[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.joYnyCfI0n/springsettings.1200621.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 26ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f43600ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6927 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1200621/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 219ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46934bc0] using map "Altair_Crossing_v3" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Altair_Crossing_v3", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46934bc0] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (25 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 545ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 625ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 13ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 92ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 2 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1200621/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 30 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f679aa5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9f679aa5 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe-9f679aa5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=f537af9b [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=c0104b79 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=9f679ab5 [f=-000001] [Path] [PathEstimator::ReadFile] hash=9f679ab5 file="cache/104dev-maintenance/paths/Altair_Crossing_v3.pe2-9f679ab5.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (122ms, checksum 2d882d00)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1200621/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=44cc758366040019eb8aab7739c358ed008207014d8a0751241627f5513fe77ff5b9e8ba29a0ddb11c84c5bc6da0a971a3fcc12559f818b99568494422c93996]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8bbb77d90a76e08c0d767bd3398c1887082eec696f5681330daf5c879d32ec832148093bc4f814cbfcc59a7c107007d13eb5053621f8f18e383417f07fbbd8e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5287b670,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: c8bc47618b43637099744e515fdaa0bf [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=4453bf2af21e0e7e137783814489830edc647e198b4787e5dd8a66f863c1854655b05b5e99c4b254e3020d13258ea09dd82039e98af351300e508a34389e91ca" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=44cc758366040019eb8aab7739c358ed008207014d8a0751241627f5513fe77ff5b9e8ba29a0ddb11c84c5bc6da0a971a3fcc12559f818b99568494422c93996]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8bbb77d90a76e08c0d767bd3398c1887082eec696f5681330daf5c879d32ec832148093bc4f814cbfcc59a7c107007d13eb5053621f8f18e383417f07fbbd8e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f5662a20,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=44cc758366040019eb8aab7739c358ed008207014d8a0751241627f5513fe77ff5b9e8ba29a0ddb11c84c5bc6da0a971a3fcc12559f818b99568494422c93996]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8bbb77d90a76e08c0d767bd3398c1887082eec696f5681330daf5c879d32ec832148093bc4f814cbfcc59a7c107007d13eb5053621f8f18e383417f07fbbd8e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000dfdd24f0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=44cc758366040019eb8aab7739c358ed008207014d8a0751241627f5513fe77ff5b9e8ba29a0ddb11c84c5bc6da0a971a3fcc12559f818b99568494422c93996]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=e8bbb77d90a76e08c0d767bd3398c1887082eec696f5681330daf5c879d32ec832148093bc4f814cbfcc59a7c107007d13eb5053621f8f18e383417f07fbbd8e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={00000000743dbac0,0000000000000000}]" [f=-000001] Allies: I choose: ADPFT! [f=-000001] Allies: I choose: Chirp! [f=-000001] [0] Event [3620,285.099243,1963]: 0 finished unit Engineer Commander [f=-000001] [0] Event [444,285.098572,1917]: 1 finished unit Guardian Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3424, userid: 85949 [f=0000000] [0] Niarteloc, team: 0, elo:2599, userid: 500120 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000017] [17] Event [3488,285.096436,2040]: 0 finished unit Cloakbot Factory [f=0000046] [46] Event [576,285.092163,1840]: 1 finished unit Rover Assembly [f=0000227] [227] Event [593.99231,285.741547,1839.97034]: 1 finished unit Dart [f=0000255] [255] Event [3640,285.096436,2056]: 0 finished unit Metal Extractor [f=0000332] [332] Event [568,285.096436,1928]: 1 finished unit Metal Extractor [f=0000426] [426] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0000445] [445] Event [3768,285.096436,2104]: 0 finished unit Solar Collector [f=0000589] [589] Event [593.99231,285.741547,1839.97034]: 1 finished unit Mason [f=0000633] [633] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0000645] [645] Event [360,285.096436,2024]: 1 finished unit Metal Extractor [f=0000689] [689] Event [433.370239,362.093262,1912.91785]: 1 finished unit Firefly [f=0000750] [750] Event [3864,285.10498,2136]: 0 finished unit Metal Extractor [f=0000872] [872] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0001059] [1059] Event [360,285.096436,1800]: 1 finished unit Metal Extractor [f=0001126] [1126] Event [593.99231,285.741547,1839.97034]: 1 finished unit Scorcher [f=0001297] [1297] Event [3800,285.096436,1848]: 0 finished unit Metal Extractor [f=0001455] [1455] Event [344,285.096436,1880]: 1 finished unit Solar Collector [f=0001479] [1479] Event [3478.3999,285.109253,2040]: 0 finished unit Conjurer [f=0001664] [1664] Event [3784,285.100708,1944]: 0 finished unit Solar Collector [f=0001668] Niarteloc paused the game [f=0001668] sorry one sec [f=0001668] np [f=0001668] my nvidia overlay is stealing alt+R [f=0001668] okay it is good [f=0001668] resume when you're ready [f=0001668] gogo [f=0001668] 3 [f=0001668] 2 [f=0001668] 1 [f=0001668] PRO_rANDY paused the game [f=0001668] PRO_rANDY unpaused the game [f=0001764] [1764] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0001778] [1778] Event [424,285.109253,1944]: 1 finished unit Solar Collector [f=0002100] [2100] Event [593.99231,285.741547,1839.97034]: 1 finished unit Mason [f=0002175] [2175] Event [504,285.096436,1992]: 1 finished unit Solar Collector [f=0002376] [2376] Event [3478.3999,285.109253,2040]: 0 finished unit Reaver [f=0002442] [2442] Event [1440.04858,282.223877,2755.24121]: 1 lost unit Dart [f=0002591] [2591] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0002700] [2700] Event [680,285.109253,1688]: 1 finished unit Solar Collector [f=0002765] [2765] Event [3736,285.092163,3096]: 0 finished unit Metal Extractor [f=0002920] [2920] Event [627.250183,285.096436,1883.81677]: 1 finished unit Guardian Commander [f=0002925] [2925] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0003022] [3022] Event [593.99231,285.741547,1839.97034]: 1 finished unit Scorcher [f=0003118] [3118] Event [560,285.093597,1984]: 1 finished unit Lotus [f=0003127] [3127] Event [3672,285.096436,3112]: 0 finished unit Solar Collector [f=0003248] [3248] Event [877.463501,373.934875,2493.71411]: 1 lost unit Firefly [f=0003403] [3403] Event [593.99231,285.741547,1839.97034]: 1 finished unit Scorcher [f=0003445] [3445] Event [2314.94604,334.899323,533.904175]: 0 lost unit Glaive [f=0003569] [3569] Event [1019.50269,362.092804,1910.03638]: 1 finished unit Firefly [f=0003644] [3644] Event [3704,285.100708,1960]: 0 finished unit Solar Collector [f=0003674] [3674] Event [593.99231,285.741547,1839.97034]: 1 finished unit Scorcher [f=0003706] [3706] Event [1677.16223,280.834503,2419.13989]: 0 lost unit Glaive [f=0003754] [3754] Event [3544,285.087891,3288]: 0 finished unit Metal Extractor [f=0003818] [3818] Event [2012.75134,344.882324,2660.00049]: 0 lost unit Glaive [f=0003869] [3869] Event [2302.72241,285.101898,1405.51794]: 0 lost unit Glaive [f=0003936] [3936] Event [3478.3999,285.109253,2040]: 0 finished unit Reaver [f=0003965] [3965] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0003993] [3993] Event [2278.24561,300.319611,1945.31738]: 1 lost unit Firefly [f=0004064] [4064] Event [3480,285.087891,3304]: 0 finished unit Solar Collector [f=0004233] [4233] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0004254] [4254] Event [2060.94067,285.204742,1995.91907]: 0 lost unit Reaver [f=0004274] [4274] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0004319] [4319] Event [1912.9679,362.156616,1948.27991]: 1 finished unit Firefly [f=0004412] [4412] Event [3680,285.109253,1856]: 0 finished unit Lotus [f=0004463] [4463] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0004565] [4565] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0004784] [4784] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0004821] [4821] Event [3198.50073,372.230865,1974.0968]: 1 lost unit Firefly [f=0004892] [4892] Event [2617.10815,285.098541,1988.06494]: 1 finished unit Guardian Commander [f=0004992] [4992] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0005000] [5000] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0005129] [5129] Event [2656.05811,365.096436,2010.06299]: 1 finished unit Firefly [f=0005199] [5199] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0005252] [5252] Event [3283.02173,285.097473,2167.01904]: 0 lost unit Glaive [f=0005299] [5299] Event [3273.28467,285.099976,2222.64624]: 0 lost unit Glaive [f=0005320] [5320] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0005344] [5344] Event [3282.70874,372.914734,2238.49292]: 1 lost unit Firefly [f=0005360] [5360] Event [3504,285.092163,3136]: 0 lost unit Lotus [f=0005410] [5410] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0005411] [5411] Event [3544,285.087891,3288]: 0 lost unit Metal Extractor [f=0005449] [5449] Event [3303.88794,285.089355,2245.24805]: 0 lost unit Glaive [f=0005461] [5461] Event [3736,285.092163,3096]: 0 lost unit Metal Extractor [f=0005482] [5482] Event [3239.68579,285.098694,2172.06421]: 0 lost unit Glaive [f=0005519] [5519] Event [3015.7627,365.100128,2141.85449]: 1 finished unit Firefly [f=0005528] [5528] Event [3183.70264,285.170685,2232.1499]: 0 lost unit Glaive [f=0005566] [5566] Event [3190.78589,371.385406,2299.87549]: 1 lost unit Firefly [f=0005637] [5637] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0005708] [5708] Event [3707.95801,285.106262,2478.79004]: 1 lost unit Scorcher [f=0005743] [5743] Event [3448,285.100708,2152]: 0 finished unit Stinger [f=0005909] [5909] Event [3100.63623,365.092163,2107.854]: 1 finished unit Firefly [f=0005909] [5909] Event [3540.86108,285.094757,2428.03833]: 1 lost unit Scorcher [f=0005927] [5927] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0005958] [5958] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0005968] [5968] Event [3448,283.941345,2152]: 0 lost unit Stinger [f=0005972] [5972] Event [3364.97314,371.399475,2141.03491]: 1 lost unit Firefly [f=0005991] [5991] Event [3429.40601,284.804565,2070.28052]: 0 lost unit Conjurer [f=0006012] [6012] Event [2978.32959,365.09964,2142.39868]: 1 lost unit Firefly [f=0006028] [6028] Event [3116.85913,284.85437,2283.05811]: 0 lost unit Reaver [f=0006059] [6059] Event [3864,285.10498,2136]: 0 lost unit Metal Extractor [f=0006073] [6073] Event [3443.94971,284.990692,2336.94995]: 0 lost unit Glaive [f=0006164] [6164] Event [3478.3999,285.10791,2040]: 0 finished unit Glaive [f=0006236] [6236] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0006244] [6244] Event [3688.86108,285.110504,2180.82227]: 0 lost unit Glaive [f=0006329] [6329] Event [3061.03003,285.099945,1644.71606]: 0 lost unit Glaive [f=0006370] [6370] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0006485] [6485] Event [3840.4165,284.890442,2186.33667]: 1 lost unit Scorcher [f=0006496] [6496] Event [3110.41724,285.092163,2068.08984]: 0 lost unit Glaive [f=0006543] [6543] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0006580] [6580] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0006672] [6672] Event [2848,285.100708,2160]: 1 lost unit Lotus [f=0006686] [6686] Event [3365.66919,285.095184,1726.94543]: 0 lost unit Glaive [f=0006689] [6689] Event [2662.57202,365.096436,2028.16431]: 1 finished unit Firefly [f=0006785] [6785] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0006786] [6786] Event [3058.32178,370.830414,2135.47559]: 1 lost unit Firefly [f=0006858] [6858] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0006911] [6911] Event [3325.50098,285.100708,1871.09619]: 0 lost unit Glaive [f=0007000] [7000] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0007039] [7039] Event [3388.45313,285.101135,1924.37061]: 0 lost unit Glaive [f=0007079] [7079] Event [2764.00391,365.099243,2009.19714]: 1 finished unit Firefly [f=0007173] [7173] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0007211] [7211] Event [3478.3999,285.109253,2040]: 0 finished unit Glaive [f=0007232] [7232] Event [3432.69238,285.11795,1980.24194]: 0 lost unit Glaive [f=0007264] [7264] Event [3373.56812,373.961334,2036.55811]: 1 lost unit Firefly [f=0007418] [7418] Event [3478.3999,285.108337,2040]: 0 finished unit Glaive [f=0007421] [7421] Event [3471.90259,285.108337,2035.05151]: 0 lost unit Glaive [f=0007448] [7448] Event [3490.21094,284.326385,2182.50952]: 0 lost unit Engineer Commander [f=0007452] [7452] Event [3496,284.912109,2232]: 0 lost unit Stinger [f=0007466] gg [f=0007469] [7469] Event [3002.43628,365.092163,2099.0166]: 1 finished unit Firefly [f=0007475] [7475] Event [3478.3999,284.094849,2040]: 0 lost unit Glaive [f=0007488] [7488] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0007499] [7499] Event [3478.3999,284.094849,2040]: 0 lost unit Glaive [f=0007507] [7507] Event [3478.3999,285.109253,2040]: 0 lost unit Glaive [f=0007525] !resign [f=0007525] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0007525] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0007525] > Poll: Resign team 2? [END:SUCCESS] [f=0007526] [7526] Event [undefined]: Niarteloc resigned [f=0007526] game_message: Niarteloc has been destroyed! [f=0007526] game_message: PRO_rANDY wins! [f=0007526] Submitting stats [f=0007526] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0007526] Part| Total Time|Time of the last 0.5s [f=0007526] Draw 9040.28ms 23.48% [f=0007526] Lua::Callins::Synced 5256.53ms 20.18% [f=0007526] Lua::Callins::Unsynced 11613.89ms 29.57% [f=0007526] Lua::CollectGarbage::Synced 176.60ms 0.80% [f=0007526] Lua::CollectGarbage::Unsynced 348.04ms 0.20% [f=0007526] Misc::Profiler::AddTime 30.96ms 0.00% [f=0007526] Sim 19321.49ms 60.24% [f=0007526] [7526] Received game_message: Niarteloc has been destroyed! [f=0007526] [7526] Received game_message: PRO_rANDY wins! [f=0007526] > Team 2 resigned [f=0007527] [7527] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0007527] [7527] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0007527] [7527] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007527] [7527] Game End Stats Values: 2,2200,2105,2105,2200,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.33333302,5.89333296,5.89333296,6.33333302,65,40,40,65,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0007527] [7527] Game End Stats Values: 3,2420,2315,2315,2420,0.00057046,0,0,0.00057046,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.86666679,9.15555191,9.15555191,9.86666679,1275,1275,1275,1275,8.78670406,9.22671318,9.22671318,8.78670406,195,40,40,195,0,0,0,0,950,1000,1000,950,0,0,0,0,0,0.00088667,0.00088667,0,0,0,0,0 [f=0007527] [7527] Game End Stats Values: 4,2510,2530,2530,2510,0.84093916,0,0,0.84093916,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,15.1777897,15.1777897,10,1275,1275,1275,1275,10.4560242,11.5736227,11.5736227,10.4560242,195,165,165,195,0,0,0,0,1040,1090,1090,1040,0,0,0,0,0,0.00515335,0.00515335,0,0,0,0,0 [f=0007527] [7527] Game End Stats Values: 5,2765,2670,2670,2765,1.91073644,5.10366249,5.10366249,1.91073644,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.3999996,13.3666639,13.3666639,10.3999996,1275,1275,1275,1275,12.6713209,12.9404058,12.9404058,12.6713209,260,165,165,260,0,0,0,0,1230,1230,1230,1230,0,0,0,0,0,0.00767342,0.00767342,0,0,0,0,0 [f=0007527] [7527] Game End Stats Values: 6,2765,2860,2860,2765,5.93117476,13.6728973,13.6728973,5.93117476,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,15.5555601,15.5555601,12,1275,1275,1275,1275,13.7791471,13.8269873,13.8269873,13.7791471,260,165,165,260,0,0,0,0,1230,1420,1420,1230,0,0,0,0,18.5000019,14.6763096,14.6763096,18.5000019,0,0,0,0 [f=0007527] [7527] Game End Stats Values: 7,3040,2820,2820,3040,10.4619722,29.3631897,29.3631897,10.4619722,0,0,0,0,0,0,0,0,0,0,0,0,40,9.89130402,9.89130402,40,0,0,0,0,12,19.0000019,19.0000019,12,1275,1275,1275,1275,16.9909248,17.9906349,17.9906349,16.9909248,535,125,125,535,40,0,0,40,1230,1420,1420,1230,0,40,40,0,75.0000229,75.0128021,75.0128021,75.0000229,12.858695,40,40,12.858695 [f=0007527] [7527] Game End Stats Values: 8,3265,3335,3335,3265,11.0108166,29.3631897,29.3631897,11.0108166,0,0,0,0,0,0,0,0,0,0,0,0,40,9.89130402,9.89130402,40,0,90,90,0,12,19.2111092,19.2111092,12,1275,1505,1505,1275,14.2499237,16.2668114,16.2668114,14.2499237,600,250,250,600,40,0,0,40,1390,1490,1490,1390,0,40,40,0,75.0000229,134.847763,134.847763,75.0000229,12.858695,40,40,12.858695 [f=0007527] [7527] Game End Stats Values: 9,3200,3460,3460,3200,11.8880844,51.2260628,51.2260628,11.8880844,0,0,0,0,0,0,0,0,0,0,0,0,128.359406,234.495483,234.495483,128.359406,0,90,90,0,13.8666668,17.788887,17.788887,13.8666668,1275,1505,1505,1275,14.8584852,18.1353588,18.1353588,14.8584852,535,375,375,535,40,65,65,40,1390,1490,1490,1390,65,40,40,65,75.0000229,196.016296,196.016296,75.0000229,237.46286,133.828156,133.828156,237.46286 [f=0007527] [7527] Game End Stats Values: 10,3375,3725,3725,3375,12.7875185,62.4182205,62.4182205,12.7875185,0,0,0,0,0,0,0,0,0,0,0,0,187.041779,331.049011,331.049011,187.041779,0,90,90,0,15.6000004,16,16,15.6000004,1275,1505,1505,1275,16.0332966,17.5127926,17.5127926,16.0332966,550,640,640,550,40,260,260,40,1550,1490,1490,1550,260,40,40,260,75.0000229,258.517975,258.517975,75.0000229,334.016388,200.312622,200.312622,334.016388 [f=0007527] [7527] Game End Stats Values: 11,3455,3865,3865,3455,15.9673119,62.4182205,62.4182205,15.9673119,0,0,0,0,0,0,0,0,0,0,0,0,426.593018,540.536743,540.536743,426.593018,90,90,90,90,17.7333336,16,16,17.7333336,1275,1505,1505,1275,17.2119846,15.6888628,15.6888628,17.2119846,470,780,780,470,40,470,470,40,1620,1490,1490,1620,470,40,40,470,75.0000229,300.015442,300.015442,75.0000229,543.50415,455.25592,455.25592,543.50415 [f=0007527] [7527] Game End Stats Values: 12,3520,4405,4405,3520,39.5427704,64.3663254,64.3663254,39.5427704,0,0,0,0,0,0,0,0,0,0,0,0,446.592957,549.5802,549.5802,446.592957,90,90,90,90,18,16,16,18,1275,1905,1905,1275,20.4161415,16.6521091,16.6521091,20.4161415,535,920,920,535,40,470,470,40,1620,1490,1490,1620,497.666687,40,40,497.666687,75.0000229,373.346466,373.346466,75.0000229,552.547607,475.255859,475.255859,552.547607 [f=0007527] [7527] Game End Stats Values: 13,3520,4685,4685,3520,42.2990723,72.4432907,72.4432907,42.2990723,0,0,0,0,0,0,0,0,0,0,0,0,466.592773,824.185425,824.185425,466.592773,90,90,90,90,18,18.2222195,18.2222195,18,1275,1905,1905,1275,17.1837521,19.2163105,19.2163105,17.1837521,535,1200,1200,535,40,656.399963,656.399963,40,1620,1490,1490,1620,684.06665,40,40,684.06665,75.0000229,450.346497,450.346497,75.0000229,827.152832,495.255676,495.255676,827.152832 [f=0007527] [7527] Game End Stats Values: 14,3660,4575,4575,3660,43.576313,82.1137009,82.1137009,43.576313,0,0,0,0,0,0,0,0,0,0,0,0,1134.92395,1711.44336,1711.44336,1134.92395,540,90,90,540,16,17.1111126,17.1111126,16,1275,1905,1905,1275,13.5651503,15.7558689,15.7558689,13.5651503,405,1090,1090,405,165,1031.3999,1031.3999,165,1440,1490,1490,1440,1059.06665,290,290,1059.06665,75.0000229,492.843903,492.843903,75.0000229,1730.198,1229.01526,1229.01526,1730.198 [f=0007527] [7527] Game End Stats Values: 15,2790,4730,4730,2790,55.102356,93.0340271,93.0340271,55.102356,0,0,0,0,0,0,0,0,0,0,0,0,2192.9707,2452.44604,2452.44604,2192.9707,90,90,90,90,17.2000008,16,16,17.2000008,1275,1905,1905,1275,12.7684021,17.3946648,17.3946648,12.7684021,195,1245,1245,195,290,1911.3999,1911.3999,290,1230,1490,1490,1230,2059.06665,415,415,2059.06665,88.2000732,553.847839,553.847839,88.2000732,2525.26514,2346.7002,2346.7002,2525.26514 [f=0007527] [7527] Game End Stats Values: 16,2725,4745,4745,2725,72.4887466,101.409889,101.409889,72.4887466,0,0,0,0,0,0,0,0,0,0,0,0,2302.50781,3295.02319,3295.02319,2302.50781,90,90,90,90,16.9333324,16,16,16.9333324,1275,1905,1905,1275,12.4524269,16.5805893,16.5805893,12.4524269,130,1260,1260,130,467.666718,2106.3999,2106.3999,467.666718,1230,1490,1490,1230,2254.06665,592.666748,592.666748,2254.06665,95.0000992,600.353516,600.353516,95.0000992,3369.48242,2463.646,2463.646,3369.48242 [f=0007527] [7527] Game End Stats Values: 17,2725,5025,5025,2725,92.776207,112.257355,112.257355,92.776207,0,0,0,0,0,0,0,0,0,0,0,0,2322.51172,3939.12793,3939.12793,2322.51172,90,90,90,90,18,17.0111084,17.0111084,18,1275,1905,1905,1275,11.7524967,13.3232059,13.3232059,11.7524967,130,1540,1540,130,467.666718,2236.3999,2236.3999,467.666718,1230,1490,1490,1230,2384.06665,592.666748,592.666748,2384.06665,95.0000992,600.353516,600.353516,95.0000992,4013.58716,2483.6499,2483.6499,4013.58716 [f=0007527] [7527] Game End Stats Values: 18,1450,5165,5165,1450,92.7774887,117.198387,117.198387,92.7774887,0,0,0,0,0,0,0,0,210.355392,0,0,210.355392,2342.51563,4567.87012,4567.87012,2342.51563,90,90,90,90,17.454546,16.8939438,16.8939438,17.454546,0,1905,1905,0,10.0364809,16.988636,16.988636,10.0364809,130,1680,1680,130,467.666718,3648.3999,3648.3999,467.666718,1230,1490,1490,1230,3957.53296,592.666748,592.666748,3957.53296,95.0000992,648.026001,648.026001,95.0000992,4910.01758,2503.65381,2503.65381,4910.01758 [f=0007529] gg [f=0007536] [7536] Event [3478.3999,285.109253,2040]: 0 lost unit Glaive [f=0007538] [7538] Event [3072,285.100708,2160]: 1 finished unit Lotus [f=0007556] [7556] Event [3488,285.115967,2040]: 0 lost unit Cloakbot Factory [f=0007649] Player PRO_rANDY left the game: normal quit [f=0007649] [7649] Event [undefined]: PRO_rANDY quit [f=0007670] Spectator Niarteloc left the game: normal quit [f=0007670] [7670] Event [undefined]: Niarteloc quit [f=0007779] > cheeseyt rush map :D [f=0007786] No clients connected, shutting down server [f=0007786] Server shutdown [f=0007786] [7786] all players disconnected [f=0007803] [7803] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0007859] [7859] Event [3002.43628,365.092163,2099.0166]: 1 finished unit Firefly [f=0008111] [8111] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0008422] [8422] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0008729] [8729] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0009038] [9038] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0009345] [9345] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0009654] [9654] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0009960] [9960] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0010269] [10269] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0010575] [10575] Event [593.99231,285.741547,1839.97034]: 1 finished unit Fencer [f=0010641] Autoquit sending quit command. [f=0010641] [QuitAction] user exited to system [f=0010641] [SpringApp::Kill][1] fromRun=1 [f=0010641] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010641] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010641] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010641] [ThreadPool::SetThreadCount][2] workers=0 [f=0010641] [SpringApp::Kill][2] [f=0010641] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010641] [Game::KillLua][3] dtor=0 luaUI=0x52a48590 [f=0010641] Start widgetHandler:Shutdown [f=0010641] Shutdown - SaveOrderList Complete [f=0010641] Writing last game win data [f=0010641] Shutdown - SaveConfigData Complete [f=0010641] Shutdown Widget - Save/Load API [f=0010641] Shutdown Widget - Chili Highlight [f=0010641] Shutdown Widget - Draw After Chili [f=0010641] Shutdown Widget - EPIC Menu [f=0010641] Shutdown Widget - Chili Widget Selector [f=0010641] Shutdown Widget - Chili Minimap [f=0010641] Shutdown Widget - Local Team Colors [f=0010641] Shutdown Widget - Display Keys 2 [f=0010641] Shutdown Widget - Save Game Menu [f=0010641] Shutdown Widget - Unit Icons [f=0010641] Shutdown Widget - Noises [f=0010641] Shutdown Widget - HealthBars [f=0010641] Shutdown Widget - Win Counter [f=0010641] Shutdown Widget - BuildETA [f=0010641] Shutdown Widget - SpringRTS Replay Stats [f=0010641] Shutdown Widget - Modular Comm Info [f=0010641] Shutdown Widget - Stereo3D [f=0010641] Shutdown Widget - Showeco and Grid Drawer [f=0010641] Shutdown Widget - Point Tracker [f=0010641] Shutdown Widget - Missile Silo Range [f=0010641] Shutdown Widget - MetalFeatures (new) [f=0010641] Shutdown Widget - MinimapEvents [f=0010641] Shutdown Widget - Local Widgets Config [f=0010641] Shutdown Widget - Highlight Geos [f=0010641] Shutdown Widget - Grab Input [f=0010641] Input grabbing is disabled! [f=0010641] Shutdown Widget - Defense Range Zero-K [f=0010641] Shutdown Widget - Darkening [f=0010641] Shutdown Widget - Context Menu [f=0010641] Shutdown Widget - Chili Spectator Panels [f=0010641] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010641] Shutdown Widget - Chili Nuke Warning [f=0010641] Shutdown Widget - Chili EndGame Window [f=0010641] Shutdown Widget - Chili Economy Panel Default [f=0010641] Shutdown Widget - CameraShake [f=0010641] Shutdown Widget - State Reverse and Latency [f=0010641] Shutdown Widget - Music Player v2 [f=0010641] Shutdown Widget - Attack AoE [f=0010641] Shutdown Widget - UnitShapes [f=0010641] Shutdown Widget - Map Edge Extension [f=0010641] Shutdown Widget - Selection Send [f=0010641] Shutdown Widget - LupsManager [f=0010641] Shutdown Widget - Newton Firezone [f=0010641] Shutdown Widget - Chili Pro Console [f=0010641] Shutdown Widget - Persistent Build Height [f=0010641] Shutdown Widget - Lasso Terraform GUI [f=0010641] Shutdown Widget - Lups [f=0010641] Shutdown Widget - Chili Framework [f=0010641] Shutdown Widget - Mex Placement Handler [f=0010641] Shutdown Widget - Chili Core Selector [f=0010641] Shutdown Widget - Custom Markers [f=0010641] Shutdown Widget - Select Keys [f=0010641] Shutdown Widget - Pause Screen [f=0010641] Shutdown Widget - Text To Speech Control [f=0010641] Shutdown Widget - Layout Handler [f=0010641] End widgetHandler:Shutdown [f=0010641] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={531478,74587620} {int,ext,rec}Allocs={8453139,0,0} {chunk,block}Bytes={74587620,0} [f=0010641] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0010641] [Game::KillLua][2] dtor=0 luaRules=0x5287b670 [f=0010641] Start gadgetHandler:Shutdown [f=0010641] Shutdown - StartSetup [f=0010641] Shutdown - UnitMorph [f=0010641] Shutdown - Carrier Drones [f=0010641] Shutdown - LupsNanoSpray [f=0010641] Shutdown - Missile Silo Controller [f=0010641] Shutdown - Modular Comm Info [f=0010641] Shutdown - Terrain Texture Handler [f=0010641] Shutdown - UnitCloakShield [f=0010641] Shutdown - Starlight Handler [f=0010641] End gadgetHandler:Shutdown [f=0010641] Start gadgetHandler:Shutdown [f=0010641] Shutdown - Save/Load [f=0010641] Shutdown - Teleport Throw [f=0010641] Shutdown - UnitMorph [f=0010641] Shutdown - Modular Comm Info [f=0010641] Shutdown - Retreat Command [f=0010641] Shutdown - Shockwaves [f=0010641] Shutdown - UnitCloakShield [f=0010641] Shutdown - Lups Cloak FX [f=0010641] Shutdown - Lups [f=0010641] Shutdown - Lups Shield [f=0010641] End gadgetHandler:Shutdown [f=0010641] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8453184,0,0} {chunk,block}Bytes={0,0} [f=0010641] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={8453184,0,0} {chunk,block}Bytes={0,0} [f=0010641] [Game::KillLua][4] dtor=0 [f=0010641] [Game::~CGame][1] [f=0010641] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010641] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010641] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010641] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010641] [Game::KillLua][4] dtor=1 [f=0010641] [Game::KillMisc][1] [f=0010641] [Game::KillMisc][2] [f=0010641] [Game::KillMisc][3] [f=0010641] [Game::KillRendering][1] [f=0010641] [3DOParser::Kill] allocated 1 pieces [f=0010641] [S3OParser::Kill] allocated 320 pieces [f=0010641] [AssParser::Kill] allocated 21 pieces [f=0010641] [Game::KillInterface][1] [f=0010641] [Game::KillInterface][2] [f=0010641] [Game::KillSimulation][1] [f=0010641] [Game::KillSimulation][2] [f=0010641] [CCollisionHandler] dis-/continuous tests: 0/2002324 [f=0010641] [Game::KillSimulation][3] [f=0010641] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010641] [~CPathCache(16x16)] cacheHits=71 hitPercentage=41% numHashColls=0 maxCacheSize=12 [f=0010641] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010641] [~CPathCache(32x32)] cacheHits=47 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010641] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010641] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010641] [LosHandler::Kill] raycast instance cache-{hits,misses}={2504,5284}; shared=2%; cached=30% [f=0010641] [Game::KillSimulation][4] [f=0010641] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010641] [Game::~CGame][2] [f=0010641] [Game::~CGame][3] [f=0010641] [SpringApp::Kill][3] [f=0010641] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 113997 bytes sent 125747 bytes recv'd [f=0010641] [SpringApp::Kill][4] font=0x4685caa0 [f=0010641] [SpringApp::Kill][5] [f=0010641] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x468d6710) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=2038ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=49ms file="luaui/widgets/unit_state_icons.lua" indx=4833 inflSize=9kb readTime=21ms file="luaui/widgets/gui_chili_gesture_menu.lua" indx=4675 inflSize=20kb readTime=14ms file="luaui/widgets/chili_old/skins/twilight/skin.lua" indx=4577 inflSize=1kb readTime=12ms file="luarules/utilities.lua" indx=1930 inflSize=0kb readTime=11ms file="bitmaps/pd/bloodblastwhite.tga" indx=544 inflSize=84kb readTime=11ms file="luaui/widgets/gui_selection_modkeys.lua" indx=4737 inflSize=7kb readTime=10ms file="unitpics/chickenc.png" indx=6409 inflSize=11kb readTime=10ms file="luarules/gadgets/feature_blocking_tag_implementation.lua" indx=1705 inflSize=1kb readTime=10ms file="luaui/widgets/chili_old/skins/darkglass/skin.lua" indx=4373 inflSize=1kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 30677585 bytes cached in 2795 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=44 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/altair_crossing_v3.sd7 (0x469fd900) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x469f5ce0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46934ac0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f43600010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]