[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.PKUFutHO08/springsettings.1199051.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f39c801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6901 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1199051/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 5 to team 0 (#active=6) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x463fd200] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x463fd200] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 121ms [f=-000001] [PreGame::UpdateClientNet] received local player number 5 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 528ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 599ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 716ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 110ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 61ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 67ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] RedEagle_P1 was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1199051/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11958,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1199051/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 5 to team 0 [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52bcbc70,0x526af890}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0c254561472c56d60cca595f4596f592 [f=-000001] Connection attempt from Niarteloc [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Niarteloc changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={0000000110fe1500,000000010f564ca0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Niarteloc" string="[Game::Load][lua{Rules,Gaia}={00000000eb759000,00000000e6d56e50}]" [f=-000001] Allies: I choose: Chirp! [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={000000005a1d54f0,000000007df99e70}]" [f=-000001] [0] Event [311,188.675049,4571]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4665,188.675964,434]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 1, elo:2664, userid: 529075 [f=0000000] [0] Niarteloc, team: 0, elo:2549, userid: 500120 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000004] [4] Event [408,188.671875,4368]: 0 finished unit Cloakbot Factory [f=0000006] [6] Event [4568,188.671875,504]: 1 finished unit Gunship Plant [f=0000227] [227] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0000240] [240] Event [264,188.671875,4776]: 0 finished unit Metal Extractor [f=0000241] [241] Event [4696,188.671875,216]: 1 finished unit Metal Extractor [f=0000302] [Game::ClientReadNet] added new player PRO_rANDY with number 3 to team 0 [f=0000302] > SPRINGIE:User PRO_rANDY|striderdante|7_7|donator_1,player_elo|False|PRO||GB [f=0000316] Connection attempt from PRO_rANDY [f=0000316] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000316] -> Connection established (given id 3) [f=0000322] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0000322] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000355] [355] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0000362] [362] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0000481] [481] Event [4856,188.671875,312]: 1 finished unit Metal Extractor [f=0000497] [497] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0000555] [555] Event [376,188.671875,4872]: 0 finished unit Metal Extractor [f=0000559] [559] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0000561] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0000561] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0000561] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000f53e0ab0,00000000bf942b30}]" [f=0000632] [632] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0000657] [657] Event [440,188.671875,4840]: 0 finished unit Wind/Tidal Generator [f=0000764] [764] Event [520,188.671875,4776]: 0 finished unit Wind/Tidal Generator [f=0000780] [780] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0000796] [796] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0000951] [951] Event [600,188.671875,4728]: 0 finished unit Wind/Tidal Generator [f=0001065] [1065] Event [4184,188.671875,808]: 1 finished unit Metal Extractor [f=0001185] [1185] Event [680,188.671875,4664]: 0 finished unit Wind/Tidal Generator [f=0001234] [1234] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0001334] [1334] Event [408.01474,188.671875,4358.3999]: 0 finished unit Conjurer [f=0001380] [1380] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0001476] [1476] Event [4264,188.671875,856]: 1 finished unit Wind/Tidal Generator [f=0001515] [1515] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0001541] [1541] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0001572] [1572] Event [4136,188.671875,760]: 1 finished unit Wind/Tidal Generator [f=0001662] [1662] Event [4216,188.671875,744]: 1 finished unit Wind/Tidal Generator [f=0001752] [1752] Event [4264,188.671875,776]: 1 finished unit Wind/Tidal Generator [f=0001842] [1842] Event [4152,188.671875,712]: 1 finished unit Wind/Tidal Generator [f=0001981] [1981] Event [952,188.671875,4344]: 0 finished unit Metal Extractor [f=0001997] [1997] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0002130] [2130] Event [4000,167.172852,592]: 1 finished unit Lotus [f=0002226] what tha [f=0002385] [2385] Event [1000,188.671875,4424]: 0 finished unit Solar Collector [f=0002431] [2431] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0002565] [2565] Event [4416,174.041748,1008]: 1 finished unit Lotus [f=0002656] [2656] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0002674] [2674] Event [1028.59961,220.132645,4410.15771]: 1 lost unit Blastwing [f=0002723] [2723] Event [911.965393,223.535828,4775.67188]: 1 lost unit Blastwing [f=0002828] [2828] Event [344,77.104187,3256]: 0 finished unit Metal Extractor [f=0002900] [2900] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0002950] oh lol messed it [f=0003114] [3114] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0003162] [3162] Event [4568,209.671875,504]: 1 finished unit Wasp [f=0003300] [3300] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0003368] [3368] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0003435] [3435] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0003600] [3600] Event [4728,77.104187,1912]: 1 finished unit Metal Extractor [f=0003605] [3605] Event [2072,77.104187,4680]: 0 finished unit Solar Collector [f=0003634] [Game::ClientReadNet] added new player Resident_Cody with number 4 to team 0 [f=0003634] > SPRINGIE:User Resident_Cody|turretlaser|0_0||False|||US [f=0003653] Connection attempt from Resident_Cody [f=0003653] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0003653] -> Connection established (given id 4) [f=0003712] [Game::ClientReadNet][LOGMSG] sender="Resident_Cody" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=0003712] [Game::ClientReadNet][LOGMSG] sender="Resident_Cody" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0003757] [3757] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0003843] [3843] Event [4568,77.104187,1896]: 1 finished unit Metal Extractor [f=0003934] [3934] Event [2024,77.104187,4792]: 0 finished unit Solar Collector [f=0004149] [4149] Event [3856,115.360413,336]: 1 finished unit Lotus [f=0004229] [4229] Event [4320,79.765625,1840]: 1 finished unit Lotus [f=0004232] [4232] Event [2008,77.104187,4552]: 0 finished unit Solar Collector [f=0004276] [4276] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0004334] [4334] Event [408.01474,188.671875,4358.3999]: 0 finished unit Conjurer [f=0004403] [4403] Event [2133.65381,96.5828171,4723.13281]: 1 lost unit Blastwing [f=0004457] [4457] Event [4224,72.6528931,1648]: 1 finished unit Radar Tower [f=0004486] [4486] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0004486] [4486] Event [3695.92651,91.6367493,417.89621]: 0 lost unit Glaive [f=0004494] [4494] Event [3781.09497,188.474731,470.009735]: 1 lost unit Wasp [f=0004503] [4503] Event [536,77.104187,3208]: 0 finished unit Metal Extractor [f=0004519] [4519] Event [3825.40503,113.76268,446.988525]: 0 lost unit Glaive [f=0004553] [4553] Event [3856,115.360413,336]: 1 lost unit Lotus [f=0004568] [4568] Event [3877.99829,122.310242,501.58667]: 0 lost unit Glaive [f=0004594] [4594] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0004620] [4620] Event [3930.78003,128.47348,495.361877]: 0 lost unit Glaive [f=0004634] [4634] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0004643] [4643] Event [4000,167.172852,592]: 1 lost unit Lotus [f=0004707] [4707] Event [3699.32935,115.550354,714.80481]: 1 lost unit Blastwing [f=0004707] [4707] Event [3638.52954,68.6979904,725.414429]: 0 lost unit Glaive [f=0004717] [4717] Event [2144,78.5983276,4480]: 0 finished unit Lotus [f=0004770] [4770] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0004905] [4905] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0004929] [4929] Event [3080.10376,74.0560837,1096.98462]: 1 lost unit Blastwing [f=0004929] [4929] Event [3073.80151,43.0699234,1011.81921]: 0 lost unit Glaive [f=0004929] [4929] Event [3023.54858,38.5687943,1062.81702]: 0 lost unit Glaive [f=0005040] [5040] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0005171] [5171] Event [1904,77.104187,4752]: 0 finished unit Lotus [f=0005408] [5408] Event [408.01474,188.671875,4358.3999]: 0 finished unit Reaver [f=0005410] [5410] Event [440,77.104187,3256]: 0 finished unit Solar Collector [f=0005486] [5486] Event [2120,77.2303009,4584]: 0 finished unit Metal Extractor [f=0005535] [5535] Event [4064,63.392334,1776]: 1 finished unit Lotus [f=0005600] [5600] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0005794] [5794] Event [2120,76.5971375,4792]: 0 finished unit Metal Extractor [f=0005809] [5809] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0005941] [5941] Event [4568,209.671875,504]: 1 finished unit Wasp [f=0005960] [5960] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0006057] [6057] Event [376,77.0343781,3368]: 0 finished unit Solar Collector [f=0006089] [6089] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0006098] [6098] Event [4152,188.671875,712]: 1 lost unit Wind/Tidal Generator [f=0006119] [6119] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0006149] [6149] Event [4216,188.619232,744]: 1 lost unit Wind/Tidal Generator [f=0006150] [6150] Event [3464,48.9541626,1384]: 1 finished unit Metal Extractor [f=0006166] [6166] Event [4136,188.236572,760]: 1 lost unit Wind/Tidal Generator [f=0006224] [6224] Event [4568,209.686569,504]: 1 finished unit Blastwing [f=0006270] [6270] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0006359] [6359] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0006395] [Game::ClientReadNet][LOGMSG] sender="Resident_Cody" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=0006400] [6400] Event [3368,39.916687,1464]: 1 finished unit Solar Collector [f=0006411] [6411] Event [4773.68555,223.16333,439.693359]: 1 lost unit Blastwing [f=0006421] [6421] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0006429] [Game::ClientReadNet][LOGMSG] sender="Resident_Cody" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=0006429] [Game::ClientReadNet][LOGMSG] sender="Resident_Cody" string="[Game::Load][lua{Rules,Gaia}={000000009b5f7830,00000000b2937710}]" [f=0006494] [6494] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0006522] [6522] Event [4567.93311,188.671875,384.804657]: 0 lost unit Glaive [f=0006529] [6529] Event [4564.31055,218.106064,455.163788]: 1 lost unit Blastwing [f=0006529] [6529] Event [4565.69385,188.285797,376.373352]: 0 lost unit Glaive [f=0006529] [6529] Event [4551.14209,188.170029,396.765533]: 0 lost unit Glaive [f=0006529] [6529] Event [4601.57568,188.71196,399.545227]: 0 lost unit Glaive [f=0006529] [6529] Event [4618.9043,188.790115,382.11142]: 0 lost unit Glaive [f=0006571] [6571] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0006630] [6630] Event [3504,40.6170654,1520]: 1 finished unit Lotus [f=0006831] [6831] Event [408.01474,188.671875,4358.3999]: 0 finished unit Conjurer [f=0007020] [7020] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0007244] [7244] Event [4568,209.671875,504]: 1 finished unit Blastwing [f=0007341] [7341] Event [3408.87671,39.3111,1512.01917]: 0 lost unit Glaive [f=0007418] [7418] Event [3504,40.6170654,1520]: 1 lost unit Lotus [f=0007426] [7426] Event [4040,24.9026489,3064]: 1 finished unit Metal Extractor [f=0007464] [7464] Event [408.01474,188.671875,4358.3999]: 0 finished unit Reaver [f=0007490] [7490] Event [3280,71.7138672,832]: 1 finished unit Lotus [f=0007538] [7538] Event [3142.99878,56.6522865,1621.97021]: 1 lost unit Blastwing [f=0007606] [7606] Event [536,75.9437561,3208]: 0 finished unit Metal Extractor [f=0007634] [7634] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0007695] [7695] Event [1704,50.97229,3784]: 0 finished unit Metal Extractor [f=0007788] [7788] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0007887] [7887] Event [1768,49.3588257,3800]: 0 finished unit Solar Collector [f=0007938] [7938] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0007970] [7970] Event [312,188.671875,4504]: 0 finished unit Caretaker [f=0008042] [8042] Event [3264,54.9359131,1056]: 1 finished unit Lotus [f=0008043] [8043] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0008045] [8045] Event [4200,27.963562,3176]: 1 finished unit Metal Extractor [f=0008046] [8046] Event [4021.25195,65.1379318,1725.65967]: 0 lost unit Glaive [f=0008090] [8090] Event [4064,63.392334,1776]: 1 lost unit Lotus [f=0008111] [8111] Event [4224,72.6528931,1648]: 1 lost unit Radar Tower [f=0008126] [8126] Event [4173.11865,65.3136597,1828.44275]: 0 lost unit Glaive [f=0008167] [8167] Event [4153.52637,61.7642288,1848.1709]: 0 lost unit Glaive [f=0008171] [8171] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0008213] [8213] Event [4320,79.765625,1840]: 1 lost unit Lotus [f=0008230] [8230] Event [1704,40.2850342,3656]: 0 finished unit Solar Collector [f=0008281] [8281] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0008400] [8400] Event [4568,77.104187,1896]: 1 lost unit Metal Extractor [f=0008404] [8404] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0008516] [8516] Event [4728,77.104187,1912]: 1 lost unit Metal Extractor [f=0008578] [8578] Event [408.01474,188.671875,4358.3999]: 0 finished unit Conjurer [f=0008581] [8581] Event [1984,28.9907837,3632]: 0 finished unit Lotus [f=0008598] [8598] Event [4160,27.984314,3088]: 1 finished unit Lotus [f=0008623] [8623] Event [undefined]: PRO_Clopse resigned [f=0008623] game_message: PRO_Clopse has been destroyed! [f=0008623] game_message: Niarteloc wins! [f=0008623] Submitting stats [f=0008623] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0008623] Part| Total Time|Time of the last 0.5s [f=0008623] Draw 20214.65ms 25.22% [f=0008623] Lua::Callins::Synced 4812.41ms 10.77% [f=0008623] Lua::Callins::Unsynced 25932.08ms 31.01% [f=0008623] Lua::CollectGarbage::Synced 369.84ms 0.30% [f=0008623] Lua::CollectGarbage::Unsynced 909.89ms 1.00% [f=0008623] Misc::Profiler::AddTime 70.23ms 0.00% [f=0008623] Sim 24246.45ms 58.82% [f=0008623] [8623] Received game_message: PRO_Clopse has been destroyed! [f=0008623] [8623] Received game_message: Niarteloc wins! [f=0008624] [8624] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0008624] [8624] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0008624] [8624] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0008624] [8624] Game End Stats Values: 2,2130,2155,2155,2130,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.5999999,6.5999999,6.4000001,65,90,90,65,0,0,0,0,790,790,790,790,0,5.00000095,5.00000095,0,0,0,0,0,0,0,0,0 [f=0008624] [8624] Game End Stats Values: 3,2420,2380,2380,2420,0.3337557,0,0,0.3337557,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.18671989,8,8,9.18671989,1275,1275,1275,1275,9.35558414,9.60000038,9.60000038,9.35558414,195,225,225,195,0,0,0,0,950,880,880,950,0,5.00000095,5.00000095,0,0,0,0,0,0,0,0,0 [f=0008624] [8624] Game End Stats Values: 4,2610,2515,2515,2610,2.30511975,0,0,2.30511975,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.007369,11.3333416,11.3333416,12.007369,1275,1275,1275,1275,10.131424,11.0666666,11.0666666,10.131424,195,270,270,195,0,0,0,0,1140,970,970,1140,0,5.00000095,5.00000095,0,0,0.000616,0.000616,0,0,0,0,0 [f=0008624] [8624] Game End Stats Values: 5,2675,2745,2745,2675,3.13286829,0,0,3.13286829,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.1514893,11.8454485,11.8454485,10.1514893,1275,1275,1275,1275,10.0551844,12,12,10.0551844,260,360,360,260,0,0,0,0,1140,1110,1110,1140,0,5.00000095,5.00000095,0,0,0.00098,0.00098,0,0,0,0,0 [f=0008624] [8624] Game End Stats Values: 6,2830,2825,2825,2830,3.84812546,1.12267017,1.12267017,3.84812546,0,0,0,0,0,0,0,0,0,0,0,0,0,5.84875679,5.84875679,0,0,90,90,0,10.2370005,10.6886768,10.6886768,10.2370005,1275,1275,1275,1275,10.9810171,12.0748444,12.0748444,10.9810171,325,315,315,325,0,0,0,0,1230,1145,1145,1230,0,50,50,0,0,0.00098,0.00098,0,22.2427273,0,0,22.2427273 [f=0008624] [8624] Game End Stats Values: 7,3030,2825,2825,3030,4.77780819,2.35238194,2.35238194,4.77780819,0,0,0,0,0,0,0,0,0,0,0,0,29.25,43.1061096,43.1061096,29.25,0,180,180,0,11.636529,11.04566,11.04566,11.636529,1275,1275,1275,1275,12.0619793,12.0819798,12.0819798,12.0619793,455,225,225,455,0,0,0,0,1300,1145,1145,1300,0,140,140,0,0,0.00098,0.00098,0,72.4025955,29.25,29.25,72.4025955 [f=0008624] [8624] Game End Stats Values: 8,3180,2600,2600,3180,5.6707654,4.55266905,4.55266905,5.6707654,0,0,0,0,0,0,0,0,0,0,0,0,74.25,101.397682,101.397682,74.25,0,180,180,0,9.80115604,11.2558603,11.2558603,9.80115604,1275,1275,1275,1275,13.259531,12.1466856,12.1466856,13.259531,585,0,0,585,45,0,0,45,1320,1145,1145,1320,70,365,365,70,0,0.00098,0.00098,0,217.679352,184.007401,184.007401,217.679352 [f=0008624] [8624] Game End Stats Values: 9,3245,2990,2990,3245,6.36807489,6.75648594,6.75648594,6.36807489,0,0,0,0,0,0,0,0,0,0,0,0,74.25,101.397682,101.397682,74.25,0,180,180,0,10.1930122,12.1492014,12.1492014,10.1930122,1275,1275,1275,1275,14.0464888,12.1469221,12.1469221,14.0464888,650,90,90,650,45,0,0,45,1320,1445,1445,1320,70,365,365,70,0,0.00098,0.00098,0,232.577499,184.007401,184.007401,232.577499 [f=0008624] [8624] Game End Stats Values: 10,3450,3170,3170,3450,7.35506535,7.72035456,7.72035456,7.35506535,0,0,0,0,0,0,0,0,0,0,0,0,74.25,101.397682,101.397682,74.25,0,180,180,0,13.7674217,12.4185514,12.4185514,13.7674217,1275,1275,1275,1275,14.0657988,14.5975924,14.5975924,14.0657988,715,90,90,715,45,0,0,45,1460,1625,1625,1460,70,365,365,70,0,0.00098,0.00098,0,232.577499,184.007401,184.007401,232.577499 [f=0008624] [8624] Game End Stats Values: 11,3575,3105,3105,3575,8.96284103,8.95079422,8.95079422,8.96284103,0,0,0,0,0,0,0,0,0,0,0,0,389.269806,259.617584,259.617584,389.269806,0,360,360,0,16.9901848,14.4754629,14.4754629,16.9901848,1275,1330,1330,1275,14.1071844,16.0820293,16.0820293,14.1071844,650,90,90,650,345,65,65,345,1650,1325,1325,1650,135,755,755,135,0,0.00098,0.00098,0,398.683289,508.78067,508.78067,398.683289 [f=0008624] [8624] Game End Stats Values: 12,3430,2925,2925,3430,9.60616112,13.8926945,13.8926945,9.60616112,0,0,0,0,0,0,0,0,0,0,0,0,609.115723,577.50824,577.50824,609.115723,90,180,180,90,14.7427921,14.8569822,14.8569822,14.7427921,1275,1330,1330,1275,15.7762232,16.3294582,16.3294582,15.7762232,325,90,90,325,525,390,390,525,1740,1325,1325,1740,525,1070,1070,525,0,0.00098,0.00098,0,869.171997,735.846313,735.846313,869.171997 [f=0008624] [8624] Game End Stats Values: 13,3520,2970,2970,3520,10.6553564,23.8796005,23.8796005,10.6553564,0,0,0,0,0,0,0,0,0,0,0,0,609.115723,577.50824,577.50824,609.115723,180,180,180,180,17.8552513,19.3047962,19.3047962,17.8552513,1275,1330,1330,1275,16.0699463,16.6657925,16.6657925,16.0699463,325,135,135,325,525,390,390,525,1740,1325,1325,1740,525,1070,1070,525,0,0.00098,0.00098,0,874.268494,779.887329,779.887329,874.268494 [f=0008624] [8624] Game End Stats Values: 14,4110,2970,2970,4110,12.03473,31.5659676,31.5659676,12.03473,0,0,0,0,0,0,0,0,0,0,0,0,609.115723,614.737366,614.737366,609.115723,180,270,270,180,22.1444626,20.0278225,20.0278225,22.1444626,1275,1330,1330,1275,17.5586262,16.5124245,16.5124245,17.5586262,665,45,45,665,525,390,390,525,1990,1325,1325,1990,525,1160,1160,525,0,0.00098,0.00098,0,937.126404,811.246521,811.246521,937.126404 [f=0008624] [8624] Game End Stats Values: 15,4285,3255,3255,4285,20.1069756,35.0610542,35.0610542,20.1069756,0,0,0,0,0,0,0,0,0,0,0,0,895.071472,690.85614,690.85614,895.071472,180,270,270,180,19.1677284,14.8616505,14.8616505,19.1677284,1275,1330,1330,1275,20.5381489,16.7663383,16.7663383,20.5381489,860,45,45,860,595,390,390,595,1970,1610,1610,1970,615,1355,1355,615,0,0.00098,0.00098,0,1210.01709,1154.54858,1154.54858,1210.01709 [f=0008624] [8624] Game End Stats Values: 16,4090,3370,3370,4090,35.402359,36.5222015,36.5222015,35.402359,0,0,0,0,0,0,0,0,0,0,0,0,1312.00244,855.995239,855.995239,1312.00244,180,360,360,180,19.1774979,11.9774981,11.9774981,19.1774979,1275,1330,1330,1275,19.1530266,18.0974102,18.0974102,19.1530266,665,0,0,665,685,715,715,685,1970,1680,1680,1970,940,1522.66687,1522.66687,940,0,0.00098,0.00098,0,1487.46155,1709.93091,1709.93091,1487.46155 [f=0008624] [8624] Game End Stats Values: 17,4275,3370,3370,4275,57.4924583,45.2912407,45.2912407,57.4924583,0,0,0,0,0,0,0,0,0,28.8753967,28.8753967,0,1312.00244,855.995239,855.995239,1312.00244,180,360,360,180,21.7651958,11.7651958,11.7651958,21.7651958,1275,1330,1330,1275,21.8726768,18.5846024,18.5846024,21.8726768,730,0,0,730,685,715,715,685,2090,1680,1680,2090,940,1580.66711,1580.66711,940,36.1666489,0.00098,0.00098,36.1666489,1487.46155,1843.98352,1843.98352,1487.46155 [f=0008624] [8624] Game End Stats Values: 18,4510,3460,3460,4510,57.4924583,45.412323,45.412323,57.4924583,0,0,0,0,0,0,0,0,0,90.6282654,90.6282654,0,1532.86572,984.907776,984.907776,1532.86572,180,360,360,180,21.256319,9.78965569,9.78965569,21.256319,1275,1330,1330,1275,18,18.808073,18.808073,18,875,0,0,875,820,780,780,820,2180,1770,1770,2180,1070,1715.66711,1715.66711,1070,36.1666489,0.00098,0.00098,36.1666489,1684.01294,2067.52539,2067.52539,1684.01294 [f=0008624] [8624] Game End Stats Values: 19,4980,3550,3550,4980,60.6400146,45.5068665,45.5068665,60.6400146,0,0,0,0,0,0,0,0,0,231.018433,231.018433,0,1622.86841,1118.56519,1118.56519,1622.86841,180,360,360,180,22.6265392,11.159873,11.159873,22.6265392,1275,1330,1330,1275,21.8098373,20.0063057,20.0063057,21.8098373,1005,0,0,1005,910,845,845,910,2520,1860,1860,2520,1135,1805.66711,1805.66711,1135,40.4999657,0.00098,0.00098,40.4999657,1868.30042,2157.52808,2157.52808,1868.30042 [f=0008624] [8624] Game End Stats Values: 20,5115,3225,3225,5115,69.1123505,45.5319672,45.5319672,69.1123505,0,0,0,0,0,0,0,0,0,368.588745,368.588745,0,1944.25952,1182.02917,1182.02917,1944.25952,180,270,270,180,25.5967579,12.3967581,12.3967581,25.5967579,1275,1275,1275,1275,25.6314926,21.4683399,21.4683399,25.6314926,1070,0,0,1070,1235,975,975,1235,2590,1680,1680,2590,1265,2130.66699,2130.66699,1265,82.8333511,0.00098,0.00098,82.8333511,1959.53467,2482.53076,2482.53076,1959.53467 [f=0008624] [8624] Game End Stats Values: 21,5325,3315,3315,5325,69.1123505,45.5401497,45.5401497,69.1123505,0,0,0,0,0,0,0,0,0,385.396179,385.396179,0,1944.25952,1182.02917,1182.02917,1944.25952,270,360,360,270,26.3967571,12.3967562,12.3967562,26.3967571,1275,1275,1275,1275,22,18.0027275,18.0027275,22,1070,0,0,1070,1235,975,975,1235,2710,1680,1680,2710,1265,2130.66699,2130.66699,1265,82.8333511,0.00098,0.00098,82.8333511,1959.53467,2482.53076,2482.53076,1959.53467 [f=0008665] [8665] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0008733] Spectator PRO_rANDY left the game: normal quit [f=0008733] [8733] Event [undefined]: PRO_rANDY quit [f=0008810] Spectator PRO_Clopse left the game: normal quit [f=0008810] [8810] Event [undefined]: PRO_Clopse quit [f=0008816] Player Niarteloc left the game: normal quit [f=0008816] [8816] Event [undefined]: Niarteloc quit [f=0008816] Spectator nr1_rANDY_FAN left the game: normal quit [f=0008816] [8816] Event [undefined]: nr1_rANDY_FAN quit [f=0008816] Spectator Resident_Cody left the game: normal quit [f=0008816] [8816] Event [undefined]: Resident_Cody quit [f=0008822] No clients connected, shutting down server [f=0008822] Server shutdown [f=0008822] [8822] all players disconnected [f=0008977] [8977] Event [408.01474,188.671875,4358.3999]: 0 finished unit Reaver [f=0009064] [9064] Event [1584,37.1203613,3488]: 0 finished unit Lotus [f=0009097] [9097] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0009195] [9195] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0009309] [9309] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0009402] [9402] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0009492] [9492] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0009582] [9582] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0009673] [9673] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0009818] [9818] Event [408.01474,188.671875,4358.3999]: 0 finished unit Conjurer [f=0009899] [9899] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0010110] [10110] Event [408.01474,188.671875,4358.3999]: 0 finished unit Reaver [f=0010206] [10206] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0010282] [10282] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0010371] [10371] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0010447] [10447] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0010522] [10522] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0010598] [10598] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0010686] [10686] Event [408.01474,188.671875,4358.3999]: 0 finished unit Glaive [f=0010834] [10834] Event [408.01474,188.671875,4358.3999]: 0 finished unit Conjurer [f=0010841] Autoquit sending quit command. [f=0010841] [QuitAction] user exited to system [f=0010841] [SpringApp::Kill][1] fromRun=1 [f=0010841] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0010841] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010841] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0010841] [ThreadPool::SetThreadCount][2] workers=0 [f=0010841] [SpringApp::Kill][2] [f=0010841] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0010841] [Game::KillLua][3] dtor=0 luaUI=0x52c60e10 [f=0010841] Start widgetHandler:Shutdown [f=0010841] Shutdown - SaveOrderList Complete [f=0010841] Writing last game win data [f=0010841] Shutdown - SaveConfigData Complete [f=0010841] Shutdown Widget - Chili Highlight [f=0010841] Shutdown Widget - Save/Load API [f=0010841] Shutdown Widget - Draw After Chili [f=0010841] Shutdown Widget - EPIC Menu [f=0010841] Shutdown Widget - Chili Minimap [f=0010841] Shutdown Widget - Chili Widget Selector [f=0010841] Shutdown Widget - Local Team Colors [f=0010841] Shutdown Widget - Display Keys 2 [f=0010841] Shutdown Widget - Save Game Menu [f=0010841] Shutdown Widget - HealthBars [f=0010841] Shutdown Widget - Noises [f=0010841] Shutdown Widget - Unit Icons [f=0010841] Shutdown Widget - Win Counter [f=0010841] Shutdown Widget - SpringRTS Replay Stats [f=0010841] Shutdown Widget - BuildETA [f=0010841] Shutdown Widget - Modular Comm Info [f=0010841] Shutdown Widget - Music Player v2 [f=0010841] Shutdown Widget - State Reverse and Latency [f=0010841] Shutdown Widget - CameraShake [f=0010841] Shutdown Widget - Chili Economy Panel Default [f=0010841] Shutdown Widget - Chili EndGame Window [f=0010841] Shutdown Widget - Chili Nuke Warning [f=0010841] Shutdown Widget - Chili Selections & CursorTip v2 [f=0010841] Shutdown Widget - Chili Spectator Panels [f=0010841] Shutdown Widget - Context Menu [f=0010841] Shutdown Widget - Darkening [f=0010841] Shutdown Widget - Defense Range Zero-K [f=0010841] Shutdown Widget - Grab Input [f=0010841] Input grabbing is disabled! [f=0010841] Shutdown Widget - Highlight Geos [f=0010841] Shutdown Widget - Local Widgets Config [f=0010841] Shutdown Widget - MinimapEvents [f=0010841] Shutdown Widget - MetalFeatures (new) [f=0010841] Shutdown Widget - Missile Silo Range [f=0010841] Shutdown Widget - Point Tracker [f=0010841] Shutdown Widget - Showeco and Grid Drawer [f=0010841] Shutdown Widget - Stereo3D [f=0010841] Shutdown Widget - Attack AoE [f=0010841] Shutdown Widget - Map Edge Extension [f=0010841] Shutdown Widget - Selection Send [f=0010841] Shutdown Widget - LupsManager [f=0010841] Shutdown Widget - Newton Firezone [f=0010841] Shutdown Widget - Chili Pro Console [f=0010841] Shutdown Widget - Persistent Build Height [f=0010841] Shutdown Widget - Lasso Terraform GUI [f=0010841] Shutdown Widget - Chili Framework [f=0010841] Shutdown Widget - Lups [f=0010841] Shutdown Widget - Custom Markers [f=0010841] Shutdown Widget - Chili Core Selector [f=0010841] Shutdown Widget - Mex Placement Handler [f=0010841] Shutdown Widget - Select Keys [f=0010841] Shutdown Widget - Pause Screen [f=0010841] Shutdown Widget - Layout Handler [f=0010841] Shutdown Widget - Text To Speech Control [f=0010841] End widgetHandler:Shutdown [f=0010841] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={763719,81990109} {int,ext,rec}Allocs={14223865,0,0} {chunk,block}Bytes={81990109,0} [f=0010841] [Game::KillLua][1] dtor=0 luaGaia=0x526af890 [f=0010841] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={596447,71356636} {int,ext,rec}Allocs={14223866,0,0} {chunk,block}Bytes={71356636,0} [f=0010841] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={596447,71356636} {int,ext,rec}Allocs={14223866,0,0} {chunk,block}Bytes={71356636,0} [f=0010841] [Game::KillLua][2] dtor=0 luaRules=0x52bcbc70 [f=0010841] Start gadgetHandler:Shutdown [f=0010841] Shutdown - StartSetup [f=0010841] Shutdown - UnitMorph [f=0010841] Shutdown - Carrier Drones [f=0010841] Shutdown - LupsNanoSpray [f=0010841] Shutdown - Missile Silo Controller [f=0010841] Shutdown - Modular Comm Info [f=0010841] Shutdown - Terrain Texture Handler [f=0010841] Shutdown - UnitCloakShield [f=0010841] Shutdown - Starlight Handler [f=0010841] End gadgetHandler:Shutdown [f=0010841] Start gadgetHandler:Shutdown [f=0010841] Shutdown - Save/Load [f=0010841] Shutdown - Teleport Throw [f=0010841] Shutdown - UnitMorph [f=0010841] Shutdown - Modular Comm Info [f=0010841] Shutdown - Retreat Command [f=0010841] Shutdown - Shockwaves [f=0010841] Shutdown - UnitCloakShield [f=0010841] Shutdown - Lups Cloak FX [f=0010841] Shutdown - Lups [f=0010841] Shutdown - Lups Shield [f=0010841] End gadgetHandler:Shutdown [f=0010841] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14223928,0,0} {chunk,block}Bytes={0,0} [f=0010841] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14223928,0,0} {chunk,block}Bytes={0,0} [f=0010841] [Game::KillLua][4] dtor=0 [f=0010841] [Game::~CGame][1] [f=0010841] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0010841] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0010841] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0010841] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0010841] [Game::KillLua][4] dtor=1 [f=0010841] [Game::KillMisc][1] [f=0010841] [Game::KillMisc][2] [f=0010841] [Game::KillMisc][3] [f=0010841] [Game::KillRendering][1] [f=0010841] [3DOParser::Kill] allocated 1 pieces [f=0010841] [S3OParser::Kill] allocated 203 pieces [f=0010841] [AssParser::Kill] allocated 44 pieces [f=0010841] [Game::KillInterface][1] [f=0010841] [Game::KillInterface][2] [f=0010841] [Game::KillSimulation][1] [f=0010841] [Game::KillSimulation][2] [f=0010841] [CCollisionHandler] dis-/continuous tests: 0/20235 [f=0010841] [Game::KillSimulation][3] [f=0010841] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010841] [~CPathCache(20x20)] cacheHits=48 hitPercentage=33% numHashColls=0 maxCacheSize=12 [f=0010841] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0010841] [~CPathCache(40x40)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0010841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0010841] [LosHandler::Kill] raycast instance cache-{hits,misses}={7413,7863}; shared=9%; cached=40% [f=0010841] [Game::KillSimulation][4] [f=0010841] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0010841] [Game::~CGame][2] [f=0010841] [Game::~CGame][3] [f=0010841] [SpringApp::Kill][3] [f=0010841] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 115237 bytes sent 160488 bytes recv'd [f=0010841] [SpringApp::Kill][4] font=0x46330aa0 [f=0010841] [SpringApp::Kill][5] [f=0010841] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4639e420) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2024ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=32ms file="unitpics/gunshipraid.png" indx=6507 inflSize=9kb readTime=22ms file="unitpics/gunshipkrow.png" indx=6506 inflSize=10kb readTime=18ms file="bitmaps/pd/bloodblast.png" indx=543 inflSize=25kb readTime=15ms file="bitmaps/loadpictures/buildpower.png" indx=504 inflSize=2718kb readTime=14ms file="objects3d/bumblebee_d.dae" indx=5002 inflSize=1228kb readTime=14ms file="luaui/images/lobbyranks/5_4.png" indx=3685 inflSize=88kb readTime=14ms file="luaui/widgets/minimap_events.lua" indx=4761 inflSize=11kb readTime=14ms file="luaui/images/lobbyranks/4_6.png" indx=3679 inflSize=92kb readTime=13ms file="bitmaps/saktoths/sakexplo.tga" indx=584 inflSize=14kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31007360 bytes cached in 2789 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x46482330) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46481280) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x463af360) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f39c801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]