[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.rRZOpShR63/springsettings.1199548.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 198ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb72001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6882 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1199548/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 231ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45790080] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45790080] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 900ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 976ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 2ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 741ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 119ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 40ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 25ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 93ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dominiklinha was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1199548/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (221ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1199548/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x51d18080,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 072846617da74f5bae02f324b86b43a3 [f=-000001] Connection attempt from JackLander [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JackLander changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from bbar97 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bbar97 changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bbar97" string="[Game::Load][lua{Rules,Gaia}={00000000a06602d0,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[Game::Load][lua{Rules,Gaia}={0000000098961970,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Victory! [f=-000001] yup I am borked [f=-000001] [0] Event [824,342.836914,4054]: 0 finished unit Engineer Commander [f=-000001] [0] Event [3993,342.023926,896]: 1 finished unit Guardian Commander [f=0000000] [0] bbar97, team: 1, elo:2031, userid: 420609 [f=0000000] [0] JackLander, team: 0, elo:1789, userid: 513030 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000016] [16] Event [3888,341.748322,1000]: 1 finished unit Cloakbot Factory [f=0000027] [27] Event [952,343.321899,4120]: 0 finished unit Jumpbot Factory [f=0000176] at the very least I will have a chance to figure out how to counter Cloak [f=0000255] [255] Event [632,340.997925,3992]: 0 finished unit Metal Extractor [f=0000299] [299] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0000445] [445] Event [664,341.403198,3896]: 0 finished unit Solar Collector [f=0000465] [465] Event [4072,341.536194,1112]: 1 finished unit Metal Extractor [f=0000499] [499] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0000630] [630] Event [4072,342.131409,1176]: 1 finished unit Wind/Tidal Generator [f=0000685] [685] Event [552,341.726135,4008]: 0 finished unit Solar Collector [f=0000689] [689] Event [4045.04272,418.507355,1054.48621]: 1 finished unit Firefly [f=0000722] [722] Event [976,343.487823,4120]: 0 finished unit Constable [f=0000879] [879] Event [3878.3999,341.536194,1000]: 1 finished unit Conjurer [f=0001082] [1082] Event [968,342.562012,3960]: 0 finished unit Metal Extractor [f=0001244] [1244] Event [4408,341.599487,1192]: 1 finished unit Metal Extractor [f=0001394] [1394] Event [4152,342.549377,1240]: 1 finished unit Wind/Tidal Generator [f=0001514] [1514] Event [4232,341.738831,1256]: 1 finished unit Wind/Tidal Generator [f=0001532] [1532] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0001556] [1556] Event [824,342.245422,3928]: 0 finished unit Solar Collector [f=0001723] [1723] Event [4312,341.339874,1272]: 1 finished unit Wind/Tidal Generator [f=0001977] [1977] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0002005] [2005] Event [4392,341.048584,1288]: 1 finished unit Wind/Tidal Generator [f=0002058] [2058] Event [968,342.08075,3864]: 0 finished unit Solar Collector [f=0002204] [2204] Event [976,343.487823,4120]: 0 finished unit Pyro [f=0002306] [2306] Event [4472,341.814819,1256]: 1 finished unit Wind/Tidal Generator [f=0002318] [2318] Event [1599.75952,234.774567,4361.5293]: 0 lost unit Constable [f=0002427] [2427] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0002434] [2434] Event [3352,234.107056,472]: 1 finished unit Metal Extractor [f=0002532] [2532] Event [4488,342.473389,1176]: 1 finished unit Wind/Tidal Generator [f=0002813] [2813] Event [4504,342.308716,1096]: 1 finished unit Wind/Tidal Generator [f=0002992] [2992] Event [976,343.487823,4120]: 0 finished unit Constable [f=0003066] [3066] Event [4536,342.346741,1016]: 1 finished unit Wind/Tidal Generator [f=0003210] [3210] Event [1184,341.453857,3920]: 0 finished unit Lotus [f=0003319] [3319] Event [4552,342.587341,936]: 1 finished unit Wind/Tidal Generator [f=0003503] [3503] Event [3878.3999,341.536194,1000]: 1 finished unit Reaver [f=0003505] [3505] Event [3064,227.223755,424]: 1 finished unit Metal Extractor [f=0003556] [3556] Event [4568,341.662842,856]: 1 finished unit Wind/Tidal Generator [f=0003598] [3598] Event [1784,226.387878,4536]: 0 finished unit Metal Extractor [f=0003734] [3734] Event [4584,341.048584,776]: 1 finished unit Wind/Tidal Generator [f=0003914] [3914] Event [4600,340.681305,696]: 1 finished unit Wind/Tidal Generator [f=0004086] [4086] Event [976,343.487823,4120]: 0 finished unit Pyro [f=0004199] [4199] Event [4504,340.845947,728]: 1 finished unit Metal Extractor [f=0004217] [4217] Event [2776,234.214722,344]: 1 finished unit Metal Extractor [f=0004739] [4739] Event [4104,341.916138,664]: 1 finished unit Metal Extractor [f=0004767] [4767] Event [976,343.487823,4120]: 0 finished unit Pyro [f=0004880] [4880] Event [1776,234.987244,3920]: 0 finished unit Faraday [f=0005024] [5024] Event [4536,341.048584,648]: 1 finished unit Wind/Tidal Generator [f=0005144] [5144] Event [4456,341.149902,632]: 1 finished unit Wind/Tidal Generator [f=0005346] [5346] Event [2104,228.629517,4680]: 0 finished unit Metal Extractor [f=0005402] [5402] Event [4376,341.485535,632]: 1 finished unit Wind/Tidal Generator [f=0005416] [5416] Event [1720,135.448303,808]: 1 finished unit Metal Extractor [f=0005567] [5567] Event [976,343.487823,4120]: 0 finished unit Placeholder [f=0005612] [5612] Event [4296,341.498169,616]: 1 finished unit Wind/Tidal Generator [f=0005681] [5681] Event [4184.5166,341.940186,609.700073]: 1 finished unit Guardian Commander [f=0005813] [5813] Event [4216,342.03009,616]: 1 finished unit Wind/Tidal Generator [f=0006024] [6024] Event [3994.60059,227.252991,4514.28174]: 1 lost unit Glaive [f=0006073] [6073] Event [4136,341.536194,600]: 1 finished unit Wind/Tidal Generator [f=0006106] [6106] Event [1528,135.777588,968]: 1 finished unit Metal Extractor [f=0006375] [6375] Event [1768,226.565186,4648]: 0 finished unit Solar Collector [f=0006766] [6766] Event [1448,135.473633,1192]: 1 finished unit Metal Extractor [f=0006792] [6792] Event [3992,342.283386,872]: 1 finished unit Caretaker [f=0006941] [6941] Event [976,343.487823,4120]: 0 finished unit Moderator [f=0007002] [7002] Event [2528.36182,240.998596,3401.35132]: 1 lost unit Glaive [f=0007014] [7014] Event [2553.17285,236.574463,3391.05859]: 1 lost unit Glaive [f=0007040] [7040] Event [2539.61206,235.991608,3378.95557]: 1 lost unit Glaive [f=0007088] [7088] Event [3878.3999,341.536194,1000]: 1 finished unit Phantom [f=0007257] [7257] Event [1896,225.925598,4664]: 0 finished unit Solar Collector [f=0007293] [7293] Event [2024,234.885925,3928]: 0 finished unit Stinger [f=0007435] [7435] Event [3878.3999,341.536194,1000]: 1 finished unit Reaver [f=0007552] [7552] Event [976,343.487823,4120]: 0 finished unit Constable [f=0007616] [7616] Event [4088,341.650146,984]: 1 finished unit Caretaker [f=0007691] [7691] Event [3878.3999,341.536194,1000]: 1 finished unit Conjurer [f=0007716] [7716] Event [2072,231.504456,4776]: 0 finished unit Solar Collector [f=0007769] [7769] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0007845] [7845] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0007920] [7920] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0007995] [7995] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0008070] [8070] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0008145] [8145] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0008219] [8219] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0008293] [8293] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0008354] I am going to be honest I normally hate jumpbots [f=0008368] [8368] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0008443] [8443] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0008565] [8565] Event [568,341.111908,1960]: 1 finished unit Metal Extractor [f=0008636] I am just trying to figure out how to counter Cloak [f=0008676] [8676] Event [2248,230.744568,4728]: 0 finished unit Solar Collector [f=0008904] [8904] Event [3192,226.020569,2040]: 1 finished unit Metal Extractor [f=0008984] [8984] Event [2272,235.322876,3888]: 0 finished unit Faraday [f=0009059] [9059] Event [1000,341.27655,4504]: 0 finished unit Metal Extractor [f=0009109] how did you know I was cloak right as the game started? [f=0009240] [9240] Event [360,340.883942,2184]: 1 finished unit Metal Extractor [f=0009355] [9355] Event [2408,234.898621,4664]: 0 finished unit Solar Collector [f=0009417] pro players tend to go cloak [f=0009540] [9540] Event [1096,341.073914,4552]: 0 finished unit Solar Collector [f=0009594] [9594] Event [3352,234.404663,2264]: 1 finished unit Metal Extractor [f=0009827] [9827] Event [3878.3999,341.536194,1000]: 1 finished unit Phantom [f=0009900] [9900] Event [504,342.448059,2424]: 1 finished unit Metal Extractor [f=0010046] [10046] Event [2392,235.373535,3928]: 0 lost unit Stardust [f=0010099] [10099] Event [1992,231.365112,4728]: 0 finished unit Solar Collector [f=0010178] [10178] Event [968,340.845947,4616]: 0 finished unit Solar Collector [f=0010583] great phantoms are here [f=0010601] [10601] Event [4168,341.377869,1128]: 1 finished unit Wind/Tidal Generator [f=0010722] [10722] Event [3208,234.480652,2536]: 1 finished unit Metal Extractor [f=0010746] [10746] Event [608,342.549377,2528]: 1 finished unit Radar Tower [f=0010927] [10927] Event [600,342.05542,4392]: 0 finished unit Metal Extractor [f=0011099] [11099] Event [976,343.487823,4120]: 0 finished unit Firewalker [f=0011168] [11168] Event [472,342.828003,2488]: 1 finished unit Wind/Tidal Generator [f=0011175] [11175] Event [3878.3999,341.536194,1000]: 1 finished unit Phantom [f=0011467] [11467] Event [3488,342.460693,2608]: 1 finished unit Radar Tower [f=0011477] [11477] Event [712,342.562012,4488]: 0 finished unit Solar Collector [f=0011583] [11583] Event [424,342.473389,2408]: 1 finished unit Wind/Tidal Generator [f=0011895] [11895] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0011903] [11903] Event [856,342.182068,4552]: 0 finished unit Solar Collector [f=0011912] I unironically hate cloak more than jumpbots and the fact that Air is imbalanced heavily towards planes [f=0012046] [12046] Event [376,342.182068,2328]: 1 finished unit Wind/Tidal Generator [f=0012197] [12197] Event [3878.3999,341.536194,1000]: 1 finished unit Glaive [f=0012286] [12286] Event [3240,234.94928,2456]: 1 finished unit Solar Collector [f=0012379] [12379] Event [312,342.182068,2248]: 1 finished unit Wind/Tidal Generator [f=0012600] [12600] Event [4416,341.624817,1096]: 1 finished unit Fusion Reactor [f=0012685] there we go [f=0012720] [12720] Event [280,341.111908,2136]: 1 finished unit Wind/Tidal Generator [f=0012781] [12781] Event [3240,231.035828,2312]: 1 finished unit Solar Collector [f=0012945] [12945] Event [360,340.497681,2072]: 1 finished unit Wind/Tidal Generator [f=0013200] [13200] Event [440,340.769958,1992]: 1 finished unit Wind/Tidal Generator [f=0013284] [13284] Event [960,342.941956,4256]: 0 finished unit Tank Foundry [f=0013298] [13298] Event [3224,234.303345,2152]: 1 finished unit Solar Collector [f=0013432] [13432] Event [3878.3999,341.536194,1000]: 1 finished unit Knight [f=0013485] [13485] Event [520,341.586853,1928]: 1 finished unit Wind/Tidal Generator [f=0013808] [13808] Event [3272,226.590515,1992]: 1 finished unit Solar Collector [f=0014254] [14254] Event [3976,341.213226,1144]: 1 finished unit Caretaker [f=0014581] [14581] Event [4021.97949,341.394379,1061.05078]: 1 finished unit Guardian Commander [f=0014618] [14618] Event [3878.3999,341.536194,1000]: 1 finished unit Iris [f=0014725] [14725] Event [2456,235.284882,4568]: 0 finished unit Metal Extractor [f=0014863] [14863] Event [3878.3999,341.536194,1000]: 1 finished unit Knight [f=0014909] [14909] Event [4004.3501,421.251129,1053.5188]: 1 finished unit Firefly [f=0015088] as someone who normally goes tanks I have developed paranoia against cloak [f=0015115] [15115] Event [3878.3999,341.536194,1000]: 1 finished unit Knight [f=0015367] [15367] Event [2203.80176,234.780457,3439.5144]: 1 lost unit Glaive [f=0015485] [15485] Event [4600,341.903442,2744]: 1 finished unit Metal Extractor [f=0015501] [15501] Event [1588.96545,235.449661,3678.21802]: 1 lost unit Glaive [f=0015703] simply because tanks lack good [f=0015876] [15876] Event [768,342.600037,4160]: 0 finished unit Strider Hub [f=0016119] [16119] Event [976,343.487823,4120]: 0 finished unit Firewalker [f=0016205] [16205] Event [4776,340.807953,3032]: 1 finished unit Metal Extractor [f=0016445] [16445] Event [4208,341.466522,976]: 1 finished unit Strider Hub [f=0016612] [16612] Event [3878.3999,341.536194,1000]: 1 finished unit Gremlin [f=0016880] [16880] Event [4664,341.840149,3288]: 1 finished unit Metal Extractor [f=0017082] [17082] Event [3878.3999,341.536194,1000]: 1 finished unit Gremlin [f=0017496] [17496] Event [4712,341.086578,2744]: 1 finished unit Solar Collector [f=0017548] [17548] Event [3878.3999,341.536194,1000]: 1 finished unit Gremlin [f=0017690] [17690] Event [1240.05652,340.883362,3935.98267]: 0 lost unit Firewalker [f=0017931] [17931] Event [4792,340.168396,2920]: 1 finished unit Solar Collector [f=0018326] [18326] Event [988,343.595825,4256]: 0 finished unit Tremor [f=0018456] [18456] Event [4696,340.371033,3112]: 1 finished unit Solar Collector [f=0018597] [18597] Event [3878.3999,341.536194,1000]: 1 finished unit Conjurer [f=0018981] [18981] Event [4600,341.023254,3256]: 1 finished unit Solar Collector [f=0019123] [19123] Event [1056,341.865479,3664]: 0 finished unit Advanced Radar [f=0019335] [19335] Event [2178.79858,235.057053,3953.77002]: 0 lost unit Firewalker [f=0020057] [20057] Event [3878.3999,341.536194,1000]: 1 finished unit Conjurer [f=0020443] [20443] Event [3878.3999,341.536194,1000]: 1 finished unit Conjurer [f=0020482] [20482] Event [976,343.487823,4120]: 0 finished unit Firewalker [f=0020522] [20522] Event [2736,234.746643,4336]: 0 finished unit Faraday [f=0020818] [20818] Event [3878.3999,341.536194,1000]: 1 finished unit Conjurer [f=0021078] [21078] Event [1922.34766,224.768494,3495.5127]: 1 lost unit Gremlin [f=0021265] [21265] Event [1056,341.865479,3664]: 0 lost unit Advanced Radar [f=0021396] [21396] Event [undefined]: JackLander resigned [f=0021396] game_message: JackLander has been destroyed! [f=0021396] game_message: bbar97 wins! [f=0021396] Submitting stats [f=0021396] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0021396] Part| Total Time|Time of the last 0.5s [f=0021396] Draw 20128.77ms 25.40% [f=0021396] Lua::Callins::Synced 9093.30ms 11.00% [f=0021396] Lua::Callins::Unsynced 25779.72ms 29.80% [f=0021396] Lua::CollectGarbage::Synced 363.42ms 0.00% [f=0021396] Lua::CollectGarbage::Unsynced 840.16ms 0.30% [f=0021396] Misc::Profiler::AddTime 82.10ms 0.10% [f=0021396] Sim 51625.03ms 60.00% [f=0021396] [21396] Received game_message: JackLander has been destroyed! [f=0021396] [21396] Received game_message: bbar97 wins! [f=0021397] [21397] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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44,9475,14050,14050,9475,1645.19458,2507.23145,2507.23145,1645.19458,0,0,0,0,0,0,0,0,542.286621,3651.60254,3651.60254,542.286621,867.591736,2265.44629,2265.44629,867.591736,1060,0,0,1060,36,116.515633,116.515633,36,1675,2615,2615,1675,23.0000648,52.3202629,52.3202629,23.0000648,2750,4885,4885,2750,390,2035.19995,2035.19995,390,3990,6550,6550,3990,2149.5332,390,390,2149.5332,68.183609,0,0,68.183609,2709.25269,880.157349,880.157349,2709.25269 [f=0021397] [21397] Game End Stats Values: 45,9475,13985,13985,9475,1703.41357,2664.48047,2664.48047,1703.41357,0,0,0,0,0,0,0,0,542.286621,3788.13379,3788.13379,542.286621,867.591736,2265.44629,2265.44629,867.591736,1060,0,0,1060,36,106.407127,106.407127,36,1675,2615,2615,1675,22.7332687,51.3672562,51.3672562,22.7332687,2750,4820,4820,2750,390,2035.19995,2035.19995,390,3990,6550,6550,3990,2149.5332,455,455,2149.5332,68.183609,0,0,68.183609,2729.69922,908.592102,908.592102,2729.69922 [f=0021397] [21397] Game End Stats Values: 46,9475,14105,14105,9475,1760.68384,2797.8291,2797.8291,1760.68384,0,0,0,0,0,0,0,0,542.286621,3788.13379,3788.13379,542.286621,867.591736,2265.44629,2265.44629,867.591736,1060,0,0,1060,35.5999985,104.581902,104.581902,35.5999985,1675,2615,2615,1675,22.6700172,49.7739182,49.7739182,22.6700172,2750,4820,4820,2750,390,2035.19995,2035.19995,390,3990,6670,6670,3990,2149.5332,455,455,2149.5332,68.183609,0,0,68.183609,2794.60522,908.592102,908.592102,2794.60522 [f=0021397] [21397] Game End Stats Values: 47,10415,14225,14225,10415,1818.88525,2905.59717,2905.59717,1818.88525,0,0,0,0,0,0,0,0,542.286621,3788.13379,3788.13379,542.286621,867.591736,2326.38794,2326.38794,867.591736,1320,0,0,1320,35.0666656,103.638931,103.638931,35.0666656,1675,2615,2615,1675,22.7321091,48.0685425,48.0685425,22.7321091,3430,4820,4820,3430,390,2035.19995,2035.19995,390,3990,6790,6790,3990,2369.5332,455,455,2369.5332,68.183609,0,0,68.183609,3163.44116,908.592102,908.592102,3163.44116 [f=0021397] [21397] Game End Stats Values: 48,10415,14195,14195,10415,1884.56335,2987.18091,2987.18091,1884.56335,0,0,0,0,0,0,0,0,542.286621,3788.13379,3788.13379,542.286621,1143.2821,2626.40796,2626.40796,1143.2821,1320,0,0,1320,36,103.338509,103.338509,36,1675,2615,2615,1675,30.1106205,46.3228836,46.3228836,30.1106205,3430,4670,4670,3430,540,2035.19995,2035.19995,540,3990,6910,6910,3990,2369.5332,605,605,2369.5332,182.983002,0,0,182.983002,3464.13843,1184.28259,1184.28259,3464.13843 [f=0021397] [21397] Game End Stats Values: 49,10015,14195,14195,10015,1925.40723,3068.97949,3068.97949,1925.40723,0,0,0,0,0,0,0,0,542.286621,3788.13379,3788.13379,542.286621,1143.2821,3026.40796,3026.40796,1143.2821,1320,0,0,1320,36,109.91526,109.91526,36,1275,2615,2615,1275,31.9234219,49.9727097,49.9727097,31.9234219,3430,4670,4670,3430,540,2435.19995,2435.19995,540,3990,6910,6910,3990,2769.5332,605,605,2769.5332,248.182007,0,0,248.182007,3864.13843,1184.28259,1184.28259,3864.13843 [f=0021407] [21407] Event [2024,234.885925,3928]: 0 lost unit Stinger [f=0021445] [21445] Event [2272,235.322876,3888]: 0 lost unit Faraday [f=0021505] Spectator JackLander left the game: normal quit [f=0021505] [21505] Event [undefined]: JackLander quit [f=0021680] No clients connected, shutting down server [f=0021680] Server shutdown [f=0021680] [21680] all players disconnected [f=0021800] [21800] Event [968,234.784607,1752]: 1 finished unit Energy Pylon [f=0023277] [23277] Event [4608,501.662842,3456]: 1 finished unit Advanced Radar [f=0023669] [23669] Event [4192,341.76416,848]: 1 finished unit Paladin [f=0023752] [23752] Event [1736,135.30899,1192]: 1 finished unit Energy Pylon [f=0025080] Autoquit sending quit command. [f=0025080] [QuitAction] user exited to system [f=0025080] [SpringApp::Kill][1] fromRun=1 [f=0025080] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0025080] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025080] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0025080] [ThreadPool::SetThreadCount][2] workers=0 [f=0025080] [SpringApp::Kill][2] [f=0025080] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0025080] [Game::KillLua][3] dtor=0 luaUI=0x52724910 [f=0025080] Start widgetHandler:Shutdown [f=0025080] Shutdown - SaveOrderList Complete [f=0025080] Writing last game win data [f=0025080] Shutdown - SaveConfigData Complete [f=0025080] Shutdown Widget - Chili Highlight [f=0025080] Shutdown Widget - Save/Load API [f=0025080] Shutdown Widget - Draw After Chili [f=0025080] Shutdown Widget - EPIC Menu [f=0025080] Shutdown Widget - Chili Minimap [f=0025080] Shutdown Widget - Chili Widget Selector [f=0025080] Shutdown Widget - Local Team Colors [f=0025080] Shutdown Widget - Display Keys 2 [f=0025080] Shutdown Widget - Save Game Menu [f=0025080] Shutdown Widget - HealthBars [f=0025080] Shutdown Widget - Noises [f=0025080] Shutdown Widget - Unit Icons [f=0025080] Shutdown Widget - Win Counter [f=0025080] Shutdown Widget - SpringRTS Replay Stats [f=0025080] Shutdown Widget - BuildETA [f=0025080] Shutdown Widget - Modular Comm Info [f=0025080] Shutdown Widget - Music Player v2 [f=0025080] Shutdown Widget - State Reverse and Latency [f=0025080] Shutdown Widget - CameraShake [f=0025080] Shutdown Widget - Chili Economy Panel Default [f=0025080] Shutdown Widget - Chili EndGame Window [f=0025080] Shutdown Widget - Chili Nuke Warning [f=0025080] Shutdown Widget - Chili Selections & CursorTip v2 [f=0025080] Shutdown Widget - Chili Spectator Panels [f=0025080] Shutdown Widget - Context Menu [f=0025080] Shutdown Widget - Darkening [f=0025080] Shutdown Widget - Defense Range Zero-K [f=0025080] Shutdown Widget - Grab Input [f=0025080] Input grabbing is disabled! [f=0025080] Shutdown Widget - Highlight Geos [f=0025080] Shutdown Widget - Local Widgets Config [f=0025080] Shutdown Widget - MinimapEvents [f=0025080] Shutdown Widget - MetalFeatures (new) [f=0025080] Shutdown Widget - Missile Silo Range [f=0025080] Shutdown Widget - Point Tracker [f=0025080] Shutdown Widget - Showeco and Grid Drawer [f=0025080] Shutdown Widget - Stereo3D [f=0025080] Shutdown Widget - Attack AoE [f=0025080] Shutdown Widget - UnitShapes [f=0025080] Shutdown Widget - Map Edge Extension [f=0025080] Shutdown Widget - Selection Send [f=0025080] Shutdown Widget - LupsManager [f=0025080] Shutdown Widget - Newton Firezone [f=0025080] Shutdown Widget - Chili Pro Console [f=0025080] Shutdown Widget - Persistent Build Height [f=0025080] Shutdown Widget - Lasso Terraform GUI [f=0025080] Shutdown Widget - Chili Framework [f=0025080] Shutdown Widget - Lups [f=0025080] Shutdown Widget - Custom Markers [f=0025080] Shutdown Widget - Chili Core Selector [f=0025080] Shutdown Widget - Mex Placement Handler [f=0025080] Shutdown Widget - Select Keys [f=0025080] Shutdown Widget - Pause Screen [f=0025080] Shutdown Widget - Layout Handler [f=0025080] Shutdown Widget - Text To Speech Control [f=0025080] End widgetHandler:Shutdown [f=0025080] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={532326,69007489} {int,ext,rec}Allocs={15557980,0,0} {chunk,block}Bytes={69007489,0} [f=0025080] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0025080] [Game::KillLua][2] dtor=0 luaRules=0x51d18080 [f=0025080] Start gadgetHandler:Shutdown [f=0025080] Shutdown - StartSetup [f=0025080] Shutdown - UnitMorph [f=0025080] Shutdown - Carrier Drones [f=0025080] Shutdown - LupsNanoSpray [f=0025080] Shutdown - Missile Silo Controller [f=0025080] Shutdown - Modular Comm Info [f=0025080] Shutdown - Terrain Texture Handler [f=0025080] Shutdown - UnitCloakShield [f=0025080] Shutdown - Starlight Handler [f=0025080] End gadgetHandler:Shutdown [f=0025080] Start gadgetHandler:Shutdown [f=0025080] Shutdown - Save/Load [f=0025080] Shutdown - Teleport Throw [f=0025080] Shutdown - UnitMorph [f=0025080] Shutdown - Modular Comm Info [f=0025080] Shutdown - Retreat Command [f=0025080] Shutdown - Shockwaves [f=0025080] Shutdown - UnitCloakShield [f=0025080] Shutdown - Lups Cloak FX [f=0025080] Shutdown - Lups [f=0025080] Shutdown - Lups Shield [f=0025080] End gadgetHandler:Shutdown [f=0025080] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15558133,0,0} {chunk,block}Bytes={0,0} [f=0025080] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15558133,0,0} {chunk,block}Bytes={0,0} [f=0025080] [Game::KillLua][4] dtor=0 [f=0025080] [Game::~CGame][1] [f=0025080] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0025080] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0025080] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0025080] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0025080] [Game::KillLua][4] dtor=1 [f=0025080] [Game::KillMisc][1] [f=0025080] [Game::KillMisc][2] [f=0025080] [Game::KillMisc][3] [f=0025080] [Game::KillRendering][1] [f=0025080] [3DOParser::Kill] allocated 19 pieces [f=0025080] [S3OParser::Kill] allocated 566 pieces [f=0025080] [AssParser::Kill] allocated 43 pieces [f=0025080] [Game::KillInterface][1] [f=0025080] [Game::KillInterface][2] [f=0025080] [Game::KillSimulation][1] [f=0025080] [Game::KillSimulation][2] [f=0025080] [CCollisionHandler] dis-/continuous tests: 0/2068564 [f=0025080] [Game::KillSimulation][3] [f=0025080] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025080] [~CPathCache(20x20)] cacheHits=21 hitPercentage=21% numHashColls=0 maxCacheSize=7 [f=0025080] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0025080] [~CPathCache(40x40)] cacheHits=48 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0025080] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025080] [~CRectangleOverlapHandler] 0% overlap reduction [f=0025080] [LosHandler::Kill] raycast instance cache-{hits,misses}={6772,8620}; shared=7%; cached=37% [f=0025080] [Game::KillSimulation][4] [f=0025080] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0025080] [Game::~CGame][2] [f=0025080] [Game::~CGame][3] [f=0025080] [SpringApp::Kill][3] [f=0025080] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 262701 bytes sent 188006 bytes recv'd [f=0025080] [SpringApp::Kill][4] font=0x456adaa0 [f=0025080] [SpringApp::Kill][5] [f=0025080] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x457289b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2825ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=78ms file="bitmaps/loadpictures/commandqueueing.png" indx=507 inflSize=3444kb readTime=52ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=32ms file="icons/amphraider.png" indx=948 inflSize=1kb readTime=25ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=25ms file="units/factorytank.lua" indx=6820 inflSize=3kb readTime=24ms file="luaui/widgets/localwidgets.lua" indx=4754 inflSize=2kb readTime=22ms file="units/turretemp.lua" indx=6962 inflSize=3kb readTime=20ms file="luarules/gadgets/weapon_noexplode_stopper.lua" indx=1867 inflSize=2kb readTime=19ms file="objects3d/funnelweb.dae" indx=5228 inflSize=1500kb readTime=19ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 42094527 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x457fe150) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4580f970) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4571bcc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb72001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]