[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.He5aArC37J/springsettings.1198065.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f7e8401cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6957 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1198065/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 223ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 4 to team 0 (#active=5) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44bcf230] using map "TitanDuel 2.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44bcf230] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 116ms [f=-000001] [PreGame::UpdateClientNet] received local player number 4 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 510ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 579ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 19ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 107ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 84ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Kwaszati was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1198065/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767ca [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767ca file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe-456767ca.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=5b47c59f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=456767da [f=-000001] [Path] [PathEstimator::ReadFile] hash=456767da file="cache/104dev-maintenance/paths/TitanDuel 2.2.pe2-456767da.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (185ms, checksum 826bfedb)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1198065/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 4 to team 0 [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x511b38f0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Set water rendering mode to 0 (basic) [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: d13b4361351c0f7b144454ab2c9ceb70 [f=-000001] Connection attempt from dings [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: dings changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from Huhity [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Huhity changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huhity" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huhity" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="dings" string="[Game::Load][lua{Rules,Gaia}={000000006d8b3850,0000000000000000}]" [f=-000001] Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huhity" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huhity" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Huhity" string="[Game::Load][lua{Rules,Gaia}={000000009ccbf980,0000000000000000}]" [f=-000001] Allies: I choose: big boi! [f=-000001] [Game::ClientReadNet] added new player Hoppili with number 2 to team 0 [f=-000001] > SPRINGIE:User Hoppili|tankheavyraid|7_6|donator_0|False|Ger||DE [f=-000001] Connection attempt from Hoppili [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000000965b1990,0000000000000000}]" [f=-000001] [0] Event [4646,173.367676,4725]: 0 finished unit Strike Commander [f=-000001] [0] Event [341,177.651367,545]: 1 finished unit Strike Commander [f=0000000] [0] dings, team: 1, elo:1819, userid: 485313 [f=0000000] [0] Huhity, team: 0, elo:1180, userid: 424126 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000006] [6] Event [448,177.724335,560]: 1 finished unit Rover Assembly [f=0000013] [13] Event [4552,177.656937,4744]: 0 finished unit Amphbot Factory [f=0000310] [310] Event [4728,170.107483,4696]: 0 finished unit Metal Extractor [f=0000360] [360] Event [424,175.819244,328]: 1 finished unit Metal Extractor [f=0000419] [419] Event [4712,166.694641,4616]: 0 finished unit Wind/Tidal Generator [f=0000552] [552] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0000584] [584] Event [4632,170.164246,4536]: 0 finished unit Wind/Tidal Generator [f=0000707] [707] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0000750] [Game::ClientReadNet] added new player mushroomraider with number 3 to team 0 [f=0000750] > SPRINGIE:User mushroomraider|vehcapture|7_5|donator_1|False|||GB [f=0000763] Connection attempt from mushroomraider [f=0000763] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=0000763] -> Connection established (given id 3) [f=0000764] [764] Event [4568,172.172241,4456]: 0 finished unit Wind/Tidal Generator [f=0000770] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09" [f=0000770] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=0000798] [798] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0000840] [840] Event [744,175.805054,600]: 1 finished unit Metal Extractor [f=0000974] [974] Event [4488,174.24408,4376]: 0 finished unit Wind/Tidal Generator [f=0001060] [1060] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0001082] [1082] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0001189] [1189] Event [4408,179.274658,4296]: 0 finished unit Wind/Tidal Generator [f=0001263] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9072917a21bdda026879f6934d83b502fe15dd769a50938537cff73b3da8d99a58efc89f2f730f9ab55000cb2151c673d7857e8e213ab0e7525d61b158adf00c]" [f=0001263] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=f1f96d613d49b812e69c5907e67a59df6f0253d2ac8ef3b28659d2036ceb353b07b7af1ece3c30551a14269e8c53895ce850e5c18b067291fb4abe2af63956b7]" [f=0001263] [Game::ClientReadNet][LOGMSG] sender="mushroomraider" string="[Game::Load][lua{Rules,Gaia}={000000007f35cca0,0000000000000000}]" [f=0001385] [1385] Event [424,175.819244,392]: 1 finished unit Solar Collector [f=0001456] [1456] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0001711] [1711] Event [328,175.819244,1000]: 1 finished unit Metal Extractor [f=0001789] [1789] Event [4376,181.289734,4376]: 0 finished unit Metal Extractor [f=0001805] [1805] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0001957] [1957] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0001986] [1986] Event [4312,179.274658,4408]: 0 finished unit Wind/Tidal Generator [f=0002212] [2212] Event [4232,172.236084,4456]: 0 finished unit Wind/Tidal Generator [f=0002448] [2448] Event [4152,170.341644,4520]: 0 finished unit Wind/Tidal Generator [f=0002531] [2531] Event [584,175.627686,456]: 1 finished unit Solar Collector [f=0002569] [2569] Event [4552.05518,175.814972,4708]: 0 finished unit Conch [f=0002650] [2650] Event [680,177.337646,712]: 1 finished unit Solar Collector [f=0002670] [2670] Event [4072,166.765594,4568]: 0 finished unit Wind/Tidal Generator [f=0002710] [2710] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0002797] [2797] Event [472,181.289734,1608]: 1 finished unit Metal Extractor [f=0002927] [2927] Event [3992,172.165161,4632]: 0 finished unit Wind/Tidal Generator [f=0003099] [3099] Event [4616,172.172241,4424]: 0 finished unit Wind/Tidal Generator [f=0003214] [3214] Event [3912,182.985535,4680]: 0 finished unit Wind/Tidal Generator [f=0003307] [3307] Event [4552.05518,175.814972,4708]: 0 finished unit Conch [f=0003307] [3307] Event [712,173.811279,536]: 1 finished unit Solar Collector [f=0003311] [3311] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0003321] [3321] Event [536,175.578003,840]: 1 finished unit Solar Collector [f=0003507] [3507] Event [4680,172.158051,4344]: 0 finished unit Wind/Tidal Generator [f=0003795] [3795] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0003808] [3808] Event [3896,186.760254,4760]: 0 finished unit Metal Extractor [f=0003830] [3830] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0003875] [3875] Event [4728,175.819244,4264]: 0 finished unit Wind/Tidal Generator [f=0003881] [3881] Event [776,175.819244,2456]: 1 finished unit Metal Extractor [f=0004038] [4038] Event [840,175.819244,536]: 1 finished unit Solar Collector [f=0004053] [4053] Event [408,175.819244,936]: 1 finished unit Solar Collector [f=0004116] [4116] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0004141] [4141] Event [3942.50977,177.552719,3103.67676]: 0 lost unit Duck [f=0004168] [4168] Event [4792,177.642761,4184]: 0 finished unit Wind/Tidal Generator [f=0004196] [4196] Event [4920,168.709717,3864]: 0 finished unit Wind/Tidal Generator [f=0004401] [4401] Event [1352,175.819244,328]: 1 finished unit Solar Collector [f=0004416] [4416] Event [4840,170.107483,3784]: 0 finished unit Wind/Tidal Generator [f=0004425] [4425] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0004448] [4448] Event [4840,170.107483,3784]: 0 lost unit Wind/Tidal Generator [f=0004472] [4472] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0004477] [4477] Event [4840,175.989532,4104]: 0 finished unit Wind/Tidal Generator [f=0004493] [4493] Event [4834.47705,169.910461,3871.18555]: 0 lost unit Conch [f=0004598] [4598] Event [4949.94922,166.778122,3972.92969]: 0 lost unit Conch [f=0004613] [4613] Event [776,177.571777,2712]: 1 finished unit Metal Extractor [f=0004637] [4637] Event [5048.02441,172.18013,3911.67432]: 1 lost unit Scorcher [f=0004701] [4701] Event [4913.5415,166.387177,3909.86475]: 1 lost unit Scorcher [f=0004727] [4727] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0004902] [4902] Event [984,177.649841,456]: 1 finished unit Solar Collector [f=0004993] [4993] Event [376,177.571777,1096]: 1 finished unit Solar Collector [f=0005122] [5122] Event [776,177.62854,2648]: 1 finished unit Solar Collector [f=0005166] [5166] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0005229] [5229] Event [1464,174.002838,456]: 1 finished unit Solar Collector [f=0005334] [5334] Event [4552.05518,175.814972,4708]: 0 finished unit Conch [f=0005506] [5506] Event [1216,177.451172,2000]: 1 finished unit Lotus [f=0005591] [5591] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0005618] [5618] Event [776,174.009949,2536]: 1 finished unit Solar Collector [f=0005732] [5732] Event [1112,175.819244,360]: 1 finished unit Solar Collector [f=0005817] [5817] Event [392,177.642761,1256]: 1 finished unit Solar Collector [f=0005845] [5845] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0005848] [5848] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0005894] [5894] Event [3680,184.745178,4768]: 0 finished unit Lotus [f=0006099] [6099] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0006112] [6112] Event [1592,182.907471,568]: 1 finished unit Solar Collector [f=0006348] [6348] Event [4904,166.950073,4024]: 0 finished unit Wind/Tidal Generator [f=0006353] [6353] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0006479] [6479] Event [4064,175.826355,4272]: 0 finished unit Lotus [f=0006484] [6484] Event [1112,182.921692,1928]: 1 finished unit Metal Extractor [f=0006519] [6519] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0006550] [6550] Event [1224,174.066711,344]: 1 finished unit Solar Collector [f=0006607] [6607] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0006636] [6636] Event [424,176.003723,1416]: 1 finished unit Solar Collector [f=0006861] [6861] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0006882] [6882] Event [1688,175.876007,664]: 1 finished unit Solar Collector [f=0007008] [7008] Event [1056,175.762482,1856]: 1 finished unit Radar Tower [f=0007049] [7049] Event [4432,174.187317,4064]: 0 finished unit Lotus [f=0007094] [7094] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0007326] [7326] Event [456,181.098175,1528]: 1 finished unit Solar Collector [f=0007395] [7395] Event [1272,177.458252,264]: 1 finished unit Metal Extractor [f=0007473] [7473] Event [568,345.390686,2584]: 1 finished unit Gauss [f=0007558] [7558] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0007596] [7596] Event [744.647034,175.914124,2933.47974]: 0 lost unit Duck [f=0007598] [7598] Event [2677.93701,177.850952,2224.24805]: 0 lost unit Duck [f=0007627] [7627] Event [1784,183.177124,728]: 1 finished unit Metal Extractor [f=0007667] [7667] Event [880,175.634766,2736]: 1 lost unit Lotus [f=0007669] [7669] Event [504,179.466248,1688]: 1 finished unit Solar Collector [f=0007694] [7694] Event [4752,166.765594,3648]: 0 finished unit Lotus [f=0007701] [7701] Event [933.009094,175.816452,2884.86035]: 0 lost unit Duck [f=0007748] [7748] Event [4552.05518,175.814972,4708]: 0 finished unit Conch [f=0007758] [7758] Event [948.136963,174.057968,2852.1582]: 0 lost unit Duck [f=0007884] [7884] Event [4888,165.079437,3928]: 0 finished unit Metal Extractor [f=0007885] [7885] Event [3363.81836,174.052322,1558.28223]: 1 lost unit Scorcher [f=0007922] [7922] Event [4662.50244,166.63266,3747.19922]: 0 finished unit Strike Commander [f=0007922] game_message: Morph complete: big boi lvl 1 -> big boi lvl 2 [f=0007922] [7922] Received game_message: Morph complete: big boi lvl 1 -> big boi lvl 2 [f=0007936] [7936] Event [3593.88428,168.592819,1363.85938]: 0 lost unit Duck [f=0007948] [7948] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0007970] [7970] Event [552,179.643616,1816]: 1 finished unit Solar Collector [f=0008006] [8006] Event [3679.98633,167.720596,1548.17798]: 0 lost unit Duck [f=0008009] [8009] Event [752,179.281769,2800]: 1 finished unit Lotus [f=0008216] [8216] Event [4552.05518,175.814972,4708]: 0 finished unit Conch [f=0008316] [8316] Event [616,181.289734,1960]: 1 finished unit Solar Collector [f=0008338] [8338] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0008385] [8385] Event [640,176.074677,2464]: 1 finished unit Radar Tower [f=0008473] [8473] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0008643] [8643] Event [680,175.94696,2088]: 1 finished unit Solar Collector [f=0008727] [8727] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0008729] [8729] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0008898] [8898] Event [808,175.819244,1976]: 1 finished unit Solar Collector [f=0008959] [8959] Event [4440,173.988647,3704]: 0 finished unit Stardust [f=0008983] [8983] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0008990] [8990] Event [4010.99243,176.443298,2196.86914]: 1 lost unit Scorcher [f=0009080] [9080] Event [3834.73511,168.652954,1984.18164]: 1 lost unit Scorcher [f=0009117] [9117] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0009222] [9222] Event [3367.61475,166.946655,1903.96924]: 1 lost unit Scorcher [f=0009237] [9237] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0009259] [9259] Event [968,175.755371,1960]: 1 finished unit Solar Collector [f=0009273] [9273] Event [2264,172.35672,1176]: 1 finished unit Metal Extractor [f=0009493] [9493] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0009549] [9549] Event [1608,174.002838,3256]: 1 finished unit Metal Extractor [f=0009683] [9683] Event [4856,168.422913,3880]: 0 finished unit Wind/Tidal Generator [f=0009783] [9783] Event [1080,175.890198,2024]: 1 finished unit Solar Collector [f=0009822] [9822] Event [3816,170.228119,3960]: 0 finished unit Stardust [f=0009868] [9868] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0009897] [9897] Event [4792,170.318817,3800]: 0 finished unit Wind/Tidal Generator [f=0009971] [9971] Event [4488,168.596191,3528]: 0 finished unit Metal Extractor [f=0010090] [10090] Event [4552.05518,175.814972,4708]: 0 finished unit Buoy [f=0010091] [10091] Event [4728,163.063202,3720]: 0 finished unit Wind/Tidal Generator [f=0010257] [10257] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0010293] [10293] Event [760,175.627686,2216]: 1 finished unit Solar Collector [f=0010301] [10301] Event [4664,172.221924,3640]: 0 finished unit Wind/Tidal Generator [f=0010541] [10541] Event [4600,172.285767,3560]: 0 finished unit Wind/Tidal Generator [f=0010637] [10637] Event [3624,172.363831,632]: 1 finished unit Metal Extractor [f=0010648] [10648] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0010751] [10751] Event [4536,173.875122,3480]: 0 finished unit Wind/Tidal Generator [f=0010771] [10771] Event [792,173.995728,2328]: 1 finished unit Solar Collector [f=0010875] [10875] Event [3304,168.525238,4744]: 0 finished unit Metal Extractor [f=0010957] [10957] Event [4552.05518,175.814972,4708]: 0 finished unit Buoy [f=0011029] [11029] Event [424,175.819244,664]: 1 finished unit Caretaker [f=0011036] [11036] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0011092] [11092] Event [3160,179.338531,4408]: 0 finished unit Stardust [f=0011281] [11281] Event [872,175.819244,2472]: 1 finished unit Solar Collector [f=0011324] [11324] Event [1944,181.055603,2680]: 1 finished unit Stinger [f=0011402] [11402] Event [3816,173.995728,504]: 1 finished unit Metal Extractor [f=0011423] [11423] Event [520,173.811279,664]: 1 finished unit Caretaker [f=0011427] [11427] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0011486] [11486] Event [3056,173.868042,4640]: 0 finished unit Picket [f=0011572] [11572] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0011613] [11613] Event [4600,181.041412,3960]: 0 finished unit Energy Pylon [f=0011654] [11654] Event [1928,186.568665,2600]: 1 finished unit Metal Extractor [f=0011770] [11770] Event [328,177.515015,504]: 1 finished unit Caretaker [f=0011822] [11822] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0011901] [11901] Event [4294.16309,175.918182,3414.64722]: 1 lost unit Scorcher [f=0011907] [11907] Event [4552.05518,175.814972,4708]: 0 finished unit Buoy [f=0011927] [11927] Event [4420.85205,172.172577,3402.77515]: 1 lost unit Scorcher [f=0011997] [11997] Event [1984,182.935852,2608]: 1 finished unit Lotus [f=0012057] [12057] Event [312,174.123474,632]: 1 finished unit Caretaker [f=0012134] [12134] Event [465.99234,177.518707,559.970337]: 1 finished unit Scorcher [f=0012351] [12351] Event [328,175.94696,568]: 1 finished unit Caretaker [f=0012429] [12429] Event [4408,173.995728,920]: 1 finished unit Metal Extractor [f=0012459] [12459] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0012629] [12629] Event [1904,177.515015,2736]: 1 finished unit Lotus [f=0012640] [12640] Event [392,177.770447,456]: 1 finished unit Caretaker [f=0012824] [12824] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0012831] [12831] Event [4552.05518,175.814972,4708]: 0 finished unit Archer [f=0012841] [12841] Event [3768,166.836548,4504]: 0 finished unit Energy Pylon [f=0013006] [13006] Event [2696,164.509277,4136]: 0 finished unit Stinger [f=0013037] [13037] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0013149] [13149] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0013375] [13375] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0013559] [13559] Event [4552.05518,175.814972,4708]: 0 finished unit Archer [f=0013601] [13601] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0013667] [13667] Event [3472,175.819244,720]: 1 finished unit Lotus [f=0013720] [13720] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0013951] [13951] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0013983] [13983] Event [1848,176.060486,808]: 1 finished unit Solar Collector [f=0014130] [14130] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0014254] [14254] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0014448] [14448] Event [4552.05518,175.814972,4708]: 0 finished unit Archer [f=0014476] [14476] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0014582] [14582] Event [3584,173.995728,768]: 1 finished unit Lotus [f=0014695] [14695] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0014742] [14742] Event [912,177.458252,104]: 1 finished unit Fusion Reactor [f=0014781] [14781] Event [1960,177.62854,952]: 1 finished unit Solar Collector [f=0014793] [14793] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0014821] [14821] Event [4056,170.348755,3992]: 0 finished unit Caretaker [f=0014962] [14962] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0015140] [15140] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0015243] [15243] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0015399] [15399] Event [4120,175.819244,3960]: 0 finished unit Caretaker [f=0015422] [15422] Event [3400,179.466248,3784]: 0 finished unit Stinger [f=0015456] [15456] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0015491] [15491] Event [2040,173.988647,1096]: 1 finished unit Solar Collector [f=0015512] [15512] Event [2312,170.597076,1096]: 1 finished unit Solar Collector [f=0015639] [15639] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0015717] [15717] Event [4320,174.24408,976]: 1 finished unit Lotus [f=0015744] [15744] Event [465.99234,177.518707,559.970337]: 1 finished unit Mason [f=0015786] [15786] Event [4184,176.074677,3928]: 0 finished unit Caretaker [f=0015922] [15922] Event [2424,177.706604,968]: 1 finished unit Solar Collector [f=0015953] [15953] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0016026] [16026] Event [1608,174.002838,3256]: 1 lost unit Metal Extractor [f=0016137] [16137] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0016172] [16172] Event [4248,177.649841,3896]: 0 finished unit Caretaker [f=0016239] [16239] Event [2168,172.172241,1176]: 1 finished unit Solar Collector [f=0016358] [16358] Event [3653.13525,177.604416,1823.98657]: 0 lost unit Duck [f=0016359] [16359] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0016415] [16415] Event [2568,172.229004,872]: 1 finished unit Solar Collector [f=0016440] [16440] Event [3704,181.353607,4976]: 0 finished unit Fusion Reactor [f=0016523] [16523] Event [4238.60498,183.057129,1013.86438]: 0 lost unit Duck [f=0016531] [16531] Event [968,175.570923,264]: 1 finished unit Solar Collector [f=0016549] [16549] Event [3473.20313,172.118988,1951.91016]: 0 lost unit Duck [f=0016575] [16575] Event [4016.59375,174.078415,977.992615]: 0 lost unit Duck [f=0016580] [16580] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0016602] [16602] Event [3836.45581,171.03096,1654.15625]: 1 lost unit Scorcher [f=0016613] [16613] Event [2600,184.936768,2104]: 1 finished unit Metal Extractor [f=0016678] [16678] Event [2306.7019,175.834045,3143.33276]: 0 lost unit Duck [f=0016737] [16737] Event [2610.47803,172.552109,2844.73828]: 0 lost unit Duck [f=0016738] [16738] Event [3773.60718,175.822098,1331.20227]: 0 lost unit Buoy [f=0016765] [16765] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0016835] [16835] Event [2696,172.370911,808]: 1 finished unit Solar Collector [f=0016930] [16930] Event [2552.72681,177.596725,3469.57593]: 0 lost unit Buoy [f=0016961] [16961] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0016972] [16972] Event [2232.6709,175.54805,3408.9126]: 0 lost unit Duck [f=0017006] [17006] Event [4088,177.394409,3416]: 0 finished unit Stinger [f=0017035] [17035] Event [2365.34106,173.72789,3559.9375]: 0 lost unit Duck [f=0017176] [17176] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0017241] [17241] Event [3158.42896,174.026535,3661.77515]: 1 lost unit Ravager [f=0017335] [17335] Event [2856,173.882202,728]: 1 finished unit Solar Collector [f=0017373] [17373] Event [3400,179.466248,3784]: 0 lost unit Stinger [f=0017382] [17382] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0017454] [17454] Event [1224,174.059601,2104]: 1 finished unit Solar Collector [f=0017489] [17489] Event [2576,179.345642,2192]: 1 finished unit Lotus [f=0017582] [17582] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0017593] [17593] Event [3572.1062,172.353317,3808.9502]: 1 lost unit Ravager [f=0017659] [17659] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0017662] [17662] Event [3816,169.7883,3960]: 0 lost unit Stardust [f=0017693] [17693] Event [3701.25073,171.827499,3878.4375]: 1 lost unit Ravager [f=0017706] [17706] Event [3480,172.172241,4120]: 0 lost unit Stardust [f=0017762] [17762] Event [3594.29468,170.167816,4135.27295]: 0 lost unit Conch [f=0017762] [17762] Event [3580.60791,171.444534,4113.50391]: 0 lost unit Conch [f=0017774] [17774] Event [3670.61377,172.475494,4134.65479]: 1 lost unit Ravager [f=0017789] [17789] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0017827] [17827] Event [3000,186.753174,632]: 1 finished unit Solar Collector [f=0017869] [17869] Event [3857.53662,180.780823,4077.38013]: 1 lost unit Ravager [f=0017888] [17888] Event [4056,170.348755,3992]: 0 lost unit Caretaker [f=0017910] [17910] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0017928] [17928] Event [3945.09033,174.049225,4247.91113]: 0 lost unit Duck [f=0017942] [17942] Event [3839.17896,187.240158,4115.05371]: 1 lost unit Ripper [f=0017958] [17958] Event [4064,175.843445,4272]: 0 lost unit Lotus [f=0017980] [17980] Event [4120,176.106415,3960]: 0 lost unit Caretaker [f=0017992] [17992] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0018015] [18015] Event [4184,176.362305,3928]: 0 lost unit Caretaker [f=0018054] [18054] Event [4248,177.937469,3896]: 0 lost unit Caretaker [f=0018104] [18104] Event [4209.50146,182.115723,4312.37646]: 0 lost unit Duck [f=0018143] [18143] Event [4312,179.274658,4408]: 0 lost unit Wind/Tidal Generator [f=0018161] [18161] Event [4408,179.274658,4296]: 0 lost unit Wind/Tidal Generator [f=0018165] [18165] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0018196] [18196] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0018196] [18196] Event [4376,181.040558,4376]: 0 lost unit Metal Extractor [f=0018201] [18201] Event [1400,177.642761,2152]: 1 finished unit Solar Collector [f=0018296] [18296] Event [4728,175.876007,3192]: 0 finished unit Stinger [f=0018312] Player Huhity left the game: normal quit [f=0018312] [18312] Event [undefined]: Huhity quit [f=0018318] [18318] Event [4432,173.786316,4064]: 0 lost unit Lotus [f=0018327] [18327] Event [4277.17871,179.542267,4305.81348]: 1 lost unit Ravager [f=0018363] [18363] Event [4322.22705,174.579956,4149.92383]: 1 lost unit Ripper [f=0018364] [18364] Event [4488,174.24408,4376]: 0 lost unit Wind/Tidal Generator [f=0018373] [18373] Event [4146.71973,173.991058,4124.60986]: 0 lost unit Duck [f=0018374] [18374] Event [4153.74561,173.995728,4097.94043]: 0 lost unit Duck [f=0018385] [18385] Event [4620.06006,174.126099,3226.5437]: 0 finished unit Strike Commander [f=0018385] game_message: Morph complete: big boi lvl 2 -> big boi lvl 3 [f=0018385] [18385] Received game_message: Morph complete: big boi lvl 2 -> big boi lvl 3 [f=0018403] [18403] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0018408] [18408] Event [2688,179.225006,2112]: 1 finished unit Lotus [f=0018415] [18415] Event [4170.75781,173.55629,4116.51563]: 0 lost unit Duck [f=0018420] [18420] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0018496] [18496] Event [4324.85498,174.063309,4047.05615]: 0 lost unit Duck [f=0018574] [18574] Event [4600,180.394592,3960]: 0 lost unit Energy Pylon [f=0018608] [18608] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0018615] [18615] Event [4653.84766,175.752975,4180.28711]: 1 lost unit Ripper [f=0018628] [18628] Event [4840,176.073151,4104]: 0 lost unit Wind/Tidal Generator [f=0018675] [18675] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0018732] [18732] Event [4792,177.722977,4184]: 0 lost unit Wind/Tidal Generator [f=0018750] [18750] Event [4856,168.434082,3880]: 0 lost unit Wind/Tidal Generator [f=0018760] [18760] Event [4770.15332,179.697723,4129.85742]: 1 lost unit Ripper [f=0018826] [18826] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0018895] [18895] Event [3080,190.520782,600]: 1 finished unit Energy Pylon [f=0018930] [18930] Event [4552.05518,175.814972,4708]: 0 finished unit Duck [f=0019015] [19015] Event [1560,179.217896,2200]: 1 finished unit Solar Collector [f=0019016] [19016] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0019158] dings has forced a win due to dropped opposition. [f=0019158] game_message: Huhity has been destroyed! [f=0019158] [19158] Event [undefined]: Huhity resigned [f=0019158] game_message: dings wins! [f=0019158] Submitting stats [f=0019158] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0019158] Part| Total Time|Time of the last 0.5s [f=0019158] Draw 29969.89ms 25.94% [f=0019158] Lua::Callins::Synced 10030.19ms 11.93% [f=0019158] Lua::Callins::Unsynced 41653.06ms 34.10% [f=0019158] Lua::CollectGarbage::Synced 517.08ms 1.79% [f=0019158] Lua::CollectGarbage::Unsynced 1391.72ms 0.60% [f=0019158] Misc::Profiler::AddTime 117.93ms 0.00% [f=0019158] Sim 52167.54ms 56.16% [f=0019158] [19158] Received game_message: Huhity has been destroyed! [f=0019158] [19158] Received game_message: dings wins! [f=0019159] [19159] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received 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[f=0019159] [19159] Game End Stats Values: 44,8155,17665,17665,8155,2315.42065,3955.10889,3955.10889,2315.42065,0,0,0,0,0,0,0,0,373.471466,631.00708,631.00708,373.471466,3386.70996,5070.7749,5070.7749,3386.70996,2070,1660,1660,2070,51.1746788,129.888885,129.888885,51.1746788,1905,1385,1385,1905,22.2676315,50.3462944,50.3462944,22.2676315,1120,5650,5650,1120,3441,4982.75,4982.75,3441,3060,8970,8970,3060,5192.08301,3721,3721,5192.08301,585.836426,84.0833588,84.0833588,585.836426,5657.35547,3991.22778,3991.22778,5657.35547 [f=0019194] [19194] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0019269] Spectator mushroomraider left the game: normal quit [f=0019269] [19269] Event [undefined]: mushroomraider quit [f=0019370] Player dings left the game: normal quit [f=0019370] [19370] Event [undefined]: dings quit [f=0019375] [19375] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0019419] No clients connected, shutting down server [f=0019419] Server shutdown [f=0019419] [19419] all players disconnected [f=0019570] [19570] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0019766] [19766] Event [1688,175.819244,2344]: 1 finished unit Solar Collector [f=0019775] [19775] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0019839] [19839] Event [3624,175.634766,552]: 1 finished unit Solar Collector [f=0019968] [19968] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0020170] [20170] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0020240] [20240] Event [3752,175.819244,568]: 1 finished unit Solar Collector [f=0020367] [20367] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0020528] [20528] Event [1784,177.898193,2456]: 1 finished unit Solar Collector [f=0020566] [20566] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0020657] [20657] Event [3880,175.819244,648]: 1 finished unit Solar Collector [f=0020755] [20755] Event [465.99234,177.518707,559.970337]: 1 finished unit Ravager [f=0020890] [20890] Event [4008,174.00473,936]: 1 finished unit Stinger [f=0020951] [20951] Event [465.99234,177.518707,559.970337]: 1 finished unit Ripper [f=0021068] [21068] Event [4024,173.995728,696]: 1 finished unit Solar Collector [f=0021111] Autoquit sending quit command. [f=0021111] [QuitAction] user exited to system [f=0021111] [SpringApp::Kill][1] fromRun=1 [f=0021111] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0021111] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021111] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0021111] [ThreadPool::SetThreadCount][2] workers=0 [f=0021111] [SpringApp::Kill][2] [f=0021111] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0021111] [Game::KillLua][3] dtor=0 luaUI=0x50fb7900 [f=0021111] Start widgetHandler:Shutdown [f=0021111] Shutdown - SaveOrderList Complete [f=0021111] Writing last game win data [f=0021111] Shutdown - SaveConfigData Complete [f=0021111] Shutdown Widget - Chili Highlight [f=0021111] Shutdown Widget - Save/Load API [f=0021111] Shutdown Widget - Draw After Chili [f=0021111] Shutdown Widget - EPIC Menu [f=0021111] Shutdown Widget - Chili Minimap [f=0021111] Shutdown Widget - Chili Widget Selector [f=0021111] Shutdown Widget - Local Team Colors [f=0021111] Shutdown Widget - Display Keys 2 [f=0021111] Shutdown Widget - Save Game Menu [f=0021111] Shutdown Widget - HealthBars [f=0021111] Shutdown Widget - Noises [f=0021111] Shutdown Widget - Unit Icons [f=0021111] Shutdown Widget - Win Counter [f=0021111] Shutdown Widget - SpringRTS Replay Stats [f=0021111] Shutdown Widget - BuildETA [f=0021111] Shutdown Widget - Modular Comm Info [f=0021111] Shutdown Widget - Music Player v2 [f=0021111] Shutdown Widget - State Reverse and Latency [f=0021111] Shutdown Widget - CameraShake [f=0021111] Shutdown Widget - Chili Economy Panel Default [f=0021111] Shutdown Widget - Chili EndGame Window [f=0021111] Shutdown Widget - Chili Nuke Warning [f=0021111] Shutdown Widget - Chili Selections & CursorTip v2 [f=0021111] Shutdown Widget - Chili Spectator Panels [f=0021111] Shutdown Widget - Context Menu [f=0021111] Shutdown Widget - Darkening [f=0021111] Shutdown Widget - Defense Range Zero-K [f=0021111] Shutdown Widget - Grab Input [f=0021111] Input grabbing is disabled! [f=0021111] Shutdown Widget - Highlight Geos [f=0021111] Shutdown Widget - Local Widgets Config [f=0021111] Shutdown Widget - MinimapEvents [f=0021111] Shutdown Widget - MetalFeatures (new) [f=0021111] Shutdown Widget - Missile Silo Range [f=0021111] Shutdown Widget - Point Tracker [f=0021111] Shutdown Widget - Showeco and Grid Drawer [f=0021111] Shutdown Widget - Stereo3D [f=0021111] Shutdown Widget - Attack AoE [f=0021111] Shutdown Widget - UnitShapes [f=0021111] Shutdown Widget - Map Edge Extension [f=0021111] Shutdown Widget - Selection Send [f=0021111] Shutdown Widget - LupsManager [f=0021111] Shutdown Widget - Newton Firezone [f=0021111] Shutdown Widget - Chili Pro Console [f=0021111] Shutdown Widget - Persistent Build Height [f=0021111] Shutdown Widget - Lasso Terraform GUI [f=0021111] Shutdown Widget - Chili Framework [f=0021111] Shutdown Widget - Lups [f=0021111] Shutdown Widget - Custom Markers [f=0021111] Shutdown Widget - Chili Core Selector [f=0021111] Shutdown Widget - Mex Placement Handler [f=0021111] Shutdown Widget - Select Keys [f=0021111] Shutdown Widget - Pause Screen [f=0021111] Shutdown Widget - Layout Handler [f=0021111] Shutdown Widget - Text To Speech Control [f=0021111] End widgetHandler:Shutdown [f=0021111] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={512296,68892046} {int,ext,rec}Allocs={21241762,0,0} {chunk,block}Bytes={68892046,0} [f=0021111] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0021111] [Game::KillLua][2] dtor=0 luaRules=0x511b38f0 [f=0021111] Start gadgetHandler:Shutdown [f=0021111] Shutdown - StartSetup [f=0021111] Shutdown - UnitMorph [f=0021111] Shutdown - Carrier Drones [f=0021111] Shutdown - LupsNanoSpray [f=0021111] Shutdown - Missile Silo Controller [f=0021111] Shutdown - Modular Comm Info [f=0021111] Shutdown - Terrain Texture Handler [f=0021111] Shutdown - UnitCloakShield [f=0021111] Shutdown - Starlight Handler [f=0021111] End gadgetHandler:Shutdown [f=0021111] Start gadgetHandler:Shutdown [f=0021111] Shutdown - Save/Load [f=0021111] Shutdown - Teleport Throw [f=0021111] Shutdown - UnitMorph [f=0021111] Shutdown - Modular Comm Info [f=0021111] Shutdown - Retreat Command [f=0021111] Shutdown - Shockwaves [f=0021111] Shutdown - UnitCloakShield [f=0021111] Shutdown - Lups Cloak FX [f=0021111] Shutdown - Lups [f=0021111] Shutdown - Lups Shield [f=0021111] End gadgetHandler:Shutdown [f=0021111] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21241794,0,0} {chunk,block}Bytes={0,0} [f=0021111] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={21241794,0,0} {chunk,block}Bytes={0,0} [f=0021111] [Game::KillLua][4] dtor=0 [f=0021111] [Game::~CGame][1] [f=0021111] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0021111] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0021111] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0021111] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0021111] [Game::KillLua][4] dtor=1 [f=0021111] [Game::KillMisc][1] [f=0021111] [Game::KillMisc][2] [f=0021111] [Game::KillMisc][3] [f=0021111] [Game::KillRendering][1] [f=0021111] [3DOParser::Kill] allocated 1 pieces [f=0021111] [S3OParser::Kill] allocated 291 pieces [f=0021111] [AssParser::Kill] allocated 111 pieces [f=0021111] [Game::KillInterface][1] [f=0021111] [Game::KillInterface][2] [f=0021111] [Game::KillSimulation][1] [f=0021111] [Game::KillSimulation][2] [f=0021111] [CCollisionHandler] dis-/continuous tests: 0/409535 [f=0021111] [Game::KillSimulation][3] [f=0021111] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021111] [~CPathCache(20x20)] cacheHits=96 hitPercentage=37% numHashColls=0 maxCacheSize=16 [f=0021111] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0021111] [~CPathCache(40x40)] cacheHits=232 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0021111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021111] [~CRectangleOverlapHandler] 0% overlap reduction [f=0021111] [LosHandler::Kill] raycast instance cache-{hits,misses}={9143,13954}; shared=4%; cached=36% [f=0021111] [Game::KillSimulation][4] [f=0021111] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0021111] [Game::~CGame][2] [f=0021111] [Game::~CGame][3] [f=0021111] [SpringApp::Kill][3] [f=0021111] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 223217 bytes sent 183660 bytes recv'd [f=0021111] [SpringApp::Kill][4] font=0x44b05aa0 [f=0021111] [SpringApp::Kill][5] [f=0021111] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44b7b5c0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2146ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=66ms file="bitmaps/other/foam.tga" indx=536 inflSize=12kb readTime=26ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=25ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=22ms file="bitmaps/loadpictures/markers.png" indx=519 inflSize=2489kb readTime=20ms file="luarules/configs/spawn_defs.lua" indx=1337 inflSize=13kb readTime=16ms file="objects3d/sphere.s3o" indx=5498 inflSize=101kb readTime=16ms file="luaui/widgets/gui_chili_chicken.lua" indx=4659 inflSize=18kb readTime=13ms file="objects3d/strikecom_1.dae" indx=5544 inflSize=999kb readTime=13ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 36881907 bytes cached in 2815 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=13 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/titanduel_2.2.sd7 (0x44c63100) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44c57150) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44b7aab0) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f7e8401cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]