[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.Y5TT8bvidZ/springsettings.1200624.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fa1c00ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6927 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1200624/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45057b40] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45057b40] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 524ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 597ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 32ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 744ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 60ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 80ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1200624/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (294ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1200624/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52e7d6c0,0x535f93b0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 33be47618b4363707796f1715fdaa0bf [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f5665810,00000000f9805690}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000ff32ac40,00000000dfdce9e0}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000d52108f0,000000006f4472f0}]" [f=-000001] Allies: I choose: Chirp! [f=-000001] gl hf [f=-000001] u2 [f=-000001] [0] Event [1385,11.800415,2108]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5818,11.800354,3039]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3424, userid: 85949 [f=0000000] [0] Niarteloc, team: 0, elo:2598, userid: 500120 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [1504,11.796875,2160]: 0 finished unit Rover Assembly [f=0000006] [6] Event [5936,11.796875,3072]: 1 finished unit Rover Assembly [f=0000202] [202] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Dart [f=0000240] [240] Event [1288,11.796875,2136]: 0 finished unit Metal Extractor [f=0000241] [241] Event [6024,12.4518738,3128]: 1 finished unit Metal Extractor [f=0000438] [438] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Scorcher [f=0000481] [481] Event [5896,11.796875,2984]: 1 finished unit Metal Extractor [f=0000525] [525] Event [1144,11.855011,2008]: 0 finished unit Metal Extractor [f=0000577] [577] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Mason [f=0000741] [741] Event [6040,11.796875,2968]: 1 finished unit Solar Collector [f=0000876] [876] Event [1224,11.796875,2072]: 0 finished unit Solar Collector [f=0000925] [925] Event [5960,11.796875,2936]: 1 finished unit Solar Collector [f=0001112] [1112] Event [5880,11.796875,2920]: 1 finished unit Solar Collector [f=0001146] [1146] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Scorcher [f=0001356] [1356] Event [1200,11.796875,2176]: 0 finished unit Lotus [f=0001452] [1452] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Mason [f=0001553] [1553] Event [2094.34644,11.796875,1224.33228]: 1 lost unit Dart [f=0001654] [1654] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Scorcher [f=0001852] [1852] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0002016] [2016] Event [6120,11.796875,2968]: 1 finished unit Solar Collector [f=0002033] [2033] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Mason [f=0002312] [2312] Event [5032,11.796875,3800]: 1 finished unit Metal Extractor [f=0002450] [2450] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0002648] [2648] Event [2136,11.796875,1320]: 0 finished unit Metal Extractor [f=0002670] [2670] Event [5176,12.2813416,3928]: 1 finished unit Metal Extractor [f=0002714] [2714] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Fencer [f=0002889] [2889] Event [6200,13.6262207,2952]: 1 finished unit Solar Collector [f=0003021] [3021] Event [5096,11.796875,3880]: 1 finished unit Solar Collector [f=0003038] [3038] Event [2200,11.796875,1304]: 0 finished unit Solar Collector [f=0003089] [3089] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0003477] [3477] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0003512] [3512] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Fencer [f=0003513] [3513] Event [2008,11.8743896,1192]: 0 finished unit Metal Extractor [f=0003627] [3627] Event [4720,12.7890625,3536]: 1 finished unit Lotus [f=0003777] [3777] Event [5936,11.796875,2992]: 1 finished unit Lotus [f=0003856] [3856] Event [2072,11.796875,1176]: 0 finished unit Solar Collector [f=0003945] [3945] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0004292] [4292] Event [2144,11.796875,1232]: 0 finished unit Lotus [f=0004316] [4316] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Fencer [f=0004519] [4519] Event [6264,25.6564941,3032]: 1 finished unit Solar Collector [f=0004658] [4658] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Ripper [f=0004680] [4680] Event [3976,12.7890625,4712]: 1 finished unit Metal Extractor [f=0004690] [4690] Event [296,91.171875,424]: 0 finished unit Metal Extractor [f=0004779] [4779] Event [2112,11.8085022,1088]: 0 finished unit Lotus [f=0005019] [5019] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Scorcher [f=0005058] [5058] Event [6032,11.796875,3024]: 1 finished unit Radar Tower [f=0005199] [5199] Event [2144,11.796875,1392]: 0 finished unit Lotus [f=0005296] [5296] Event [3760,9.95202637,4704]: 1 finished unit Lotus [f=0005337] [5337] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0005387] [5387] Event [360,91.171875,408]: 0 finished unit Solar Collector [f=0005507] [5507] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Scorcher [f=0005535] [5535] Event [3856,14.0370483,4544]: 1 finished unit Lotus [f=0005630] [5630] Event [6872,91.171875,4696]: 1 finished unit Metal Extractor [f=0005848] [5848] Event [3824,18.7693176,4144]: 1 finished unit Radar Tower [f=0005907] [5907] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Scorcher [f=0005989] [5989] Event [424,91.171875,296]: 0 finished unit Metal Extractor [f=0006058] [6058] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0006089] [6089] Event [4167.20557,16.4334526,2701.8999]: 1 finished unit Claw [f=0006160] [6160] Event [5211.36133,11.796875,3034.10498]: 1 finished unit Claw [f=0006257] [6257] Event [4171.44678,12.7890625,2420.54688]: 1 finished unit Claw [f=0006283] [6283] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Mason [f=0006313] [6313] Event [4171.44678,12.7890625,2420.54688]: 1 lost unit Claw [f=0006330] [6330] Event [4982.06055,14.7860174,2833.67896]: 1 finished unit Claw [f=0006408] [6408] Event [6744,91.171875,4824]: 1 finished unit Metal Extractor [f=0006428] [6428] Event [4167.20557,16.4334526,2701.8999]: 1 lost unit Claw [f=0006455] [6455] Event [488,91.171875,280]: 0 finished unit Solar Collector [f=0006484] [6484] Event [4121.04443,13.78125,2551.10718]: 1 finished unit Claw [f=0006497] [6497] Event [4697.91406,14.1280756,2640.46216]: 1 finished unit Claw [f=0006521] [6521] Event [3587.51099,13.7835197,3742.43848]: 0 lost unit Fencer [f=0006669] [6669] Event [4446.7832,13.78125,2482.61694]: 1 finished unit Claw [f=0006693] [6693] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0006789] [6789] Event [5171.22559,11.8670101,3032.64893]: 1 finished unit Claw [f=0006838] [6838] Event [4208.03076,12.7890625,2396.77026]: 1 finished unit Claw [f=0006862] [6862] Event [3949.96631,12.7890625,2554.57007]: 1 finished unit Claw [f=0006968] [6968] Event [4851.30713,16.7578125,2874.66504]: 1 finished unit Claw [f=0007015] [7015] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Ripper [f=0007023] [7023] Event [464,91.171875,400]: 0 finished unit Lotus [f=0007098] [7098] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0007141] [7141] Event [4702.30811,15.1006727,2731.94971]: 1 finished unit Claw [f=0007151] [7151] Event [3917.98633,13.78125,2695.2417]: 1 finished unit Claw [f=0007189] [7189] Event [3719.77393,11.796875,2803.63159]: 1 finished unit Claw [f=0007306] [7306] Event [4369.40234,13.78125,2535.11426]: 1 finished unit Claw [f=0007320] [7320] Event [3768,18.0523071,3576]: 1 finished unit Metal Extractor [f=0007472] [7472] Event [4045.73682,12.7890625,2438.76538]: 1 finished unit Claw [f=0007496] [7496] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0007608] [7608] Event [464,91.171875,480]: 0 finished unit Lotus [f=0007611] [7611] Event [3297.82324,11.796875,2221.27002]: 1 finished unit Claw [f=0007613] [7613] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Fencer [f=0007648] [7648] Event [3828.29053,12.7890625,2373.18408]: 1 finished unit Claw [f=0007650] [7650] Event [3352,13.9324036,1752]: 0 finished unit Metal Extractor [f=0007662] [7662] Event [3210.66821,12.7890625,2386.84595]: 1 finished unit Claw [f=0007685] [7685] Event [3600,33.958313,3344]: 1 finished unit Radar Tower [f=0007732] [7732] Event [6184,12.7154236,3112]: 1 finished unit Caretaker [f=0007777] [7777] Event [3166.67065,12.7890625,2618.89404]: 1 finished unit Claw [f=0007803] [7803] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Mason [f=0007817] [7817] Event [3527.12695,11.796875,2334.44189]: 1 finished unit Claw [f=0007832] [7832] Event [3166.67065,12.7890625,2618.89404]: 1 lost unit Claw [f=0007885] [7885] Event [3416,13.4091797,1736]: 0 finished unit Solar Collector [f=0007909] [7909] Event [3816,14.9245911,3368]: 1 finished unit Metal Extractor [f=0007979] [7979] Event [3179.7876,40.0517616,2208.86304]: 1 finished unit Claw [f=0008006] [8006] Event [3140.80249,13.5613098,2357.67651]: 1 finished unit Claw [f=0008052] [8052] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Fencer [f=0008066] [8066] Event [3236.55078,12.7890625,2413.89185]: 1 finished unit Claw [f=0008151] [8151] Event [6184,12.7076721,3048]: 1 finished unit Caretaker [f=0008159] [8159] Event [3358.04883,12.1008778,2802.89111]: 1 finished unit Claw [f=0008169] [8169] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Mason [f=0008206] [8206] Event [5672,211.226563,5080]: 1 finished unit Wind/Tidal Generator [f=0008220] [8220] Event [3696,16.5252686,3280]: 1 finished unit Lotus [f=0008235] [8235] Event [3400,17.0601196,1544]: 0 finished unit Metal Extractor [f=0008273] [8273] Event [3544.57666,17.5301018,1979.78784]: 1 finished unit Claw [f=0008280] [8280] Event [3569.2854,18.926445,1997.03479]: 1 finished unit Claw [f=0008409] [8409] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0008444] [8444] Event [3407.05811,14.1766205,1643.8407]: 1 finished unit Claw [f=0008474] [8474] Event [3464,14.8199463,1528]: 0 finished unit Solar Collector [f=0008523] [8523] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Fencer [f=0008529] [8529] Event [2979.71924,21.8457222,2275.19458]: 1 finished unit Claw [f=0008534] [8534] Event [5672,211.226563,5032]: 1 finished unit Wind/Tidal Generator [f=0008553] [8553] Event [1368,11.796875,2232]: 0 finished unit Caretaker [f=0008615] [8615] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0008623] [8623] Event [3510.29126,11.894125,2103.98511]: 1 finished unit Claw [f=0008639] [8639] Event [3311.70801,12.7890625,2016.1167]: 1 finished unit Claw [f=0008797] [8797] Event [3117.33447,17.2351437,2286.31982]: 1 finished unit Claw [f=0008832] [8832] Event [3800,19.0987549,3480]: 1 finished unit Solar Collector [f=0008841] [8841] Event [3300.62451,18.4497528,1752.78748]: 1 finished unit Claw [f=0008914] [8914] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0008925] [8925] Event [5672,211.226563,4984]: 1 finished unit Wind/Tidal Generator [f=0008965] [8965] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Badger [f=0008969] [8969] Event [2865.4353,21.9345112,2200.42725]: 1 finished unit Claw [f=0008988] [8988] Event [2822.46606,21.066143,2199.40454]: 1 finished unit Claw [f=0008994] [8994] Event [2822.46606,21.066143,2199.40454]: 1 lost unit Claw [f=0009006] [9006] Event [3374.88452,13.5284309,1702.82178]: 1 finished unit Claw [f=0009010] [9010] Event [3736,15.3974304,3368]: 1 finished unit Solar Collector [f=0009041] [9041] Event [1312,11.796875,2384]: 0 finished unit Lotus [f=0009123] [9123] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0009137] [9137] Event [2851.84717,12.796175,2503.02124]: 1 finished unit Claw [f=0009164] [9164] Event [2851.84717,12.796175,2503.02124]: 1 lost unit Claw [f=0009178] [9178] Event [3381.97852,13.4091797,1764.24341]: 1 finished unit Claw [f=0009205] [9205] Event [2483.99487,17.1555138,2309.7124]: 0 finished unit Claw [f=0009241] [9241] Event [3326.20752,15.2645512,1756.85132]: 1 finished unit Claw [f=0009246] [9246] Event [5672,211.226563,4936]: 1 finished unit Wind/Tidal Generator [f=0009340] [9340] Event [3336.42627,18.7758789,1688.49951]: 1 finished unit Claw [f=0009387] [9387] Event [2789.69409,15.3953714,2402.33398]: 0 finished unit Claw [f=0009406] [9406] Event [5912,18.7693176,3240]: 1 finished unit Caretaker [f=0009408] [9408] Event [3463.71631,15.0276098,1713.82617]: 1 finished unit Claw [f=0009481] [9481] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0009495] [9495] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Badger [f=0009509] [9509] Event [3298.46973,19.7950287,1738.81653]: 1 finished unit Claw [f=0009558] [9558] Event [2739.95239,13.7778311,2935.0918]: 0 finished unit Claw [f=0009558] [9558] Event [5672,211.226563,4888]: 1 finished unit Wind/Tidal Generator [f=0009565] [9565] Event [1520,11.796875,2416]: 0 finished unit Lotus [f=0009574] [9574] Event [3463.71631,-984.97241,1713.82617]: 1 lost unit Claw [f=0009580] [9580] Event [3325.70752,13.1968336,1839.81592]: 1 finished unit Claw [f=0009678] [9678] Event [3312.90332,18.6798191,1727.58618]: 1 finished unit Claw [f=0009708] [9708] Event [5784,11.796875,2888]: 1 finished unit Solar Collector [f=0009739] [9739] Event [3333.58252,19.5338631,1682.04785]: 1 finished unit Claw [f=0009754] [9754] Event [3187.80249,12.7890625,2373.51514]: 0 finished unit Claw [f=0009765] [9765] Event [3352,13.9324036,1752]: 0 lost unit Metal Extractor [f=0009778] [9778] Event [3187.80249,12.7890625,2373.51514]: 0 lost unit Claw [f=0009829] [9829] Event [2557.37183,24.2397175,2391.05981]: 0 finished unit Claw [f=0009841] [9841] Event [7064,12.7890625,2088]: 1 finished unit Metal Extractor [f=0009845] [9845] Event [3348.76416,16.0335159,1699.16528]: 1 finished unit Claw [f=0009871] [9871] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0009917] [9917] Event [3365.78003,12.3795824,1772.43872]: 1 finished unit Claw [f=0009920] [9920] Event [3225.61987,12.7890625,2428.69897]: 0 finished unit Claw [f=0009932] [9932] Event [5672,211.226563,4840]: 1 finished unit Wind/Tidal Generator [f=0009956] [9956] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Badger [f=0009960] [9960] Event [2629.9082,20.0178051,2311.95435]: 1 finished unit Claw [f=0009983] [9983] Event [3440,11.796875,2688]: 1 finished unit Lotus [f=0010000] [10000] Event [2829.50049,12.7890625,2584.08594]: 0 finished unit Claw [f=0010066] [10066] Event [2278.45728,15.0286589,2252.29932]: 0 finished unit Claw [f=0010087] [10087] Event [3555.68018,30.2784195,1796.21265]: 1 finished unit Claw [f=0010095] [10095] Event [3166.23999,12.7890625,2620.8833]: 0 finished unit Claw [f=0010095] [10095] Event [3475.37085,17.5813618,1762.06799]: 1 finished unit Claw [f=0010104] [10104] Event [3166.23999,12.7890625,2620.8833]: 0 lost unit Claw [f=0010134] [10134] Event [3183.47485,18.2580357,2918.59399]: 1 finished unit Claw [f=0010170] [10170] Event [3172.38062,12.7890625,2532.45117]: 0 finished unit Claw [f=0010236] [10236] Event [2478.82324,12.7890625,2541.00952]: 0 finished unit Claw [f=0010239] [10239] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0010247] [10247] Event [2666.01904,20.6610298,2306.73193]: 1 finished unit Claw [f=0010279] [10279] Event [3480.18628,18.0797215,1689.73779]: 1 finished unit Claw [f=0010292] [10292] Event [2746.48901,12.7890625,2755.24097]: 1 finished unit Claw [f=0010323] [10323] Event [6120,11.796875,3048]: 1 finished unit Solar Collector [f=0010412] [10412] Event [2677.97241,12.7890625,2781.2793]: 0 finished unit Claw [f=0010423] [10423] Event [3208,11.3434143,408]: 0 finished unit Metal Extractor [f=0010427] [10427] Event [2943.74268,16.0070934,2379.12085]: 1 finished unit Claw [f=0010439] [10439] Event [2943.74268,16.0070934,2379.12085]: 1 lost unit Claw [f=0010444] [10444] Event [2677.97241,12.7890625,2781.2793]: 0 lost unit Claw [f=0010448] [10448] Event [3017.3999,20.9655132,2211.79004]: 1 finished unit Claw [f=0010458] [10458] Event [2984.73486,18.9185543,2329.23022]: 1 finished unit Claw [f=0010469] [10469] Event [2984.73486,18.9185543,2329.23022]: 1 lost unit Claw [f=0010472] [10472] Event [3392.85352,11.86656,2755.31323]: 0 finished unit Claw [f=0010520] [10520] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Badger [f=0010534] [10534] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0010558] [10558] Event [3576,11.796875,2728]: 1 finished unit Caretaker [f=0010595] [10595] Event [3152.25537,12.7890625,2605.14355]: 0 finished unit Claw [f=0010608] [10608] Event [3358.71045,14.1647387,2850.77466]: 0 finished unit Claw [f=0010611] [10611] Event [3085.12769,19.9054108,2254.95752]: 1 finished unit Claw [f=0010632] [10632] Event [6120,12.6030273,3128]: 1 finished unit Solar Collector [f=0010639] [10639] Event [3392.85352,-988.13342,2755.31323]: 0 lost unit Claw [f=0010662] [10662] Event [3272,10.9674683,392]: 0 finished unit Solar Collector [f=0010690] [10690] Event [3152,12.7890625,2560]: 1 lost unit Lotus [f=0010700] [10700] Event [3077.15161,12.7890625,2592.67212]: 1 finished unit Claw [f=0010725] [10725] Event [3077.15161,12.7890625,2592.67212]: 1 lost unit Claw [f=0010753] [10753] Event [3302.73242,12.7890625,2594.66138]: 0 finished unit Claw [f=0010760] [10760] Event [3152,12.7890625,2560]: 1 lost unit Lotus [f=0010763] [10763] Event [3273.41235,12.7890625,2664.77173]: 0 finished unit Claw [f=0010785] [10785] Event [3195.06982,12.7890625,2134.35303]: 1 finished unit Claw [f=0010785] [10785] Event [3247.83691,12.7890625,2630.18628]: 0 finished unit Claw [f=0010793] [10793] Event [3247.83691,12.7890625,2630.18628]: 0 lost unit Claw [f=0010817] [10817] Event [3208.98999,12.9363871,2314.51807]: 0 lost unit Scorcher [f=0010884] [10884] Event [2946.80591,17.2760277,2358.26025]: 0 lost unit Scorcher [f=0010889] [10889] Event [2790.25903,12.8614578,2527.92456]: 0 lost unit Fencer [f=0010889] [10889] Event [3041.35938,13.2753086,2435.52588]: 1 lost unit Scorcher [f=0010893] [10893] Event [3278.57251,11.796875,2188.59863]: 1 finished unit Claw [f=0010911] [10911] Event [3239.41553,12.7890625,2365.66968]: 1 finished unit Claw [f=0010924] [10924] Event [2829.1731,13.951189,2436.51636]: 0 lost unit Fencer [f=0010934] [10934] Event [2640.42651,14.6002045,2440.57397]: 0 lost unit Scorcher [f=0010935] [10935] Event [2849.42212,12.7890625,2773.97607]: 0 finished unit Claw [f=0010935] [10935] Event [2726.09326,13.4136829,2511.36792]: 1 lost unit Scorcher [f=0010941] [10941] Event [3227.74878,12.7890625,2409.29932]: 0 finished unit Claw [f=0010955] [10955] Event [2885.93408,12.7890625,2711.12305]: 0 finished unit Claw [f=0010973] [10973] Event [2680.34668,14.6438513,2435.95386]: 0 lost unit Scorcher [f=0010975] [10975] Event [2801.63672,15.6564093,2396.24243]: 1 lost unit Scorcher [f=0010976] [10976] Event [2872.24146,23.1718082,2229.59058]: 0 lost unit Fencer [f=0010985] [10985] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Badger [f=0011003] [11003] Event [2906.34888,17.6059952,2135.07837]: 0 lost unit Fencer [f=0011004] [11004] Event [2854.23853,19.8169556,2315.16309]: 0 lost unit Fencer [f=0011010] [11010] Event [3152,12.7890625,2560]: 1 finished unit Lotus [f=0011013] [11013] Event [6224,88.6448975,896]: 1 finished unit Radar Tower [f=0011074] [11074] Event [2840.58838,15.7545414,2394.44043]: 1 finished unit Claw [f=0011090] [11090] Event [2779.31812,15.0252533,2412.12183]: 0 lost unit Scorcher [f=0011098] [11098] Event [2870.73926,51.0599937,2224.20654]: 0 finished unit Claw [f=0011103] [11103] Event [3239.41553,-987.21094,2365.66968]: 1 lost unit Claw [f=0011104] [11104] Event [3227.74878,-987.21094,2409.29932]: 0 lost unit Claw [f=0011112] [11112] Event [2738.99463,20.7651939,2283.0061]: 0 finished unit Claw [f=0011125] [11125] Event [2712.80762,27.4519939,2217.62231]: 0 finished unit Claw [f=0011147] [11147] Event [3416,13.4091797,1736]: 0 lost unit Solar Collector [f=0011149] [11149] Event [2737.198,29.5678139,2490.96411]: 1 finished unit Claw [f=0011156] [11156] Event [2800.14551,13.8258123,2409.78833]: 1 finished unit Claw [f=0011168] [11168] Event [2827.69165,17.3682575,2356.00903]: 0 lost unit Scorcher [f=0011192] [11192] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0011236] [11236] Event [3400,17.0601196,1544]: 0 lost unit Metal Extractor [f=0011239] [11239] Event [2803.67505,18.8941898,2332.01367]: 1 finished unit Claw [f=0011261] [11261] Event [2836.88989,13.842824,2456.47778]: 0 finished unit Claw [f=0011262] [11262] Event [6120,14.8315735,3208]: 1 finished unit Solar Collector [f=0011270] [11270] Event [2903.89111,13.9859171,2442.86621]: 0 finished unit Claw [f=0011292] [11292] Event [2903.89111,13.9859171,2442.86621]: 0 lost unit Claw [f=0011295] [11295] Event [3464,14.5660019,1528]: 0 lost unit Solar Collector [f=0011305] [11305] Event [2836.88989,13.842824,2456.47778]: 0 lost unit Claw [f=0011342] [11342] Event [2264,12.7890625,1384]: 0 finished unit Solar Collector [f=0011361] [11361] Event [6776,91.171875,4728]: 1 finished unit Solar Collector [f=0011384] [11384] Event [2870.62744,86.3547134,1848.59351]: 0 finished unit Claw [f=0011412] [11412] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0011428] [11428] Event [1521.99231,12.4419765,2159.97046]: 0 finished unit Badger [f=0011435] [11435] Event [3107.49292,39.292614,1934.74072]: 1 finished unit Claw [f=0011435] [11435] Event [2655.75464,12.7890625,2632.44312]: 0 finished unit Claw [f=0011444] [11444] Event [2675.68604,12.7890625,2595.41235]: 0 finished unit Claw [f=0011470] [11470] Event [2655.75464,12.7890625,2632.44312]: 0 lost unit Claw [f=0011479] [11479] Event [2675.68604,12.7509384,2595.41235]: 0 lost unit Claw [f=0011504] [11504] Event [2569.34668,12.7890625,2734.21313]: 0 finished unit Claw [f=0011514] gg [f=0011536] [11536] Event [3223.41064,14.1549044,1947.23206]: 1 finished unit Claw [f=0011553] [11553] Event [3223.41064,14.1549044,1947.23206]: 1 lost unit Claw [f=0011556] [11556] Event [3208,11.3434143,408]: 0 lost unit Metal Extractor [f=0011558] [11558] Event [3279.67114,16.5517311,1821.71582]: 1 finished unit Claw [f=0011572] [11572] Event [2495.21045,13.7977877,2797.00415]: 0 finished unit Claw [f=0011576] !resign [f=0011576] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0011576] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0011576] > Poll: Resign team 2? [END:SUCCESS] [f=0011576] [11576] Event [undefined]: Niarteloc resigned [f=0011576] game_message: Niarteloc has been destroyed! [f=0011576] game_message: PRO_rANDY wins! [f=0011576] Submitting stats [f=0011576] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011576] Part| Total Time|Time of the last 0.5s [f=0011576] Draw 12921.72ms 27.22% [f=0011576] Lua::Callins::Synced 7280.17ms 14.76% [f=0011576] Lua::Callins::Unsynced 16751.60ms 32.80% [f=0011576] Lua::CollectGarbage::Synced 255.71ms 0.00% [f=0011576] Lua::CollectGarbage::Unsynced 537.65ms 0.20% [f=0011576] Misc::Profiler::AddTime 51.74ms 0.00% [f=0011576] Sim 32501.03ms 57.13% [f=0011576] [11576] Received game_message: Niarteloc has been destroyed! [f=0011576] [11576] Received game_message: PRO_rANDY wins! [f=0011577] [11577] Game End Stats Header: 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21,6105,7205,7205,6105,84.3486328,191.273483,191.273483,84.3486328,0,0,0,0,0,0,0,0,0,0,0,0,294.352295,632.082581,632.082581,294.352295,540,450,450,540,22,26.8334923,26.8334923,22,1275,1440,1440,1275,22.2779751,24.1563034,24.1563034,22.2779751,1960,2300,2300,1960,40,140,140,40,2330,3015,3015,2330,140,40,40,140,0,397.395935,397.395935,0,642.651184,297.826691,297.826691,642.651184 [f=0011577] [11577] Game End Stats Values: 22,6195,7615,7615,6195,86.7342148,193.049164,193.049164,86.7342148,0,0,0,0,0,0,0,0,0,0,0,0,300.602295,822.896851,822.896851,300.602295,630,450,450,630,20.5333328,33.64188,33.64188,20.5333328,1275,1440,1440,1275,22.1590366,25.0517082,25.0517082,22.1590366,1960,2425,2425,1960,40,140,140,40,2330,3300,3300,2330,140,40,40,140,0,416.228119,416.228119,0,833.465454,304.076691,304.076691,833.465454 [f=0011577] [11577] Game End Stats Values: 23,6465,8060,8060,6465,87.6762314,195.429626,195.429626,87.6762314,0,0,0,0,0,0,0,0,0,0,0,0,347.807037,893.613647,893.613647,347.807037,720,450,450,720,20,36.2097168,36.2097168,20,1275,1440,1440,1275,21.6628017,37.1475868,37.1475868,21.6628017,2230,2675,2675,2230,40,230,230,40,2240,3495,3495,2240,230,161.666168,161.666168,230,0,489.556976,489.556976,0,922.24231,351.281433,351.281433,922.24231 [f=0011577] [11577] Game End Stats Values: 24,6735,8525,8525,6735,90.9266586,197.300293,197.300293,90.9266586,0,0,0,0,0,0,0,0,0,0,0,0,347.807037,1111.74719,1111.74719,347.807037,720,540,540,720,20,35.1736794,35.1736794,20,1275,1440,1440,1275,20.2166977,28.3135796,28.3135796,20.2166977,2500,2945,2945,2500,40,230,230,40,2240,3600,3600,2240,230,161.666168,161.666168,230,0,517.722961,517.722961,0,1143.20166,355.784393,355.784393,1143.20166 [f=0011577] [11577] Game End Stats Values: 25,7165,8900,8900,7165,94.1609421,200.06723,200.06723,94.1609421,0,0,0,0,0,0,0,0,0,0,0,0,838.360779,1249.89001,1249.89001,838.360779,720,540,540,720,21.7333336,38.702549,38.702549,21.7333336,1275,1440,1440,1275,21.6822872,26.1844654,26.1844654,21.6822872,2770,3070,3070,2770,70.8000107,230,230,70.8000107,2400,3850,3850,2400,230,192.466171,192.466171,230,0,517.722961,517.722961,0,1337.3634,846.338196,846.338196,1337.3634 [f=0011577] [11577] Game End Stats Values: 26,5825,8940,8940,5825,102.785583,230.529312,230.529312,102.785583,0,0,0,0,0,0,0,0,0,0,0,0,1695.38635,2262.82764,2262.82764,1695.38635,720,630,630,720,23.6000004,45.6963387,45.6963387,23.6000004,1275,1495,1495,1275,22.574976,28.3028049,28.3028049,22.574976,1590,2965,2965,1590,195.800018,1840,1840,195.800018,2240,3850,3850,2240,1840,567.466187,567.466187,1840,0,523.01709,523.01709,0,2429.46069,1853.12952,1853.12952,2429.46069 [f=0011577] [11577] Game End Stats Values: 27,6005,9205,9205,6005,105.316071,261.701416,261.701416,105.316071,0,0,0,0,0,0,0,0,0,0,0,0,1826.38428,2448.37573,2448.37573,1826.38428,720,630,630,720,21.09091,48.686718,48.686718,21.09091,1275,1495,1495,1275,20.4118633,35.0520096,35.0520096,20.4118633,1860,3090,3090,1860,195.800018,2000,2000,195.800018,2150,3990,3990,2150,2000,567.466187,567.466187,2000,0,601.821899,601.821899,0,2623.1853,2025.30432,2025.30432,2623.1853 [f=0011577] > Team 2 resigned [f=0011581] [11581] Event [3300.2749,15.3279772,1798.66418]: 1 finished unit Claw [f=0011584] [11584] Event [3136.86743,12.4916639,486.371429]: 1 lost unit Scorcher [f=0011606] [11606] Event [3300.2749,15.3279772,1798.66418]: 1 lost unit Claw [f=0011608] [11608] Event [3272,10.7166042,392]: 0 lost unit Solar Collector [f=0011648] gg [f=0011669] Spectator therxyy left the game: normal quit [f=0011669] [11669] Event [undefined]: therxyy quit [f=0011708] [11708] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0011733] [11733] Event [3576,11.796875,2872]: 1 finished unit Caretaker [f=0011771] Player PRO_rANDY left the game: normal quit [f=0011771] [11771] Event [undefined]: PRO_rANDY quit [f=0011781] [11781] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0011836] No clients connected, shutting down server [f=0011836] Server shutdown [f=0011836] [11836] all players disconnected [f=0011912] [11912] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0011980] [11980] Event [6680,91.171875,4632]: 1 finished unit Solar Collector [f=0012124] [12124] Event [6224,87.1992493,672]: 1 finished unit Lotus [f=0012176] [12176] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0012305] [12305] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0012599] [12599] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0012625] [12625] Event [6568,91.171875,4504]: 1 finished unit Solar Collector [f=0012726] [12726] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0012772] [12772] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0012881] [12881] Event [6224,87.1992493,512]: 1 finished unit Lotus [f=0012998] [12998] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0013138] [13138] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0013470] [13470] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Badger [f=0013597] [13597] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0013633] [13633] Event [5918.00781,12.4419765,3072.02954]: 1 finished unit Scorcher [f=0013701] Autoquit sending quit command. [f=0013701] [QuitAction] user exited to system [f=0013701] [SpringApp::Kill][1] fromRun=1 [f=0013701] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013701] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013701] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013701] [ThreadPool::SetThreadCount][2] workers=0 [f=0013701] [SpringApp::Kill][2] [f=0013701] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013701] [Game::KillLua][3] dtor=0 luaUI=0x52f19c30 [f=0013701] Start widgetHandler:Shutdown [f=0013701] Shutdown - SaveOrderList Complete [f=0013701] Writing last game win data [f=0013701] Shutdown - SaveConfigData Complete [f=0013701] Shutdown Widget - Chili Highlight [f=0013701] Shutdown Widget - Save/Load API [f=0013701] Shutdown Widget - Draw After Chili [f=0013701] Shutdown Widget - EPIC Menu [f=0013701] Shutdown Widget - Chili Minimap [f=0013701] Shutdown Widget - Chili Widget Selector [f=0013701] Shutdown Widget - Local Team Colors [f=0013701] Shutdown Widget - Display Keys 2 [f=0013701] Shutdown Widget - Save Game Menu [f=0013701] Shutdown Widget - HealthBars [f=0013701] Shutdown Widget - Noises [f=0013701] Shutdown Widget - Unit Icons [f=0013701] Shutdown Widget - Win Counter [f=0013701] Shutdown Widget - SpringRTS Replay Stats [f=0013701] Shutdown Widget - BuildETA [f=0013701] Shutdown Widget - Modular Comm Info [f=0013701] Shutdown Widget - Music Player v2 [f=0013701] Shutdown Widget - State Reverse and Latency [f=0013701] Shutdown Widget - CameraShake [f=0013701] Shutdown Widget - Chili Economy Panel Default [f=0013701] Shutdown Widget - Chili EndGame Window [f=0013701] Shutdown Widget - Chili Nuke Warning [f=0013701] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013701] Shutdown Widget - Chili Spectator Panels [f=0013701] Shutdown Widget - Context Menu [f=0013701] Shutdown Widget - Darkening [f=0013701] Shutdown Widget - Defense Range Zero-K [f=0013701] Shutdown Widget - Grab Input [f=0013701] Input grabbing is disabled! [f=0013701] Shutdown Widget - Highlight Geos [f=0013701] Shutdown Widget - Local Widgets Config [f=0013701] Shutdown Widget - MinimapEvents [f=0013701] Shutdown Widget - MetalFeatures (new) [f=0013701] Shutdown Widget - Missile Silo Range [f=0013701] Shutdown Widget - Point Tracker [f=0013701] Shutdown Widget - Showeco and Grid Drawer [f=0013701] Shutdown Widget - Stereo3D [f=0013701] Shutdown Widget - Attack AoE [f=0013701] Shutdown Widget - Map Edge Extension [f=0013701] Shutdown Widget - Selection Send [f=0013701] Shutdown Widget - LupsManager [f=0013701] Shutdown Widget - Newton Firezone [f=0013701] Shutdown Widget - Chili Pro Console [f=0013701] Shutdown Widget - Persistent Build Height [f=0013701] Shutdown Widget - Lasso Terraform GUI [f=0013701] Shutdown Widget - Chili Framework [f=0013701] Shutdown Widget - Lups [f=0013701] Shutdown Widget - Custom Markers [f=0013701] Shutdown Widget - Chili Core Selector [f=0013701] Shutdown Widget - Mex Placement Handler [f=0013701] Shutdown Widget - Select Keys [f=0013701] Shutdown Widget - Pause Screen [f=0013701] Shutdown Widget - Layout Handler [f=0013701] Shutdown Widget - Text To Speech Control [f=0013701] End widgetHandler:Shutdown [f=0013701] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={763257,82029987} {int,ext,rec}Allocs={11271014,0,0} {chunk,block}Bytes={82029987,0} [f=0013701] [Game::KillLua][1] dtor=0 luaGaia=0x535f93b0 [f=0013701] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569042,70013692} {int,ext,rec}Allocs={11271015,0,0} {chunk,block}Bytes={70013692,0} [f=0013701] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={569042,70013692} {int,ext,rec}Allocs={11271015,0,0} {chunk,block}Bytes={70013692,0} [f=0013701] [Game::KillLua][2] dtor=0 luaRules=0x52e7d6c0 [f=0013701] Start gadgetHandler:Shutdown [f=0013701] Shutdown - StartSetup [f=0013701] Shutdown - UnitMorph [f=0013701] Shutdown - Carrier Drones [f=0013701] Shutdown - LupsNanoSpray [f=0013701] Shutdown - Missile Silo Controller [f=0013701] Shutdown - Modular Comm Info [f=0013701] Shutdown - Terrain Texture Handler [f=0013701] Shutdown - UnitCloakShield [f=0013701] Shutdown - Starlight Handler [f=0013701] End gadgetHandler:Shutdown [f=0013701] Start gadgetHandler:Shutdown [f=0013701] Shutdown - Save/Load [f=0013701] Shutdown - Teleport Throw [f=0013701] Shutdown - UnitMorph [f=0013701] Shutdown - Modular Comm Info [f=0013701] Shutdown - Retreat Command [f=0013701] Shutdown - Shockwaves [f=0013701] Shutdown - UnitCloakShield [f=0013701] Shutdown - Lups Cloak FX [f=0013701] Shutdown - Lups [f=0013701] Shutdown - Lups Shield [f=0013701] End gadgetHandler:Shutdown [f=0013701] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11271047,0,0} {chunk,block}Bytes={0,0} [f=0013701] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11271047,0,0} {chunk,block}Bytes={0,0} [f=0013701] [Game::KillLua][4] dtor=0 [f=0013701] [Game::~CGame][1] [f=0013701] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013701] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013701] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013701] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013701] [Game::KillLua][4] dtor=1 [f=0013701] [Game::KillMisc][1] [f=0013701] [Game::KillMisc][2] [f=0013701] [Game::KillMisc][3] [f=0013701] [Game::KillRendering][1] [f=0013701] [3DOParser::Kill] allocated 1 pieces [f=0013701] [S3OParser::Kill] allocated 306 pieces [f=0013701] [AssParser::Kill] allocated 24 pieces [f=0013701] [Game::KillInterface][1] [f=0013701] [Game::KillInterface][2] [f=0013701] [Game::KillSimulation][1] [f=0013701] [Game::KillSimulation][2] [f=0013701] [CCollisionHandler] dis-/continuous tests: 0/284248 [f=0013701] [Game::KillSimulation][3] [f=0013701] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013701] [~CPathCache(28x20)] cacheHits=18 hitPercentage=22% numHashColls=0 maxCacheSize=9 [f=0013701] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013701] [~CPathCache(56x40)] cacheHits=12 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013701] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013701] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013701] [LosHandler::Kill] raycast instance cache-{hits,misses}={8285,10994}; shared=9%; cached=34% [f=0013701] [Game::KillSimulation][4] [f=0013701] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013701] [Game::~CGame][2] [f=0013701] [Game::~CGame][3] [f=0013701] [SpringApp::Kill][3] [f=0013701] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 144990 bytes sent 213846 bytes recv'd [f=0013701] [SpringApp::Kill][4] font=0x44f7faa0 [f=0013701] [SpringApp::Kill][5] [f=0013701] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x44ff8c80) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=1993ms file="bitmaps/loadpictures/facplop.png" indx=511 inflSize=3075kb readTime=47ms file="luaui/widgets/unit_state_icons.lua" indx=4833 inflSize=9kb readTime=38ms file="modularcommapi/api_modularcomms.lua" indx=4893 inflSize=8kb readTime=26ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=22ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4798 inflSize=6kb readTime=20ms file="luaui/widgets/gui_epicmenu.lua" indx=4703 inflSize=102kb readTime=19ms file="luaui/widgets/unit_shapes.lua" indx=4826 inflSize=23kb readTime=14ms file="luaui/widgets/unit_auto_group.lua" indx=4797 inflSize=12kb readTime=14ms file="luarules/utilities/glvolumes.lua" indx=1941 inflSize=10kb readTime=13ms file="luaui/configs/statetypes.lua" indx=2974 inflSize=1kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 31877193 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x450edbd0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x451002e0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44ffb7c0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fa1c00010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]