[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.eAE8dwoOqn/springsettings.1200654.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f8d780ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6929 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1200654/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 209ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45fda100] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45fda100] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 514ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 591ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 734ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 99ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1200654/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294d7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294d7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-f50294d7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294e7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294e7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-f50294e7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum cad40a9a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1200654/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x53f83ce0,0x5f46efc0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 9ccd4761b2ad46f7147a8a7694300a2a [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from Masper [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Masper changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f14ca0d0,0000000079aba4e0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={0000000100cff740,00000000ff32ac40}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f5667250,00000000f9804970}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Masper" string="[Game::Load][lua{Rules,Gaia}={0000000159d24680,00000001589ebff0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000d368d210,00000000ec278430}]" [f=-000001] Allies: I choose: Recon! [f=-000001] Allies: I choose: RollingOut! [f=-000001] [0] Event [2219,259.887207,5183]: 0 finished unit Recon Commander [f=-000001] [0] Event [3928,259.87854,953]: 1 finished unit Recon Commander [f=0000000] [0] Masper, team: 0, elo:3032, userid: 518109 [f=0000000] [0] PRO_Clopse, team: 1, elo:2706, userid: 529075 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000134] [134] Event [3488,56.5861511,832]: 1 finished unit Rover Assembly [f=0000135] [135] Event [2576,56.5861511,4832]: 0 finished unit Rover Assembly [f=0000355] [355] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Dart [f=0000487] [487] Event [2504,56.5861511,5000]: 0 finished unit Metal Extractor [f=0000487] [487] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Dart [f=0000494] [494] Event [3544,56.5861511,1016]: 1 finished unit Metal Extractor [f=0000568] [568] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0000623] [623] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Dart [f=0000907] [907] Event [2600,56.5861511,5128]: 0 finished unit Metal Extractor [f=0000938] [938] Event [3640,56.5861511,1144]: 1 finished unit Metal Extractor [f=0000966] [966] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0001014] [1014] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0001156] [1156] Event [3432.0022,56.5861511,3271.70337]: 1 lost unit Dart [f=0001180] [1180] Event [2520,56.5861511,5080]: 0 finished unit Solar Collector [f=0001366] [1366] Event [2632.14648,56.5861511,4027.85278]: 1 lost unit Dart [f=0001404] [1404] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0001537] [1537] Event [3352,56.5861511,888]: 1 finished unit Metal Extractor [f=0001614] [1614] Event [2792,56.5861511,5256]: 0 finished unit Metal Extractor [f=0001808] [1808] Event [3352,56.5861511,968]: 1 finished unit Solar Collector [f=0001885] [1885] Event [2712,56.5861511,5240]: 0 finished unit Solar Collector [f=0001933] [1933] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0002143] [2143] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0002287] [2287] Event [2768,56.5861511,4976]: 0 finished unit Lotus [f=0002510] [2510] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Mason [f=0002517] [2517] Event [2832.96655,56.5861511,1198.62671]: 0 lost unit Scorcher [f=0002543] [2543] Event [3592,56.5861511,1240]: 1 finished unit Solar Collector [f=0002694] [2694] Event [3005.94385,56.5861511,842.229614]: 1 lost unit Scorcher [f=0002808] [2808] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0002842] [2842] Event [3405.68311,56.5861511,805.021973]: 0 lost unit Scorcher [f=0003205] [3205] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0003278] [3278] Event [2728,56.5861511,3928]: 0 finished unit Metal Extractor [f=0003381] [3381] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Ripper [f=0003473] [3473] Event [3388.09717,56.5861511,2235.43774]: 0 lost unit Scorcher [f=0003564] [3564] Event [2792,56.5861511,3912]: 0 finished unit Solar Collector [f=0003618] [3618] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0003746] [3746] Event [1632,153.349609,3744]: 0 finished unit Radar Tower [f=0003968] [3968] Event [3624,56.5861511,1016]: 1 finished unit Solar Collector [f=0003973] [3973] Event [2670.2771,56.6082077,3360.86938]: 1 lost unit Scorcher [f=0003975] [3975] Event [2638.30396,56.6273232,3376.36548]: 1 lost unit Scorcher [f=0003992] [3992] Event [2712,56.5861511,3832]: 0 finished unit Solar Collector [f=0004128] [4128] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0004168] [4168] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0004263] [4263] Event [1632,153.349609,3744]: 0 lost unit Radar Tower [f=0004443] [4443] Event [1608,153.467026,3864]: 0 lost unit Metal Extractor [f=0004508] [4508] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Mason [f=0004530] [4530] Event [2704,56.5861511,3712]: 0 finished unit Lotus [f=0004656] [4656] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0004739] [4739] Event [1175.51172,153.467026,3783.42261]: 1 lost unit Dart [f=0004884] [4884] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Mason [f=0004920] [4920] Event [2820.01025,56.5861511,5006.78174]: 1 lost unit Scorcher [f=0005100] [5100] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0005275] [5275] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0005301] [5301] Event [1840,130.904541,3824]: 0 finished unit Lotus [f=0005319] [5319] Event [3384,56.554184,792]: 1 finished unit Solar Collector [f=0005333] [5333] Event [2920,56.5861511,3256]: 0 finished unit Metal Extractor [f=0005423] Masper added point: [f=0005482] [5482] Event [4248,259.877167,712]: 1 finished unit Metal Extractor [f=0005664] [5664] Event [2968,56.5861511,3336]: 0 finished unit Solar Collector [f=0005665] [5665] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0005675] [5675] Event [1616,152.928085,3696]: 0 finished unit Radar Tower [f=0005798] [5798] Event [3368,56.5861511,1048]: 1 finished unit Solar Collector [f=0006017] [6017] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Mason [f=0006037] [6037] Event [4344,259.877167,1144]: 1 finished unit Metal Extractor [f=0006259] [6259] Event [1608,153.487473,3864]: 0 finished unit Metal Extractor [f=0006280] [6280] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0006421] [6421] Event [4104.04199,56.5861511,4128.79639]: 0 lost unit Scorcher [f=0006602] [6602] Event [3648,56.5861511,4128]: 0 finished unit Lotus [f=0006701] [6701] Event [4752,257.380524,1264]: 1 finished unit Lotus [f=0006818] [6818] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Dart [f=0006836] [6836] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Ripper [f=0006841] [6841] Event [3472,56.5861511,1200]: 1 finished unit Lotus [f=0006846] [6846] Event [1528,153.467026,3912]: 0 finished unit Solar Collector [f=0006863] [6863] Event [3496,56.5861511,664]: 1 finished unit Caretaker [f=0006865] [6865] Event [2921.76978,56.5861511,5052.2998]: 1 lost unit Scorcher [f=0006892] [6892] Event [2851.55542,56.6466675,5013.33594]: 1 lost unit Scorcher [f=0006924] [6924] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Dart [f=0007003] [7003] Event [3472,56.2411499,1200]: 1 lost unit Lotus [f=0007124] [7124] Event [3544,56.6352844,1128]: 1 finished unit Solar Collector [f=0007172] [7172] Event [1524.88025,153.467026,3976.71533]: 0 lost unit Scorcher [f=0007229] [7229] Event [1696,151.508026,3984]: 0 lost unit Lotus [f=0007320] [7320] Event [3592,56.2262344,1240]: 1 lost unit Solar Collector [f=0007325] [7325] Event [1840,130.904541,3824]: 0 lost unit Lotus [f=0007375] [7375] Event [5080,259.877167,888]: 1 finished unit Metal Extractor [f=0007398] [7398] Event [1616,152.928085,3696]: 0 lost unit Radar Tower [f=0007419] [7419] Event [2062.70288,90.2646255,3747.19263]: 1 lost unit Scorcher [f=0007524] [7524] Event [1992.7937,102.479103,3539.51318]: 1 lost unit Scorcher [f=0007577] [7577] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Ripper [f=0007643] [7643] Event [3576,56.5861511,648]: 1 finished unit Caretaker [f=0007666] [7666] Event [2728,56.5861511,4824]: 0 finished unit Caretaker [f=0007769] [7769] Event [2792,56.5861511,5256]: 0 lost unit Metal Extractor [f=0007876] [7876] Event [2600,56.5861511,5128]: 0 lost unit Metal Extractor [f=0007880] [7880] Event [2561.84741,56.4029694,5148.19189]: 1 lost unit Scorcher [f=0007996] [7996] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Ripper [f=0008015] [8015] Event [5168,252.343994,1312]: 1 finished unit Lotus [f=0008039] [8039] Event [3688,56.5861511,3992]: 0 finished unit Metal Extractor [f=0008085] [8085] Event [3320,56.5861511,1224]: 1 finished unit Solar Collector [f=0008109] [8109] Event [3488.02954,57.2312508,849.99231]: 1 finished unit Scorcher [f=0008255] [8255] Event [3384.00073,56.5861511,1330.79602]: 1 lost unit Scorcher [f=0008304] [8304] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0008392] [8392] Event [1608,153.487473,3864]: 0 lost unit Metal Extractor [f=0008480] [8480] Event [3592,56.5861511,712]: 1 finished unit Caretaker [f=0008622] [8622] Event [3720,56.5861511,3880]: 0 finished unit Solar Collector [f=0008681] [8681] Event [3488.02954,56.9917259,849.99231]: 1 finished unit Fencer [f=0008711] [8711] Event [3488.02954,57.2312508,849.99231]: 1 lost unit Ripper [f=0008711] [8711] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0008763] [8763] Event [3494.89111,56.6037025,960.691101]: 1 lost unit Fencer [f=0008774] [8774] Event [3544,56.5861511,1016]: 1 lost unit Metal Extractor [f=0008820] [8820] Event [3488.02954,57.1765099,849.99231]: 1 lost unit Ripper [f=0008859] [8859] Event [1499.82715,153.569443,3842.22485]: 1 lost unit Dart [f=0008880] [8880] Event [1476.81433,153.469604,3861.60059]: 1 lost unit Dart [f=0008922] [8922] Event [3616,56.0299683,864]: 1 lost unit Lotus [f=0008981] [8981] Event [3488.02954,56.8418465,849.99231]: 1 lost unit Ripper [f=0009035] [9035] Event [3488.02954,57.2312508,849.99231]: 1 lost unit Ripper [f=0009099] [9099] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0009128] [9128] Event [4552,153.467026,2280]: 1 finished unit Metal Extractor [f=0009193] [9193] Event [3592,56.1320114,712]: 1 lost unit Caretaker [f=0009221] [9221] Event [1904,118.918381,3776]: 0 finished unit Lotus [f=0009245] [9245] Event [undefined]: PRO_Clopse resigned [f=0009245] game_message: PRO_Clopse has been destroyed! [f=0009245] game_message: Masper wins! [f=0009245] Submitting stats [f=0009245] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009245] Part| Total Time|Time of the last 0.5s [f=0009245] Draw 9307.22ms 21.86% [f=0009245] Lua::Callins::Synced 3906.20ms 12.87% [f=0009245] Lua::Callins::Unsynced 11765.83ms 26.35% [f=0009245] Lua::CollectGarbage::Synced 210.15ms 0.40% [f=0009245] Lua::CollectGarbage::Unsynced 390.72ms 0.30% [f=0009245] Misc::Profiler::AddTime 36.10ms 0.00% [f=0009245] Sim 21045.54ms 64.47% [f=0009245] [9245] Received game_message: PRO_Clopse has been destroyed! [f=0009245] [9245] Received game_message: Masper wins! [f=0009246] [9246] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0009246] [9246] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0009246] [9246] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009246] [9246] Game End Stats Values: 2,2015,1975,2015,1975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.5999999,5.5999999,5.5999999,5.5999999,40,0,40,0,0,0,0,0,700,700,700,700,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009246] [9246] Game End Stats Values: 3,2185,2190,2185,2190,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,7.35999918,7.35999918,7.35999918,7.35999918,120,125,120,125,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0009246] [9246] Game End Stats Values: 4,2360,2475,2360,2475,0,0.62727088,0,0.62727088,0,0,0,0,0,0,0,0,0,0,0,0,9.11458302,40,9.11458302,40,0,0,0,0,9.33333302,8.53333378,9.33333302,8.53333378,1275,1275,1275,1275,9.06006718,9.21515083,9.06006718,9.21515083,205,250,205,250,0,40,0,40,880,950,880,950,40,0,40,0,0.00101333,0,0.00101333,0,40,9.11458302,40,9.11458302 [f=0009246] [9246] Game End Stats Values: 5,2535,2565,2535,2565,0,1.7828573,0,1.7828573,0,0,0,0,0,0,0,0,0,0,0,0,18.229166,80,18.229166,80,0,0,0,0,8,10,8,10,1275,1275,1275,1275,10.1933336,10.0437059,10.1933336,10.0437059,290,250,290,250,0,80,0,80,970,1040,970,1040,80,0,80,0,0.00101333,0,0.00101333,0,80,18.229166,80,18.229166 [f=0009246] [9246] Game End Stats Values: 6,2730,2760,2730,2760,0.86174315,3.81264567,0.86174315,3.81264567,0,0,0,0,0,0,0,0,0,0,0,0,85.0830841,159.882736,85.0830841,159.882736,0,0,0,0,9.73333359,11.4666662,9.73333359,11.4666662,1275,1275,1275,1275,11.1574507,11.2353182,11.1574507,11.2353182,415,375,415,375,0,80,0,80,1040,1110,1040,1110,80,0,80,0,0.00101333,0,0.00101333,0,159.882736,85.0830841,159.882736,85.0830841 [f=0009246] [9246] Game End Stats Values: 7,2675,2845,2675,2845,1.35595083,8.85748196,1.35595083,8.85748196,0,0,0,0,0,0,0,0,0,0,0,0,233.034927,332.772125,233.034927,332.772125,0,90,0,90,10.5333338,12,10.5333338,12,1275,1275,1275,1275,11.132947,11.4363241,11.132947,11.4363241,290,250,290,250,125,205,125,205,1110,1230,1110,1230,205,125,205,125,0.00101333,0,0.00101333,0,333.72995,238.522339,333.72995,238.522339 [f=0009246] [9246] Game End Stats Values: 8,2800,2720,2800,2720,3.72914958,12.7729282,3.72914958,12.7729282,0,0,0,0,0,0,0,0,0,0,0,0,256.965485,459.92041,256.965485,459.92041,0,90,0,90,12,12,12,12,1275,1275,1275,1275,11.258214,11.3610315,11.258214,11.3610315,415,125,415,125,250,205,250,205,1110,1230,1110,1230,205,250,205,250,0.00101333,0,0.00101333,0,464.957764,262.45285,464.957764,262.45285 [f=0009246] [9246] Game End Stats Values: 9,2925,2995,2925,2995,6.17080784,14.6199903,6.17080784,14.6199903,0,0,0,0,0,0,0,0,0,0,0,0,369.512604,562.475586,369.512604,562.475586,0,90,0,90,12,12,12,12,1275,1275,1275,1275,14.5961084,12.2431393,14.5961084,12.2431393,540,240,540,240,375,205,375,205,1110,1390,1110,1390,205,375,205,375,50.1343117,2.66666675,50.1343117,2.66666675,576.621277,374.999969,576.621277,374.999969 [f=0009246] [9246] Game End Stats Values: 10,2870,3120,2870,3120,7.86705875,16.4786186,7.86705875,16.4786186,0,0,0,0,0,0,0,0,0,0,0,0,369.512604,697.17981,369.512604,697.17981,0,90,0,90,12.1333332,14,12.1333332,14,1275,1330,1275,1330,11.2130842,13.457242,11.2130842,13.457242,415,240,415,240,375,455,375,455,1180,1460,1180,1460,455,375,455,375,50.1343117,8.00000286,50.1343117,8.00000286,724.393982,376.938416,724.393982,376.938416 [f=0009246] [9246] Game End Stats Values: 11,2995,3190,2995,3190,15.6380196,22.1571198,15.6380196,22.1571198,0,0,0,0,0,0,0,0,0,0,0,0,456.859955,697.17981,456.859955,697.17981,0,90,0,90,14,16,14,16,1275,1275,1275,1275,11.6180639,13.178565,11.6180639,13.178565,540,365,540,365,462.333374,455,462.333374,455,1180,1460,1180,1460,455,462.333374,455,462.333374,50.1343117,8.00000286,50.1343117,8.00000286,732.147522,464.285767,732.147522,464.285767 [f=0009246] [9246] Game End Stats Values: 12,3070,3405,3070,3405,26.6923351,30.0938034,26.6923351,30.0938034,0,0,0,0,0,0,0,0,0,0,0,0,552.047668,854.428528,552.047668,854.428528,0,180,0,180,14,16,14,16,1275,1275,1275,1275,11.836956,13.3291111,11.836956,13.3291111,375,490,375,490,462.333374,620,462.333374,620,1420,1460,1420,1460,620,462.333374,620,462.333374,50.1343117,8.00000286,50.1343117,8.00000286,889.39624,559.473511,889.39624,559.473511 [f=0009246] [9246] Game End Stats Values: 13,3265,3710,3265,3710,27.4196072,41.748539,27.4196072,41.748539,0,0,0,0,0,0,0,0,0,0,0,0,552.047668,854.428528,552.047668,854.428528,0,270,0,270,14.1333332,16,14.1333332,16,1275,1275,1275,1275,12.5706997,13.6903162,12.5706997,13.6903162,500,615,500,615,462.333374,620,462.333374,620,1490,1550,1490,1550,620,462.333374,620,462.333374,76.3008957,8.00000286,76.3008957,8.00000286,889.39624,559.473511,889.39624,559.473511 [f=0009246] [9246] Game End Stats Values: 14,3550,3835,3550,3835,29.6479778,57.103363,29.6479778,57.103363,0,0,0,0,0,0,0,0,0,0,0,0,552.047668,854.428528,552.047668,854.428528,0,270,0,270,16,16.666666,16,16.666666,1275,1330,1275,1330,14.4063282,15.5236549,14.4063282,15.5236549,625,615,625,615,462.333374,620,462.333374,620,1650,1620,1650,1620,620,462.333374,620,462.333374,100.300529,8.00000286,100.300529,8.00000286,889.39624,559.473511,889.39624,559.473511 [f=0009246] [9246] Game End Stats Values: 15,3765,4045,3765,4045,31.2082348,71.3919296,31.2082348,71.3919296,0,0,0,0,0,0,0,0,0,0,0,0,555.522827,869.950378,555.522827,869.950378,0,270,0,270,18,18,18,18,1275,1330,1275,1330,13.6973515,15.4525709,13.6973515,15.4525709,750,615,750,615,462.333374,620,462.333374,620,1740,1830,1740,1830,620,462.333374,620,462.333374,100.300529,8.00000286,100.300529,8.00000286,904.918091,562.948669,904.918091,562.948669 [f=0009246] [9246] Game End Stats Values: 16,3855,4010,3855,4010,34.5292854,73.31884,34.5292854,73.31884,0,0,0,0,0,0,0,0,0,0,0,0,639.738831,987.565002,639.738831,987.565002,90,360,90,360,18,18,18,18,1275,1330,1275,1330,14.7214031,16.3284607,14.7214031,16.3284607,750,490,750,490,587.333374,620,587.333374,620,1740,1830,1740,1830,620,587.333374,620,587.333374,100.300529,8.00000286,100.300529,8.00000286,1054.41492,661.652527,1054.41492,661.652527 [f=0009246] [9246] Game End Stats Values: 17,3935,4195,3935,4195,39.6048851,85.5499802,39.6048851,85.5499802,0,0,0,0,0,0,0,0,0,0,0,0,838.06366,1338.42712,838.06366,1338.42712,90,360,90,360,17.6000004,19.333334,17.6000004,19.333334,1275,1330,1275,1330,14.8383732,17.0154095,14.8383732,17.0154095,580,605,580,605,712.333374,960,712.333374,960,1990,1900,1990,1900,960,712.333374,960,712.333374,100.300529,8.00000286,100.300529,8.00000286,1420.98413,870.24054,1420.98413,870.24054 [f=0009246] [9246] Game End Stats Values: 18,3760,4290,3760,4290,44.5277214,101.507698,44.5277214,101.507698,0,0,0,0,0,0,0,0,0,0,0,0,1203.55432,1619.21948,1203.55432,1619.21948,90,270,90,270,17.0666676,18.666666,17.0666676,18.666666,1275,1275,1275,1275,15.7348547,17.7860699,15.7348547,17.7860699,205,845,205,845,871.000061,1280,871.000061,1280,2190,1900,2190,1900,1405,871.000061,1405,871.000061,100.300529,20.666666,100.300529,20.666666,1720.20105,1235.73132,1720.20105,1235.73132 [f=0009246] [9246] Game End Stats Values: 19,3795,4620,3795,4620,50.3666115,106.985451,50.3666115,106.985451,0,0,0,0,0,0,0,0,0,0,0,0,1323.30127,1640.70251,1323.30127,1640.70251,180,270,180,270,18,18.5333328,18,18.5333328,1275,1275,1275,1275,16.5892601,18.8207207,16.5892601,18.8207207,80,1085,80,1085,1051,1280,1051,1280,2260,1990,2260,1990,1530,1051,1530,1051,100.300529,80.1666183,100.300529,80.1666183,1753.84253,1364.8269,1753.84253,1364.8269 [f=0009246] [9246] Game End Stats Values: 20,3975,4655,3975,4655,56.321743,112.587074,56.321743,112.587074,0,0,0,0,0,0,0,0,0,0,0,0,1463.422,2001.07031,1463.422,2001.07031,180,270,180,270,18.1333332,18.5626659,18.1333332,18.5626659,1275,1275,1275,1275,16.5970097,16.2567787,16.5970097,16.2567787,80,1210,80,1210,1141,1405,1141,1405,2440,1900,2440,1900,1655,1141,1655,1141,100.300529,108.999512,100.300529,108.999512,2114.21045,1513.51514,2114.21045,1513.51514 [f=0009246] [9246] Game End Stats Values: 21,3805,4850,3805,4850,57.3436127,127.601707,57.3436127,127.601707,0,0,0,0,0,0,0,0,0,0,0,0,1494.58618,2653.58032,1494.58618,2653.58032,180,270,180,270,14.1333332,19.4666672,14.1333332,19.4666672,1275,1275,1275,1275,15.5881243,13.8009768,15.5881243,13.8009768,0,1335,0,1335,1141,1811.83337,1141,1811.83337,2350,1970,2350,1970,2061.8335,1141,2061.8335,1141,100.300529,108.999512,100.300529,108.999512,2775.06055,1557.04639,2775.06055,1557.04639 [f=0009246] [9246] Game End Stats Values: 22,3535,4825,3535,4825,57.7807541,140.149124,57.7807541,140.149124,0,0,0,0,0,0,0,0,0,0,0,0,1494.58618,2960.72754,1494.58618,2960.72754,180,360,180,360,20,21.5288887,20,21.5288887,1275,1275,1275,1275,15.1152382,14.1941566,15.1152382,14.1941566,0,1220,0,1220,1141,2006.16675,1141,2006.16675,2080,1970,2080,1970,2436.16675,1381,2436.16675,1381,100.300529,108.999512,100.300529,108.999512,3286.27441,1647.53357,3286.27441,1647.53357 [f=0009452] [9452] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0009454] [9454] Event [3832,56.5861511,4008]: 0 finished unit Solar Collector [f=0009490] Player Masper left the game: normal quit [f=0009490] [9490] Event [undefined]: Masper quit [f=0009529] No clients connected, shutting down server [f=0009529] Server shutdown [f=0009529] [9529] all players disconnected [f=0009918] [9918] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0009939] [9939] Event [3648,56.5861511,3792]: 0 finished unit Lotus [f=0010061] [10061] Event [2600,55.4393005,5128]: 0 finished unit Metal Extractor [f=0010185] [10185] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0010428] [10428] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0010657] [10657] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0010817] [10817] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0011077] [11077] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0011237] [11237] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0011476] [11476] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0011686] [11686] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0011876] [11876] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0012032] [12032] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0012212] [12212] Event [2575.99805,57.2312508,4814.00781]: 0 finished unit Scorcher [f=0012370] Autoquit sending quit command. [f=0012370] [QuitAction] user exited to system [f=0012370] [SpringApp::Kill][1] fromRun=1 [f=0012370] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012370] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012370] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012370] [ThreadPool::SetThreadCount][2] workers=0 [f=0012370] [SpringApp::Kill][2] [f=0012370] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012370] [Game::KillLua][3] dtor=0 luaUI=0x53da0f20 [f=0012370] Start widgetHandler:Shutdown [f=0012370] Shutdown - SaveOrderList Complete [f=0012370] Writing last game win data [f=0012370] Shutdown - SaveConfigData Complete [f=0012370] Shutdown Widget - Save/Load API [f=0012370] Shutdown Widget - Chili Highlight [f=0012370] Shutdown Widget - Draw After Chili [f=0012370] Shutdown Widget - EPIC Menu [f=0012370] Shutdown Widget - Chili Widget Selector [f=0012370] Shutdown Widget - Chili Minimap [f=0012370] Shutdown Widget - Local Team Colors [f=0012370] Shutdown Widget - Display Keys 2 [f=0012370] Shutdown Widget - Save Game Menu [f=0012370] Shutdown Widget - Unit Icons [f=0012370] Shutdown Widget - Noises [f=0012370] Shutdown Widget - HealthBars [f=0012370] Shutdown Widget - Win Counter [f=0012370] Shutdown Widget - BuildETA [f=0012370] Shutdown Widget - SpringRTS Replay Stats [f=0012370] Shutdown Widget - Modular Comm Info [f=0012370] Shutdown Widget - Stereo3D [f=0012370] Shutdown Widget - Showeco and Grid Drawer [f=0012370] Shutdown Widget - Point Tracker [f=0012370] Shutdown Widget - Missile Silo Range [f=0012370] Shutdown Widget - MetalFeatures (new) [f=0012370] Shutdown Widget - MinimapEvents [f=0012370] Shutdown Widget - Local Widgets Config [f=0012370] Shutdown Widget - Highlight Geos [f=0012370] Shutdown Widget - Grab Input [f=0012370] Input grabbing is disabled! [f=0012370] Shutdown Widget - Defense Range Zero-K [f=0012370] Shutdown Widget - Darkening [f=0012370] Shutdown Widget - Context Menu [f=0012370] Shutdown Widget - Chili Spectator Panels [f=0012370] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012370] Shutdown Widget - Chili Nuke Warning [f=0012370] Shutdown Widget - Chili EndGame Window [f=0012370] Shutdown Widget - Chili Economy Panel Default [f=0012370] Shutdown Widget - CameraShake [f=0012370] Shutdown Widget - State Reverse and Latency [f=0012370] Shutdown Widget - Music Player v2 [f=0012370] Shutdown Widget - Attack AoE [f=0012370] Shutdown Widget - UnitShapes [f=0012370] Shutdown Widget - Map Edge Extension [f=0012370] Shutdown Widget - Selection Send [f=0012370] Shutdown Widget - LupsManager [f=0012370] Shutdown Widget - Newton Firezone [f=0012370] Shutdown Widget - Chili Pro Console [f=0012370] Shutdown Widget - Persistent Build Height [f=0012370] Shutdown Widget - Lasso Terraform GUI [f=0012370] Shutdown Widget - Lups [f=0012370] Shutdown Widget - Chili Framework [f=0012370] Shutdown Widget - Mex Placement Handler [f=0012370] Shutdown Widget - Chili Core Selector [f=0012370] Shutdown Widget - Custom Markers [f=0012370] Shutdown Widget - Select Keys [f=0012370] Shutdown Widget - Pause Screen [f=0012370] Shutdown Widget - Text To Speech Control [f=0012370] Shutdown Widget - Layout Handler [f=0012370] End widgetHandler:Shutdown [f=0012370] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={834850,95297481} {int,ext,rec}Allocs={9422490,0,0} {chunk,block}Bytes={95297481,0} [f=0012370] [Game::KillLua][1] dtor=0 luaGaia=0x5f46efc0 [f=0012370] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652976,83891412} {int,ext,rec}Allocs={9422491,0,0} {chunk,block}Bytes={83891412,0} [f=0012370] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={652976,83891412} {int,ext,rec}Allocs={9422491,0,0} {chunk,block}Bytes={83891412,0} [f=0012370] [Game::KillLua][2] dtor=0 luaRules=0x53f83ce0 [f=0012370] Start gadgetHandler:Shutdown [f=0012370] Shutdown - StartSetup [f=0012370] Shutdown - UnitMorph [f=0012370] Shutdown - Carrier Drones [f=0012370] Shutdown - LupsNanoSpray [f=0012370] Shutdown - Missile Silo Controller [f=0012370] Shutdown - Modular Comm Info [f=0012370] Shutdown - Terrain Texture Handler [f=0012370] Shutdown - UnitCloakShield [f=0012370] Shutdown - Starlight Handler [f=0012370] End gadgetHandler:Shutdown [f=0012370] Start gadgetHandler:Shutdown [f=0012370] Shutdown - Save/Load [f=0012370] Shutdown - Teleport Throw [f=0012370] Shutdown - UnitMorph [f=0012370] Shutdown - Modular Comm Info [f=0012370] Shutdown - Retreat Command [f=0012370] Shutdown - Shockwaves [f=0012370] Shutdown - UnitCloakShield [f=0012370] Shutdown - Lups Cloak FX [f=0012370] Shutdown - Lups [f=0012370] Shutdown - Lups Shield [f=0012370] End gadgetHandler:Shutdown [f=0012370] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9422523,0,0} {chunk,block}Bytes={0,0} [f=0012370] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9422523,0,0} {chunk,block}Bytes={0,0} [f=0012370] [Game::KillLua][4] dtor=0 [f=0012370] [Game::~CGame][1] [f=0012370] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012370] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012370] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012370] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012370] [Game::KillLua][4] dtor=1 [f=0012370] [Game::KillMisc][1] [f=0012370] [Game::KillMisc][2] [f=0012370] [Game::KillMisc][3] [f=0012370] [Game::KillRendering][1] [f=0012370] [3DOParser::Kill] allocated 1 pieces [f=0012370] [S3OParser::Kill] allocated 221 pieces [f=0012370] [AssParser::Kill] allocated 23 pieces [f=0012370] [Game::KillInterface][1] [f=0012370] [Game::KillInterface][2] [f=0012370] [Game::KillSimulation][1] [f=0012370] [Game::KillSimulation][2] [f=0012370] [CCollisionHandler] dis-/continuous tests: 0/84560 [f=0012370] [Game::KillSimulation][3] [f=0012370] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012370] [~CPathCache(24x24)] cacheHits=10 hitPercentage=13% numHashColls=0 maxCacheSize=9 [f=0012370] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012370] [~CPathCache(48x48)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012370] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012370] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012370] [LosHandler::Kill] raycast instance cache-{hits,misses}={1798,7154}; shared=2%; cached=18% [f=0012370] [Game::KillSimulation][4] [f=0012370] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012370] [Game::~CGame][2] [f=0012370] [Game::~CGame][3] [f=0012370] [SpringApp::Kill][3] [f=0012370] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 130718 bytes sent 183621 bytes recv'd [f=0012370] [SpringApp::Kill][4] font=0x45f0daa0 [f=0012370] [SpringApp::Kill][5] [f=0012370] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x45f8d170) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=1942ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=22ms file="bitmaps/loadpictures/selectionkeys.png" indx=523 inflSize=2340kb readTime=18ms file="bitmaps/pd/burncircle.tga" indx=548 inflSize=256kb readTime=16ms file="luaui/widgets/unit_shield_guard.lua" indx=4827 inflSize=7kb readTime=15ms file="bitmaps/pd/orangesmoke.tga" indx=563 inflSize=16kb readTime=14ms file="bitmaps/gpl/plasma.tga" indx=485 inflSize=16kb readTime=14ms file="unitpics/chickenbroodqueen.png" indx=6408 inflSize=11kb readTime=14ms file="luaui/widgets/unit_show_selected_range.lua" indx=4828 inflSize=3kb readTime=11ms file="scripts/amphsupport.lua" indx=5652 inflSize=15kb readTime=9ms file="luarules/gadgets/weapon_projectile_radar_homing.lua" indx=1869 inflSize=2kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 30943754 bytes cached in 2792 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x46082760) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x460a8f90) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45f90f10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f8d780010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]