[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MKXBoUQ6Q9/springsettings.1200559.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ffb840ad180 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6927 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1200559/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d5e470] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d5e470] using game "Zero-K v1.9.9.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.9.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 538ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 611ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 726ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 94ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 90ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] fiendicus_prime was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1200559/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Select Com at start [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (296ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1200559/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52b89490,0x53199880}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 76ab476183b88d2d96b7897348b97af0 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from dyth68 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dyth68 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000006fdc9860,00000000723fad70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dyth68" string="[Game::Load][lua{Rules,Gaia}={000000006200ad60,00000000673db2b0}]" [f=-000001] hey [f=-000001] Allies: I choose: Engineer! [f=-000001] gl hf [f=-000001] hey andy [f=-000001] :) [f=-000001] Allies: I choose: WFH! [f=-000001] !predict [f=-000001] > Team dyth68 has a 8.2% chance to win [f=-000001] > Team PRO_rANDY has a 91.8% chance to win [f=-000001] hmm [f=-000001] could be worse [f=-000001] [0] Event [5065,11.7998047,3879]: 0 finished unit Engineer Commander [f=-000001] [0] Event [1344,11.8007202,2063]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3419, userid: 85949 [f=0000000] [0] dyth68, team: 0, elo:2998, userid: 438381 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1280,11.796875,2224]: 1 finished unit Rover Assembly [f=0000007] [7] Event [4968,11.796875,3928]: 0 finished unit Amphbot Factory [f=0000185] [185] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Dart [f=0000240] [240] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0000241] [241] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0000329] [329] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0000480] [480] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0000481] [481] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0000561] [561] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Mason [f=0000671] [671] Event [1224,11.796875,2120]: 1 finished unit Solar Collector [f=0000734] [734] Event [5192,11.796875,3864]: 0 finished unit Solar Collector [f=0000813] [813] Event [4433.37109,17.1412659,2705.69189]: 1 lost unit Dart [f=0000851] [851] Event [1176,11.796875,2200]: 1 finished unit Solar Collector [f=0001082] [1082] Event [5096,11.796875,3784]: 0 finished unit Solar Collector [f=0001150] [1150] Event [4932,11.796875,3928]: 0 finished unit Conch [f=0001261] [1261] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Mason [f=0001389] [1389] Event [5112,11.8085022,4008]: 0 finished unit Solar Collector [f=0001529] [1529] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0001634] [1634] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0001778] [1778] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0001974] [1974] Event [2407.23242,17.6247654,2163.63086]: 0 lost unit Duck [f=0001987] [1987] Event [1176,11.796875,2280]: 1 finished unit Solar Collector [f=0002034] [2034] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0002115] [2115] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0002279] [2279] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0002290] [2290] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0002462] [2462] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0002695] [2695] Event [1096,11.796875,2296]: 1 finished unit Solar Collector [f=0002755] [2755] Event [4932,11.796875,3928]: 0 finished unit Conch [f=0002888] [2888] Event [2056,11.796875,1272]: 1 finished unit Solar Collector [f=0002910] [2910] Event [3768,18.0523071,3576]: 0 finished unit Metal Extractor [f=0002948] [2948] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0003001] [3001] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0003256] [3256] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0003270] [3270] Event [2375.17456,12.7902622,2829.13623]: 0 lost unit Duck [f=0003333] [3333] Event [5008,11.796875,3696]: 0 finished unit Lotus [f=0003336] [3336] Event [2192,11.796875,1392]: 1 finished unit Lotus [f=0003339] [3339] Event [2397.61694,13.7539749,2691.94702]: 0 lost unit Duck [f=0003345] [3345] Event [3816,14.9245911,3368]: 0 finished unit Metal Extractor [f=0003359] [3359] Event [2296.71802,15.6965389,2402.91357]: 1 lost unit Scorcher [f=0003438] [3438] Event [1176,11.796875,2360]: 1 finished unit Solar Collector [f=0003482] [3482] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Mason [f=0003580] [3580] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0003739] [3739] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0003819] [3819] Event [3488,54.4919434,3264]: 0 finished unit Radar Tower [f=0003894] [3894] Event [1738.70178,73.290947,1691.71204]: 0 lost unit Duck [f=0003906] [3906] Event [1772.77808,46.906414,1773.86914]: 1 lost unit Scorcher [f=0003939] [3939] Event [1613.94568,101.83651,1691.14282]: 1 lost unit Scorcher [f=0003980] [3980] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0004116] [4116] Event [4992,11.796875,4032]: 0 finished unit Lotus [f=0004135] [4135] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0004209] [4209] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0004218] [4218] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0004266] [4266] Event [1078.10791,121.840897,961.096985]: 0 lost unit Duck [f=0004449] [4449] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Fencer [f=0004515] [4515] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0004593] [4593] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0004770] [4770] Event [3344,12.4983826,464]: 1 finished unit Lotus [f=0004771] [4771] Event [1328,11.796875,2096]: 1 finished unit Radar Tower [f=0004861] [4861] Event [4932,11.796875,3928]: 0 finished unit Conch [f=0004955] [4955] Event [3752,14.4013672,3384]: 0 finished unit Solar Collector [f=0005013] [5013] Event [3264,11.1341248,384]: 1 finished unit Lotus [f=0005127] [5127] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Fencer [f=0005290] [5290] Event [3800,13.78125,3304]: 0 finished unit Solar Collector [f=0005405] [5405] Event [6680,91.171875,4840]: 0 finished unit Solar Collector [f=0005462] [5462] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0005567] [5567] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0005648] [5648] Event [3704,16.6337891,3592]: 0 finished unit Solar Collector [f=0005675] [5675] Event [3976,12.7890625,4712]: 0 finished unit Metal Extractor [f=0005784] [5784] Event [2856.41211,14.2667408,2428.18066]: 0 lost unit Duck [f=0005812] [5812] Event [2843.99561,12.7890625,2521.38013]: 0 lost unit Duck [f=0005820] [5820] Event [2767.9043,12.7890625,2523.70728]: 1 lost unit Scorcher [f=0005887] [5887] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0005905] [5905] Event [3009.78979,12.7890625,2756.72363]: 0 lost unit Duck [f=0005978] [5978] Event [3752,16.3857422,3512]: 0 finished unit Solar Collector [f=0005979] [5979] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0006006] [6006] Event [1224,11.796875,2008]: 1 finished unit Caretaker [f=0006016] [6016] Event [6728,91.171875,4760]: 0 finished unit Solar Collector [f=0006127] [6127] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0006144] [6144] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Badger [f=0006242] [6242] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0006303] [6303] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0006315] [6315] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0006396] [6396] Event [6808,91.171875,4712]: 0 finished unit Solar Collector [f=0006492] [6492] Event [3368,17.1608887,1656]: 1 finished unit Solar Collector [f=0006501] [6501] Event [3600,11.796875,2896]: 0 finished unit Lotus [f=0006502] [6502] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0006519] [6519] Event [2547.63257,13.7865295,2427.50854]: 1 finished unit Claw [f=0006536] [6536] Event [5832,11.796875,3000]: 0 finished unit Solar Collector [f=0006685] [6685] Event [2920.82593,12.9845505,2495.60034]: 1 finished unit Claw [f=0006761] [6761] Event [3344,23.7961426,1584]: 1 finished unit Lotus [f=0006800] [6800] Event [6856,91.171875,4632]: 0 finished unit Solar Collector [f=0006855] [6855] Event [3204.32275,12.7890625,2529.94556]: 1 finished unit Claw [f=0006924] [6924] Event [5880,11.796875,2920]: 0 finished unit Solar Collector [f=0006964] [6964] Event [3520,21.4668274,1792]: 1 finished unit Lotus [f=0006971] [6971] Event [4932,11.796875,3928]: 0 finished unit Conch [f=0007020] [7020] Event [3357.19214,12.7890625,2746.16943]: 1 finished unit Claw [f=0007037] [7037] Event [3357.19214,12.7890625,2746.16943]: 1 lost unit Claw [f=0007123] [7123] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Badger [f=0007181] [7181] Event [1144,11.796875,2072]: 1 finished unit Solar Collector [f=0007194] [7194] Event [3389.83765,12.1205587,2808.95605]: 1 finished unit Claw [f=0007209] [7209] Event [3389.83765,12.1205587,2808.95605]: 1 lost unit Claw [f=0007215] [7215] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0007221] [7221] Event [2016.40979,12.7890625,2477.53394]: 1 finished unit Claw [f=0007273] [7273] Event [3288,17.7771301,1784]: 1 finished unit Solar Collector [f=0007325] [7325] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0007338] [7338] Event [2456,212.885376,3800]: 0 finished unit Metal Extractor [f=0007358] [7358] Event [3770.0603,11.796875,2654.15723]: 1 finished unit Claw [f=0007373] [7373] Event [960,123.3172,4160]: 1 finished unit Radar Tower [f=0007395] [7395] Event [2248.62085,15.7617493,2464.30859]: 1 finished unit Claw [f=0007431] [7431] Event [3659.57935,23.7207451,708.460144]: 0 lost unit Duck [f=0007513] [7513] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0007529] [7529] Event [3444.77808,11.796875,2763.46436]: 1 finished unit Claw [f=0007543] [7543] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Fencer [f=0007546] [7546] Event [3256,16.1183167,1864]: 1 finished unit Solar Collector [f=0007547] [7547] Event [3510.71851,14.9125233,546.119263]: 0 lost unit Duck [f=0007557] [7557] Event [2685.68481,13.2780638,2517.83398]: 1 finished unit Claw [f=0007601] [7601] Event [3004.68359,12.3345804,2744.8667]: 1 lost unit Fencer [f=0007621] [7621] Event [5960,12.3007202,3144]: 0 finished unit Solar Collector [f=0007634] [7634] Event [1160,13.7928772,1944]: 1 finished unit Solar Collector [f=0007642] [7642] Event [4904,11.796875,3736]: 0 finished unit Amphbot Plate [f=0007649] [7649] Event [3344,12.4983826,464]: 1 lost unit Lotus [f=0007692] [7692] Event [3453.96021,12.3115845,517.847351]: 0 lost unit Duck [f=0007700] [7700] Event [3250.72144,12.7890625,2602.18311]: 1 finished unit Claw [f=0007734] [7734] Event [2916.8562,12.7890625,2640.54517]: 1 finished unit Claw [f=0007768] [7768] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0007789] [7789] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0007842] [7842] Event [3403.63037,10.6742678,461.274475]: 0 lost unit Duck [f=0007893] [7893] Event [3192,15.2385254,1976]: 1 finished unit Solar Collector [f=0007902] [7902] Event [3263.41479,12.7890625,2588.84912]: 1 finished unit Claw [f=0007952] [7952] Event [1208,21.4125671,1864]: 1 finished unit Solar Collector [f=0007975] [7975] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0008009] [8009] Event [3878.78198,1.56115365,684.768188]: 0 lost unit Duck [f=0008033] [8033] Event [6008,11.796875,3064]: 0 finished unit Solar Collector [f=0008091] [8091] Event [3623.97729,11.796875,2689.49048]: 1 finished unit Claw [f=0008128] [8128] Event [3712,11.796875,2704]: 0 lost unit Lotus [f=0008153] [8153] Event [3772.28247,11.796875,2720.35327]: 1 finished unit Claw [f=0008172] [8172] Event [3772.28247,11.796875,2720.35327]: 1 lost unit Claw [f=0008188] [8188] Event [3112,13.7773743,2072]: 1 finished unit Solar Collector [f=0008196] [8196] Event [1496,211.226563,24]: 1 finished unit Wind/Tidal Generator [f=0008254] [8254] Event [4932,11.796875,3928]: 0 finished unit Conch [f=0008262] [8262] Event [3564.78003,11.9796562,2926.27612]: 1 finished unit Claw [f=0008327] [8327] Event [3609.54858,11.796875,2839.71948]: 1 finished unit Claw [f=0008359] [8359] Event [3600,11.796875,2896]: 0 lost unit Lotus [f=0008382] [8382] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Badger [f=0008402] [8402] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0008416] [8416] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0008420] [8420] Event [1288,24.1333313,1848]: 1 finished unit Solar Collector [f=0008430] [8430] Event [1496,211.226563,72]: 1 finished unit Wind/Tidal Generator [f=0008432] [8432] Event [3549.04224,11.5743494,2856.18237]: 1 finished unit Claw [f=0008487] [8487] Event [3394.80273,37.5047455,3042.16528]: 1 finished unit Claw [f=0008561] [8561] Event [2968,18.5910339,2152]: 1 finished unit Solar Collector [f=0008570] [8570] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0008590] [8590] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Mason [f=0008622] [8622] Event [3621.29224,23.1349754,3204.9917]: 1 finished unit Claw [f=0008644] [8644] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0008657] [8657] Event [3488,54.4919434,3264]: 0 lost unit Radar Tower [f=0008669] [8669] Event [1496,211.226563,120]: 1 finished unit Wind/Tidal Generator [f=0008673] [8673] Event [3464.09937,32.3032227,3332.00977]: 1 finished unit Claw [f=0008752] [8752] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0008785] [8785] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0008791] [8791] Event [3688.45459,15.6799231,3187.3894]: 1 finished unit Claw [f=0008821] [8821] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Fencer [f=0008848] [8848] Event [3971.66504,16.1664162,3162.36816]: 1 finished unit Claw [f=0008919] [8919] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0008924] [8924] Event [1496,211.226563,168]: 1 finished unit Wind/Tidal Generator [f=0008945] [8945] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0008959] [8959] Event [3878.50269,14.2983322,3241.54688]: 1 finished unit Claw [f=0008969] [8969] Event [4035.80713,17.9583416,2826.10522]: 0 lost unit Duck [f=0009000] [9000] Event [3504,11.796875,2432]: 1 finished unit Lotus [f=0009014] [9014] Event [4148.70361,23.5707321,2879.45776]: 1 finished unit Claw [f=0009014] [9014] Event [6080,11.796875,2864]: 0 finished unit Radar Tower [f=0009040] [9040] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0009053] [9053] Event [2486.32202,12.9218187,2973.25903]: 1 finished unit Claw [f=0009087] [9087] Event [2608,204.769592,3712]: 0 finished unit Radar Tower [f=0009092] [9092] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0009127] [9127] Event [3860.34766,13.2761936,3122.87939]: 1 finished unit Claw [f=0009194] [9194] Event [1496,211.226563,216]: 1 finished unit Wind/Tidal Generator [f=0009198] [9198] Event [4932,11.796875,3928]: 0 finished unit Conch [f=0009219] [9219] Event [2528.15405,20.2184753,3169.10254]: 1 finished unit Claw [f=0009236] [9236] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0009249] [9249] Event [3831.29639,12.4542274,2708.18774]: 1 finished unit Claw [f=0009275] [9275] Event [3831.29639,12.4542274,2708.18774]: 1 lost unit Claw [f=0009302] [9302] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0009369] [9369] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0009388] [9388] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0009404] [9404] Event [3673.16309,11.9460926,2975.90894]: 1 finished unit Claw [f=0009404] [9404] Event [3901.48633,13.3539152,2787.59009]: 0 lost unit Duck [f=0009419] [9419] Event [2392,211.431976,3816]: 0 finished unit Solar Collector [f=0009430] [9430] Event [3731.41748,14.137394,3263.33496]: 1 finished unit Claw [f=0009435] [9435] Event [1496,211.226563,264]: 1 finished unit Wind/Tidal Generator [f=0009473] [9473] Event [3768.61182,12.7890625,3089.96021]: 1 finished unit Claw [f=0009475] [9475] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Badger [f=0009480] [9480] Event [3760,11.8085022,2320]: 1 finished unit Lotus [f=0009527] [9527] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0009538] [9538] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0009551] [9551] Event [3780.40796,11.796875,2493.51563]: 0 lost unit Duck [f=0009598] [9598] Event [3592.77979,18.0985775,3096.36084]: 1 finished unit Claw [f=0009602] [9602] Event [3685.37573,13.9337196,3092.86206]: 1 finished unit Claw [f=0009609] [9609] Event [3760,11.8085022,2320]: 1 lost unit Lotus [f=0009620] [9620] Event [3799.72534,11.2926693,2335.52417]: 0 lost unit Duck [f=0009639] [9639] Event [3696,11.796875,2304]: 1 lost unit Lotus [f=0009664] [9664] Event [3632.89966,12.327323,2999.2771]: 1 finished unit Claw [f=0009676] [9676] Event [3772.10547,23.8874893,2118.92822]: 0 lost unit Duck [f=0009679] [9679] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0009688] [9688] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0009703] [9703] Event [2440,216.528564,3736]: 0 finished unit Solar Collector [f=0009704] [9704] Event [1496,201.165161,312]: 1 finished unit Wind/Tidal Generator [f=0009707] [9707] Event [3632.89966,12.327323,2999.2771]: 1 lost unit Claw [f=0009710] [9710] Event [3520.40405,11.7998114,2129.02979]: 1 lost unit Fencer [f=0009719] [9719] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Fencer [f=0009719] [9719] Event [3706.23584,17.405447,2136.22778]: 0 lost unit Duck [f=0009725] [9725] Event [3760,14.989521,2224]: 1 lost unit Lotus [f=0009727] [9727] Event [3695.76563,20.3315926,2099.47827]: 0 lost unit Duck [f=0009756] [9756] Event [3743.77173,20.4483147,2127.07227]: 0 lost unit Duck [f=0009764] [9764] Event [3425.17334,19.3557072,2981.50269]: 1 finished unit Claw [f=0009791] [9791] Event [3696,11.796875,2384]: 1 lost unit Lotus [f=0009797] [9797] Event [3670.17725,11.9941664,2300.46875]: 0 lost unit Duck [f=0009829] [9829] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0009838] [9838] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0009846] [9846] Event [3502.70532,11.796875,2587.74854]: 0 lost unit Duck [f=0009880] [9880] Event [3560.11646,15.6341381,3035.1145]: 1 finished unit Claw [f=0009902] [9902] Event [3586.7522,11.796875,2600.87964]: 1 finished unit Claw [f=0009903] [9903] Event [3553.55762,11.796875,2458.93799]: 0 lost unit Duck [f=0009909] [9909] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0009942] [9942] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0009973] [9973] Event [3437.92065,11.796875,2755.62402]: 0 lost unit Duck [f=0009990] [9990] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0009996] [9996] Event [3312.27466,12.5904198,2684.46948]: 1 finished unit Claw [f=0010015] [10015] Event [3491.38477,11.796875,2765.32813]: 0 lost unit Duck [f=0010058] [10058] Event [3432.3645,11.8381758,2845.68335]: 1 finished unit Claw [f=0010058] [10058] Event [2520,214.768982,3784]: 0 finished unit Solar Collector [f=0010113] [10113] Event [7064,12.7890625,2088]: 0 finished unit Metal Extractor [f=0010139] [10139] Event [3515.64795,11.799921,2777.62524]: 1 finished unit Claw [f=0010168] [10168] Event [4932,11.796875,3928]: 0 finished unit Conch [f=0010187] [10187] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0010206] [10206] Event [2616.9707,143.852722,3613.5354]: 1 finished unit Claw [f=0010253] [10253] Event [2645.93701,198.16098,3748.3728]: 1 finished unit Claw [f=0010277] [10277] Event [2608,204.769592,3712]: 0 lost unit Radar Tower [f=0010307] [10307] Event [3271.86816,44.2601128,3021.78296]: 1 finished unit Claw [f=0010318] [10318] Event [3680,11.3245773,2304]: 1 finished unit Lotus [f=0010321] [10321] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Badger [f=0010340] [10340] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0010354] [10354] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0010377] [10377] Event [3160.26001,-1,3324.98877]: 1 finished unit Claw [f=0010420] [10420] Event [2936.42041,-1,3460.34961]: 1 finished unit Claw [f=0010441] [10441] Event [2868.00171,-1,3546.39795]: 1 finished unit Claw [f=0010533] [10533] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0010542] [10542] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0010553] [10553] Event [3780.48462,12.7890625,3175.44751]: 1 finished unit Claw [f=0010557] [10557] Event [2504.41699,-1,3448.0061]: 1 finished unit Claw [f=0010560] [10560] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Fencer [f=0010608] [10608] Event [2608,205.876587,3728]: 0 finished unit Radar Tower [f=0010609] [10609] Event [2441.41455,15.2192774,3247.04053]: 0 lost unit Duck [f=0010614] [10614] Event [2460.64014,-1,3478.32153]: 1 finished unit Claw [f=0010694] [10694] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0010711] [10711] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0010712] [10712] Event [2312.96387,14.7734375,3101.37134]: 1 finished unit Claw [f=0010727] [10727] Event [2259.54956,15.2366266,3068.44238]: 1 finished unit Claw [f=0010765] [10765] Event [2472,210.354523,3864]: 0 finished unit Solar Collector [f=0010771] [10771] Event [912,87.1992493,4512]: 1 finished unit Lotus [f=0010784] [10784] Event [2443.15967,12.849721,2969.45313]: 1 finished unit Claw [f=0010813] [10813] Event [3788.74634,12.7890625,3232.24951]: 1 finished unit Claw [f=0010826] [10826] Event [2457.44092,13.78125,2747.89453]: 1 finished unit Claw [f=0010863] [10863] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0010868] [10868] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0010886] [10886] Event [2422.01172,13.0829725,2521.39771]: 1 finished unit Claw [f=0010897] [10897] Event [2274.46436,13.8116779,2625.11108]: 1 finished unit Claw [f=0010917] [10917] Event [1288,13.7347412,1944]: 1 finished unit Caretaker [f=0010938] [10938] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0010954] [10954] Event [2221.5708,15.7442598,2458.40112]: 1 finished unit Claw [f=0010985] [10985] Event [3982.90308,13.78125,2721.19946]: 1 finished unit Claw [f=0011003] [11003] Event [2303.02246,14.8273792,2444.93457]: 1 finished unit Claw [f=0011003] [11003] Event [3200,14.8083191,640]: 1 finished unit Radar Tower [f=0011035] [11035] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0011044] [11044] Event [2264.98779,15.6114521,1923.59204]: 1 lost unit Badger [f=0011059] [11059] Event [2298.66187,15.6168156,2149.13452]: 1 finished unit Claw [f=0011061] [11061] Event [6396.75684,87.1992493,916.769043]: 0 lost unit Conch [f=0011063] [11063] Event [2265.35449,14.7734375,2291.13306]: 1 finished unit Claw [f=0011094] [11094] Event [6312,87.1992493,840]: 0 lost unit Metal Extractor [f=0011100] [11100] Event [3728,11.796875,2592]: 1 finished unit Lotus [f=0011113] [11113] Event [2631.7041,21.9361191,2154.7356]: 0 lost unit Duck [f=0011131] [11131] Event [2562.52856,21.7675838,2168.78979]: 1 finished unit Claw [f=0011134] [11134] Event [4932,11.796875,3928]: 0 finished unit Conch [f=0011152] [11152] Event [4080.15601,19.2238979,2941.85791]: 1 finished unit Claw [f=0011162] [11162] Event [1352,13.9750366,1944]: 1 finished unit Caretaker [f=0011172] [11172] Event [2628.94312,22.0474701,2118.4729]: 1 finished unit Claw [f=0011180] [11180] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0011310] [11310] Event [4932,11.796875,3928]: 0 finished unit Duck [f=0011319] [11319] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Badger [f=0011339] [11339] Event [4870,11.796875,3736]: 0 finished unit Duck [f=0011351] [11351] Event [4029.91089,14.877141,3045.06348]: 1 finished unit Claw [f=0011366] [11366] Event [6080,11.796875,2864]: 0 lost unit Radar Tower [f=0011371] [11371] Event [2033.42847,13.78125,2615.78564]: 1 finished unit Claw [f=0011371] [11371] Event [912,87.1992493,4752]: 1 finished unit Lotus [f=0011414] [11414] Event [undefined]: dyth68 resigned [f=0011414] game_message: dyth68 has been destroyed! [f=0011414] game_message: PRO_rANDY wins! [f=0011414] Submitting stats [f=0011414] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011414] Part| Total Time|Time of the last 0.5s [f=0011414] Draw 13259.36ms 10.47% [f=0011414] Lua::Callins::Synced 6335.88ms 17.85% [f=0011414] Lua::Callins::Unsynced 16762.00ms 17.15% [f=0011414] Lua::CollectGarbage::Synced 293.14ms 0.10% [f=0011414] Lua::CollectGarbage::Unsynced 554.17ms 1.60% [f=0011414] Misc::Profiler::AddTime 51.27ms 0.00% [f=0011414] Sim 32438.79ms 77.37% [f=0011414] [11414] Received game_message: dyth68 has been destroyed! [f=0011414] [11414] Received game_message: PRO_rANDY wins! [f=0011415] [11415] Event [3636.31689,18.7353153,3581.17432]: 0 lost unit Conch [f=0011415] [11415] Game End Stats Header: 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23,6285,7550,7550,6285,310.54007,260.388947,260.388947,310.54007,0,0,0,0,0,0,0,0,49.0201416,0,0,49.0201416,1516.90344,3250.37769,3250.37769,1516.90344,180,450,450,180,39.8666649,52.8852348,52.8852348,39.8666649,1385,1385,1385,1385,28.5389881,34.4477654,34.4477654,28.5389881,880,2000,2000,880,798,1968.59998,1968.59998,798,3840,3715,3715,3840,2048.6001,1048,1048,2048.6001,170.75,494.992554,494.992554,170.75,3302.45117,1726.61804,1726.61804,3302.45117 [f=0011415] [11415] Game End Stats Values: 24,6540,8125,8125,6540,342.375732,332.402924,332.402924,342.375732,0,0,0,0,0,0,0,0,49.0201416,0,0,49.0201416,1629.20984,3657.98462,3657.98462,1629.20984,180,540,540,180,43.0666656,48.7007675,48.7007675,43.0666656,1330,1385,1385,1330,31.155714,38.1053886,38.1053886,31.155714,880,2395,2395,880,798,2263.6001,2263.6001,798,4150,3805,3805,4150,2343.6001,1048,1048,2343.6001,181.949829,561.496826,561.496826,181.949829,3712.21606,1882.54626,1882.54626,3712.21606 [f=0011415] [11415] Game End Stats Values: 25,6985,8355,8355,6985,395.284485,398.825409,398.825409,395.284485,0,0,0,0,0,0,0,0,49.0201416,0,0,49.0201416,1629.20984,3898.14819,3898.14819,1629.20984,180,630,630,180,42.9333344,49.169445,49.169445,42.9333344,1385,1385,1385,1385,33.0272408,47.3775291,47.3775291,33.0272408,1200,2535,2535,1200,798,2343.6001,2343.6001,798,4220,3805,3805,4220,2423.6001,1048,1048,2423.6001,188.949829,751.729675,751.729675,188.949829,3952.37964,1883.52979,1883.52979,3952.37964 [f=0011415] [11415] Game End Stats Values: 26,7225,8715,8715,7225,454.284332,422.76297,422.76297,454.284332,0,0,0,0,0,0,0,0,49.0201416,0,0,49.0201416,1938.06799,4149.89063,4149.89063,1938.06799,180,720,720,180,44.7999992,52.2355232,52.2355232,44.7999992,1385,1440,1440,1385,34.1666527,31.8625069,31.8625069,34.1666527,1440,2390,2390,1440,1068,2593.8501,2593.8501,1068,4220,4165,4165,4220,2673.8501,1318,1318,2673.8501,193.199829,751.729675,751.729675,193.199829,4204.12207,2192.41919,2192.41919,4204.12207 [f=0011415] [11415] Game End Stats Values: 27,7330,9075,9075,7330,483.330536,433.071289,433.071289,483.330536,0,0,0,0,0,0,0,0,49.0201416,0,0,49.0201416,1938.06799,4267.34766,4267.34766,1938.06799,180,810,810,180,44.6666679,52.3850975,52.3850975,44.6666679,1330,1440,1440,1330,34.3410301,35.3291473,35.3291473,34.3410301,1600,2660,2660,1600,1068,2648.8501,2648.8501,1068,4220,4165,4165,4220,2728.8501,1318,1318,2728.8501,193.199829,782.727783,782.727783,193.199829,4321.5791,2192.41919,2192.41919,4321.5791 [f=0011436] [11436] Event [5896,11.7775669,2984]: 0 lost unit Metal Extractor [f=0011439] [11439] Event [3869.16211,13.9465981,3240.63647]: 0 lost unit Conch [f=0011446] [11446] Event [4431.53809,30.5010433,1983.03186]: 0 lost unit Duck [f=0011450] [11450] Event [3565.6106,14.5255365,3722.47803]: 0 lost unit Engineer Commander [f=0011450] [11450] Event [4454.34326,12.7890625,2359.73438]: 0 lost unit Duck [f=0011454] [11454] Event [3800,13.6946583,3304]: 0 lost unit Solar Collector [f=0011457] [11457] Event [7064,12.7890625,2088]: 0 lost unit Metal Extractor [f=0011463] [11463] Event [3570.88965,17.2328033,3065.93848]: 0 lost unit Duck [f=0011509] [11509] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Fencer [f=0011517] [11517] Event [4483.83838,26.3316517,2003.24316]: 1 finished unit Claw [f=0011528] [11528] Event [3625.03467,20.2027664,3180.23047]: 1 finished unit Claw [f=0011531] gg [f=0011535] [11535] Event [3604.3064,11.0687809,2939.99609]: 1 finished unit Claw [f=0011538] [11538] Event [2216.4021,13.78125,2775.24463]: 1 finished unit Claw [f=0011559] Spectator dyth68 left the game: normal quit [f=0011559] [11559] Event [undefined]: dyth68 quit [f=0011586] [11586] Event [3392,11.5083885,496]: 1 finished unit Lotus [f=0011679] [11679] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0011679] Player PRO_rANDY left the game: normal quit [f=0011679] [11679] Event [undefined]: PRO_rANDY quit [f=0011685] No clients connected, shutting down server [f=0011685] Server shutdown [f=0011685] [11685] all players disconnected [f=0011745] [11745] Event [3632,15.1920166,2112]: 1 finished unit Lotus [f=0011953] [11953] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Badger [f=0012138] [12138] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Fencer [f=0012310] [12310] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0012518] [12518] Event [3408,4.91357422,336]: 1 finished unit Lotus [f=0012652] [12652] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Badger [f=0012816] [12816] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Fencer [f=0012963] [12963] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Scorcher [f=0013274] [13274] Event [1288,137.800812,1336]: 1 finished unit Geothermal Generator [f=0013280] [13280] Event [1297.99231,12.4419765,2223.97046]: 1 finished unit Badger [f=0013367] Autoquit sending quit command. [f=0013367] [QuitAction] user exited to system [f=0013367] [SpringApp::Kill][1] fromRun=1 [f=0013367] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013367] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013367] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013367] [ThreadPool::SetThreadCount][2] workers=0 [f=0013367] [SpringApp::Kill][2] [f=0013367] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013367] [Game::KillLua][3] dtor=0 luaUI=0x5299f530 [f=0013367] Start widgetHandler:Shutdown [f=0013367] Shutdown - SaveOrderList Complete [f=0013367] Writing last game win data [f=0013367] Shutdown - SaveConfigData Complete [f=0013367] Shutdown Widget - Save/Load API [f=0013367] Shutdown Widget - Chili Highlight [f=0013367] Shutdown Widget - Draw After Chili [f=0013367] Shutdown Widget - EPIC Menu [f=0013367] Shutdown Widget - Chili Widget Selector [f=0013367] Shutdown Widget - Chili Minimap [f=0013367] Shutdown Widget - Local Team Colors [f=0013367] Shutdown Widget - Display Keys 2 [f=0013367] Shutdown Widget - Save Game Menu [f=0013367] Shutdown Widget - Unit Icons [f=0013367] Shutdown Widget - Noises [f=0013367] Shutdown Widget - HealthBars [f=0013367] Shutdown Widget - Win Counter [f=0013367] Shutdown Widget - BuildETA [f=0013367] Shutdown Widget - SpringRTS Replay Stats [f=0013367] Shutdown Widget - Modular Comm Info [f=0013367] Shutdown Widget - Stereo3D [f=0013367] Shutdown Widget - Showeco and Grid Drawer [f=0013367] Shutdown Widget - Point Tracker [f=0013367] Shutdown Widget - Missile Silo Range [f=0013367] Shutdown Widget - MetalFeatures (new) [f=0013367] Shutdown Widget - MinimapEvents [f=0013367] Shutdown Widget - Local Widgets Config [f=0013367] Shutdown Widget - Highlight Geos [f=0013367] Shutdown Widget - Grab Input [f=0013367] Input grabbing is disabled! [f=0013367] Shutdown Widget - Defense Range Zero-K [f=0013367] Shutdown Widget - Darkening [f=0013367] Shutdown Widget - Context Menu [f=0013367] Shutdown Widget - Chili Spectator Panels [f=0013367] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013367] Shutdown Widget - Chili Nuke Warning [f=0013367] Shutdown Widget - Chili EndGame Window [f=0013367] Shutdown Widget - Chili Economy Panel Default [f=0013367] Shutdown Widget - CameraShake [f=0013367] Shutdown Widget - State Reverse and Latency [f=0013367] Shutdown Widget - Music Player v2 [f=0013367] Shutdown Widget - Attack AoE [f=0013367] Shutdown Widget - Map Edge Extension [f=0013367] Shutdown Widget - Selection Send [f=0013367] Shutdown Widget - LupsManager [f=0013367] Shutdown Widget - Newton Firezone [f=0013367] Shutdown Widget - Chili Pro Console [f=0013367] Shutdown Widget - Persistent Build Height [f=0013367] Shutdown Widget - Lasso Terraform GUI [f=0013367] Shutdown Widget - Lups [f=0013367] Shutdown Widget - Chili Framework [f=0013367] Shutdown Widget - Mex Placement Handler [f=0013367] Shutdown Widget - Chili Core Selector [f=0013367] Shutdown Widget - Custom Markers [f=0013367] Shutdown Widget - Select Keys [f=0013367] Shutdown Widget - Pause Screen [f=0013367] Shutdown Widget - Text To Speech Control [f=0013367] Shutdown Widget - Layout Handler [f=0013367] End widgetHandler:Shutdown [f=0013367] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={601037,70879930} {int,ext,rec}Allocs={11505947,0,0} {chunk,block}Bytes={70879930,0} [f=0013367] [Game::KillLua][1] dtor=0 luaGaia=0x53199880 [f=0013367] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409539,58993591} {int,ext,rec}Allocs={11505948,0,0} {chunk,block}Bytes={58993591,0} [f=0013367] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={409539,58993591} {int,ext,rec}Allocs={11505948,0,0} {chunk,block}Bytes={58993591,0} [f=0013367] [Game::KillLua][2] dtor=0 luaRules=0x52b89490 [f=0013367] Start gadgetHandler:Shutdown [f=0013367] Shutdown - StartSetup [f=0013367] Shutdown - UnitMorph [f=0013367] Shutdown - Carrier Drones [f=0013367] Shutdown - LupsNanoSpray [f=0013367] Shutdown - Missile Silo Controller [f=0013367] Shutdown - Modular Comm Info [f=0013367] Shutdown - Terrain Texture Handler [f=0013367] Shutdown - UnitCloakShield [f=0013367] Shutdown - Starlight Handler [f=0013367] End gadgetHandler:Shutdown [f=0013367] Start gadgetHandler:Shutdown [f=0013367] Shutdown - Save/Load [f=0013367] Shutdown - Teleport Throw [f=0013367] Shutdown - UnitMorph [f=0013367] Shutdown - Modular Comm Info [f=0013367] Shutdown - Retreat Command [f=0013367] Shutdown - Shockwaves [f=0013367] Shutdown - UnitCloakShield [f=0013367] Shutdown - Lups Cloak FX [f=0013367] Shutdown - Lups [f=0013367] Shutdown - Lups Shield [f=0013367] End gadgetHandler:Shutdown [f=0013367] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505980,0,0} {chunk,block}Bytes={0,0} [f=0013367] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11505980,0,0} {chunk,block}Bytes={0,0} [f=0013367] [Game::KillLua][4] dtor=0 [f=0013367] [Game::~CGame][1] [f=0013367] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013367] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013367] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013367] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013367] [Game::KillLua][4] dtor=1 [f=0013367] [Game::KillMisc][1] [f=0013367] [Game::KillMisc][2] [f=0013367] [Game::KillMisc][3] [f=0013367] [Game::KillRendering][1] [f=0013367] [3DOParser::Kill] allocated 19 pieces [f=0013367] [S3OParser::Kill] allocated 370 pieces [f=0013367] [AssParser::Kill] allocated 24 pieces [f=0013367] [Game::KillInterface][1] [f=0013367] [Game::KillInterface][2] [f=0013367] [Game::KillSimulation][1] [f=0013367] [Game::KillSimulation][2] [f=0013367] [CCollisionHandler] dis-/continuous tests: 0/388496 [f=0013367] [Game::KillSimulation][3] [f=0013367] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013367] [~CPathCache(28x20)] cacheHits=16 hitPercentage=18% numHashColls=0 maxCacheSize=10 [f=0013367] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013367] [~CPathCache(56x40)] cacheHits=22 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013367] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013367] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013367] [LosHandler::Kill] raycast instance cache-{hits,misses}={5415,10165}; shared=5%; cached=29% [f=0013367] [Game::KillSimulation][4] [f=0013367] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013367] [Game::~CGame][2] [f=0013367] [Game::~CGame][3] [f=0013367] [SpringApp::Kill][3] [f=0013367] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 142014 bytes sent 154539 bytes recv'd [f=0013367] [SpringApp::Kill][4] font=0x44c8aaa0 [f=0013367] [SpringApp::Kill][5] [f=0013367] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7885 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp (0x44cf8b60) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp" numZipFiles=7885 sumInflSize=723724kb sumReadTime=1899ms file="bitmaps/pd/shield2.png" indx=567 inflSize=119kb readTime=33ms file="bitmaps/loadpictures/selectionkeys.png" indx=523 inflSize=2340kb readTime=30ms file="unittextures/factoryveh1.png" indx=7240 inflSize=1077kb readTime=22ms file="gamedata/modularcomms/weapons/heavymachinegun.lua" indx=894 inflSize=1kb readTime=18ms file="bitmaps/other/light_red.png" indx=540 inflSize=15kb readTime=14ms file="luarules/gadgets/weapon_projectile_hold.lua" indx=1868 inflSize=2kb readTime=13ms file="effects/babette.lua" indx=633 inflSize=3kb readTime=12ms file="luaui/widgets/unit_morph_finished.lua" indx=4820 inflSize=0kb readTime=11ms file="luaui/widgets/api_widget_disabler.lua" indx=3882 inflSize=2kb readTime=10ms file="bitmaps/cc/pinknovaexplo.tga" indx=431 inflSize=64kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/ef41a893f759384ee1803b661bc4336f.sdp] 31506155 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x44de8670) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44f8ac10) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d52f60) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ffb840010f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]