[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3Pxjy4jeJ8/springsettings.1201721.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 39ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f01280ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6854 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1201721/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46250790] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46250790] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 141ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 648ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 718ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 110ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 1 [f=-000001] DrDoom was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1201721/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (172ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1201721/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52a9a600,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c4324a61680daf4526a130e048b97af0 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f167f310,0000000000000000}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000e51615c0,0000000000000000}]" [f=-000001] Allies: I choose: Builder! [f=-000001] [0] Event [4537,262.013672,4386]: 0 finished unit Engineer Commander [f=-000001] [0] Event [414,261.999878,427]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3377, userid: 85949 [f=0000000] [0] ATOSTIC, team: 0, elo:3057, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [352,261.995605,640]: 1 finished unit Rover Assembly [f=0000010] [10] Event [4400,261.995605,4272]: 0 finished unit Rover Assembly [f=0000185] [185] Event [352.029633,262.640717,657.99231]: 1 finished unit Dart [f=0000240] [240] Event [4360,261.995605,4360]: 0 finished unit Metal Extractor [f=0000241] [241] Event [264,261.995605,264]: 1 finished unit Metal Extractor [f=0000449] [449] Event [664,261.995605,264]: 1 finished unit Wind/Tidal Generator [f=0000476] [476] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0000561] [561] Event [352.029633,262.640717,657.99231]: 1 finished unit Mason [f=0000600] [600] Event [4872,261.995605,4344]: 0 finished unit Metal Extractor [f=0000706] [706] Event [760,261.995605,264]: 1 finished unit Metal Extractor [f=0000903] [903] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Dart [f=0001017] [1017] Event [4120,260.689453,4296]: 0 finished unit Wind/Tidal Generator [f=0001036] [1036] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Dart [f=0001095] [1095] Event [776,261.995605,760]: 1 finished unit Metal Extractor [f=0001137] [1137] Event [4136,261.775879,4200]: 0 finished unit Wind/Tidal Generator [f=0001184] [1184] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Dart [f=0001282] [1282] Event [264,261.995605,744]: 1 finished unit Metal Extractor [f=0001363] [1363] Event [4360,261.995605,4856]: 0 finished unit Metal Extractor [f=0001533] [1533] Event [200,261.995605,696]: 1 finished unit Wind/Tidal Generator [f=0001773] [1773] Event [200,261.995605,632]: 1 finished unit Wind/Tidal Generator [f=0001883] [1883] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0001959] [1959] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Mason [f=0002013] [2013] Event [200,261.995605,568]: 1 finished unit Wind/Tidal Generator [f=0002029] [2029] Event [1168,250.19751,1168]: 1 finished unit Radar Tower [f=0002087] [2087] Event [3464,57.7536621,3720]: 0 finished unit Metal Extractor [f=0002153] [2153] Event [4872,261.995605,4856]: 0 finished unit Metal Extractor [f=0002268] [2268] Event [200,261.995605,504]: 1 finished unit Wind/Tidal Generator [f=0002370] [2370] Event [1672,57.7231445,1416]: 1 finished unit Metal Extractor [f=0002430] [2430] Event [3720,57.7231445,3464]: 0 finished unit Metal Extractor [f=0002446] [2446] Event [831.219177,143.212982,1599.52429]: 0 lost unit Dart [f=0002471] [2471] Event [803.594421,145.266525,1588.77014]: 0 lost unit Dart [f=0002520] [2520] Event [780.067688,167.881348,1478.46887]: 0 lost unit Dart [f=0002557] [2557] Event [200,261.995605,440]: 1 finished unit Wind/Tidal Generator [f=0002604] [2604] Event [352.029633,262.640717,657.99231]: 1 finished unit Mason [f=0002611] [2611] Event [4888,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0002744] [2744] Event [1416,57.729248,1656]: 1 finished unit Metal Extractor [f=0002860] [2860] Event [4792,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0002889] [2889] Event [200,261.995605,376]: 1 finished unit Wind/Tidal Generator [f=0002917] [2917] Event [3440,105.757813,3408]: 0 finished unit Radar Tower [f=0003151] [3151] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0003161] [3161] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0003193] [3193] Event [1608,57.7109375,1448]: 1 finished unit Solar Collector [f=0003306] [3306] Event [200,261.995605,312]: 1 finished unit Wind/Tidal Generator [f=0003401] [3401] Event [4696,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003460] [3460] Event [3456,104.311279,3472]: 0 finished unit Lotus [f=0003494] [3494] Event [1480,57.717041,1592]: 1 finished unit Solar Collector [f=0003502] [Game::ClientReadNet] added new player Ambulanss with number 2 to team 0 [f=0003502] > SPRINGIE:User Ambulanss|energyheavygeo|3_3||False|||PL [f=0003515] Connection attempt from Ambulanss [f=0003515] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0003515] -> Connection established (given id 2) [f=0003524] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0003524] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003576] [3576] Event [4320,261.287598,4128]: 0 finished unit Lotus [f=0003671] [3671] Event [296,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0003728] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0003735] [3735] Event [1648,104.305176,1648]: 1 finished unit Lotus [f=0003740] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0003740] [Game::ClientReadNet][LOGMSG] sender="Ambulanss" string="[Game::Load][lua{Rules,Gaia}={0x9b4a6900,(nil)}]" [f=0003770] [3770] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0003820] [3820] Event [4600,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0003909] [3909] Event [4446.48926,113.786644,3377.65112]: 1 lost unit Dart [f=0003916] [3916] Event [360,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0003961] [3961] Event [3608,57.6682129,3480]: 0 finished unit Solar Collector [f=0003971] [3971] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0004123] [4123] Event [4200,261.995605,4328]: 0 finished unit Wind/Tidal Generator [f=0004155] [4155] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0004173] [4173] Event [552,261.995605,600]: 1 finished unit Caretaker [f=0004181] [4181] Event [424,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004263] [4263] Event [1648,54.0244141,2144]: 1 finished unit Radar Tower [f=0004297] [4297] Event [3464,57.717041,3608]: 0 finished unit Solar Collector [f=0004309] [4309] Event [4504,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0004436] [4436] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0004459] [4459] Event [488,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004532] [4532] Event [352.029633,262.640717,657.99231]: 1 finished unit Dart [f=0004547] [4547] Event [3560,57.6987305,3704]: 0 finished unit Solar Collector [f=0004596] [4596] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0004599] [4599] Event [552,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004624] [4624] Event [4296,261.995605,4392]: 0 finished unit Wind/Tidal Generator [f=0004638] [4638] Event [352.029633,262.640717,657.99231]: 1 finished unit Dart [f=0004666] [4666] Event [4408,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0004724] [4724] Event [616,261.995605,328]: 1 finished unit Wind/Tidal Generator [f=0004755] [4755] Event [3720,57.7231445,3560]: 0 finished unit Solar Collector [f=0004906] [4906] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0004939] [Game::ClientReadNet] added new player DrDoom with number 3 to team 0 [f=0004939] > SPRINGIE:User DrDoom|staticnuke|6_6||False|||CH [f=0004950] [4950] Event [4312,261.995605,4776]: 0 finished unit Wind/Tidal Generator [f=0004953] Connection attempt from DrDoom [f=0004953] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0004953] -> Connection established (given id 3) [f=0004962] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=0004962] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0005002] [5002] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0005031] [5031] Event [2272,54.0915527,2528]: 1 finished unit Radar Tower [f=0005173] [5173] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0005185] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=0005200] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=0005200] [Game::ClientReadNet][LOGMSG] sender="DrDoom" string="[Game::Load][lua{Rules,Gaia}={00000000656f7690,0000000000000000}]" [f=0005398] [5398] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0005505] [5505] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0005565] [5565] Event [3552,54.0244141,2768]: 0 finished unit Lotus [f=0005600] [5600] Event [2568,55.5319824,2568]: 1 finished unit Metal Extractor [f=0005702] [5702] Event [4472,54.0488281,2952]: 0 finished unit Metal Extractor [f=0005829] [5829] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0005846] [5846] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0005847] [5847] Event [664,54.0366211,2184]: 1 finished unit Metal Extractor [f=0006076] [6076] Event [4552,261.995605,4648]: 0 finished unit Caretaker [f=0006082] [6082] Event [2704,55.5319824,2496]: 1 finished unit Lotus [f=0006097] [6097] Event [2128,54.0244141,912]: 1 finished unit Radar Tower [f=0006134] [6134] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0006189] [6189] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0006347] [6347] Event [4376.14746,254.117981,1246.82617]: 1 lost unit Dart [f=0006355] [6355] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0006380] [6380] Event [3520,55.1169434,2368]: 0 finished unit Lotus [f=0006523] [6523] Event [4408,261.995605,4600]: 0 finished unit Caretaker [f=0006566] [6566] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0006595] [6595] Event [3280,55.1047363,2272]: 0 lost unit Lotus [f=0006671] [6671] Event [2944,54.0183105,2640]: 1 finished unit Lotus [f=0006686] [6686] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0006730] [6730] Event [752,54.0366211,2368]: 1 finished unit Lotus [f=0006734] [6734] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0006896] [6896] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0006902] [6902] Event [2184,54.012207,648]: 1 finished unit Metal Extractor [f=0006926] [6926] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0007094] [7094] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0007107] [7107] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0007132] [7132] Event [3088,54,2928]: 1 finished unit Lotus [f=0007156] [7156] Event [4360,254.177002,1288]: 0 finished unit Metal Extractor [f=0007239] [7239] Event [2669.40039,55.1728516,1364.38037]: 0 lost unit Scorcher [f=0007265] [7265] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0007302] [7302] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0007305] [7305] Event [2827.64575,55.1778679,1374.08118]: 0 lost unit Scorcher [f=0007372] [7372] Event [3088,54,2928]: 1 lost unit Lotus [f=0007439] [7439] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0007509] [7509] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0007609] [7609] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0007664] [7664] Event [2952,54.0244141,4472]: 0 finished unit Metal Extractor [f=0007687] [7687] Event [3520,55.1169434,2368]: 0 lost unit Lotus [f=0007719] [7719] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0007749] [7749] Event [3045.90552,54.0228157,2631.85889]: 1 lost unit Fencer [f=0007778] [7778] Event [3571.70313,54.0276909,2630.24756]: 0 lost unit Fencer [f=0007782] [7782] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0007859] [7859] Event [3534.48511,55.3290291,2814.46655]: 0 lost unit Fencer [f=0007867] [7867] Event [3392.69629,54.0244141,2592.43042]: 1 lost unit Scorcher [f=0007869] [7869] Event [3480.7395,54.0161018,2739.63696]: 1 lost unit Scorcher [f=0007877] [7877] Event [1784,55.2084961,3336]: 1 finished unit Metal Extractor [f=0007915] [7915] Event [3100.36401,55.1718864,2431.88086]: 1 lost unit Fencer [f=0007927] [7927] Event [3552,54.0244141,2768]: 0 lost unit Lotus [f=0007928] [7928] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0007943] [7943] Event [3586.1123,54.5979195,2684.03979]: 0 lost unit Fencer [f=0007950] [7950] Event [3432.91235,54.2409401,2580.5061]: 0 lost unit Engineer Commander [f=0007953] [7953] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0007954] [7954] Event [3493.52075,49.4461784,2598.7373]: 1 lost unit Scorcher [f=0007955] [7955] Event [3497.94336,48.2501984,2576.41235]: 1 lost unit Scorcher [f=0007961] [7961] Event [3501.36084,43.5561256,2650.04785]: 1 lost unit Scorcher [f=0007968] [7968] Event [3576.13574,50.4333496,2602.64795]: 1 lost unit Scorcher [f=0007987] [7987] Event [3055.34668,55.0019112,2535.9458]: 1 lost unit Fencer [f=0007999] [7999] Event [3551.13965,52.4859924,2730.96753]: 0 lost unit Fencer [f=0008015] [8015] Event [3248,54.012207,2736]: 1 finished unit Lotus [f=0008016] [8016] Event [3608.50122,56.3458023,2510.3772]: 0 lost unit Fencer [f=0008019] [8019] Event [3634.1084,56.1704521,2613.70679]: 1 lost unit Scorcher [f=0008034] [8034] Event [3832,254.20752,776]: 0 finished unit Metal Extractor [f=0008044] [8044] Event [3596.22314,53.2292328,2576.24878]: 0 lost unit Fencer [f=0008069] [8069] Event [2192,54.0244141,960]: 1 finished unit Lotus [f=0008081] [8081] Event [3517.27173,54.1741829,2883.00781]: 0 lost unit Fencer [f=0008135] [8135] Event [3551.46338,54.0256577,2935.44336]: 0 lost unit Fencer [f=0008139] [8139] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0008156] [8156] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0008323] [8323] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0008348] [8348] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0008400] [8400] Event [3392,41.7677917,2656]: 1 finished unit Lotus [f=0008430] [8430] Event [3450.41406,54.8091316,2854.24878]: 0 lost unit Scorcher [f=0008478] [8478] Event [1648,54.0244141,2144]: 1 lost unit Radar Tower [f=0008516] [8516] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0008559] [8559] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0008699] [8699] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0008737] [8737] Event [3392,41.7677917,2656]: 1 lost unit Lotus [f=0008807] [8807] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0008894] [8894] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0008918] [8918] Event [2272,54.0915527,2528]: 1 lost unit Radar Tower [f=0008943] [8943] Event [3199.29712,55.2155533,2709.7793]: 1 finished unit Engineer Commander [f=0009038] [9038] Event [1760,55.1169434,3232]: 1 finished unit Lotus [f=0009067] [9067] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0009074] [9074] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0009085] [9085] Event [2568,55.5319824,2568]: 1 lost unit Metal Extractor [f=0009108] [9108] Event [2514.12598,54.1854286,2552.48389]: 0 lost unit Scorcher [f=0009257] [9257] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Fencer [f=0009345] [9345] Event [352.029633,262.640717,657.99231]: 1 finished unit Mason [f=0009437] [9437] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0009499] [9499] Event [1840,55.1413574,3120]: 1 finished unit Radar Tower [f=0009616] [9616] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0009625] [9625] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0009733] [9733] Event [2952,54.0244141,4472]: 0 lost unit Metal Extractor [f=0009743] [9743] Event [3314.2312,54.0203438,2909.33594]: 0 lost unit Scorcher [f=0009759] [9759] Event [3304,54.0244141,2872]: 1 lost unit Stinger [f=0009783] [9783] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0009784] [9784] Event [3103.66992,61.2757645,4492.37598]: 0 lost unit Mason [f=0009801] [9801] Event [3836.10278,54.0112839,2678.79224]: 0 lost unit Fencer [f=0009837] [9837] Event [3732.32422,54.0244141,2897.98413]: 1 lost unit Scorcher [f=0009866] [9866] Event [3927.80859,54.0363197,2775.60425]: 1 lost unit Scorcher [f=0009879] [9879] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0009902] [9902] Event [3830.0769,54.5103264,2792.07178]: 0 lost unit Fencer [f=0009955] [9955] Event [3861.15674,54.0262871,2749.28101]: 0 lost unit Fencer [f=0009970] [9970] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0009991] [9991] Event [3248,54.012207,2736]: 1 lost unit Lotus [f=0010089] [10089] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0010150] [10150] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0010151] [10151] Event [4120,260.689453,4296]: 0 lost unit Wind/Tidal Generator [f=0010160] [10160] Event [4185.52686,261.995605,4513.25293]: 1 lost unit Scorcher [f=0010163] [10163] Event [4322.38525,261.995605,4521.11182]: 0 lost unit Scorcher [f=0010180] [10180] Event [4136,262.447876,4200]: 0 lost unit Wind/Tidal Generator [f=0010188] [10188] Event [4200,262.463135,4328]: 0 lost unit Wind/Tidal Generator [f=0010202] [10202] Event [2000,55.3305664,3280]: 1 finished unit Lotus [f=0010228] [10228] Event [4173.26953,260.531738,4160.03809]: 1 lost unit Scorcher [f=0010234] [10234] Event [4252.42041,261.71347,4375.32861]: 0 lost unit Scorcher [f=0010256] [10256] Event [4408,261.995605,4600]: 0 lost unit Caretaker [f=0010260] [10260] Event [4452.01904,261.995605,4481.96729]: 1 lost unit Scorcher [f=0010260] [10260] Event [4491.95703,261.995605,4522.42676]: 0 lost unit Scorcher [f=0010275] [10275] Event [4274.89648,262.33493,4244.0498]: 1 lost unit Scorcher [f=0010288] [10288] Event [3765.53442,55.0017586,2821.49951]: 0 lost unit Fencer [f=0010299] [10299] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0010301] [10301] Event [3320,55.2084961,1800]: 1 finished unit Metal Extractor [f=0010301] [10301] Event [3787.59082,54.2794075,2850.8938]: 1 lost unit Scorcher [f=0010338] [10338] Event [4312,261.995605,4776]: 0 lost unit Wind/Tidal Generator [f=0010351] [10351] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0010375] [10375] Event [4504,261.995605,4776]: 0 lost unit Wind/Tidal Generator [f=0010385] [10385] Event [2944,54.0183105,2640]: 1 lost unit Lotus [f=0010431] [10431] Event [4600,262.667908,4776]: 0 lost unit Wind/Tidal Generator [f=0010445] [10445] Event [4552,261.995605,4648]: 0 lost unit Caretaker [f=0010481] [10481] Event [4408,263.297791,4776]: 0 lost unit Wind/Tidal Generator [f=0010486] [10486] Event [4696,262.667908,4776]: 0 lost unit Wind/Tidal Generator [f=0010509] [10509] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0010541] [10541] Event [4792,261.995605,4776]: 0 lost unit Wind/Tidal Generator [f=0010596] [10596] Event [4360,261.995605,4856]: 0 lost unit Metal Extractor [f=0010607] [10607] Event [4435.94922,261.998901,4963.52197]: 1 lost unit Scorcher [f=0010624] [10624] Event [4872,262.314209,4856]: 0 lost unit Metal Extractor [f=0010670] [10670] Event [4888,262.936462,4776]: 0 lost unit Wind/Tidal Generator [f=0010716] [10716] Event [4488.13428,262.67514,4861.03223]: 0 lost unit Scorcher [f=0010718] [10718] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0010740] [10740] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0010747] [10747] Event [2704,55.5319824,2496]: 1 lost unit Lotus [f=0011061] [11061] Event [648,261.995605,472]: 1 finished unit Caretaker [f=0011082] [11082] Event [4872,261.995605,4344]: 0 lost unit Metal Extractor [f=0011084] [11084] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0011169] [11169] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0011285] [11285] Event [4296,261.995605,4392]: 0 lost unit Wind/Tidal Generator [f=0011302] [11302] Event [352.029633,262.640717,657.99231]: 1 finished unit Scorcher [f=0011311] [11311] Event [3736,254.268555,856]: 0 finished unit Wind/Tidal Generator [f=0011338] [11338] Event [4998.47363,261.995605,4205.39453]: 1 lost unit Scorcher [f=0011393] [11393] Event [4017.39185,245.219635,4375.99023]: 1 lost unit Scorcher [f=0011417] [11417] Event [536,261.995605,488]: 1 finished unit Caretaker [f=0011550] [11550] Event [3216,55.1047363,1760]: 1 finished unit Radar Tower [f=0011606] [11606] Event [352.029633,262.640717,657.99231]: 1 finished unit Ripper [f=0011617] [11617] Event [728,261.995605,344]: 1 finished unit Wind/Tidal Generator [f=0011626] [11626] Event [3832,254.177002,952]: 0 finished unit Wind/Tidal Generator [f=0011665] [11665] Event [2368,54.0244141,2256]: 1 finished unit Radar Tower [f=0011678] [11678] Event [728,261.995605,408]: 1 finished unit Wind/Tidal Generator [f=0011680] [11680] Event [4399.99805,262.640717,4254.00781]: 0 finished unit Scorcher [f=0011766] [11766] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0011791] [11791] Event [728,261.995605,472]: 1 finished unit Wind/Tidal Generator [f=0011837] [11837] Event [undefined]: ATOSTIC resigned [f=0011837] game_message: ATOSTIC has been destroyed! [f=0011837] game_message: PRO_rANDY wins! [f=0011837] Submitting stats [f=0011837] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011837] Part| Total Time|Time of the last 0.5s [f=0011837] Draw 21186.16ms 25.10% [f=0011837] Lua::Callins::Synced 7125.95ms 13.20% [f=0011837] Lua::Callins::Unsynced 28792.76ms 33.30% [f=0011837] Lua::CollectGarbage::Synced 303.15ms 0.80% [f=0011837] Lua::CollectGarbage::Unsynced 851.48ms 0.00% [f=0011837] Misc::Profiler::AddTime 82.35ms 0.00% [f=0011837] Sim 29362.77ms 58.50% [f=0011837] [11837] Received game_message: ATOSTIC has been destroyed! [f=0011837] [11837] Received game_message: PRO_rANDY wins! [f=0011838] [11838] Game End Stats Header: 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Game End Stats Values: 26,3250,6480,6480,3250,549.658386,661.470581,661.470581,549.658386,0,0,0,0,0,0,0,0,580.918823,0,0,580.918823,3738.66553,5646.17627,5646.17627,3738.66553,180,450,450,180,11.7434807,36.4087486,36.4087486,11.7434807,55,1665,1665,55,16.5194683,29.596199,29.596199,16.5194683,1340,1415,1415,1340,3332.00269,5483.7998,5483.7998,3332.00269,1675,2950,2950,1675,5608.7998,3582.00269,3582.00269,5608.7998,0,188.466583,188.466583,0,6020.02637,4142.29492,4142.29492,6020.02637 [f=0011838] [11838] Game End Stats Values: 27,3410,6955,6955,3410,549.950806,667.182129,667.182129,549.950806,0,0,0,0,0,0,0,0,633.144714,0,0,633.144714,3810.6748,5715.96875,5715.96875,3810.6748,180,450,450,180,11.5919409,36.0967178,36.0967178,11.5919409,55,1775,1775,55,14.2594948,28.0918751,28.0918751,14.2594948,1465,1530,1530,1465,3582.00269,5518.7998,5518.7998,3582.00269,1710,3200,3200,1710,5643.7998,3851.66943,3851.66943,5643.7998,0,188.466583,188.466583,0,6110.67432,4214.28809,4214.28809,6110.67432 [f=0011838] [11838] Game End Stats Values: 28,3410,7130,7130,3410,551.545471,667.355469,667.355469,551.545471,0,0,0,0,0,0,0,0,648.772156,0,0,648.772156,3810.6748,5715.96875,5715.96875,3810.6748,180,450,450,180,12.8958302,35.0225334,35.0225334,12.8958302,55,1775,1775,55,14.5589352,26.4346581,26.4346581,14.5589352,1465,1670,1670,1465,3582.00269,5518.7998,5518.7998,3582.00269,1710,3235,3235,1710,5643.7998,3851.66943,3851.66943,5643.7998,0,188.466583,188.466583,0,6110.67432,4214.28809,4214.28809,6110.67432 [f=0011914] [11914] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0011918] gg [f=0011950] [11950] Event [744,261.995605,536]: 1 finished unit Wind/Tidal Generator [f=0011988] Spectator ATOSTIC left the game: normal quit [f=0011988] [11988] Event [undefined]: ATOSTIC quit [f=0011994] Player PRO_rANDY left the game: normal quit [f=0011994] [11994] Event [undefined]: PRO_rANDY quit [f=0011994] Spectator DrDoom left the game: normal quit [f=0011994] [11994] Event [undefined]: DrDoom quit [f=0012064] [12064] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0012067] No clients connected, shutting down server [f=0012067] Server shutdown [f=0012067] [12067] all players disconnected [f=0012088] [12088] Event [744,261.995605,600]: 1 finished unit Wind/Tidal Generator [f=0012227] [12227] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0012253] [12253] Event [744,261.995605,664]: 1 finished unit Wind/Tidal Generator [f=0012423] [12423] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0012622] [12622] Event [2568,51.0192719,2568]: 1 finished unit Metal Extractor [f=0012674] [12674] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0012860] [12860] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0012915] [12915] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0012981] [12981] Event [3632,253.829102,1104]: 1 finished unit Radar Tower [f=0013024] [13024] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0013160] [13160] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0013294] [13294] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0013430] [13430] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0013597] [13597] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0013745] [13745] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0013884] [13884] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0014028] [14028] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0014177] [14177] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0014329] [14329] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0014491] [14491] Event [352.029633,262.640717,657.99231]: 1 finished unit Fencer [f=0014516] [14516] Event [264,453.810791,4872]: 1 finished unit Metal Extractor [f=0014550] Autoquit sending quit command. [f=0014550] [QuitAction] user exited to system [f=0014550] [SpringApp::Kill][1] fromRun=1 [f=0014550] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014550] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014550] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014550] [ThreadPool::SetThreadCount][2] workers=0 [f=0014550] [SpringApp::Kill][2] [f=0014550] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014550] [Game::KillLua][3] dtor=0 luaUI=0x533f35f0 [f=0014550] Start widgetHandler:Shutdown [f=0014550] Shutdown - SaveOrderList Complete [f=0014550] Writing last game win data [f=0014550] Shutdown - SaveConfigData Complete [f=0014550] Shutdown Widget - Save/Load API [f=0014550] Shutdown Widget - Chili Highlight [f=0014550] Shutdown Widget - Draw After Chili [f=0014550] Shutdown Widget - EPIC Menu [f=0014550] Shutdown Widget - Chili Widget Selector [f=0014550] Shutdown Widget - Chili Minimap [f=0014550] Shutdown Widget - Local Team Colors [f=0014550] Shutdown Widget - Display Keys 2 [f=0014550] Shutdown Widget - Save Game Menu [f=0014550] Shutdown Widget - Unit Icons [f=0014550] Shutdown Widget - Noises [f=0014550] Shutdown Widget - HealthBars [f=0014550] Shutdown Widget - Win Counter [f=0014550] Shutdown Widget - BuildETA [f=0014550] Shutdown Widget - SpringRTS Replay Stats [f=0014550] Shutdown Widget - Modular Comm Info [f=0014550] Shutdown Widget - Stereo3D [f=0014550] Shutdown Widget - Showeco and Grid Drawer [f=0014550] Shutdown Widget - Point Tracker [f=0014550] Shutdown Widget - Missile Silo Range [f=0014550] Shutdown Widget - MetalFeatures (new) [f=0014550] Shutdown Widget - MinimapEvents [f=0014550] Shutdown Widget - Local Widgets Config [f=0014550] Shutdown Widget - Highlight Geos [f=0014550] Shutdown Widget - Grab Input [f=0014550] Input grabbing is disabled! [f=0014550] Shutdown Widget - Defense Range Zero-K [f=0014550] Shutdown Widget - Darkening [f=0014550] Shutdown Widget - Context Menu [f=0014550] Shutdown Widget - Chili Spectator Panels [f=0014550] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014550] Shutdown Widget - Chili Nuke Warning [f=0014550] Shutdown Widget - Chili EndGame Window [f=0014550] Shutdown Widget - Chili Economy Panel Default [f=0014550] Shutdown Widget - CameraShake [f=0014550] Shutdown Widget - State Reverse and Latency [f=0014550] Shutdown Widget - Music Player v2 [f=0014550] Shutdown Widget - Attack AoE [f=0014550] Shutdown Widget - Map Edge Extension [f=0014550] Shutdown Widget - Selection Send [f=0014550] Shutdown Widget - LupsManager [f=0014550] Shutdown Widget - Newton Firezone [f=0014550] Shutdown Widget - Chili Pro Console [f=0014550] Shutdown Widget - Persistent Build Height [f=0014550] Shutdown Widget - Lasso Terraform GUI [f=0014550] Shutdown Widget - Lups [f=0014550] Shutdown Widget - Chili Framework [f=0014550] Shutdown Widget - Mex Placement Handler [f=0014550] Shutdown Widget - Chili Core Selector [f=0014550] Shutdown Widget - Custom Markers [f=0014550] Shutdown Widget - Select Keys [f=0014550] Shutdown Widget - Pause Screen [f=0014550] Shutdown Widget - Text To Speech Control [f=0014550] Shutdown Widget - Layout Handler [f=0014550] End widgetHandler:Shutdown [f=0014550] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={1226014,119158045} {int,ext,rec}Allocs={13250022,0,0} {chunk,block}Bytes={119158045,0} [f=0014550] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014550] [Game::KillLua][2] dtor=0 luaRules=0x52a9a600 [f=0014550] Start gadgetHandler:Shutdown [f=0014550] Shutdown - StartSetup [f=0014550] Shutdown - UnitMorph [f=0014550] Shutdown - Carrier Drones [f=0014550] Shutdown - LupsNanoSpray [f=0014550] Shutdown - Missile Silo Controller [f=0014550] Shutdown - Modular Comm Info [f=0014550] Shutdown - Terrain Texture Handler [f=0014550] Shutdown - UnitCloakShield [f=0014550] Shutdown - Starlight Handler [f=0014550] End gadgetHandler:Shutdown [f=0014550] Start gadgetHandler:Shutdown [f=0014550] Shutdown - Save/Load [f=0014550] Shutdown - Teleport Throw [f=0014550] Shutdown - UnitMorph [f=0014550] Shutdown - Modular Comm Info [f=0014550] Shutdown - Retreat Command [f=0014550] Shutdown - Shockwaves [f=0014550] Shutdown - UnitCloakShield [f=0014550] Shutdown - Lups Cloak FX [f=0014550] Shutdown - Lups [f=0014550] Shutdown - Lups Shield [f=0014550] End gadgetHandler:Shutdown [f=0014550] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13250054,0,0} {chunk,block}Bytes={0,0} [f=0014550] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13250054,0,0} {chunk,block}Bytes={0,0} [f=0014550] [Game::KillLua][4] dtor=0 [f=0014550] [Game::~CGame][1] [f=0014550] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014550] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014550] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014550] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014550] [Game::KillLua][4] dtor=1 [f=0014550] [Game::KillMisc][1] [f=0014550] [Game::KillMisc][2] [f=0014550] [Game::KillMisc][3] [f=0014550] [Game::KillRendering][1] [f=0014550] [3DOParser::Kill] allocated 1 pieces [f=0014550] [S3OParser::Kill] allocated 222 pieces [f=0014550] [AssParser::Kill] allocated 27 pieces [f=0014550] [Game::KillInterface][1] [f=0014550] [Game::KillInterface][2] [f=0014550] [Game::KillSimulation][1] [f=0014550] [Game::KillSimulation][2] [f=0014550] [CCollisionHandler] dis-/continuous tests: 0/1065318 [f=0014550] [Game::KillSimulation][3] [f=0014550] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014550] [~CPathCache(20x20)] cacheHits=150 hitPercentage=34% numHashColls=0 maxCacheSize=28 [f=0014550] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014550] [~CPathCache(40x40)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014550] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014550] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014550] [LosHandler::Kill] raycast instance cache-{hits,misses}={8055,12480}; shared=1%; cached=38% [f=0014550] [Game::KillSimulation][4] [f=0014550] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014550] [Game::~CGame][2] [f=0014550] [Game::~CGame][3] [f=0014550] [SpringApp::Kill][3] [f=0014550] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 153415 bytes sent 190955 bytes recv'd [f=0014550] [SpringApp::Kill][4] font=0x461d9aa0 [f=0014550] [SpringApp::Kill][5] [f=0014550] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x46335640) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2353ms file="bitmaps/loadpictures/communication.png" indx=508 inflSize=2799kb readTime=39ms file="bitmaps/smoke/new_dirta.png" indx=586 inflSize=19kb readTime=28ms file="objects3d/commsupport.s3o" indx=5069 inflSize=85kb readTime=23ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=23ms file="effects/missile.lua" indx=779 inflSize=5kb readTime=16ms file="bitmaps/pd/null.tga" indx=562 inflSize=0kb readTime=13ms file="icons/padwalker.png" indx=1087 inflSize=1kb readTime=13ms file="effects/opticblast.lua" indx=797 inflSize=3kb readTime=12ms file="luaui/widgets/cmd_customformations2.lua" indx=4586 inflSize=41kb readTime=12ms file="luaui/widgets/gui_chili_endgamewindow.lua" indx=4671 inflSize=12kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 31340371 bytes cached in 2793 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x46339bc0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46331610) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46256b10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f01280010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]