[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.y4HAaLg2Nr/springsettings.1200948.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 55ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fba780ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6910 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1200948/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 224ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46294940] using map "Cobalt Dream v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Cobalt Dream v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46294940] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 584ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 660ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 15ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 760ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 123ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 83ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] bloa was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1200948/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 44 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 44, 78 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064c9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064c9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe-b1e064c9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=55079fce [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=aad9a4a2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b1e064d9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b1e064d9 file="cache/104dev-maintenance/paths/Cobalt Dream v1.1.pe2-b1e064d9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum 48665436)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1200948/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x525ba770,0x5bb55150}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 1f97486144d31eebdb31f9c94596f592 [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f3e6d960,000000010ab0f120}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000699315c0,00000000d0eb4c20}]" [f=-000001] Allies: I choose: Builder! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [0] Event [3838,195.765869,5304]: 0 finished unit Engineer Commander [f=-000001] [0] Event [297,195.766235,1149]: 1 finished unit Engineer Commander [f=0000000] [0] ATOSTIC, team: 0, elo:2973, userid: 395449 [f=0000000] [0] PRO_Clopse, team: 1, elo:2724, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [240,195.761719,1248]: 1 finished unit Rover Assembly [f=0000009] [9] Event [3728,195.761719,5152]: 0 finished unit Rover Assembly [f=0000215] [215] Event [240.029648,196.406815,1265.99231]: 1 finished unit Dart [f=0000240] [240] Event [3688,195.761719,5448]: 0 finished unit Metal Extractor [f=0000241] [241] Event [168,195.761719,1032]: 1 finished unit Metal Extractor [f=0000351] [351] Event [240.029648,196.406815,1265.99231]: 1 finished unit Dart [f=0000480] [480] Event [3928,195.761719,5112]: 0 finished unit Metal Extractor [f=0000495] [495] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0000616] [616] Event [616,195.761719,1384]: 1 finished unit Metal Extractor [f=0000662] [662] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Dart [f=0000709] [709] Event [3768,195.761719,5256]: 0 finished unit Solar Collector [f=0000743] [743] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0000867] [867] Event [808,338.818359,1400]: 1 finished unit Wind/Tidal Generator [f=0000919] [919] Event [3688,195.761719,5256]: 0 finished unit Solar Collector [f=0000972] [972] Event [808,338.818359,1448]: 1 finished unit Wind/Tidal Generator [f=0001077] [1077] Event [856,338.818359,1416]: 1 finished unit Wind/Tidal Generator [f=0001212] [1212] Event [856,338.818359,1480]: 1 finished unit Wind/Tidal Generator [f=0001265] [1265] Event [2861.40308,195.761719,3606.46777]: 1 lost unit Dart [f=0001313] [1313] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Mason [f=0001388] [1388] Event [912,338.818359,1456]: 1 finished unit Radar Tower [f=0001519] [1519] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Dart [f=0001624] [1624] Event [3480,195.761719,4760]: 0 finished unit Metal Extractor [f=0001733] [1733] Event [968,195.761719,1240]: 1 finished unit Metal Extractor [f=0001852] [1852] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0002070] [2070] Event [3128,195.761719,4904]: 0 finished unit Metal Extractor [f=0002191] [2191] Event [1040,195.761719,1248]: 1 finished unit Lotus [f=0002193] [2193] Event [1332.72498,195.739349,5815.98242]: 1 lost unit Dart [f=0002331] [2331] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Mason [f=0002401] [2401] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0002490] [2490] Event [2928,195.761719,5920]: 0 lost unit Lotus [f=0002725] [2725] Event [3160,338.724609,4568]: 0 finished unit Wind/Tidal Generator [f=0002781] [2781] Event [3688,195.761719,5448]: 0 lost unit Metal Extractor [f=0002802] [2802] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0002847] [2847] Event [3224,338.818359,4600]: 0 finished unit Wind/Tidal Generator [f=0002937] [2937] Event [3096,338.818359,4600]: 0 finished unit Wind/Tidal Generator [f=0002940] [2940] Event [280,195.761719,1880]: 1 finished unit Metal Extractor [f=0003036] [3036] Event [3648,195.761719,5152]: 0 finished unit Lotus [f=0003077] [3077] Event [3040,338.402344,4624]: 0 finished unit Radar Tower [f=0003085] [3085] Event [3603.93335,195.761719,5144.73389]: 0 lost unit Mason [f=0003181] [3181] Event [3509.75562,195.761719,5346.1582]: 0 lost unit Scorcher [f=0003246] [3246] Event [3928,195.761719,5112]: 0 lost unit Metal Extractor [f=0003247] [3247] Event [3872.36084,195.762009,5229.68701]: 1 lost unit Scorcher [f=0003271] [3271] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0003385] [3385] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0003462] [3462] Event [3648,195.761719,5152]: 0 lost unit Lotus [f=0003669] [3669] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0003675] [3675] Event [328,195.761719,2584]: 1 finished unit Metal Extractor [f=0003766] [3766] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0003778] [3778] Event [3906.76563,195.326263,5152.39355]: 0 lost unit Mason [f=0003796] [3796] Event [3878.20947,195.549637,5079.32813]: 1 lost unit Scorcher [f=0004035] [4035] Event [248,195.761719,2728]: 1 finished unit Metal Extractor [f=0004045] [4045] Event [240.029648,196.406815,1265.99231]: 1 finished unit Mason [f=0004165] [4165] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0004225] [4225] Event [440,195.761719,2632]: 1 finished unit Solar Collector [f=0004406] [4406] Event [392,195.761719,2712]: 1 finished unit Solar Collector [f=0004447] [4447] Event [3309.04565,195.761719,3635.82349]: 0 lost unit Scorcher [f=0004556] [4556] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0004660] [4660] Event [360,195.761719,2808]: 1 finished unit Solar Collector [f=0004891] [4891] Event [320,195.761719,2720]: 1 finished unit Lotus [f=0004936] [4936] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0004964] [4964] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0005131] [5131] Event [384,195.761719,2624]: 1 finished unit Lotus [f=0005252] [5252] Event [408,195.761719,1208]: 1 finished unit Caretaker [f=0005259] [5259] Event [2936,195.761719,6072]: 0 lost unit Metal Extractor [f=0005326] [5326] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0005385] [5385] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0005457] [5457] Event [3517.83105,195.761719,5791.28564]: 0 lost unit Scorcher [f=0005604] [5604] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0005628] [5628] Event [1441.41394,195.761719,3392.57593]: 0 lost unit Dart [f=0005729] [5729] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0005736] [5736] Event [3768,195.761719,5256]: 0 lost unit Solar Collector [f=0005805] [5805] Event [3716.55957,195.976074,5347.59131]: 1 lost unit Scorcher [f=0006038] [6038] Event [920,195.761719,3176]: 1 finished unit Metal Extractor [f=0006061] [6061] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0006105] [6105] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0006378] [6378] Event [944,195.761719,3040]: 1 finished unit Lotus [f=0006409] [6409] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0006495] [6495] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0006805] [Game::ClientReadNet] added new player Dave[tB] with number 2 to team 0 [f=0006805] > SPRINGIE:User Dave[tB]|turretaaclose|6_6||False|TheGBC|Dynasty|US [f=0006807] [6807] Event [400,195.761719,1296]: 1 finished unit Lotus [f=0006814] [Game::ClientReadNet] added new player Fine with number 3 to team 0 [f=0006814] > SPRINGIE:User Fine|subraider|5_5||False|||FI [f=0006823] Connection attempt from Dave[tB] [f=0006823] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0006823] -> Connection established (given id 2) [f=0006829] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0006829] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006847] Connection attempt from Fine [f=0006847] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=0006847] -> Connection established (given id 3) [f=0006856] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e83948aa6840334dfa941769d2c19a3ee3f5352fa5245859a90c6479e49c3e1562a8cc2709fdc8d7452eef69adaf0e96fe2d33789bdeecff969fb51b19cd2b35" [f=0006856] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0006884] [6884] Event [439.387848,195.761719,1544.73352]: 0 lost unit Dart [f=0006908] [6908] Event [432,195.761719,1376]: 1 finished unit Picket [f=0006925] [6925] Event [616,195.761719,1384]: 1 lost unit Metal Extractor [f=0007010] [7010] Event [810.318481,195.761719,1635.53247]: 0 lost unit Scorcher [f=0007123] [7123] Event [816,338.085938,1520]: 0 finished unit Lotus [f=0007163] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0007172] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0007172] [Game::ClientReadNet][LOGMSG] sender="Fine" string="[Game::Load][lua{Rules,Gaia}={0xb5a68d40,0xb3c6bd20}]" [f=0007181] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c68b5d4662947fada55ba2fe0dc4d07ac401af93ed23700012474a8fd97e0a615fbc2eb194a95f43a464ff493a10726caef2c1b513b2f63112983edac3d294e7]" [f=0007198] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=81daf6f00dc22fa499674950aada58c06a241d82283ddcb436ae8a6c6eea80ec72aedc78df7419a3a36ef82a57533b5992fd56759506c6cfb20a097455e8257c]" [f=0007198] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={000000010e0b72d0,000000010183fc10}]" [f=0007201] [7201] Event [787.641602,195.782608,1670.60925]: 0 lost unit Engineer Commander [f=0007201] [7201] Event [778.323608,195.812759,1647.54822]: 1 lost unit Scorcher [f=0007201] [7201] Event [754.722961,195.761719,1657.18323]: 1 lost unit Scorcher [f=0007205] [7205] Event [826.139221,194.807739,1713.69031]: 0 lost unit Scorcher [f=0007206] [7206] Event [740.680481,194.339111,1666.53149]: 1 lost unit Scorcher [f=0007209] [7209] Event [836.649353,194.170273,1746.91724]: 0 lost unit Scorcher [f=0007211] [7211] Event [826.221558,192.602386,1697.96704]: 1 lost unit Scorcher [f=0007212] [7212] Event [696.476379,194.038345,1733.06689]: 1 lost unit Scorcher [f=0007213] [7213] Event [818.576721,192.482986,1724.00024]: 1 lost unit Scorcher [f=0007220] [7220] Event [829.237366,193.944641,1771.23535]: 1 lost unit Scorcher [f=0007277] [7277] Event [432,195.761719,1376]: 1 lost unit Picket [f=0007323] [7323] Event [1183.73511,195.761719,1597.21619]: 0 lost unit Scorcher [f=0007357] [7357] Event [856,338.859497,1480]: 1 lost unit Wind/Tidal Generator [f=0007495] [7495] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0007550] [7550] Event [432,195.761719,1424]: 1 finished unit Picket [f=0007593] [7593] Event [816,338.085938,1520]: 0 lost unit Lotus [f=0007741] [Dave[tB]] Allies: wtf [f=0007815] [7815] Event [1048,195.761719,2424]: 1 finished unit Metal Extractor [f=0007946] [7946] Event [504,195.805359,1352]: 1 finished unit Solar Collector [f=0008005] [8005] Event [1176,195.761719,2504]: 1 finished unit Solar Collector [f=0008111] [8111] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Scorcher [f=0008111] [8111] Event [504,195.761719,1256]: 1 finished unit Solar Collector [f=0008174] [Dave[tB]] Allies: wtf was that [f=0008202] [8202] Event [1080,195.761719,2552]: 1 finished unit Solar Collector [f=0008236] [8236] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0008338] [Fine] Allies: atlobstic [f=0008380] [8380] Event [1112,195.761719,2632]: 1 finished unit Solar Collector [f=0008500] [8500] Event [432,195.761719,1104]: 1 finished unit Lotus [f=0008610] [8610] Event [1216,195.761719,2592]: 1 finished unit Lotus [f=0008616] [8616] Event [504,195.761719,1160]: 1 finished unit Solar Collector [f=0008627] [8627] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0008660] [8660] Event [408,195.761719,696]: 1 lost unit Metal Extractor [f=0008713] [8713] Event [3727.99805,196.406815,5134.00781]: 0 finished unit Mason [f=0008850] [8850] Event [1200,195.761719,2688]: 1 finished unit Lotus [f=0009017] [9017] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0009183] [9183] Event [undefined]: ATOSTIC resigned [f=0009183] game_message: ATOSTIC has been destroyed! [f=0009183] game_message: PRO_Clopse wins! [f=0009183] Submitting stats [f=0009183] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009183] Part| Total Time|Time of the last 0.5s [f=0009183] Draw 16675.81ms 19.07% [f=0009183] Lua::Callins::Synced 3985.09ms 15.89% [f=0009183] Lua::Callins::Unsynced 22919.54ms 27.21% [f=0009183] Lua::CollectGarbage::Synced 243.51ms 0.10% [f=0009183] Lua::CollectGarbage::Unsynced 687.53ms 0.70% [f=0009183] Misc::Profiler::AddTime 60.77ms 0.00% [f=0009183] Sim 17400.21ms 63.85% [f=0009183] [9183] Received game_message: ATOSTIC has been destroyed! [f=0009183] [9183] Received game_message: PRO_Clopse wins! [f=0009184] [9184] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009184] [9184] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009184] [9184] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009184] [9184] Game End Stats Values: 2,2145,2065,2145,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.4000001,6.26666689,6.4000001,80,0,80,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009184] [9184] Game End Stats Values: 3,2395,2390,2395,2390,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8.66666698,8,8.66666698,1275,1275,1275,1275,9.0666666,9.73333359,9.0666666,9.73333359,205,165,205,165,0,0,0,0,915,950,915,950,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009184] [9184] Game End Stats Values: 4,2460,2580,2460,2580,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,35,40,35,40,0,0,0,0,12.1775913,11.7333336,12.1775913,11.7333336,1275,1275,1275,1275,10,10,10,10,165,165,165,165,0,40,0,40,1020,1140,1020,1140,40,0,40,0,0,0,0,0,40,35,40,35 [f=0009184] [9184] Game End Stats Values: 5,2605,2710,2605,2710,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,59.609375,40,59.609375,40,0,0,0,0,14.9903374,12,14.9903374,12,1330,1275,1330,1275,10.1333332,9.94112587,10.1333332,9.94112587,165,205,165,205,0,40,0,40,1110,1230,1110,1230,40,0,40,0,0,0,0,0,40,59.609375,40,59.609375 [f=0009184] [9184] Game End Stats Values: 6,2780,2800,2780,2800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,82.9427032,79.9999924,82.9427032,79.9999924,90,0,90,0,14.5820055,12,14.5820055,12,1330,1275,1330,1275,12,12.5546675,12,12.5546675,250,205,250,205,0,80,0,80,1110,1320,1110,1320,80,0,80,0,0,0,0,0,79.9999924,82.9427032,79.9999924,82.9427032 [f=0009184] [9184] Game End Stats Values: 7,2905,2920,2905,2920,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,140.437866,79.9999924,140.437866,79.9999924,90,0,90,0,13.629241,12,13.629241,12,1330,1275,1330,1275,12,14,12,14,375,205,375,205,27.8333683,80,27.8333683,80,1110,1440,1110,1440,80,27.8333683,80,27.8333683,0,0,0,0,79.9999924,140.437866,79.9999924,140.437866 [f=0009184] [9184] Game End Stats Values: 8,3120,2960,3120,2960,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,543.165771,148.390518,543.165771,148.390518,90,90,90,90,14.4422293,14.1327152,14.4422293,14.1327152,1330,1330,1330,1330,12.8000002,12.5333338,12.8000002,12.5333338,500,205,500,205,237.833374,80,237.833374,80,1200,1335,1200,1335,80,237.833374,80,237.833374,0,0,0,0,157.612732,543.375305,157.612732,543.375305 [f=0009184] [9184] Game End Stats Values: 9,3120,2780,3120,2780,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,800.642273,298.923218,800.642273,298.923218,90,0,90,0,17.8974342,17.8230476,17.8974342,17.8230476,1330,1330,1330,1330,14,10.666667,14,10.666667,500,205,500,205,542.833374,205,542.833374,205,1200,1245,1200,1245,205,542.833374,205,542.833374,0,0,0,0,313.230652,816.199524,313.230652,816.199524 [f=0009184] [9184] Game End Stats Values: 10,3420,2785,3420,2785,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,892.796265,313.444855,892.796265,313.444855,90,0,90,0,17.9552193,17.7330685,17.9552193,17.7330685,1330,1330,1330,1330,15.4666662,10,15.4666662,10,500,330,500,330,662.833374,330,662.833374,330,1500,1125,1500,1125,330,662.833374,330,662.833374,0,0,0,0,329.999847,912.278625,329.999847,912.278625 [f=0009184] [9184] Game End Stats Values: 11,3560,2785,3560,2785,3.96232986,0,3.96232986,0,0,0,0,0,0,0,0,0,0,0,0,0,998.610535,379.971985,998.610535,379.971985,90,0,90,0,19.0442085,19.2830715,19.0442085,19.2830715,1330,1330,1330,1330,18.1308231,10,18.1308231,10,500,330,500,330,787.833374,330,787.833374,330,1640,1125,1640,1125,330,787.833374,330,787.833374,0,0,0,0,418.19046,1018.0929,418.19046,1018.0929 [f=0009184] [9184] Game End Stats Values: 12,3720,3035,3720,3035,14.5484762,0,14.5484762,0,0,0,0,0,0,0,0,0,0,0,0,0,1115.11633,410.12735,1115.11633,410.12735,180,0,180,0,22.5354805,19.1014538,22.5354805,19.1014538,1330,1330,1330,1330,18.7057438,10,18.7057438,10,500,580,500,580,787.833374,330,787.833374,330,1710,1125,1710,1125,330,787.833374,330,787.833374,0,0,0,0,448.345825,1134.59863,448.345825,1134.59863 [f=0009184] [9184] Game End Stats Values: 13,4240,3160,4240,3160,20.8773594,0,20.8773594,0,0,0,0,0,0,0,0,0,0,0,0,0,1200.12244,453.485626,1200.12244,453.485626,270,0,270,0,18.9072628,15.6789894,18.9072628,15.6789894,1330,1330,1330,1330,18.4219265,10,18.4219265,10,750,705,750,705,796.500061,330,796.500061,330,1890,1125,1890,1125,330,796.500061,330,796.500061,0,0,0,0,491.704102,1219.60474,491.704102,1219.60474 [f=0009184] [9184] Game End Stats Values: 14,4240,3050,4240,3050,24.4969044,0,24.4969044,0,0,0,0,0,0,0,0,0,0,0,0,0,1356.3053,519.161865,1356.3053,519.161865,270,0,270,0,18.1337891,14.0319967,18.1337891,14.0319967,1330,1330,1330,1330,18.2413025,10,18.2413025,10,750,665,750,665,1031.5,455,1031.5,455,1890,1055,1890,1055,455,1031.5,455,1031.5,0,0,0,0,573.345703,1393.1604,573.345703,1393.1604 [f=0009184] [9184] Game End Stats Values: 15,4455,3175,4455,3175,29.022522,0,29.022522,0,0,0,0,0,0,0,0,0,0,0,0,0,1356.3053,519.161865,1356.3053,519.161865,270,0,270,0,18.7357254,13.1502886,18.7357254,13.1502886,1330,1330,1330,1330,19.2350426,10,19.2350426,10,875,790,875,790,1031.5,455,1031.5,455,1980,1055,1980,1055,455,1031.5,455,1031.5,0,0,0,0,573.345703,1393.1604,573.345703,1393.1604 [f=0009184] [9184] Game End Stats Values: 16,4670,3300,4670,3300,31.4028015,0,31.4028015,0,0,0,0,0,0,0,0,0,0,0,0,0,1356.3053,519.161865,1356.3053,519.161865,360,0,360,0,18.9274921,13.694169,18.9274921,13.694169,1330,1330,1330,1330,20.1586857,10,20.1586857,10,1000,915,1000,915,1031.5,455,1031.5,455,1980,1055,1980,1055,455,1031.5,455,1031.5,0,0,0,0,573.345703,1393.1604,573.345703,1393.1604 [f=0009184] [9184] Game End Stats Values: 17,4770,3225,4770,3225,45.7061996,0,45.7061996,0,0,0,0,0,0,0,0,0,0,0,0,0,2754.59204,911.633545,2754.59204,911.633545,550,90,550,90,18.6974449,13.5215702,18.6974449,13.5215702,1330,1330,1330,1330,19.8868904,10,19.8868904,10,1000,750,1000,750,1196.5,545,1196.5,545,1890,1055,1890,1055,545,1196.5,545,1196.5,0,0,0,0,965.817383,2800.25171,965.817383,2800.25171 [f=0009184] [9184] Game End Stats Values: 18,3985,1485,3985,1485,64.1653214,0,64.1653214,0,0,0,0,0,0,0,0,0,0,361.779541,0,361.779541,2868.78369,1625.0022,2868.78369,1625.0022,550,0,550,0,17.9556904,8.22163868,17.9556904,8.22163868,1330,55,1330,55,19.2306099,6.5333333,19.2306099,6.5333333,250,375,250,375,2686.5,1555,2686.5,1555,1855,1055,1855,1055,1555,2936.5,1555,2936.5,0,0,0,0,1748.12952,3202.3042,1748.12952,3202.3042 [f=0009184] [9184] Game End Stats Values: 19,4215,1485,4215,1485,71.1253815,0,71.1253815,0,0,0,0,0,0,0,0,0,0,361.779541,0,361.779541,2868.78369,1625.0022,2868.78369,1625.0022,550,0,550,0,18.5285912,7.72715187,18.5285912,7.72715187,1330,55,1330,55,19.5306702,6,19.5306702,6,250,375,250,375,2686.5,1555,2686.5,1555,2085,1055,2085,1055,1555,2936.5,1555,2936.5,0,0,0,0,1748.12952,3202.3042,1748.12952,3202.3042 [f=0009184] [9184] Game End Stats Values: 20,4640,1610,4640,1610,71.1253815,0,71.1253815,0,0,0,0,0,0,0,0,0,0,362.112366,0,362.112366,2887.45728,1658.33716,2887.45728,1658.33716,640,0,640,0,25.6339855,8.03266239,25.6339855,8.03266239,1330,55,1330,55,20,6,20,6,375,500,375,500,2686.5,1555,2686.5,1555,2295,1055,2295,1055,1555,2936.5,1555,2936.5,0,0,0,0,1781.46448,3220.97778,1781.46448,3220.97778 [f=0009184] [9184] Game End Stats Values: 21,5015,1730,5015,1730,77.9975739,0,77.9975739,0,0,0,0,0,0,0,0,0,0,362.112366,0,362.112366,3007.93799,1875.10278,3007.93799,1875.10278,820,0,820,0,29.6843262,8.21640682,29.6843262,8.21640682,1330,55,1330,55,20.458147,6,20.458147,6,500,500,500,500,2686.5,1635.16687,2686.5,1635.16687,2365,1175,2365,1175,1635.16687,2936.5,1635.16687,2936.5,0,0,0,0,1998.2301,3356.42798,1998.2301,3356.42798 [f=0009184] [9184] Game End Stats Values: 22,5140,1730,5140,1730,89.2096329,0,89.2096329,0,0,0,0,0,0,0,0,0,0,362.112366,0,362.112366,3007.93799,1904.5199,3007.93799,1904.5199,820,0,820,0,30.5349121,8.53378201,30.5349121,8.53378201,1330,55,1330,55,21.6017208,6,21.6017208,6,625,500,625,500,2686.5,1635.16687,2686.5,1635.16687,2365,1175,2365,1175,1635.16687,2936.5,1635.16687,2936.5,0,0,0,0,2027.64722,3356.42798,2027.64722,3356.42798 [f=0009197] [9197] Event [1225.26001,195.761719,261.534637]: 0 lost unit Scorcher [f=0009210] [9210] Event [1201.78137,195.725082,254.549118]: 0 lost unit Scorcher [f=0009229] [9229] Event [1203.93701,195.762634,230.474915]: 0 lost unit Scorcher [f=0009295] Spectator Fine left the game: normal quit [f=0009295] [9295] Event [undefined]: Fine quit [f=0009301] gg [f=0009301] Spectator Dave[tB] left the game: normal quit [f=0009301] [9301] Event [undefined]: Dave[tB] quit [f=0009314] Spectator ATOSTIC left the game: normal quit [f=0009314] [9314] Event [undefined]: ATOSTIC quit [f=0009407] [9407] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0009418] No clients connected, shutting down server [f=0009418] Server shutdown [f=0009418] [9418] all players disconnected [f=0009654] [9654] Event [392,195.762024,1352]: 1 finished unit Caretaker [f=0009721] [9721] Event [240.029648,196.406815,1265.99231]: 1 finished unit Fencer [f=0009930] [9930] Event [240.029648,196.406815,1265.99231]: 1 finished unit Fencer [f=0010065] [10065] Event [2128,195.761719,3488]: 1 finished unit Lotus [f=0010173] [10173] Event [240.029648,196.406815,1265.99231]: 1 finished unit Fencer [f=0010377] [10377] Event [240.029648,196.406815,1265.99231]: 1 finished unit Fencer [f=0010395] [10395] Event [2288,195.761719,3408]: 1 finished unit Lotus [f=0010469] [10469] Event [240.029648,196.406815,1265.99231]: 1 finished unit Dart [f=0010539] [10539] Event [240.029648,196.406815,1265.99231]: 1 finished unit Dart [f=0010577] [10577] Event [2320,195.761719,3312]: 1 finished unit Radar Tower [f=0010681] [10681] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0010879] [10879] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0011060] [11060] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0011231] [11231] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0011417] [11417] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0011595] [11595] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0011734] [11734] Event [240.029648,196.406815,1265.99231]: 1 finished unit Mason [f=0011888] [11888] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0012037] [12037] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0012181] [12181] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0012324] [12324] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0012471] [12471] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0012620] [12620] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0012765] [12765] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0012908] [12908] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0013056] [13056] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0013205] [13205] Event [240.029648,196.406815,1265.99231]: 1 finished unit Scorcher [f=0013265] [13265] Event [240.029648,196.406815,1265.99231]: 1 finished unit Dart [f=0013324] [13324] Event [240.029648,196.406815,1265.99231]: 1 finished unit Dart [f=0013363] Autoquit sending quit command. [f=0013363] [QuitAction] user exited to system [f=0013363] [SpringApp::Kill][1] fromRun=1 [f=0013363] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013363] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013363] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013363] [ThreadPool::SetThreadCount][2] workers=0 [f=0013363] [SpringApp::Kill][2] [f=0013363] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013363] [Game::KillLua][3] dtor=0 luaUI=0x52f1bdd0 [f=0013363] Start widgetHandler:Shutdown [f=0013363] Shutdown - SaveOrderList Complete [f=0013363] Writing last game win data [f=0013363] Shutdown - SaveConfigData Complete [f=0013363] Shutdown Widget - Chili Highlight [f=0013363] Shutdown Widget - Save/Load API [f=0013363] Shutdown Widget - Draw After Chili [f=0013363] Shutdown Widget - EPIC Menu [f=0013363] Shutdown Widget - Chili Minimap [f=0013363] Shutdown Widget - Chili Widget Selector [f=0013363] Shutdown Widget - Local Team Colors [f=0013363] Shutdown Widget - Display Keys 2 [f=0013363] Shutdown Widget - Save Game Menu [f=0013363] Shutdown Widget - HealthBars [f=0013363] Shutdown Widget - Noises [f=0013363] Shutdown Widget - Unit Icons [f=0013363] Shutdown Widget - Win Counter [f=0013363] Shutdown Widget - SpringRTS Replay Stats [f=0013363] Shutdown Widget - BuildETA [f=0013363] Shutdown Widget - Modular Comm Info [f=0013363] Shutdown Widget - Music Player v2 [f=0013363] Shutdown Widget - State Reverse and Latency [f=0013363] Shutdown Widget - CameraShake [f=0013363] Shutdown Widget - Chili Economy Panel Default [f=0013363] Shutdown Widget - Chili EndGame Window [f=0013363] Shutdown Widget - Chili Nuke Warning [f=0013363] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013363] Shutdown Widget - Chili Spectator Panels [f=0013363] Shutdown Widget - Context Menu [f=0013363] Shutdown Widget - Darkening [f=0013363] Shutdown Widget - Defense Range Zero-K [f=0013363] Shutdown Widget - Grab Input [f=0013363] Input grabbing is disabled! [f=0013363] Shutdown Widget - Highlight Geos [f=0013363] Shutdown Widget - Local Widgets Config [f=0013363] Shutdown Widget - MinimapEvents [f=0013363] Shutdown Widget - MetalFeatures (new) [f=0013363] Shutdown Widget - Missile Silo Range [f=0013363] Shutdown Widget - Point Tracker [f=0013363] Shutdown Widget - Showeco and Grid Drawer [f=0013363] Shutdown Widget - Stereo3D [f=0013363] Shutdown Widget - Attack AoE [f=0013363] Shutdown Widget - Map Edge Extension [f=0013363] Shutdown Widget - Selection Send [f=0013363] Shutdown Widget - LupsManager [f=0013363] Shutdown Widget - Newton Firezone [f=0013363] Shutdown Widget - Chili Pro Console [f=0013363] Shutdown Widget - Persistent Build Height [f=0013363] Shutdown Widget - Lasso Terraform GUI [f=0013363] Shutdown Widget - Chili Framework [f=0013363] Shutdown Widget - Lups [f=0013363] Shutdown Widget - Custom Markers [f=0013363] Shutdown Widget - Chili Core Selector [f=0013363] Shutdown Widget - Mex Placement Handler [f=0013363] Shutdown Widget - Select Keys [f=0013363] Shutdown Widget - Pause Screen [f=0013363] Shutdown Widget - Layout Handler [f=0013363] Shutdown Widget - Text To Speech Control [f=0013363] End widgetHandler:Shutdown [f=0013363] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={875062,91309493} {int,ext,rec}Allocs={11198920,0,0} {chunk,block}Bytes={91309493,0} [f=0013363] [Game::KillLua][1] dtor=0 luaGaia=0x5bb55150 [f=0013363] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={684797,79496138} {int,ext,rec}Allocs={11198921,0,0} {chunk,block}Bytes={79496138,0} [f=0013363] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={684797,79496138} {int,ext,rec}Allocs={11198921,0,0} {chunk,block}Bytes={79496138,0} [f=0013363] [Game::KillLua][2] dtor=0 luaRules=0x525ba770 [f=0013363] Start gadgetHandler:Shutdown [f=0013363] Shutdown - StartSetup [f=0013363] Shutdown - UnitMorph [f=0013363] Shutdown - Carrier Drones [f=0013363] Shutdown - LupsNanoSpray [f=0013363] Shutdown - Missile Silo Controller [f=0013363] Shutdown - Modular Comm Info [f=0013363] Shutdown - Terrain Texture Handler [f=0013363] Shutdown - UnitCloakShield [f=0013363] Shutdown - Starlight Handler [f=0013363] End gadgetHandler:Shutdown [f=0013363] Start gadgetHandler:Shutdown [f=0013363] Shutdown - Save/Load [f=0013363] Shutdown - Teleport Throw [f=0013363] Shutdown - UnitMorph [f=0013363] Shutdown - Modular Comm Info [f=0013363] Shutdown - Retreat Command [f=0013363] Shutdown - Shockwaves [f=0013363] Shutdown - UnitCloakShield [f=0013363] Shutdown - Lups Cloak FX [f=0013363] Shutdown - Lups [f=0013363] Shutdown - Lups Shield [f=0013363] End gadgetHandler:Shutdown [f=0013363] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11198953,0,0} {chunk,block}Bytes={0,0} [f=0013363] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11198953,0,0} {chunk,block}Bytes={0,0} [f=0013363] [Game::KillLua][4] dtor=0 [f=0013363] [Game::~CGame][1] [f=0013363] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013363] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013363] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013363] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013363] [Game::KillLua][4] dtor=1 [f=0013363] [Game::KillMisc][1] [f=0013363] [Game::KillMisc][2] [f=0013363] [Game::KillMisc][3] [f=0013363] [Game::KillRendering][1] [f=0013363] [3DOParser::Kill] allocated 1 pieces [f=0013363] [S3OParser::Kill] allocated 255 pieces [f=0013363] [AssParser::Kill] allocated 21 pieces [f=0013363] [Game::KillInterface][1] [f=0013363] [Game::KillInterface][2] [f=0013363] [Game::KillSimulation][1] [f=0013363] [Game::KillSimulation][2] [f=0013363] [CCollisionHandler] dis-/continuous tests: 0/30063 [f=0013363] [Game::KillSimulation][3] [f=0013363] [~CPathCache(16x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013363] [~CPathCache(16x24)] cacheHits=44 hitPercentage=40% numHashColls=0 maxCacheSize=11 [f=0013363] [~CPathCache(32x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013363] [~CPathCache(32x48)] cacheHits=32 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013363] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013363] [LosHandler::Kill] raycast instance cache-{hits,misses}={2948,6740}; shared=4%; cached=27% [f=0013363] [Game::KillSimulation][4] [f=0013363] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013363] [Game::~CGame][2] [f=0013363] [Game::~CGame][3] [f=0013363] [SpringApp::Kill][3] [f=0013363] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140524 bytes sent 163303 bytes recv'd [f=0013363] [SpringApp::Kill][4] font=0x461c2aa0 [f=0013363] [SpringApp::Kill][5] [f=0013363] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x462449f0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2345ms file="bitmaps/loadpictures/skydust.png" indx=524 inflSize=3031kb readTime=32ms file="bitmaps/pd/lightningball.tga" indx=556 inflSize=256kb readTime=32ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=26ms file="bitmaps/gpl/largelaserfalloff_long.png" indx=460 inflSize=4kb readTime=23ms file="unitpics/bomberdisarm.png" indx=6385 inflSize=9kb readTime=22ms file="luarules/gadgets/unit_transport_speed.lua" indx=1849 inflSize=3kb readTime=21ms file="luarules/gadgets/game_lagmonitor.lua" indx=1709 inflSize=18kb readTime=19ms file="luarules/configs/cloak_shield_defs.lua" indx=1253 inflSize=1kb readTime=15ms file="luarules/gadgets/cmd_remove_wait.lua" indx=1688 inflSize=2kb readTime=13ms file="luarules/gadgets/dbg_command_checker.lua" indx=1695 inflSize=3kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 31648645 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=67 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Cobalt_Dream_v1.1.sd7 (0x4632d680) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x464be150) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46242bd0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fba780010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]