[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.y69JgU0V3Z/springsettings.1197542.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fb91801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 6971 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1197542/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 222ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45018eb0] using map "Desert Rumble 1.02" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45018eb0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 119ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (56 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 536ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 609ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 34ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 748ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 126ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 31ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 22ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 86ms [f=-000001] Synced LuaRules: starting loading [f=-000001] Setting up autohandicap [f=-000001] bjornvanderbaan, spectator, false, allyTeamID, 1, customKeys.elo, , 1500, nil [f=-000001] Droops, spectator, false, allyTeamID, 0, customKeys.elo,
, 1604, nil [f=-000001] Team 0, 1, 1604 [f=-000001] Team 1, 1, 1500 [f=-000001] firstAllyTeamMean, 1604 [f=-000001] secondAllyTeamMean, 1500 [f=-000001] lowerWinChance, 0.35464758 [f=-000001] autoHandicapValue, 1.10000002 Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 148ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Dave[tB] was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1197542/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: UnitShapes [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 28 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] Running Springboard Feature Fixer, 28, 102 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b944599 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b944599 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe-b944599.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=9ebb3f0e [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=718fe2a3 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=80a00422 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b9445a9 [f=-000001] [Path] [PathEstimator::ReadFile] hash=b9445a9 file="cache/104dev-maintenance/paths/Desert Rumble 1.02.pe2-b9445a9.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (302ms, checksum d7a8c92b)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1197542/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c664c0,0x52aff070}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 0e0f42615712e3ea9e65b7a05fdaa0bf [f=-000001] Connection attempt from Droops [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Droops changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from bjornvanderbaan [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: bjornvanderbaan changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bjornvanderbaan" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bjornvanderbaan" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Droops" string="[Game::Load][lua{Rules,Gaia}={00000000fb8e0d90,00000000e95586b0}]" [f=-000001] Allies: I choose: Bretzel! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bjornvanderbaan" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=218a6e7e603b4033fbcb87fe60b6921e601abdd9f3788a9d25b98b128f7ade419710b4b08fa8bb106abbdbf95679d520762d7cdd76f8d2bf80aca39e804522a7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bjornvanderbaan" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=b61e5aadd9b24462166e54ae78682fed5ca2fd01ca3168cb7e2e87d9e812f0648df6f9f62a3aa83540309e926686faadcbcdeed2da9746e5c1182f9d4b1a0cb8]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="bjornvanderbaan" string="[Game::Load][lua{Rules,Gaia}={000000005ef309b0,00000000c86d2020}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [6685,91.1790771,4659]: 0 finished unit Engineer Commander [f=-000001] [0] Event [2177,12.2661133,1575]: 1 finished unit Strike Commander [f=0000000] [0] Game has noElo set. [f=0000000] [0] Droops, team: 1, elo:1604, userid: 456357 [f=0000000] [0] bjornvanderbaan, team: 0, elo:1500, userid: 541816 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000091] [91] Event [2304,12.7890625,1696]: 1 finished unit Tank Foundry [f=0000230] [230] Event [6744,91.171875,4824]: 0 finished unit Metal Extractor [f=0000540] [540] Event [2136,11.796875,1320]: 1 finished unit Metal Extractor [f=0000557] [557] Event [6872,91.171875,4696]: 0 finished unit Metal Extractor [f=0000766] [766] Event [2200,11.796875,1304]: 1 finished unit Solar Collector [f=0000844] [844] Event [6808,91.171875,4840]: 0 finished unit Solar Collector [f=0000991] [991] Event [2152,11.796875,1384]: 1 finished unit Solar Collector [f=0001015] [1015] Event [6728,91.171875,4888]: 0 finished unit Solar Collector [f=0001072] [1072] Event [2332,15.0919476,1696]: 1 finished unit Kodachi [f=0001180] [1180] Event [6680,91.171875,4808]: 0 finished unit Solar Collector [f=0001345] [1345] Event [6760,91.171875,4760]: 0 finished unit Solar Collector [f=0001469] [1469] Event [2008,11.8743896,1192]: 1 finished unit Metal Extractor [f=0001809] [1809] Event [6696,91.171875,4744]: 0 finished unit Caretaker [f=0001880] [1880] Event [2072,11.796875,1176]: 1 finished unit Solar Collector [f=0001883] [1883] Event [2332,15.0919476,1696]: 1 finished unit Welder [f=0001995] [1995] Event [6936,91.171875,4712]: 0 finished unit Solar Collector [f=0002100] [2100] Event [6856,91.171875,4760]: 0 finished unit Solar Collector [f=0002205] [2205] Event [6808,91.171875,4680]: 0 finished unit Solar Collector [f=0002270] [2270] Event [2024,11.796875,1256]: 1 finished unit Solar Collector [f=0002310] [2310] Event [6888,91.171875,4632]: 0 finished unit Solar Collector [f=0002325] [2325] Event [6736,91.171875,4536]: 0 finished unit Cloakbot Factory [f=0002637] [2637] Event [2332,15.0919476,1696]: 1 finished unit Welder [f=0002673] [2673] Event [6726.3999,91.171875,4536]: 0 finished unit Conjurer [f=0002865] [2865] Event [6726.3999,91.171875,4536]: 0 finished unit Conjurer [f=0003169] [3169] Event [6648,91.171875,4728]: 0 finished unit Energy Pylon [f=0003313] [3313] Event [6726.3999,91.171875,4536]: 0 finished unit Conjurer [f=0003434] [3434] Event [1288,11.796875,2136]: 1 finished unit Metal Extractor [f=0003664] [3664] Event [6664,91.171875,4872]: 0 finished unit Caretaker [f=0003794] [3794] Event [1352,11.796875,2120]: 1 finished unit Solar Collector [f=0004062] [4062] Event [6616,91.171875,4776]: 0 finished unit Caretaker [f=0004135] [4135] Event [1304,11.796875,2200]: 1 finished unit Solar Collector [f=0004369] [4369] Event [4712,212.885376,1320]: 1 finished unit Metal Extractor [f=0004424] [4424] Event [1144,11.855011,2008]: 1 finished unit Metal Extractor [f=0004460] [4460] Event [6616,91.171875,4824]: 0 finished unit Caretaker [f=0004650] [4650] Event [1208,11.855011,1992]: 1 finished unit Solar Collector [f=0004666] [4666] Event [4776,211.431976,1304]: 1 finished unit Solar Collector [f=0004884] [4884] Event [1160,11.796875,2072]: 1 finished unit Solar Collector [f=0005000] [5000] Event [4728,216.528564,1384]: 1 finished unit Solar Collector [f=0005043] [5043] Event [5176,12.2813416,3928]: 0 finished unit Metal Extractor [f=0005250] [5250] Event [6726.3999,91.171875,4536]: 0 finished unit Conjurer [f=0005286] [5286] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0005334] [5334] Event [6726.3999,91.171875,4536]: 0 finished unit Conjurer [f=0005555] [5555] Event [5032,11.796875,3800]: 0 finished unit Metal Extractor [f=0005557] [5557] Event [2456,212.885376,3800]: 1 finished unit Metal Extractor [f=0005871] [5871] Event [2520,214.768982,3784]: 1 finished unit Solar Collector [f=0005904] [5904] Event [2332,15.0919476,1696]: 1 finished unit Welder [f=0006165] [6165] Event [2472,210.354523,3864]: 1 finished unit Solar Collector [f=0006582] [6582] Event [5240,15.3664246,3944]: 0 finished unit Solar Collector [f=0006609] [6609] Event [6648,91.171875,4280]: 0 finished unit Gauss [f=0006821] [6821] Event [2332,15.0919476,1696]: 1 finished unit Blitz [f=0006863] [6863] Event [4920,198.289368,1272]: 1 finished unit Stinger [f=0008263] [8263] Event [2632,198.80484,3880]: 1 finished unit Stinger [f=0008294] [8294] Event [5160,12.6650391,3992]: 0 finished unit Solar Collector [f=0008924] [8924] Event [6496,91.171875,4792]: 0 finished unit Fusion Reactor [f=0009294] [9294] Event [3064,12.7890625,2488]: 1 finished unit Stinger [f=0009421] [9421] Event [6296,91.171875,4616]: 0 finished unit Gauss [f=0009649] [9649] Event [4712,196.130585,1512]: 1 finished unit Stinger [f=0009845] [9845] Event [5112,11.796875,3912]: 0 finished unit Solar Collector [f=0009988] [9988] Event [5912,137.800812,3848]: 0 finished unit Geothermal Generator [f=0010821] [10821] Event [6312,91.171875,4360]: 0 finished unit Energy Pylon [f=0010840] [10840] Event [2808,13.78125,2872]: 1 finished unit Stinger [f=0010877] [10877] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0011141] [11141] Event [4696,207.8508,1208]: 1 finished unit Caretaker [f=0011234] [11234] Event [5192,11.796875,3864]: 0 finished unit Solar Collector [f=0011456] [11456] Event [2776,12.7890625,2568]: 1 finished unit Caretaker [f=0011491] [11491] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0011517] [11517] Event [6496,91.171875,4872]: 0 finished unit Fusion Reactor [f=0011568] [11568] Event [1272,137.800812,1320]: 1 finished unit Geothermal Generator [f=0011650] [11650] Event [2472,212.811737,3656]: 1 finished unit Stinger [f=0011861] [11861] Event [2872,13.839386,2440]: 1 finished unit Caretaker [f=0011876] [11876] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0012205] [12205] Event [2664,12.7890625,2696]: 1 finished unit Caretaker [f=0012589] [12589] Event [424,91.171875,296]: 1 finished unit Metal Extractor [f=0012620] [12620] Event [2360,207.486481,3864]: 1 finished unit Caretaker [f=0012713] [12713] Event [6312,87.1992493,840]: 1 finished unit Metal Extractor [f=0012844] [12844] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0012875] [12875] Event [488,91.171875,280]: 1 finished unit Solar Collector [f=0013017] [13017] Event [6376,87.1992493,824]: 1 finished unit Solar Collector [f=0013157] [13157] Event [440,91.171875,360]: 1 finished unit Solar Collector [f=0013230] [13230] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0013318] [13318] Event [6328,87.1992493,904]: 1 finished unit Solar Collector [f=0013469] [13469] Event [2184,12.7890625,1656]: 1 finished unit Caretaker [f=0013567] [13567] Event [296,91.171875,424]: 1 finished unit Metal Extractor [f=0013649] [13649] Event [6352,91.171875,4368]: 0 finished unit Advanced Radar [f=0013861] [13861] Event [360,91.171875,408]: 1 finished unit Solar Collector [f=0013945] [13945] Event [6432,91.171875,4872]: 0 finished unit Fusion Reactor [f=0014024] [14024] Event [2184,12.7890625,1768]: 1 finished unit Caretaker [f=0014111] [14111] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0014156] [14156] Event [6920,87.1992493,104]: 1 finished unit Metal Extractor [f=0014261] [14261] Event [856,87.1992493,4280]: 1 finished unit Metal Extractor [f=0014313] [14313] Event [312,91.171875,488]: 1 finished unit Solar Collector [f=0014481] [14481] Event [920,87.1992493,4264]: 1 finished unit Wind/Tidal Generator [f=0014524] [14524] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0014565] [14565] Event [2168,12.7890625,1912]: 1 finished unit Caretaker [f=0014580] [14580] Event [5128,11.796875,3848]: 0 finished unit Caretaker [f=0014606] [14606] Event [6984,87.1992493,88]: 1 finished unit Solar Collector [f=0014799] [14799] Event [5992,137.800812,3976]: 0 finished unit Energy Pylon [f=0014904] [14904] Event [872,87.1992493,4344]: 1 finished unit Solar Collector [f=0015012] [15012] Event [5088,11.796875,3856]: 0 finished unit Radar Tower [f=0015041] [15041] Event [6936,87.1992493,168]: 1 finished unit Solar Collector [f=0015138] [15138] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0015178] [15178] Event [2168,14.7734375,2088]: 1 finished unit Caretaker [f=0015322] [15322] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0015492] [15492] Event [3638.19727,11.796875,2432.00806]: 0 lost unit Reaver [f=0015514] [15514] Event [3055.84497,-8.1243725,4176.01123]: 0 lost unit Reaver [f=0015824] [15824] Event [7064,87.1992493,248]: 1 finished unit Metal Extractor [f=0015831] [15831] Event [2332,15.0919476,1696]: 1 finished unit Blitz [f=0015845] [15845] Event [6432,91.171875,4792]: 0 finished unit Fusion Reactor [f=0016026] [16026] Event [248,87.1992493,5016]: 1 finished unit Metal Extractor [f=0016084] [16084] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0016172] [16172] Event [2296,15.7617493,2000]: 1 finished unit Airplane Plant [f=0016308] [16308] Event [7128,87.1992493,232]: 1 finished unit Solar Collector [f=0016455] [16455] Event [648,91.171875,616]: 1 finished unit Energy Pylon [f=0016471] [16471] Event [312,87.1992493,5000]: 1 finished unit Solar Collector [f=0016753] [16753] Event [7080,87.1992493,312]: 1 finished unit Solar Collector [f=0016898] [16898] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0016922] [16922] Event [264,87.1992493,5080]: 1 finished unit Solar Collector [f=0017444] [17444] Event [4968,11.796875,3784]: 0 finished unit Gauss [f=0017534] [17534] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0017729] [17729] Event [6368,91.171875,4792]: 0 finished unit Fusion Reactor [f=0017746] [17746] Event [104,87.1992493,4872]: 1 finished unit Metal Extractor [f=0017761] [17761] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0017764] [17764] Event [3125.04736,189.345276,1621.29395]: 1 finished unit Strike Commander [f=0017771] [17771] Event [5496,137.800812,3944]: 0 finished unit Energy Pylon [f=0017991] [17991] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0018028] [18028] Event [3216,188.708557,1536]: 1 finished unit Advanced Radar [f=0018247] [18247] Event [168,87.1992493,4856]: 1 finished unit Solar Collector [f=0018377] [18377] Event [1160,137.800812,1288]: 1 finished unit Energy Pylon [f=0018440] [18440] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0018639] [18639] Event [120,87.1992493,4936]: 1 finished unit Solar Collector [f=0018825] [18825] Event [5798.56055,12.8327837,2451.25024]: 0 lost unit Reaver [f=0018883] [18883] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0019005] [19005] Event [5961.12158,14.7734375,2255.79834]: 0 lost unit Reaver [f=0019091] [19091] Event [5813.75732,14.7910728,2299.22339]: 0 lost unit Reaver [f=0019158] [19158] Event [6368,91.171875,4872]: 0 finished unit Fusion Reactor [f=0019169] [19169] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0019183] [19183] Event [2332,15.0919476,1696]: 1 finished unit Blitz [f=0019375] [19375] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0019466] [19466] Event [6024,12.4518738,3128]: 0 finished unit Metal Extractor [f=0019731] [19731] Event [6472,91.171875,4536]: 0 finished unit Storage [f=0019794] [19794] Event [6520,91.171875,4536]: 0 finished unit Storage [f=0019854] [19854] Event [6520,91.171875,4584]: 0 finished unit Storage [f=0019914] [19914] Event [6472,91.171875,4584]: 0 finished unit Storage [f=0019974] [19974] Event [6424,91.171875,4584]: 0 finished unit Storage [f=0019980] [19980] Event [5896,11.796875,2984]: 0 finished unit Metal Extractor [f=0020026] [20026] Event [2724.34009,13.5553408,2505.72803]: 1 finished unit Strike Commander [f=0020034] [20034] Event [6424,91.171875,4536]: 0 finished unit Storage [f=0020091] [20091] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0020118] [20118] Event [6424,91.171875,4488]: 0 finished unit Storage [f=0020164] [20164] Event [6424,86.8349304,952]: 1 finished unit Stinger [f=0020220] [20220] Event [6472,91.171875,4488]: 0 finished unit Storage [f=0020321] [20321] Event [6520,91.171875,4488]: 0 finished unit Storage [f=0020410] [20410] Event [1240,16.7578125,1896]: 1 finished unit Energy Pylon [f=0020600] [20600] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0020765] [20765] Event [6088,13.0913696,3160]: 0 finished unit Caretaker [f=0021589] [21589] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0021830] [21830] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0022025] [22025] Event [5960,137.800812,3480]: 0 finished unit Energy Pylon [f=0022219] [22219] Event [968,87.1992493,4824]: 1 finished unit Stinger [f=0022398] [22398] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0022657] [22657] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0022742] [22742] Event [1880,22.5675354,1160]: 1 finished unit Energy Pylon [f=0022970] [22970] Event [2332,15.0919476,1696]: 1 finished unit Blitz [f=0023128] how do you expand so quickly [f=0023179] [23179] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Sparrow [f=0023742] [23742] Event [6872,86.8349304,952]: 1 finished unit Stinger [f=0023988] [23988] Event [5848,11.796875,2936]: 0 finished unit Gauss [f=0024102] [24102] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0024217] [24217] Event [2724.34009,13.5553408,2505.72803]: 1 finished unit Strike Commander [f=0024287] you need realy train agains ia, ty t beat easy and normal to have an idea of te game [f=0024549] would you mind playing a coop match after this one so i cane see what ya doin [f=0024581] [24581] Event [6264,91.171875,4904]: 0 finished unit Singularity Reactor [f=0024620] [24620] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0024661] [24661] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0025152] [25152] Event [104,12.7890625,3032]: 1 finished unit Metal Extractor [f=0025556] [25556] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0025618] [25618] Event [968,87.1992493,4456]: 1 finished unit Stinger [f=0025635] [25635] Event [168,12.7890625,3016]: 1 finished unit Solar Collector [f=0025916] skirmish, 1V1 you can low the difficulty in order to understand specificc mecanism onf this gam [f=0026054] [26054] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0026090] [26090] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0026108] [26108] Event [120,14.4672546,3096]: 1 finished unit Solar Collector [f=0026365] [26365] Event [2332,15.0919476,1696]: 1 finished unit Blitz [f=0026588] [26588] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0026822] [26822] Event [4181.40186,14.7497406,4425.36523]: 0 lost unit Reaver [f=0026853] [26853] Event [4173.22412,12.65592,4439.79639]: 0 lost unit Reaver [f=0026927] [26927] Event [4148.20264,12.9552717,4446.64355]: 0 lost unit Reaver [f=0026944] [26944] Event [6232,87.1992493,712]: 1 finished unit Stinger [f=0027021] [27021] Event [4123.92822,12.9645014,4457.43945]: 0 lost unit Reaver [f=0027084] [27084] Event [4193.73145,14.6375313,4402.83691]: 0 lost unit Reaver [f=0027105] [27105] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0027316] [27316] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0027445] [27445] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0027673] [27673] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0027776] you know you know suprem commander ? [f=0027927] [27927] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0027990] [27990] Event [6264,91.171875,4792]: 0 finished unit Singularity Reactor [f=0028033] [28033] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0028116] [28116] Event [6547.42725,421.354218,4774.51074]: 1 lost unit Sparrow [f=0028126] [28126] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0028247] [28247] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0028330] [28330] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0028412] [28412] Event [3352,13.9324036,1752]: 1 finished unit Metal Extractor [f=0028420] [28420] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0028513] [28513] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0028606] i do know mars total warfare [f=0028607] [28607] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0028619] [28619] Event [744,85.2148743,4152]: 1 finished unit Stinger [f=0028700] [28700] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0028764] [28764] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0028801] [28801] Event [4890.80273,11.796875,3745.93408]: 1 lost unit Kodachi [f=0028874] [28874] Event [3416,13.4091797,1736]: 1 finished unit Solar Collector [f=0028885] [28885] Event [5520,137.800812,3888]: 0 finished unit Artemis [f=0028934] [28934] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0028965] [28965] Event [4968,8.94989967,3784]: 0 lost unit Gauss [f=0029003] [29003] Event [5088,11.7393284,3856]: 0 lost unit Radar Tower [f=0029018] [29018] Event [5032,11.9680977,3800]: 0 lost unit Metal Extractor [f=0029065] [29065] Event [5075.61279,11.1879921,3784.93628]: 0 lost unit Conjurer [f=0029078] [29078] Event [5520,135.236877,3888]: 0 lost unit Artemis [f=0029081] [29081] Event [5128,9.58461761,3848]: 0 lost unit Caretaker [f=0029082] [29082] Event [5496,137.800812,3944]: 0 lost unit Energy Pylon [f=0029108] [29108] Event [5602.93994,131.677338,3838.52808]: 1 lost unit Ogre [f=0029112] [29112] Event [5848,8.9669323,2936]: 0 lost unit Gauss [f=0029146] [29146] Event [5896,12.3950424,2984]: 0 lost unit Metal Extractor [f=0029155] [29155] Event [5112,11.796875,3912]: 0 lost unit Solar Collector [f=0029162] [29162] Event [5960,136.759064,3480]: 0 lost unit Energy Pylon [f=0029199] [29199] Event [6088,13.0913696,3160]: 0 lost unit Caretaker [f=0029212] [29212] Event [6024,12.4518738,3128]: 0 lost unit Metal Extractor [f=0029224] [29224] Event [5954.77393,12.0143309,3127.86035]: 0 lost unit Conjurer [f=0029233] [29233] Event [5912,136.559036,3848]: 0 lost unit Geothermal Generator [f=0029240] [29240] Event [5176,10.8772478,3928]: 0 lost unit Metal Extractor [f=0029252] [29252] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0029282] ye no im ded [f=0029288] [29288] Event [5160,11.7044411,3992]: 0 lost unit Solar Collector [f=0029324] [29324] Event [3368,12.7890625,1816]: 1 finished unit Solar Collector [f=0029389] [29389] Event [5789.53711,135.740677,3772.56201]: 0 lost unit Engineer Commander [f=0029398] [29398] Event [5192,10.3495407,3864]: 0 lost unit Solar Collector [f=0029404] [29404] Event [5992,135.059982,3976]: 0 lost unit Energy Pylon [f=0029481] [29481] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0029610] [29610] Event [6352,91.171875,4368]: 0 lost unit Advanced Radar [f=0029698] [29698] Event [6648,85.047226,4280]: 0 lost unit Gauss [f=0029709] [29709] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0029730] [29730] Event [6312,89.9326324,4360]: 0 lost unit Energy Pylon [f=0029746] [29746] Event [2332,15.0919476,1696]: 1 finished unit Blitz [f=0029755] [29755] Event [6229.52441,122.660591,4022.63599]: 1 lost unit Ogre [f=0029835] [29835] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0029837] [29837] Event [6631.74854,91.1796722,4406.729]: 0 lost unit Sling [f=0029953] [29953] Event [6642.23486,90.6745605,4411.24561]: 0 lost unit Sling [f=0029971] [29971] Event [6726.3999,91.171875,4536]: 0 finished unit Sling [f=0029982] [29982] Event [6216,87.1992493,312]: 1 finished unit Stinger [f=0029996] [29996] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0030024] [30024] Event [3400,17.0601196,1544]: 1 finished unit Metal Extractor [f=0030072] [30072] Event [5240,15.3664246,3944]: 0 lost unit Solar Collector [f=0030076] [30076] Event [6632.13428,91.3015213,4438.75732]: 0 lost unit Sling [f=0030096] [30096] Event [5470.51465,137.800812,4502.68799]: 0 lost unit Sling [f=0030166] [30166] Event [6726.3999,91.171875,4536]: 0 finished unit Reaver [f=0030167] [30167] Event [5626.771,137.800812,4486.37598]: 0 lost unit Sling [f=0030170] [30170] Event [5636.62988,137.813522,4526.00244]: 0 lost unit Sling [f=0030218] [30218] Event [6662.89746,91.171875,4494.94141]: 0 lost unit Reaver [f=0030227] [30227] Event [5795.2124,130.751556,4519.76611]: 0 lost unit Sling [f=0030239] [30239] Event [5776.76367,133.550186,4499.68799]: 0 lost unit Sling [f=0030296] [30296] Event [5927.91699,114.957359,4493.37207]: 0 lost unit Sling [f=0030404] [30404] Event [6016.46143,106.585854,4480.54346]: 0 lost unit Sling [f=0030449] [30449] Event [3464,14.8199463,1528]: 1 finished unit Solar Collector [f=0030522] [30522] Event [6736,91.171875,4536]: 0 lost unit Cloakbot Factory [f=0030694] you know mars total warfare? [f=0030723] [30723] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0030736] [30736] Event [6520,91.171875,4488]: 0 lost unit Storage [f=0030745] [30745] Event [6472,90.7241135,4488]: 0 lost unit Storage [f=0030855] [30855] Event [6872,91.171875,4696]: 0 lost unit Metal Extractor [f=0030868] [30868] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0030890] [30890] Event [6520,90.2317047,4536]: 0 lost unit Storage [f=0030900] [30900] Event [3416,14.432373,1608]: 1 finished unit Solar Collector [f=0030922] [30922] Event [6281.19141,91.4726639,4712.51611]: 0 lost unit Sling [f=0030940] [30940] Event [6223.38232,90.1962891,4712.75098]: 0 lost unit Sling [f=0030980] its 5mb and free on steam [f=0031021] [31021] Event [6424,91.171875,4488]: 0 lost unit Storage [f=0031027] [31027] Event [6296,87.7526855,4616]: 0 lost unit Gauss [f=0031036] [31036] Event [6329.0835,91.1720428,4745.91162]: 0 lost unit Sling [f=0031060] [31060] Event [5768.06396,11.7505093,2997.92847]: 0 lost unit Conjurer [f=0031101] [31101] Event [6424,90.4972076,4536]: 0 lost unit Storage [f=0031104] [31104] Event [6520,90.3531799,4584]: 0 lost unit Storage [f=0031124] [31124] Event [6696,91.171875,4744]: 0 lost unit Caretaker [f=0031132] [31132] Event [6472,90.1657104,4536]: 0 lost unit Storage [f=0031139] [31139] Event [6472,89.9107971,4584]: 0 lost unit Storage [f=0031213] [31213] Event [6264,91.1729431,4792]: 0 lost unit Singularity Reactor [f=0031213] [31213] Event [6389.37305,88.2945709,4436.07031]: 1 lost unit Ogre [f=0031213] [31213] Event [6438.39795,89.2253952,4486.99951]: 1 lost unit Blitz [f=0031213] [31213] Event [6149.13818,92.0699692,4513.78223]: 1 lost unit Minotaur [f=0031213] [31213] Event [6424,90.1007843,4584]: 0 lost unit Storage [f=0031213] [31213] Event [6888,91.171875,4632]: 0 lost unit Solar Collector [f=0031213] [31213] Event [5977.89941,97.6592789,4729.12061]: 1 lost unit Ogre [f=0031213] [31213] Event [6264,91.171875,4904]: 0 lost unit Singularity Reactor [f=0031213] [31213] Event [6304.06055,89.2031784,4479.33643]: 1 lost unit Minotaur [f=0031213] [31213] Event [6065.13477,92.7416306,4607.4082]: 1 lost unit Minotaur [f=0031213] [31213] Event [6368,91.1614227,4792]: 0 lost unit Fusion Reactor [f=0031230] game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0031231] [31231] Received game_message: AllyTeam 0 has an overwhelming numerical advantage! [f=0031247] [31247] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0031399] [31399] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0031432] basicly this but less complicated [f=0031490] [31490] Event [328,86.8349304,4168]: 1 finished unit Stinger [f=0031806] this game is complex :) [f=0031811] and far larger scale battles [f=0031987] [31987] Event [3208,11.3434143,408]: 1 finished unit Metal Extractor [f=0032110] [32110] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0032342] like over 10 thousand units fighting [f=0032359] [32359] Event [3272,10.9674683,392]: 1 finished unit Solar Collector [f=0032504] [32504] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0032508] with 0 lagg [f=0032541] [32541] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0032707] [32707] Event [3224,12.680542,472]: 1 finished unit Solar Collector [f=0032775] [32775] Event [2332,15.0919476,1696]: 1 finished unit Blitz [f=0032903] i ll check mars total warfare to see [f=0032931] [32931] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0033281] game_message: bjornvanderbaan has been destroyed! [f=0033281] [33281] Event [undefined]: bjornvanderbaan resigned [f=0033281] game_message: Droops wins! [f=0033281] Submitting stats [f=0033281] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0033281] Part| Total Time|Time of the last 0.5s [f=0033281] Draw 31245.50ms 26.32% [f=0033281] Lua::Callins::Synced 17264.11ms 11.07% [f=0033281] Lua::Callins::Unsynced 42046.99ms 32.80% [f=0033281] Lua::CollectGarbage::Synced 755.30ms 0.30% [f=0033281] Lua::CollectGarbage::Unsynced 1726.24ms 0.70% [f=0033281] Misc::Profiler::AddTime 139.55ms 0.00% [f=0033281] Sim 82470.27ms 56.63% [f=0033281] [33281] Event [6936,91.171875,4712]: 0 lost unit Solar Collector [f=0033281] [33281] Received game_message: bjornvanderbaan has been destroyed! [f=0033281] [33281] Received game_message: Droops wins! [f=0033282] [33282] Game End Stats Header: 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62,19590,32860,32860,19590,10465.8887,6602.18408,6602.18408,10465.8887,0,0,0,0,0,0,0,0,0,0,0,0,679.661926,2099.99976,2099.99976,679.661926,1600,4950,4950,1600,522.86676,92.475174,92.475174,522.86676,1730,3760,3760,1730,49.0044518,48.5782394,48.5782394,49.0044518,100,15860,15860,100,0,2100,2100,0,16160,8290,8290,16160,2100,0,0,2100,0,0,0,0,2099.99976,753.230164,753.230164,2099.99976 [f=0033282] [33282] Game End Stats Values: 63,19690,32860,32860,19690,10899.8467,6716.83154,6716.83154,10899.8467,0,0,0,0,0,0,0,0,0,0,0,0,679.661926,2099.99976,2099.99976,679.661926,1600,4950,4950,1600,513.700073,92.2473221,92.2473221,513.700073,1730,3760,3760,1730,48.7305946,46.6431541,46.6431541,48.7305946,200,15860,15860,200,0,2100,2100,0,16160,8290,8290,16160,2100,0,0,2100,0,0,0,0,2099.99976,753.230164,753.230164,2099.99976 [f=0033282] [33282] Game End Stats Values: 64,24090,33125,33125,24090,11408.7764,6848.1792,6848.1792,11408.7764,0,0,0,0,0,0,0,0,0,0,0,0,914.661621,2099.99976,2099.99976,914.661621,1600,4950,4950,1600,695.200073,92.788208,92.788208,695.200073,1730,3760,3760,1730,56.8620262,47.7565117,47.7565117,56.8620262,600,16125,16125,600,235,2100,2100,235,20160,8290,8290,20160,2100,235,235,2100,47.2999344,0,0,47.2999344,2099.99976,988.229858,988.229858,2099.99976 [f=0033282] [33282] Game End Stats Values: 65,24490,34515,34515,24490,11943.0859,6989.96582,6989.96582,11943.0859,0,0,0,0,0,0,0,0,0,0,0,0,1261.2467,2099.99976,2099.99976,1261.2467,1600,5400,5400,1600,761.200134,93.0200119,93.0200119,761.200134,1730,3760,3760,1730,55.4207115,49.919136,49.919136,55.4207115,1000,16975,16975,1000,235,2100,2100,235,20160,8380,8380,20160,2100,235,235,2100,47.2999344,0,0,47.2999344,2099.99976,1334.81506,1334.81506,2099.99976 [f=0033282] [33282] Game End Stats Values: 66,21585,34210,34210,21585,12442.0488,7134.84668,7134.84668,12442.0488,0,0,0,0,0,0,0,0,0,0,0,0,2071.21533,7730.10791,7730.10791,2071.21533,800,5400,5400,800,758.413391,94.0876083,94.0876083,758.413391,1675,3760,3760,1675,51.8907967,50.6587677,50.6587677,51.8907967,1000,16600,16600,1000,410,6995,6995,410,18110,8450,8450,18110,7540.95996,910,910,7540.95996,47.2999344,0,0,47.2999344,8603.63379,3007.52954,3007.52954,8603.63379 [f=0033282] [33282] Game End Stats Values: 67,19170,35080,35080,19170,12759.7383,7248.34033,7248.34033,12759.7383,0,0,0,0,0,0,0,0,0,0,0,0,2834.06665,9285.38867,9285.38867,2834.06665,400,5400,5400,400,748.879944,95.7824326,95.7824326,748.879944,0,3760,3760,0,59.0336075,48.5662117,48.5662117,59.0336075,1000,17400,17400,1000,410,9410,9410,410,17770,8520,8520,17770,9955.95996,910,910,9955.95996,47.2999344,0,0,47.2999344,10353.2617,3892.46118,3892.46118,10353.2617 [f=0033282] [33282] Game End Stats Values: 68,18800,35720,35720,18800,13072.4434,7354.62842,7354.62842,13072.4434,0,0,0,0,0,0,0,0,0,0,0,0,3153.1394,9950.55273,9950.55273,3153.1394,400,5850,5850,400,747.853394,96.0625076,96.0625076,747.853394,0,3760,3760,0,34.4624634,48.4858665,48.4858665,34.4624634,900,17500,17500,900,910,10080,10080,910,17500,8610,8610,17500,10625.96,1410,1410,10625.96,152.533676,0,0,152.533676,11099.1572,4244.78564,4244.78564,11099.1572 [f=0033282] [33282] Game End Stats Values: 69,17500,35790,35790,17500,13384.4854,7497.63428,7497.63428,13384.4854,0,0,0,0,0,0,0,0,0,0,0,0,3550.80005,11492.0137,11492.0137,3550.80005,400,5850,5850,400,745.799866,96.264679,96.264679,745.799866,0,3760,3760,0,27.4027653,52.5337486,52.5337486,27.4027653,300,17500,17500,300,910,11590,11590,910,16800,8680,8680,16800,12310.8613,1410,1410,12310.8613,161.333725,0,0,161.333725,12678.335,4698.8623,4698.8623,12678.335 [f=0033282] [33282] Game End Stats Values: 70,16310,37010,37010,16310,13669.6777,7551.00195,7551.00195,13669.6777,0,0,0,0,0,0,0,0,0,0,0,0,3818.1958,13749.7725,13749.7725,3818.1958,0,5850,5850,0,740.960022,98.6802979,98.6802979,740.960022,0,3760,3760,0,33.1905861,46.5578384,46.5578384,33.1905861,0,18650,18650,0,910,12780,12780,910,16310,8750,8750,16310,13500.8613,1410,1410,13500.8613,277.201019,0,0,277.201019,15083.957,4966.25879,4966.25879,15083.957 [f=0033282] [33282] Game End Stats Values: 71,70,33560,33560,70,13774.0186,7652.71533,7652.71533,13774.0186,0,0,0,0,0,0,0,0,2212.98413,0,0,2212.98413,7913.53613,17817.1836,17817.1836,7913.53613,0,6300,6300,0,348.62674,101.116699,101.116699,348.62674,0,3760,3760,0,10.1826382,49.7809067,49.7809067,10.1826382,0,14750,14750,0,4760,17480,17480,4760,70,8750,8750,70,29740.8613,6110,6110,29740.8613,277.201019,0,0,277.201019,30290.0234,9308.12012,9308.12012,30290.0234 [f=0033282] [33282] Game End Stats Values: 72,70,33560,33560,70,13774.0186,7685.80469,7685.80469,13774.0186,0,0,0,0,0,0,0,0,2245.9834,0,0,2245.9834,7913.53613,17817.1836,17817.1836,7913.53613,0,6300,6300,0,4.40000057,101.08593,101.08593,4.40000057,0,3760,3760,0,2.20000029,45.2059288,45.2059288,2.20000029,0,14750,14750,0,4760,17480,17480,4760,70,8750,8750,70,29740.8613,6110,6110,29740.8613,277.201019,0,0,277.201019,30290.0234,9308.12012,9308.12012,30290.0234 [f=0033282] [33282] Game End Stats Values: 73,70,34570,34570,70,13774.0186,7777.89893,7777.89893,13774.0186,0,0,0,0,0,0,0,0,2278.98267,0,0,2278.98267,7913.53613,17817.1836,17817.1836,7913.53613,0,6300,6300,0,4.40000057,100.955101,100.955101,4.40000057,0,3760,3760,0,2.20000029,50.7395592,50.7395592,2.20000029,0,15600,15600,0,4760,17480,17480,4760,70,8910,8910,70,29740.8613,6110,6110,29740.8613,277.201019,0,0,277.201019,30290.0234,9308.12012,9308.12012,30290.0234 [f=0033282] [33282] Game End Stats Values: 74,70,35740,35740,70,13774.0186,7879.37988,7879.37988,13774.0186,0,0,0,0,0,0,0,0,2311.98193,0,0,2311.98193,7913.53613,17817.1836,17817.1836,7913.53613,0,6300,6300,0,4.40000057,103.193695,103.193695,4.40000057,0,3760,3760,0,2.20000029,51.7653618,51.7653618,2.20000029,0,16700,16700,0,4760,17480,17480,4760,70,8980,8980,70,29740.8613,6110,6110,29740.8613,277.201019,0,0,277.201019,30290.0234,9308.12012,9308.12012,30290.0234 [f=0033282] [33282] Game End Stats Values: 75,70,36040,36040,70,13774.0186,8029.07373,8029.07373,13774.0186,0,0,0,0,0,0,0,0,2344.9812,0,0,2344.9812,7913.53613,17882.9121,17882.9121,7913.53613,0,6300,6300,0,4.40000057,103.476151,103.476151,4.40000057,0,3760,3760,0,2.20000029,54.9796486,54.9796486,2.20000029,0,17000,17000,0,4760,17480,17480,4760,70,8980,8980,70,29740.8613,6110,6110,29740.8613,277.201019,0,0,277.201019,30355.752,9308.12012,9308.12012,30355.752 [f=0033339] [bjornvanderbaan (replay)] the graphics are crap [f=0033449] [33449] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0033539] [33539] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0033585] Player Droops left the game: normal quit [f=0033585] [33585] Event [undefined]: Droops quit [f=0033591] No clients connected, shutting down server [f=0033591] Server shutdown [f=0033591] [33591] all players disconnected [f=0033843] [33843] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0033970] [33970] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0034490] [34490] Event [2332,15.0919476,1696]: 1 finished unit Minotaur [f=0034704] [34704] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0034854] [34854] Event [2332,15.0919476,1696]: 1 finished unit Ogre [f=0035048] [35048] Event [2332,15.0919476,1696]: 1 finished unit Blitz [f=0035173] [35173] Event [2316.5,19.7617493,2037.99988]: 1 finished unit Raven [f=0035327] Autoquit sending quit command. [f=0035327] [QuitAction] user exited to system [f=0035327] [SpringApp::Kill][1] fromRun=1 [f=0035327] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0035327] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0035327] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0035327] [ThreadPool::SetThreadCount][2] workers=0 [f=0035327] [SpringApp::Kill][2] [f=0035327] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0035327] [Game::KillLua][3] dtor=0 luaUI=0x52884000 [f=0035327] Start widgetHandler:Shutdown [f=0035327] Shutdown - SaveOrderList Complete [f=0035327] Writing last game win data [f=0035327] Shutdown - SaveConfigData Complete [f=0035327] Shutdown Widget - Save/Load API [f=0035327] Shutdown Widget - Chili Highlight [f=0035327] Shutdown Widget - Draw After Chili [f=0035327] Shutdown Widget - EPIC Menu [f=0035327] Shutdown Widget - Chili Widget Selector [f=0035327] Shutdown Widget - Chili Minimap [f=0035327] Shutdown Widget - Local Team Colors [f=0035327] Shutdown Widget - Display Keys 2 [f=0035327] Shutdown Widget - Save Game Menu [f=0035327] Shutdown Widget - Unit Icons [f=0035327] Shutdown Widget - Noises [f=0035327] Shutdown Widget - HealthBars [f=0035327] Shutdown Widget - Win Counter [f=0035327] Shutdown Widget - BuildETA [f=0035327] Shutdown Widget - SpringRTS Replay Stats [f=0035327] Shutdown Widget - Modular Comm Info [f=0035327] Shutdown Widget - Stereo3D [f=0035327] Shutdown Widget - Showeco and Grid Drawer [f=0035327] Shutdown Widget - Point Tracker [f=0035327] Shutdown Widget - Missile Silo Range [f=0035327] Shutdown Widget - MetalFeatures (new) [f=0035327] Shutdown Widget - MinimapEvents [f=0035327] Shutdown Widget - Local Widgets Config [f=0035327] Shutdown Widget - Highlight Geos [f=0035327] Shutdown Widget - Grab Input [f=0035327] Input grabbing is disabled! [f=0035327] Shutdown Widget - Defense Range Zero-K [f=0035327] Shutdown Widget - Darkening [f=0035327] Shutdown Widget - Context Menu [f=0035327] Shutdown Widget - Chili Spectator Panels [f=0035327] Shutdown Widget - Chili Selections & CursorTip v2 [f=0035327] Shutdown Widget - Chili Nuke Warning [f=0035327] Shutdown Widget - Chili EndGame Window [f=0035327] Shutdown Widget - Chili Economy Panel Default [f=0035327] Shutdown Widget - CameraShake [f=0035327] Shutdown Widget - State Reverse and Latency [f=0035327] Shutdown Widget - Music Player v2 [f=0035327] Shutdown Widget - Attack AoE [f=0035327] Shutdown Widget - Map Edge Extension [f=0035327] Shutdown Widget - Selection Send [f=0035327] Shutdown Widget - LupsManager [f=0035327] Shutdown Widget - Newton Firezone [f=0035327] Shutdown Widget - Chili Pro Console [f=0035327] Shutdown Widget - Persistent Build Height [f=0035327] Shutdown Widget - Lasso Terraform GUI [f=0035327] Shutdown Widget - Lups [f=0035327] Shutdown Widget - Chili Framework [f=0035327] Shutdown Widget - Mex Placement Handler [f=0035327] Shutdown Widget - Chili Core Selector [f=0035327] Shutdown Widget - Custom Markers [f=0035327] Shutdown Widget - Select Keys [f=0035327] Shutdown Widget - Pause Screen [f=0035327] Shutdown Widget - Text To Speech Control [f=0035327] Shutdown Widget - Layout Handler [f=0035327] End widgetHandler:Shutdown [f=0035327] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={605452,71602697} {int,ext,rec}Allocs={22421225,0,0} {chunk,block}Bytes={71602697,0} [f=0035327] [Game::KillLua][1] dtor=0 luaGaia=0x52aff070 [f=0035327] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={368598,57412442} {int,ext,rec}Allocs={22421226,0,0} {chunk,block}Bytes={57412442,0} [f=0035327] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={368598,57412442} {int,ext,rec}Allocs={22421226,0,0} {chunk,block}Bytes={57412442,0} [f=0035327] [Game::KillLua][2] dtor=0 luaRules=0x52c664c0 [f=0035327] Start gadgetHandler:Shutdown [f=0035327] Shutdown - StartSetup [f=0035327] Shutdown - UnitMorph [f=0035327] Shutdown - Carrier Drones [f=0035327] Shutdown - LupsNanoSpray [f=0035327] Shutdown - Missile Silo Controller [f=0035327] Shutdown - Modular Comm Info [f=0035327] Shutdown - Terrain Texture Handler [f=0035327] Shutdown - UnitCloakShield [f=0035327] Shutdown - Starlight Handler [f=0035327] End gadgetHandler:Shutdown [f=0035327] Start gadgetHandler:Shutdown [f=0035327] Shutdown - Save/Load [f=0035327] Shutdown - Teleport Throw [f=0035327] Shutdown - UnitMorph [f=0035327] Shutdown - Modular Comm Info [f=0035327] Shutdown - Retreat Command [f=0035327] Shutdown - Shockwaves [f=0035327] Shutdown - UnitCloakShield [f=0035327] Shutdown - Lups Cloak FX [f=0035327] Shutdown - Lups [f=0035327] Shutdown - Lups Shield [f=0035327] End gadgetHandler:Shutdown [f=0035327] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22421420,0,0} {chunk,block}Bytes={0,0} [f=0035327] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={22421420,0,0} {chunk,block}Bytes={0,0} [f=0035327] [Game::KillLua][4] dtor=0 [f=0035327] [Game::~CGame][1] [f=0035327] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0035327] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0035327] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0035327] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0035327] [Game::KillLua][4] dtor=1 [f=0035327] [Game::KillMisc][1] [f=0035327] [Game::KillMisc][2] [f=0035327] [Game::KillMisc][3] [f=0035327] [Game::KillRendering][1] [f=0035327] [3DOParser::Kill] allocated 1 pieces [f=0035327] [S3OParser::Kill] allocated 399 pieces [f=0035327] [AssParser::Kill] allocated 137 pieces [f=0035327] [Game::KillInterface][1] [f=0035327] [Game::KillInterface][2] [f=0035327] [Game::KillSimulation][1] [f=0035327] [Game::KillSimulation][2] [f=0035327] [CCollisionHandler] dis-/continuous tests: 0/264932 [f=0035327] [Game::KillSimulation][3] [f=0035327] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0035327] [~CPathCache(28x20)] cacheHits=60 hitPercentage=31% numHashColls=0 maxCacheSize=5 [f=0035327] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0035327] [~CPathCache(56x40)] cacheHits=392 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0035327] [~CRectangleOverlapHandler] 0% overlap reduction [f=0035327] [~CRectangleOverlapHandler] 0% overlap reduction [f=0035327] [LosHandler::Kill] raycast instance cache-{hits,misses}={23696,24217}; shared=0%; cached=49% [f=0035327] [Game::KillSimulation][4] [f=0035327] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0035327] [Game::~CGame][2] [f=0035327] [Game::~CGame][3] [f=0035327] [SpringApp::Kill][3] [f=0035327] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 371165 bytes sent 203459 bytes recv'd [f=0035327] [SpringApp::Kill][4] font=0x44f4eaa0 [f=0035327] [SpringApp::Kill][5] [f=0035327] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45016e90) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2273ms file="objects3d/gauss.dae" indx=5233 inflSize=1556kb readTime=61ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=50ms file="unittextures/gauss3_tex1.png" indx=7249 inflSize=1103kb readTime=32ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=25ms file="luarules/configs/overkill_prevention_defs.lua" indx=1336 inflSize=2kb readTime=17ms file="objects3d/strikecom_1.dae" indx=5544 inflSize=999kb readTime=14ms file="luarules/configs/icon_generator.lua" indx=1262 inflSize=10kb readTime=14ms file="luaui/widgets/unit_transport_ai.lua" indx=4833 inflSize=32kb readTime=14ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=13ms file="objects3d/strikecom_2.dae" indx=5546 inflSize=1000kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 46911076 bytes cached in 2837 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=169 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/DesertRumble_V1.02.sd7 (0x450a4270) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x450a41a0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1507472 bytes cached in 14 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44fc8450) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fb91801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]