[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.EQB3HUPTiL/springsettings.1197657.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fdb9c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6964 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1197657/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 204ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x468a7780] using map "Crubick Plains v1.2" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Crubick Plains v1.2", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x468a7780] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (103 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 584ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 662ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 1ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 71ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 796ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 144ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 29ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 4ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 26ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 111ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Ghetto Feature Placer Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Ghetto Feature Placer Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Amnykon was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1197657/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 32 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8ab [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8ab file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe-489bb8ab.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=31e2734e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=2c99a5cc [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=489bb8bb [f=-000001] [Path] [PathEstimator::ReadFile] hash=489bb8bb file="cache/104dev-maintenance/paths/Crubick Plains v1.2.pe2-489bb8bb.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (462ms, checksum ce8e31be)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1197657/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5392f450,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 66474261a6362ab1af85d49bbf54ffe2 [f=-000001] Connection attempt from MustyManureMan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: MustyManureMan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from SandmanXC [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: SandmanXC changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="MustyManureMan" string="[Game::Load][lua{Rules,Gaia}={00000000d7e99540,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b3b9ae2d8cd3019197de73376a5f7345d34e1fc98da72031ab4008e9afd3fc971025da0ac03fdca7b5ac71e3b5fd7409a310deadb1f14bf3390c1a74fe9665f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=535296dccffec662a0ac73b779e803635037498b3a9d9101f8e3a9034634e8d3dc3e0ba32b55bcad6b76eff36cf7ed70a1df1530352b1953316936c04e817645]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="SandmanXC" string="[Game::Load][lua{Rules,Gaia}={0000000073d27830,0000000000000000}]" [f=-000001] glhf [f=-000001] Allies: I choose: Strike! [f=-000001] You too bud [f=-000001] Allies: I choose: Torbjorn! [f=-000001] [0] Event [1472,272.996338,1098]: 0 finished unit Engineer Commander [f=-000001] [0] Event [6500,272.996338,6927]: 1 finished unit Strike Commander [f=0000000] [0] SandmanXC, team: 1, elo:1688, userid: 541465 [f=0000000] [0] MustyManureMan, team: 0, elo:1392, userid: 411316 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000008] [8] Event [6464,272.993896,6832]: 1 finished unit Rover Assembly [f=0000034] [34] Event [1432,272.993896,1224]: 0 finished unit Shieldbot Factory [f=0000270] [270] Event [1432,272.993896,1016]: 0 finished unit Metal Extractor [f=0000285] [285] Event [6424,272.993896,7032]: 1 finished unit Metal Extractor [f=0000436] [436] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Mason [f=0000540] [540] Event [1576,272.993896,872]: 0 finished unit Metal Extractor [f=0000570] [570] Event [6600,272.993896,6984]: 1 finished unit Metal Extractor [f=0000744] [744] Event [1444,272.993896,1224]: 0 finished unit Convict [f=0000775] [775] Event [1496,272.993896,808]: 0 finished unit Solar Collector [f=0000880] [880] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0001026] [1026] Event [1416,272.993896,872]: 0 finished unit Solar Collector [f=0001329] [1329] Event [6552,272.993896,7192]: 1 finished unit Metal Extractor [f=0001391] [1391] Event [1444,272.993896,1224]: 0 finished unit Convict [f=0001435] [1435] Event [1336,272.993896,936]: 0 finished unit Solar Collector [f=0001791] [1791] Event [6520,272.993896,7080]: 1 finished unit Solar Collector [f=0001923] [1923] Event [1640,272.993896,1064]: 0 finished unit Metal Extractor [f=0001962] [1962] Event [1496,272.993896,888]: 0 finished unit Solar Collector [f=0001990] [1990] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0002140] [2140] Event [1444,272.993896,1224]: 0 finished unit Convict [f=0002276] [2276] Event [6408,272.993896,7176]: 1 finished unit Solar Collector [f=0002397] [2397] Event [2200,272.822998,712]: 0 finished unit Wind/Tidal Generator [f=0002481] [2481] Event [7304,133.388184,5576]: 1 finished unit Metal Extractor [f=0002651] [2651] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0002663] [2663] Event [1444,272.993896,1224]: 0 finished unit Convict [f=0002669] [2669] Event [2120,272.951172,696]: 0 finished unit Wind/Tidal Generator [f=0002997] [2997] Event [2040,272.981689,680]: 0 finished unit Wind/Tidal Generator [f=0003127] [3127] Event [7224,133.388184,5512]: 1 finished unit Solar Collector [f=0003223] [3223] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0003284] [3284] Event [6648,272.993896,7112]: 1 finished unit Solar Collector [f=0003341] [3341] Event [1444,272.993896,1224]: 0 finished unit Bandit [f=0003372] [3372] Event [1240,272.993896,1192]: 0 finished unit Stardust [f=0003382] [3382] Event [1960,272.975586,664]: 0 finished unit Wind/Tidal Generator [f=0003636] [3636] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0003736] [3736] Event [1880,272.920654,648]: 0 finished unit Wind/Tidal Generator [f=0003790] [3790] Event [7176,133.388184,5368]: 1 finished unit Metal Extractor [f=0003891] [3891] Event [1444,272.993896,1224]: 0 finished unit Bandit [f=0004016] [4016] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Mason [f=0004105] [4105] Event [1800,272.731445,632]: 0 finished unit Wind/Tidal Generator [f=0004302] [4302] Event [1640,272.993896,1192]: 0 finished unit Stardust [f=0004408] [4408] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0004472] [4472] Event [1720,272.627686,616]: 0 finished unit Wind/Tidal Generator [f=0004551] [4551] Event [1444,272.993896,1224]: 0 finished unit Bandit [f=0004785] [4785] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0004834] [4834] Event [1624,272.987793,616]: 0 finished unit Wind/Tidal Generator [f=0005050] [5050] Event [1528,272.993896,1096]: 0 finished unit Caretaker [f=0005102] [5102] Event [1444,272.993896,1224]: 0 finished unit Bandit [f=0005128] [5128] Event [1544,272.993896,616]: 0 finished unit Wind/Tidal Generator [f=0005186] [5186] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0005333] [5333] Event [1444,272.993896,1224]: 0 finished unit Bandit [f=0005370] [5370] Event [6256,272.816895,6400]: 1 finished unit Radar Tower [f=0005434] [5434] Event [1464,272.963379,600]: 0 finished unit Wind/Tidal Generator [f=0005515] [5515] Event [1987.45044,133.388184,2516.16431]: 1 lost unit Scorcher [f=0005565] [5565] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0005610] [5610] Event [5320,133.388184,6792]: 1 finished unit Metal Extractor [f=0005653] [5653] Event [2181.11768,133.278702,2329.08887]: 0 lost unit Bandit [f=0005665] [5665] Event [1783.40442,133.388184,2450.44287]: 0 lost unit Bandit [f=0005745] [5745] Event [1384,272.908447,600]: 0 finished unit Wind/Tidal Generator [f=0005780] [5780] Event [1168,272.841309,1312]: 0 finished unit Picket [f=0005895] [5895] Event [6648,272.993896,6920]: 1 finished unit Solar Collector [f=0005955] [5955] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0006006] [6006] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0006099] [6099] Event [1304,272.938965,584]: 0 finished unit Wind/Tidal Generator [f=0006136] [6136] Event [2621.69946,93.9548874,2973.72363]: 0 lost unit Bandit [f=0006180] [6180] Event [6776,272.993896,6856]: 1 finished unit Solar Collector [f=0006341] [6341] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Mason [f=0006375] [6375] Event [4792,133.388184,6632]: 1 finished unit Metal Extractor [f=0006448] [6448] Event [1224,272.987793,584]: 0 finished unit Wind/Tidal Generator [f=0006495] [6495] Event [6904,272.981689,6792]: 1 finished unit Solar Collector [f=0006508] [6508] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0006720] [6720] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0006803] [6803] Event [1144,272.987793,568]: 0 finished unit Wind/Tidal Generator [f=0006826] [6826] Event [4888,133.388184,6680]: 1 finished unit Solar Collector [f=0006840] [6840] Event [7048,270.906494,6744]: 1 finished unit Solar Collector [f=0007007] [7007] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0007110] [7110] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0007153] [7153] Event [1064,272.981689,568]: 0 finished unit Wind/Tidal Generator [f=0007291] [7291] Event [5048,133.388184,6728]: 1 finished unit Solar Collector [f=0007307] [7307] Event [1640,133.388184,2552]: 0 lost unit Stardust [f=0007330] [7330] Event [1591.33411,133.388184,2569.39282]: 1 lost unit Scorcher [f=0007367] [7367] Event [1588.54431,133.388184,2413.62305]: 0 lost unit Bandit [f=0007393] [7393] Event [1628.70728,133.388184,2475.69458]: 0 lost unit Bandit [f=0007500] [7500] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0007503] [7503] Event [1639.34351,133.388184,2445.21777]: 0 lost unit Rogue [f=0007526] [7526] Event [1016,272.969482,584]: 0 finished unit Wind/Tidal Generator [f=0007540] [7540] Event [1072,272.511719,1328]: 0 finished unit Picket [f=0007568] [7568] Event [1584.29077,133.388184,2461.68311]: 0 lost unit Convict [f=0007584] [7584] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0007687] [7687] Event [1553.38757,133.359207,2234.19971]: 0 lost unit Rogue [f=0007687] [7687] Event [1576.73425,132.704407,2236.90015]: 1 lost unit Scorcher [f=0007832] [7832] Event [1184.99744,133.156677,2351.22949]: 1 lost unit Scorcher [f=0007846] [7846] Event [5208,133.388184,6776]: 1 finished unit Solar Collector [f=0007884] [7884] Event [968,272.993896,664]: 0 finished unit Wind/Tidal Generator [f=0007890] [7890] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0007914] [7914] Event [824,133.388184,2552]: 0 finished unit Metal Extractor [f=0007994] [7994] Event [6296,272.993896,6856]: 1 finished unit Caretaker [f=0008101] [8101] Event [1518.45032,260.702942,1641.51404]: 1 lost unit Scorcher [f=0008105] [8105] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0008143] [8143] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0008158] [8158] Event [1573.63049,271.752838,1465.49915]: 1 lost unit Scorcher [f=0008188] [8188] Event [1554.00146,272.316467,1432.19165]: 1 lost unit Scorcher [f=0008208] [8208] Event [936,272.993896,744]: 0 finished unit Wind/Tidal Generator [f=0008212] [8212] Event [1582.32483,271.726379,1395.2594]: 1 lost unit Scorcher [f=0008330] [8330] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Mason [f=0008546] [8546] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0008554] [8554] Event [3360,133.290527,7056]: 1 finished unit Lotus [f=0008618] [8618] Event [888,272.993896,824]: 0 finished unit Wind/Tidal Generator [f=0008683] [8683] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0008742] [8742] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0008756] [8756] Event [936,133.388184,2760]: 0 finished unit Metal Extractor [f=0008937] [8937] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0009010] [9010] Event [840,272.963379,904]: 0 finished unit Wind/Tidal Generator [f=0009149] [9149] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0009169] [9169] Event [3544,133.388184,7192]: 1 finished unit Metal Extractor [f=0009169] [9169] Event [6296,272.993896,6808]: 1 finished unit Caretaker [f=0009222] [9222] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0009306] [9306] Event [792,271.339844,984]: 0 finished unit Wind/Tidal Generator [f=0009357] [9357] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0009486] [9486] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Mason [f=0009567] [9567] Event [792,271.236084,824]: 0 finished unit Wind/Tidal Generator [f=0009579] [9579] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0009609] [9609] Event [901.61853,133.388184,2547.14771]: 0 finished unit Engineer Commander [f=0009609] game_message: Morph complete: Torbjorn lvl 1 -> Torbjorn lvl 2 [f=0009609] [9609] Received game_message: Morph complete: Torbjorn lvl 1 -> Torbjorn lvl 2 [f=0009640] [9640] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0009702] [9702] Event [6152,272.993896,7320]: 1 finished unit Solar Collector [f=0009740] [9740] Event [1016,133.388184,2648]: 0 finished unit Stardust [f=0009754] [9754] Event [3304,133.388184,7144]: 1 finished unit Metal Extractor [f=0009783] [9783] Event [840,272.810791,744]: 0 finished unit Wind/Tidal Generator [f=0009823] [9823] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0009866] [9866] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0009975] [9975] Event [904,272.755859,664]: 0 finished unit Wind/Tidal Generator [f=0009978] Player MustyManureMan left the game: normal quit [f=0009978] [9978] Event [undefined]: MustyManureMan quit [f=0010026] [10026] Event [6136,272.993896,7208]: 1 finished unit Solar Collector [f=0010067] [10067] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0010141] [10141] Event [1444,272.993896,1224]: 0 finished unit Rogue [f=0010188] SandmanXC paused the game [f=0010188] SandmanXC unpaused the game [f=0010190] [10190] Event [6136,272.993896,7096]: 1 finished unit Solar Collector [f=0010238] [10238] Event [6576,-5,4256]: 1 finished unit Lotus [f=0010290] SandmanXC paused the game [f=0010290] SandmanXC unpaused the game [f=0010335] SandmanXC paused the game [f=0010335] SandmanXC unpaused the game [f=0010346] [10346] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0010382] [10382] Event [1444,272.993896,1224]: 0 finished unit Convict [f=0010395] SandmanXC has forced a win due to dropped opposition. [f=0010395] game_message: MustyManureMan has been destroyed! [f=0010395] [10395] Event [undefined]: MustyManureMan resigned [f=0010395] game_message: SandmanXC wins! [f=0010395] Submitting stats [f=0010395] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010395] Part| Total Time|Time of the last 0.5s [f=0010395] Draw 12648.68ms 18.59% [f=0010395] Lua::Callins::Synced 5034.45ms 15.01% [f=0010395] Lua::Callins::Unsynced 14389.74ms 21.67% [f=0010395] Lua::CollectGarbage::Synced 299.04ms 3.88% [f=0010395] Lua::CollectGarbage::Unsynced 595.05ms 0.20% [f=0010395] Misc::Profiler::AddTime 40.60ms 0.00% [f=0010395] Sim 26678.97ms 64.61% [f=0010395] [10395] Received game_message: MustyManureMan has been destroyed! [f=0010395] [10395] Received game_message: SandmanXC wins! [f=0010396] [10396] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010396] [10396] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010396] [10396] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010396] [10396] Game End Stats Values: 2,2065,2185,2185,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.26666689,6.13333321,6.13333321,6.26666689,0,0,0,0,0,0,0,0,790,910,910,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010396] [10396] Game End Stats Values: 3,2345,2400,2400,2345,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8.39999962,8,8,8.39999962,1275,1275,1275,1275,9.46666622,9.33333302,9.33333302,9.46666622,0,125,125,0,0,0,0,0,1070,1000,1000,1070,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010396] [10396] Game End Stats Values: 4,2415,2490,2490,2415,0.48760033,0,0,0.48760033,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11.1999998,8,8,11.1999998,1275,1275,1275,1275,10.032506,10,10,10.032506,0,125,125,0,0,0,0,0,1140,1090,1090,1140,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010396] [10396] Game End Stats Values: 5,2605,2560,2560,2605,5.03904819,0,0,5.03904819,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13.4666662,8,8,13.4666662,1275,1275,1275,1275,10.3034296,11.8666668,11.8666668,10.3034296,0,125,125,0,0,0,0,0,1330,1160,1160,1330,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010396] [10396] Game End Stats Values: 6,2885,2685,2685,2885,15.5309229,1.16499722,1.16499722,15.5309229,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15.0666666,9.86666679,9.86666679,15.0666666,1275,1275,1275,1275,11.8994579,12.0776653,12.0776653,11.8994579,0,250,250,0,0,0,0,0,1610,1160,1160,1610,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010396] [10396] Game End Stats Values: 7,3075,2970,2970,3075,24.0834961,2.39280891,2.39280891,24.0834961,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,17.2044353,11.7333336,11.7333336,17.2044353,1275,1275,1275,1275,12.5701723,12.8818541,12.8818541,12.5701723,0,375,375,0,0,0,0,0,1800,1320,1320,1800,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010396] [10396] Game End Stats Values: 8,3110,3040,3040,3110,41.4458313,2.47275281,2.47275281,41.4458313,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,20.5066261,12,12,20.5066261,1275,1275,1275,1275,13.1574898,14.0053282,14.0053282,13.1574898,0,375,375,0,0,0,0,0,1835,1390,1390,1835,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010396] [10396] Game End Stats Values: 9,3440,3235,3235,3440,61.7385483,5.04551697,5.04551697,61.7385483,0,0,0,0,0,0,0,0,0,0,0,0,64.9479065,66.9642639,66.9642639,64.9479065,220,0,0,220,21.4632339,15.0666666,15.0666666,21.4632339,1275,1275,1275,1275,13.3528471,14.1715183,14.1715183,13.3528471,75,500,500,75,0,0,0,0,1870,1460,1460,1870,0,0,0,0,0,0,0,0,66.9642639,64.9479065,64.9479065,66.9642639 [f=0010396] [10396] Game End Stats Values: 10,3550,3570,3570,3550,87.2998428,13.9295635,13.9295635,87.2998428,0,0,0,0,0,0,0,0,0,0,0,0,64.9479065,66.9642639,66.9642639,64.9479065,220,0,0,220,23.219202,16,16,23.219202,1275,1275,1275,1275,13.7040854,15.5256042,15.5256042,13.7040854,150,625,625,150,0,0,0,0,1905,1670,1670,1905,0,0,0,0,0,0,0,0,66.9642639,64.9479065,64.9479065,66.9642639 [f=0010396] [10396] Game End Stats Values: 11,3840,3695,3695,3840,115.033875,32.6755104,32.6755104,115.033875,0,0,0,0,0,0,0,0,0,0,0,0,64.9479065,66.9642639,66.9642639,64.9479065,440,0,0,440,23.6102123,16,16,23.6102123,1275,1275,1275,1275,13.848938,17.2497292,17.2497292,13.848938,150,750,750,150,0,0,0,0,1975,1670,1670,1975,0,0,0,0,0,0,0,0,66.9642639,64.9479065,64.9479065,66.9642639 [f=0010396] [10396] Game End Stats Values: 12,3950,3820,3820,3950,142.778259,56.1667442,56.1667442,142.778259,0,0,0,0,0,0,0,0,0,0,0,0,64.9479065,66.9642639,66.9642639,64.9479065,440,0,0,440,25.0786228,16,16,25.0786228,1275,1275,1275,1275,13.8496256,17.566082,17.566082,13.8496256,225,875,875,225,0,0,0,0,2010,1670,1670,2010,0,0,0,0,0,0,0,0,66.9642639,64.9479065,64.9479065,66.9642639 [f=0010396] [10396] Game End Stats Values: 13,4315,4000,4000,4315,170.491577,69.2237473,69.2237473,170.491577,0,0,0,0,0,0,0,0,0,27.8302002,27.8302002,0,64.9479065,66.9642639,66.9642639,64.9479065,440,0,0,440,23.099474,16,16,23.099474,1275,1330,1330,1275,13.8475533,16.8704643,16.8704643,13.8475533,375,1000,1000,375,0,0,0,0,2225,1670,1670,2225,0,0,0,0,0,0,0,0,66.9642639,64.9479065,64.9479065,66.9642639 [f=0010396] [10396] Game End Stats Values: 14,4335,4090,4090,4335,199.906342,75.7262497,75.7262497,199.906342,0,0,0,0,0,0,0,0,0,27.8302002,27.8302002,0,237.343506,196.272186,196.272186,237.343506,540,0,0,540,23.6369076,16,16,23.6369076,1275,1330,1330,1275,13.9609842,17.3668327,17.3668327,13.9609842,225,1000,1000,225,125,150,150,125,2295,1760,1760,2295,150,125,125,150,0,0,0,0,205.865814,241.822662,241.822662,205.865814 [f=0010396] [10396] Game End Stats Values: 15,4415,4355,4355,4415,229.688522,80.1415329,80.1415329,229.688522,0,0,0,0,0,0,0,0,0,27.8302002,27.8302002,0,268.697693,271.272186,271.272186,268.697693,540,0,0,540,33.0447922,18,18,33.0447922,1275,1330,1330,1275,13.9854784,18.2943516,18.2943516,13.9854784,270,1125,1125,270,125,225,225,125,2330,1900,1900,2330,225,125,125,225,0,0,0,0,280.865814,275.416473,275.416473,280.865814 [f=0010396] [10396] Game End Stats Values: 16,4570,4760,4760,4570,259.688507,86.2060013,86.2060013,259.688507,0,0,0,0,0,0,0,0,0,27.8302002,27.8302002,0,268.697693,271.272186,271.272186,268.697693,540,0,0,540,37.6550522,20.9333324,20.9333324,37.6550522,1275,1330,1330,1275,14,19.8709641,19.8709641,14,390,1250,1250,390,125,225,225,125,2365,2180,2180,2365,225,125,125,225,0,0,0,0,280.865814,275.416473,275.416473,280.865814 [f=0010396] [10396] Game End Stats Values: 17,4760,5025,5025,4760,289.688507,107.133499,107.133499,289.688507,0,0,0,0,0,0,0,0,0,28.9471436,28.9471436,0,268.697693,271.272186,271.272186,268.697693,540,0,0,540,43.4934311,24.9333324,24.9333324,43.4934311,1275,1330,1330,1275,14,21.3951664,21.3951664,14,510,1375,1375,510,125,225,225,125,2435,2320,2320,2435,225,125,125,225,0,0,0,0,280.865814,275.416473,275.416473,280.865814 [f=0010396] [10396] Game End Stats Values: 18,4625,5095,5095,4625,319.688507,141.799423,141.799423,319.688507,0,0,0,0,0,0,0,0,0,122.966583,122.966583,0,475.23938,765.678406,765.678406,475.23938,640,0,0,640,48.6024361,27.333334,27.333334,48.6024361,1275,1330,1330,1275,14,22.31106,22.31106,14,360,1375,1375,360,250,718.333252,718.333252,250,2350,2390,2390,2350,718.333252,250,250,718.333252,0,0,0,0,776.595154,488.556396,488.556396,776.595154 [f=0010396] [10396] Game End Stats Values: 19,4630,5220,5220,4630,349.688507,170.992493,170.992493,349.688507,0,0,0,0,0,0,0,0,0,122.966583,122.966583,0,588.128174,883.296692,883.296692,588.128174,640,0,0,640,44.7736244,28.9333324,28.9333324,44.7736244,1275,1330,1330,1275,14.666667,21.9462051,21.9462051,14.666667,240,1250,1250,240,500,838.333252,838.333252,500,2475,2640,2640,2475,838.333252,500,500,838.333252,0,0,0,0,894.21344,601.770813,601.770813,894.21344 [f=0010396] [10396] Game End Stats Values: 20,4785,5090,5090,4785,379.688507,204.805679,204.805679,379.688507,0,0,0,0,0,0,0,0,0,122.966583,122.966583,0,985.419434,883.296692,883.296692,985.419434,640,0,0,640,40.3375854,30,30,40.3375854,1275,1330,1330,1275,16,22.2542133,22.2542133,16,360,1000,1000,360,1000,838.333252,838.333252,1000,2510,2760,2760,2510,838.333252,1000,1000,838.333252,0,0,0,0,899.262512,1002.60413,1002.60413,899.262512 [f=0010396] [10396] Game End Stats Values: 21,5030,5430,5430,5030,409.688507,234.25412,234.25412,409.688507,0,0,0,0,0,0,0,0,0,122.966583,122.966583,0,985.419434,883.296692,883.296692,985.419434,640,90,90,640,39.6029053,30,30,39.6029053,1275,1330,1330,1275,16.9333324,21.9632301,21.9632301,16.9333324,480,1250,1250,480,1000,838.333252,838.333252,1000,2635,2760,2760,2635,838.333252,1000,1000,838.333252,2.5,0,0,2.5,899.262512,1002.60413,1002.60413,899.262512 [f=0010396] [10396] Game End Stats Values: 22,5220,5950,5950,5220,439.688507,237.312088,237.312088,439.688507,0,0,0,0,0,0,0,0,0,122.966583,122.966583,0,985.419434,883.296692,883.296692,985.419434,640,90,90,640,37.1170387,30,30,37.1170387,1275,1330,1330,1275,22.3222027,21.2705307,21.2705307,22.3222027,600,1500,1500,600,1000,838.333252,838.333252,1000,2705,3030,3030,2705,838.333252,1000,1000,838.333252,69.8334351,0,0,69.8334351,899.262512,1002.60413,1002.60413,899.262512 [f=0010396] [10396] Game End Stats Values: 23,5980,6480,6480,5980,466.879303,243.798859,243.798859,466.879303,0,0,0,0,0,0,0,0,0,122.966583,122.966583,0,985.419434,883.296692,883.296692,985.419434,860,90,90,860,37.463028,30.666666,30.666666,37.463028,1505,1330,1330,1505,25.179409,22.8324509,22.8324509,25.179409,840,1750,1750,840,1000,838.333252,838.333252,1000,2775,3310,3310,2775,838.333252,1000,1000,838.333252,185.500488,0,0,185.500488,899.262512,1002.60413,1002.60413,899.262512 [f=0010396] [10396] Game End Stats Values: 24,6135,6960,6960,6135,496.879303,270.826263,270.826263,496.879303,0,0,0,0,0,0,0,0,0,122.966583,122.966583,0,985.419434,883.296692,883.296692,985.419434,860,180,180,860,34.7743187,33.7333336,33.7333336,34.7743187,1505,1330,1330,1505,27.7000256,25.8018265,25.8018265,27.7000256,960,2000,2000,960,1000,838.333252,838.333252,1000,2810,3450,3450,2810,838.333252,1000,1000,838.333252,327.165192,0,0,327.165192,899.262512,1002.60413,1002.60413,899.262512 [f=0010396] [10396] Game End Stats Values: 25,6255,6960,6960,6255,500.879303,275.448029,275.448029,500.879303,0,0,0,0,0,0,0,0,0,122.966583,122.966583,0,985.419434,883.296692,883.296692,985.419434,860,180,180,860,34.9981461,36,36,34.9981461,1505,1330,1330,1505,22.9999962,26.310894,26.310894,22.9999962,960,2000,2000,960,1000,838.333252,838.333252,1000,2930,3450,3450,2930,838.333252,1000,1000,838.333252,334.83139,0,0,334.83139,899.262512,1002.60413,1002.60413,899.262512 [f=0010573] [10573] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0010573] Player SandmanXC left the game: normal quit [f=0010573] [10573] Event [undefined]: SandmanXC quit [f=0010579] No clients connected, shutting down server [f=0010579] Server shutdown [f=0010579] [10579] all players disconnected [f=0010669] [10669] Event [6120,272.993896,6984]: 1 finished unit Solar Collector [f=0010752] [10752] Event [3368,133.388184,7400]: 1 finished unit Metal Extractor [f=0010790] [10790] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Mason [f=0010894] [10894] Event [6120,272.993896,6872]: 1 finished unit Solar Collector [f=0011025] [11025] Event [6624,-5,3760]: 1 finished unit Lotus [f=0011059] [11059] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0011121] [11121] Event [6104,272.993896,6760]: 1 finished unit Solar Collector [f=0011259] [11259] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0011469] [11469] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0011495] [11495] Event [6104,272.993896,6648]: 1 finished unit Solar Collector [f=0011648] [11648] Event [6760,-1,4296]: 1 finished unit Metal Extractor [f=0011656] [11656] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0011814] [11814] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0011975] [11975] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Mason [f=0011979] [11979] Event [6824,-1,4056]: 1 finished unit Metal Extractor [f=0012128] [12128] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0012278] [12278] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0012428] [12428] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0012460] [12460] Event [6856,-1,3816]: 1 finished unit Metal Extractor [f=0012578] [12578] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0012728] [12728] Event [6446.00781,273.639008,6832.02979]: 1 finished unit Scorcher [f=0012841] Autoquit sending quit command. [f=0012841] [QuitAction] user exited to system [f=0012841] [SpringApp::Kill][1] fromRun=1 [f=0012841] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0012841] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012841] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0012841] [ThreadPool::SetThreadCount][2] workers=0 [f=0012841] [SpringApp::Kill][2] [f=0012841] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0012841] [Game::KillLua][3] dtor=0 luaUI=0x5cc2cf40 [f=0012841] Start widgetHandler:Shutdown [f=0012841] Shutdown - SaveOrderList Complete [f=0012841] Writing last game win data [f=0012841] Shutdown - SaveConfigData Complete [f=0012841] Shutdown Widget - Chili Highlight [f=0012841] Shutdown Widget - Save/Load API [f=0012841] Shutdown Widget - Draw After Chili [f=0012841] Shutdown Widget - EPIC Menu [f=0012841] Shutdown Widget - Chili Minimap [f=0012841] Shutdown Widget - Chili Widget Selector [f=0012841] Shutdown Widget - Local Team Colors [f=0012841] Shutdown Widget - Display Keys 2 [f=0012841] Shutdown Widget - Save Game Menu [f=0012841] Shutdown Widget - HealthBars [f=0012841] Shutdown Widget - Noises [f=0012841] Shutdown Widget - Unit Icons [f=0012841] Shutdown Widget - Win Counter [f=0012841] Shutdown Widget - SpringRTS Replay Stats [f=0012841] Shutdown Widget - BuildETA [f=0012841] Shutdown Widget - Modular Comm Info [f=0012841] Shutdown Widget - Music Player v2 [f=0012841] Shutdown Widget - State Reverse and Latency [f=0012841] Shutdown Widget - CameraShake [f=0012841] Shutdown Widget - Chili Economy Panel Default [f=0012841] Shutdown Widget - Chili EndGame Window [f=0012841] Shutdown Widget - Chili Nuke Warning [f=0012841] Shutdown Widget - Chili Selections & CursorTip v2 [f=0012841] Shutdown Widget - Chili Spectator Panels [f=0012841] Shutdown Widget - Context Menu [f=0012841] Shutdown Widget - Darkening [f=0012841] Shutdown Widget - Defense Range Zero-K [f=0012841] Shutdown Widget - Grab Input [f=0012841] Input grabbing is disabled! [f=0012841] Shutdown Widget - Highlight Geos [f=0012841] Shutdown Widget - Local Widgets Config [f=0012841] Shutdown Widget - MinimapEvents [f=0012841] Shutdown Widget - MetalFeatures (new) [f=0012841] Shutdown Widget - Missile Silo Range [f=0012841] Shutdown Widget - Point Tracker [f=0012841] Shutdown Widget - Showeco and Grid Drawer [f=0012841] Shutdown Widget - Stereo3D [f=0012841] Shutdown Widget - Attack AoE [f=0012841] Shutdown Widget - Map Edge Extension [f=0012841] Shutdown Widget - Selection Send [f=0012841] Shutdown Widget - LupsManager [f=0012841] Shutdown Widget - Newton Firezone [f=0012841] Shutdown Widget - Chili Pro Console [f=0012841] Shutdown Widget - Persistent Build Height [f=0012841] Shutdown Widget - Lasso Terraform GUI [f=0012841] Shutdown Widget - Chili Framework [f=0012841] Shutdown Widget - Lups [f=0012841] Shutdown Widget - Custom Markers [f=0012841] Shutdown Widget - Chili Core Selector [f=0012841] Shutdown Widget - Mex Placement Handler [f=0012841] Shutdown Widget - Select Keys [f=0012841] Shutdown Widget - Pause Screen [f=0012841] Shutdown Widget - Layout Handler [f=0012841] Shutdown Widget - Text To Speech Control [f=0012841] End widgetHandler:Shutdown [f=0012841] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462371,61860410} {int,ext,rec}Allocs={9800040,0,0} {chunk,block}Bytes={61860410,0} [f=0012841] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0012841] [Game::KillLua][2] dtor=0 luaRules=0x5392f450 [f=0012841] Start gadgetHandler:Shutdown [f=0012841] Shutdown - StartSetup [f=0012841] Shutdown - UnitMorph [f=0012841] Shutdown - Carrier Drones [f=0012841] Shutdown - LupsNanoSpray [f=0012841] Shutdown - Missile Silo Controller [f=0012841] Shutdown - Modular Comm Info [f=0012841] Shutdown - Terrain Texture Handler [f=0012841] Shutdown - UnitCloakShield [f=0012841] Shutdown - Starlight Handler [f=0012841] End gadgetHandler:Shutdown [f=0012841] Start gadgetHandler:Shutdown [f=0012841] Shutdown - Save/Load [f=0012841] Shutdown - Teleport Throw [f=0012841] Shutdown - UnitMorph [f=0012841] Shutdown - Modular Comm Info [f=0012841] Shutdown - Retreat Command [f=0012841] Shutdown - Shockwaves [f=0012841] Shutdown - UnitCloakShield [f=0012841] Shutdown - Lups Cloak FX [f=0012841] Shutdown - Lups [f=0012841] Shutdown - Lups Shield [f=0012841] End gadgetHandler:Shutdown [f=0012841] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9800072,0,0} {chunk,block}Bytes={0,0} [f=0012841] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9800072,0,0} {chunk,block}Bytes={0,0} [f=0012841] [Game::KillLua][4] dtor=0 [f=0012841] [Game::~CGame][1] [f=0012841] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0012841] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0012841] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0012841] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0012841] [Game::KillLua][4] dtor=1 [f=0012841] [Game::KillMisc][1] [f=0012841] [Game::KillMisc][2] [f=0012841] [Game::KillMisc][3] [f=0012841] [Game::KillRendering][1] [f=0012841] [3DOParser::Kill] allocated 1 pieces [f=0012841] [S3OParser::Kill] allocated 283 pieces [f=0012841] [AssParser::Kill] allocated 60 pieces [f=0012841] [Game::KillInterface][1] [f=0012841] [Game::KillInterface][2] [f=0012841] [Game::KillSimulation][1] [f=0012841] [Game::KillSimulation][2] [f=0012841] [CCollisionHandler] dis-/continuous tests: 0/146973 [f=0012841] [Game::KillSimulation][3] [f=0012841] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012841] [~CPathCache(32x32)] cacheHits=73 hitPercentage=31% numHashColls=0 maxCacheSize=18 [f=0012841] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0012841] [~CPathCache(64x64)] cacheHits=36 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0012841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012841] [~CRectangleOverlapHandler] 0% overlap reduction [f=0012841] [LosHandler::Kill] raycast instance cache-{hits,misses}={4799,6748}; shared=3%; cached=39% [f=0012841] [Game::KillSimulation][4] [f=0012841] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0012841] [Game::~CGame][2] [f=0012841] [Game::~CGame][3] [f=0012841] [SpringApp::Kill][3] [f=0012841] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 135318 bytes sent 99944 bytes recv'd [f=0012841] [SpringApp::Kill][4] font=0x467d3aa0 [f=0012841] [SpringApp::Kill][5] [f=0012841] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46841990) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2168ms file="bitmaps/loadpictures/facplop.png" indx=511 inflSize=3075kb readTime=48ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=26ms file="unitpics/tankheavyassault.png" indx=6680 inflSize=11kb readTime=25ms file="objects3d/ametalextractorlvl1.s3o" indx=4895 inflSize=55kb readTime=19ms file="bitmaps/gpl/explosion3/exp02_1.png" indx=449 inflSize=5kb readTime=17ms file="luarules/utilities/geteffectiveweaponrange.lua" indx=1937 inflSize=7kb readTime=15ms file="anims/cursorairpadexclude_0.png" indx=6 inflSize=6kb readTime=14ms file="luaui/widgets/gui_persistent_build_spacing.lua" indx=4721 inflSize=16kb readTime=13ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=13ms file="luarules/gadgets/ai_cai2.lua" indx=1650 inflSize=5kb readTime=11ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 32578440 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=83 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/crubick_plains_v1.2.sd7 (0x46970d40) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x46968260) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x468a4b20) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fdb9c01cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]