[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.VnpahixKqi/springsettings.1200822.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 49ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb7ac0ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6914 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1200822/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 228ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45d1c590] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45d1c590] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 687ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 825ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 10ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 747ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 122ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 71ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Mach56 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1200822/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (244ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11962,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1200822/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x539652a0,0x53f8f590}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: af3048617ba677b5d3984d1448b97af0 [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from iendarie [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iendarie changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iendarie" string="[Game::Load][lua{Rules,Gaia}={00000000e47a40b0,00000000e7a47f90}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={000000006d60db70,00000000ab4659b0}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [5742,11.8066406,3028]: 0 finished unit Engineer Commander [f=-000001] [0] Event [468,91.1845703,515]: 1 finished unit Engineer Commander [f=0000000] [0] Gorthauer, team: 1, elo:2049, userid: 448804 [f=0000000] [0] iendarie, team: 0, elo:1388, userid: 474714 [f=0000000] [0] ?, team: 2, elo:0 [f=0000006] Playback continued [f=0000008] [8] Event [5664,11.796875,2912]: 0 finished unit Rover Assembly [f=0000023] [23] Event [632,91.171875,648]: 1 finished unit Jumpbot Factory [f=0000032] good luck [f=0000273] [273] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0000289] glhf [f=0000302] [302] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0000492] [492] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0000526] [526] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0000696] [696] Event [5815.2085,11.796875,3066.39331]: 0 finished unit Engineer Commander [f=0000696] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0000697] [697] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0000716] [716] Event [424,91.171875,408]: 1 finished unit Solar Collector [f=0000733] [733] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0000963] [963] Event [656,91.171875,648]: 1 finished unit Pyro [f=0001030] [1030] Event [5960,11.796875,3048]: 0 finished unit Solar Collector [f=0001272] [1272] Event [5504,11.8240051,3008]: 0 finished unit Lotus [f=0001420] [1420] Event [5864,11.796875,3048]: 0 finished unit Solar Collector [f=0001642] [1642] Event [656,91.171875,648]: 1 finished unit Pyro [f=0001972] [1972] Event [5944,11.9635315,3144]: 0 finished unit Solar Collector [f=0002011] [2011] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0002311] [2311] Event [656,91.171875,648]: 1 finished unit Pyro [f=0002540] [2540] Event [5744,11.796875,2656]: 0 finished unit Lotus [f=0002641] [2641] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0002735] [2735] Event [6048,11.796875,2816]: 0 finished unit Lotus [f=0002767] [2767] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0003070] [3070] Event [1208,11.796875,2072]: 1 finished unit Solar Collector [f=0003152] [3152] Event [6208,13.2115173,2912]: 0 finished unit Lotus [f=0003230] [3230] Event [2906.92822,21.2835217,2189.09448]: 0 lost unit Scorcher [f=0003343] [3343] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0003517] [3517] Event [656,91.171875,648]: 1 finished unit Pyro [f=0003522] [3522] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0003883] [3883] Event [1080,17.4593201,1896]: 1 finished unit Solar Collector [f=0004069] [4069] Event [5083.65332,11.8614988,2586.5979]: 1 lost unit Pyro [f=0004259] [4259] Event [5360,11.796875,3104]: 0 finished unit Lotus [f=0004261] [4261] Event [968,137.800812,1752]: 1 finished unit Solar Collector [f=0004391] [4391] Event [656,91.171875,648]: 1 finished unit Pyro [f=0004831] [4831] Event [5640,11.796875,3048]: 0 finished unit Caretaker [f=0004930] [4930] Event [5552,11.796875,2768]: 0 finished unit Faraday [f=0005056] [5056] Event [656,91.171875,648]: 1 finished unit Pyro [f=0005257] [5257] Event [5568,38.7370911,3136]: 0 finished unit Picket [f=0005440] [5440] Event [5632,71.1730957,3216]: 0 finished unit Picket [f=0005492] [5492] Event [6416,91.171875,4576]: 0 lost unit Lotus [f=0005500] [5500] Event [872,137.800812,1592]: 1 finished unit Solar Collector [f=0005599] [5599] Event [6337.81396,91.171875,4451.75195]: 0 lost unit Mason [f=0005739] [5739] Event [656,91.171875,648]: 1 finished unit Pyro [f=0005800] [5800] Event [776,137.800812,1448]: 1 finished unit Solar Collector [f=0005836] [5836] Event [5336,38.7370911,3368]: 0 finished unit Caretaker [f=0006117] [6117] Event [696,125.417847,1288]: 1 finished unit Solar Collector [f=0006118] [6118] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0006395] [6395] Event [5136,24.3658752,3488]: 0 finished unit Picket [f=0006405] [6405] Event [656,91.171875,648]: 1 finished unit Pyro [f=0006432] [6432] Event [616,99.9039001,1128]: 1 finished unit Solar Collector [f=0006672] [6672] Event [5232,59.5730286,3568]: 0 finished unit Picket [f=0006775] [6775] Event [536,91.171875,952]: 1 finished unit Solar Collector [f=0007075] [7075] Event [472,91.171875,792]: 1 finished unit Solar Collector [f=0007080] [7080] Event [656,91.171875,648]: 1 finished unit Pyro [f=0007349] [7349] Event [4852.47559,11.796875,3846.17896]: 1 lost unit Pyro [f=0007354] [7354] Event [5312,96.7645569,3648]: 0 finished unit Picket [f=0007420] [7420] Event [440,91.171875,600]: 1 finished unit Solar Collector [f=0007694] [7694] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Ravager [f=0007814] [7814] Event [656,91.171875,648]: 1 finished unit Moderator [f=0007893] [7893] Event [5032,11.7979622,3800]: 0 finished unit Metal Extractor [f=0008207] [8207] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0008475] [8475] Event [656,91.171875,648]: 1 finished unit Pyro [f=0008766] [8766] Event [5096,11.796875,3768]: 0 finished unit Solar Collector [f=0008898] [8898] Event [6115.75537,11.796875,2626.03857]: 1 lost unit Pyro [f=0009209] [9209] Event [656,91.171875,648]: 1 finished unit Moderator [f=0009260] [9260] Event [1304,137.800812,1336]: 1 finished unit Geothermal Generator [f=0009445] [9445] Event [1096,137.800812,1384]: 1 finished unit Solar Collector [f=0009455] [9455] Event [5920,11.796875,2736]: 0 finished unit Picket [f=0009700] [9700] Event [936,137.800812,1432]: 1 finished unit Solar Collector [f=0009870] [9870] Event [656,91.171875,648]: 1 finished unit Pyro [f=0010041] [10041] Event [5224,13.0913696,3752]: 0 finished unit Caretaker [f=0010180] [10180] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0010375] [10375] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0010583] [10583] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0010604] [10604] Event [656,91.171875,648]: 1 finished unit Moderator [f=0010755] [10755] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0010793] [10793] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0010802] [10802] Event [6216.80322,95.9500656,4984.18457]: 1 lost unit Pyro [f=0010908] [10908] Event [6712,91.171875,4712]: 0 lost unit Caretaker [f=0010960] [10960] Event [2056,11.796875,1256]: 1 finished unit Solar Collector [f=0011003] [11003] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0011043] [11043] Event [6224,56.712738,2832]: 0 finished unit Picket [f=0011107] [11107] Event [6274.36865,110.806358,4081.02856]: 0 lost unit Mason [f=0011215] [11215] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0011250] [11250] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0011259] [11259] Event [6029.04492,108.005539,4399.91455]: 0 lost unit Scorcher [f=0011324] [11324] Event [656,91.171875,648]: 1 finished unit Moderator [f=0011497] [11497] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Scorcher [f=0011505] [11505] Event [1880,23.9899292,1144]: 1 finished unit Solar Collector [f=0011731] [11731] Event [4960,11.796875,3536]: 0 finished unit Picket [f=0011830] [11830] Event [1688,137.800812,1112]: 1 finished unit Solar Collector [f=0011863] [11863] Event [656,91.171875,648]: 1 finished unit Constable [f=0012110] [12110] Event [4704.37598,14.6540165,4040.0332]: 1 lost unit Moderator [f=0012131] [12131] Event [4896,11.796875,3600]: 0 finished unit Picket [f=0012203] [12203] Event [4964.16113,92.782402,4372.40625]: 1 lost unit Pyro [f=0012284] [12284] Event [656,91.171875,648]: 1 finished unit Constable [f=0012284] [12284] Event [4831.06445,53.7690392,4361.04736]: 0 lost unit Scorcher [f=0012335] [12335] Event [4875.9873,62.0620117,4253.74121]: 0 lost unit Scorcher [f=0012376] [12376] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0012541] [12541] Event [4848,11.8009758,3664]: 0 finished unit Picket [f=0012730] [12730] Event [4910.58154,68.5252457,4166.35986]: 0 lost unit Scorcher [f=0012865] [12865] Event [1496,137.800812,1096]: 1 finished unit Solar Collector [f=0012900] [12900] Event [4832,11.5915108,3760]: 0 finished unit Picket [f=0013045] [13045] Event [1480,137.800812,1256]: 1 finished unit Solar Collector [f=0013135] [13135] Event [4832,11.5915108,3760]: 0 lost unit Picket [f=0013163] [13163] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0013188] [13188] Event [4756.89063,27.6969814,4168.84033]: 1 lost unit Moderator [f=0013324] [13324] Event [824,91.171875,536]: 1 finished unit Caretaker [f=0013339] [13339] Event [656,91.171875,648]: 1 finished unit Moderator [f=0013601] [13601] Event [872,91.171875,536]: 1 finished unit Caretaker [f=0013637] [13637] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0014019] [14019] Event [4001.7395,14.0566425,2778.63745]: 0 lost unit Scorcher [f=0014121] [14121] Event [656,91.171875,648]: 1 finished unit Jack [f=0014141] [14141] Event [824,91.171875,488]: 1 finished unit Caretaker [f=0014146] [14146] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0014329] [14329] Event [656,91.171875,648]: 1 finished unit Moderator [f=0014356] [14356] Event [4800,12.2348328,3632]: 0 finished unit Faraday [f=0014392] [14392] Event [5176,11.796875,3864]: 0 finished unit Solar Collector [f=0014816] [14816] Event [5048,11.796875,4008]: 0 finished unit Caretaker [f=0014948] [14948] Event [656,91.171875,648]: 1 finished unit Jack [f=0015106] [15106] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0015145] [15145] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Ripper [f=0015279] [15279] Event [656,91.171875,648]: 1 finished unit Moderator [f=0015551] [15551] Event [4744,20.6411057,4024]: 0 finished unit Stardust [f=0015956] [15956] Event [656,91.171875,648]: 1 finished unit Jack [f=0015968] [15968] Event [5768.61328,137.800812,3843.11401]: 1 lost unit Pyro [f=0015977] [15977] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Mason [f=0016017] [16017] Event [5032,11.796875,3384]: 0 finished unit Stardust [f=0016060] [16060] Event [5392.36084,110.069946,3630.04712]: 0 lost unit Scorcher [f=0016078] [16078] Event [5567.95605,137.800812,3833.2251]: 1 lost unit Pyro [f=0016215] [16215] Event [656,91.171875,648]: 1 finished unit Moderator [f=0016635] [16635] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Ripper [f=0016955] [16955] Event [656,91.171875,648]: 1 finished unit Jack [f=0016972] [16972] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0017005] [17005] Event [4832,43.1941833,4096]: 0 finished unit Picket [f=0017032] [17032] Event [5376,122.379272,3712]: 0 finished unit Picket [f=0017155] [17155] Event [4896,63.2640228,4160]: 0 finished unit Picket [f=0017217] [17217] Event [656,91.171875,648]: 1 finished unit Moderator [f=0017320] [17320] Event [4944,79.842926,4192]: 0 finished unit Picket [f=0017460] [17460] Event [3080,11.796875,424]: 1 finished unit Solar Collector [f=0017515] [17515] Event [5008,100.252762,4224]: 0 finished unit Picket [f=0017811] [17811] Event [2888,12.7735596,456]: 1 finished unit Solar Collector [f=0017837] [17837] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Ripper [f=0017943] [17943] Event [656,91.171875,648]: 1 finished unit Jack [f=0017979] [17979] Event [5872.45459,137.699356,4006.06274]: 1 lost unit Pyro [f=0018098] [18098] Event [5864,11.796875,2776]: 0 finished unit Caretaker [f=0018240] [18240] Event [2696,12.3200989,488]: 1 finished unit Solar Collector [f=0018245] [18245] Event [656,91.171875,648]: 1 finished unit Moderator [f=0018367] [18367] Event [4744,28.7377014,4296]: 0 finished unit Caretaker [f=0018625] [18625] Event [4672,21.5327148,4592]: 0 finished unit Picket [f=0018690] [18690] Event [2504,20.2343445,520]: 1 finished unit Solar Collector [f=0018790] [18790] Event [4720,33.4544678,4656]: 0 finished unit Picket [f=0018924] [18924] Event [656,91.171875,648]: 1 finished unit Jack [f=0018950] [18950] Event [2360,55.4647522,536]: 1 finished unit Wind/Tidal Generator [f=0018955] [18955] Event [4800,56.6274719,4688]: 0 finished unit Picket [f=0019188] [19188] Event [6682.94434,90.9269638,4843.56787]: 1 lost unit Pyro [f=0019226] [19226] Event [2248,87.3116455,552]: 1 finished unit Wind/Tidal Generator [f=0019233] [19233] Event [656,91.171875,648]: 1 finished unit Moderator [f=0019263] [19263] Event [6726.76514,91.171875,4604.37256]: 1 lost unit Pyro [f=0019265] [19265] Event [4832,67.184967,4736]: 0 finished unit Picket [f=0019329] [19329] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0019449] [19449] Event [1232,11.796875,2320]: 1 finished unit Lotus [f=0019709] [19709] Event [4672,21.5327148,4592]: 0 lost unit Picket [f=0019751] [19751] Event [2104,124.677582,568]: 1 finished unit Solar Collector [f=0019803] [19803] Event [4928,96.1754456,4752]: 0 finished unit Picket [f=0019844] [19844] Event [4658.7207,13.2910156,4223.14355]: 0 lost unit Ripper [f=0019878] [19878] Event [1504,11.796875,2128]: 1 finished unit Lotus [f=0019905] [19905] Event [5800,11.796875,2920]: 0 finished unit Energy Pylon [f=0019967] [19967] Event [4744,28.7377014,4296]: 0 lost unit Caretaker [f=0020009] [20009] Event [4720,33.4544678,4656]: 0 lost unit Picket [f=0020049] [20049] Event [656,91.171875,648]: 1 finished unit Jack [f=0020055] [20055] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0020120] [20120] Event [4800,56.6274719,4688]: 0 lost unit Picket [f=0020128] [20128] Event [4832,43.1941833,4096]: 0 lost unit Picket [f=0020146] [20146] Event [4429.60596,12.7890625,4506.81152]: 1 lost unit Moderator [f=0020155] [20155] Event [4896,63.2640228,4160]: 0 lost unit Picket [f=0020185] [20185] Event [4944,79.842926,4192]: 0 lost unit Picket [f=0020212] [20212] Event [1912,137.800812,584]: 1 finished unit Solar Collector [f=0020241] [20241] Event [4744,20.6411057,4024]: 0 lost unit Stardust [f=0020308] [20308] Event [5008,100.252762,4224]: 0 lost unit Picket [f=0020342] [20342] Event [4815.23291,11.3906841,3892.104]: 0 lost unit Fencer [f=0020350] [20350] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0020371] [20371] Event [656,91.171875,648]: 1 finished unit Moderator [f=0020420] [20420] Event [4766.95459,12.3519287,3812.66992]: 0 lost unit Fencer [f=0020446] [20446] Event [4637.16016,12.9032354,4215.65527]: 1 lost unit Moderator [f=0020471] [20471] Event [5048,11.796875,4008]: 0 lost unit Caretaker [f=0020483] [20483] Event [4900.60449,12.2006416,4046.71143]: 1 lost unit Jack [f=0020543] [20543] Event [1824,11.8240051,1952]: 1 finished unit Lotus [f=0020626] [20626] Event [5032,11.7979622,3800]: 0 lost unit Metal Extractor [f=0020672] [20672] Event [1736,137.800812,600]: 1 finished unit Solar Collector [f=0020739] [20739] Event [5176,12.2813416,3928]: 0 lost unit Metal Extractor [f=0021009] [21009] Event [5120,129.576935,4288]: 0 finished unit Picket [f=0021011] [21011] Event [5176,11.796875,3864]: 0 lost unit Solar Collector [f=0021110] [21110] Event [5224,13.0913696,3752]: 0 lost unit Caretaker [f=0021171] [21171] Event [5061.65283,10.9382677,3824.05688]: 0 lost unit Fencer [f=0021185] [21185] Event [656,91.171875,648]: 1 finished unit Jack [f=0021187] [21187] Event [1576,137.800812,696]: 1 finished unit Solar Collector [f=0021201] [21201] Event [5147.49854,10.8895493,3839.43506]: 1 lost unit Jack [f=0021213] [21213] Event [2000,12.2154541,1760]: 1 finished unit Lotus [f=0021230] [21230] Event [6680,90.8776855,4664]: 0 finished unit Caretaker [f=0021320] [21320] Event [5056,114.694031,4272]: 0 finished unit Picket [f=0021452] [21452] Event [656,91.171875,648]: 1 finished unit Moderator [f=0021599] [21599] Event [1448,137.800812,792]: 1 finished unit Solar Collector [f=0021795] [21795] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0021851] [21851] Event [4848,11.8009758,3664]: 0 lost unit Picket [f=0021875] [21875] Event [5008,99.5192719,4224]: 0 finished unit Picket [f=0021881] [21881] Event [4896,11.796875,3600]: 0 lost unit Picket [f=0021908] [21908] Event [4843.98193,11.1319618,3773.47266]: 0 lost unit Fencer [f=0021943] [21943] Event [2192,11.796875,1424]: 1 finished unit Lotus [f=0021971] [21971] Event [4927.79004,11.8066111,3683.76929]: 0 lost unit Fencer [f=0021984] [21984] Event [4800,12.2348328,3632]: 0 lost unit Faraday [f=0022030] [22030] Event [4833.89941,9.62715912,3647.3313]: 1 lost unit Jack [f=0022044] [22044] Event [1432,137.800812,952]: 1 finished unit Solar Collector [f=0022105] [22105] Event [4496.06152,14.0194063,3725.8606]: 1 lost unit Moderator [f=0022144] [22144] Event [4960,11.8020725,3536]: 0 lost unit Picket [f=0022150] [22150] Event [5646.00781,12.4419765,2912.02954]: 0 finished unit Fencer [f=0022226] Player iendarie left the game: normal quit [f=0022226] [22226] Event [undefined]: iendarie quit [f=0022240] [22240] Event [656,91.171875,648]: 1 finished unit Jack [f=0022379] [22379] Event [5032,11.796875,3384]: 0 lost unit Stardust [f=0022404] [22404] Event [2256,11.796875,1296]: 1 finished unit Lotus [f=0022412] [22412] Event [5136,24.505188,3488]: 0 lost unit Picket [f=0022474] Gorthauer has forced a win due to dropped opposition. [f=0022474] game_message: iendarie has been destroyed! [f=0022474] [22474] Event [undefined]: iendarie resigned [f=0022474] game_message: Gorthauer wins! [f=0022474] Submitting stats [f=0022474] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022474] Part| Total Time|Time of the last 0.5s [f=0022474] Draw 21639.02ms 26.80% [f=0022474] Lua::Callins::Synced 10832.00ms 11.80% [f=0022474] Lua::Callins::Unsynced 27568.93ms 31.50% [f=0022474] Lua::CollectGarbage::Synced 385.02ms 0.30% [f=0022474] Lua::CollectGarbage::Unsynced 890.51ms 2.30% [f=0022474] Misc::Profiler::AddTime 85.10ms 0.00% [f=0022474] Sim 54262.86ms 56.70% [f=0022474] [22474] Received game_message: iendarie has been destroyed! [f=0022474] [22474] Received game_message: Gorthauer wins! [f=0022475] [22475] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0022475] [22475] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0022475] [22475] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022475] [22475] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6,6.13333321,6.13333321,6,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022475] [22475] Game End Stats Values: 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Game End Stats Values: 45,8695,11765,11765,8695,465.377472,3038.04468,3038.04468,465.377472,0,0,0,0,0,0,0,0,165.026337,755.336304,755.336304,165.026337,3196.35229,2128.49976,2128.49976,3196.35229,3210,90,90,3210,18,78.034935,78.034935,18,1355,1275,1275,1355,14.0304222,31.0042706,31.0042706,14.0304222,1280,5980,5980,1280,2680,1433.83276,1433.83276,2680,2850,4420,4420,2850,1964.19934,2810.33374,2810.33374,1964.19934,799.611328,0,0,799.611328,2455.65625,3417.56323,3417.56323,2455.65625 [f=0022475] [22475] Game End Stats Values: 46,7995,11805,11805,7995,465.99585,3176.36646,3176.36646,465.99585,0,0,0,0,0,0,0,0,165.026337,755.336304,755.336304,165.026337,4406.56299,3237.771,3237.771,4406.56299,2590,180,180,2590,18,79.960495,79.960495,18,1355,1275,1275,1355,18.2634468,31.2214413,31.2214413,18.2634468,1180,5860,5860,1180,2680,2573.83276,2573.83276,2680,2870,4490,4490,2870,3104.19922,3530.33374,3530.33374,3104.19922,863.274109,0,0,863.274109,3581.87305,4754.78223,4754.78223,3581.87305 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[f=0022475] [22475] Game End Stats Values: 51,6605,11845,11845,6605,491.407288,3905.75781,3905.75781,491.407288,0,0,0,0,0,0,0,0,294.563507,755.336304,755.336304,294.563507,6049.74316,5531.9585,5531.9585,6049.74316,1910,540,540,1910,16,90.0579987,90.0579987,16,1355,1275,1275,1355,25.4938946,32.0653114,32.0653114,25.4938946,900,5260,5260,900,4960,4863.83301,4863.83301,4960,2440,4770,4770,2440,5394.19922,5810.33398,5810.33398,5394.19922,1590.27173,0,0,1590.27173,5939.62891,6566.28516,6566.28516,5939.62891 [f=0022489] [22489] Event [5232,59.5730286,3568]: 0 lost unit Picket [f=0022508] [22508] Event [656,91.171875,648]: 1 finished unit Moderator [f=0022784] No clients connected, shutting down server [f=0022784] Server shutdown [f=0022784] [22784] all players disconnected [f=0023140] [23140] Event [656,91.171875,648]: 1 finished unit Jack [f=0023182] [23182] Event [2448,22.93573,864]: 1 finished unit Lotus [f=0023377] [23377] Event [656,91.171875,648]: 1 finished unit Moderator [f=0023735] [23735] Event [2608,11.796875,608]: 1 finished unit Lotus [f=0024040] [24040] Event [656,91.171875,648]: 1 finished unit Jack [f=0024298] [24298] Event [2960,12.8006897,592]: 1 finished unit Lotus [f=0024335] [24335] Event [656,91.171875,648]: 1 finished unit Moderator [f=0024917] [24917] Event [3296,14.4827576,560]: 1 finished unit Lotus [f=0024977] [24977] Event [656,91.171875,648]: 1 finished unit Jack [f=0025178] Autoquit sending quit command. [f=0025178] [QuitAction] user exited to system [f=0025178] [SpringApp::Kill][1] fromRun=1 [f=0025178] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025178] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025178] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025178] [ThreadPool::SetThreadCount][2] workers=0 [f=0025178] [SpringApp::Kill][2] [f=0025178] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025178] [Game::KillLua][3] dtor=0 luaUI=0x53582920 [f=0025178] Start widgetHandler:Shutdown [f=0025178] Shutdown - SaveOrderList Complete [f=0025178] Writing last game win data [f=0025178] Shutdown - SaveConfigData Complete [f=0025178] Shutdown Widget - Chili Highlight [f=0025178] Shutdown Widget - Save/Load API [f=0025178] Shutdown Widget - Draw After Chili [f=0025178] Shutdown Widget - EPIC Menu [f=0025178] Shutdown Widget - Chili Minimap [f=0025178] Shutdown Widget - Chili Widget Selector [f=0025178] Shutdown Widget - Local Team Colors [f=0025178] Shutdown Widget - Display Keys 2 [f=0025178] Shutdown Widget - Save Game Menu [f=0025178] Shutdown Widget - HealthBars [f=0025178] Shutdown Widget - Noises [f=0025178] Shutdown Widget - Unit Icons [f=0025178] Shutdown Widget - Win Counter [f=0025178] Shutdown Widget - SpringRTS Replay Stats [f=0025178] Shutdown Widget - BuildETA [f=0025178] Shutdown Widget - Modular Comm Info [f=0025178] Shutdown Widget - Music Player v2 [f=0025178] Shutdown Widget - State Reverse and Latency [f=0025178] Shutdown Widget - CameraShake [f=0025178] Shutdown Widget - Chili Economy Panel Default [f=0025178] Shutdown Widget - Chili EndGame Window [f=0025178] Shutdown Widget - Chili Nuke Warning [f=0025178] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025178] Shutdown Widget - Chili Spectator Panels [f=0025178] Shutdown Widget - Context Menu [f=0025178] Shutdown Widget - Darkening [f=0025178] Shutdown Widget - Defense Range Zero-K [f=0025178] Shutdown Widget - Grab Input [f=0025178] Input grabbing is disabled! [f=0025178] Shutdown Widget - Highlight Geos [f=0025178] Shutdown Widget - Local Widgets Config [f=0025178] Shutdown Widget - MinimapEvents [f=0025178] Shutdown Widget - MetalFeatures (new) [f=0025178] Shutdown Widget - Missile Silo Range [f=0025178] Shutdown Widget - Point Tracker [f=0025178] Shutdown Widget - Showeco and Grid Drawer [f=0025178] Shutdown Widget - Stereo3D [f=0025178] Shutdown Widget - Attack AoE [f=0025178] Shutdown Widget - Map Edge Extension [f=0025178] Shutdown Widget - Selection Send [f=0025178] Shutdown Widget - LupsManager [f=0025178] Shutdown Widget - Newton Firezone [f=0025178] Shutdown Widget - Chili Pro Console [f=0025178] Shutdown Widget - Persistent Build Height [f=0025178] Shutdown Widget - Lasso Terraform GUI [f=0025178] Shutdown Widget - Chili Framework [f=0025178] Shutdown Widget - Lups [f=0025178] Shutdown Widget - Custom Markers [f=0025178] Shutdown Widget - Chili Core Selector [f=0025178] Shutdown Widget - Mex Placement Handler [f=0025178] Shutdown Widget - Select Keys [f=0025178] Shutdown Widget - Pause Screen [f=0025178] Shutdown Widget - Layout Handler [f=0025178] Shutdown Widget - Text To Speech Control [f=0025178] End widgetHandler:Shutdown [f=0025178] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={683705,74870584} {int,ext,rec}Allocs={15141322,0,0} {chunk,block}Bytes={74870584,0} [f=0025178] [Game::KillLua][1] dtor=0 luaGaia=0x53f8f590 [f=0025178] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={444004,60543065} {int,ext,rec}Allocs={15141323,0,0} {chunk,block}Bytes={60543065,0} [f=0025178] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={444004,60543065} {int,ext,rec}Allocs={15141323,0,0} {chunk,block}Bytes={60543065,0} [f=0025178] [Game::KillLua][2] dtor=0 luaRules=0x539652a0 [f=0025178] Start gadgetHandler:Shutdown [f=0025178] Shutdown - StartSetup [f=0025178] Shutdown - UnitMorph [f=0025178] Shutdown - Carrier Drones [f=0025178] Shutdown - LupsNanoSpray [f=0025178] Shutdown - Missile Silo Controller [f=0025178] Shutdown - Modular Comm Info [f=0025178] Shutdown - Terrain Texture Handler [f=0025178] Shutdown - UnitCloakShield [f=0025178] Shutdown - Starlight Handler [f=0025178] End gadgetHandler:Shutdown [f=0025178] Start gadgetHandler:Shutdown [f=0025178] Shutdown - Save/Load [f=0025178] Shutdown - Teleport Throw [f=0025178] Shutdown - UnitMorph [f=0025178] Shutdown - Modular Comm Info [f=0025178] Shutdown - Retreat Command [f=0025178] Shutdown - Shockwaves [f=0025178] Shutdown - UnitCloakShield [f=0025178] Shutdown - Lups Cloak FX [f=0025178] Shutdown - Lups [f=0025178] Shutdown - Lups Shield [f=0025178] End gadgetHandler:Shutdown [f=0025178] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15141355,0,0} {chunk,block}Bytes={0,0} [f=0025178] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15141355,0,0} {chunk,block}Bytes={0,0} [f=0025178] [Game::KillLua][4] dtor=0 [f=0025178] [Game::~CGame][1] [f=0025178] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025178] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025178] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025178] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025178] [Game::KillLua][4] dtor=1 [f=0025178] [Game::KillMisc][1] [f=0025178] [Game::KillMisc][2] [f=0025178] [Game::KillMisc][3] [f=0025178] [Game::KillRendering][1] [f=0025178] [3DOParser::Kill] allocated 19 pieces [f=0025178] [S3OParser::Kill] allocated 360 pieces [f=0025178] [AssParser::Kill] allocated 30 pieces [f=0025178] [Game::KillInterface][1] [f=0025178] [Game::KillInterface][2] [f=0025178] [Game::KillSimulation][1] [f=0025178] [Game::KillSimulation][2] [f=0025178] [CCollisionHandler] dis-/continuous tests: 7/226536 [f=0025178] [Game::KillSimulation][3] [f=0025178] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025178] [~CPathCache(28x20)] cacheHits=47 hitPercentage=24% numHashColls=0 maxCacheSize=37 [f=0025178] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025178] [~CPathCache(56x40)] cacheHits=39 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025178] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025178] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025178] [LosHandler::Kill] raycast instance cache-{hits,misses}={5053,12345}; shared=3%; cached=26% [f=0025178] [Game::KillSimulation][4] [f=0025178] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025178] [Game::~CGame][2] [f=0025178] [Game::~CGame][3] [f=0025178] [SpringApp::Kill][3] [f=0025178] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 264566 bytes sent 168414 bytes recv'd [f=0025178] [SpringApp::Kill][4] font=0x45c56aa0 [f=0025178] [SpringApp::Kill][5] [f=0025178] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x449fb7c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2377ms file="bitmaps/loadpictures/selectionkeys.png" indx=523 inflSize=2340kb readTime=40ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=24ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=22ms file="icons/defensetorp.png" indx=985 inflSize=2kb readTime=21ms file="luaui/widgets/cmd_factory_plate_placer.lua" indx=4588 inflSize=11kb readTime=20ms file="luaui/images/commands/bold/capture.png" indx=3136 inflSize=5kb readTime=17ms file="unitpics/amphimpulse.png" indx=6373 inflSize=10kb readTime=16ms file="objects3d/corraid.s3o" indx=5122 inflSize=60kb readTime=15ms file="unitpics/amphlaunch.png" indx=6374 inflSize=9kb readTime=15ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1868 inflSize=2kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 31889881 bytes cached in 2812 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x45da9090) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45f4b480) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45d18770) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb7ac0010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]