[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.zuP8uAOCv3/springsettings.1198170.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 33ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f386401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6947 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1198170/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x466c9160] using map "Scaryland v1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Scaryland v1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x466c9160] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 115ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 486ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 554ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 22ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 109ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 30ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 87ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Acid Gadget 1.0 Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 96ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] dings was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1198170/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 56, 106 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fa1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fa1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe-cdb32fa1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=edce664e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=da236050 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=47c936e2 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf831ad [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=cdb32fb1 [f=-000001] [Path] [PathEstimator::ReadFile] hash=cdb32fb1 file="cache/104dev-maintenance/paths/Scaryland v1.02.pe2-cdb32fb1.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (237ms, checksum 7dab7019)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1198170/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52cb5b30,0x5d2d2b00}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 307143616e2516a71a26cec12c9ceb70 [f=-000001] Connection attempt from antonioradu533 [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: antonioradu533 changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=ff4105af86bd9600dbf3cff90c8055c66505f249a93a64f3ffa47819ab1c9f4333b734e0cfa4f2206ebdf2342d1138ee5f3f837a3fee725bea39b04d5735c768" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={0000000075ac16f0,00000000da62a7d0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=42d0256947f4040cac4b4650a5f2db4401602108e51ca4b069f1af7970a3387a53402970f5fa760f6d4f28897b5ccb296a4a8993b1c401a342ce3e5375dc8d78]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3adb4ab068bb16506d9b0d1dcbdc05e59d4524cf454ed40794905844efdac47d8c99ca2c1a1642ae74a79508e7f6ec9e067ae2d67f184912de26d64defca92ad]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="antonioradu533" string="[Game::Load][lua{Rules,Gaia}={000000004864b3d0,0000000060606830}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [4627,188.67511,368]: 0 finished unit Engineer Commander [f=-000001] [0] Event [472,188.695801,4750]: 1 finished unit Engineer Commander [f=0000000] [0] Gorthauer, team: 1, elo:2012, userid: 448804 [f=0000000] [0] antonioradu533, team: 0, elo:1711, userid: 466338 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000007] [7] Event [4472,188.671875,376]: 0 finished unit Spider Factory [f=0000009] [9] Event [624,188.671875,4832]: 1 finished unit Hovercraft Platform [f=0000240] [240] Event [4696,188.671875,216]: 0 finished unit Metal Extractor [f=0000241] [241] Event [376,188.671875,4872]: 1 finished unit Metal Extractor [f=0000431] [431] Event [392,188.671875,4744]: 1 finished unit Solar Collector [f=0000431] [431] Event [4472,188.671875,412]: 0 finished unit Flea [f=0000495] [495] Event [4856,188.671875,312]: 0 finished unit Metal Extractor [f=0000597] [597] Event [4744,188.671875,216]: 0 finished unit Wind/Tidal Generator [f=0000661] [661] Event [264,188.671875,4776]: 1 finished unit Metal Extractor [f=0000687] [687] Event [4792,188.588867,216]: 0 finished unit Wind/Tidal Generator [f=0000777] [777] Event [623.950928,188.671875,4864]: 1 finished unit Bolas [f=0000820] [820] Event [4792,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0000949] [949] Event [4792,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0001066] [1066] Event [4472,188.671875,412]: 0 finished unit Weaver [f=0001069] [1069] Event [4744,188.671875,264]: 0 finished unit Wind/Tidal Generator [f=0001231] [1231] Event [4744,188.671875,312]: 0 finished unit Wind/Tidal Generator [f=0001430] [1430] Event [952,188.671875,4344]: 1 finished unit Metal Extractor [f=0001470] [1470] Event [4792,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0001703] [1703] Event [4840,188.671875,360]: 0 finished unit Wind/Tidal Generator [f=0001711] [1711] Event [623.950928,188.671875,4864]: 1 finished unit Bolas [f=0001776] [1776] Event [856,188.671875,4424]: 1 finished unit Solar Collector [f=0001969] [1969] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0001976] [1976] Event [4184,188.671875,808]: 0 finished unit Metal Extractor [f=0002104] [2104] Event [712,188.671875,4520]: 1 finished unit Solar Collector [f=0002442] [2442] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0002448] [2448] Event [552,188.671875,4616]: 1 finished unit Solar Collector [f=0002559] [2559] Event [623.950928,188.671875,4864]: 1 finished unit Bolas [f=0002989] [2989] Event [4448,188.671875,880]: 0 lost unit Lotus [f=0003003] [3003] Event [2968,77.104187,536]: 0 finished unit Metal Extractor [f=0003132] [3132] Event [623.950928,188.671875,4864]: 1 finished unit Bolas [f=0003177] [3177] Event [4472,188.671875,412]: 0 finished unit Redback [f=0003204] [3204] Event [4184,188.671875,808]: 0 lost unit Metal Extractor [f=0003408] [3408] Event [2984,77.104187,360]: 0 finished unit Metal Extractor [f=0003630] [3630] Event [344,77.104187,3256]: 1 finished unit Metal Extractor [f=0003705] [3705] Event [623.950928,188.671875,4864]: 1 finished unit Bolas [f=0003735] [3735] Event [3008,86.4685059,720]: 0 lost unit Lotus [f=0003815] [3815] Event [2912,109.046631,656]: 0 lost unit Lotus [f=0003882] [3882] Event [4184,187.511444,808]: 0 finished unit Metal Extractor [f=0003935] [3935] Event [536,77.104187,3208]: 1 finished unit Metal Extractor [f=0003941] [3941] Event [2912.95825,78.9018173,505.031311]: 1 lost unit Bolas [f=0004121] [4121] Event [4472,188.671875,412]: 0 finished unit Recluse [f=0004178] [4178] Event [456,77.104187,3304]: 1 finished unit Solar Collector [f=0004363] [4363] Event [3392,77.104187,672]: 0 finished unit Lotus [f=0004412] [4412] Event [472,77.104187,3480]: 1 finished unit Solar Collector [f=0004515] [4515] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0004680] [4680] Event [472,77.104187,3672]: 1 finished unit Solar Collector [f=0004908] [4908] Event [3712,67.5167847,656]: 0 finished unit Lotus [f=0004966] [4966] Event [4472,188.671875,412]: 0 finished unit Weaver [f=0005024] [5024] Event [472,88.3413696,3864]: 1 finished unit Solar Collector [f=0005100] [5100] Event [623.950928,188.671875,4864]: 1 finished unit Bolas [f=0005217] [5217] Event [472,112.927246,3992]: 1 finished unit Wind/Tidal Generator [f=0005427] [5427] Event [472,145.331421,4104]: 1 finished unit Wind/Tidal Generator [f=0005740] [5740] Event [472,188.671875,4264]: 1 finished unit Solar Collector [f=0005761] [5761] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0005778] [5778] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0005986] [5986] Event [2912,100.859985,640]: 0 finished unit Lotus [f=0006130] [6130] Event [584,188.671875,4392]: 1 finished unit Solar Collector [f=0006167] [6167] Event [4261.78564,75.4550934,1631.22351]: 0 lost unit Hermit [f=0006203] [6203] Event [4568,77.104187,1896]: 0 lost unit Metal Extractor [f=0006350] [6350] Event [623.950928,188.671875,4864]: 1 finished unit Bolas [f=0006443] [6443] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0006508] [6508] Event [2992,85.8459473,704]: 0 finished unit Lotus [f=0006911] [6911] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0007033] [7033] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0007378] [7378] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0007575] [7575] Event [2120,77.104187,4584]: 1 finished unit Metal Extractor [f=0007601] [7601] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0007890] [7890] Event [2120,77.104187,4792]: 1 finished unit Metal Extractor [f=0007991] [7991] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0008063] [8063] Event [4971.55273,-3.0472794,1938.39172]: 0 lost unit Weaver [f=0008080] [8080] Event [2040,77.104187,4680]: 1 finished unit Solar Collector [f=0008177] [8177] Event [4472,188.671875,412]: 0 finished unit Redback [f=0008260] [8260] Event [1864,77.104187,4680]: 1 finished unit Solar Collector [f=0008382] [8382] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0008397] [8397] Event [3129.34644,38.7452393,1247.80505]: 1 lost unit Bolas [f=0008515] [8515] Event [1688,77.104187,4680]: 1 finished unit Solar Collector [f=0008714] [8714] Event [4472,188.671875,412]: 0 finished unit Weaver [f=0008737] [8737] Event [2167.8335,27.9674835,1055.24414]: 1 lost unit Bolas [f=0008737] [8737] Event [2119.79517,28.0651035,1051.30432]: 1 lost unit Bolas [f=0008831] [8831] Event [1512,80.19104,4680]: 1 finished unit Solar Collector [f=0009057] [9057] Event [552,188.671875,4552]: 1 finished unit Caretaker [f=0009163] [9163] Event [1336,107.106323,4712]: 1 finished unit Solar Collector [f=0009184] [9184] Event [504,188.671875,4552]: 1 finished unit Caretaker [f=0009248] [9248] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0009403] [9403] Event [2120,77.104187,4584]: 1 lost unit Metal Extractor [f=0009493] [9493] Event [1160,127.780457,4712]: 1 finished unit Solar Collector [f=0009497] [9497] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0009752] [9752] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0009802] [9802] Event [952,184.137573,4696]: 1 finished unit Solar Collector [f=0009970] [9970] Event [4472,188.671875,412]: 0 finished unit Redback [f=0010016] [10016] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0010052] [10052] Event [856,188.671875,4584]: 1 finished unit Solar Collector [f=0010090] [10090] Event [4552,188.671875,408]: 0 finished unit Caretaker [f=0010333] [10333] Event [2120,75.9437561,4584]: 1 finished unit Metal Extractor [f=0010356] [10356] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0010398] [10398] Event [4472,188.671875,412]: 0 finished unit Redback [f=0010480] [10480] Event [1709.75073,46.0095444,3731.91162]: 0 lost unit Hermit [f=0010482] [10482] Event [4552,188.671875,360]: 0 finished unit Caretaker [f=0010490] [10490] Event [1736.40491,39.9043083,3642.81177]: 0 lost unit Hermit [f=0010644] [10644] Event [1678.33594,50.171402,3912.96387]: 0 lost unit Hermit [f=0010715] [10715] Event [2016,77.104187,4848]: 1 finished unit Lotus [f=0010723] [10723] Event [1553.13159,54.0229645,3748.53418]: 0 lost unit Hermit [f=0010735] [10735] Event [4552,188.671875,312]: 0 finished unit Caretaker [f=0010746] [10746] Event [1725.84802,58.6050415,3877.16113]: 0 lost unit Hermit [f=0010778] [10778] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0010846] [10846] Event [4472,188.671875,412]: 0 finished unit Redback [f=0011179] [11179] Event [2208,85.2266693,4528]: 1 finished unit Lotus [f=0011203] [11203] Event [4600,188.671875,312]: 0 finished unit Caretaker [f=0011243] [11243] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0011558] [11558] Event [2265.89795,69.9259338,4787.72168]: 0 lost unit Flea [f=0011620] [11620] Event [4600,188.671875,360]: 0 finished unit Caretaker [f=0011695] [11695] Event [1872,75.5529785,4320]: 1 finished unit Lotus [f=0011715] [11715] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0012111] [12111] Event [1808,62.4377441,4224]: 1 finished unit Lotus [f=0012182] [12182] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0012297] [12297] Event [4600,188.671875,408]: 0 finished unit Caretaker [f=0012461] [12461] Event [4472,188.671875,412]: 0 finished unit Redback [f=0012461] [12461] Event [3087.95752,42.7079468,1083.31506]: 0 lost unit Redback [f=0012502] [12502] Event [3005.31201,28.6698303,1281.68408]: 0 lost unit Redback [f=0012550] [12550] Event [3464,48.9541626,1384]: 0 finished unit Metal Extractor [f=0012607] [12607] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0012773] [12773] Event [1232,66.479187,3744]: 1 finished unit Lotus [f=0012860] [12860] Event [1368,66.479187,4056]: 1 finished unit Geothermal Generator [f=0012913] [12913] Event [3464,48.9541626,1384]: 0 lost unit Metal Extractor [f=0012945] [12945] Event [2992,85.8459473,704]: 0 lost unit Lotus [f=0012990] [12990] Event [4472,188.671875,412]: 0 finished unit Redback [f=0013019] [13019] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0013082] [13082] Event [3059.09692,31.4286404,1293.51038]: 1 lost unit Scalpel [f=0013228] [13228] Event [3103.62646,38.2765961,1224.47485]: 0 lost unit Redback [f=0013232] [13232] Event [1040,66.479187,3552]: 1 finished unit Lotus [f=0013327] [13327] Event [1384,66.2768555,4264]: 1 finished unit Solar Collector [f=0013446] [13446] Event [3821.74219,65.2976837,1405.50403]: 0 lost unit Weaver [f=0013464] [13464] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0013625] [13625] Event [976,67.7294922,3472]: 1 finished unit Lotus [f=0013644] [13644] Event [4472,188.671875,412]: 0 finished unit Venom [f=0013675] [13675] Event [1448,68.269043,4408]: 1 finished unit Solar Collector [f=0013902] [13902] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0013925] [13925] Event [4427.36621,77.104187,1654.11951]: 1 lost unit Scalpel [f=0014008] [14008] Event [1416,82.421875,4568]: 1 finished unit Solar Collector [f=0014056] [14056] Event [848,78.1677246,3344]: 1 finished unit Lotus [f=0014126] [14126] Event [4472,188.671875,412]: 0 finished unit Venom [f=0014163] [14163] Event [4602.12012,206.027985,1110.07861]: 0 lost unit Recluse [f=0014212] [14212] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0014458] [14458] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0014579] [14579] Event [3700.46436,66.1468964,1400.26294]: 0 lost unit Weaver [f=0014609] [14609] Event [4472,188.671875,412]: 0 finished unit Venom [f=0014710] [14710] Event [1704,51.0475922,3784]: 1 finished unit Metal Extractor [f=0014736] [14736] Event [4255.63086,70.1833191,1301.27173]: 0 lost unit Venom [f=0014770] [14770] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0014847] [14847] Event [3996.76294,66.341423,1194.94617]: 0 lost unit Venom [f=0015010] [15010] Event [2912,100.859985,640]: 0 lost unit Lotus [f=0015013] [15013] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0015055] [15055] Event [1736,59.1669083,3896]: 1 finished unit Solar Collector [f=0015235] [15235] Event [1752,57.182312,4072]: 1 finished unit Solar Collector [f=0015248] [15248] Event [3712,67.5167847,656]: 0 lost unit Lotus [f=0015253] [15253] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0015393] [15393] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0015409] [15409] Event [3669.75903,66.479187,957.876038]: 1 lost unit Scalpel [f=0015415] [15415] Event [1608,65.2963257,4168]: 1 finished unit Solar Collector [f=0015416] [15416] Event [3392,77.104187,672]: 0 lost unit Lotus [f=0015493] [15493] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0015672] [15672] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0015733] [15733] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0015828] [15828] Event [2968,77.104187,536]: 0 lost unit Metal Extractor [f=0015850] [15850] Event [1528,66.7852783,4328]: 1 finished unit Solar Collector [f=0015960] [15960] Event [2984,77.104187,360]: 0 lost unit Metal Extractor [f=0015964] [15964] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0015973] [15973] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0016187] [16187] Event [3617.6084,76.8816681,555.8479]: 0 lost unit Venom [f=0016213] [16213] Event [623.950928,188.671875,4864]: 1 finished unit Scalpel [f=0016242] [16242] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0016387] [16387] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0016504] [16504] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0016535] [16535] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0016675] [16675] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0016810] [16810] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0016821] [16821] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0016965] [16965] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0017108] [17108] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0017133] [17133] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0017236] [17236] Event [3974.9939,139.702255,503.175415]: 0 lost unit Hermit [f=0017256] [17256] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0017393] [17393] Event [623.950928,188.671875,4864]: 1 finished unit Quill [f=0017513] [17513] Event [4472,188.671875,412]: 0 finished unit Hermit [f=0017548] Player antonioradu533 left the game: normal quit [f=0017548] [17548] Event [undefined]: antonioradu533 quit [f=0017655] Gorthauer has forced a win due to dropped opposition. [f=0017655] game_message: antonioradu533 has been destroyed! [f=0017655] [17655] Event [undefined]: antonioradu533 resigned [f=0017655] game_message: Gorthauer wins! [f=0017655] Submitting stats [f=0017655] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0017655] Part| Total Time|Time of the last 0.5s [f=0017655] Draw 24119.05ms 22.70% [f=0017655] Lua::Callins::Synced 9916.32ms 8.70% [f=0017655] Lua::Callins::Unsynced 30208.46ms 28.60% [f=0017655] Lua::CollectGarbage::Synced 588.60ms 1.30% [f=0017655] Lua::CollectGarbage::Unsynced 1023.74ms 0.10% [f=0017655] Misc::Profiler::AddTime 84.66ms 0.00% [f=0017655] Sim 51635.83ms 63.60% [f=0017655] [17655] Received game_message: antonioradu533 has been destroyed! [f=0017655] [17655] Received game_message: Gorthauer wins! [f=0017656] [17656] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0017656] [17656] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0017656] [17656] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0017656] [17656] Game End Stats Values: 2,2090,2135,2135,2090,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,9.6222229,6.26666689,6.26666689,9.6222229,25,0,0,25,0,0,0,0,790,860,860,790,48.3333359,0,0,48.3333359,0,0,0,0,0,0,0,0 [f=0017656] [17656] Game End Stats Values: 3,2285,2410,2410,2285,0.29558355,1.5861789,1.5861789,0.29558355,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10.2163849,9.86666679,9.86666679,10.2163849,1275,1275,1275,1275,9.61970615,8.90574551,8.90574551,9.61970615,25,185,185,25,0,0,0,0,985,950,950,985,48.3333359,0,0,48.3333359,0,0,0,0,0,0,0,0 [f=0017656] [17656] Game End Stats Values: 4,2560,2410,2410,2560,5.6187253,1.8640039,1.8640039,5.6187253,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,18.1314411,10,10,18.1314411,1275,1275,1275,1275,10.3548765,10.0185213,10.0185213,10.3548765,25,185,185,25,0,0,0,0,1260,950,950,1260,48.3333359,0,0,48.3333359,0,0,0,0,0,0,0,0 [f=0017656] [17656] Game End Stats Values: 5,2630,2755,2755,2630,25.7733364,2.48070168,2.48070168,25.7733364,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.3569374,10,10,23.3569374,1275,1275,1275,1275,11.3436403,11.5077801,11.5077801,11.3436403,25,370,370,25,0,0,0,0,1330,1110,1110,1330,48.3333359,0,0,48.3333359,0,0,0,0,0,0,0,0 [f=0017656] [17656] Game End Stats Values: 6,2870,2825,2825,2870,55.2656479,4.3449173,4.3449173,55.2656479,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,25.4060783,12.2666664,12.2666664,25.4060783,1275,1275,1275,1275,13.0328217,12.1242819,12.1242819,13.0328217,175,370,370,175,0,0,0,0,1420,1180,1180,1420,48.3333359,0,0,48.3333359,0,0,0,0,0,0,0,0 [f=0017656] [17656] Game End Stats Values: 7,3020,3080,3080,3020,87.6196899,9.63716221,9.63716221,87.6196899,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,23.0208302,14.9333334,14.9333334,23.0208302,1275,1275,1275,1275,14.1569357,12.3528156,12.3528156,14.1569357,325,555,555,325,0,0,0,0,1420,1250,1250,1420,48.3333359,0,0,48.3333359,0,0,0,0,0,0,0,0 [f=0017656] [17656] Game End Stats Values: 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37,5015,11645,11645,5015,516.467468,2133.96631,2133.96631,516.467468,0,0,0,0,0,0,0,0,166.260895,304.234894,304.234894,166.260895,2320.84082,3975.53369,3975.53369,2320.84082,0,720,720,0,15.8214111,84.0644226,84.0644226,15.8214111,1275,1275,1275,1275,13.6753521,31.5505924,31.5505924,13.6753521,1410,5175,5175,1410,1490,3575.14355,3575.14355,1490,2330,4475,4475,2330,4282.47656,1632.66626,1632.66626,4282.47656,35.9999924,337.232025,337.232025,35.9999924,4028.04834,2616.24756,2616.24756,4028.04834 [f=0017656] [17656] Game End Stats Values: 38,5315,12115,12115,5315,518.423584,2287.32837,2287.32837,518.423584,0,0,0,0,0,0,0,0,166.260895,304.234894,304.234894,166.260895,2320.84082,4208.18457,4208.18457,2320.84082,0,720,720,0,19.0496273,85.5975876,85.5975876,19.0496273,1275,1275,1275,1275,12.130415,32.6241455,32.6241455,12.130415,1710,5395,5395,1710,1490,3575.14355,3575.14355,1490,2330,4725,4725,2330,4282.47656,1638.66626,1638.66626,4282.47656,35.9999924,337.232025,337.232025,35.9999924,4260.69971,2616.24756,2616.24756,4260.69971 [f=0017656] [17656] Game End Stats Values: 39,5465,12490,12490,5465,522.656311,2442.57153,2442.57153,522.656311,0,0,0,0,0,0,0,0,166.260895,304.234894,304.234894,166.260895,2320.84082,4208.18457,4208.18457,2320.84082,0,720,720,0,26.5821323,87.6194229,87.6194229,26.5821323,1275,1275,1275,1275,12.2821827,32.3495598,32.3495598,12.2821827,1860,5395,5395,1860,1490,3575.14355,3575.14355,1490,2330,5100,5100,2330,4282.47656,1638.66626,1638.66626,4282.47656,35.9999924,337.232025,337.232025,35.9999924,4260.69971,2616.24756,2616.24756,4260.69971 [f=0017656] [17656] Game End Stats Values: 40,5615,12865,12865,5615,542.024475,2600.24487,2600.24487,542.024475,0,0,0,0,0,0,0,0,166.260895,412.222412,412.222412,166.260895,2328.72095,4664.80811,4664.80811,2328.72095,0,720,720,0,24.9363041,87.1776657,87.1776657,24.9363041,1275,1275,1275,1275,13.2912092,33.2449112,33.2449112,13.2912092,2010,5395,5395,2010,1490,3725.14355,3725.14355,1490,2330,5475,5475,2330,4432.47656,1649.66626,1649.66626,4432.47656,35.9999924,337.232025,337.232025,35.9999924,4717.58691,2740.59741,2740.59741,4717.58691 [f=0017656] [17656] Game End Stats Values: 41,5615,12865,12865,5615,544.942749,2645.60107,2645.60107,544.942749,0,0,0,0,0,0,0,0,166.260895,545.578674,545.578674,166.260895,2328.72095,4664.80811,4664.80811,2328.72095,0,720,720,0,18.4264526,85.4303284,85.4303284,18.4264526,1275,1275,1275,1275,12.7295723,33.3390579,33.3390579,12.7295723,2010,5395,5395,2010,1490,3725.14355,3725.14355,1490,2330,5475,5475,2330,4432.47656,1649.66626,1649.66626,4432.47656,35.9999924,337.232025,337.232025,35.9999924,4717.58691,2798.83228,2798.83228,4717.58691 [f=0017687] [17687] Event [4280.91162,188.671875,564.81842]: 0 lost unit Engineer Commander [f=0017688] [17688] Event [4282.45117,188.732315,357.363037]: 0 lost unit Hermit [f=0017691] [17691] Event [4570.52686,167.581207,975.982666]: 0 lost unit Redback [f=0017704] [17704] Event [4309.79248,188.524155,412.636902]: 0 lost unit Hermit [f=0018000] No clients connected, shutting down server [f=0018000] Server shutdown [f=0018000] [18000] all players disconnected [f=0018428] [18428] Event [392,188.671875,4424]: 1 finished unit Gunship Plant [f=0019601] Autoquit sending quit command. [f=0019601] [QuitAction] user exited to system [f=0019601] [SpringApp::Kill][1] fromRun=1 [f=0019601] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0019601] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019601] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0019601] [ThreadPool::SetThreadCount][2] workers=0 [f=0019601] [SpringApp::Kill][2] [f=0019601] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0019601] [Game::KillLua][3] dtor=0 luaUI=0x52d51970 [f=0019601] Start widgetHandler:Shutdown [f=0019601] Shutdown - SaveOrderList Complete [f=0019601] Writing last game win data [f=0019601] Shutdown - SaveConfigData Complete [f=0019601] Shutdown Widget - Chili Highlight [f=0019601] Shutdown Widget - Save/Load API [f=0019601] Shutdown Widget - Draw After Chili [f=0019601] Shutdown Widget - EPIC Menu [f=0019601] Shutdown Widget - Chili Minimap [f=0019601] Shutdown Widget - Chili Widget Selector [f=0019601] Shutdown Widget - Local Team Colors [f=0019601] Shutdown Widget - Display Keys 2 [f=0019601] Shutdown Widget - Save Game Menu [f=0019601] Shutdown Widget - HealthBars [f=0019601] Shutdown Widget - Noises [f=0019601] Shutdown Widget - Unit Icons [f=0019601] Shutdown Widget - Win Counter [f=0019601] Shutdown Widget - SpringRTS Replay Stats [f=0019601] Shutdown Widget - BuildETA [f=0019601] Shutdown Widget - Modular Comm Info [f=0019601] Shutdown Widget - Music Player v2 [f=0019601] Shutdown Widget - State Reverse and Latency [f=0019601] Shutdown Widget - CameraShake [f=0019601] Shutdown Widget - Chili Economy Panel Default [f=0019601] Shutdown Widget - Chili EndGame Window [f=0019601] Shutdown Widget - Chili Nuke Warning [f=0019601] Shutdown Widget - Chili Selections & CursorTip v2 [f=0019601] Shutdown Widget - Chili Spectator Panels [f=0019601] Shutdown Widget - Context Menu [f=0019601] Shutdown Widget - Darkening [f=0019601] Shutdown Widget - Defense Range Zero-K [f=0019601] Shutdown Widget - Grab Input [f=0019601] Input grabbing is disabled! [f=0019601] Shutdown Widget - Highlight Geos [f=0019601] Shutdown Widget - Local Widgets Config [f=0019601] Shutdown Widget - MinimapEvents [f=0019601] Shutdown Widget - MetalFeatures (new) [f=0019601] Shutdown Widget - Missile Silo Range [f=0019601] Shutdown Widget - Point Tracker [f=0019601] Shutdown Widget - Showeco and Grid Drawer [f=0019601] Shutdown Widget - Stereo3D [f=0019601] Shutdown Widget - Attack AoE [f=0019601] Shutdown Widget - Map Edge Extension [f=0019601] Shutdown Widget - Selection Send [f=0019601] Shutdown Widget - LupsManager [f=0019601] Shutdown Widget - Newton Firezone [f=0019601] Shutdown Widget - Chili Pro Console [f=0019601] Shutdown Widget - Persistent Build Height [f=0019601] Shutdown Widget - Lasso Terraform GUI [f=0019601] Shutdown Widget - Chili Framework [f=0019601] Shutdown Widget - Lups [f=0019601] Shutdown Widget - Custom Markers [f=0019601] Shutdown Widget - Chili Core Selector [f=0019601] Shutdown Widget - Mex Placement Handler [f=0019601] Shutdown Widget - Select Keys [f=0019601] Shutdown Widget - Pause Screen [f=0019601] Shutdown Widget - Layout Handler [f=0019601] Shutdown Widget - Text To Speech Control [f=0019601] End widgetHandler:Shutdown [f=0019601] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={539491,65081741} {int,ext,rec}Allocs={18900760,0,0} {chunk,block}Bytes={65081741,0} [f=0019601] [Game::KillLua][1] dtor=0 luaGaia=0x5d2d2b00 [f=0019601] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={293742,50473424} {int,ext,rec}Allocs={18900761,0,0} {chunk,block}Bytes={50473424,0} [f=0019601] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={293742,50473424} {int,ext,rec}Allocs={18900761,0,0} {chunk,block}Bytes={50473424,0} [f=0019601] [Game::KillLua][2] dtor=0 luaRules=0x52cb5b30 [f=0019601] Start gadgetHandler:Shutdown [f=0019601] Shutdown - StartSetup [f=0019601] Shutdown - UnitMorph [f=0019601] Shutdown - Carrier Drones [f=0019601] Shutdown - LupsNanoSpray [f=0019601] Shutdown - Missile Silo Controller [f=0019601] Shutdown - Modular Comm Info [f=0019601] Shutdown - Terrain Texture Handler [f=0019601] Shutdown - UnitCloakShield [f=0019601] Shutdown - Starlight Handler [f=0019601] End gadgetHandler:Shutdown [f=0019601] Start gadgetHandler:Shutdown [f=0019601] Shutdown - Save/Load [f=0019601] Shutdown - Teleport Throw [f=0019601] Shutdown - UnitMorph [f=0019601] Shutdown - Modular Comm Info [f=0019601] Shutdown - Retreat Command [f=0019601] Shutdown - Shockwaves [f=0019601] Shutdown - UnitCloakShield [f=0019601] Shutdown - Lups Cloak FX [f=0019601] Shutdown - Lups [f=0019601] Shutdown - Lups Shield [f=0019601] End gadgetHandler:Shutdown [f=0019601] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18900793,0,0} {chunk,block}Bytes={0,0} [f=0019601] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18900793,0,0} {chunk,block}Bytes={0,0} [f=0019601] [Game::KillLua][4] dtor=0 [f=0019601] [Game::~CGame][1] [f=0019601] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0019601] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0019601] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0019601] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0019601] [Game::KillLua][4] dtor=1 [f=0019601] [Game::KillMisc][1] [f=0019601] [Game::KillMisc][2] [f=0019601] [Game::KillMisc][3] [f=0019601] [Game::KillRendering][1] [f=0019601] [3DOParser::Kill] allocated 1 pieces [f=0019601] [S3OParser::Kill] allocated 292 pieces [f=0019601] [AssParser::Kill] allocated 13 pieces [f=0019601] [Game::KillInterface][1] [f=0019601] [Game::KillInterface][2] [f=0019601] [Game::KillSimulation][1] [f=0019601] [Game::KillSimulation][2] [f=0019601] [CCollisionHandler] dis-/continuous tests: 0/48311 [f=0019601] [Game::KillSimulation][3] [f=0019601] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019601] [~CPathCache(20x20)] cacheHits=399 hitPercentage=52% numHashColls=0 maxCacheSize=25 [f=0019601] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0019601] [~CPathCache(40x40)] cacheHits=160 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0019601] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019601] [~CRectangleOverlapHandler] 0% overlap reduction [f=0019601] [LosHandler::Kill] raycast instance cache-{hits,misses}={8163,12793}; shared=1%; cached=38% [f=0019601] [Game::KillSimulation][4] [f=0019601] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0019601] [Game::~CGame][2] [f=0019601] [Game::~CGame][3] [f=0019601] [SpringApp::Kill][3] [f=0019601] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 206535 bytes sent 175580 bytes recv'd [f=0019601] [SpringApp::Kill][4] font=0x46602aa0 [f=0019601] [SpringApp::Kill][5] [f=0019601] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x466797a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=1980ms file="bitmaps/loadpictures/constructionmods.png" indx=509 inflSize=4000kb readTime=21ms file="anims/cursordgun_1.png" indx=29 inflSize=1kb readTime=21ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1830 inflSize=1kb readTime=18ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=14ms file="luaui/widgets/gfx_night.lua" indx=4636 inflSize=18kb readTime=13ms file="luarules/gadgets/unit_turn.lua" indx=1850 inflSize=3kb readTime=12ms file="luarules/utilities/clampposition.lua" indx=1933 inflSize=2kb readTime=12ms file="luarules/gadgets/weapon_hide_sniper.lua" indx=1864 inflSize=1kb readTime=11ms file="lups/particleclasses/ringparticles.lua" indx=4861 inflSize=8kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31417299 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=142 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/Scaryland_V1.02.sd7 (0x46755660) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x468f5e00) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46670e80) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f386401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 207630 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]