[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VxG03GNzwI/springsettings.1201827.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 54ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3a1c0ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6852 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1201827/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 303ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x451784a0] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x451784a0] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 150ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 712ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 789ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 772ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 39ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1201827/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (206ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1201827/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51376140,0x5a3ce6e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 4b674a6185d22f95ace893085fc8eb57 [f=-000001] Connection attempt from NotAImposter2020 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: NotAImposter2020 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from twisted42 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: twisted42 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotAImposter2020" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotAImposter2020" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="twisted42" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="twisted42" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotAImposter2020" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotAImposter2020" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NotAImposter2020" string="[Game::Load][lua{Rules,Gaia}={000000005d8c7e90,00000000f53733f0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="twisted42" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="twisted42" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="twisted42" string="[Game::Load][lua{Rules,Gaia}={00000000dc008610,00000000d04ebf20}]" [f=-000001] Allies: I choose: Guardian! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [3822,195.762695,5143]: 0 finished unit Engineer Commander [f=-000001] [0] Event [157,195.774414,1053]: 1 finished unit Guardian Commander [f=0000000] [0] NotAImposter2020, team: 0, elo:1500, userid: 542246 [f=0000000] [0] twisted42, team: 1, elo:1500, userid: 542105 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000345] [345] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000585] [585] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000689] [689] Event [662.421387,272.761719,1132.19153]: 1 finished unit Firefly [f=0000775] [775] Event [3816,195.761719,5272]: 0 finished unit Solar Collector [f=0001110] [1110] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0001432] [1432] Event [3752,195.761719,5272]: 0 finished unit Stardust [f=0001990] [1990] Event [3880,195.761719,5272]: 0 finished unit Stardust [f=0002170] [2170] Event [3816,195.761719,5352]: 0 finished unit Solar Collector [f=0002350] [2350] Event [3816,195.761719,5192]: 0 finished unit Solar Collector [f=0002849] [2849] Event [3816,195.761719,5416]: 0 finished unit Caretaker [f=0003072] [3072] Event [232,195.761719,1352]: 1 finished unit Wind/Tidal Generator [f=0003113] [3113] Event [3816,195.761719,5128]: 0 finished unit Caretaker [f=0003209] [3209] Event [280,195.761719,1352]: 1 finished unit Wind/Tidal Generator [f=0003285] [3285] Event [3880,195.761719,5320]: 0 finished unit Storage [f=0003574] [3574] Event [3752,195.761719,5320]: 0 finished unit Storage [f=0003895] [3895] Event [3752,195.761719,5224]: 0 finished unit Storage [f=0004109] [4109] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0004152] [4152] Event [3880,195.761719,5224]: 0 finished unit Storage [f=0004676] [4676] Event [3704,195.761719,5272]: 0 finished unit Caretaker [f=0004995] [4995] Event [336,195.761719,1040]: 1 finished unit Tank Foundry [f=0005199] [5199] Event [3656,195.761719,5272]: 0 finished unit Caretaker [f=0006219] [6219] Event [510.792603,195.761719,981.730652]: 1 finished unit Guardian Commander [f=0006500] [6500] Event [3608,195.761719,5272]: 0 finished unit Thresher [f=0007080] [7080] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0007325] [7325] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0007905] [7905] Event [3944,195.761719,5352]: 0 finished unit Solar Collector [f=0007951] [7951] Event [608,195.761719,1048]: 1 finished unit Airplane Plant [f=0007965] [7965] Event [3944,195.761719,5272]: 0 finished unit Solar Collector [f=0008025] [8025] Event [3944,195.761719,5192]: 0 finished unit Solar Collector [f=0008085] [8085] Event [4024,195.761719,5192]: 0 finished unit Solar Collector [f=0008145] [8145] Event [4024,195.761719,5272]: 0 finished unit Solar Collector [f=0008415] [8415] Event [4024,195.761719,5352]: 0 finished unit Solar Collector [f=0008891] [8891] Event [3560,195.761719,5272]: 0 finished unit Stardust [f=0009189] [9189] Event [3568,195.761719,5056]: 0 finished unit Advanced Radar [f=0010041] [10041] Event [3600,195.761719,5056]: 0 finished unit Cornea [f=0010540] [10540] Event [360,195.761719,1192]: 1 finished unit Spider Factory [f=0010907] [10907] Event [399.283539,195.761719,1084.6427]: 1 finished unit Guardian Commander [f=0011219] [11219] Event [399.283539,275.761719,1084.6427]: 1 finished unit Firefly [f=0011235] [11235] Event [2648,195.761719,5992]: 0 finished unit Metal Extractor [f=0011535] [11535] Event [2936,195.761719,6072]: 0 finished unit Metal Extractor [f=0011993] [11993] Event [2842.79321,195.761719,5342.06445]: 0 finished unit Engineer Commander [f=0011993] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0011993] [11993] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0013088] [13088] Event [3816,195.761719,4264]: 0 finished unit Metal Extractor [f=0013811] [13811] Event [3496,195.761719,5120]: 0 finished unit Cloakbot Factory [f=0014374] [14374] Event [488,195.761719,1048]: 1 finished unit Gunship Plant [f=0014564] [14564] Event [3384,195.761719,5128]: 0 finished unit Shieldbot Factory [f=0014707] [14707] Event [3480,195.761719,5224]: 0 finished unit Energy Pylon [f=0014933] [14933] Event [232,195.761719,1192]: 1 finished unit Caretaker [f=0014978] [14978] Event [264,195.761719,1272]: 1 finished unit Solar Collector [f=0016450] [16450] Event [3264,195.761719,5104]: 0 finished unit Hovercraft Platform [f=0016540] [16540] Event [456,195.761719,1160]: 1 finished unit Gauss [f=0017886] [17886] Event [136,195.761719,1184]: 1 finished unit Fusion Reactor [f=0018247] [18247] Event [3672,195.761719,5136]: 0 finished unit Fusion Reactor [f=0018543] [18543] Event [336,195.761719,1068]: 1 finished unit Welder [f=0019216] [19216] Event [3672,195.761719,5216]: 0 finished unit Fusion Reactor [f=0019269] [19269] Event [3384.01831,195.761719,5116]: 0 finished unit Snitch [f=0019411] [19411] Event [3384.01831,195.761719,5116]: 0 finished unit Snitch [f=0019866] [19866] Event [360,195.761719,1228]: 1 finished unit Weaver [f=0019866] [19866] Event [3384.01831,195.761719,5116]: 0 finished unit Snitch [f=0019929] [19929] Event [3496.01465,195.761719,5110.3999]: 0 finished unit Imp [f=0020254] [20254] Event [336,195.761719,1068]: 1 finished unit Welder [f=0020717] [20717] Event [3256,195.761719,5304]: 0 finished unit Spider Factory [f=0021119] [21119] Event [3368,195.761719,5304]: 0 finished unit Jumpbot Factory [f=0021354] [21354] Event [360,195.761719,1228]: 1 finished unit Weaver [f=0021391] Player twisted42 left the game: normal quit [f=0021391] [21391] Event [undefined]: twisted42 quit [f=0021459] [21459] Event [570.000183,199.761719,1068.5]: 1 finished unit Crane [f=0021524] [21524] Event [3536,195.761719,5440]: 0 finished unit Rover Assembly [f=0021543] NotAImposter2020 has forced a win due to dropped opposition. [f=0021543] game_message: twisted42 has been destroyed! [f=0021543] [21543] Event [undefined]: twisted42 resigned [f=0021543] game_message: NotAImposter2020 wins! [f=0021543] Submitting stats [f=0021543] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021543] Part| Total Time|Time of the last 0.5s [f=0021543] Draw 12787.70ms 17.70% [f=0021543] Lua::Callins::Synced 4494.84ms 9.30% [f=0021543] Lua::Callins::Unsynced 18708.88ms 27.00% [f=0021543] Lua::CollectGarbage::Synced 235.51ms 0.20% [f=0021543] Lua::CollectGarbage::Unsynced 513.98ms 0.30% [f=0021543] Misc::Profiler::AddTime 58.90ms 0.00% [f=0021543] Sim 15957.73ms 68.80% [f=0021543] [21543] Received game_message: twisted42 has been destroyed! [f=0021543] [21543] Received game_message: NotAImposter2020 wins! [f=0021544] [21544] Game End Stats Header: 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35,5055,7415,5055,7415,0,210.484131,0,210.484131,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,0,1110,0,1110,11.7080584,26,11.7080584,26,1755,2325,1755,2325,10,20.0031528,10,20.0031528,0,0,0,0,0,0,0,0,3300,3980,3300,3980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 36,5055,7415,5055,7415,0,210.776321,0,210.776321,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,0,1110,0,1110,13.2474709,26,13.2474709,26,1755,2325,1755,2325,10,20.0194778,10,20.0194778,0,0,0,0,0,0,0,0,3300,3980,3300,3980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 37,5055,7415,5055,7415,0,211.036301,0,211.036301,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,0,1110,0,1110,14.2143917,26,14.2143917,26,1755,2325,1755,2325,10,20.0173321,10,20.0173321,0,0,0,0,0,0,0,0,3300,3980,3300,3980,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 38,5455,8115,5455,8115,0,211.432205,0,211.432205,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,13.8194971,26,13.8194971,26,1755,2325,1755,2325,10,20.0263939,10,20.0263939,0,0,0,0,0,0,0,0,3300,4680,3300,4680,0,0,0,0,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 39,5455,8115,5455,8115,0,211.84166,0,211.84166,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,12.8980722,26,12.8980722,26,1755,2325,1755,2325,10,20.3161869,10,20.3161869,0,0,0,0,0,0,0,0,3300,4680,3300,4680,0,4.33333349,0,4.33333349,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 40,5455,8115,5455,8115,0,212.147217,0,212.147217,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,12.7030573,26,12.7030573,26,1755,2325,1755,2325,10,21.0870361,10,21.0870361,0,0,0,0,0,0,0,0,3300,4680,3300,4680,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 41,6455,8115,6455,8115,0,212.593048,0,212.593048,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,16.5409012,26,16.5409012,26,1755,2325,1755,2325,10,20.0297241,10,20.0297241,0,0,0,0,0,0,0,0,4300,4680,4300,4680,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 42,6455,9115,6455,9115,0,221.89975,0,221.89975,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,46.9509773,37.6666679,46.9509773,37.6666679,1755,2325,1755,2325,10,20.6204472,10,20.6204472,0,0,0,0,0,0,0,0,4300,5680,4300,5680,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 43,6640,9115,6640,9115,0,248.861099,0,248.861099,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,47.7646294,61,47.7646294,61,1755,2325,1755,2325,10,21.7974243,10,21.7974243,0,0,0,0,0,0,0,0,4485,5680,4485,5680,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 44,6640,10275,6640,10275,0,256.494171,0,256.494171,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,47.7977371,68,47.7977371,68,1755,2325,1755,2325,10,20.5088711,10,20.5088711,0,160,0,160,0,0,0,0,4485,6680,4485,6680,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 45,6640,10435,6640,10435,0,325.511993,0,325.511993,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,47.1420021,96,47.1420021,96,1755,2325,1755,2325,10,24.6011887,10,24.6011887,0,320,0,320,0,0,0,0,4485,6680,4485,6680,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 46,6810,10715,6810,10715,0,403.440765,0,403.440765,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,47.0265923,96,47.0265923,96,1755,2325,1755,2325,10,25.1952496,10,25.1952496,0,600,0,600,0,0,0,0,4655,6680,4655,6680,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 47,6995,10715,6995,10715,0,484.090515,0,484.090515,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,46.6354256,96,46.6354256,96,1755,2325,1755,2325,10,25.3766499,10,25.3766499,0,600,0,600,0,0,0,0,4840,6680,4840,6680,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 48,6995,12115,6995,12115,0,552.308716,0,552.308716,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,46.510807,96,46.510807,96,1755,2325,1755,2325,10,24.5478859,10,24.5478859,0,600,0,600,0,0,0,0,4840,8080,4840,8080,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021544] [21544] Game End Stats Values: 49,7365,12815,7365,12815,0,614.755066,0,614.755066,0,0,0,0,0,0,0,0,1157.88708,0,1157.88708,0,0,0,0,0,400,1110,400,1110,48.0864983,96,48.0864983,96,1755,2325,1755,2325,10,24.460453,10,24.460453,0,600,0,600,0,0,0,0,5210,8780,5210,8780,0,20.3333321,0,20.3333321,0,0,0,0,0,0,0,0 [f=0021672] Player NotAImposter2020 left the game: normal quit [f=0021672] [21672] Event [undefined]: NotAImposter2020 quit [f=0021678] No clients connected, shutting down server [f=0021678] Server shutdown [f=0021678] [21678] all players disconnected [f=0026347] Autoquit sending quit command. [f=0026347] [QuitAction] user exited to system [f=0026347] [SpringApp::Kill][1] fromRun=1 [f=0026347] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0026347] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026347] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0026347] [ThreadPool::SetThreadCount][2] workers=0 [f=0026347] [SpringApp::Kill][2] [f=0026347] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0026347] [Game::KillLua][3] dtor=0 luaUI=0x5117a430 [f=0026347] Start widgetHandler:Shutdown [f=0026347] Shutdown - SaveOrderList Complete [f=0026347] Writing last game win data [f=0026347] Shutdown - SaveConfigData Complete [f=0026347] Shutdown Widget - Chili Highlight [f=0026347] Shutdown Widget - Save/Load API [f=0026347] Shutdown Widget - Draw After Chili [f=0026347] Shutdown Widget - EPIC Menu [f=0026347] Shutdown Widget - Chili Minimap [f=0026347] Shutdown Widget - Chili Widget Selector [f=0026347] Shutdown Widget - Local Team Colors [f=0026347] Shutdown Widget - Display Keys 2 [f=0026347] Shutdown Widget - Save Game Menu [f=0026347] Shutdown Widget - HealthBars [f=0026347] Shutdown Widget - Noises [f=0026347] Shutdown Widget - Unit Icons [f=0026347] Shutdown Widget - Win Counter [f=0026347] Shutdown Widget - SpringRTS Replay Stats [f=0026347] Shutdown Widget - BuildETA [f=0026347] Shutdown Widget - Modular Comm Info [f=0026347] Shutdown Widget - Music Player v2 [f=0026347] Shutdown Widget - State Reverse and Latency [f=0026347] Shutdown Widget - CameraShake [f=0026347] Shutdown Widget - Chili Economy Panel Default [f=0026347] Shutdown Widget - Chili EndGame Window [f=0026347] Shutdown Widget - Chili Nuke Warning [f=0026347] Shutdown Widget - Chili Selections & CursorTip v2 [f=0026347] Shutdown Widget - Chili Spectator Panels [f=0026347] Shutdown Widget - Context Menu [f=0026347] Shutdown Widget - Darkening [f=0026347] Shutdown Widget - Defense Range Zero-K [f=0026347] Shutdown Widget - Grab Input [f=0026347] Input grabbing is disabled! [f=0026347] Shutdown Widget - Highlight Geos [f=0026347] Shutdown Widget - Local Widgets Config [f=0026347] Shutdown Widget - MinimapEvents [f=0026347] Shutdown Widget - MetalFeatures (new) [f=0026347] Shutdown Widget - Missile Silo Range [f=0026347] Shutdown Widget - Point Tracker [f=0026347] Shutdown Widget - Showeco and Grid Drawer [f=0026347] Shutdown Widget - Stereo3D [f=0026347] Shutdown Widget - Attack AoE [f=0026347] Shutdown Widget - UnitShapes [f=0026347] Shutdown Widget - Map Edge Extension [f=0026347] Shutdown Widget - Selection Send [f=0026347] Shutdown Widget - LupsManager [f=0026347] Shutdown Widget - Newton Firezone [f=0026347] Shutdown Widget - Chili Pro Console [f=0026347] Shutdown Widget - Persistent Build Height [f=0026347] Shutdown Widget - Lasso Terraform GUI [f=0026347] Shutdown Widget - Chili Framework [f=0026347] Shutdown Widget - Lups [f=0026347] Shutdown Widget - Custom Markers [f=0026347] Shutdown Widget - Chili Core Selector [f=0026347] Shutdown Widget - Mex Placement Handler [f=0026347] Shutdown Widget - Select Keys [f=0026347] Shutdown Widget - Pause Screen [f=0026347] Shutdown Widget - Layout Handler [f=0026347] Shutdown Widget - Text To Speech Control [f=0026347] End widgetHandler:Shutdown [f=0026347] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={650870,72151366} {int,ext,rec}Allocs={10882351,0,0} {chunk,block}Bytes={72151366,0} [f=0026347] [Game::KillLua][1] dtor=0 luaGaia=0x5a3ce6e0 [f=0026347] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411424,57854611} {int,ext,rec}Allocs={10882352,0,0} {chunk,block}Bytes={57854611,0} [f=0026347] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={411424,57854611} {int,ext,rec}Allocs={10882352,0,0} {chunk,block}Bytes={57854611,0} [f=0026347] [Game::KillLua][2] dtor=0 luaRules=0x51376140 [f=0026347] Start gadgetHandler:Shutdown [f=0026347] Shutdown - StartSetup [f=0026347] Shutdown - UnitMorph [f=0026347] Shutdown - Carrier Drones [f=0026347] Shutdown - LupsNanoSpray [f=0026347] Shutdown - Missile Silo Controller [f=0026347] Shutdown - Modular Comm Info [f=0026347] Shutdown - Terrain Texture Handler [f=0026347] Shutdown - UnitCloakShield [f=0026347] Shutdown - Starlight Handler [f=0026347] End gadgetHandler:Shutdown [f=0026347] Start gadgetHandler:Shutdown [f=0026347] Shutdown - Save/Load [f=0026347] Shutdown - Teleport Throw [f=0026347] Shutdown - UnitMorph [f=0026347] Shutdown - Modular Comm Info [f=0026347] Shutdown - Retreat Command [f=0026347] Shutdown - Shockwaves [f=0026347] Shutdown - UnitCloakShield [f=0026347] Shutdown - Lups Cloak FX [f=0026347] Shutdown - Lups [f=0026347] Shutdown - Lups Shield [f=0026347] End gadgetHandler:Shutdown [f=0026347] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10882420,0,0} {chunk,block}Bytes={0,0} [f=0026347] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={10882420,0,0} {chunk,block}Bytes={0,0} [f=0026347] [Game::KillLua][4] dtor=0 [f=0026347] [Game::~CGame][1] [f=0026347] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0026347] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0026347] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0026347] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0026347] [Game::KillLua][4] dtor=1 [f=0026347] [Game::KillMisc][1] [f=0026347] [Game::KillMisc][2] [f=0026347] [Game::KillMisc][3] [f=0026347] [Game::KillRendering][1] [f=0026347] [3DOParser::Kill] allocated 19 pieces [f=0026347] [S3OParser::Kill] allocated 411 pieces [f=0026347] [AssParser::Kill] allocated 126 pieces [f=0026347] [Game::KillInterface][1] [f=0026347] [Game::KillInterface][2] [f=0026347] [Game::KillSimulation][1] [f=0026347] [Game::KillSimulation][2] [f=0026347] [CCollisionHandler] dis-/continuous tests: 0/1137 [f=0026347] [Game::KillSimulation][3] [f=0026347] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026347] [~CPathCache(16x24)] cacheHits=1 hitPercentage=5% numHashColls=0 maxCacheSize=4 [f=0026347] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0026347] [~CPathCache(32x48)] cacheHits=44 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0026347] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026347] [~CRectangleOverlapHandler] 0% overlap reduction [f=0026347] [LosHandler::Kill] raycast instance cache-{hits,misses}={3620,2221}; shared=2%; cached=60% [f=0026347] [Game::KillSimulation][4] [f=0026347] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0026347] [Game::~CGame][2] [f=0026347] [Game::~CGame][3] [f=0026347] [SpringApp::Kill][3] [f=0026347] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 273904 bytes sent 124494 bytes recv'd [f=0026347] [SpringApp::Kill][4] font=0x450b2aa0 [f=0026347] [SpringApp::Kill][5] [f=0026347] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x452031e0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2997ms file="bitmaps/loadpictures/fire.png" indx=512 inflSize=3301kb readTime=102ms file="unittextures/factorytank_1.png" indx=7233 inflSize=4103kb readTime=50ms file="unittextures/factorytank_2.png" indx=7235 inflSize=4103kb readTime=39ms file="objects3d/strikecom.dae" indx=5546 inflSize=999kb readTime=37ms file="luaui/widgets/gui_epicmenu.lua" indx=4703 inflSize=102kb readTime=30ms file="unittextures/gauss3_tex1.png" indx=7253 inflSize=1103kb readTime=23ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=23ms file="bitmaps/gpl/explosion3/exp02_2.png" indx=450 inflSize=4kb readTime=21ms file="gamedata/modrules.lua" indx=866 inflSize=4kb readTime=21ms file="effects/antinuke.lua" indx=624 inflSize=6kb readTime=20ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 46876497 bytes cached in 2818 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x45211700) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45211280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45174670) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3a1c0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]