[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.esabtjVVWp/springsettings.1198375.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc50001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6936 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1198375/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44d0a790] using map "DunePatrolRedux v1.1" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="DunePatrolRedux v1.1", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44d0a790] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 571ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 641ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 725ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 63ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 70ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1198375/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 36 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 36, 139 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4006 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4006 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe-6b2d4006.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9cd52db9 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=1c58f1f4 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=6b2d4016 [f=-000001] [Path] [PathEstimator::ReadFile] hash=6b2d4016 file="cache/104dev-maintenance/paths/DunePatrolRedux v1.1.pe2-6b2d4016.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (174ms, checksum 5d1951f3)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1198375/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x511a1b00,0x50caf8e0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 27be43614560dd5a70a70a135fc8eb57 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from ATOSTIC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: ATOSTIC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=-000001] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=-000001] Connection attempt from nr1_rANDY_FAN [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={00000000ee822130,00000000ecbaf980}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000bf3be130,000000007f58e590}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=38ab4757cdb92e6393ec70aec8790872add30ed0f4f1c2e133b580330e72ce92977098716eb028574fd8126a102ad1d4c717bc0d4d8b3e17b92f75b938125714]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=246e0a9c6795037be08e494625c2a9580a0dd4ab1a12a9cc7ba92262690dd261604e9164ab693439e37208bd1043f97e6937d155f1a21b170bbda885c25a07fe]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ATOSTIC" string="[Game::Load][lua{Rules,Gaia}={00000000eb140b30,0000000076a48130}]" [f=-000001] Allies: I choose: WFH! [f=-000001] Allies: I choose: Builder! [f=-000001] gl hf [f=-000001] [0] Event [1238,46.3625488,617]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4904,46.4413795,3451]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3352, userid: 85949 [f=0000000] [0] ATOSTIC, team: 0, elo:2958, userid: 395449 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4920,47.2472916,3624]: 1 finished unit Amphbot Factory [f=0000009] [9] Event [1368,46.3260803,728]: 0 finished unit Shieldbot Factory [f=0000240] [240] Event [1208,47.5370178,744]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5096,46.3260803,3576]: 1 finished unit Metal Extractor [f=0000352] [352] Event [1380,46.3260803,728]: 0 finished unit Bandit [f=0000480] [480] Event [1048,46.3260803,520]: 0 finished unit Metal Extractor [f=0000481] [481] Event [4936,47.5464783,3352]: 1 finished unit Metal Extractor [f=0000502] [502] Event [4920.05518,46.5748901,3588]: 1 finished unit Conch [f=0000588] [588] Event [1380,46.3260803,728]: 0 finished unit Bandit [f=0000797] [797] Event [4744,47.267395,3496]: 1 finished unit Metal Extractor [f=0000872] [872] Event [1400,47.2768555,600]: 0 finished unit Metal Extractor [f=0001054] [1054] Event [4680,46.3497314,3480]: 1 finished unit Solar Collector [f=0001155] [1155] Event [1380,46.3260803,728]: 0 finished unit Bandit [f=0001350] [1350] Event [4680,46.3308105,3560]: 1 finished unit Solar Collector [f=0001353] [1353] Event [1112,47.4897156,744]: 0 finished unit Solar Collector [f=0001536] [1536] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0001648] [1648] Event [4712,46.3781128,3640]: 1 finished unit Solar Collector [f=0001748] [1748] Event [1080,47.4944458,664]: 0 finished unit Solar Collector [f=0001956] [1956] Event [1380,46.3260803,728]: 0 finished unit Convict [f=0001963] [1963] Event [4792,47.4897156,3704]: 1 finished unit Solar Collector [f=0002053] [2053] Event [1160,46.8132935,488]: 0 finished unit Solar Collector [f=0002125] [2125] Event [3928,75.5021057,3224]: 1 finished unit Metal Extractor [f=0002168] [2168] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0002242] [2242] Event [1380,46.3260803,728]: 0 finished unit Bandit [f=0002308] [2308] Event [4872,46.7518005,3752]: 1 finished unit Solar Collector [f=0002448] [2448] Event [3221.93774,74.286438,3311.36743]: 0 lost unit Bandit [f=0002479] [2479] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0002487] [2487] Event [1380,46.3260803,728]: 0 finished unit Bandit [f=0002680] [2680] Event [3576,74.286438,3176]: 1 finished unit Metal Extractor [f=0002729] [2729] Event [1380,46.3260803,728]: 0 finished unit Bandit [f=0002853] [2853] Event [4952,46.3308105,3768]: 1 finished unit Solar Collector [f=0002925] [2925] Event [2216,75.5021057,872]: 0 finished unit Metal Extractor [f=0002964] [2964] Event [1380,46.3260803,728]: 0 finished unit Bandit [f=0002970] [2970] Event [3696,74.2911682,3200]: 1 finished unit Lotus [f=0002991] [2991] Event [3507.30225,75.4641953,4028.25317]: 0 lost unit Bandit [f=0003207] [3207] Event [1380,46.3260803,728]: 0 finished unit Bandit [f=0003338] [3338] Event [408,17.1358643,1944]: 0 finished unit Metal Extractor [f=0003471] [3471] Event [5032,46.3260803,3752]: 1 finished unit Solar Collector [f=0003513] [3513] Event [4920.05518,46.5748901,3588]: 1 finished unit Conch [f=0003547] [3547] Event [2568,74.286438,920]: 0 finished unit Metal Extractor [f=0003600] [3600] Event [3384,15.9343872,2456]: 1 finished unit Metal Extractor [f=0003752] [3752] Event [3520,16.0195313,2608]: 1 finished unit Radar Tower [f=0003776] [3776] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0003880] [3880] Event [2504,74.5655212,808]: 0 finished unit Solar Collector [f=0003975] [3975] Event [1380,46.3260803,728]: 0 finished unit Convict [f=0004020] [4020] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0004120] [4120] Event [2392,75.0953064,792]: 0 finished unit Solar Collector [f=0004286] [4286] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0004321] [4321] Event [5016,47.3336182,3496]: 1 finished unit Caretaker [f=0004325] [4325] Event [384,17.2210083,2032]: 0 finished unit Lotus [f=0004335] [4335] Event [2280,75.5021057,776]: 0 finished unit Solar Collector [f=0004353] [4353] Event [4784,75.5162964,2464]: 1 finished unit Radar Tower [f=0004435] [4435] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0004555] [4555] Event [2168,75.5021057,744]: 0 finished unit Solar Collector [f=0004579] [4579] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0004668] [4668] Event [1280,46.340271,608]: 0 finished unit Lotus [f=0004820] [4820] Event [4920.05518,46.5748901,3588]: 1 finished unit Conch [f=0004823] [4823] Event [4712,75.487915,2280]: 1 finished unit Metal Extractor [f=0004856] [4856] Event [264,17.9494629,2024]: 0 finished unit Metal Extractor [f=0004906] [4906] Event [5387.53223,74.286438,1558.70691]: 0 lost unit Bandit [f=0004932] [4932] Event [5338.35449,73.4271393,1662.26025]: 0 lost unit Bandit [f=0004959] [4959] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0005026] [5026] Event [5126.12256,73.5280991,1815.32874]: 0 lost unit Bandit [f=0005029] [5029] Event [5088.23389,74.286438,1675.20752]: 0 lost unit Bandit [f=0005046] [5046] Event [5142.62646,69.7215347,1953.78259]: 0 lost unit Bandit [f=0005093] [5093] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0005228] [5228] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0005473] [5473] Event [5082.0625,46.4583969,3755.40015]: 0 lost unit Bandit [f=0005478] [5478] Event [424,17.1595154,2184]: 0 finished unit Metal Extractor [f=0005520] [5520] Event [2856,16.3222656,2616]: 1 finished unit Metal Extractor [f=0005556] [5556] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0005710] [5710] Event [2936,16.9088135,2568]: 1 finished unit Solar Collector [f=0005763] [5763] Event [5736,17.1500549,2152]: 1 finished unit Metal Extractor [f=0005784] [5784] Event [1224,46.3544617,600]: 0 finished unit Caretaker [f=0005804] [5804] Event [1380,46.3260803,728]: 0 finished unit Convict [f=0005890] [5890] Event [3048,16.3364563,2536]: 1 finished unit Solar Collector [f=0005953] [5953] Event [1288,46.5625916,488]: 0 finished unit Solar Collector [f=0006015] [6015] Event [2848,16.4216003,1440]: 0 finished unit Lotus [f=0006062] [6062] Event [528,16.1094055,2048]: 0 finished unit Lotus [f=0006078] [6078] Event [1380,46.3260803,728]: 0 finished unit Convict [f=0006120] [6120] Event [3120,16.1992798,2528]: 1 finished unit Lotus [f=0006188] [6188] Event [1400,46.340271,504]: 0 finished unit Solar Collector [f=0006226] [6226] Event [5880,18.015686,2072]: 1 finished unit Metal Extractor [f=0006242] [6242] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0006251] [6251] Event [4424,16.0384521,1848]: 1 finished unit Metal Extractor [f=0006280] [6280] Event [1256,46.3970337,824]: 0 finished unit Solar Collector [f=0006403] [6403] Event [4776,74.243866,2888]: 1 finished unit Solar Collector [f=0006417] [6417] Event [1512,46.3260803,504]: 0 finished unit Solar Collector [f=0006429] [6429] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0006667] [6667] Event [400,17.3818359,2096]: 0 finished unit Lotus [f=0006670] [6670] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0006676] [6676] Event [5720,17.1595154,1912]: 1 finished unit Metal Extractor [f=0006750] [6750] Event [1380,46.3260803,728]: 0 finished unit Snitch [f=0006968] [6968] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0006990] [6990] Event [2760,15.929657,1640]: 0 finished unit Metal Extractor [f=0006998] [6998] Event [4776,75.1993713,2776]: 1 finished unit Solar Collector [f=0007008] [7008] Event [1380,46.3260803,728]: 0 finished unit Snitch [f=0007066] [7066] Event [5888,17.8312073,1936]: 1 finished unit Lotus [f=0007120] [7120] Event [4088,15.9343872,2024]: 1 finished unit Metal Extractor [f=0007269] [7269] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0007304] [7304] Event [2680,67.2289429,3064]: 1 finished unit Caretaker [f=0007345] [7345] Event [1480,46.3260803,616]: 0 finished unit Caretaker [f=0007359] [7359] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0007397] [7397] Event [5800,18.2947693,1960]: 1 finished unit Solar Collector [f=0007420] [7420] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0007457] [7457] Event [4760,76.5995178,2648]: 1 finished unit Solar Collector [f=0007491] [7491] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0007523] [7523] Event [3496,74.286438,504]: 0 finished unit Metal Extractor [f=0007566] [7566] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0007640] [7640] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0007690] [7690] Event [5816,17.2730408,2104]: 1 finished unit Solar Collector [f=0007717] [7717] Event [2456,73.6856995,3256]: 1 finished unit Metal Extractor [f=0007745] [7745] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0007785] [7785] Event [2056,15.9343872,2088]: 0 finished unit Metal Extractor [f=0007790] [7790] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0007855] [7855] Event [2600,74.286438,3448]: 1 finished unit Solar Collector [f=0007876] [7876] Event [4728,77.2380981,2520]: 1 finished unit Solar Collector [f=0007939] [7939] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0007948] [7948] Event [2520,74.286438,3336]: 1 finished unit Solar Collector [f=0007957] [7957] Event [3688,74.286438,840]: 0 finished unit Metal Extractor [f=0008039] [8039] Event [4920.05518,46.5748901,3588]: 1 finished unit Limpet [f=0008051] [8051] Event [5640,17.1831665,2200]: 1 finished unit Solar Collector [f=0008072] [8072] Event [328,18.1528625,2168]: 0 finished unit Solar Collector [f=0008177] [8177] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0008205] [8205] Event [2648,74.286438,3592]: 1 finished unit Metal Extractor [f=0008240] [8240] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0008251] [8251] Event [4712,75.5021057,2392]: 1 finished unit Solar Collector [f=0008264] [8264] Event [3680,74.286438,624]: 0 finished unit Lotus [f=0008295] [8295] Event [1720,16.0100708,2248]: 0 finished unit Metal Extractor [f=0008312] [8312] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0008420] [8420] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0008433] [8433] Event [5512,24.5055542,2264]: 1 finished unit Solar Collector [f=0008447] [8447] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0008481] [8481] Event [3760,73.7330017,784]: 0 finished unit Radar Tower [f=0008523] [8523] Event [4112,11.4217529,1776]: 1 finished unit Lotus [f=0008559] [8559] Event [328,18.204895,2056]: 0 finished unit Solar Collector [f=0008584] [8584] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0008598] [8598] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0008708] [8708] Event [1400,46.6855774,376]: 0 finished unit Solar Collector [f=0008784] [8784] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0008878] [8878] Event [5664,17.088562,2000]: 1 finished unit Lotus [f=0008891] [8891] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0008982] [8982] Event [3840,65.5544434,784]: 0 finished unit Lotus [f=0009005] [9005] Event [1432,75.4642639,1816]: 0 finished unit Metal Extractor [f=0009019] [9019] Event [4808,57.5887451,3032]: 1 finished unit Solar Collector [f=0009074] [9074] Event [1380,46.3260803,728]: 0 finished unit Rogue [f=0009100] [9100] Event [1991.19141,11.1080151,2460.23828]: 0 lost unit Rogue [f=0009123] [9123] Event [1288,47.4282227,376]: 0 finished unit Solar Collector [f=0009125] [9125] Event [1966.47058,13.8774109,2412.12964]: 0 lost unit Rogue [f=0009167] [9167] Event [1707.39844,42.232357,1989.69849]: 1 lost unit Limpet [f=0009170] [9170] Event [1909.96472,16.8617573,2346.79517]: 0 lost unit Rogue [f=0009171] [9171] Event [4920.05518,46.5748901,3588]: 1 finished unit Limpet [f=0009181] [9181] Event [1800.57117,51.6532249,1837.60815]: 0 lost unit Snitch [f=0009197] [9197] Event [328,17.1595154,1944]: 0 finished unit Solar Collector [f=0009210] [9210] Event [2056,15.9402237,2088]: 0 lost unit Metal Extractor [f=0009224] [9224] Event [1475.02271,63.0542336,2254.45581]: 0 lost unit Rogue [f=0009237] [9237] Event [2209.24219,3.24141717,2174.51953]: 1 lost unit Duck [f=0009257] [9257] Event [5400,19.5198975,2232]: 1 finished unit Solar Collector [f=0009270] [9270] Event [1176,46.4348755,376]: 0 finished unit Solar Collector [f=0009272] [9272] Event [1720,16.8498001,2248]: 0 lost unit Metal Extractor [f=0009349] [9349] Event [4888,46.3591919,3160]: 1 finished unit Solar Collector [f=0009371] [9371] Event [1702.59338,37.4185333,1998.59961]: 1 lost unit Duck [f=0009416] [9416] Event [1611.55774,28.1465187,2082.84277]: 1 lost unit Duck [f=0009420] [9420] Event [1064,46.3591919,360]: 0 finished unit Solar Collector [f=0009426] [9426] Event [2872,74.286438,3240]: 1 finished unit Jumpbot Factory [f=0009433] [9433] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0009454] [9454] Event [1777.15466,39.6714249,1822.69043]: 1 lost unit Duck [f=0009505] [9505] Event [1432,75.4642639,1816]: 0 lost unit Metal Extractor [f=0009521] [9521] Event [1750.33862,75.5927734,1653.66333]: 0 lost unit Snitch [f=0009536] [9536] Event [1704.26062,62.3815498,1740.58569]: 0 lost unit Engineer Commander [f=0009560] [9560] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0009564] [9564] Event [1781.32361,35.8193207,1868.17834]: 1 lost unit Duck [f=0009627] [9627] Event [952,53.2889709,360]: 0 finished unit Solar Collector [f=0009675] [9675] Event [4968,46.5152893,3272]: 1 finished unit Solar Collector [f=0009702] [9702] Event [5256,73.9174805,2344]: 1 finished unit Solar Collector [f=0009726] [9726] Event [328,17.9825745,1832]: 0 finished unit Solar Collector [f=0009793] [9793] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0009900] [9900] Event [1380,46.3260803,728]: 0 lost unit Snitch [f=0009900] [9900] Event [1256,46.3970337,824]: 0 lost unit Solar Collector [f=0009945] [9945] Event [2530.78491,2.75808692,1883.0603]: 0 lost unit Rogue [f=0009982] [9982] Event [5048,74.286438,360]: 0 finished unit Metal Extractor [f=0010037] [10037] Event [undefined]: ATOSTIC resigned [f=0010037] game_message: ATOSTIC has been destroyed! [f=0010037] game_message: PRO_rANDY wins! [f=0010037] Submitting stats [f=0010037] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010037] Part| Total Time|Time of the last 0.5s [f=0010037] Draw 21093.48ms 25.22% [f=0010037] Lua::Callins::Synced 5389.92ms 16.09% [f=0010037] Lua::Callins::Unsynced 28693.78ms 31.70% [f=0010037] Lua::CollectGarbage::Synced 377.31ms 1.47% [f=0010037] Lua::CollectGarbage::Unsynced 1080.65ms 0.69% [f=0010037] Misc::Profiler::AddTime 84.68ms 0.00% [f=0010037] Sim 30279.80ms 58.59% [f=0010037] [10037] Received game_message: ATOSTIC has been destroyed! [f=0010037] [10037] Received game_message: PRO_rANDY wins! [f=0010038] [10038] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010038] [10038] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010038] [10038] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010038] [10038] Game End Stats Values: 2,2140,2065,2065,2140,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.4000001,6.26666689,6.26666689,6.4000001,75,0,0,75,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010038] [10038] Game End Stats Values: 3,2395,2395,2395,2395,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,8,8,8,1275,1275,1275,1275,9.73333359,9.86666679,9.86666679,9.73333359,150,0,0,150,0,0,0,0,970,1120,1120,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010038] [10038] Game End Stats Values: 4,2470,2465,2465,2470,0,0.91398323,0.91398323,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,9.0666666,9.0666666,8,1275,1275,1275,1275,11.8666668,12.0609322,12.0609322,11.8666668,225,0,0,225,0,0,0,0,970,1190,1190,970,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010038] [10038] Game End Stats Values: 5,2610,2685,2685,2610,0.46754137,1.98990262,1.98990262,0.46754137,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9.73333359,12.3999996,12.3999996,9.73333359,1275,1275,1275,1275,12.0311689,12.0717278,12.0717278,12.0311689,225,80,80,225,0,0,0,0,1110,1330,1330,1110,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010038] [10038] Game End Stats Values: 6,2875,2925,2925,2875,2.63863015,2.65649676,2.65649676,2.63863015,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12.666667,15.0666666,15.0666666,12.666667,1275,1275,1275,1275,12.1447392,12.4444399,12.4444399,12.1447392,300,160,160,300,0,0,0,0,1300,1490,1490,1300,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010038] [10038] Game End Stats Values: 7,2875,3165,3165,2875,11.4789238,7.2313695,7.2313695,11.4789238,0,0,0,0,0,0,0,0,0,0,0,0,0,74.9999847,74.9999847,0,0,0,0,0,14,17.6000004,17.6000004,14,1275,1275,1275,1275,12.5893526,14.3049927,14.3049927,12.5893526,300,240,240,300,0,75,75,0,1300,1650,1650,1300,75,0,0,75,0,0,0,0,74.9999847,0,0,74.9999847 [f=0010038] [10038] Game End Stats Values: 8,3040,3325,3325,3040,13.0020323,16.1679134,16.1679134,13.0020323,0,0,0,0,0,0,0,0,0,0,0,0,57.3333206,149.999985,149.999985,57.3333206,0,90,90,0,14,19.0666676,19.0666676,14,1275,1275,1275,1275,12.9015398,16.4624367,16.4624367,12.9015398,375,240,240,375,0,150,150,0,1390,1720,1720,1390,150,0,0,150,0,0,0,0,149.999985,57.3333206,57.3333206,149.999985 [f=0010038] [10038] Game End Stats Values: 9,3295,3545,3545,3295,13.5850811,22.911108,22.911108,13.5850811,0,0,0,0,0,0,0,0,0,0,0,0,57.3333206,149.999985,149.999985,57.3333206,0,90,90,0,14,20.3999996,20.3999996,14,1275,1275,1275,1275,14.9722023,16.4495468,16.4495468,14.9722023,450,240,240,450,0,150,150,0,1570,1940,1940,1570,150,0,0,150,0,0,0,0,149.999985,57.3333206,57.3333206,149.999985 [f=0010038] [10038] Game End Stats Values: 10,3485,3850,3850,3485,14.3336363,27.3594952,27.3594952,14.3336363,0,0,0,0,0,0,0,0,0,0,0,0,57.3333206,149.999985,149.999985,57.3333206,0,90,90,0,14.5333338,22,22,14.5333338,1275,1330,1330,1275,18.0499039,18.1632252,18.1632252,18.0499039,450,400,400,450,0,150,150,0,1760,2030,2030,1760,150,0,0,150,0,0,0,0,149.999985,57.3333206,57.3333206,149.999985 [f=0010038] [10038] Game End Stats Values: 11,3715,4245,4245,3715,16.2783146,31.406929,31.406929,16.2783146,0,0,0,0,0,0,0,0,0,0,0,0,57.3333206,149.999985,149.999985,57.3333206,90,90,90,90,18,22,22,18,1275,1385,1385,1275,18.1296463,27.5364819,27.5364819,18.1296463,450,560,560,450,0,150,150,0,1900,2210,2210,1900,150,0,0,150,0,139.200165,139.200165,0,149.999985,57.3333206,57.3333206,149.999985 [f=0010038] [10038] Game End Stats Values: 12,3815,4565,4565,3815,33.6469421,33.4543419,33.4543419,33.6469421,0,0,0,0,0,0,0,0,0,0,0,0,238.889206,386.036041,386.036041,238.889206,180,90,90,180,21.6000004,22,22,21.6000004,1275,1385,1385,1275,19.424572,26.1631851,26.1631851,19.424572,300,640,640,300,0,300,300,0,2060,2450,2450,2060,300,0,0,300,0,265.198242,265.198242,0,386.036041,244.622559,244.622559,386.036041 [f=0010038] [10038] Game End Stats Values: 13,3590,4725,4725,3590,68.0410919,36.0320663,36.0320663,68.0410919,0,0,0,0,0,0,0,0,0,0,0,0,395.905914,553.67865,553.67865,395.905914,180,90,90,180,22,21.4666672,21.4666672,22,1275,1385,1385,1275,22.292944,21.8118076,21.8118076,22.292944,75,800,800,75,0,525,525,0,2060,2450,2450,2060,525,80,80,525,0,278.398041,278.398041,0,553.67865,410.92804,410.92804,553.67865 [f=0010038] [10038] Game End Stats Values: 14,3905,5055,5055,3905,91.2247086,37.2220955,37.2220955,91.2247086,0,0,0,0,0,0,0,0,64.5032043,0,0,64.5032043,441.790375,599.999939,599.999939,441.790375,180,90,90,180,22,19.4666672,19.4666672,22,1275,1385,1385,1275,23.0122414,21.5459995,21.5459995,23.0122414,0,880,880,0,0,600,600,0,2450,2700,2700,2450,600,80,80,600,0,278.398041,278.398041,0,599.999939,456.8125,456.8125,599.999939 [f=0010038] [10038] Game End Stats Values: 15,4415,5475,5475,4415,95.5243301,38.5303383,38.5303383,95.5243301,0,0,0,0,0,0,0,0,64.5032043,0,0,64.5032043,441.790375,599.999939,599.999939,441.790375,360,180,180,360,23.6000004,25.6000004,25.6000004,23.6000004,1275,1385,1385,1275,22.2866421,24.2205486,24.2205486,22.2866421,0,960,960,0,0,600,600,0,2780,2950,2950,2780,600,80,80,600,0,278.398041,278.398041,0,599.999939,456.8125,456.8125,599.999939 [f=0010038] [10038] Game End Stats Values: 16,4575,5795,5795,4575,128.924835,39.8558388,39.8558388,128.924835,0,0,0,0,0,0,0,0,64.5032043,0,0,64.5032043,448.456879,599.999939,599.999939,448.456879,450,180,180,450,29.2000008,27.333334,27.333334,29.2000008,1275,1385,1385,1275,24.2267017,28.2217007,28.2217007,24.2267017,0,1120,1120,0,0,600,600,0,2850,3110,3110,2850,600,80,80,600,0,278.398041,278.398041,0,599.999939,463.479004,463.479004,599.999939 [f=0010038] [10038] Game End Stats Values: 17,4985,6125,6125,4985,146.598404,40.7289238,40.7289238,146.598404,0,0,0,0,0,0,0,0,64.5032043,0,0,64.5032043,448.456879,599.999939,599.999939,448.456879,450,270,270,450,30,29.3666668,29.3666668,30,1275,1385,1385,1275,23.9782352,32.1915436,32.1915436,23.9782352,320,1200,1200,320,0,600,600,0,2940,3270,3270,2940,600,80,80,600,0,308.398956,308.398956,0,599.999939,463.479004,463.479004,599.999939 [f=0010038] [10038] Game End Stats Values: 18,5615,6685,6685,5615,152.951614,41.6151199,41.6151199,152.951614,0,0,0,0,0,0,0,0,64.5032043,0,0,64.5032043,448.456879,599.999939,599.999939,448.456879,450,270,270,450,30,37.6833344,37.6833344,30,1275,1385,1385,1275,24.8235474,32.0590782,32.0590782,24.8235474,680,1440,1440,680,0,600,600,0,3210,3590,3590,3210,600,80,80,600,0,308.398956,308.398956,0,599.999939,463.479004,463.479004,599.999939 [f=0010038] [10038] Game End Stats Values: 19,6105,7355,7355,6105,161.664246,44.7599564,44.7599564,161.664246,0,0,0,0,0,0,0,0,64.5032043,0,0,64.5032043,448.456879,599.999939,599.999939,448.456879,450,270,270,450,30,43.1333351,43.1333351,30,1275,1385,1385,1275,28.1808434,33.6763229,33.6763229,28.1808434,920,1670,1670,920,0,600,600,0,3460,4030,4030,3460,600,80,80,600,0,308.398956,308.398956,0,599.999939,463.479004,463.479004,599.999939 [f=0010038] [10038] Game End Stats Values: 20,6580,7915,7915,6580,166.258484,50.7359276,50.7359276,166.258484,0,0,0,0,0,0,0,0,64.5032043,0,0,64.5032043,448.456879,599.999939,599.999939,448.456879,540,360,360,540,31.8666668,45.9500008,45.9500008,31.8666668,1330,1385,1385,1330,31.2396145,35.7317314,35.7317314,31.2396145,1160,1910,1910,1160,0,600,600,0,3550,4260,4260,3550,600,80,80,600,0,308.398956,308.398956,0,599.999939,463.479004,463.479004,599.999939 [f=0010038] [10038] Game End Stats Values: 21,7050,8165,8165,7050,168.032196,64.0149307,64.0149307,168.032196,0,0,0,0,0,0,0,0,64.5032043,0,0,64.5032043,602.062134,599.999939,599.999939,602.062134,630,450,450,630,34.7999992,52.4833336,52.4833336,34.7999992,1330,1385,1385,1330,32.118248,36.8852654,36.8852654,32.118248,1400,2070,2070,1400,0,600,600,0,3690,4260,4260,3690,600,80,80,600,0,308.398956,308.398956,0,599.999939,617.084229,617.084229,599.999939 [f=0010038] [10038] Game End Stats Values: 22,6720,8915,8915,6720,198.676727,107.246956,107.246956,198.676727,0,0,0,0,0,0,0,0,64.5032043,0,0,64.5032043,924.339661,1897.64404,1897.64404,924.339661,630,450,450,630,37.8553352,54.8499985,54.8499985,37.8553352,1330,1385,1385,1330,33.6258354,38.8821335,38.8821335,33.6258354,880,1910,1910,880,240,1420,1420,240,3880,5170,5170,3880,1420,470,470,1420,0,308.398956,308.398956,0,2029.81372,939.361755,939.361755,2029.81372 [f=0010038] [10038] Game End Stats Values: 23,5335,9055,9055,5335,276.246948,165.818893,165.818893,276.246948,0,0,0,0,0,0,0,0,404.62088,0,0,404.62088,1109,2707.61304,2707.61304,1109,630,450,450,630,40.9509315,55.4666672,55.4666672,40.9509315,55,1385,1385,55,30.4719677,39.9047928,39.9047928,30.4719677,720,1910,1910,720,400,2945,2945,400,3930,5310,5310,3930,2945,630,630,2945,0,308.398956,308.398956,0,3130.76831,1196.70239,1196.70239,3130.76831 [f=0010038] [10038] Game End Stats Values: 24,4965,9055,9055,4965,300.025543,189.957794,189.957794,300.025543,0,0,0,0,0,0,0,0,437.283142,0,0,437.283142,1233.30908,2915.4856,2915.4856,1233.30908,630,450,450,630,38.7999992,58,58,38.7999992,55,1385,1385,55,27.5557156,40.8277817,40.8277817,27.5557156,600,1910,1910,600,400,3222.66772,3222.66772,400,3680,5310,5310,3680,3562.66772,630,630,3562.66772,0,308.398956,308.398956,0,3996.02759,1321.01147,1321.01147,3996.02759 [f=0010049] [10049] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0010058] [10058] Event [2564.58276,15.5394373,1725.94226]: 1 lost unit Duck [f=0010059] [10059] Event [1380,9.64127254,728]: 0 lost unit Snitch [f=0010082] [10082] Event [1208,49.3417625,744]: 0 lost unit Metal Extractor [f=0010085] [10085] Event [1368,9.75336838,728]: 0 lost unit Shieldbot Factory [f=0010106] [10106] Event [5080,74.286438,2392]: 1 finished unit Solar Collector [f=0010137] Spectator nr1_rANDY_FAN left the game: normal quit [f=0010137] [10137] Event [undefined]: nr1_rANDY_FAN quit [f=0010143] gg [f=0010177] [10177] Event [5048,47.5370178,3384]: 1 finished unit Solar Collector [f=0010193] Player PRO_rANDY left the game: normal quit [f=0010193] [10193] Event [undefined]: PRO_rANDY quit [f=0010262] Spectator ATOSTIC left the game: normal quit [f=0010262] [10262] Event [undefined]: ATOSTIC quit [f=0010268] No clients connected, shutting down server [f=0010268] Server shutdown [f=0010268] [10268] all players disconnected [f=0010341] [10341] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0010484] [10484] Event [4920,74.286438,2392]: 1 finished unit Solar Collector [f=0010539] [10539] Event [5096,46.4396057,3496]: 1 finished unit Solar Collector [f=0010739] [10739] Event [2872.03687,74.286438,3216]: 1 finished unit Firewalker [f=0010814] [10814] Event [4920.05518,46.5748901,3588]: 1 finished unit Limpet [f=0010860] [10860] Event [4776,74.5844421,2312]: 1 finished unit Solar Collector [f=0010956] [10956] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0010995] [10995] Event [5096,46.3355408,3672]: 1 finished unit Solar Collector [f=0011108] [11108] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0011250] [11250] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0011386] [11386] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0011521] [11521] Event [4920.05518,46.5748901,3588]: 1 finished unit Duck [f=0011760] [11760] Event [4920.05518,46.5748901,3588]: 1 finished unit Limpet [f=0011863] Autoquit sending quit command. [f=0011863] [QuitAction] user exited to system [f=0011863] [SpringApp::Kill][1] fromRun=1 [f=0011863] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0011863] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011863] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0011863] [ThreadPool::SetThreadCount][2] workers=0 [f=0011863] [SpringApp::Kill][2] [f=0011863] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0011863] [Game::KillLua][3] dtor=0 luaUI=0x50fa5ad0 [f=0011863] Start widgetHandler:Shutdown [f=0011863] Shutdown - SaveOrderList Complete [f=0011863] Writing last game win data [f=0011863] Shutdown - SaveConfigData Complete [f=0011863] Shutdown Widget - Save/Load API [f=0011863] Shutdown Widget - Chili Highlight [f=0011863] Shutdown Widget - Draw After Chili [f=0011863] Shutdown Widget - EPIC Menu [f=0011863] Shutdown Widget - Chili Widget Selector [f=0011863] Shutdown Widget - Chili Minimap [f=0011863] Shutdown Widget - Local Team Colors [f=0011863] Shutdown Widget - Display Keys 2 [f=0011863] Shutdown Widget - Save Game Menu [f=0011863] Shutdown Widget - Unit Icons [f=0011863] Shutdown Widget - Noises [f=0011863] Shutdown Widget - HealthBars [f=0011863] Shutdown Widget - Win Counter [f=0011863] Shutdown Widget - BuildETA [f=0011863] Shutdown Widget - SpringRTS Replay Stats [f=0011863] Shutdown Widget - Modular Comm Info [f=0011863] Shutdown Widget - Stereo3D [f=0011863] Shutdown Widget - Showeco and Grid Drawer [f=0011863] Shutdown Widget - Point Tracker [f=0011863] Shutdown Widget - Missile Silo Range [f=0011863] Shutdown Widget - MetalFeatures (new) [f=0011863] Shutdown Widget - MinimapEvents [f=0011863] Shutdown Widget - Local Widgets Config [f=0011863] Shutdown Widget - Highlight Geos [f=0011863] Shutdown Widget - Grab Input [f=0011863] Input grabbing is disabled! [f=0011863] Shutdown Widget - Defense Range Zero-K [f=0011863] Shutdown Widget - Darkening [f=0011863] Shutdown Widget - Context Menu [f=0011863] Shutdown Widget - Chili Spectator Panels [f=0011863] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011863] Shutdown Widget - Chili Nuke Warning [f=0011863] Shutdown Widget - Chili EndGame Window [f=0011863] Shutdown Widget - Chili Economy Panel Default [f=0011863] Shutdown Widget - CameraShake [f=0011863] Shutdown Widget - State Reverse and Latency [f=0011863] Shutdown Widget - Music Player v2 [f=0011863] Shutdown Widget - Attack AoE [f=0011863] Shutdown Widget - Map Edge Extension [f=0011863] Shutdown Widget - Selection Send [f=0011863] Shutdown Widget - LupsManager [f=0011863] Shutdown Widget - Newton Firezone [f=0011863] Shutdown Widget - Chili Pro Console [f=0011863] Shutdown Widget - Persistent Build Height [f=0011863] Shutdown Widget - Lasso Terraform GUI [f=0011863] Shutdown Widget - Lups [f=0011863] Shutdown Widget - Chili Framework [f=0011863] Shutdown Widget - Mex Placement Handler [f=0011863] Shutdown Widget - Chili Core Selector [f=0011863] Shutdown Widget - Custom Markers [f=0011863] Shutdown Widget - Select Keys [f=0011863] Shutdown Widget - Pause Screen [f=0011863] Shutdown Widget - Text To Speech Control [f=0011863] Shutdown Widget - Layout Handler [f=0011863] End widgetHandler:Shutdown [f=0011863] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={719899,78837654} {int,ext,rec}Allocs={16291031,0,0} {chunk,block}Bytes={78837654,0} [f=0011863] [Game::KillLua][1] dtor=0 luaGaia=0x50caf8e0 [f=0011863] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={542989,67691123} {int,ext,rec}Allocs={16291032,0,0} {chunk,block}Bytes={67691123,0} [f=0011863] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={542989,67691123} {int,ext,rec}Allocs={16291032,0,0} {chunk,block}Bytes={67691123,0} [f=0011863] [Game::KillLua][2] dtor=0 luaRules=0x511a1b00 [f=0011863] Start gadgetHandler:Shutdown [f=0011863] Shutdown - StartSetup [f=0011863] Shutdown - UnitMorph [f=0011863] Shutdown - Carrier Drones [f=0011863] Shutdown - LupsNanoSpray [f=0011863] Shutdown - Missile Silo Controller [f=0011863] Shutdown - Modular Comm Info [f=0011863] Shutdown - Terrain Texture Handler [f=0011863] Shutdown - UnitCloakShield [f=0011863] Shutdown - Starlight Handler [f=0011863] End gadgetHandler:Shutdown [f=0011863] Start gadgetHandler:Shutdown [f=0011863] Shutdown - Save/Load [f=0011863] Shutdown - Teleport Throw [f=0011863] Shutdown - UnitMorph [f=0011863] Shutdown - Modular Comm Info [f=0011863] Shutdown - Retreat Command [f=0011863] Shutdown - Shockwaves [f=0011863] Shutdown - UnitCloakShield [f=0011863] Shutdown - Lups Cloak FX [f=0011863] Shutdown - Lups [f=0011863] Shutdown - Lups Shield [f=0011863] End gadgetHandler:Shutdown [f=0011863] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16291064,0,0} {chunk,block}Bytes={0,0} [f=0011863] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16291064,0,0} {chunk,block}Bytes={0,0} [f=0011863] [Game::KillLua][4] dtor=0 [f=0011863] [Game::~CGame][1] [f=0011863] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0011863] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0011863] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0011863] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0011863] [Game::KillLua][4] dtor=1 [f=0011863] [Game::KillMisc][1] [f=0011863] [Game::KillMisc][2] [f=0011863] [Game::KillMisc][3] [f=0011863] [Game::KillRendering][1] [f=0011863] [3DOParser::Kill] allocated 1 pieces [f=0011863] [S3OParser::Kill] allocated 274 pieces [f=0011863] [AssParser::Kill] allocated 0 pieces [f=0011863] [Game::KillInterface][1] [f=0011863] [Game::KillInterface][2] [f=0011863] [Game::KillSimulation][1] [f=0011863] [Game::KillSimulation][2] [f=0011863] [CCollisionHandler] dis-/continuous tests: 0/1686004 [f=0011863] [Game::KillSimulation][3] [f=0011863] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011863] [~CPathCache(24x16)] cacheHits=30 hitPercentage=26% numHashColls=0 maxCacheSize=13 [f=0011863] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011863] [~CPathCache(48x32)] cacheHits=14 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011863] [~CRectangleOverlapHandler] 0% overlap reduction [f=0011863] [LosHandler::Kill] raycast instance cache-{hits,misses}={5173,10005}; shared=5%; cached=29% [f=0011863] [Game::KillSimulation][4] [f=0011863] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0011863] [Game::~CGame][2] [f=0011863] [Game::~CGame][3] [f=0011863] [SpringApp::Kill][3] [f=0011863] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 126119 bytes sent 156773 bytes recv'd [f=0011863] [SpringApp::Kill][4] font=0x44c93aa0 [f=0011863] [SpringApp::Kill][5] [f=0011863] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x43a387c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1941ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=34ms file="bitmaps/loadpictures/selectionkeys.png" indx=523 inflSize=2340kb readTime=26ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=20ms file="luaui/widgets/gui_epicmenu.lua" indx=4699 inflSize=102kb readTime=17ms file="luaui/widgets/gui_chili_share.lua" indx=4685 inflSize=49kb readTime=17ms file="luaui/widgets/chili/skins/evolved/panel_1021.png" indx=4088 inflSize=4kb readTime=14ms file="units/chickenwurm.lua" indx=6773 inflSize=4kb readTime=11ms file="luaui/widgets/tipdispenser.lua" indx=4791 inflSize=15kb readTime=9ms file="luaui/widgets/gui_planetwars_info.lua" indx=4722 inflSize=16kb readTime=9ms file="luaui/widgets/gfx_night.lua" indx=4636 inflSize=18kb readTime=8ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 28691908 bytes cached in 2788 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=87 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DunePatrolRedux_v1.1.sd7 (0x44df3200) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44dedfc0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44d10b10) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc50001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]