[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.TUnDGteMcz/springsettings.1202177.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fbca80ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6828 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1202177/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 197ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44986230] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44986230] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 107ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 519ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 583ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 681ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 98ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 24ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] PRO_rANDY was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1202177/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (128ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1202177/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x50faae00,0x51045360}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 796b4b6133da20d7bdc30fe94596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NorthChileanG changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000d13a4840,000000010bfb4140}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[Game::Load][lua{Rules,Gaia}={0000000066e1f840,000000006e128d80}]" [f=-000001] Allies: I choose: Semper Fidelis! [f=-000001] Hlo [f=-000001] Gl! [f=-000001] hi gl hf [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [3798,195.762451,5098]: 0 finished unit Engineer Commander [f=-000001] [0] Event [406,195.779297,1069]: 1 finished unit Recon Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2879, userid: 529075 [f=0000000] [0] NorthChileanG, team: 1, elo:2403, userid: 257950 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [3872,195.761719,4928]: 0 finished unit Rover Assembly [f=0000046] [46] Event [304,195.761719,1200]: 1 finished unit Hovercraft Platform [f=0000185] [185] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Dart [f=0000240] [240] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000320] [320] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Dart [f=0000440] [440] Event [304,195.761719,1168]: 1 finished unit Quill [f=0000675] [675] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0000712] [712] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0000726] [726] Event [304,195.761719,1168]: 1 finished unit Dagger [f=0000758] [758] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0000927] [927] Event [3288,338.783203,4696]: 0 finished unit Wind/Tidal Generator [f=0001017] [1017] Event [3288,338.806641,4744]: 0 finished unit Wind/Tidal Generator [f=0001070] [1070] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0001076] [1076] Event [304,195.761719,1168]: 1 finished unit Dagger [f=0001137] [1137] Event [3240,338.818359,4696]: 0 finished unit Wind/Tidal Generator [f=0001227] [1227] Event [3240,338.818359,4744]: 0 finished unit Wind/Tidal Generator [f=0001432] [1432] Event [304,195.761719,1168]: 1 finished unit Dagger [f=0001584] [1584] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0001693] [1693] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0001833] [1833] Event [408,195.761719,696]: 1 finished unit Metal Extractor [f=0001867] [1867] Event [304,195.761719,1168]: 1 finished unit Dagger [f=0001913] [1913] Event [662.516968,195.761719,1453.82947]: 0 lost unit Dart [f=0001951] [1951] Event [2960,195.761719,4864]: 0 finished unit Lotus [f=0002053] [2053] Event [3192,338.818359,4696]: 0 finished unit Wind/Tidal Generator [f=0002143] [2143] Event [3192,338.818359,4632]: 0 finished unit Wind/Tidal Generator [f=0002228] [2228] Event [304,195.761719,1168]: 1 finished unit Dagger [f=0002233] [2233] Event [3128,338.818359,4664]: 0 finished unit Wind/Tidal Generator [f=0002353] [2353] Event [3128,338.818359,4600]: 0 finished unit Wind/Tidal Generator [f=0002439] [2439] Event [356.999878,195.761719,517.249146]: 1 lost unit Dagger [f=0002443] [2443] Event [3064,338.818359,4632]: 0 finished unit Wind/Tidal Generator [f=0002481] [2481] Event [289.381409,195.761719,352.9375]: 1 lost unit Dagger [f=0002491] [2491] Event [248.997604,195.761719,249.562912]: 0 lost unit Scorcher [f=0002683] [2683] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0002946] [2946] Event [608,195.761719,1568]: 1 finished unit Lotus [f=0003061] [3061] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0003250] [3250] Event [408,195.761719,696]: 1 lost unit Metal Extractor [f=0003271] [3271] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0003340] [3340] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0003356] [3356] Event [519.512085,195.761719,491.959656]: 1 lost unit Dagger [f=0003408] [3408] Event [669.007813,195.761719,376.336365]: 1 lost unit Dagger [f=0003460] [3460] Event [3720,195.761719,4296]: 0 finished unit Solar Collector [f=0003468] [3468] Event [910.074768,195.761719,350.685822]: 1 lost unit Dagger [f=0003632] [3632] Event [483.17511,195.761719,556.822693]: 1 lost unit Quill [f=0003665] [3665] Event [438.166138,195.761719,520.508545]: 0 lost unit Scorcher [f=0003720] [3720] Event [3552,195.761719,4192]: 0 finished unit Lotus [f=0003789] [3789] Event [49.7795067,195.761719,1132.00024]: 0 lost unit Dart [f=0003811] [3811] Event [304,195.761719,1168]: 1 finished unit Quill [f=0003822] [3822] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0004077] [4077] Event [608,195.761719,1568]: 1 lost unit Lotus [f=0004186] [4186] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Mason [f=0004196] [4196] Event [120,195.761719,1144]: 1 finished unit Solar Collector [f=0004229] [4229] Event [616,195.761719,1384]: 1 lost unit Metal Extractor [f=0004329] [4329] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Dart [f=0004511] [4511] Event [304,195.761719,1168]: 1 finished unit Dagger [f=0004719] [4719] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0004958] [4958] Event [232,195.761719,920]: 1 finished unit Solar Collector [f=0004959] [4959] Event [3432,195.761719,4888]: 0 finished unit Solar Collector [f=0005110] [5110] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0005115] [5115] Event [3768,195.761719,3560]: 0 finished unit Metal Extractor [f=0005407] [5407] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0005460] [5460] Event [3848,195.761719,3432]: 0 finished unit Metal Extractor [f=0005501] [5501] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0005740] [5740] Event [3784,195.761719,3336]: 0 finished unit Solar Collector [f=0005920] [5920] Event [3752,195.761719,3416]: 0 finished unit Solar Collector [f=0005971] [5971] Event [1048.00854,195.761719,768.8078]: 1 lost unit Dagger [f=0005992] [5992] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0006100] [6100] Event [3720,195.761719,3496]: 0 finished unit Solar Collector [f=0006149] [6149] Event [3752,195.761719,5016]: 0 finished unit Caretaker [f=0006163] [6163] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0006284] [6284] Event [3672,195.761719,3576]: 0 finished unit Solar Collector [f=0006476] [6476] Event [3640,195.761719,3656]: 0 finished unit Solar Collector [f=0006577] [6577] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0006601] [6601] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0006663] [6663] Event [408,194.859161,696]: 1 finished unit Metal Extractor [f=0006847] [6847] Event [3736,195.761719,4872]: 0 finished unit Caretaker [f=0006924] [6924] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Mason [f=0007084] [7084] Event [289.919281,195.761719,560.374084]: 0 lost unit Scorcher [f=0007096] [7096] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0007113] [7113] Event [300.895172,195.821472,658.33728]: 0 lost unit Scorcher [f=0007151] [7151] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0007270] [7270] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0007354] [7354] Event [296,195.761719,808]: 1 finished unit Solar Collector [f=0007442] [7442] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0007451] [7451] Event [250.031693,195.761719,1291.07239]: 0 lost unit Scorcher [f=0007488] [7488] Event [217.617966,195.761719,1171.32971]: 0 lost unit Scorcher [f=0007540] [7540] Event [168,195.761719,1032]: 1 lost unit Metal Extractor [f=0007692] [7692] Event [411.16507,195.761719,1105.0929]: 0 lost unit Scorcher [f=0007710] [7710] Event [3176,195.761719,2968]: 0 finished unit Metal Extractor [f=0007736] [7736] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0007752] [7752] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0007985] [7985] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0008044] [8044] Event [3040,195.761719,2960]: 0 finished unit Lotus [f=0008195] [8195] Event [520,195.805359,728]: 1 finished unit Solar Collector [f=0008400] [8400] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0008457] [8457] Event [2864,195.761719,2864]: 0 finished unit Lotus [f=0008554] [8554] Event [1704,195.761719,4120]: 0 finished unit Metal Extractor [f=0008658] [8658] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Ripper [f=0008676] [8676] Event [1615.53101,197.329117,309.777527]: 0 lost unit Dart [f=0008699] [8699] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0008737] [8737] Event [408,195.807037,776]: 1 finished unit Solar Collector [f=0008985] [8985] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0009040] [9040] Event [1440,195.761719,4160]: 0 finished unit Radar Tower [f=0009068] [9068] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Ripper [f=0009207] [9207] Event [2184,195.761719,3288]: 0 finished unit Metal Extractor [f=0009440] [9440] Event [2256,195.761719,3136]: 0 finished unit Lotus [f=0009523] [9523] Event [1456.35681,195.761719,781.576721]: 0 lost unit Scorcher [f=0009539] [9539] Event [1413.95618,195.761719,739.661316]: 1 lost unit Bolas [f=0009545] [9545] Event [1480.6167,195.761719,896.652222]: 0 lost unit Scorcher [f=0009561] [9561] Event [1386.73853,195.761719,863.042847]: 1 lost unit Bolas [f=0009566] [9566] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0009661] [9661] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0009732] [9732] Event [1455.38232,195.826279,873.328796]: 0 lost unit Scorcher [f=0009739] [9739] Event [2128,195.761719,3104]: 0 finished unit Lotus [f=0009767] [9767] Event [1624,195.761719,4536]: 0 finished unit Metal Extractor [f=0009783] [9783] Event [1655.02026,195.761719,752.125916]: 0 lost unit Scorcher [f=0009795] [9795] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Ripper [f=0010094] [10094] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Ripper [f=0010151] [10151] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0010249] [10249] Event [1912,195.761719,2856]: 0 finished unit Metal Extractor [f=0010327] [10327] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0010488] [10488] Event [2096,195.761719,2816]: 0 finished unit Lotus [f=0010563] [10563] Event [936,195.761719,4488]: 0 finished unit Metal Extractor [f=0010569] [10569] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Ripper [f=0010731] [10731] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0010736] [10736] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0010775] [10775] Event [2096,195.761719,2816]: 0 lost unit Lotus [f=0010791] [10791] Event [2728,195.761719,5896]: 0 finished unit Solar Collector [f=0010803] [10803] Event [1160,195.761719,72]: 1 finished unit Metal Extractor [f=0010813] [10813] Event [1912,195.761719,2856]: 0 lost unit Metal Extractor [f=0010882] [10882] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0011032] [11032] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0011110] [11110] Event [2512,195.761719,3056]: 0 finished unit Lotus [f=0011189] [11189] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0011321] [11321] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0011365] [11365] Event [2592,195.761719,3040]: 0 finished unit Picket [f=0011378] [11378] Event [696,195.761719,3832]: 0 finished unit Metal Extractor [f=0011420] [11420] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0011447] [11447] Event [1448,195.761719,152]: 1 finished unit Metal Extractor [f=0011448] [11448] Event [2608,195.761719,5776]: 0 finished unit Lotus [f=0011567] [11567] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Mason [f=0011581] [11581] Event [616,194.859161,1384]: 1 finished unit Metal Extractor [f=0011664] [11664] Event [2640,195.761719,2960]: 0 finished unit Picket [f=0011740] [11740] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Fencer [f=0011906] [11906] Event [304,195.761719,1168]: 1 finished unit Bolas [f=0011916] [11916] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Fencer [f=0012032] [12032] Event [2672,195.761719,5712]: 0 finished unit Lotus [f=0012094] [12094] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Fencer [f=0012217] [12217] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0012272] [12272] Event [1408,195.761719,640]: 1 finished unit Lotus [f=0012274] [12274] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Fencer [f=0012442] [12442] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Fencer [f=0012450] [12450] Event [1912,194.859161,2856]: 0 finished unit Metal Extractor [f=0012543] [12543] Event [2904,195.761719,5896]: 0 finished unit Solar Collector [f=0012592] [12592] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0012596] [12596] Event [304,195.761719,1168]: 1 finished unit Scalpel [f=0012710] [12710] Event [672,195.791016,3728]: 0 finished unit Lotus [f=0012742] [12742] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0012770] [12770] Event [1408,195.761719,640]: 1 lost unit Lotus [f=0012805] [12805] Event [438.796692,195.462585,1325.90967]: 1 lost unit Bolas [f=0012816] [12816] Event [411.52948,195.192627,1313.6322]: 1 lost unit Bolas [f=0012824] [12824] Event [440.353394,195.875626,1286.42273]: 1 lost unit Scalpel [f=0012891] [12891] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0012902] [12902] Event [356.704498,195.801651,1442.79956]: 1 lost unit Bolas [f=0012916] [12916] Event [427.638977,195.761719,1540.81091]: 1 lost unit Bolas [f=0012925] [12925] Event [1046.11987,195.761719,812.444153]: 1 lost unit Quill [f=0012951] [12951] Event [419.074677,195.761719,1611.4281]: 1 lost unit Bolas [f=0012959] [12959] Event [241.250366,195.886169,1544.21582]: 0 lost unit Ripper [f=0012960] [12960] Event [294.69873,195.825562,1492.30457]: 0 lost unit Ripper [f=0012969] [12969] Event [310.304047,195.762756,1548.81274]: 0 lost unit Ripper [f=0012988] [12988] Event [220.708328,195.672989,1466.53503]: 1 lost unit Bolas [f=0013023] [13023] Event [2984,195.761719,5864]: 0 finished unit Solar Collector [f=0013052] [13052] Event [968,195.761719,1240]: 1 lost unit Metal Extractor [f=0013053] [13053] Event [224.206818,195.761719,1684.20935]: 0 lost unit Ripper [f=0013057] [13057] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0013229] [13229] Event [2632,195.761719,4200]: 0 finished unit Metal Extractor [f=0013286] [13286] Event [304,195.761719,1168]: 1 finished unit Scalpel [f=0013297] [13297] Event [592,195.761719,3728]: 0 finished unit Lotus [f=0013302] [13302] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0013333] [13333] Event [1223.83447,195.761719,1609.64331]: 0 lost unit Scorcher [f=0013474] [13474] Event [1464,195.761719,1944]: 1 lost unit Metal Extractor [f=0013476] [13476] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Mason [f=0013520] [13520] Event [3064,195.761719,5832]: 0 finished unit Solar Collector [f=0013574] [13574] Event [1448,195.761719,152]: 1 lost unit Metal Extractor [f=0013591] [13591] Event [1976,195.761719,2728]: 0 finished unit Stinger [f=0013668] [13668] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0013822] [13822] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0013910] [13910] Event [512,195.761719,3728]: 0 finished unit Lotus [f=0013972] [13972] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0013976] [13976] Event [304,195.761719,1168]: 1 finished unit Scalpel [f=0013998] [13998] Event [3144,195.761719,5784]: 0 finished unit Solar Collector [f=0014050] [14050] Event [3048,195.761719,3720]: 0 finished unit Metal Extractor [f=0014123] [14123] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0014183] [14183] Event [266.953003,95.8827057,4627.21582]: 1 lost unit Bolas [f=0014271] [14271] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0014421] [14421] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0014492] [14492] Event [3224,195.761719,5752]: 0 finished unit Solar Collector [f=0014571] [14571] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0014636] [14636] Event [undefined]: NorthChileanG resigned [f=0014636] game_message: NorthChileanG has been destroyed! [f=0014636] game_message: PRO_Clopse wins! [f=0014636] Submitting stats [f=0014636] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014636] Part| Total Time|Time of the last 0.5s [f=0014636] Draw 13781.92ms 21.47% [f=0014636] Lua::Callins::Synced 7212.86ms 17.20% [f=0014636] Lua::Callins::Unsynced 19408.86ms 29.62% [f=0014636] Lua::CollectGarbage::Synced 255.43ms 0.00% [f=0014636] Lua::CollectGarbage::Unsynced 533.84ms 1.09% [f=0014636] Misc::Profiler::AddTime 56.80ms 0.00% [f=0014636] Sim 27828.28ms 62.33% [f=0014636] [14636] Received game_message: NorthChileanG has been destroyed! [f=0014636] [14636] Received game_message: PRO_Clopse wins! [f=0014637] [14637] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0014637] [14637] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0014637] [14637] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014637] [14637] Game End Stats Values: 2,2100,2145,2100,2145,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,6.4000001,5.5999999,6.4000001,0,80,0,80,0,0,0,0,825,790,825,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014637] [14637] Game End Stats Values: 3,2270,2360,2270,2360,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,6.4000001,8.80000019,6.4000001,8.80000019,80,205,80,205,0,0,0,0,915,880,915,880,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014637] [14637] Game End Stats Values: 4,2440,2500,2440,2500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,11.0892067,8,11.0892067,1275,1275,1275,1275,9.0666666,10,9.0666666,10,160,205,160,205,0,0,0,0,1005,1020,1005,1020,0,0,0,0,0,0,0,0,0,0,0,0 [f=0014637] [14637] Game End Stats Values: 5,2520,2715,2520,2715,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,54.140625,0,54.140625,0,0,0,0,8,13.6993046,8,13.6993046,1275,1275,1275,1275,9.96925449,10.8000002,9.96925449,10.8000002,240,330,240,330,0,0,0,0,1005,1110,1005,1110,0,0,0,0,0,0,0,0,54.140625,0,54.140625,0 [f=0014637] [14637] Game End Stats Values: 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1 lost unit Bolas [f=0014666] [14666] Event [304,195.761719,1168]: 1 finished unit Scalpel [f=0014684] [14684] Event [953.001526,195.003723,1258.99402]: 1 lost unit Recon Commander [f=0014725] [14725] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0014760] gg [f=0014839] Player PRO_Clopse left the game: normal quit [f=0014839] [14839] Event [undefined]: PRO_Clopse quit [f=0014877] Spectator NorthChileanG left the game: normal quit [f=0014877] [14877] Event [undefined]: NorthChileanG quit [f=0014883] No clients connected, shutting down server [f=0014883] Server shutdown [f=0014883] [14883] all players disconnected [f=0014933] [14933] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0014947] [14947] Event [216,75.3632813,4952]: 0 finished unit Metal Extractor [f=0014989] [14989] Event [3304,195.761719,5720]: 0 finished unit Solar Collector [f=0015002] [15002] Event [2152,195.761719,2488]: 0 finished unit Stinger [f=0015085] [15085] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0015182] [15182] Event [2240,195.761719,2448]: 0 finished unit Radar Tower [f=0015236] [15236] Event [3400,195.761719,2312]: 0 finished unit Metal Extractor [f=0015239] [15239] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Mason [f=0015388] [15388] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0015467] [15467] Event [3384,195.761719,5688]: 0 finished unit Solar Collector [f=0015532] [15532] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0015618] [15618] Event [184,75.2929688,5192]: 0 finished unit Metal Extractor [f=0015681] [15681] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0015831] [15831] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0015962] [15962] Event [3464,195.761719,5640]: 0 finished unit Solar Collector [f=0015981] [15981] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0016045] [16045] Event [3160,195.761719,1656]: 0 finished unit Metal Extractor [f=0016126] [16126] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Mason [f=0016278] [16278] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0016401] [16401] Event [3912,75.2929688,952]: 0 finished unit Metal Extractor [f=0016431] [16431] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0016457] [16457] Event [3544,195.761719,5608]: 0 finished unit Solar Collector [f=0016581] [16581] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0016731] [16731] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0016772] [16772] Event [1240,194.414063,5928]: 0 finished unit Metal Extractor [f=0016881] [16881] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0016952] [16952] Event [3624,195.761719,5608]: 0 finished unit Solar Collector [f=0017031] [17031] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0017181] [17181] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0017331] [17331] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0017432] [17432] Event [3704,195.761719,5544]: 0 finished unit Solar Collector [f=0017481] [17481] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0017631] [17631] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Scorcher [f=0017737] [17737] Event [3784,195.761719,5464]: 0 finished unit Solar Collector [f=0017806] [17806] Event [3871.99805,196.406815,4910.00781]: 0 finished unit Mason [f=0017819] Autoquit sending quit command. [f=0017819] [QuitAction] user exited to system [f=0017819] [SpringApp::Kill][1] fromRun=1 [f=0017819] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017819] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017819] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017819] [ThreadPool::SetThreadCount][2] workers=0 [f=0017819] [SpringApp::Kill][2] [f=0017819] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017819] [Game::KillLua][3] dtor=0 luaUI=0x5103fc90 [f=0017819] Start widgetHandler:Shutdown [f=0017819] Shutdown - SaveOrderList Complete [f=0017819] Writing last game win data [f=0017819] Shutdown - SaveConfigData Complete [f=0017819] Shutdown Widget - Save/Load API [f=0017819] Shutdown Widget - Chili Highlight [f=0017819] Shutdown Widget - Draw After Chili [f=0017819] Shutdown Widget - EPIC Menu [f=0017819] Shutdown Widget - Chili Widget Selector [f=0017819] Shutdown Widget - Chili Minimap [f=0017819] Shutdown Widget - Local Team Colors [f=0017819] Shutdown Widget - Display Keys 2 [f=0017819] Shutdown Widget - Save Game Menu [f=0017819] Shutdown Widget - Unit Icons [f=0017819] Shutdown Widget - Noises [f=0017819] Shutdown Widget - HealthBars [f=0017819] Shutdown Widget - Win Counter [f=0017819] Shutdown Widget - BuildETA [f=0017819] Shutdown Widget - SpringRTS Replay Stats [f=0017819] Shutdown Widget - Modular Comm Info [f=0017819] Shutdown Widget - Stereo3D [f=0017819] Shutdown Widget - Showeco and Grid Drawer [f=0017819] Shutdown Widget - Point Tracker [f=0017819] Shutdown Widget - Missile Silo Range [f=0017819] Shutdown Widget - MetalFeatures (new) [f=0017819] Shutdown Widget - MinimapEvents [f=0017819] Shutdown Widget - Local Widgets Config [f=0017819] Shutdown Widget - Highlight Geos [f=0017819] Shutdown Widget - Grab Input [f=0017819] Input grabbing is disabled! [f=0017819] Shutdown Widget - Defense Range Zero-K [f=0017819] Shutdown Widget - Darkening [f=0017819] Shutdown Widget - Context Menu [f=0017819] Shutdown Widget - Chili Spectator Panels [f=0017819] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017819] Shutdown Widget - Chili Nuke Warning [f=0017819] Shutdown Widget - Chili EndGame Window [f=0017819] Shutdown Widget - Chili Economy Panel Default [f=0017819] Shutdown Widget - CameraShake [f=0017819] Shutdown Widget - State Reverse and Latency [f=0017819] Shutdown Widget - Music Player v2 [f=0017819] Shutdown Widget - Attack AoE [f=0017819] Shutdown Widget - Map Edge Extension [f=0017819] Shutdown Widget - Selection Send [f=0017819] Shutdown Widget - LupsManager [f=0017819] Shutdown Widget - Newton Firezone [f=0017819] Shutdown Widget - Chili Pro Console [f=0017819] Shutdown Widget - Persistent Build Height [f=0017819] Shutdown Widget - Lasso Terraform GUI [f=0017819] Shutdown Widget - Lups [f=0017819] Shutdown Widget - Chili Framework [f=0017819] Shutdown Widget - Mex Placement Handler [f=0017819] Shutdown Widget - Chili Core Selector [f=0017819] Shutdown Widget - Custom Markers [f=0017819] Shutdown Widget - Select Keys [f=0017819] Shutdown Widget - Pause Screen [f=0017819] Shutdown Widget - Text To Speech Control [f=0017819] Shutdown Widget - Layout Handler [f=0017819] End widgetHandler:Shutdown [f=0017819] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1218984,125617520} {int,ext,rec}Allocs={13062095,0,0} {chunk,block}Bytes={125617520,0} [f=0017819] [Game::KillLua][1] dtor=0 luaGaia=0x51045360 [f=0017819] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={988341,111757905} {int,ext,rec}Allocs={13062096,0,0} {chunk,block}Bytes={111757905,0} [f=0017819] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={988341,111757905} {int,ext,rec}Allocs={13062096,0,0} {chunk,block}Bytes={111757905,0} [f=0017819] [Game::KillLua][2] dtor=0 luaRules=0x50faae00 [f=0017819] Start gadgetHandler:Shutdown [f=0017819] Shutdown - StartSetup [f=0017819] Shutdown - UnitMorph [f=0017819] Shutdown - Carrier Drones [f=0017819] Shutdown - LupsNanoSpray [f=0017819] Shutdown - Missile Silo Controller [f=0017819] Shutdown - Modular Comm Info [f=0017819] Shutdown - Terrain Texture Handler [f=0017819] Shutdown - UnitCloakShield [f=0017819] Shutdown - Starlight Handler [f=0017819] End gadgetHandler:Shutdown [f=0017819] Start gadgetHandler:Shutdown [f=0017819] Shutdown - Save/Load [f=0017819] Shutdown - Teleport Throw [f=0017819] Shutdown - UnitMorph [f=0017819] Shutdown - Modular Comm Info [f=0017819] Shutdown - Retreat Command [f=0017819] Shutdown - Shockwaves [f=0017819] Shutdown - UnitCloakShield [f=0017819] Shutdown - Lups Cloak FX [f=0017819] Shutdown - Lups [f=0017819] Shutdown - Lups Shield [f=0017819] End gadgetHandler:Shutdown [f=0017819] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13062128,0,0} {chunk,block}Bytes={0,0} [f=0017819] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13062128,0,0} {chunk,block}Bytes={0,0} [f=0017819] [Game::KillLua][4] dtor=0 [f=0017819] [Game::~CGame][1] [f=0017819] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017819] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017819] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017819] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017819] [Game::KillLua][4] dtor=1 [f=0017819] [Game::KillMisc][1] [f=0017819] [Game::KillMisc][2] [f=0017819] [Game::KillMisc][3] [f=0017819] [Game::KillRendering][1] [f=0017819] [3DOParser::Kill] allocated 1 pieces [f=0017819] [S3OParser::Kill] allocated 379 pieces [f=0017819] [AssParser::Kill] allocated 56 pieces [f=0017819] [Game::KillInterface][1] [f=0017819] [Game::KillInterface][2] [f=0017819] [Game::KillSimulation][1] [f=0017819] [Game::KillSimulation][2] [f=0017819] [CCollisionHandler] dis-/continuous tests: 0/117495 [f=0017819] [Game::KillSimulation][3] [f=0017819] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017819] [~CPathCache(16x24)] cacheHits=138 hitPercentage=39% numHashColls=0 maxCacheSize=31 [f=0017819] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017819] [~CPathCache(32x48)] cacheHits=372 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017819] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017819] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017819] [LosHandler::Kill] raycast instance cache-{hits,misses}={8444,15463}; shared=5%; cached=30% [f=0017819] [Game::KillSimulation][4] [f=0017819] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017819] [Game::~CGame][2] [f=0017819] [Game::~CGame][3] [f=0017819] [SpringApp::Kill][3] [f=0017819] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 187645 bytes sent 350933 bytes recv'd [f=0017819] [SpringApp::Kill][4] font=0x4490faa0 [f=0017819] [SpringApp::Kill][5] [f=0017819] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x436b47c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2018ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=22ms file="objects3d/lmt2.s3o" indx=5287 inflSize=111kb readTime=21ms file="luarules/gadgets/unit_turn.lua" indx=1850 inflSize=3kb readTime=17ms file="unitpics/chickend.png" indx=6410 inflSize=10kb readTime=15ms file="luaui/images/lobbyranks/5_4.png" indx=3689 inflSize=88kb readTime=12ms file="luaui/configs/sounds_noises.lua" indx=2972 inflSize=26kb readTime=12ms file="objects3d/strikecom.dae" indx=5546 inflSize=999kb readTime=12ms file="anims/cursorrestore2_0.png" indx=148 inflSize=0kb readTime=10ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1872 inflSize=11kb readTime=10ms file="unitpics/energygeo.png" indx=6482 inflSize=10kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 32283018 bytes cached in 2804 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x44a6df30) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44a764d0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4498c3c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fbca80010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]