[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.3e1fOUD4jH/springsettings.1198327.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f73a001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6933 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1198327/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x461a92b0] using map "Ravaged_v2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Ravaged_v2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x461a92b0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 522ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 598ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 67ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] ATOSTIC was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1198327/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e1b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e1b file="cache/104dev-maintenance/paths/Ravaged_v2.pe-94e63e1b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=81bc3ac [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=dacb5a16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=94e63e2b [f=-000001] [Path] [PathEstimator::ReadFile] hash=94e63e2b file="cache/104dev-maintenance/paths/Ravaged_v2.pe2-94e63e2b.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (197ms, checksum c9ab96ed)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11962,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1198327/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x526d9440,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 34b043617df5e4086d03a4844596f592 [f=-000001] Connection attempt from PRO_Clopse [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_Clopse changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_Clopse" string="[Game::Load][lua{Rules,Gaia}={00000000f755c000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={000000009dc78e10,0000000000000000}]" [f=-000001] Allies: I choose: Staying at the Shop! [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] oh noes [f=-000001] [0] Event [4286,340.74939,837]: 0 finished unit Engineer Commander [f=-000001] [0] Event [840,343.093567,4085]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_Clopse, team: 0, elo:2691, userid: 529075 [f=0000000] [0] iwantusername, team: 1, elo:2032, userid: 535156 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [1000,343.299774,4088]: 1 finished unit Spider Factory [f=0000007] [7] Event [4264,341.172058,936]: 0 finished unit Gunship Plant [f=0000194] [194] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0000270] [270] Event [4504,340.845947,728]: 0 finished unit Metal Extractor [f=0000277] [277] Event [632,340.997925,3992]: 1 finished unit Metal Extractor [f=0000332] [332] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0000467] [467] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0000475] [475] Event [968,342.562012,3960]: 1 finished unit Metal Extractor [f=0000540] [540] Event [4104,341.916138,664]: 0 finished unit Metal Extractor [f=0000568] [568] Event [920,343.264923,4120]: 1 finished unit Wind/Tidal Generator [f=0000602] [602] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0000642] [642] Event [4168,342.03009,664]: 0 finished unit Wind/Tidal Generator [f=0000726] [726] Event [1036,343.206665,4088]: 1 finished unit Venom [f=0000733] [733] Event [4104,342.093445,728]: 0 finished unit Wind/Tidal Generator [f=0000812] [812] Event [904,343.15094,4168]: 1 finished unit Wind/Tidal Generator [f=0000893] [893] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0001130] [1130] Event [4072,341.536194,1112]: 0 finished unit Metal Extractor [f=0001179] [1179] Event [952,343.049622,4200]: 1 finished unit Wind/Tidal Generator [f=0001229] [1229] Event [4056,341.498169,1032]: 0 finished unit Wind/Tidal Generator [f=0001333] [1333] Event [4136,341.453857,1112]: 0 finished unit Wind/Tidal Generator [f=0001387] [1387] Event [872,342.998962,4216]: 1 finished unit Wind/Tidal Generator [f=0001563] [1563] Event [4096,341.428528,1056]: 0 finished unit Lotus [f=0001637] [1637] Event [896.54126,371.73468,4498.97559]: 0 lost unit Blastwing [f=0001694] [1694] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0001861] [1861] Event [1036,343.251831,4088]: 1 finished unit Venom [f=0001903] [1903] Event [1000,341.27655,4504]: 1 finished unit Metal Extractor [f=0001907] yes i saw the battle too :D [f=0001909] [1909] Event [4408,341.599487,1192]: 0 finished unit Metal Extractor [f=0002009] [2009] Event [4344,341.561523,1192]: 0 finished unit Wind/Tidal Generator [f=0002098] [2098] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0002157] [2157] Event [4488,342.359375,1192]: 0 finished unit Wind/Tidal Generator [f=0002387] [2387] Event [4448,342.03009,1136]: 0 finished unit Lotus [f=0002442] [2442] Event [896.595581,377.465179,4194.01514]: 0 lost unit Blastwing [f=0002442] [2442] Event [872,342.998962,4216]: 1 lost unit Wind/Tidal Generator [f=0002442] [2442] Event [952,343.049622,4200]: 1 lost unit Wind/Tidal Generator [f=0002489] [2489] Event [4504,342.3974,1128]: 0 finished unit Wind/Tidal Generator [f=0002527] [2527] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0002538] [2538] Event [1036,343.479797,4088]: 1 finished unit Venom [f=0002594] [2594] Event [4504,342.05542,1064]: 0 finished unit Wind/Tidal Generator [f=0002699] [2699] Event [4504,342.05542,1000]: 0 finished unit Wind/Tidal Generator [f=0002720] [2720] Event [4344,341.561523,1192]: 0 lost unit Wind/Tidal Generator [f=0002805] [2805] Event [4504,342.118774,936]: 0 finished unit Wind/Tidal Generator [f=0002815] [2815] Event [4629.67969,343.020508,1198.87036]: 1 lost unit Venom [f=0002874] [2874] Event [1008,342.978149,4192]: 1 finished unit Lotus [f=0002954] [2954] Event [4504,341.314545,872]: 0 finished unit Wind/Tidal Generator [f=0003089] [3089] Event [4504,341.251221,808]: 0 finished unit Wind/Tidal Generator [f=0003223] [3223] Event [4424,340.947266,728]: 0 finished unit Wind/Tidal Generator [f=0003330] [3330] Event [4360,341.327209,712]: 0 finished unit Wind/Tidal Generator [f=0003449] [3449] Event [4296,341.339874,696]: 0 finished unit Wind/Tidal Generator [f=0003452] [3452] Event [936,342.656311,4360]: 1 finished unit Wind/Tidal Generator [f=0003452] [3452] Event [1036,343.206665,4088]: 1 finished unit Venom [f=0003612] [3612] Event [4232,341.738831,664]: 0 finished unit Wind/Tidal Generator [f=0003645] [3645] Event [856,342.958923,4328]: 1 finished unit Wind/Tidal Generator [f=0003845] [3845] Event [4264,362.215759,936]: 0 finished unit Wasp [f=0003899] [3899] Event [776,343.289795,4296]: 1 finished unit Wind/Tidal Generator [f=0004151] [4151] Event [808,343.004395,4248]: 1 finished unit Wind/Tidal Generator [f=0004397] [4397] Event [872,340.188599,4200]: 1 finished unit Wind/Tidal Generator [f=0004398] [4398] Event [4544,342.66333,1216]: 0 finished unit Lotus [f=0004484] [4484] Event [4264,362.215759,936]: 0 finished unit Locust [f=0004582] [4582] Event [3352,234.107056,472]: 0 finished unit Metal Extractor [f=0004893] [4893] Event [4054.79712,341.654266,956.825623]: 1 lost unit Venom [f=0004968] [4968] Event [4119.90967,341.89209,852.47467]: 1 lost unit Venom [f=0005037] [5037] Event [704,342.08075,4208]: 1 finished unit Lotus [f=0005047] [5047] Event [3136,227.945618,560]: 0 finished unit Lotus [f=0005075] [5075] Event [1036,343.206665,4088]: 1 finished unit Venom [f=0005460] [5460] Event [4264,362.215759,936]: 0 finished unit Harpy [f=0005481] [5481] Event [3064,227.223755,424]: 0 finished unit Metal Extractor [f=0005547] [5547] Event [3677.64868,257.283112,1370.4812]: 0 lost unit Locust [f=0005991] [5991] Event [2776,234.214722,344]: 0 finished unit Metal Extractor [f=0006061] [6061] Event [600,342.05542,4392]: 1 finished unit Metal Extractor [f=0006165] [6165] Event [1036,343.206665,4088]: 1 finished unit Venom [f=0006216] [6216] Event [4232,341.035919,1096]: 0 finished unit Caretaker [f=0006361] [6361] Event [4264,362.215759,936]: 0 finished unit Harpy [f=0006509] [6509] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0006516] [6516] Event [4232,341.563477,1160]: 0 finished unit Caretaker [f=0006582] [6582] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0006773] [6773] Event [4045.87842,232.253799,1640.59241]: 1 lost unit Venom [f=0006813] [6813] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0006832] [6832] Event [1720,135.448303,808]: 0 finished unit Metal Extractor [f=0007085] [7085] Event [3911.12598,227.15567,1835.04749]: 1 lost unit Venom [f=0007095] [7095] Event [632,339.644165,3992]: 1 finished unit Metal Extractor [f=0007329] [7329] Event [1036,343.206665,4088]: 1 finished unit Tarantula [f=0007336] [7336] Event [1528,135.777588,968]: 0 finished unit Metal Extractor [f=0007436] [7436] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0007517] [7517] Event [968,341.208252,3960]: 1 finished unit Metal Extractor [f=0007576] [7576] Event [3685.90527,235.268158,1823.15417]: 1 lost unit Venom [f=0007734] [7734] Event [665.150391,372.640015,3965.68188]: 0 lost unit Blastwing [f=0007798] [Game::ClientReadNet] added new player nr1_rANDY_FAN with number 2 to team 0 [f=0007798] > SPRINGIE:User nr1_rANDY_FAN|turretlaser|4_7|donator_2,player_elo|False|PRO||NL [f=0007811] [7811] Event [1448,135.473633,1192]: 0 finished unit Metal Extractor [f=0007812] Connection attempt from nr1_rANDY_FAN [f=0007812] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0007812] -> Connection established (given id 2) [f=0007819] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=06c773431b240bec75cb59a118ee1eadfe4d2d1c628ae86f13b6dd6d33b535f1ed80cdf77a1d5547b7cdea05ecf3c0f9c11d5368b46f630158f1a97881d2bcfb" [f=0007819] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0007870] [7870] Event [4216,341.852783,1272]: 0 finished unit Jumpbot Factory [f=0007895] [7895] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0008041] [8041] Event [4264,362.215759,936]: 0 finished unit Blastwing [f=0008178] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=91a882a689ef1b0e4a44521538fda96ea99fcebe5dfd11d9e5f38cbad26148bff5cf950574c0418be02da4a076673ffd1c819ba5ad9d7c5630b49ca824f12e6c]" [f=0008193] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3803144723a8906f3c66673883d5926d27897ad6d398ba493e8ffbd04897d9c4c7508337ec9eaa8dc465cd82182729cf4875b2c735a3d9ecee463b93fc3cd9b0]" [f=0008193] [Game::ClientReadNet][LOGMSG] sender="nr1_rANDY_FAN" string="[Game::Load][lua{Rules,Gaia}={00000000c710c690,0000000000000000}]" [f=0008217] [8217] Event [4264,362.215759,936]: 0 finished unit Charon [f=0008351] [8351] Event [983.897217,376.324768,4506.24463]: 0 lost unit Blastwing [f=0008378] [8378] Event [4264,362.215759,936]: 0 finished unit Charon [f=0008674] [8674] Event [568,341.111908,1960]: 0 finished unit Metal Extractor [f=0008741] [8741] Event [1036,343.206665,4088]: 1 finished unit Tarantula [f=0008925] [8925] Event [4264,362.215759,936]: 0 finished unit Charon [f=0009009] [9009] Event [4192,341.852783,1272]: 0 finished unit Jack [f=0009191] [9191] Event [360,340.883942,2184]: 0 finished unit Metal Extractor [f=0009296] [9296] Event [632,338.451843,3992]: 1 finished unit Metal Extractor [f=0009343] [9343] Event [4192,341.852783,1272]: 0 finished unit Pyro [f=0009538] [9538] Event [1036,343.206665,4088]: 1 finished unit Venom [f=0009558] [9558] Event [496,341.574158,2224]: 0 finished unit Lotus [f=0010008] [10008] Event [640,342.384705,2352]: 0 finished unit Lotus [f=0010023] [10023] Event [4246.50928,486.432159,1428.70361]: 0 lost unit Charon [f=0010157] [10157] Event [4192,341.852783,1272]: 0 finished unit Jack [f=0010347] [10347] Event [undefined]: iwantusername resigned [f=0010347] game_message: iwantusername has been destroyed! [f=0010347] game_message: PRO_Clopse wins! [f=0010347] Submitting stats [f=0010347] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010347] Part| Total Time|Time of the last 0.5s [f=0010347] Draw 21328.66ms 26.43% [f=0010347] Lua::Callins::Synced 2655.41ms 7.21% [f=0010347] Lua::Callins::Unsynced 26747.00ms 33.83% [f=0010347] Lua::CollectGarbage::Synced 229.82ms 0.10% [f=0010347] Lua::CollectGarbage::Unsynced 848.35ms 0.40% [f=0010347] Misc::Profiler::AddTime 69.36ms 0.00% [f=0010347] Sim 21708.14ms 55.16% [f=0010347] [10347] Received game_message: iwantusername has been destroyed! [f=0010347] [10347] Received game_message: PRO_Clopse wins! [f=0010348] [10348] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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18,3070,5110,3070,5110,0,358.980988,0,358.980988,0,0,0,0,0,0,0,0,0,0,0,0,504.07962,1302.40161,504.07962,1302.40161,180,360,180,360,14.5705605,27.6934509,14.5705605,27.6934509,1275,1275,1275,1275,14.275197,23.4769287,14.275197,23.4769287,380,780,380,780,35,1270,35,1270,1235,2695,1235,2695,1522.33337,615,1522.33337,615,157.999878,135.200226,157.999878,135.200226,2156.04077,635.35022,2156.04077,635.35022 [f=0010348] [10348] Game End Stats Values: 19,3070,5900,3070,5900,0,398.289948,0,398.289948,0,0,0,0,0,0,0,0,0,0,0,0,540.07959,1343.01001,540.07959,1343.01001,180,360,180,360,16.1846981,32.5408211,16.1846981,32.5408211,1275,1275,1275,1275,13.343998,31.4571152,13.343998,31.4571152,380,780,380,780,35,1270,35,1270,1235,3485,1235,3485,1522.33337,705,1522.33337,705,157.999878,215.532333,157.999878,215.532333,2264.44067,680.35022,2264.44067,680.35022 [f=0010348] [10348] Game End Stats Values: 20,2980,6010,2980,6010,0,414.429993,0,414.429993,0,0,0,0,0,0,0,0,0,0,0,0,618.863647,1364.49207,618.863647,1364.49207,180,360,180,360,17.79883,37.3881874,17.79883,37.3881874,1275,1475,1275,1475,11.8751993,25.4360008,11.8751993,25.4360008,380,690,380,690,35,1270,35,1270,1145,3485,1145,3485,1612.33337,795,1612.33337,795,157.999878,215.532333,157.999878,215.532333,2330.54395,789.432739,2330.54395,789.432739 [f=0010348] [10348] Game End Stats Values: 21,3270,6200,3270,6200,0,439.971283,0,439.971283,0,0,0,0,0,0,0,0,0,0,0,0,760.681763,1364.49207,760.681763,1364.49207,180,360,180,360,16.2663555,32.7860451,16.2663555,32.7860451,1275,1575,1275,1575,14.2221355,27.1643562,14.2221355,27.1643562,760,690,760,690,35,1270,35,1270,1055,3575,1055,3575,1702.33337,795,1702.33337,795,225.598846,215.532333,225.598846,215.532333,2359.53247,931.250854,2359.53247,931.250854 [f=0010348] [10348] Game End Stats Values: 22,3360,7110,3360,7110,0,445.033813,0,445.033813,0,0,0,0,0,0,0,0,0,0,0,0,760.681763,1364.49207,760.681763,1364.49207,180,360,180,360,13.6193533,24.8368835,13.6193533,24.8368835,1275,1575,1275,1575,11.1349268,27.3903084,11.1349268,27.3903084,760,1510,760,1510,35,1270,35,1270,1145,3665,1145,3665,1702.33337,795,1702.33337,795,228.798798,215.532333,228.798798,215.532333,2359.53247,931.250854,2359.53247,931.250854 [f=0010348] [10348] Game End Stats Values: 23,3560,7200,3560,7200,0,445.033813,0,445.033813,0,0,0,0,0,0,0,0,0,0,0,0,941.545593,1364.49207,941.545593,1364.49207,180,450,180,450,14.8678827,28.5863171,14.8678827,28.5863171,1275,1575,1275,1575,11.5080004,28.0320053,11.5080004,28.0320053,960,1510,960,1510,35,1270,35,1270,1145,3665,1145,3665,1702.33337,795,1702.33337,795,228.798798,215.532333,228.798798,215.532333,2359.53247,1112.11475,2359.53247,1112.11475 [f=0010348] [10348] Game End Stats Values: 24,3560,7790,3560,7790,0,473.948669,0,473.948669,0,0,0,0,0,0,0,0,0,0,0,0,972.296265,1734.99353,972.296265,1734.99353,180,540,180,540,18.7868843,42.0220413,18.7868843,42.0220413,1275,1475,1275,1475,11.5080004,29.9597225,11.5080004,29.9597225,960,2110,960,2110,135,1270,135,1270,1145,3665,1145,3665,1702.33337,895,1702.33337,895,228.798798,215.533493,228.798798,215.533493,2730.03394,1142.86548,2730.03394,1142.86548 [f=0010353] [10353] Event [3249.5144,231.122925,1922.40039]: 1 lost unit Tarantula [f=0010383] [10383] Event [672,340.947266,2256]: 0 finished unit Lotus [f=0010449] Spectator nr1_rANDY_FAN left the game: normal quit [f=0010449] [10449] Event [undefined]: nr1_rANDY_FAN quit [f=0010455] gg [f=0010455] Spectator iwantusername left the game: normal quit [f=0010455] [10455] Event [undefined]: iwantusername quit [f=0010561] Player PRO_Clopse left the game: normal quit [f=0010561] [10561] Event [undefined]: PRO_Clopse quit [f=0010567] No clients connected, shutting down server [f=0010567] Server shutdown [f=0010567] [10567] all players disconnected [f=0010618] [10618] Event [608,340.598999,2208]: 0 finished unit Radar Tower [f=0010871] [10871] Event [4192,341.852783,1272]: 0 finished unit Jack [f=0011493] [11493] Event [4192,341.852783,1272]: 0 finished unit Jack [f=0012138] [12138] Event [4192,341.852783,1272]: 0 finished unit Jack [f=0012769] [12769] Event [4192,341.852783,1272]: 0 finished unit Jack [f=0013586] [13586] Event [4192,341.852783,1272]: 0 finished unit Jack [f=0014096] Autoquit sending quit command. [f=0014096] [QuitAction] user exited to system [f=0014096] [SpringApp::Kill][1] fromRun=1 [f=0014096] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014096] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014096] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014096] [ThreadPool::SetThreadCount][2] workers=0 [f=0014096] [SpringApp::Kill][2] [f=0014096] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014096] [Game::KillLua][3] dtor=0 luaUI=0x530c4260 [f=0014096] Start widgetHandler:Shutdown [f=0014096] Shutdown - SaveOrderList Complete [f=0014096] Writing last game win data [f=0014096] Shutdown - SaveConfigData Complete [f=0014096] Shutdown Widget - Chili Highlight [f=0014096] Shutdown Widget - Save/Load API [f=0014096] Shutdown Widget - Draw After Chili [f=0014096] Shutdown Widget - EPIC Menu [f=0014096] Shutdown Widget - Chili Minimap [f=0014096] Shutdown Widget - Chili Widget Selector [f=0014096] Shutdown Widget - Local Team Colors [f=0014096] Shutdown Widget - Display Keys 2 [f=0014096] Shutdown Widget - Save Game Menu [f=0014096] Shutdown Widget - HealthBars [f=0014096] Shutdown Widget - Noises [f=0014096] Shutdown Widget - Unit Icons [f=0014096] Shutdown Widget - Win Counter [f=0014096] Shutdown Widget - SpringRTS Replay Stats [f=0014096] Shutdown Widget - BuildETA [f=0014096] Shutdown Widget - Modular Comm Info [f=0014096] Shutdown Widget - Music Player v2 [f=0014096] Shutdown Widget - State Reverse and Latency [f=0014096] Shutdown Widget - CameraShake [f=0014096] Shutdown Widget - Chili Economy Panel Default [f=0014096] Shutdown Widget - Chili EndGame Window [f=0014096] Shutdown Widget - Chili Nuke Warning [f=0014096] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014096] Shutdown Widget - Chili Spectator Panels [f=0014096] Shutdown Widget - Context Menu [f=0014096] Shutdown Widget - Darkening [f=0014096] Shutdown Widget - Defense Range Zero-K [f=0014096] Shutdown Widget - Grab Input [f=0014096] Input grabbing is disabled! [f=0014096] Shutdown Widget - Highlight Geos [f=0014096] Shutdown Widget - Local Widgets Config [f=0014096] Shutdown Widget - MinimapEvents [f=0014096] Shutdown Widget - MetalFeatures (new) [f=0014096] Shutdown Widget - Missile Silo Range [f=0014096] Shutdown Widget - Point Tracker [f=0014096] Shutdown Widget - Showeco and Grid Drawer [f=0014096] Shutdown Widget - Stereo3D [f=0014096] Shutdown Widget - Attack AoE [f=0014096] Shutdown Widget - UnitShapes [f=0014096] Shutdown Widget - Map Edge Extension [f=0014096] Shutdown Widget - Selection Send [f=0014096] Shutdown Widget - LupsManager [f=0014096] Shutdown Widget - Newton Firezone [f=0014096] Shutdown Widget - Chili Pro Console [f=0014096] Shutdown Widget - Persistent Build Height [f=0014096] Shutdown Widget - Lasso Terraform GUI [f=0014096] Shutdown Widget - Chili Framework [f=0014096] Shutdown Widget - Lups [f=0014096] Shutdown Widget - Custom Markers [f=0014096] Shutdown Widget - Chili Core Selector [f=0014096] Shutdown Widget - Mex Placement Handler [f=0014096] Shutdown Widget - Select Keys [f=0014096] Shutdown Widget - Pause Screen [f=0014096] Shutdown Widget - Layout Handler [f=0014096] Shutdown Widget - Text To Speech Control [f=0014096] End widgetHandler:Shutdown [f=0014096] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={447273,59562644} {int,ext,rec}Allocs={14150897,0,0} {chunk,block}Bytes={59562644,0} [f=0014096] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0014096] [Game::KillLua][2] dtor=0 luaRules=0x526d9440 [f=0014096] Start gadgetHandler:Shutdown [f=0014096] Shutdown - StartSetup [f=0014096] Shutdown - UnitMorph [f=0014096] Shutdown - Carrier Drones [f=0014096] Shutdown - LupsNanoSpray [f=0014096] Shutdown - Missile Silo Controller [f=0014096] Shutdown - Modular Comm Info [f=0014096] Shutdown - Terrain Texture Handler [f=0014096] Shutdown - UnitCloakShield [f=0014096] Shutdown - Starlight Handler [f=0014096] End gadgetHandler:Shutdown [f=0014096] Start gadgetHandler:Shutdown [f=0014096] Shutdown - Save/Load [f=0014096] Shutdown - Teleport Throw [f=0014096] Shutdown - UnitMorph [f=0014096] Shutdown - Modular Comm Info [f=0014096] Shutdown - Retreat Command [f=0014096] Shutdown - Shockwaves [f=0014096] Shutdown - UnitCloakShield [f=0014096] Shutdown - Lups Cloak FX [f=0014096] Shutdown - Lups [f=0014096] Shutdown - Lups Shield [f=0014096] End gadgetHandler:Shutdown [f=0014096] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14150941,0,0} {chunk,block}Bytes={0,0} [f=0014096] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={14150941,0,0} {chunk,block}Bytes={0,0} [f=0014096] [Game::KillLua][4] dtor=0 [f=0014096] [Game::~CGame][1] [f=0014096] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014096] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014096] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014096] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014096] [Game::KillLua][4] dtor=1 [f=0014096] [Game::KillMisc][1] [f=0014096] [Game::KillMisc][2] [f=0014096] [Game::KillMisc][3] [f=0014096] [Game::KillRendering][1] [f=0014096] [3DOParser::Kill] allocated 1 pieces [f=0014096] [S3OParser::Kill] allocated 259 pieces [f=0014096] [AssParser::Kill] allocated 58 pieces [f=0014096] [Game::KillInterface][1] [f=0014096] [Game::KillInterface][2] [f=0014096] [Game::KillSimulation][1] [f=0014096] [Game::KillSimulation][2] [f=0014096] [CCollisionHandler] dis-/continuous tests: 0/2742977 [f=0014096] [Game::KillSimulation][3] [f=0014096] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014096] [~CPathCache(20x20)] cacheHits=15 hitPercentage=33% numHashColls=0 maxCacheSize=5 [f=0014096] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014096] [~CPathCache(40x40)] cacheHits=4 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014096] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014096] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014096] [LosHandler::Kill] raycast instance cache-{hits,misses}={2049,5684}; shared=5%; cached=22% [f=0014096] [Game::KillSimulation][4] [f=0014096] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014096] [Game::~CGame][2] [f=0014096] [Game::~CGame][3] [f=0014096] [SpringApp::Kill][3] [f=0014096] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 148790 bytes sent 123549 bytes recv'd [f=0014096] [SpringApp::Kill][4] font=0x460d7aa0 [f=0014096] [SpringApp::Kill][5] [f=0014096] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46156d40) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2154ms file="scripts/transports.lua" indx=5934 inflSize=0kb readTime=25ms file="unitpics/factorycloak.png" indx=6486 inflSize=11kb readTime=21ms file="luarules/gadgets/weapon_area_damage.lua" indx=1863 inflSize=5kb readTime=21ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=16ms file="objects3d/smalltransport.s3o" indx=5497 inflSize=171kb readTime=15ms file="bitmaps/cc/fireyexplo.tga" indx=425 inflSize=64kb readTime=15ms file="luarules/configs/startboxes/ravaged_v2.lua" indx=1537 inflSize=7kb readTime=15ms file="luaui/widgets/gui_custom_markers.lua" indx=4692 inflSize=15kb readTime=13ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=12ms file="luaui/images/lobbyranks/5_4.png" indx=3685 inflSize=88kb readTime=12ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 30558043 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=121 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Ravaged_v2.sd7 (0x46273f60) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46290bb0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46159f20) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz] 14008 bytes cached in 3 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f73a001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]