[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.6V6RZUaK38/springsettings.1198303.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 30ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fd09801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6931 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1198303/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 208ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x452ecdd0] using map "Vantage v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Vantage v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x452ecdd0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (58 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 508ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 578ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 36ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 736ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] dominiklinha was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1198303/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 32, 121 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3588 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3588 file="cache/104dev-maintenance/paths/Vantage v1.2.pe-246a3588.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bd068497 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=37560093 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b5649098 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=246a3598 [f=-000001] [Path] [PathEstimator::ReadFile] hash=246a3598 file="cache/104dev-maintenance/paths/Vantage v1.2.pe2-246a3598.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (297ms, checksum cef5d236)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11962,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1198303/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x532b7e50,0x53b24590}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: aca74361c72082075ba5676c48b97af0 [f=-000001] Connection attempt from SandmanXC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SandmanXC changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from iwantusername [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: iwantusername changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="iwantusername" string="[Game::Load][lua{Rules,Gaia}={00000000c03f3460,000000009dc78e10}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=31142d25906a84d42cea08bb8e49fe86f9f246bdfe3eabeba10753dee8b3753084955fc5d025c5cad56318a141eb5a7a3c1a49f84d6a88dc94155cbd55ef8c98]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=9de1a511b2c87e1bddade40b249f056ce42d6d8c37f2a1a9f4df3a963ee9ef4cfe981bcaf831337dc6d42380c5ea79a97f3e4727af57c685bcd601bfbd5473b0]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[Game::Load][lua{Rules,Gaia}={00000000721cd850,00000000e07191a0}]" [f=-000001] Allies: I choose: Busy Engineer! [f=-000001] Allies: I choose: Strike! [f=-000001] glhf [f=-000001] u2 [f=-000001] [0] Event [762,191.029297,3750]: 0 finished unit Strike Commander [f=-000001] [0] Event [5332,191.492126,2471]: 1 finished unit Engineer Commander [f=0000000] [0] iwantusername, team: 1, elo:2027, userid: 535156 [f=0000000] [0] SandmanXC, team: 0, elo:1687, userid: 541465 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000012] [12] Event [848,188.528564,3824]: 0 finished unit Rover Assembly [f=0000141] [141] Event [5304,191.230225,2456]: 1 finished unit Jumpbot Factory [f=0000359] [359] Event [664,184.0625,3944]: 0 finished unit Metal Extractor [f=0000376] [376] Event [5480,184.674805,2200]: 1 finished unit Metal Extractor [f=0000455] [455] Event [865.99231,189.023804,3823.97046]: 0 finished unit Mason [f=0000616] [616] Event [5576,193.794922,2440]: 1 finished unit Metal Extractor [f=0000675] [675] Event [5280,191.227539,2456]: 1 finished unit Constable [f=0000704] [704] Event [568,189.197266,3704]: 0 finished unit Metal Extractor [f=0000806] [806] Event [5528,188.305664,2280]: 1 finished unit Solar Collector [f=0000853] [853] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0001144] [1144] Event [5512,191.431641,2376]: 1 finished unit Solar Collector [f=0001183] [1183] Event [600,191.227539,3640]: 0 finished unit Solar Collector [f=0001754] [1754] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0001756] [1756] Event [5320,188.445313,2680]: 1 finished unit Metal Extractor [f=0001949] [1949] Event [5400,191.506836,2632]: 1 finished unit Solar Collector [f=0001994] [1994] Event [824,185.491211,3464]: 0 finished unit Metal Extractor [f=0002164] [2164] Event [5544,190.207031,2552]: 1 finished unit Solar Collector [f=0002281] [2281] Event [1752,120.586914,4552]: 0 finished unit Metal Extractor [f=0002313] [2313] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0002465] [2465] Event [4468.59521,135.552338,1676.05164]: 1 lost unit Constable [f=0002494] [2494] Event [760,187.800781,3496]: 0 finished unit Solar Collector [f=0002525] [2525] Event [5376,192.745773,2496]: 1 finished unit Lotus [f=0002540] [2540] Event [4392,120.361328,1592]: 1 lost unit Metal Extractor [f=0002642] [2642] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0002838] [2838] Event [3789.98853,66.4851379,1735.12378]: 0 lost unit Scorcher [f=0002885] [2885] Event [5376,191.277664,2416]: 1 finished unit Lotus [f=0002916] [2916] Event [680,188.574219,3544]: 0 finished unit Solar Collector [f=0003274] [3274] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0003342] [3342] Event [1976,92.2919922,4600]: 0 finished unit Metal Extractor [f=0003408] [3408] Event [632,186.210938,3848]: 0 finished unit Solar Collector [f=0003575] [3575] Event [4660.68457,182.978638,2813.82129]: 1 finished unit Engineer Commander [f=0003577] [3577] Event [3803.89063,110.522652,3099.83276]: 1 lost unit Pyro [f=0003716] [3716] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0003721] [3721] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0003938] [3938] Event [1864,101.379883,4568]: 0 finished unit Solar Collector [f=0004003] [4003] Event [4376,187.188477,3000]: 1 finished unit Metal Extractor [f=0004080] [4080] Event [865.99231,189.023804,3823.97046]: 0 finished unit Mason [f=0004170] [4170] Event [680,181.881836,4008]: 0 finished unit Solar Collector [f=0004243] [4243] Event [4152,188.445313,3032]: 1 lost unit Metal Extractor [f=0004249] [4249] Event [4126.96631,186.368988,3076.85156]: 0 lost unit Scorcher [f=0004433] [4433] Event [5280,191.227539,2456]: 1 finished unit Constable [f=0004479] [4479] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0004613] [4613] Event [4152,184.657471,3032]: 1 finished unit Metal Extractor [f=0004742] [4742] Event [2900.22949,55.9050484,2429.28906]: 1 lost unit Pyro [f=0004860] [4860] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0005165] [5165] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0005256] [5256] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0005377] [5377] Event [1768,185.179688,3144]: 0 finished unit Metal Extractor [f=0005385] [5385] Event [2208,308.338867,3712]: 0 finished unit Radar Tower [f=0005390] [5390] Event [3984,161.765778,3088]: 1 finished unit Lotus [f=0005585] [5585] Event [4176,178.583984,3248]: 1 finished unit Lotus [f=0005640] [5640] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0005740] [5740] Event [4216,181.141388,3112]: 1 finished unit Solar Collector [f=0005836] [5836] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0006023] [6023] Event [4344,183.439453,3112]: 1 finished unit Solar Collector [f=0006037] [6037] Event [2008,187.306641,3112]: 0 finished unit Metal Extractor [f=0006042] [6042] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0006160] [6160] Event [6040,187.714844,3496]: 1 finished unit Metal Extractor [f=0006195] [6195] Event [2104,224.367188,5272]: 0 finished unit Metal Extractor [f=0006228] [6228] Event [4336,184.427734,3056]: 1 finished unit Lotus [f=0006275] [6275] Event [5480,184.674805,2200]: 1 lost unit Metal Extractor [f=0006346] [6346] Event [5578.63623,185.085632,2050.80542]: 0 lost unit Scorcher [f=0006382] [6382] Event [4264,185.649017,3016]: 1 finished unit Solar Collector [f=0006405] [6405] Event [865.99231,189.023804,3823.97046]: 0 finished unit Mason [f=0006612] [6612] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0006722] [6722] Event [2232,227.514648,5320]: 0 finished unit Solar Collector [f=0006806] [6806] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0007081] [7081] Event [488,186.758789,4104]: 0 finished unit Solar Collector [f=0007197] [7197] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0007285] [7285] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0007321] [7321] Event [488,186.404297,3992]: 0 finished unit Solar Collector [f=0007349] [7349] Event [2376,227.12793,5368]: 0 finished unit Metal Extractor [f=0007366] [7366] Event [2596.7605,70.2105713,4287.73193]: 0 lost unit Scorcher [f=0007446] [7446] Event [2664.23877,92.1949234,4055.38159]: 1 lost unit Pyro [f=0007465] [7465] Event [2717.07446,63.2834511,4230.75195]: 0 lost unit Scorcher [f=0007501] [7501] Event [2815.95117,64.5421753,3908.22534]: 0 lost unit Scorcher [f=0007547] [7547] Event [5496,57.9277344,5112]: 1 finished unit Metal Extractor [f=0007551] [7551] Event [2947.13989,55.1386452,3875.61353]: 0 lost unit Scorcher [f=0007588] [7588] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0007605] [7605] Event [488,185.749023,3880]: 0 finished unit Solar Collector [f=0007618] [7618] Event [2635.01416,67.0051575,4281.63184]: 0 lost unit Scorcher [f=0007739] [7739] Event [2887.98242,56.2468948,3995.82227]: 0 lost unit Scorcher [f=0007833] [7833] Event [2736,67.5314331,4128]: 1 finished unit Lotus [f=0007965] [7965] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0008026] [8026] Event [5280,191.227539,2456]: 1 finished unit Constable [f=0008173] [8173] Event [2376,227.12793,5368]: 0 lost unit Metal Extractor [f=0008284] [8284] Event [2832,56.5099945,4144]: 1 finished unit Lotus [f=0008368] [8368] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0008405] [8405] Event [2104,224.367188,5272]: 0 lost unit Metal Extractor [f=0008459] [8459] Event [904,191.206055,4984]: 0 finished unit Metal Extractor [f=0008646] [8646] Event [2768,65.664978,4016]: 1 finished unit Lotus [f=0008730] [8730] Event [865.99231,189.023804,3823.97046]: 0 finished unit Mason [f=0008740] [8740] Event [2781.8606,61.4905739,4073.70728]: 1 finished unit Engineer Commander [f=0008997] [8997] Event [4312,56.6386719,5768]: 1 finished unit Metal Extractor [f=0009010] [9010] Event [2730.53857,220.137253,5133.84521]: 0 lost unit Scorcher [f=0009063] [9063] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0009103] [9103] Event [2633.67334,55.8635254,4442.76855]: 0 lost unit Scorcher [f=0009142] [9142] Event [5480,180.613373,2200]: 1 finished unit Metal Extractor [f=0009175] [9175] Event [865.99231,189.023804,3823.97046]: 0 finished unit Fencer [f=0009216] [9216] Event [1792,200.573242,2928]: 0 finished unit Lotus [f=0009508] [9508] Event [872,188.43457,3928]: 0 finished unit Caretaker [f=0009538] [9538] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0009733] [9733] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0009854] [9854] Event [2376,223.066498,5368]: 0 finished unit Metal Extractor [f=0009928] [9928] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0010123] [10123] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0010318] [10318] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0010390] [10390] Event [4072,57.9277344,5848]: 1 finished unit Metal Extractor [f=0010413] [10413] Event [1936,181.06543,2960]: 0 finished unit Lotus [f=0010454] [10454] Event [2208,223.982758,5216]: 0 finished unit Lotus [f=0010488] [10488] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0010505] [10505] Event [865.99231,189.023804,3823.97046]: 0 finished unit Mason [f=0010743] [10743] Event [865.99231,189.023804,3823.97046]: 0 finished unit Fencer [f=0010791] [10791] Event [104,186.930664,2664]: 0 finished unit Metal Extractor [f=0010834] [10834] Event [1976,92.2919922,4600]: 0 lost unit Metal Extractor [f=0010961] [10961] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0010998] [10998] Event [1864,101.542542,4568]: 0 lost unit Solar Collector [f=0011049] [11049] Event [1752,120.873703,4552]: 0 lost unit Metal Extractor [f=0011154] [11154] Event [4390.96924,188.465729,2912.80103]: 0 lost unit Scorcher [f=0011157] [11157] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0011170] [11170] Event [4376,187.188477,3000]: 1 lost unit Metal Extractor [f=0011177] [11177] Event [4412.4043,187.032303,3028.6062]: 0 lost unit Scorcher [f=0011182] [11182] Event [1952,107.459961,4432]: 1 finished unit Lotus [f=0011254] [11254] Event [4140.8335,185.971771,3105.55298]: 0 lost unit Scorcher [f=0011264] [11264] Event [2104,220.305756,5272]: 0 finished unit Metal Extractor [f=0011352] [11352] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0011366] [11366] Event [2016,114.367188,4368]: 1 finished unit Lotus [f=0011376] [11376] Event [3831.41846,116.712044,3186.81958]: 0 lost unit Scorcher [f=0011407] [11407] Event [3984,161.765778,3088]: 1 lost unit Lotus [f=0011466] [11466] Event [4078.70532,182.616989,3120.20605]: 0 lost unit Scorcher [f=0011547] [11547] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0011576] [11576] Event [1840,112.39444,4480]: 1 finished unit Lotus [f=0011582] [11582] Event [4176,178.583984,3248]: 1 lost unit Lotus [f=0011650] [11650] Event [4002.24756,167.555679,3228.31421]: 0 lost unit Scorcher [f=0011679] [11679] Event [5280,191.227539,2456]: 1 finished unit Constable [f=0011708] [11708] Event [664,184.0625,3944]: 0 lost unit Metal Extractor [f=0011742] [11742] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0011745] [11745] Event [865.99231,189.023804,3823.97046]: 0 lost unit Mason [f=0011760] [11760] Event [865.99231,189.023804,3823.97046]: 0 lost unit Mason [f=0011775] [11775] Event [4254.54248,184.86261,3326.73633]: 0 lost unit Scorcher [f=0011775] [11775] Event [865.99231,189.023804,3823.97046]: 0 lost unit Mason [f=0011849] [11849] Event [568,189.197266,3704]: 0 lost unit Metal Extractor [f=0011879] [11879] Event [844.988831,184.694977,3615.59131]: 1 lost unit Pyro [f=0011938] [11938] Event [1840,112.39444,4480]: 1 lost unit Lotus [f=0012009] [12009] Event [811.135864,187.180573,3685.13525]: 1 lost unit Pyro [f=0012019] [12019] Event [648,61.5478516,1032]: 0 finished unit Metal Extractor [f=0012019] [12019] Event [833.450256,182.537415,3669.68115]: 1 lost unit Pyro [f=0012030] [12030] Event [795.416016,183.54866,3683.89111]: 1 lost unit Pyro [f=0012097] [12097] Event [865.99231,190.117859,3823.97046]: 0 finished unit Mason [f=0012101] [12101] Event [1952,107.459961,4432]: 1 lost unit Lotus [f=0012162] [12162] Event [3528,98.296875,5576]: 1 finished unit Metal Extractor [f=0012316] [12316] Event [2294.69653,80.4814529,4370.08691]: 1 finished unit Engineer Commander [f=0012449] [12449] Event [5416,190.679688,2360]: 1 finished unit Caretaker [f=0012524] [12524] Event [865.99231,189.023804,3823.97046]: 0 finished unit Fencer [f=0012583] [12583] Event [5440,186.694336,2256]: 1 finished unit Lotus [f=0012588] [12588] Event [2016,114.367188,4368]: 1 lost unit Lotus [f=0012728] [12728] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0012779] [12779] Event [824,185.54895,3928]: 0 finished unit Caretaker [f=0012785] [12785] Event [1629.31628,187.961105,4011.96753]: 0 lost unit Fencer [f=0012900] [12900] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0012900] [12900] Event [1442.10986,188.5,3878.20581]: 1 lost unit Pyro [f=0013290] [13290] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0013297] [13297] Event [4032,55.7363281,5696]: 1 finished unit Lotus [f=0013699] [13699] Event [2808,58.8637161,4072]: 1 finished unit Stinger [f=0013742] [13742] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0013748] [13748] Event [5432,193.44043,2472]: 1 finished unit Caretaker [f=0013902] [13902] Event [920,189.547089,3944]: 0 finished unit Caretaker [f=0014057] [14057] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0014203] [14203] Event [5280,191.227539,2456]: 1 finished unit Pyro [f=0014267] [14267] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0014341] [14341] Event [2714.96289,135.187561,4688.31152]: 1 finished unit Engineer Commander [f=0014510] [14510] Event [2560,307.092773,4880]: 1 finished unit Picket [f=0014569] [14569] Event [865.99231,189.023804,3823.97046]: 0 finished unit Mason [f=0014614] [14614] Event [1848,65.2109375,376]: 0 finished unit Metal Extractor [f=0014660] [14660] Event [2560,308.908203,4832]: 1 finished unit Picket [f=0014796] [14796] Event [280,140.911133,4152]: 0 finished unit Solar Collector [f=0014810] [14810] Event [2608,288.583984,4816]: 1 finished unit Picket [f=0014859] [14859] Event [865.99231,189.023804,3823.97046]: 0 finished unit Fencer [f=0015039] [15039] Event [5352,189.272461,2312]: 1 finished unit Solar Collector [f=0015043] [15043] Event [2696,221.058594,4824]: 1 finished unit Wind/Tidal Generator [f=0015093] [15093] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0015106] [15106] Event [2632,255.648438,4872]: 1 finished unit Wind/Tidal Generator [f=0015117] [15117] Event [2208,223.982758,5216]: 0 lost unit Lotus [f=0015166] [15166] Event [2760,191.882813,4840]: 1 finished unit Wind/Tidal Generator [f=0015210] [15210] Event [2232.67773,117.508232,4269.88867]: 0 lost unit Fencer [f=0015226] [15226] Event [2824,171.214844,4776]: 1 finished unit Wind/Tidal Generator [f=0015286] [15286] Event [2696,197.930664,4904]: 1 finished unit Wind/Tidal Generator [f=0015296] [15296] Event [1952,97.0858002,4528]: 0 finished unit Picket [f=0015301] [15301] Event [5480,180.613373,2200]: 1 lost unit Metal Extractor [f=0015313] [15313] Event [5407.76416,183.624161,2190.09033]: 0 lost unit Scorcher [f=0015323] [15323] Event [264,155.241211,4040]: 0 finished unit Solar Collector [f=0015330] [15330] Event [5352,183.975952,2184]: 1 lost unit Solar Collector [f=0015337] [15337] Event [5280,191.227539,2456]: 1 finished unit Constable [f=0015342] [15342] Event [2088,55.8974609,296]: 0 finished unit Metal Extractor [f=0015344] [15344] Event [2376,223.066498,5368]: 0 lost unit Metal Extractor [f=0015346] [15346] Event [2856,180.667969,4856]: 1 finished unit Wind/Tidal Generator [f=0015368] [15368] Event [5328.36133,187.763885,2258.44092]: 1 lost unit Constable [f=0015406] [15406] Event [2776,188.649414,4936]: 1 finished unit Wind/Tidal Generator [f=0015415] [15415] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0015463] [15463] Event [5550.52588,191.366394,2502.04199]: 0 lost unit Scorcher [f=0015465] [15465] Event [2736,67.5314331,4128]: 1 lost unit Lotus [f=0015495] [15495] Event [5271.81738,191.227539,2432.4292]: 0 lost unit Scorcher [f=0015524] [15524] Event [3984,55.84375,5808]: 1 finished unit Lotus [f=0015558] [15558] Event [865.99231,189.023804,3823.97046]: 0 finished unit Scorcher [f=0015567] [15567] Event [5401.99707,193.944244,2522.60181]: 0 lost unit Scorcher [f=0015641] [15641] Event [5304,191.227539,2456]: 1 lost unit Jumpbot Factory [f=0015641] [15641] Event [5302.91357,191.227539,2457.35425]: 0 lost unit Scorcher [f=0015641] [15641] Event [5301.73682,191.227539,2484.24023]: 0 lost unit Scorcher [f=0015692] gg [f=0015814] [15814] Event [264,175.522461,3928]: 0 finished unit Solar Collector [f=0015814] [15814] Event [undefined]: SandmanXC resigned [f=0015814] game_message: SandmanXC has been destroyed! [f=0015814] game_message: iwantusername wins! [f=0015814] Submitting stats [f=0015814] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0015814] Part| Total Time|Time of the last 0.5s [f=0015814] Draw 21205.18ms 14.21% [f=0015814] Lua::Callins::Synced 8433.19ms 22.37% [f=0015814] Lua::Callins::Unsynced 25932.23ms 18.29% [f=0015814] Lua::CollectGarbage::Synced 412.20ms 0.10% [f=0015814] Lua::CollectGarbage::Unsynced 962.41ms 0.30% [f=0015814] Misc::Profiler::AddTime 70.27ms 0.00% [f=0015814] Sim 48389.30ms 74.85% [f=0015814] [15814] Received game_message: SandmanXC has been destroyed! [f=0015814] [15814] Received game_message: iwantusername wins! [f=0015815] [15815] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0015815] [15815] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0015815] [15815] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015815] [15815] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,5.86666679,5.73333311,5.73333311,5.86666679,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0015815] [15815] Game End Stats Values: 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[f=0015815] [15815] Game End Stats Values: 32,5885,7325,7325,5885,467.797058,176.272476,176.272476,467.797058,0,0,0,0,0,0,0,0,1342.54578,223.090179,223.090179,1342.54578,3148.36768,4281.86133,4281.86133,3148.36768,270,1170,1170,270,26,22,22,26,1330,3155,3155,1330,22.0123882,24.1247063,24.1247063,22.0123882,1155,220,220,1155,2643.3667,2875.99976,2875.99976,2643.3667,3130,2780,2780,3130,3555.99976,2643.3667,2643.3667,3555.99976,72.3333969,614.361267,614.361267,72.3333969,5100.23486,3464.59351,3464.59351,5100.23486 [f=0015815] [15815] Game End Stats Values: 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[f=0015815] [15815] Game End Stats Values: 35,6550,8290,8290,6550,471.327484,180.749893,180.749893,471.327484,0,0,0,0,0,0,0,0,1550.15869,376.992737,376.992737,1550.15869,3379.94702,4682.04736,4682.04736,3379.94702,280,1470,1470,280,27.4666672,23.7653484,23.7653484,27.4666672,1330,3355,3355,1330,33.772686,24.2108364,24.2108364,33.772686,1530,440,440,1530,2643.3667,3105.99976,3105.99976,2643.3667,3410,3025,3025,3410,3785.99976,2643.3667,2643.3667,3785.99976,309.333496,664.691528,664.691528,309.333496,5502.68701,3700.76001,3700.76001,5502.68701 [f=0015815] [15815] Game End Stats Values: 36,6120,7570,7570,6120,474.777771,186.390106,186.390106,474.777771,0,0,0,0,0,0,0,0,1659.8949,433.530334,433.530334,1659.8949,4484.74268,5408.01953,5408.01953,4484.74268,280,1470,1470,280,28.3999996,27.1776047,27.1776047,28.3999996,1330,3355,3355,1330,34.5410957,22.6426792,22.6426792,34.5410957,1030,440,440,1030,3668.8667,3945.99976,3945.99976,3668.8667,3480,2305,2305,3480,4626,3747.19995,3747.19995,4626,445.67099,664.691528,664.691528,445.67099,6236.24707,5072.00488,5072.00488,6236.24707 [f=0015815] [15815] Game End Stats Values: 37,6190,7570,7570,6190,474.806549,188.626358,188.626358,474.806549,0,0,0,0,0,0,0,0,1659.8949,471.762939,471.762939,1659.8949,4484.74268,5422.64453,5422.64453,4484.74268,280,1470,1470,280,30,27.4449635,27.4449635,30,1330,3355,3355,1330,24.0095959,22.7454205,22.7454205,24.0095959,1030,440,440,1030,3668.8667,3945.99976,3945.99976,3668.8667,3550,2305,2305,3550,4626,3747.19995,3747.19995,4626,445.67099,664.691528,664.691528,445.67099,6250.87207,5072.00488,5072.00488,6250.87207 [f=0015823] [15823] Event [2104,220.305756,5272]: 0 lost unit Metal Extractor [f=0015824] [15824] Event [2232,227.525696,5320]: 0 lost unit Solar Collector [f=0015947] Player iwantusername left the game: normal quit [f=0015947] [15947] Event [undefined]: iwantusername quit [f=0016030] Spectator SandmanXC left the game: normal quit [f=0016030] [16030] Event [undefined]: SandmanXC quit [f=0016036] No clients connected, shutting down server [f=0016036] Server shutdown [f=0016036] [16036] all players disconnected [f=0016049] [16049] Event [4088,188.671661,2952]: 1 finished unit Caretaker [f=0016156] [16156] Event [3920,62.1171875,5968]: 1 finished unit Lotus [f=0016236] [16236] Event [4000,179.650757,2992]: 1 finished unit Lotus [f=0016441] [16441] Event [4032,171.969482,3136]: 1 finished unit Lotus [f=0016577] [16577] Event [4376,183.130096,3000]: 1 finished unit Metal Extractor [f=0017501] [17501] Event [5480,177.725037,2200]: 1 finished unit Metal Extractor [f=0017636] [17636] Event [4104,186.750061,3096]: 1 finished unit Stinger [f=0017869] Autoquit sending quit command. [f=0017869] [QuitAction] user exited to system [f=0017869] [SpringApp::Kill][1] fromRun=1 [f=0017869] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0017869] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017869] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0017869] [ThreadPool::SetThreadCount][2] workers=0 [f=0017869] [SpringApp::Kill][2] [f=0017869] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0017869] [Game::KillLua][3] dtor=0 luaUI=0x53350ca0 [f=0017869] Start widgetHandler:Shutdown [f=0017869] Shutdown - SaveOrderList Complete [f=0017869] Writing last game win data [f=0017869] Shutdown - SaveConfigData Complete [f=0017869] Shutdown Widget - Save/Load API [f=0017869] Shutdown Widget - Chili Highlight [f=0017869] Shutdown Widget - Draw After Chili [f=0017869] Shutdown Widget - EPIC Menu [f=0017869] Shutdown Widget - Chili Widget Selector [f=0017869] Shutdown Widget - Chili Minimap [f=0017869] Shutdown Widget - Local Team Colors [f=0017869] Shutdown Widget - Display Keys 2 [f=0017869] Shutdown Widget - Save Game Menu [f=0017869] Shutdown Widget - Unit Icons [f=0017869] Shutdown Widget - Noises [f=0017869] Shutdown Widget - HealthBars [f=0017869] Shutdown Widget - Win Counter [f=0017869] Shutdown Widget - BuildETA [f=0017869] Shutdown Widget - SpringRTS Replay Stats [f=0017869] Shutdown Widget - Modular Comm Info [f=0017869] Shutdown Widget - Stereo3D [f=0017869] Shutdown Widget - Showeco and Grid Drawer [f=0017869] Shutdown Widget - Point Tracker [f=0017869] Shutdown Widget - Missile Silo Range [f=0017869] Shutdown Widget - MetalFeatures (new) [f=0017869] Shutdown Widget - MinimapEvents [f=0017869] Shutdown Widget - Local Widgets Config [f=0017869] Shutdown Widget - Highlight Geos [f=0017869] Shutdown Widget - Grab Input [f=0017869] Input grabbing is disabled! [f=0017869] Shutdown Widget - Defense Range Zero-K [f=0017869] Shutdown Widget - Darkening [f=0017869] Shutdown Widget - Context Menu [f=0017869] Shutdown Widget - Chili Spectator Panels [f=0017869] Shutdown Widget - Chili Selections & CursorTip v2 [f=0017869] Shutdown Widget - Chili Nuke Warning [f=0017869] Shutdown Widget - Chili EndGame Window [f=0017869] Shutdown Widget - Chili Economy Panel Default [f=0017869] Shutdown Widget - CameraShake [f=0017869] Shutdown Widget - State Reverse and Latency [f=0017869] Shutdown Widget - Music Player v2 [f=0017869] Shutdown Widget - Attack AoE [f=0017869] Shutdown Widget - Map Edge Extension [f=0017869] Shutdown Widget - Selection Send [f=0017869] Shutdown Widget - LupsManager [f=0017869] Shutdown Widget - Newton Firezone [f=0017869] Shutdown Widget - Chili Pro Console [f=0017869] Shutdown Widget - Persistent Build Height [f=0017869] Shutdown Widget - Lasso Terraform GUI [f=0017869] Shutdown Widget - Lups [f=0017869] Shutdown Widget - Chili Framework [f=0017869] Shutdown Widget - Mex Placement Handler [f=0017869] Shutdown Widget - Chili Core Selector [f=0017869] Shutdown Widget - Custom Markers [f=0017869] Shutdown Widget - Select Keys [f=0017869] Shutdown Widget - Pause Screen [f=0017869] Shutdown Widget - Text To Speech Control [f=0017869] Shutdown Widget - Layout Handler [f=0017869] End widgetHandler:Shutdown [f=0017869] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={478994,60359839} {int,ext,rec}Allocs={15445565,0,0} {chunk,block}Bytes={60359839,0} [f=0017869] [Game::KillLua][1] dtor=0 luaGaia=0x53b24590 [f=0017869] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={248476,46509288} {int,ext,rec}Allocs={15445566,0,0} {chunk,block}Bytes={46509288,0} [f=0017869] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={248476,46509288} {int,ext,rec}Allocs={15445566,0,0} {chunk,block}Bytes={46509288,0} [f=0017869] [Game::KillLua][2] dtor=0 luaRules=0x532b7e50 [f=0017869] Start gadgetHandler:Shutdown [f=0017869] Shutdown - StartSetup [f=0017869] Shutdown - UnitMorph [f=0017869] Shutdown - Carrier Drones [f=0017869] Shutdown - LupsNanoSpray [f=0017869] Shutdown - Missile Silo Controller [f=0017869] Shutdown - Modular Comm Info [f=0017869] Shutdown - Terrain Texture Handler [f=0017869] Shutdown - UnitCloakShield [f=0017869] Shutdown - Starlight Handler [f=0017869] End gadgetHandler:Shutdown [f=0017869] Start gadgetHandler:Shutdown [f=0017869] Shutdown - Save/Load [f=0017869] Shutdown - Teleport Throw [f=0017869] Shutdown - UnitMorph [f=0017869] Shutdown - Modular Comm Info [f=0017869] Shutdown - Retreat Command [f=0017869] Shutdown - Shockwaves [f=0017869] Shutdown - UnitCloakShield [f=0017869] Shutdown - Lups Cloak FX [f=0017869] Shutdown - Lups [f=0017869] Shutdown - Lups Shield [f=0017869] End gadgetHandler:Shutdown [f=0017869] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15445598,0,0} {chunk,block}Bytes={0,0} [f=0017869] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={15445598,0,0} {chunk,block}Bytes={0,0} [f=0017869] [Game::KillLua][4] dtor=0 [f=0017869] [Game::~CGame][1] [f=0017869] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0017869] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0017869] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0017869] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0017869] [Game::KillLua][4] dtor=1 [f=0017869] [Game::KillMisc][1] [f=0017869] [Game::KillMisc][2] [f=0017869] [Game::KillMisc][3] [f=0017869] [Game::KillRendering][1] [f=0017869] [3DOParser::Kill] allocated 1 pieces [f=0017869] [S3OParser::Kill] allocated 378 pieces [f=0017869] [AssParser::Kill] allocated 60 pieces [f=0017869] [Game::KillInterface][1] [f=0017869] [Game::KillInterface][2] [f=0017869] [Game::KillSimulation][1] [f=0017869] [Game::KillSimulation][2] [f=0017869] [CCollisionHandler] dis-/continuous tests: 0/692332 [f=0017869] [Game::KillSimulation][3] [f=0017869] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017869] [~CPathCache(24x24)] cacheHits=29 hitPercentage=12% numHashColls=0 maxCacheSize=14 [f=0017869] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0017869] [~CPathCache(48x48)] cacheHits=21 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0017869] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017869] [~CRectangleOverlapHandler] 0% overlap reduction [f=0017869] [LosHandler::Kill] raycast instance cache-{hits,misses}={4104,9506}; shared=2%; cached=28% [f=0017869] [Game::KillSimulation][4] [f=0017869] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0017869] [Game::~CGame][2] [f=0017869] [Game::~CGame][3] [f=0017869] [SpringApp::Kill][3] [f=0017869] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 188858 bytes sent 148662 bytes recv'd [f=0017869] [SpringApp::Kill][4] font=0x45221aa0 [f=0017869] [SpringApp::Kill][5] [f=0017869] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x4528f3b0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1952ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=26ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1830 inflSize=1kb readTime=24ms file="bitmaps/other/bubble.tga" indx=529 inflSize=13kb readTime=23ms file="lups/particleclasses/shockwave.lua" indx=4867 inflSize=5kb readTime=17ms file="bitmaps/other/foam.tga" indx=536 inflSize=12kb readTime=15ms file="bitmaps/gpl/explosion2/exp00_1.tga" indx=439 inflSize=9kb readTime=15ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=14ms file="bitmaps/loadpictures/linemove.png" indx=517 inflSize=3005kb readTime=12ms file="unitpics/plateship.png" indx=6570 inflSize=8kb readTime=11ms file="luaui/configs/lang/campaign_units.en.json" indx=2900 inflSize=4kb readTime=9ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 33442306 bytes cached in 2801 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=58 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/vantage_v1.2.sd7 (0x4537b040) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x453791f0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x4529ec00) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fd09801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]