[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.MJUbUE58lU/springsettings.1199075.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f3d6401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6899 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1199075/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x46497e60] using map "Mercurial v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Mercurial v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x46497e60] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 538ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 610ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 26ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 740ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 136ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 27ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 131ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 [f=-000001] Setting morph for custom comms for player: 3 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 69ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] PRO_Clopse was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1199075/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 38, 189 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294d7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294d7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe-f50294d7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=e2f8608f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=f5026748 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=e5b1cbf9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=f50294e7 [f=-000001] [Path] [PathEstimator::ReadFile] hash=f50294e7 file="cache/104dev-maintenance/paths/Mercurial v1.1.pe2-f50294e7.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (246ms, checksum cad40a9a)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1199075/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x54497320,0x5f9be120}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: f8294561152f261183246f67f30d042d [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from therxyy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000eb75b0d0,00000000e6d56e50}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f652d920,00000000f53df070}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] Allies: I choose: Chirp! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="therxyy" string="[Game::Load][lua{Rules,Gaia}={0000000093b078a0,00000000c9912c70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=19d36c9ba0b27f90971101167b0aaa81d8927baf54c00b12c6c637edc7b7d32c260a0fafbde4e90eb63fc3a9d784da1d1492d2a26549de5adce434e304722d62]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b1009dffe58049ca1f38c5f5c20adf5acd3d295823c5a9307bc921c10dc91146e5eede23f15baf73da3071db42b6606df0273a485e31aaac6e6c3f6730b2379f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c00cec30,000000005a1d3420}]" [f=-000001] Allies: I choose: Nomad! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [4501,259.877319,1116]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2198,259.883911,5144]: 1 finished unit Recon Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3414, userid: 85949 [f=0000000] [0] Niarteloc, team: 0, elo:2592, userid: 500120 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000006] [6] Event [4648,259.453857,1216]: 0 finished unit Cloakbot Factory [f=0000127] [127] Event [2656,56.5861511,4992]: 1 finished unit Rover Assembly [f=0000240] [240] Event [4344,259.877167,1144]: 0 finished unit Metal Extractor [f=0000264] [264] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0000389] [389] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Dart [f=0000468] [468] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0000489] [489] Event [2504,56.5861511,5000]: 1 finished unit Metal Extractor [f=0000515] [515] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Dart [f=0000676] [676] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0000690] [690] Event [4248,259.877167,712]: 0 finished unit Metal Extractor [f=0000824] [824] Event [4312,259.877167,728]: 0 finished unit Wind/Tidal Generator [f=0000833] [833] Event [2600,56.5861511,5128]: 1 finished unit Metal Extractor [f=0000894] [894] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Mason [f=0001051] [1051] Event [4392,259.877167,744]: 0 finished unit Wind/Tidal Generator [f=0001051] [1051] Event [4042.96558,83.7833633,2317.73926]: 1 lost unit Dart [f=0001121] [1121] Event [2248,259.877167,5176]: 1 finished unit Wind/Tidal Generator [f=0001222] [1222] Event [4472,259.877167,760]: 0 finished unit Wind/Tidal Generator [f=0001289] [1289] Event [2184,259.877167,5224]: 1 finished unit Wind/Tidal Generator [f=0001368] [1368] Event [4648,255.705811,1225.59998]: 0 finished unit Conjurer [f=0001408] [1408] Event [4552,259.877167,776]: 0 finished unit Wind/Tidal Generator [f=0001445] [1445] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0001522] [1522] Event [2104,259.877167,5272]: 1 finished unit Wind/Tidal Generator [f=0001628] [1628] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0001709] [1709] Event [2024,259.877167,5320]: 1 finished unit Wind/Tidal Generator [f=0002019] [2019] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0002188] [2188] Event [1896,259.877167,5432]: 1 finished unit Metal Extractor [f=0002247] [2247] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0002424] [2424] Event [5080,259.877167,888]: 0 finished unit Metal Extractor [f=0002495] [2495] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0002560] [2560] Event [4496,256.69458,1616]: 0 finished unit Lotus [f=0002702] [2702] Event [2792,56.5861511,5256]: 1 finished unit Metal Extractor [f=0002713] [2713] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0002737] [2737] Event [1800,259.877167,5000]: 1 finished unit Metal Extractor [f=0002919] [2919] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0003050] [3050] Event [4344,259.877167,1064]: 0 finished unit Wind/Tidal Generator [f=0003138] [3138] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0003194] [3194] Event [2680,56.5861511,5240]: 1 finished unit Solar Collector [f=0003243] [3243] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0003344] [3344] Event [4312,259.877167,984]: 0 finished unit Wind/Tidal Generator [f=0003382] [3382] Event [1064,259.877167,5256]: 1 finished unit Metal Extractor [f=0003521] [3521] Event [1144,259.877167,5272]: 1 finished unit Wind/Tidal Generator [f=0003580] [3580] Event [2640,56.5861511,5168]: 1 finished unit Radar Tower [f=0003656] [3656] Event [1240,259.877167,5240]: 1 finished unit Wind/Tidal Generator [f=0003658] [3658] Event [4280,259.877167,904]: 0 finished unit Wind/Tidal Generator [f=0003836] [3836] Event [1336,259.877167,5192]: 1 finished unit Wind/Tidal Generator [f=0003892] [3892] Event [4648,255.705811,1225.59998]: 0 finished unit Reaver [f=0003946] [3946] Event [4248,259.877167,824]: 0 finished unit Wind/Tidal Generator [f=0003985] [3985] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0004023] [4023] Event [2520,56.5861511,5112]: 1 finished unit Solar Collector [f=0004162] [4162] Event [1122.77368,206.881042,4625.37207]: 0 lost unit Glaive [f=0004175] [4175] Event [3382.5083,56.5861511,1047.32703]: 1 lost unit Dart [f=0004344] [4344] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0004351] [4351] Event [1168,253.376007,4832]: 1 finished unit Lotus [f=0004505] [4505] Event [3432,56.5861511,2232]: 0 finished unit Metal Extractor [f=0004507] [4507] Event [3100.37524,56.5861511,4100.5918]: 0 lost unit Glaive [f=0004527] [4527] Event [4632,259.877167,792]: 0 finished unit Wind/Tidal Generator [f=0004530] [4530] Event [3140.92578,56.5861511,4143.91943]: 0 lost unit Glaive [f=0004582] [4582] Event [3320.06006,56.5861511,4054.81104]: 0 lost unit Glaive [f=0004622] [4622] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0004843] [4843] Event [3448,56.5861511,2296]: 0 finished unit Solar Collector [f=0004903] [4903] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0004908] [therxyy (replay)] Allies: randy just [f=0004956] [therxyy (replay)] Allies: wins lmaoooo [f=0004965] [4965] Event [4648,255.705811,1225.59998]: 0 finished unit Reaver [f=0004981] [4981] Event [4712,259.877167,792]: 0 finished unit Wind/Tidal Generator [f=0005081] [therxyy (replay)] Allies: randy didnt even like [f=0005151] [5151] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Mason [f=0005168] [therxyy (replay)] Allies: do anything to win [f=0005231] [therxyy (replay)] Allies: he just wins [f=0005257] [5257] Event [648,153.467026,4456]: 1 finished unit Metal Extractor [f=0005351] [5351] Event [4648,255.705811,1225.59998]: 0 finished unit Conjurer [f=0005459] [5459] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0005528] [5528] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0005695] [5695] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0005704] [5704] Event [3224,56.5861511,2888]: 0 lost unit Metal Extractor [f=0005745] [5745] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0005851] [5851] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0005860] [5860] Event [3248,56.5861511,4160]: 1 finished unit Radar Tower [f=0006037] [6037] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0006057] [6057] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0006091] [6091] Event [1200,153.467026,4000]: 1 finished unit Lotus [f=0006276] [6276] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0006477] [6477] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0006563] [6563] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0006592] [6592] Event [1608,153.467026,3864]: 1 finished unit Metal Extractor [f=0006711] [6711] Event [2819.36279,56.1833878,2679.89697]: 0 lost unit Glaive [f=0006728] [6728] Event [2761.90405,56.5861511,2620.85229]: 0 lost unit Glaive [f=0006787] [6787] Event [2826.42676,56.5861511,2399.30566]: 0 lost unit Glaive [f=0006926] [6926] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0007276] [7276] Event [2600,56.5861511,5224]: 1 finished unit Caretaker [f=0007331] [7331] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Fencer [f=0007379] [7379] Event [3464,56.5861511,2504]: 0 finished unit Stinger [f=0007440] [7440] Event [3171.57373,56.5861511,2336.17749]: 0 lost unit Glaive [f=0007479] [7479] Event [2920,56.5861511,3256]: 1 finished unit Metal Extractor [f=0007490] [7490] Event [3120.56201,56.5861511,2494.48047]: 0 lost unit Glaive [f=0007497] [7497] Event [2744,56.5861511,5336]: 1 finished unit Solar Collector [f=0007512] [7512] Event [3640,56.5861511,1144]: 0 finished unit Metal Extractor [f=0007571] [7571] Event [4648,255.705811,1225.59998]: 0 finished unit Reaver [f=0007579] [7579] Event [2908.40039,56.5861511,2468.06885]: 0 lost unit Glaive [f=0007579] [7579] Event [2949.51294,56.5861511,2460.47852]: 0 lost unit Glaive [f=0007581] [7581] Event [2835.59302,56.6194191,2382.97461]: 1 lost unit Scorcher [f=0007584] [7584] Event [2910.53418,56.5861511,2425.82642]: 0 lost unit Glaive [f=0007623] [7623] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0007639] [7639] Event [3156.03491,56.5861511,2494.23145]: 0 lost unit Glaive [f=0007733] [7733] Event [2648,56.5861511,5320]: 1 finished unit Solar Collector [f=0007747] [7747] Event [680,153.467026,3288]: 1 finished unit Metal Extractor [f=0007796] [7796] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0007879] [7879] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0008095] [8095] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0008165] [8165] Event [3584,56.5861511,2176]: 0 finished unit Lotus [f=0008178] [8178] Event [3656,56.5861511,1208]: 0 lost unit Solar Collector [f=0008196] [8196] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0008216] [8216] Event [2856,56.5861511,5272]: 1 finished unit Solar Collector [f=0008301] [8301] Event [3640,56.5861511,1144]: 0 lost unit Metal Extractor [f=0008358] [8358] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0008490] [8490] Event [3042.86914,56.5861511,3336.52148]: 0 lost unit Glaive [f=0008497] [8497] Event [2920,56.5861511,3256]: 1 lost unit Metal Extractor [f=0008534] [8534] Event [3664,56.5861511,2080]: 0 finished unit Lotus [f=0008541] [8541] Event [2728,56.5861511,3928]: 1 finished unit Metal Extractor [f=0008560] [8560] Event [3855.97583,56.5560112,1913.54602]: 1 lost unit Scorcher [f=0008560] [8560] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0008575] [8575] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0008605] [8605] Event [3863.04663,56.2140007,1921.19226]: 1 lost unit Scorcher [f=0008614] [8614] Event [3664,56.5861511,2080]: 0 lost unit Lotus [f=0008629] [8629] Event [3923.4043,63.4016571,2005.25378]: 1 lost unit Scorcher [f=0008641] [8641] Event [3969.52588,70.0418396,1922.03113]: 1 lost unit Scorcher [f=0008785] [8785] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0008853] [8853] Event [3584,56.5861511,2176]: 0 lost unit Lotus [f=0008995] [8995] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0009134] [9134] Event [2762.05347,56.5861511,1883.03491]: 0 lost unit Glaive [f=0009142] [9142] Event [5496,153.467026,1688]: 0 finished unit Metal Extractor [f=0009205] [9205] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0009219] [9219] Event [4648,255.705811,1225.59998]: 0 finished unit Reaver [f=0009415] [9415] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0009441] [9441] Event [3688,56.5861511,3992]: 1 finished unit Metal Extractor [f=0009502] [9502] Event [1544,56.5861511,2344]: 1 finished unit Metal Extractor [f=0009593] [9593] Event [3488,56.5861511,848]: 0 lost unit Lotus [f=0009609] [9609] Event [4648,255.705811,1225.59998]: 0 finished unit Conjurer [f=0009626] [9626] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0009798] [9798] Event [2696,56.5861511,5160]: 1 finished unit Solar Collector [f=0009802] [9802] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0010011] [10011] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0010161] [10161] Event [3368,56.5861511,3496]: 1 finished unit Metal Extractor [f=0010189] [10189] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0010297] [10297] Event [808,56.5861511,1944]: 1 finished unit Metal Extractor [f=0010311] [10311] Event [2875.59326,56.5861511,757.498291]: 1 lost unit Scorcher [f=0010317] [10317] Event [2744,56.5861511,5240]: 1 finished unit Caretaker [f=0010394] [10394] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0010428] [10428] Event [2776,56.5861511,5176]: 1 finished unit Solar Collector [f=0010452] [10452] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Badger [f=0010602] [10602] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0010640] [10640] Event [2856,56.5861511,5176]: 1 finished unit Solar Collector [f=0010803] [10803] Event [2792,56.5861511,5112]: 1 finished unit Caretaker [f=0010812] [10812] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0010867] [10867] Event [1496,56.5861511,1688]: 1 finished unit Metal Extractor [f=0010913] [10913] Event [2952,56.5861511,5176]: 1 finished unit Solar Collector [f=0010984] [10984] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Badger [f=0011188] [11188] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011216] [11216] Event [4680,259.877167,1032]: 0 finished unit Caretaker [f=0011272] [11272] Event [1448,56.5861511,1544]: 1 finished unit Metal Extractor [f=0011328] [11328] Event [2920,55.4257202,3256]: 1 finished unit Metal Extractor [f=0011344] [11344] Event [4648,255.705811,1225.59998]: 0 finished unit Reaver [f=0011355] [11355] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011401] [11401] Event [5496,153.467026,1688]: 0 lost unit Metal Extractor [f=0011409] [11409] Event [4648,56.5861511,4472]: 1 finished unit Metal Extractor [f=0011423] [11423] Event [5395.41699,138.842117,1677.16565]: 0 lost unit Conjurer [f=0011482] [11482] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011524] [11524] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0011598] [11598] Event [3661.0437,56.5861511,2821.73413]: 1 finished unit Claw [f=0011616] [11616] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011707] [11707] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0011716] [11716] Event [3008,56.7227173,3264]: 1 finished unit Radar Tower [f=0011752] [11752] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011791] [11791] Event [4675.20459,153.467026,2225.32642]: 1 lost unit Scorcher [f=0011843] [11843] Event [3711.20142,56.5861511,3000.12695]: 1 lost unit Scorcher [f=0011851] [11851] Event [4593.06641,153.467026,2288.17505]: 1 lost unit Scorcher [f=0011887] [11887] Event [3698.13574,56.5861511,2495.89697]: 1 finished unit Claw [f=0011889] [11889] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0011905] [11905] Event [5056,255.335022,1296]: 0 finished unit Lotus [f=0011947] [11947] Event [3642.30396,56.5861511,2661.7937]: 1 lost unit Scorcher [f=0011967] [11967] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0011976] [11976] Event [3518.22534,56.5861511,2605.67041]: 1 lost unit Scorcher [f=0011978] [11978] Event [3603.84277,56.5861511,2584.43799]: 1 lost unit Scorcher [f=0012021] [12021] Event [3583.64648,56.5861511,2450.28809]: 1 lost unit Scorcher [f=0012037] [12037] Event [3692.23242,56.5861511,2354.13525]: 0 lost unit Reaver [f=0012039] [12039] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0012087] [12087] Event [3575.29834,56.7165146,2263.19897]: 0 lost unit Sling [f=0012097] [12097] Event [3463.01831,158.586151,2518.59033]: 1 finished unit Claw [f=0012105] [12105] Event [4696,56.5861511,4600]: 1 finished unit Metal Extractor [f=0012108] [12108] Event [3434.72534,96.1596527,2455.25098]: 1 finished unit Claw [f=0012114] [12114] Event [3607.9812,56.5861511,3054.375]: 1 lost unit Fencer [f=0012142] [12142] Event [2032,56.5861511,2144]: 1 finished unit Lotus [f=0012144] [12144] Event [3392,56.5861511,2496]: 0 lost unit Lotus [f=0012149] [12149] Event [3464,56.5861511,2504]: 0 lost unit Stinger [f=0012152] [12152] Event [3514.88281,56.1834564,2507.72144]: 1 lost unit Scorcher [f=0012153] [12153] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0012153] [12153] Event [3432,56.5861511,2232]: 0 lost unit Metal Extractor [f=0012173] [12173] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0012184] [12184] Event [3438.74878,56.8805122,2364.92798]: 1 lost unit Scorcher [f=0012185] [12185] Event [3386.00171,56.6498947,2346.38843]: 0 lost unit Sling [f=0012244] [12244] Event [3618.13159,56.6100159,2293.34521]: 1 lost unit Scorcher [f=0012294] [12294] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0012294] [12294] Event [3445.85229,56.5861511,2025.95471]: 0 lost unit Sling [f=0012303] [12303] Event [3625.36426,56.5861511,2362.95898]: 1 finished unit Claw [f=0012332] [12332] Event [3689.02563,56.5861511,2407.01025]: 1 finished unit Claw [f=0012334] [12334] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0012365] [12365] Event [3866.40015,58.2273293,2134.30737]: 1 lost unit Scorcher [f=0012383] [12383] Event [3776.75928,56.5861511,2326.03638]: 1 lost unit Scorcher [f=0012414] [12414] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0012495] [12495] Event [3396.32837,56.0523453,2262.54102]: 1 finished unit Claw [f=0012514] [12514] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0012515] [12515] Event [3484.29565,56.2339706,2234.54712]: 1 finished unit Claw [f=0012516] [12516] Event [3733.05225,56.5861511,2475.86719]: 1 lost unit Scorcher [f=0012521] [12521] Event [3448,56.5861511,2296]: 0 lost unit Solar Collector [f=0012533] [12533] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0012545] [12545] Event [3484.29565,56.1708794,2234.54712]: 1 lost unit Claw [f=0012653] [12653] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0012693] [12693] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0012712] [12712] Event [2456,56.5861511,2168]: 1 finished unit Metal Extractor [f=0012728] [12728] Event [3871.32251,58.1459732,2184.75073]: 1 finished unit Claw [f=0012744] [12744] Event [3850.36328,57.6232224,2112.08374]: 1 finished unit Claw [f=0012746] [12746] Event [3836.97827,57.0323257,2165.30737]: 0 lost unit Glaive [f=0012773] [12773] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0012839] [12839] Event [3850.36328,57.6232224,2112.08374]: 1 lost unit Claw [f=0012876] [12876] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0012906] [12906] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0013040] [13040] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0013041] [13041] Event [5496,152.306595,1688]: 0 finished unit Metal Extractor [f=0013057] [13057] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0013182] [13182] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0013185] [13185] Event [4611.62598,153.467026,2504.45898]: 0 lost unit Glaive [f=0013233] [13233] Event [4648,255.705811,1225.59998]: 0 finished unit Sling [f=0013240] [13240] Event [5080,56.5861511,5688]: 1 finished unit Metal Extractor [f=0013291] [13291] Event [4427.0083,152.490494,1874.90784]: 0 lost unit Engineer Commander [f=0013307] [13307] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0013471] [13471] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0013504] [13504] Event [3237.55444,56.5861511,1500.84241]: 1 finished unit Recon Commander [f=0013506] [13506] Event [4669.41943,172.390732,2254.39233]: 1 finished unit Claw [f=0013523] [13523] Event [4669.41943,153.505585,2254.39233]: 1 lost unit Claw [f=0013586] [13586] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0013654] [13654] Event [4224.02637,116.956985,2141.94897]: 1 lost unit Fencer [f=0013703] [13703] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0013727] [13727] Event [4569.51367,209.11116,1514.67786]: 1 finished unit Claw [f=0013780] [13780] Event [4723.82422,153.467026,2260.5188]: 1 finished unit Claw [f=0013786] [13786] Event [4648,255.705811,1225.59998]: 0 finished unit Reaver [f=0013841] [13841] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0013843] [13843] Event [4496,256.69458,1616]: 0 lost unit Lotus [f=0013924] [13924] Event [5304,56.5861511,5608]: 1 finished unit Metal Extractor [f=0013925] [13925] Event [4553.19336,153.490616,2274.7959]: 0 lost unit Reaver [f=0013934] [13934] Event [4688.79688,153.263458,2237.85181]: 1 finished unit Claw [f=0013982] [13982] Event [4532.32813,153.480759,2268.96777]: 1 finished unit Claw [f=0014072] [14072] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0014078] [14078] Event [4729.91406,153.467026,2343.18726]: 0 lost unit Reaver [f=0014137] [14137] Event [4648,255.705811,1225.59998]: 0 finished unit Conjurer [f=0014158] [14158] Event [4016,259.877167,928]: 1 finished unit Lotus [f=0014223] [14223] Event [4312,259.877167,728]: 0 lost unit Wind/Tidal Generator [f=0014266] [14266] Event [4231.63965,119.463379,1959.14856]: 1 lost unit Fencer [f=0014293] [14293] Event [4248,259.943085,824]: 0 lost unit Wind/Tidal Generator [f=0014346] [14346] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0014350] [14350] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0014350] [14350] Event [4000,259.877167,1088]: 1 lost unit Lotus [f=0014464] [14464] Event [4923.63916,211.254105,1500.88879]: 0 lost unit Sling [f=0014465] [14465] Event [5369.23877,142.747787,1702.78406]: 0 lost unit Conjurer [f=0014470] gg [f=0014475] [14475] Event [4110.51318,259.877167,1098.6593]: 0 lost unit Glaive [f=0014484] [14484] Event [5255.39502,206.210724,1521.42725]: 1 lost unit Scorcher [f=0014485] [14485] Event [4096.18408,259.877167,1052.82153]: 0 lost unit Glaive [f=0014504] [14504] Event [4302.375,131.727371,2094.14844]: 0 lost unit Conjurer [f=0014519] [14519] Event [4074.82275,259.895233,1053.69531]: 0 lost unit Glaive [f=0014522] [14522] Event [4912.30225,237.958054,1388.04968]: 0 lost unit Sling [f=0014524] [14524] Event [4272.71582,125.882782,2127.11377]: 1 finished unit Claw [f=0014531] [14531] Event [4561.04688,185.959488,1609.45398]: 1 finished unit Claw [f=0014546] [14546] Event [3914.13184,259.877167,993.184082]: 1 finished unit Recon Commander [f=0014548] !resign [f=0014548] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0014548] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0014549] [14549] Event [4754.90479,214.926376,1484.8219]: 1 lost unit Scorcher [f=0014549] > Poll: Resign team 2? [END:SUCCESS] [f=0014549] [14549] Event [undefined]: Niarteloc resigned [f=0014549] game_message: Niarteloc has been destroyed! [f=0014549] game_message: PRO_rANDY wins! [f=0014549] Submitting stats [f=0014549] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0014549] Part| Total Time|Time of the last 0.5s [f=0014549] Draw 17436.85ms 18.48% [f=0014549] Lua::Callins::Synced 10911.14ms 23.98% [f=0014549] Lua::Callins::Unsynced 21781.96ms 23.18% [f=0014549] Lua::CollectGarbage::Synced 360.14ms 1.50% [f=0014549] Lua::CollectGarbage::Unsynced 781.56ms 0.50% [f=0014549] Misc::Profiler::AddTime 66.37ms 0.00% [f=0014549] Sim 44731.03ms 66.93% [f=0014549] [14549] Received game_message: Niarteloc has been destroyed! [f=0014549] [14549] Received game_message: PRO_rANDY wins! [f=0014549] > Team 2 resigned [f=0014550] [14550] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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22,4765,6500,6500,4765,452.417786,242.344284,242.344284,452.417786,0,0,0,0,0,0,0,0,0,0,0,0,1134.90625,1858.47607,1858.47607,1134.90625,540,180,180,540,23.2349033,27.2644348,27.2644348,23.2349033,1275,1385,1385,1275,21.4556351,23.5672245,23.5672245,21.4556351,1140,2230,2230,1140,580,1342.80029,1342.80029,580,1810,2705,2705,1810,1342.80029,837.333374,837.333374,1342.80029,85.6001816,104.632919,104.632919,85.6001816,1904.3053,1232.53271,1232.53271,1904.3053 [f=0014550] [14550] Game End Stats Values: 23,4950,6785,6785,4950,491.60141,254.351105,254.351105,491.60141,0,0,0,0,0,0,0,0,0,0,0,0,1171.91382,1903.58594,1903.58594,1171.91382,540,180,180,540,25.4428215,28.2179794,28.2179794,25.4428215,1275,1385,1385,1275,22.1523018,26.7471218,26.7471218,22.1523018,1205,2355,2355,1205,580,1355.63367,1355.63367,580,1930,2865,2865,1930,1355.63367,837.333374,837.333374,1355.63367,155.200699,104.632919,104.632919,155.200699,1949.41516,1269.54028,1269.54028,1949.41516 [f=0014550] [14550] Game End Stats Values: 24,5080,7020,7020,5080,533.382141,264.637451,264.637451,533.382141,0,0,0,0,0,0,0,0,0,0,0,0,1175.26648,1903.58594,1903.58594,1175.26648,540,180,180,540,27.7495327,32.1073341,32.1073341,27.7495327,1275,1385,1385,1275,17.2854099,27.6524239,27.6524239,17.2854099,1335,2230,2230,1335,705,1355.63367,1355.63367,705,1930,3225,3225,1930,1355.63367,962.333374,962.333374,1355.63367,155.200897,104.632919,104.632919,155.200897,1949.41516,1272.89294,1272.89294,1949.41516 [f=0014550] [14550] Game End Stats Values: 25,5210,7430,7430,5210,570.497314,275.871826,275.871826,570.497314,0,0,0,0,0,0,0,0,30.3358765,0,0,30.3358765,1175.26648,1944.57178,1944.57178,1175.26648,540,180,180,540,26.2316933,33.3621864,33.3621864,26.2316933,1275,1385,1385,1275,21.2676888,32.9489517,32.9489517,21.2676888,1465,2500,2500,1465,705,1355.63367,1355.63367,705,1930,3365,3365,1930,1355.63367,962.333374,962.333374,1355.63367,231.999725,140.799622,140.799622,231.999725,1990.401,1272.89294,1272.89294,1990.401 [f=0014550] [14550] Game End Stats Values: 26,5455,8165,8165,5455,595.398376,277.722992,277.722992,595.398376,0,0,0,0,0,0,0,0,158.507111,0,0,158.507111,1191.5415,1944.57178,1944.57178,1191.5415,540,180,180,540,19.8370838,32.2192917,32.2192917,19.8370838,1275,1385,1385,1275,23.1333942,31.1700783,31.1700783,23.1333942,1530,2895,2895,1530,705,1355.63367,1355.63367,705,2110,3705,3705,2110,1355.63367,962.333374,962.333374,1355.63367,326.798279,140.799622,140.799622,326.798279,1990.401,1289.16797,1289.16797,1990.401 [f=0014550] [14550] Game End Stats Values: 27,5555,8810,8810,5555,609.00177,283.206177,283.206177,609.00177,0,0,0,0,0,0,0,0,215.203644,0,0,215.203644,1247.52759,2166.01001,2166.01001,1247.52759,540,180,180,540,20.2169495,33.1518669,33.1518669,20.2169495,1275,1385,1385,1275,20.2068901,35.4922142,35.4922142,20.2068901,1840,3270,3270,1840,705,1565.63367,1565.63367,705,1900,3975,3975,1900,1565.63367,962.333374,962.333374,1565.63367,412.796967,140.799622,140.799622,412.796967,2211.83936,1374.14465,1374.14465,2211.83936 [f=0014550] [14550] Game End Stats Values: 28,5085,8405,8405,5085,640.078979,286.438782,286.438782,640.078979,0,0,0,0,0,0,0,0,215.203644,0,0,215.203644,2375.07739,3264.2832,3264.2832,2375.07739,180,270,270,180,28.8644333,39.2051048,39.2051048,28.8644333,1275,1440,1440,1275,14.8718147,36.8155098,36.8155098,14.8718147,1730,2630,2630,1730,1720,2370.83374,2370.83374,1720,1900,4065,4065,1900,2370.83374,1977.33337,1977.33337,2370.83374,412.796967,140.799622,140.799622,412.796967,3347.18506,2522.1394,2522.1394,3347.18506 [f=0014550] [14550] Game End Stats Values: 29,5025,8155,8155,5025,670.077515,292.277771,292.277771,670.077515,0,0,0,0,0,0,0,0,215.203644,0,0,215.203644,2827.99683,4476.54541,4476.54541,2827.99683,180,270,270,180,28.2559795,39.9925156,39.9925156,28.2559795,1275,1440,1440,1275,16.2332382,38.68927,38.68927,16.2332382,1830,2380,2380,1830,2470,2730.83374,2730.83374,2470,1740,4065,4065,1740,2730.83374,2727.3335,2727.3335,2730.83374,456.56131,140.799622,140.799622,456.56131,4650.80664,3140.02173,3140.02173,4650.80664 [f=0014550] [14550] Game End Stats Values: 30,5250,8745,8745,5250,696.708801,296.319244,296.319244,696.708801,0,0,0,0,0,0,0,0,215.203644,0,0,215.203644,2834.30933,4541.54492,4541.54492,2834.30933,180,270,270,180,31.4474316,42.413208,42.413208,31.4474316,1275,1440,1440,1275,12.8754292,39.7027664,39.7027664,12.8754292,1965,2880,2880,1965,2470,2795.83374,2795.83374,2470,1830,4155,4155,1830,2795.83374,2727.3335,2727.3335,2795.83374,456.56131,140.799622,140.799622,456.56131,4715.80615,3150.02173,3150.02173,4715.80615 [f=0014550] [14550] Game End Stats Values: 31,4110,9210,9210,4110,729.960388,299.646118,299.646118,729.960388,0,0,0,0,0,0,0,0,471.679016,0,0,471.679016,2896.39502,4764.60791,4764.60791,2896.39502,180,270,270,180,30.2611084,42.9827766,42.9827766,30.2611084,0,1440,1440,0,13.5701075,41.0151291,41.0151291,13.5701075,2100,3255,3255,2100,2470,4135.83398,4135.83398,2470,1830,4245,4245,1830,4135.83398,2727.3335,2727.3335,4135.83398,456.56131,140.799622,140.799622,456.56131,4986.97803,3212.10742,3212.10742,4986.97803 [f=0014550] [14550] Game End Stats Values: 32,4020,9760,9760,4020,764.088684,304.885193,304.885193,764.088684,0,0,0,0,0,0,0,0,480.616425,0,0,480.616425,3200.8772,5175.00244,5175.00244,3200.8772,90,270,270,90,24.8560696,41.9992523,41.9992523,24.8560696,0,1665,1665,0,11.0752211,42.0492783,42.0492783,11.0752211,2100,3490,3490,2100,2610,4435.83398,4435.83398,2610,1830,4335,4335,1830,4435.83398,2867.3335,2867.3335,4435.83398,456.56131,140.799622,140.799622,456.56131,5406.54639,3547.86304,3547.86304,5406.54639 [f=0014550] [14550] Game End Stats Values: 33,3925,9960,9960,3925,793.19574,305.982666,305.982666,793.19574,0,0,0,0,0,0,0,0,493.58255,0,0,493.58255,3475.30005,5584.27148,5584.27148,3475.30005,90,360,360,90,23.3637581,41.5777397,41.5777397,23.3637581,0,1665,1665,0,10.7404585,43.3598404,43.3598404,10.7404585,1955,3600,3600,1955,2821.19995,4715.83398,4715.83398,2821.19995,1880,4335,4335,1880,4715.83398,3078.53345,3078.53345,4715.83398,456.56131,140.799622,140.799622,456.56131,5870.05078,3830.68359,3830.68359,5870.05078 [f=0014550] [14550] Game End Stats Values: 34,3290,10110,10110,3290,798.578064,306.423431,306.423431,798.578064,0,0,0,0,0,0,0,0,493.58255,0,0,493.58255,3738.99292,6355.78027,6355.78027,3738.99292,90,360,360,90,19.1142483,40.974968,40.974968,19.1142483,0,2065,2065,0,9.87646484,43.4881592,43.4881592,9.87646484,1560,3350,3350,1560,3071.19995,5350.83398,5350.83398,3071.19995,1640,4335,4335,1640,5350.83398,3328.53345,3328.53345,5350.83398,456.56131,140.799622,140.799622,456.56131,6641.91064,4104.24463,4104.24463,6641.91064 [f=0014553] [14553] Event [4648,255.705811,1225.59998]: 0 finished unit Glaive [f=0014554] [14554] Event [4930.93945,254.821548,1303.49121]: 0 lost unit Sling [f=0014557] [14557] Event [4625.78711,154.149323,2004.19751]: 0 lost unit Glaive [f=0014567] [14567] Event [4074.54541,259.88031,1028.85742]: 0 lost unit Glaive [f=0014568] [14568] Event [3984,259.877167,1008]: 1 finished unit Lotus [f=0014571] [14571] Event [5056,255.335022,1296]: 0 lost unit Lotus [f=0014585] [14585] Event [4869.50049,259.875122,1170.64441]: 0 lost unit Sling [f=0014589] [14589] Event [4921.29932,259.81311,1204.48486]: 0 lost unit Sling [f=0014592] [14592] Event [4392,259.877167,744]: 0 lost unit Wind/Tidal Generator [f=0014592] [14592] Event [4549.12402,227.693283,1440.64563]: 0 lost unit Reaver [f=0014597] [14597] Event [4280,259.997406,904]: 0 lost unit Wind/Tidal Generator [f=0014598] [14598] Event [4911.82227,259.877167,1135.97437]: 0 lost unit Sling [f=0014627] [14627] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0014650] Spectator therxyy left the game: normal quit [f=0014650] [14650] Event [undefined]: therxyy quit [f=0014656] Spectator nr1_rANDY_FAN left the game: normal quit [f=0014656] [14656] Event [undefined]: nr1_rANDY_FAN quit [f=0014662] Player PRO_rANDY left the game: normal quit [f=0014662] [14662] Event [undefined]: PRO_rANDY quit [f=0014755] > gg [f=0014776] [14776] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0014780] Spectator Niarteloc left the game: normal quit [f=0014780] [14780] Event [undefined]: Niarteloc quit [f=0014786] No clients connected, shutting down server [f=0014786] Server shutdown [f=0014786] [14786] all players disconnected [f=0014919] [14919] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0015046] [15046] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0015169] [15169] Event [5352,56.5861511,4200]: 1 finished unit Metal Extractor [f=0015171] [15171] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0015292] [15292] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0015412] [15412] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0015532] [15532] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0015651] [15651] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0015773] [15773] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0015907] [15907] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0016036] [16036] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0016081] [16081] Event [4600,56.5861511,3800]: 1 finished unit Metal Extractor [f=0016157] [16157] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0016281] [16281] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0016401] [16401] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0016521] [16521] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0016641] [16641] Event [2655.99805,57.2312508,4974.00781]: 1 finished unit Scorcher [f=0016748] Autoquit sending quit command. [f=0016748] [QuitAction] user exited to system [f=0016748] [SpringApp::Kill][1] fromRun=1 [f=0016748] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0016748] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016748] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0016748] [ThreadPool::SetThreadCount][2] workers=0 [f=0016748] [SpringApp::Kill][2] [f=0016748] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0016748] [Game::KillLua][3] dtor=0 luaUI=0x5452fd30 [f=0016748] Start widgetHandler:Shutdown [f=0016748] Shutdown - SaveOrderList Complete [f=0016748] Writing last game win data [f=0016748] Shutdown - SaveConfigData Complete [f=0016748] Shutdown Widget - Save/Load API [f=0016748] Shutdown Widget - Chili Highlight [f=0016748] Shutdown Widget - Draw After Chili [f=0016748] Shutdown Widget - EPIC Menu [f=0016748] Shutdown Widget - Chili Widget Selector [f=0016748] Shutdown Widget - Chili Minimap [f=0016748] Shutdown Widget - Local Team Colors [f=0016748] Shutdown Widget - Display Keys 2 [f=0016748] Shutdown Widget - Save Game Menu [f=0016748] Shutdown Widget - Unit Icons [f=0016748] Shutdown Widget - Noises [f=0016748] Shutdown Widget - HealthBars [f=0016748] Shutdown Widget - Win Counter [f=0016748] Shutdown Widget - BuildETA [f=0016748] Shutdown Widget - SpringRTS Replay Stats [f=0016748] Shutdown Widget - Modular Comm Info [f=0016748] Shutdown Widget - Stereo3D [f=0016748] Shutdown Widget - Showeco and Grid Drawer [f=0016748] Shutdown Widget - Point Tracker [f=0016748] Shutdown Widget - Missile Silo Range [f=0016748] Shutdown Widget - MetalFeatures (new) [f=0016748] Shutdown Widget - MinimapEvents [f=0016748] Shutdown Widget - Local Widgets Config [f=0016748] Shutdown Widget - Highlight Geos [f=0016748] Shutdown Widget - Grab Input [f=0016748] Input grabbing is disabled! [f=0016748] Shutdown Widget - Defense Range Zero-K [f=0016748] Shutdown Widget - Darkening [f=0016748] Shutdown Widget - Context Menu [f=0016748] Shutdown Widget - Chili Spectator Panels [f=0016748] Shutdown Widget - Chili Selections & CursorTip v2 [f=0016748] Shutdown Widget - Chili Nuke Warning [f=0016748] Shutdown Widget - Chili EndGame Window [f=0016748] Shutdown Widget - Chili Economy Panel Default [f=0016748] Shutdown Widget - CameraShake [f=0016748] Shutdown Widget - State Reverse and Latency [f=0016748] Shutdown Widget - Music Player v2 [f=0016748] Shutdown Widget - Attack AoE [f=0016748] Shutdown Widget - UnitShapes [f=0016748] Shutdown Widget - Map Edge Extension [f=0016748] Shutdown Widget - Selection Send [f=0016748] Shutdown Widget - LupsManager [f=0016748] Shutdown Widget - Newton Firezone [f=0016748] Shutdown Widget - Chili Pro Console [f=0016748] Shutdown Widget - Persistent Build Height [f=0016748] Shutdown Widget - Lasso Terraform GUI [f=0016748] Shutdown Widget - Lups [f=0016748] Shutdown Widget - Chili Framework [f=0016748] Shutdown Widget - Mex Placement Handler [f=0016748] Shutdown Widget - Chili Core Selector [f=0016748] Shutdown Widget - Custom Markers [f=0016748] Shutdown Widget - Select Keys [f=0016748] Shutdown Widget - Pause Screen [f=0016748] Shutdown Widget - Text To Speech Control [f=0016748] Shutdown Widget - Layout Handler [f=0016748] End widgetHandler:Shutdown [f=0016748] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={653888,75262535} {int,ext,rec}Allocs={13834351,0,0} {chunk,block}Bytes={75262535,0} [f=0016748] [Game::KillLua][1] dtor=0 luaGaia=0x5f9be120 [f=0016748] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={432169,61844174} {int,ext,rec}Allocs={13834352,0,0} {chunk,block}Bytes={61844174,0} [f=0016748] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={432169,61844174} {int,ext,rec}Allocs={13834352,0,0} {chunk,block}Bytes={61844174,0} [f=0016748] [Game::KillLua][2] dtor=0 luaRules=0x54497320 [f=0016748] Start gadgetHandler:Shutdown [f=0016748] Shutdown - StartSetup [f=0016748] Shutdown - UnitMorph [f=0016748] Shutdown - Carrier Drones [f=0016748] Shutdown - LupsNanoSpray [f=0016748] Shutdown - Missile Silo Controller [f=0016748] Shutdown - Modular Comm Info [f=0016748] Shutdown - Terrain Texture Handler [f=0016748] Shutdown - UnitCloakShield [f=0016748] Shutdown - Starlight Handler [f=0016748] End gadgetHandler:Shutdown [f=0016748] Start gadgetHandler:Shutdown [f=0016748] Shutdown - Save/Load [f=0016748] Shutdown - Teleport Throw [f=0016748] Shutdown - UnitMorph [f=0016748] Shutdown - Modular Comm Info [f=0016748] Shutdown - Retreat Command [f=0016748] Shutdown - Shockwaves [f=0016748] Shutdown - UnitCloakShield [f=0016748] Shutdown - Lups Cloak FX [f=0016748] Shutdown - Lups [f=0016748] Shutdown - Lups Shield [f=0016748] End gadgetHandler:Shutdown [f=0016748] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13834384,0,0} {chunk,block}Bytes={0,0} [f=0016748] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={13834384,0,0} {chunk,block}Bytes={0,0} [f=0016748] [Game::KillLua][4] dtor=0 [f=0016748] [Game::~CGame][1] [f=0016748] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0016748] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0016748] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0016748] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0016748] [Game::KillLua][4] dtor=1 [f=0016748] [Game::KillMisc][1] [f=0016748] [Game::KillMisc][2] [f=0016748] [Game::KillMisc][3] [f=0016748] [Game::KillRendering][1] [f=0016748] [3DOParser::Kill] allocated 1 pieces [f=0016748] [S3OParser::Kill] allocated 436 pieces [f=0016748] [AssParser::Kill] allocated 21 pieces [f=0016748] [Game::KillInterface][1] [f=0016748] [Game::KillInterface][2] [f=0016748] [Game::KillSimulation][1] [f=0016748] [Game::KillSimulation][2] [f=0016748] [CCollisionHandler] dis-/continuous tests: 0/258864 [f=0016748] [Game::KillSimulation][3] [f=0016748] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016748] [~CPathCache(24x24)] cacheHits=88 hitPercentage=28% numHashColls=0 maxCacheSize=16 [f=0016748] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0016748] [~CPathCache(48x48)] cacheHits=69 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0016748] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016748] [~CRectangleOverlapHandler] 0% overlap reduction [f=0016748] [LosHandler::Kill] raycast instance cache-{hits,misses}={11142,16981}; shared=7%; cached=33% [f=0016748] [Game::KillSimulation][4] [f=0016748] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0016748] [Game::~CGame][2] [f=0016748] [Game::~CGame][3] [f=0016748] [SpringApp::Kill][3] [f=0016748] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 177873 bytes sent 254253 bytes recv'd [f=0016748] [SpringApp::Kill][4] font=0x463c1aa0 [f=0016748] [SpringApp::Kill][5] [f=0016748] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46444170) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1990ms file="luarules/gadgets/weapon_shield_merge.lua" indx=1872 inflSize=11kb readTime=25ms file="unitpics/shipskirm.png" indx=6624 inflSize=10kb readTime=24ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=23ms file="bitmaps/gpl/wake.png" indx=492 inflSize=76kb readTime=16ms file="bitmaps/loadpictures/water.png" indx=526 inflSize=3506kb readTime=12ms file="objects3d/arm_solar.s3o" indx=4925 inflSize=20kb readTime=12ms file="anims/cursorramp.txt" indx=123 inflSize=0kb readTime=11ms file="objects3d/lotus_d.s3o" indx=5295 inflSize=50kb readTime=10ms file="luarules/gadgets/api_modularcomms.lua" indx=1655 inflSize=0kb readTime=6ms file="bitmaps/gpl/muzzleside.tga" indx=484 inflSize=61kb readTime=6ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33236182 bytes cached in 2807 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=201 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/mercurial_v1.1.sd7 (0x465269b0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46547e70) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4643bfc0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f3d6401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]