit Aegis [f=0021099] [21099] Event [1384,-10,824]: 1 lost unit Hacksaw [f=0021127] [21127] Event [1344,0,336]: 1 lost unit Picket [f=0021137] [21137] Event [1435.92358,190.004395,505.159363]: 0 lost unit Harpy [f=0021139] [21139] Event [1488,0.05436455,848]: 1 lost unit Chainsaw [f=0021160] [21160] Event [2488,-1,3160]: 0 finished unit Urchin [f=0021201] [21201] Event [1523.47632,-31.657297,825.440186]: 0 lost unit Duck [f=0021203] [21203] Event [1424,-5,832]: 1 lost unit Lotus [f=0021210] [21210] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0021224] [21224] Event [1456,-5,800]: 1 lost unit Lotus [f=0021275] [21275] Event [1400,-1,904]: 1 lost unit Urchin [f=0021325] [21325] Event [1394.31555,20.6854973,574.591064]: 0 lost unit Harpy [f=0021374] [21374] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0021419] [21419] Event [1354.68213,61.9121475,613.411743]: 0 lost unit Harpy [f=0021419] [21419] Event [1544,0,760]: 1 lost unit Razor [f=0021470] [21470] Event [1357.50989,111.891762,676.55835]: 0 lost unit Harpy [f=0021509] [21509] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0021516] [21516] Event [1520,0,512]: 1 lost unit Picket [f=0021517] [21517] Event [2576,-5,3024]: 0 finished unit Lotus [f=0021519] [21519] Event [1400,-18.916229,728]: 1 lost unit Energy Pylon [f=0021529] [21529] Event [1408,0,416]: 1 lost unit Picket [f=0021540] [21540] Event [1544,-1,664]: 1 lost unit Metal Extractor [f=0021600] [21600] Event [1432,-20.902637,648]: 1 lost unit Energy Pylon [f=0021620] [21620] Event [1384,-20.675472,536]: 1 lost unit Energy Pylon [f=0021644] [21644] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0021779] [21779] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0021781] [21781] Event [1136.47803,20.7325115,519.048645]: 0 lost unit Harpy [f=0021867] [21867] Event [907.809204,20.4971886,299.408386]: 0 lost unit Harpy [f=0021900] [21900] Event [2592,0,3200]: 0 finished unit Picket [f=0021914] [21914] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0021922] [21922] Event [896,27.2013245,672]: 1 lost unit Aegis [f=0022014] [22014] Event [824,106.173187,776]: 1 finished unit Thresher [f=0022049] [22049] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0022127] [22127] Event [1090.13391,20.8539295,948.221436]: 0 lost unit Harpy [f=0022155] [22155] Event [777.644897,158.155136,513.704773]: 0 lost unit Harpy [f=0022184] [22184] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0022319] [22319] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0022380] [22380] Event [1100.48669,20.7167492,320.338593]: 0 lost unit Harpy [f=0022390] [22390] Event [1287.07495,19.5125351,915.198486]: 0 lost unit Harpy [f=0022454] [22454] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0022589] [22589] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0022661] well gg [f=0022724] [22724] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0022859] [22859] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0022970] im not a fan of water maps [f=0023090] [23090] Event [undefined]: leonhtc resigned [f=0023090] game_message: leonhtc has been destroyed! [f=0023090] game_message: AkumaOuja wins! [f=0023090] Submitting stats [f=0023090] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0023090] Part| Total Time|Time of the last 0.5s [f=0023090] Draw 16459.96ms 32.41% [f=0023090] Lua::Callins::Synced 9389.40ms 7.06% [f=0023090] Lua::Callins::Unsynced 22362.78ms 39.26% [f=0023090] Lua::CollectGarbage::Synced 284.11ms 2.98% [f=0023090] Lua::CollectGarbage::Unsynced 630.88ms 1.19% [f=0023090] Misc::Profiler::AddTime 65.72ms 0.00% [f=0023090] Sim 42938.86ms 46.02% [f=0023090] [23090] Received game_message: leonhtc has been destroyed! [f=0023090] [23090] Received game_message: AkumaOuja wins! [f=0023091] [23091] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0023091] [23091] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0023091] [23091] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 2,1275,1975,1275,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,0,0,0,0,0,0,0,0,0,700,0,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 3,1365,2065,1365,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.9333334,6.5333333,6.9333334,6.5333333,0,0,0,0,0,0,0,0,90,790,90,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 4,1455,2155,1455,2155,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,8.53333378,8.9333334,8.53333378,8.9333334,0,0,0,0,0,0,0,0,180,880,180,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 5,1545,2245,1545,2245,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,11.0666666,10.3999996,11.0666666,10.3999996,0,0,0,0,0,0,0,0,270,970,270,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 6,1545,2615,1545,2615,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.80000019,8,8.80000019,1275,1275,1275,1275,12,12,12,12,0,0,0,0,0,0,0,0,270,1340,270,1340,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 7,1915,2685,1915,2685,0,0.86428511,0,0.86428511,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,370,0,370,0,8,11.4666662,8,11.4666662,1275,1275,1275,1275,12,12.0576191,12,12.0576191,0,0,0,0,0,0,0,0,270,1410,270,1410,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 8,2075,3055,2075,3055,0,1.34129953,0,1.34129953,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,460,0,460,0,8,13.7333336,8,13.7333336,1275,1275,1275,1275,12,12.0318003,12,12.0318003,0,0,0,0,0,0,0,0,340,1780,340,1780,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 9,2915,3145,2915,3145,2.73729753,2.82826209,2.73729753,2.82826209,0,0,0,0,0,0,0,0,14.7484436,0,14.7484436,0,0,0,0,0,460,0,460,0,11.1999998,14,11.1999998,14,1275,1275,1275,1275,12.1824856,13.5657969,12.1824856,13.5657969,0,0,0,0,0,0,0,0,1180,1870,1180,1870,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 10,2915,3360,2915,3360,18.4447765,3.14697552,18.4447765,3.14697552,0,0,0,0,0,0,0,0,128.453888,0,128.453888,0,0,0,0,0,460,0,460,0,14,14.0799999,14,14.0799999,1275,1275,1275,1275,13.0471649,14.0212469,13.0471649,14.0212469,0,0,0,0,0,0,0,0,1180,2085,1180,2085,0,0,0,0,0,0,0,0,0,0,0,0 [f=0023091] [23091] Game End Stats Values: 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43,7605,10895,7605,10895,239.890457,583.639038,239.890457,583.639038,0,0,0,0,0,0,0,0,308.497833,0,308.497833,0,3965.71143,997.709717,3965.71143,997.709717,2150,1530,2150,1530,14,30.8000011,14,30.8000011,1275,1275,1275,1275,12,26.9402161,12,26.9402161,0,3860,0,3860,2781.81934,960,2781.81934,960,4180,4230,4180,4230,960,2781.81934,960,2781.81934,513.39679,274.982422,513.39679,274.982422,999.228943,4178.76074,999.228943,4178.76074 [f=0023091] [23091] Game End Stats Values: 44,7605,11365,7605,11365,239.890457,605.492554,239.890457,605.492554,0,0,0,0,0,0,0,0,308.497833,0,308.497833,0,3965.71143,997.709717,3965.71143,997.709717,2150,1620,2150,1620,14,30.7999954,14,30.7999954,1275,1275,1275,1275,12,27.4569054,12,27.4569054,0,4240,0,4240,2781.81934,960,2781.81934,960,4180,4230,4180,4230,960,2781.81934,960,2781.81934,513.39679,274.982422,513.39679,274.982422,999.228943,4178.76074,999.228943,4178.76074 [f=0023091] [23091] Game End Stats Values: 45,7605,11945,7605,11945,240.080383,628.277832,240.080383,628.277832,0,0,0,0,0,0,0,0,308.497833,0,308.497833,0,3965.71143,997.709717,3965.71143,997.709717,2150,1740,2150,1740,14,30.800005,14,30.800005,1275,1275,1275,1275,12.0126629,27.5190239,12.0126629,27.5190239,0,4700,0,4700,2781.81934,960,2781.81934,960,4180,4230,4180,4230,960,2781.81934,960,2781.81934,523.797424,274.982422,523.797424,274.982422,999.228943,4178.76074,999.228943,4178.76074 [f=0023091] [23091] Game End Stats Values: 46,7605,12025,7605,12025,241.383331,649.541687,241.383331,649.541687,0,0,0,0,0,0,0,0,308.497833,0,308.497833,0,3965.71143,997.709717,3965.71143,997.709717,2150,1740,2150,1740,14,30.7999973,14,30.7999973,1275,1275,1275,1275,20.2868443,27.4175911,20.2868443,27.4175911,0,4780,0,4780,2781.81934,960,2781.81934,960,4180,4230,4180,4230,960,2781.81934,960,2781.81934,641.802185,274.982422,641.802185,274.982422,999.228943,4178.76074,999.228943,4178.76074 [f=0023091] [23091] Game End Stats Values: 47,7605,12595,7605,12595,248.724762,670.65979,248.724762,670.65979,0,0,0,0,0,0,0,0,308.497833,0,308.497833,0,3965.71143,997.709717,3965.71143,997.709717,2150,1840,2150,1840,14,30.7999992,14,30.7999992,1275,1275,1275,1275,12.8227654,27.9412003,12.8227654,27.9412003,0,5160,0,5160,2781.81934,960,2781.81934,960,4180,4320,4180,4320,960,2781.81934,960,2781.81934,641.802185,274.982422,641.802185,274.982422,999.228943,4178.76074,999.228943,4178.76074 [f=0023091] [23091] Game End Stats Values: 48,6760,11775,6760,11775,250.796249,691.125732,250.796249,691.125732,0,0,0,0,0,0,0,0,308.497833,0,308.497833,0,5524.99316,2308.77319,5524.99316,2308.77319,1305,1840,1305,1840,14,30.7999954,14,30.7999954,1275,1275,1275,1275,12.1380978,30.5643902,12.1380978,30.5643902,0,4340,0,4340,4061.81934,2149.25244,4061.81934,2149.25244,4180,4320,4180,4320,2149.25244,4061.81934,2149.25244,4061.81934,641.802185,293.316315,641.802185,293.316315,2334.77051,5740.67285,2334.77051,5740.67285 [f=0023091] [23091] Game End Stats Values: 49,5690,10765,5690,10765,250.796249,722.974915,250.796249,722.974915,0,0,0,0,0,0,0,0,308.497833,0,308.497833,0,6572.81152,3341.92261,6572.81152,3341.92261,525,2050,525,2050,14,30.800005,14,30.800005,1275,1275,1275,1275,11.7333336,33.0808716,11.7333336,33.0808716,0,3120,0,3120,4441.81934,3219.25244,4441.81934,3219.25244,3890,4320,3890,4320,3219.25244,5521.81934,3219.25244,5521.81934,641.802185,337.798065,641.802185,337.798065,3729.39673,7493.83643,3729.39673,7493.83643 [f=0023091] [23091] Game End Stats Values: 50,5125,10425,5125,10425,250.948044,752.66156,250.948044,752.66156,0,0,0,0,0,0,0,0,308.497833,0,308.497833,0,7125.60498,4200.78174,7125.60498,4200.78174,450,2150,450,2150,13.3633585,30.7999992,13.3633585,30.7999992,1275,1275,1275,1275,8.11902523,29.9790974,8.11902523,29.9790974,0,2680,0,2680,4441.81934,4144.25244,4441.81934,4144.25244,3400,4320,3400,4320,4234.25244,6281.81934,4234.25244,6281.81934,641.802185,337.798065,641.802185,337.798065,4859.95068,8193.16992,4859.95068,8193.16992 [f=0023091] [23091] Game End Stats Values: 51,5125,9465,5125,9465,254.867279,797.964783,254.867279,797.964783,0,0,0,0,0,0,0,0,308.497833,0,308.497833,0,7869.40088,4330.84717,7869.40088,4330.84717,450,2150,450,2150,13.3503923,30.7999992,13.3503923,30.7999992,1275,1275,1275,1275,8.0948782,31.0202198,8.0948782,31.0202198,0,1720,0,1720,4741.81934,4144.25244,4741.81934,4144.25244,3400,4320,3400,4320,4234.25244,7481.81934,4234.25244,7481.81934,641.802185,337.798065,641.802185,337.798065,5020.03125,8936.84961,5020.03125,8936.84961 [f=0023091] [23091] Game End Stats Values: 52,5125,9705,5125,9705,262.375458,837.847412,262.375458,837.847412,0,0,0,0,0,0,0,0,308.497833,137.760071,308.497833,137.760071,7869.40088,4330.84717,7869.40088,4330.84717,450,2150,450,2150,14,30.7999954,14,30.7999954,1275,1275,1275,1275,8.50054741,30.6588402,8.50054741,30.6588402,0,1960,0,1960,4741.81934,4144.25244,4741.81934,4144.25244,3400,4320,3400,4320,4234.25244,7481.81934,4234.25244,7481.81934,641.802185,337.798065,641.802185,337.798065,5020.03125,8936.84961,5020.03125,8936.84961 [f=0023091] [23091] Game End Stats Values: 53,5125,9705,5125,9705,265.509796,840.427673,265.509796,840.427673,0,0,0,0,0,0,0,0,308.497833,137.760071,308.497833,137.760071,7869.40088,4330.84717,7869.40088,4330.84717,450,2150,450,2150,14,30.8000031,14,30.8000031,1275,1275,1275,1275,8.62686348,28.516058,8.62686348,28.516058,0,1960,0,1960,4741.81934,4144.25244,4741.81934,4144.25244,3400,4320,3400,4320,4234.25244,7481.81934,4234.25244,7481.81934,641.802185,337.798065,641.802185,337.798065,5020.03125,8936.84961,5020.03125,8936.84961 [f=0023113] [23113] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0023357] Spectator leonhtc left the game: normal quit [f=0023357] [23357] Event [undefined]: leonhtc quit [f=0023368] [23368] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0023375] No clients connected, shutting down server [f=0023375] Server shutdown [f=0023375] [23375] all players disconnected [f=0023623] [23623] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0023789] [23789] Event [4680.05225,-79.033875,4038]: 0 finished unit Scallop [f=0023878] [23878] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0024097] [24097] Event [4872,21,4568]: 0 finished unit Revenant [f=0024133] [24133] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0024410] [24410] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0024679] [24679] Event [4680.05225,-79.033875,4038]: 0 finished unit Scallop [f=0024750] [24750] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0025096] [25096] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0025443] [25443] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0025768] [25768] Event [4872,21,4568]: 0 finished unit Revenant [f=0025784] [25784] Event [4680.05225,-79.033875,4038]: 0 finished unit Scallop [f=0025785] [25785] Event [4808.05518,-21.368469,4308]: 0 finished unit Duck [f=0025808] Autoquit sending quit command. [f=0025808] [QuitAction] user exited to system [f=0025808] [SpringApp::Kill][1] fromRun=1 [f=0025808] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025808] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025808] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025808] [ThreadPool::SetThreadCount][2] workers=0 [f=0025808] [SpringApp::Kill][2] [f=0025808] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025808] [Game::KillLua][3] dtor=0 luaUI=0x51bf1040 [f=0025808] Start widgetHandler:Shutdown [f=0025808] Shutdown - SaveOrderList Complete [f=0025808] Writing last game win data [f=0025808] Shutdown - SaveConfigData Complete [f=0025808] Shutdown Widget - Chili Highlight [f=0025808] Shutdown Widget - Save/Load API [f=0025808] Shutdown Widget - Draw After Chili [f=0025808] Shutdown Widget - EPIC Menu [f=0025808] Shutdown Widget - Chili Minimap [f=0025808] Shutdown Widget - Chili Widget Selector [f=0025808] Shutdown Widget - Local Team Colors [f=0025808] Shutdown Widget - Display Keys 2 [f=0025808] Shutdown Widget - Save Game Menu [f=0025808] Shutdown Widget - HealthBars [f=0025808] Shutdown Widget - Noises [f=0025808] Shutdown Widget - Unit Icons [f=0025808] Shutdown Widget - Win Counter [f=0025808] Shutdown Widget - SpringRTS Replay Stats [f=0025808] Shutdown Widget - BuildETA [f=0025808] Shutdown Widget - Modular Comm Info [f=0025808] Shutdown Widget - Music Player v2 [f=0025808] Shutdown Widget - State Reverse and Latency [f=0025808] Shutdown Widget - CameraShake [f=0025808] Shutdown Widget - Chili Economy Panel Default [f=0025808] Shutdown Widget - Chili EndGame Window [f=0025808] Shutdown Widget - Chili Nuke Warning [f=0025808] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025808] Shutdown Widget - Chili Spectator Panels [f=0025808] Shutdown Widget - Context Menu [f=0025808] Shutdown Widget - Darkening [f=0025808] Shutdown Widget - Defense Range Zero-K [f=0025808] Shutdown Widget - Grab Input [f=0025808] Input grabbing is disabled! [f=0025808] Shutdown Widget - Highlight Geos [f=0025808] Shutdown Widget - Local Widgets Config [f=0025808] Shutdown Widget - MinimapEvents [f=0025808] Shutdown Widget - MetalFeatures (new) [f=0025808] Shutdown Widget - Missile Silo Range [f=0025808] Shutdown Widget - Point Tracker [f=0025808] Shutdown Widget - Showeco and Grid Drawer [f=0025808] Shutdown Widget - Stereo3D [f=0025808] Shutdown Widget - Attack AoE [f=0025808] Shutdown Widget - Map Edge Extension [f=0025808] Shutdown Widget - Selection Send [f=0025808] Shutdown Widget - LupsManager [f=0025808] Shutdown Widget - Newton Firezone [f=0025808] Shutdown Widget - Chili Pro Console [f=0025808] Shutdown Widget - Persistent Build Height [f=0025808] Shutdown Widget - Lasso Terraform GUI [f=0025808] Shutdown Widget - Chili Framework [f=0025808] Shutdown Widget - Lups [f=0025808] Shutdown Widget - Custom Markers [f=0025808] Shutdown Widget - Chili Core Selector [f=0025808] Shutdown Widget - Mex Placement Handler [f=0025808] Shutdown Widget - Select Keys [f=0025808] Shutdown Widget - Pause Screen [f=0025808] Shutdown Widget - Layout Handler [f=0025808] Shutdown Widget - Text To Speech Control [f=0025808] End widgetHandler:Shutdown [f=0025808] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={584850,70364786} {int,ext,rec}Allocs={13006980,0,0} {chunk,block}Bytes={70364786,0} [f=0025808] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0025808] [Game::KillLua][2] dtor=0 luaRules=0x51dd84a0 [f=0025808] Start gadgetHandler:Shutdown [f=0025808] Shutdown - StartSetup [f=0025808] Shutdown - UnitMorph [f=0025808] Shutdown - Carrier Drones [f=0025808] Shutdown - LupsNanoSpray [f=0025808] Shutdown - Missile Silo Controller [f=0025808] Shutdown - Modular Comm Info [f=0025808] Shutdown - Terrain Texture Handler [f=0025808] Shutdown - UnitCloakShield [f=0025808] Shutdown - Starlight Handler [f=0025808] End gadgetHandler:Shutdown [f=0025808] Start gadgetHandler:Shutdown [f=0025808] Shutdown - Save/Load [f=0025808] Shutdown - Teleport Throw [f=0025808] Shutdown - UnitMorph [f=0025808] Shutdown - Modular Comm Info [f=0025808] Shutdown - Retreat Command [f=0025808] Shutdown - Shockwaves [f=0025808] Shutdown - UnitCloakShield [f=0025808] Shutdown - Lups Cloak FX [f=0025808] Shutdown - Lups [f=0025808] Shutdown - Lups Shield [f=0025808] End gadgetHandler:Shutdown [f=0025808] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13007011,0,0} {chunk,block}Bytes={0,0} [f=0025808] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13007011,0,0} {chunk,block}Bytes={0,0} [f=0025808] [Game::KillLua][4] dtor=0 [f=0025808] [Game::~CGame][1] [f=0025808] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025808] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025808] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025808] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025808] [Game::KillLua][4] dtor=1 [f=0025808] [Game::KillMisc][1] [f=0025808] [Game::KillMisc][2] [f=0025808] [Game::KillMisc][3] [f=0025808] [Game::KillRendering][1] [f=0025808] [3DOParser::Kill] allocated 1 pieces [f=0025808] [S3OParser::Kill] allocated 525 pieces [f=0025808] [AssParser::Kill] allocated 58 pieces [f=0025808] [Game::KillInterface][1] [f=0025808] [Game::KillInterface][2] [f=0025808] [Game::KillSimulation][1] [f=0025808] [Game::KillSimulation][2] [f=0025808] [CCollisionHandler] dis-/continuous tests: 0/1574252 [f=0025808] [Game::KillSimulation][3] [f=0025808] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025808] [~CPathCache(24x20)] cacheHits=21 hitPercentage=51% numHashColls=0 maxCacheSize=3 [f=0025808] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025808] [~CPathCache(48x40)] cacheHits=704 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025808] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025808] [LosHandler::Kill] raycast instance cache-{hits,misses}={9247,11198}; shared=10%; cached=35% [f=0025808] [Game::KillSimulation][4] [f=0025808] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025808] [Game::~CGame][2] [f=0025808] [Game::~CGame][3] [f=0025808] [SpringApp::Kill][3] [f=0025808] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 272220 bytes sent 149749 bytes recv'd [f=0025808] [SpringApp::Kill][4] font=0x44b22aa0 [f=0025808] [SpringApp::Kill][5] [f=0025808] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x44b8fb60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=1970ms file="luaui/widgets/camera_cofc.lua" indx=3885 inflSize=94kb readTime=21ms file="luaui/widgets/chili_old/handlers/debughandler.lua" indx=4270 inflSize=12kb readTime=19ms file="objects3d/commrecon.s3o" indx=5059 inflSize=114kb readTime=16ms file="bitmaps/pd/shield2.png" indx=567 inflSize=119kb readTime=13ms file="anims/cursorjump.txt" indx=48 inflSize=0kb readTime=13ms file="objects3d/strikecom.dae" indx=5546 inflSize=999kb readTime=11ms file="luaui/widgets/gui_chili_facpanel.lua" indx=4674 inflSize=32kb readTime=11ms file="luarules/configs/jump_defs.lua" indx=1263 inflSize=0kb readTime=9ms file="luaui/widgets/gui_chili_facbar.lua" indx=4673 inflSize=19kb readTime=8ms file="objects3d/bumblebee.dae" indx=5004 inflSize=678kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 32092348 bytes cached in 2832 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44c781d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c98c20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b9fcb0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdec80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]