[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.RVZzO3EkFb/springsettings.1200749.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb0740ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6922 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1200749/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 221ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 6 to team 0 (#active=7) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x4542b9c0] using map "Intersection v4.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x4542b9c0] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 117ms [f=-000001] [PreGame::UpdateClientNet] received local player number 6 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 553ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 622ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 128ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 70ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 4 [f=-000001] Setting morph for custom comms for player: 5 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: feature placer v3 Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature placer v3 Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] strikeshadow was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1200749/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 25 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] placing 0 unit(s) [f=-000001] placing 50 feature(s) [f=-000001] placing 0 building(s) [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1707 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1707 file="cache/104dev-maintenance/paths/Intersection v4.1.pe-c64f1707.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b2db43ed [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=22dd4c46 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=75ed670e [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=c64f1717 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c64f1717 file="cache/104dev-maintenance/paths/Intersection v4.1.pe2-c64f1717.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (171ms, checksum 8738f38d)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1200749/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 6 to team 0 [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51c57fa0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: ffef4761496f92ea7ca5100c017610c6 [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from Gehrman [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Kingstad [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Kingstad changed status [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: therxyy changed status [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gehrman" string="[Game::Load][lua{Rules,Gaia}={00000000fe727af0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000c5cee6c0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={00000000ff5509f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000f8282830,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Kingstad" string="[Game::Load][lua{Rules,Gaia}={00000000e8584410,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=755dfba864666754c7de206c8b47d80286b3469de4c900cc052212a0248b84d173e63425011331236b23cacf8411628dd28681e2f79d0ecbf7af77dde749ab92]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=11daf7e574623dc75c6f450a71db9c6d0f6cb4e06502bcc40e6f7a273af14853037b4d205b110e093bf9e4e9390fd91fa6c584f106db3bbd6862990b409d4cdf]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000e5a12f00,0000000000000000}]" [f=-000001] Allies: I choose: Theta! [f=-000001] [Masper (replay)] as a 3000+ player I just want to add my 2 cents [f=-000001] [Masper (replay)] this map is nice [f=-000001] this map is sooo hard [f=-000001] [Dave[tB] (replay)] Allies: i dont enjoy this map lately [f=-000001] [Dave[tB] (replay)] Allies: but maybe thats because i only play here vs day [f=-000001] [Niarteloc (replay)] as someone who is better than a 3000+ player I want to add my 2 cents [f=-000001] [Niarteloc (replay)] Allies: this map is hard [f=-000001] [Niarteloc (replay)] this map is hard [f=-000001] Allies: I choose: BPM! [f=-000001] the heck is meta [f=-000001] i dont get how strategy works [f=-000001] tell me so I can ignore it [f=-000001] on maps with multiple paths [f=-000001] hmm [f=-000001] [Dave[tB] (replay)] meta is [f=-000001] [Niarteloc (replay)] meta is rover [f=-000001] [Dave[tB] (replay)] not many cons to start [f=-000001] [Niarteloc (replay)] because badger [f=-000001] [Masper (replay)] just imagine it like a tree structure where you calculate quickest paths to win [f=-000001] > Game will be force started in 57 seconds [f=-000001] [0] Event [785,261.999268,508]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4330,262.001099,4247]: 1 finished unit Guardian Commander [f=0000000] [0] Kingstad, team: 1, elo:2834, userid: 188160 [f=0000000] [0] therxyy, team: 0, elo:2666, userid: 391158 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4232,261.995605,4328]: 1 finished unit Jumpbot Factory [f=0000010] [10] Event [904,261.995605,504]: 0 finished unit Shieldbot Factory [f=0000010] Allies: jump has got to be anti meta right [f=0000285] [285] Event [4360,261.995605,4360]: 1 finished unit Metal Extractor [f=0000344] [Dave[tB] (replay)] no [f=0000389] [389] Event [760,261.995605,264]: 0 finished unit Metal Extractor [f=0000438] [438] Event [4208,261.995605,4328]: 1 finished unit Constable [f=0000513] [Niarteloc (replay)] Allies: wow kingstad gonna do me like that [f=0000515] [515] Event [648,261.995605,360]: 0 finished unit Wind/Tidal Generator [f=0000555] [555] Event [4360,261.995605,4296]: 1 finished unit Wind/Tidal Generator [f=0000600] [600] Event [916,261.977295,504]: 0 finished unit Convict [f=0000616] [616] Event [648,261.995605,408]: 0 finished unit Wind/Tidal Generator [f=0000689] [689] Event [4203.33057,338.924591,4152.53613]: 1 finished unit Firefly [f=0000717] [717] Event [648,261.995605,472]: 0 finished unit Wind/Tidal Generator [f=0000735] [Niarteloc (replay)] Allies: I was his biggest fan [f=0000807] [807] Event [648,261.995605,536]: 0 finished unit Wind/Tidal Generator [f=0000850] [Dave[tB] (replay)] Allies: no [f=0000892] [892] Event [916,261.977295,504]: 0 finished unit Bandit [f=0000897] [897] Event [600,261.995605,440]: 0 finished unit Wind/Tidal Generator [f=0000933] [Niarteloc (replay)] Allies: and he plops jumps :( [f=0000953] [953] Event [4000,253.694824,4000]: 1 finished unit Radar Tower [f=0000967] [Dave[tB] (replay)] Allies: you did not change your name [f=0001015] [1015] Event [600,261.995605,504]: 0 finished unit Wind/Tidal Generator [f=0001185] [1185] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0001571] [1571] Event [776,261.995605,760]: 0 finished unit Metal Extractor [f=0001686] [Masper (replay)] Allies: these corner starts are bad [f=0001809] [1809] Event [4144,260.274414,4128]: 1 finished unit Picket [f=0002015] [2015] Event [896,261.995605,784]: 0 finished unit Lotus [f=0002031] [2031] Event [264,261.995605,744]: 0 finished unit Metal Extractor [f=0002210] [2210] Event [916,261.977295,504]: 0 finished unit Bandit [f=0002381] [2381] Event [1288,254.177002,4360]: 1 finished unit Metal Extractor [f=0002583] [2583] Event [1152,253.77417,1136]: 0 finished unit Radar Tower [f=0002652] [2652] Event [352,261.995605,800]: 0 finished unit Lotus [f=0002683] Allies: you lie [f=0002901] [2901] Event [4872,261.995605,4344]: 1 finished unit Metal Extractor [f=0002915] [2915] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0002966] [Masper (replay)] Allies: I am kinda done with this map tho [f=0003148] [Masper (replay)] Allies: I play like a riplobster on it [f=0003178] [3178] Event [916,261.977295,504]: 0 finished unit Bandit [f=0003185] [3185] Event [4824,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0003280] [3280] Event [4388.42773,87.0029907,3247.53418]: 0 lost unit Bandit [f=0003298] [Dave[tB] (replay)] Allies: its really boring [f=0003319] [3319] Event [1560,57.6682129,1448]: 0 finished unit Solar Collector [f=0003376] [3376] Event [264,261.995605,264]: 0 finished unit Metal Extractor [f=0003415] [3415] Event [916,261.977295,504]: 0 finished unit Bandit [f=0003505] [3505] Event [1464,55.1413574,1496]: 0 finished unit Solar Collector [f=0003744] [3744] Event [265.038116,261.995605,327.697388]: 0 lost unit Convict [f=0003757] [3757] Event [4872,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0003770] [3770] Event [1672,57.7231445,1416]: 0 finished unit Metal Extractor [f=0003811] [Niarteloc (replay)] kingstad I am sad you plopped jump [f=0003907] [3907] Event [916,261.977295,504]: 0 finished unit Bandit [f=0003918] [3918] Event [368,261.995605,272]: 0 lost unit Lotus [f=0003931] [3931] Event [4208,261.995605,4328]: 1 finished unit Constable [f=0003957] [Masper (replay)] Allies: increase peripheral metal and it could be interesting [f=0003968] [3968] Event [76.5552979,357.260498,70.5483704]: 1 lost unit Pyro [f=0004043] [Niarteloc (replay)] but I can forgive [f=0004054] [4054] Event [760,254.20752,3832]: 1 finished unit Metal Extractor [f=0004131] [Masper (replay)] Allies: im lying that would make it worse [f=0004140] [4140] Event [1416,57.729248,1656]: 0 finished unit Metal Extractor [f=0004154] [4154] Event [916,261.977295,504]: 0 finished unit Bandit [f=0004318] [Dave[tB] (replay)] Allies: yeah that would be worse [f=0004367] [4367] Event [4872,261.995605,4856]: 1 finished unit Metal Extractor [f=0004392] [4392] Event [916,261.977295,504]: 0 finished unit Bandit [f=0004590] [4590] Event [1648,83.6691895,1616]: 0 finished unit Lotus [f=0004603] [4603] Event [4776,261.995605,4872]: 1 finished unit Wind/Tidal Generator [f=0004723] [4723] Event [4208,261.995605,4328]: 1 finished unit Constable [f=0004747] [4747] Event [744,254.177002,3912]: 1 finished unit Wind/Tidal Generator [f=0004765] [4765] Event [916,261.977295,504]: 0 finished unit Convict [f=0004787] [4787] Event [1562.75269,150.399551,613.644409]: 1 lost unit Pyro [f=0005006] [5006] Event [916,261.977295,504]: 0 finished unit Bandit [f=0005062] [5062] Event [3826.02441,294.650513,4552.59326]: 1 lost unit Firefly [f=0005092] [5092] Event [3616,57.6437988,3584]: 1 finished unit Lotus [f=0005130] [5130] Event [3908.03418,222.914398,4677.21387]: 0 lost unit Bandit [f=0005240] [5240] Event [864,254.20752,3792]: 1 finished unit Lotus [f=0005243] [5243] Event [916,261.977295,504]: 0 finished unit Bandit [f=0005369] [5369] Event [4229.28906,338.995605,4785.50537]: 1 finished unit Firefly [f=0005369] [5369] Event [4360,261.995605,4776]: 1 finished unit Wind/Tidal Generator [f=0005480] [5480] Event [916,261.977295,504]: 0 finished unit Bandit [f=0005503] [5503] Event [3464,57.7536621,3720]: 1 finished unit Metal Extractor [f=0005715] [5715] Event [916,261.977295,504]: 0 finished unit Bandit [f=0005734] [5734] Event [4360,261.995605,4856]: 1 finished unit Metal Extractor [f=0005801] [5801] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0005910] [5910] Event [2568,55.5319824,2568]: 0 finished unit Metal Extractor [f=0005968] [5968] Event [916,261.977295,504]: 0 finished unit Bandit [f=0005983] [5983] Event [3720,57.7231445,3464]: 1 finished unit Metal Extractor [f=0006015] [6015] Event [768,254.177002,3600]: 1 finished unit Lotus [f=0006125] [Dave[tB] (replay)] Allies: the corners asymmetrical [f=0006159] [6159] Event [704,54.012207,2256]: 0 finished unit Lotus [f=0006209] [6209] Event [916,261.977295,504]: 0 finished unit Bandit [f=0006292] [Dave[tB] (replay)] Allies: that mighte help [f=0006405] [6405] Event [2688,55.5197754,2640]: 0 finished unit Lotus [f=0006446] [6446] Event [916,261.977295,504]: 0 finished unit Bandit [f=0006472] [6472] Event [3488,94.9179688,3488]: 1 finished unit Lotus [f=0006595] [6595] Event [2520,55.5258789,2648]: 0 finished unit Solar Collector [f=0006610] [6610] Event [4376,261.995605,4440]: 1 finished unit Wind/Tidal Generator [f=0006687] [6687] Event [916,261.977295,504]: 0 finished unit Bandit [f=0006712] [6712] Event [664,54.0366211,2184]: 0 finished unit Metal Extractor [f=0006802] [6802] Event [4440,261.995605,4424]: 1 finished unit Wind/Tidal Generator [f=0006828] [6828] Event [1120,253.914551,3632]: 1 finished unit Radar Tower [f=0006894] [6894] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0006928] [6928] Event [916,261.977295,504]: 0 finished unit Bandit [f=0006929] [6929] Event [4440,261.995605,4376]: 1 finished unit Wind/Tidal Generator [f=0006954] [Niarteloc (replay)] Allies: make top right a geo corner with no mex [f=0007107] [Niarteloc (replay)] Allies: or less mex [f=0007154] [7154] Event [4456,261.995605,4280]: 1 finished unit Wind/Tidal Generator [f=0007250] [Dave[tB] (replay)] Allies: something [f=0007274] [7274] Event [4424,261.995605,4504]: 1 finished unit Wind/Tidal Generator [f=0007303] [7303] Event [916,261.977295,504]: 0 finished unit Convict [f=0007330] [7330] Event [4208,261.995605,4328]: 1 finished unit Constable [f=0007413] [7413] Event [1024,254.10376,3664]: 1 finished unit Lotus [f=0007506] [7506] Event [1288,254.177002,4360]: 1 lost unit Metal Extractor [f=0007542] [7542] Event [916,261.977295,504]: 0 finished unit Bandit [f=0007622] [7622] Event [4296,261.995605,4408]: 1 finished unit Caretaker [f=0007635] [7635] Event [2864,54.0305176,2944]: 0 finished unit Lotus [f=0007689] [7689] Event [832.372253,206.268234,3318.67334]: 0 lost unit Bandit [f=0007768] [7768] Event [931.083191,254.16124,3980.50928]: 0 lost unit Bandit [f=0007782] [7782] Event [916,261.977295,504]: 0 finished unit Bandit [f=0007807] [7807] Event [903.427002,239.088211,3472.00781]: 0 lost unit Bandit [f=0007818] [7818] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0007856] [7856] Event [4424,261.995605,4584]: 1 finished unit Wind/Tidal Generator [f=0007867] [7867] Event [688,153.676514,3072]: 0 finished unit Picket [f=0007879] [7879] Event [768,254.177002,3600]: 1 lost unit Lotus [f=0007903] [7903] Event [924.311523,254.138733,3885.30566]: 0 lost unit Bandit [f=0007952] [7952] Event [1672.04431,55.2334824,3119.76855]: 0 lost unit Bandit [f=0007962] [7962] Event [2188.65723,55.2014656,3773.11182]: 0 lost unit Bandit [f=0007969] [7969] Event [896.349792,254.090622,3600.69482]: 0 lost unit Bandit [f=0008000] [8000] Event [864,254.20752,3792]: 1 lost unit Lotus [f=0008009] [8009] Event [4424,261.995605,4664]: 1 finished unit Wind/Tidal Generator [f=0008023] [8023] Event [916,261.977295,504]: 0 finished unit Bandit [f=0008043] [8043] Event [953.05835,254.187592,3668.65063]: 0 lost unit Bandit [f=0008070] [8070] Event [2928,54.012207,3200]: 0 finished unit Lotus [f=0008073] [8073] Event [915.062439,254.766052,3705.58032]: 0 lost unit Bandit [f=0008136] [8136] Event [1120,253.914551,3632]: 1 lost unit Radar Tower [f=0008136] [8136] Event [4304,54.0244141,2880]: 1 finished unit Lotus [f=0008136] [8136] Event [1070.0376,253.5495,3641.23853]: 0 lost unit Bandit [f=0008179] [8179] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0008186] [8186] Event [4424,261.995605,4744]: 1 finished unit Wind/Tidal Generator [f=0008217] [Dave[tB] (replay)] Allies: this is why aquanims maps are good [f=0008255] [8255] Event [784,160.286621,3104]: 0 lost unit Picket [f=0008262] [8262] Event [916,261.977295,504]: 0 finished unit Bandit [f=0008298] [8298] Event [688,153.676514,3072]: 0 lost unit Picket [f=0008310] [8310] Event [2960,54.0244141,3200]: 0 finished unit Lotus [f=0008360] [8360] Event [4472,54.0488281,2952]: 1 finished unit Metal Extractor [f=0008448] [8448] Event [736.000732,101.614044,2829.96509]: 0 lost unit Convict [f=0008448] [8448] Event [4112,259.474854,4624]: 1 finished unit Lotus [f=0008502] [8502] Event [832,55.2207031,2576]: 0 lost unit Lotus [f=0008502] [8502] Event [916,261.977295,504]: 0 finished unit Bandit [f=0008559] [8559] Event [2184,54.012207,648]: 0 finished unit Metal Extractor [f=0008568] [8568] Event [659.061035,94.4054184,2795.00366]: 1 lost unit Pyro [f=0008813] [8813] Event [2976,54.0305176,3504]: 0 finished unit Lotus [f=0008877] [8877] Event [916,261.977295,504]: 0 finished unit Convict [f=0008925] [8925] Event [928,254.330505,3744]: 1 finished unit Lotus [f=0008957] [8957] Event [4256,54.0244141,2960]: 1 finished unit Picket [f=0009069] [9069] Event [3008,54.0183105,3344]: 0 finished unit Picket [f=0009117] [9117] Event [916,261.977295,504]: 0 finished unit Bandit [f=0009129] [9129] Event [784.322754,250.807922,3564.94556]: 0 lost unit Bandit [f=0009288] [9288] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0009324] [9324] Event [3040,54.1037598,3232]: 0 finished unit Picket [f=0009338] [Dave[tB] (replay)] Allies: not watching this game [f=0009358] [9358] Event [916,261.977295,504]: 0 finished unit Bandit [f=0009379] [9379] Event [4504,261.995605,4232]: 1 finished unit Wind/Tidal Generator [f=0009415] [Dave[tB] (replay)] Allies: what is going on [f=0009512] [9512] Event [3488,94.9179688,3488]: 1 lost unit Lotus [f=0009525] [9525] Event [800,254.354919,3744]: 1 finished unit Lotus [f=0009599] [9599] Event [916,261.977295,504]: 0 finished unit Bandit [f=0009623] [9623] Event [2400,54.0183105,640]: 0 finished unit Lotus [f=0009671] [9671] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0009750] [9750] Event [3024,54.0305176,3744]: 0 finished unit Lotus [f=0009839] [9839] Event [916,261.977295,504]: 0 finished unit Bandit [f=0009840] [Niarteloc (replay)] Allies: kingstad losing on eco [f=0009921] [9921] Event [4560,257.826904,4096]: 1 finished unit Lotus [f=0009941] [Niarteloc (replay)] Allies: but winning otherwise [f=0010017] [10017] Event [3464,57.7536621,3720]: 1 lost unit Metal Extractor [f=0010047] [10047] Event [760,261.995605,616]: 0 finished unit Caretaker [f=0010063] [10063] Event [916,261.977295,504]: 0 finished unit Bandit [f=0010183] [10183] Event [916,261.977295,504]: 0 finished unit Bandit [f=0010190] [10190] Event [3834.12817,54.0137978,2938.08594]: 1 finished unit Guardian Commander [f=0010205] [10205] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0010233] [10233] Event [3376.38086,139.915695,2682.42236]: 1 lost unit Firefly [f=0010275] [10275] Event [3040,54.1037598,4112]: 0 finished unit Lotus [f=0010280] [Dave[tB] (replay)] Allies: yeah but therxy investing everything in turrets [f=0010361] [10361] Event [4360,254.177002,1288]: 1 finished unit Metal Extractor [f=0010423] [10423] Event [916,261.977295,504]: 0 finished unit Bandit [f=0010424] [Dave[tB] (replay)] Allies: maybe it will work [f=0010489] [Dave[tB] (replay)] Allies: because [f=0010492] [10492] Event [4208,261.995605,4328]: 1 finished unit Constable [f=0010529] [10529] Event [2992,136.507324,592]: 0 finished unit Lotus [f=0010540] [10540] Event [600,261.995605,664]: 0 finished unit Caretaker [f=0010559] [10559] Event [3430.04517,131.028656,2646.32275]: 1 finished unit Firefly [f=0010595] [10595] Event [916,261.977295,504]: 0 finished unit Bandit [f=0010640] [10640] Event [3078.51636,142.422134,2830.35547]: 1 lost unit Firefly [f=0010651] [10651] Event [2992,136.507324,592]: 0 lost unit Lotus [f=0010680] [10680] Event [3024,54.0305176,4320]: 0 finished unit Lotus [f=0010704] [10704] Event [2729.5564,80.7064056,557.73175]: 0 lost unit Convict [f=0010710] [Dave[tB] (replay)] Allies: now king stad is allinning it looks like [f=0010753] [10753] Event [916,261.977295,504]: 0 finished unit Bandit [f=0010806] [10806] Event [2685.91626,55.5258789,2418.60522]: 1 lost unit Pyro [f=0010832] [10832] Event [1056,251.988281,3616]: 1 finished unit Radar Tower [f=0010832] [10832] Event [2568,55.5320587,2568]: 0 lost unit Metal Extractor [f=0010864] [10864] Event [3840,254.128174,896]: 1 finished unit Lotus [f=0010887] [10887] Event [916,261.977295,504]: 0 finished unit Bandit [f=0010949] [10949] Event [3072.83105,132.468369,2441.92871]: 1 finished unit Firefly [f=0010980] [10980] Event [2688,55.5197754,2640]: 0 lost unit Lotus [f=0011022] [11022] Event [916,261.977295,504]: 0 finished unit Bandit [f=0011043] [11043] Event [2645.27905,143.269073,2409.38525]: 1 lost unit Firefly [f=0011122] [11122] Event [916,261.977295,504]: 0 finished unit Bandit [f=0011136] [11136] Event [1406.474,54.9706268,3305.50122]: 0 lost unit Bandit [f=0011199] [11199] Event [3832,254.20752,776]: 1 finished unit Metal Extractor [f=0011255] [11255] Event [1256.78345,252.577911,1536.55762]: 1 lost unit Pyro [f=0011262] [11262] Event [916,261.977295,504]: 0 finished unit Bandit [f=0011267] [11267] Event [undefined]: therxyy resigned [f=0011267] game_message: therxyy has been destroyed! [f=0011267] game_message: Kingstad wins! [f=0011267] Submitting stats [f=0011267] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011267] Part| Total Time|Time of the last 0.5s [f=0011267] Draw 14007.79ms 23.30% [f=0011267] Lua::Callins::Synced 4843.61ms 13.20% [f=0011267] Lua::Callins::Unsynced 18864.88ms 31.20% [f=0011267] Lua::CollectGarbage::Synced 242.14ms 0.10% [f=0011267] Lua::CollectGarbage::Unsynced 594.97ms 0.90% [f=0011267] Misc::Profiler::AddTime 49.17ms 0.00% [f=0011267] Sim 26519.69ms 60.80% [f=0011267] [11267] Received game_message: therxyy has been destroyed! [f=0011267] [11267] Received game_message: Kingstad wins! [f=0011268] [11268] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011268] [11268] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011268] [11268] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011268] [11268] Game End Stats Values: 2,2065,2205,2205,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.73600006,6.14400005,6.14400005,5.73600006,0,0,0,0,0,0,0,0,790,930,930,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011268] [11268] Game End Stats Values: 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[f=0011268] [11268] Game End Stats Values: 27,6130,6240,6240,6130,184.484146,216.440689,216.440689,184.484146,0,0,0,0,0,0,0,0,321.391907,42.2147827,42.2147827,321.391907,2164.67139,2374.39502,2374.39502,2164.67139,1280,830,830,1280,22.4553108,29.1275425,29.1275425,22.4553108,1330,1615,1615,1330,22.3199978,29.5130863,29.5130863,22.3199978,1200,880,880,1200,1550,1798.83337,1798.83337,1550,2320,2915,2915,2320,2234.16675,1715,1715,2234.16675,115.290138,61.6668434,61.6668434,115.290138,2579.06885,2273.39282,2273.39282,2579.06885 [f=0011271] [11271] Event [3072,55.574707,2304]: 1 finished unit Lotus [f=0011315] [11315] Event [2334.81274,55.1774063,3318.79126]: 0 lost unit Bandit [f=0011336] [Dave[tB] (replay)] Allies: wtf [f=0011363] Spectator therxyy left the game: normal quit [f=0011363] [11363] Event [undefined]: therxyy quit [f=0011369] [11369] Event [3032.92676,131.044891,2394.14136]: 1 finished unit Firefly [f=0011409] > GGWP [f=0011475] Spectator Niarteloc left the game: normal quit [f=0011475] [11475] Event [undefined]: Niarteloc quit [f=0011481] Spectator Gehrman left the game: normal quit [f=0011481] [11481] Event [undefined]: Gehrman quit [f=0011481] Spectator Dave[tB] left the game: normal quit [f=0011481] [11481] Event [undefined]: Dave[tB] quit [f=0011481] Player Kingstad left the game: normal quit [f=0011481] [11481] Event [undefined]: Kingstad quit [f=0011487] No clients connected, shutting down server [f=0011487] Server shutdown [f=0011487] [11487] all players disconnected [f=0011613] [11613] Event [3568,253.841309,848]: 1 finished unit Lotus [f=0011649] [11649] Event [2928,54.0305176,2320]: 1 finished unit Lotus [f=0011705] [11705] Event [4208,261.995605,4328]: 1 finished unit Jack [f=0011775] [11775] Event [3632,254.189209,1008]: 1 finished unit Radar Tower [f=0012061] [12061] Event [3600,254.20752,768]: 1 finished unit Lotus [f=0012134] [12134] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0012347] [12347] Event [3648,254.128174,688]: 1 finished unit Lotus [f=0012529] [12529] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0012872] [12872] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0013278] [13278] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0013670] [13670] Event [4208,261.995605,4328]: 1 finished unit Pyro [f=0014004] Autoquit sending quit command. [f=0014004] [QuitAction] user exited to system [f=0014004] [SpringApp::Kill][1] fromRun=1 [f=0014004] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014004] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014004] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014004] [ThreadPool::SetThreadCount][2] workers=0 [f=0014004] [SpringApp::Kill][2] [f=0014004] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014004] [Game::KillLua][3] dtor=0 luaUI=0x51a5f2e0 [f=0014004] Start widgetHandler:Shutdown [f=0014004] Shutdown - SaveOrderList Complete [f=0014004] Writing last game win data [f=0014004] Shutdown - SaveConfigData Complete [f=0014004] Shutdown Widget - Chili Highlight [f=0014004] Shutdown Widget - Save/Load API [f=0014004] Shutdown Widget - Draw After Chili [f=0014004] Shutdown Widget - EPIC Menu [f=0014004] Shutdown Widget - Chili Minimap [f=0014004] Shutdown Widget - Chili Widget Selector [f=0014004] Shutdown Widget - Local Team Colors [f=0014004] Shutdown Widget - Display Keys 2 [f=0014004] Shutdown Widget - Save Game Menu [f=0014004] Shutdown Widget - HealthBars [f=0014004] Shutdown Widget - Noises [f=0014004] Shutdown Widget - Unit Icons [f=0014004] Shutdown Widget - Win Counter [f=0014004] Shutdown Widget - SpringRTS Replay Stats [f=0014004] Shutdown Widget - BuildETA [f=0014004] Shutdown Widget - Modular Comm Info [f=0014004] Shutdown Widget - Music Player v2 [f=0014004] Shutdown Widget - State Reverse and Latency [f=0014004] Shutdown Widget - CameraShake [f=0014004] Shutdown Widget - Chili Economy Panel Default [f=0014004] Shutdown Widget - Chili EndGame Window [f=0014004] Shutdown Widget - Chili Nuke Warning [f=0014004] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014004] Shutdown Widget - Chili Spectator Panels [f=0014004] Shutdown Widget - Context Menu [f=0014004] Shutdown Widget - Darkening [f=0014004] Shutdown Widget - Defense Range Zero-K [f=0014004] Shutdown Widget - Grab Input [f=0014004] Input grabbing is disabled! [f=0014004] Shutdown Widget - Highlight Geos [f=0014004] Shutdown Widget - Local Widgets Config [f=0014004] Shutdown Widget - MinimapEvents [f=0014004] Shutdown Widget - MetalFeatures (new) [f=0014004] Shutdown Widget - Missile Silo Range [f=0014004] Shutdown Widget - Point Tracker [f=0014004] Shutdown Widget - Showeco and Grid Drawer [f=0014004] Shutdown Widget - Stereo3D [f=0014004] Shutdown Widget - Attack AoE [f=0014004] Shutdown Widget - Map Edge Extension [f=0014004] Shutdown Widget - Selection Send [f=0014004] Shutdown Widget - LupsManager [f=0014004] Shutdown Widget - Newton Firezone [f=0014004] Shutdown Widget - Chili Pro Console [f=0014004] Shutdown Widget - Persistent Build Height [f=0014004] Shutdown Widget - Lasso Terraform GUI [f=0014004] Shutdown Widget - Chili Framework [f=0014004] Shutdown Widget - Lups [f=0014004] Shutdown Widget - Custom Markers [f=0014004] Shutdown Widget - Chili Core Selector [f=0014004] Shutdown Widget - Mex Placement Handler [f=0014004] Shutdown Widget - Select Keys [f=0014004] Shutdown Widget - Pause Screen [f=0014004] Shutdown Widget - Layout Handler [f=0014004] Shutdown Widget - Text To Speech Control [f=0014004] End widgetHandler:Shutdown [f=0014004] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={840379,88567494} {int,ext,rec}Allocs={11038279,0,0} {chunk,block}Bytes={88567494,0} [f=0014004] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014004] [Game::KillLua][2] dtor=0 luaRules=0x51c57fa0 [f=0014004] Start gadgetHandler:Shutdown [f=0014004] Shutdown - StartSetup [f=0014004] Shutdown - UnitMorph [f=0014004] Shutdown - Carrier Drones [f=0014004] Shutdown - LupsNanoSpray [f=0014004] Shutdown - Missile Silo Controller [f=0014004] Shutdown - Modular Comm Info [f=0014004] Shutdown - Terrain Texture Handler [f=0014004] Shutdown - UnitCloakShield [f=0014004] Shutdown - Starlight Handler [f=0014004] End gadgetHandler:Shutdown [f=0014004] Start gadgetHandler:Shutdown [f=0014004] Shutdown - Save/Load [f=0014004] Shutdown - Teleport Throw [f=0014004] Shutdown - UnitMorph [f=0014004] Shutdown - Modular Comm Info [f=0014004] Shutdown - Retreat Command [f=0014004] Shutdown - Shockwaves [f=0014004] Shutdown - UnitCloakShield [f=0014004] Shutdown - Lups Cloak FX [f=0014004] Shutdown - Lups [f=0014004] Shutdown - Lups Shield [f=0014004] End gadgetHandler:Shutdown [f=0014004] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11038316,0,0} {chunk,block}Bytes={0,0} [f=0014004] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11038316,0,0} {chunk,block}Bytes={0,0} [f=0014004] [Game::KillLua][4] dtor=0 [f=0014004] [Game::~CGame][1] [f=0014004] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014004] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014004] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014004] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014004] [Game::KillLua][4] dtor=1 [f=0014004] [Game::KillMisc][1] [f=0014004] [Game::KillMisc][2] [f=0014004] [Game::KillMisc][3] [f=0014004] [Game::KillRendering][1] [f=0014004] [3DOParser::Kill] allocated 1 pieces [f=0014004] [S3OParser::Kill] allocated 265 pieces [f=0014004] [AssParser::Kill] allocated 33 pieces [f=0014004] [Game::KillInterface][1] [f=0014004] [Game::KillInterface][2] [f=0014004] [Game::KillSimulation][1] [f=0014004] [Game::KillSimulation][2] [f=0014004] [CCollisionHandler] dis-/continuous tests: 0/568896 [f=0014004] [Game::KillSimulation][3] [f=0014004] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014004] [~CPathCache(20x20)] cacheHits=18 hitPercentage=15% numHashColls=0 maxCacheSize=11 [f=0014004] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014004] [~CPathCache(40x40)] cacheHits=9 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014004] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014004] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014004] [LosHandler::Kill] raycast instance cache-{hits,misses}={3569,10021}; shared=1%; cached=25% [f=0014004] [Game::KillSimulation][4] [f=0014004] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014004] [Game::~CGame][2] [f=0014004] [Game::~CGame][3] [f=0014004] [SpringApp::Kill][3] [f=0014004] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148079 bytes sent 227153 bytes recv'd [f=0014004] [SpringApp::Kill][4] font=0x45338aa0 [f=0014004] [SpringApp::Kill][5] [f=0014004] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x453a8b20) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=1970ms file="unittextures/tatex/noise6b00.bmp" indx=7740 inflSize=2kb readTime=34ms file="luaui/configs/teamcolorconfig.lua" indx=2975 inflSize=4kb readTime=20ms file="bitmaps/other/burst.tga" indx=530 inflSize=39kb readTime=18ms file="gamedata/modularcomms/weapons/clusterbomb.lua" indx=884 inflSize=1kb readTime=16ms file="luarules/configs/target_priority_defs.lua" indx=1642 inflSize=12kb readTime=15ms file="bitmaps/lightsmoketrail.tga" indx=503 inflSize=28kb readTime=14ms file="scripts/rockpiece.lua" indx=5855 inflSize=3kb readTime=14ms file="objects3d/strikecom.dae" indx=5546 inflSize=999kb readTime=13ms file="scripts/vehheavyarty.lua" indx=5962 inflSize=4kb readTime=11ms file="scripts/chickend.lua" indx=5705 inflSize=0kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 30472502 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=35 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/intersection_v4.1.sd7 (0x454abe40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x454b8590) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x453ac7d0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb0740010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]