[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.OJffIgLzm8/springsettings.1201292.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f19ec0ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6880 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1201292/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 226ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45a02260] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45a02260] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 23ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 27ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 129ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1201292/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (231ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1201292/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x520c34c0,0x52a24d20}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 8c2749619ce24270034a93415fdaa0bf [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player ATOSTIC with number 2 to team 0 [f=-000001] > SPRINGIE:User ATOSTIC|staticarty|7_7|player_level|False||Dynasty|AT [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000c890f430,00000000fa642f50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000cec8b750,00000000cd375890}]" [f=-000001] [Game::ClientReadNet] added new player Dave[tB] with number 3 to team 0 [f=-000001] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000001456d4b10,000000013a320b70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={0000000107cfce60,00000000b695fcf0}]" [f=-000001] Allies: I choose: Theta! [f=-000001] masping time [f=-000001] > Game will be force started in 60 seconds [f=-000001] > Game will be force started in 40 seconds [f=-000001] > Game will be force started in 20 seconds [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4661,188.675537,435]: 0 finished unit Engineer Commander [f=-000001] [0] Event [419,188.675842,4680]: 1 finished unit Engineer Commander [f=0000000] [0] Masper, team: 0, elo:2928, userid: 518109 [f=0000000] [0] therxyy, team: 1, elo:2632, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000008] [8] Event [536,188.671875,4568]: 1 finished unit Shieldbot Factory [f=0000009] [9] Event [4544,188.671875,528]: 0 finished unit Rover Assembly [f=0000239] glhf [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000295] [295] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000334] u2u2 [f=0000434] [434] Event [4544.02979,189.316971,545.99231]: 0 finished unit Mason [f=0000480] [480] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000526] [526] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000566] [566] Event [536.018433,188.671875,4556]: 1 finished unit Convict [f=0000582] [582] Event [4744,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0000628] [628] Event [328,188.671875,4600]: 1 finished unit Wind/Tidal Generator [f=0000672] [672] Event [4808,188.671875,344]: 0 finished unit Wind/Tidal Generator [f=0000717] [717] Event [328,188.671875,4664]: 1 finished unit Wind/Tidal Generator [f=0000772] [772] Event [4856,188.671875,440]: 0 finished unit Wind/Tidal Generator [f=0000818] [818] Event [264,188.671875,4632]: 1 finished unit Wind/Tidal Generator [f=0000878] [878] Event [4872,188.671875,520]: 0 finished unit Wind/Tidal Generator [f=0000970] [970] Event [392,188.671875,4584]: 1 finished unit Wind/Tidal Generator [f=0001028] [1028] Event [4856,188.671875,616]: 0 finished unit Wind/Tidal Generator [f=0001120] [1120] Event [392,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0001232] [1232] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0001381] [1381] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0001448] [1448] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001490] [1490] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0001579] [1579] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0001758] [1758] Event [984,187.302246,4248]: 1 finished unit Wind/Tidal Generator [f=0001857] [1857] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0001869] [1869] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0001880] [1880] Event [4112,188.671875,784]: 0 finished unit Radar Tower [f=0001983] [1983] Event [1032,188.671875,4312]: 1 finished unit Wind/Tidal Generator [f=0002198] [2198] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0002208] [2208] Event [4728,77.104187,1912]: 0 finished unit Metal Extractor [f=0002468] [2468] Event [4568,77.104187,1896]: 0 finished unit Metal Extractor [f=0002523] [2523] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0002583] [2583] Event [1104,185.787354,4384]: 1 finished unit Radar Tower [f=0002718] [2718] Event [4488,77.104187,1896]: 0 finished unit Solar Collector [f=0002842] [2842] Event [1048,188.671875,4408]: 1 finished unit Wind/Tidal Generator [f=0002858] [2858] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0002912] [2912] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0002960] [2960] Event [4504,77.1456909,1992]: 0 finished unit Solar Collector [f=0002992] [2992] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0003015] [3015] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003091] [3091] Event [936,188.671875,4248]: 1 finished unit Wind/Tidal Generator [f=0003318] [3318] Event [872,188.671875,4296]: 1 finished unit Wind/Tidal Generator [f=0003420] [3420] Event [4160,67.7087402,1712]: 0 finished unit Lotus [f=0003429] [3429] Event [536.018433,188.671875,4556]: 1 finished unit Convict [f=0003461] [3461] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0003472] [3472] Event [1744,61.2081909,4176]: 1 lost unit Lotus [f=0003588] [3588] Event [856,188.671875,4232]: 1 finished unit Wind/Tidal Generator [f=0003630] [3630] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003670] [3670] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0003790] [3790] Event [528,147.354736,4096]: 1 lost unit Lotus [f=0003810] [3810] Event [872,188.671875,4360]: 1 finished unit Wind/Tidal Generator [f=0003836] [3836] Event [4544.02979,189.316971,545.99231]: 0 finished unit Mason [f=0003912] [3912] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0003968] [3968] Event [384.549164,119.7509,4029.61768]: 0 lost unit Scorcher [f=0004050] [4050] Event [792,188.671875,4296]: 1 finished unit Wind/Tidal Generator [f=0004150] [4150] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0004171] [4171] Event [3032,77.104187,440]: 0 finished unit Solar Collector [f=0004225] [4225] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0004392] [4392] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0004527] [4527] Event [1936,47.6416016,4016]: 1 finished unit Lotus [f=0004616] [4616] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0004620] [4620] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0004651] [4651] Event [3064,77.104187,616]: 0 finished unit Solar Collector [f=0004847] [4847] Event [3792,162.067871,2992]: 0 finished unit Radar Tower [f=0004860] [4860] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0004980] [4980] Event [4544.02979,189.316971,545.99231]: 0 finished unit Mason [f=0005100] [5100] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0005279] [5279] Event [3792,162.410278,2944]: 0 finished unit Lotus [f=0005287] [5287] Event [792,188.671875,4344]: 1 finished unit Wind/Tidal Generator [f=0005340] [5340] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0005340] [5340] Event [3264,61.7425537,896]: 0 finished unit Lotus [f=0005377] [5377] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0005397] [5397] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0005493] Spectator Dave[tB] left the game: normal quit [f=0005493] [5493] Event [undefined]: Dave[tB] quit [f=0005505] [5505] Event [792,188.671875,4392]: 1 finished unit Wind/Tidal Generator [f=0005580] [5580] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0005673] [5673] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0005682] [5682] Event [3008,56.6946411,3504]: 1 finished unit Lotus [f=0005697] [5697] Event [3792,169.118347,3072]: 0 finished unit Picket [f=0005761] [5761] Event [792,188.671875,4456]: 1 finished unit Wind/Tidal Generator [f=0005944] [5944] Event [3282.99561,21.3748627,2145.1748]: 0 lost unit Scorcher [f=0005972] [5972] Event [3088,65.171814,3424]: 1 finished unit Lotus [f=0006022] [6022] Event [808,188.671875,4520]: 1 finished unit Wind/Tidal Generator [f=0006033] [6033] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0006064] [6064] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0006076] [6076] Event [3840,29.312439,3248]: 0 finished unit Lotus [f=0006219] [6219] Event [3096,77.104187,376]: 0 finished unit Wind/Tidal Generator [f=0006231] [6231] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0006288] [6288] Event [808,188.671875,4584]: 1 finished unit Wind/Tidal Generator [f=0006313] [6313] Event [4856,24.1088867,4632]: 0 finished unit Metal Extractor [f=0006409] [6409] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0006436] [6436] Event [4040,24.9026489,3064]: 0 finished unit Metal Extractor [f=0006494] [6494] Event [3192,77.104187,360]: 0 finished unit Wind/Tidal Generator [f=0006513] [6513] Event [856,188.671875,4424]: 1 finished unit Wind/Tidal Generator [f=0006514] [6514] Event [3136,62.3339844,3056]: 1 finished unit Picket [f=0006670] [6670] Event [536.018433,188.671875,4556]: 1 finished unit Bandit [f=0006703] [6703] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0006720] [6720] Event [3120.37134,66.479187,3237.854]: 1 finished unit Engineer Commander [f=0006720] [6720] Event [3120.37134,66.479187,3237.854]: 1 lost unit Engineer Commander [f=0006784] [6784] Event [3288,77.104187,344]: 0 finished unit Wind/Tidal Generator [f=0006786] [6786] Event [4200,27.963562,3176]: 0 finished unit Metal Extractor [f=0006795] [6795] Event [872,188.671875,4488]: 1 finished unit Wind/Tidal Generator [f=0006974] [6974] Event [4696,25.307312,4760]: 0 finished unit Metal Extractor [f=0007082] [7082] Event [3384,77.104187,344]: 0 finished unit Wind/Tidal Generator [f=0007097] [7097] Event [872,188.671875,4552]: 1 finished unit Wind/Tidal Generator [f=0007115] [7115] Event [3136,62.3339844,3056]: 1 lost unit Picket [f=0007121] [7121] Event [3960,23.979187,3144]: 0 finished unit Solar Collector [f=0007128] [7128] Event [3199.89185,54.9182777,3018.96875]: 0 lost unit Scorcher [f=0007137] [7137] Event [536.018433,188.671875,4556]: 1 finished unit Rogue [f=0007258] [7258] Event [4544.02979,189.316971,545.99231]: 0 finished unit Ripper [f=0007361] [7361] Event [3040,66.463623,3024]: 1 finished unit Lotus [f=0007364] [7364] Event [3480,77.104187,328]: 0 finished unit Wind/Tidal Generator [f=0007384] [7384] Event [864,79.765625,3264]: 1 finished unit Lotus [f=0007444] [7444] Event [4088,23.999939,3208]: 0 finished unit Solar Collector [f=0007456] [7456] Event [4664,23.7353516,4680]: 0 finished unit Solar Collector [f=0007500] [7500] Event [536.018433,188.671875,4556]: 1 finished unit Rogue [f=0007568] [7568] Event [4616,188.671875,248]: 0 finished unit Wind/Tidal Generator [f=0007650] [7650] Event [3576,79.7033691,312]: 0 finished unit Wind/Tidal Generator [f=0007697] [7697] Event [3162.37817,24.6443539,2134.60522]: 1 lost unit Bandit [f=0007739] [7739] Event [4104,21.4059448,3368]: 0 finished unit Solar Collector [f=0007806] [7806] Event [4504,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0007875] [7875] Event [536.018433,188.671875,4556]: 1 finished unit Rogue [f=0007934] [7934] Event [3672,94.9975586,296]: 0 finished unit Wind/Tidal Generator [f=0007986] [7986] Event [4760,25.3903198,4616]: 0 finished unit Solar Collector [f=0007990] [7990] Event [4168,29.291687,2984]: 0 finished unit Solar Collector [f=0008007] [8007] Event [4544.02979,189.316971,545.99231]: 0 finished unit Ripper [f=0008074] [8074] Event [1056,66.479187,3536]: 1 finished unit Lotus [f=0008194] [8194] Event [3952,26.7184448,3280]: 0 finished unit Lotus [f=0008219] [8219] Event [3768,105.653687,280]: 0 finished unit Wind/Tidal Generator [f=0008250] [8250] Event [536.018433,188.671875,4556]: 1 finished unit Rogue [f=0008310] [8310] Event [696,188.671875,4600]: 1 finished unit Caretaker [f=0008351] [8351] Event [2912,66.479187,2848]: 1 finished unit Picket [f=0008375] [8375] Event [2551.24902,26.5649223,1187.12292]: 0 lost unit Scorcher [f=0008384] [8384] Event [2453.06055,29.3929272,1372.27844]: 1 lost unit Bandit [f=0008412] [8412] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0008423] [8423] Event [2363.03809,27.6271191,1097.6698]: 0 lost unit Scorcher [f=0008473] [8473] Event [536.018433,188.671875,4556]: 1 finished unit Rogue [f=0008519] [8519] Event [3864,111.012878,264]: 0 finished unit Wind/Tidal Generator [f=0008542] [8542] Event [472,188.671875,4696]: 1 finished unit Wind/Tidal Generator [f=0008584] [8584] Event [4832,26.2307739,4736]: 0 finished unit Lotus [f=0008629] [8629] Event [2077.83252,66.479187,1794.57568]: 1 lost unit Bandit [f=0008697] [8697] Event [536.018433,188.671875,4556]: 1 finished unit Rogue [f=0008727] [8727] Event [488,188.671875,4760]: 1 finished unit Wind/Tidal Generator [f=0008803] [8803] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0008804] [8804] Event [3960,124.595032,264]: 0 finished unit Wind/Tidal Generator [f=0008815] [8815] Event [2912,38.1838989,2464]: 1 finished unit Lotus [f=0008907] [8907] Event [536.018433,188.671875,4556]: 1 finished unit Rogue [f=0008932] [8932] Event [4584,188.671875,376]: 0 finished unit Caretaker [f=0008937] [8937] Event [520,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0009050] [9050] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0009089] [9089] Event [4056,150.493469,248]: 0 finished unit Wind/Tidal Generator [f=0009162] [9162] Event [2816,46.0903931,2256]: 1 finished unit Lotus [f=0009197] [9197] Event [536,188.671875,4888]: 1 finished unit Wind/Tidal Generator [f=0009267] [9267] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0009367] [9367] Event [2880,39.6728516,2176]: 1 lost unit Lotus [f=0009374] [9374] Event [4152,182.420349,232]: 0 finished unit Wind/Tidal Generator [f=0009390] [9390] Event [3165.98291,24.1440048,2134.6582]: 0 lost unit Scorcher [f=0009408] [9408] Event [4896,22.7340698,4528]: 0 finished unit Lotus [f=0009416] [9416] Event [2912,37.0056,2176]: 1 lost unit Lotus [f=0009466] [9466] Event [3792,162.067871,2992]: 0 lost unit Radar Tower [f=0009566] [9566] Event [2885.77002,41.2622795,2258.27148]: 0 lost unit Ripper [f=0009580] [9580] Event [1068.09937,46.4160156,3090.35376]: 0 lost unit Scorcher [f=0009581] [9581] Event [360,188.671875,4712]: 1 finished unit Wind/Tidal Generator [f=0009589] [9589] Event [4392,188.671875,424]: 0 finished unit Caretaker [f=0009606] [9606] Event [2816,45.0820923,2256]: 1 lost unit Lotus [f=0009609] [9609] Event [2845.76123,44.3585625,2344.28711]: 0 lost unit Ripper [f=0009617] [9617] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0009640] [9640] Event [2944,34.0104561,2160]: 1 finished unit Lotus [f=0009641] [9641] Event [4248,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0009644] [9644] Event [988.800232,55.0208092,3216.63306]: 0 lost unit Scorcher [f=0009655] [9655] Event [2815.55054,49.0187759,2353.79565]: 0 lost unit Scorcher [f=0009660] [9660] Event [864,79.765625,3264]: 1 lost unit Lotus [f=0009662] [9662] Event [984.54126,58.3492546,3252.98486]: 0 lost unit Scorcher [f=0009704] [9704] Event [536.018433,188.671875,4556]: 1 finished unit Rogue [f=0009725] [9725] Event [3792,162.410278,2944]: 0 lost unit Lotus [f=0009751] [9751] Event [392,188.671875,4776]: 1 finished unit Wind/Tidal Generator [f=0009758] [9758] Event [3792,169.12262,3072]: 0 lost unit Picket [f=0009809] [9809] Event [536,77.104187,3208]: 1 lost unit Metal Extractor [f=0009810] [9810] Event [2944,34.0104561,2160]: 1 lost unit Lotus [f=0009847] [9847] Event [3084.06201,27.9028816,2133.95996]: 0 lost unit Scorcher [f=0009857] [9857] Event [344,77.104187,3256]: 1 lost unit Metal Extractor [f=0009861] [9861] Event [4520,188.671875,408]: 0 finished unit Caretaker [f=0009901] [9901] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0009973] [9973] Event [3040,29.7015381,2256]: 1 finished unit Lotus [f=0009974] [9974] Event [undefined]: therxyy resigned [f=0009974] game_message: therxyy has been destroyed! [f=0009974] game_message: Masper wins! [f=0009974] Submitting stats [f=0009974] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009974] Part| Total Time|Time of the last 0.5s [f=0009974] Draw 24516.07ms 29.42% [f=0009974] Lua::Callins::Synced 5763.37ms 11.33% [f=0009974] Lua::Callins::Unsynced 31808.46ms 35.69% [f=0009974] Lua::CollectGarbage::Synced 345.99ms 2.29% [f=0009974] Lua::CollectGarbage::Unsynced 1034.46ms 0.50% [f=0009974] Misc::Profiler::AddTime 83.17ms 0.00% [f=0009974] Sim 29831.94ms 51.19% [f=0009974] [9974] Received game_message: therxyy has been destroyed! [f=0009974] [9974] Received game_message: Masper wins! [f=0009975] [9975] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009975] [9975] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009975] [9975] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 2,2065,2185,2065,2185,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.13333321,6.4000001,6.13333321,6.4000001,0,0,0,0,0,0,0,0,790,910,790,910,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 3,2380,2415,2380,2415,0,0.83215004,0,0.83215004,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.51396465,10.144784,9.51396465,10.144784,1275,1275,1275,1275,9.46666622,9.78880978,9.46666622,9.78880978,0,0,0,0,0,0,0,0,1105,1140,1105,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 4,2525,2450,2525,2450,0,8.45410061,0,8.45410061,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,14.9514217,15.6746988,14.9514217,15.6746988,1275,1275,1275,1275,10,10.5081301,10,10.5081301,75,0,75,0,0,0,0,0,1175,1175,1175,1175,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 5,2725,2665,2725,2665,0,17.1483994,0,17.1483994,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.3556814,15.3556824,15.3556814,15.3556824,1275,1275,1275,1275,11.333333,11.7796202,11.333333,11.7796202,150,125,150,125,0,0,0,0,1300,1265,1300,1265,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009975] [9975] Game End Stats Values: 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[f=0009987] [9987] Event [1527.61865,30.6964684,3216.00732]: 1 lost unit Bandit [f=0009992] [9992] Event [1381.69482,35.1929054,3127.7417]: 1 lost unit Bandit [f=0010002] [10002] Event [328,188.671875,4824]: 1 finished unit Wind/Tidal Generator [f=0010008] [10008] Event [4544.02979,189.316971,545.99231]: 0 finished unit Scorcher [f=0010014] [10014] Event [912,73.0212402,3328]: 1 lost unit Lotus [f=0010107] Spectator therxyy left the game: normal quit [f=0010107] [10107] Event [undefined]: therxyy quit [f=0010152] Spectator ATOSTIC left the game: normal quit [f=0010152] [10152] Event [undefined]: ATOSTIC quit [f=0010194] Player Masper left the game: normal quit [f=0010194] [10194] Event [undefined]: Masper quit [f=0010200] No clients connected, shutting down server [f=0010200] Server shutdown [f=0010200] [10200] all players disconnected [f=0010341] [10341] Event [4544.02979,189.316971,545.99231]: 0 finished unit Badger [f=0010411] [10411] Event [4024,66.479187,3768]: 0 finished unit Stinger [f=0010576] [10576] Event [4344,188.671875,200]: 0 finished unit Wind/Tidal Generator [f=0010650] [10650] Event [4544.02979,189.316971,545.99231]: 0 finished unit Badger [f=0010690] [10690] Event [4440,188.671875,200]: 0 finished unit Wind/Tidal Generator [f=0010950] [10950] Event [4640,25.6393433,4576]: 0 finished unit Lotus [f=0010965] [10965] Event [4536,188.671875,184]: 0 finished unit Wind/Tidal Generator [f=0010969] [10969] Event [4544.02979,189.316971,545.99231]: 0 finished unit Badger [f=0011225] [11225] Event [4544.02979,189.316971,545.99231]: 0 finished unit Badger [f=0011244] [11244] Event [4632,188.671875,168]: 0 finished unit Wind/Tidal Generator [f=0011469] [11469] Event [4544.02979,189.316971,545.99231]: 0 finished unit Badger [f=0011708] [11708] Event [4544.02979,189.316971,545.99231]: 0 finished unit Badger [f=0011945] [11945] Event [4544.02979,189.316971,545.99231]: 0 finished unit Badger [f=0011973] Autoquit sending quit command. [f=0011973] [QuitAction] user exited to system [f=0011973] [SpringApp::Kill][1] fromRun=1 [f=0011973] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011973] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011973] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011973] [ThreadPool::SetThreadCount][2] workers=0 [f=0011973] [SpringApp::Kill][2] [f=0011973] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011973] [Game::KillLua][3] dtor=0 luaUI=0x5215b830 [f=0011973] Start widgetHandler:Shutdown [f=0011973] Shutdown - SaveOrderList Complete [f=0011973] Writing last game win data [f=0011973] Shutdown - SaveConfigData Complete [f=0011973] Shutdown Widget - Save/Load API [f=0011973] Shutdown Widget - Chili Highlight [f=0011973] Shutdown Widget - Draw After Chili [f=0011973] Shutdown Widget - EPIC Menu [f=0011973] Shutdown Widget - Chili Widget Selector [f=0011973] Shutdown Widget - Chili Minimap [f=0011973] Shutdown Widget - Local Team Colors [f=0011973] Shutdown Widget - Display Keys 2 [f=0011973] Shutdown Widget - Save Game Menu [f=0011973] Shutdown Widget - Unit Icons [f=0011973] Shutdown Widget - Noises [f=0011973] Shutdown Widget - HealthBars [f=0011973] Shutdown Widget - Win Counter [f=0011973] Shutdown Widget - BuildETA [f=0011973] Shutdown Widget - SpringRTS Replay Stats [f=0011973] Shutdown Widget - Modular Comm Info [f=0011973] Shutdown Widget - Stereo3D [f=0011973] Shutdown Widget - Showeco and Grid Drawer [f=0011973] Shutdown Widget - Point Tracker [f=0011973] Shutdown Widget - Missile Silo Range [f=0011973] Shutdown Widget - MetalFeatures (new) [f=0011973] Shutdown Widget - MinimapEvents [f=0011973] Shutdown Widget - Local Widgets Config [f=0011973] Shutdown Widget - Highlight Geos [f=0011973] Shutdown Widget - Grab Input [f=0011973] Input grabbing is disabled! [f=0011973] Shutdown Widget - Defense Range Zero-K [f=0011973] Shutdown Widget - Darkening [f=0011973] Shutdown Widget - Context Menu [f=0011973] Shutdown Widget - Chili Spectator Panels [f=0011973] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011973] Shutdown Widget - Chili Nuke Warning [f=0011973] Shutdown Widget - Chili EndGame Window [f=0011973] Shutdown Widget - Chili Economy Panel Default [f=0011973] Shutdown Widget - CameraShake [f=0011973] Shutdown Widget - State Reverse and Latency [f=0011973] Shutdown Widget - Music Player v2 [f=0011973] Shutdown Widget - Attack AoE [f=0011973] Shutdown Widget - Map Edge Extension [f=0011973] Shutdown Widget - Selection Send [f=0011973] Shutdown Widget - LupsManager [f=0011973] Shutdown Widget - Newton Firezone [f=0011973] Shutdown Widget - Chili Pro Console [f=0011973] Shutdown Widget - Persistent Build Height [f=0011973] Shutdown Widget - Lasso Terraform GUI [f=0011973] Shutdown Widget - Lups [f=0011973] Shutdown Widget - Chili Framework [f=0011973] Shutdown Widget - Mex Placement Handler [f=0011973] Shutdown Widget - Chili Core Selector [f=0011973] Shutdown Widget - Custom Markers [f=0011973] Shutdown Widget - Select Keys [f=0011973] Shutdown Widget - Pause Screen [f=0011973] Shutdown Widget - Text To Speech Control [f=0011973] Shutdown Widget - Layout Handler [f=0011973] End widgetHandler:Shutdown [f=0011973] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={754441,81282932} {int,ext,rec}Allocs={13754310,0,0} {chunk,block}Bytes={81282932,0} [f=0011973] [Game::KillLua][1] dtor=0 luaGaia=0x52a24d20 [f=0011973] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576732,70095443} {int,ext,rec}Allocs={13754311,0,0} {chunk,block}Bytes={70095443,0} [f=0011973] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={576732,70095443} {int,ext,rec}Allocs={13754311,0,0} {chunk,block}Bytes={70095443,0} [f=0011973] [Game::KillLua][2] dtor=0 luaRules=0x520c34c0 [f=0011973] Start gadgetHandler:Shutdown [f=0011973] Shutdown - StartSetup [f=0011973] Shutdown - UnitMorph [f=0011973] Shutdown - Carrier Drones [f=0011973] Shutdown - LupsNanoSpray [f=0011973] Shutdown - Missile Silo Controller [f=0011973] Shutdown - Modular Comm Info [f=0011973] Shutdown - Terrain Texture Handler [f=0011973] Shutdown - UnitCloakShield [f=0011973] Shutdown - Starlight Handler [f=0011973] End gadgetHandler:Shutdown [f=0011973] Start gadgetHandler:Shutdown [f=0011973] Shutdown - Save/Load [f=0011973] Shutdown - Teleport Throw [f=0011973] Shutdown - UnitMorph [f=0011973] Shutdown - Modular Comm Info [f=0011973] Shutdown - Retreat Command [f=0011973] Shutdown - Shockwaves [f=0011973] Shutdown - UnitCloakShield [f=0011973] Shutdown - Lups Cloak FX [f=0011973] Shutdown - Lups [f=0011973] Shutdown - Lups Shield [f=0011973] End gadgetHandler:Shutdown [f=0011973] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13754343,0,0} {chunk,block}Bytes={0,0} [f=0011973] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13754343,0,0} {chunk,block}Bytes={0,0} [f=0011973] [Game::KillLua][4] dtor=0 [f=0011973] [Game::~CGame][1] [f=0011973] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011973] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011973] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011973] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011973] [Game::KillLua][4] dtor=1 [f=0011973] [Game::KillMisc][1] [f=0011973] [Game::KillMisc][2] [f=0011973] [Game::KillMisc][3] [f=0011973] [Game::KillRendering][1] [f=0011973] [3DOParser::Kill] allocated 1 pieces [f=0011973] [S3OParser::Kill] allocated 289 pieces [f=0011973] [AssParser::Kill] allocated 33 pieces [f=0011973] [Game::KillInterface][1] [f=0011973] [Game::KillInterface][2] [f=0011973] [Game::KillSimulation][1] [f=0011973] [Game::KillSimulation][2] [f=0011973] [CCollisionHandler] dis-/continuous tests: 0/95720 [f=0011973] [Game::KillSimulation][3] [f=0011973] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011973] [~CPathCache(20x20)] cacheHits=140 hitPercentage=45% numHashColls=0 maxCacheSize=25 [f=0011973] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011973] [~CPathCache(40x40)] cacheHits=110 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011973] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011973] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011973] [LosHandler::Kill] raycast instance cache-{hits,misses}={8588,10094}; shared=8%; cached=38% [f=0011973] [Game::KillSimulation][4] [f=0011973] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011973] [Game::~CGame][2] [f=0011973] [Game::~CGame][3] [f=0011973] [SpringApp::Kill][3] [f=0011973] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 127139 bytes sent 264257 bytes recv'd [f=0011973] [SpringApp::Kill][4] font=0x4598daa0 [f=0011973] [SpringApp::Kill][5] [f=0011973] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x459fc240) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=1945ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=31ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=28ms file="luaui/images/lobbyranks/6_6.png" indx=3699 inflSize=89kb readTime=24ms file="unitpics/platehover.png" indx=6570 inflSize=9kb readTime=22ms file="luaui/widgets/init_startpointelocom_info.lua" indx=4756 inflSize=5kb readTime=16ms file="objects3d/commsupport.s3o" indx=5069 inflSize=85kb readTime=16ms file="bitmaps/loadpictures/forcefiremods.png" indx=515 inflSize=3744kb readTime=13ms file="luaui/widgets/unit_transport_ai.lua" indx=4837 inflSize=32kb readTime=13ms file="unitpics/amphraid.png" indx=6375 inflSize=9kb readTime=10ms file="unitpics/plategunship.png" indx=6569 inflSize=10kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 32640630 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x45ae37e0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45af2dd0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45a5de10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f19ec0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]