[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.vF1zvJ94VD/springsettings.1196916.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f565c01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7027 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1196916/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 203ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44e196f0] using map "Izki Channel v1.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Izki Channel v1.0", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44e196f0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 532ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 601ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 21ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 730ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 62ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: s11n gadget Loaded gadget: s11n map feature loader Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Map Lua Metal Spot Placer Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: map_lua_metal_spots.lua Loaded gadget: player_extra_information.lua Loaded gadget: s11n_gadget_load.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] kremlinhelpdesk was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1196916/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 24 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f71d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f71d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe-a618f71d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=7f18a74f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=ee65e996 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=bdf14672 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=a618f72d [f=-000001] [Path] [PathEstimator::ReadFile] hash=a618f72d file="cache/104dev-maintenance/paths/Izki Channel v1.0.pe2-a618f72d.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (187ms, checksum c78a7824)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1196916/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52038fe0,(nil)}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: a4cf4061566384820ff97d4b9ebcb8ca [f=-000001] Connection attempt from Zlodeiko [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Zlodeiko changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from JackLander [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: JackLander changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=7be432e9ca82924075e0aaf55d25bde711a69c4fa7a99bc7fd8f24aea0f5932cd20c7b20bbe6e9469303dc77ef19ecb0588f2bd55cf2f89c12ac950799456f2f" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zlodeiko" string="[Game::Load][lua{Rules,Gaia}={0000000066c5e000,0000000000000000}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=700f3fc5dfbdb271454647392b143dacef4898510cb471307c05905348ea9e3b92ca1b5b5ffb1c43d8549d2e122e5f6d1fe8ea6acd75c548f701bb0905a896ca]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=577b385f57c53b8c4abc9143a6db99ba9c4fdc0b3a738c4299fb870f1cf5bb5d832ac612262b1954f41263ca61bbaf6f8993b8113e553e4a23b0ed114b755c15]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="JackLander" string="[Game::Load][lua{Rules,Gaia}={000000007ed85160,0000000000000000}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] Allies: I choose: Engineer! [f=-000001] [0] Event [1371,-18.021545,625]: 0 finished unit Engineer Commander [f=-000001] [0] Event [4568,-28.616821,4336]: 1 finished unit Engineer Commander [f=0000000] [0] Zlodeiko, team: 1, elo:2000, userid: 412999 [f=0000000] [0] JackLander, team: 0, elo:1889, userid: 513030 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000009] [9] Event [4560,0,4160]: 1 finished unit Shipyard [f=0000010] [10] Event [1416,-19.363121,744]: 0 finished unit Amphbot Factory [f=0000240] [240] Event [1448,-1,552]: 0 finished unit Metal Extractor [f=0000254] [254] Event [4600,-1,4456]: 1 finished unit Metal Extractor [f=0000423] [423] Event [1416,-22.346342,780]: 0 finished unit Duck [f=0000480] [480] Event [1544,-1,664]: 0 finished unit Metal Extractor [f=0000507] [507] Event [4648,0,4408]: 1 finished unit Wind/Tidal Generator [f=0000598] [598] Event [4536,0,4408]: 1 finished unit Wind/Tidal Generator [f=0000642] [642] Event [1208,0,408]: 0 finished unit Wind/Tidal Generator [f=0000681] [681] Event [4552,0,4159.98779]: 1 finished unit Mariner [f=0000724] [724] Event [1416,-22.346342,780]: 0 finished unit Duck [f=0000815] [815] Event [1288,0,408]: 0 finished unit Wind/Tidal Generator [f=0001001] [1001] Event [1368,0,408]: 0 finished unit Wind/Tidal Generator [f=0001011] [1011] Event [4552,0,4159.98779]: 1 finished unit Hunter [f=0001175] [1175] Event [1448,0,408]: 0 finished unit Wind/Tidal Generator [f=0001206] [1206] Event [1416,-22.346342,780]: 0 finished unit Duck [f=0001355] [1355] Event [1528,0,408]: 0 finished unit Wind/Tidal Generator [f=0001534] [1534] Event [1416,-22.346342,780]: 0 finished unit Duck [f=0001544] [1544] Event [1608,0,408]: 0 finished unit Wind/Tidal Generator [f=0001586] [1586] Event [4696,-1,4568]: 1 finished unit Metal Extractor [f=0001746] [1746] Event [4552,0,4159.98779]: 1 finished unit Hunter [f=0001763] [1763] Event [1688,0,408]: 0 finished unit Wind/Tidal Generator [f=0002004] [2004] Event [1704,0,296]: 0 finished unit Wind/Tidal Generator [f=0002004] [2004] Event [4552,0,4536]: 1 finished unit Wind/Tidal Generator [f=0002015] [2015] Event [3704,-1,3880]: 1 finished unit Metal Extractor [f=0002118] [2118] Event [2444.62769,-85.177063,2659.98535]: 0 lost unit Duck [f=0002200] [2200] Event [1624,0,296]: 0 finished unit Wind/Tidal Generator [f=0002365] [2365] Event [4696,0,4472]: 1 finished unit Wind/Tidal Generator [f=0002394] [2394] Event [1544,0,296]: 0 finished unit Wind/Tidal Generator [f=0002395] [2395] Event [1416,-22.346342,780]: 0 finished unit Conch [f=0002411] [2411] Event [3215.46826,0,3453.38696]: 1 lost unit Hunter [f=0002520] [2520] Event [4552,0,4159.98779]: 1 finished unit Hunter [f=0002555] [2555] Event [3640,-1,3624]: 1 finished unit Metal Extractor [f=0002586] [2586] Event [1464,0,296]: 0 finished unit Wind/Tidal Generator [f=0002805] [2805] Event [1384,0,296]: 0 finished unit Wind/Tidal Generator [f=0002966] [2966] Event [3063.96924,5.92603064,4292.84863]: 0 lost unit Duck [f=0002976] [2976] Event [3576,-1,3752]: 1 finished unit Urchin [f=0003091] [3091] Event [4760,-1,4360]: 1 finished unit Urchin [f=0003182] [3182] Event [1304,0,296]: 0 finished unit Wind/Tidal Generator [f=0003319] [3319] Event [3752,-1,3704]: 1 finished unit Urchin [f=0003503] [3503] Event [1224,0,296]: 0 finished unit Wind/Tidal Generator [f=0003626] [3626] Event [984,16.3617859,600]: 0 finished unit Metal Extractor [f=0003751] [3751] Event [1144,0,296]: 0 finished unit Wind/Tidal Generator [f=0003811] [3811] Event [4600,-1,4584]: 1 finished unit Urchin [f=0003830] [3830] Event [4552,0,4159.98779]: 1 finished unit Hunter [f=0004024] [4024] Event [1416,-22.346342,780]: 0 finished unit Scallop [f=0004153] [4153] Event [4552,0,4159.98779]: 1 finished unit Hunter [f=0004199] [4199] Event [952,17.6659546,520]: 0 finished unit Solar Collector [f=0004361] [4361] Event [4368,170.163055,4544]: 1 finished unit Radar Tower [f=0004601] [4601] Event [2131.15723,0,1251.98975]: 1 lost unit Hunter [f=0004656] [4656] Event [4408,148.223816,4520]: 1 finished unit Wind/Tidal Generator [f=0004821] [4821] Event [4296,158.853546,4536]: 1 finished unit Wind/Tidal Generator [f=0004840] [4840] Event [4552,-45,4159.98779]: 1 finished unit Seawolf [f=0004925] [4925] Event [936,21.8100891,680]: 0 finished unit Solar Collector [f=0004986] [4986] Event [4200,135.700775,4504]: 1 finished unit Wind/Tidal Generator [f=0005181] [5181] Event [4136,139.829803,4456]: 1 finished unit Wind/Tidal Generator [f=0005380] [5380] Event [4072,123.963257,4408]: 1 finished unit Wind/Tidal Generator [f=0005612] [5612] Event [5208,-1,3080]: 1 finished unit Metal Extractor [f=0005643] [5643] Event [4552,-45,4159.98779]: 1 finished unit Seawolf [f=0005645] [5645] Event [4024,125.191895,4360]: 1 finished unit Wind/Tidal Generator [f=0005811] [5811] Event [3992,128.560577,4312]: 1 finished unit Wind/Tidal Generator [f=0005816] [5816] Event [1416,-22.346342,780]: 0 finished unit Scallop [f=0006033] [6033] Event [3944,143.258911,4264]: 1 finished unit Wind/Tidal Generator [f=0006059] [6059] Event [1625.56958,-18.855982,601.366821]: 0 finished unit Engineer Commander [f=0006059] game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006059] [6059] Received game_message: Morph complete: Engineer lvl 1 -> Engineer lvl 2 [f=0006119] [6119] Event [5400,-1,2872]: 1 finished unit Metal Extractor [f=0006272] [6272] Event [3912,140.29306,4216]: 1 finished unit Wind/Tidal Generator [f=0006440] [6440] Event [4552,-45,4159.98779]: 1 finished unit Seawolf [f=0006499] [6499] Event [5384,-1,3048]: 1 finished unit Urchin [f=0006641] [6641] Event [1840,159.115387,608]: 0 finished unit Advanced Radar [f=0006904] [6904] Event [2440,-1,1240]: 0 finished unit Metal Extractor [f=0006912] [6912] Event [5224,-1,2920]: 1 finished unit Urchin [f=0007090] [7090] Event [5160,19.1362915,4520]: 1 finished unit Metal Extractor [f=0007094] [7094] Event [1416,-22.346342,780]: 0 finished unit Scallop [f=0007096] [7096] Event [2856.35303,-84.985474,1255.07227]: 0 lost unit Duck [f=0007235] [7235] Event [4552,-45,4159.98779]: 1 finished unit Seawolf [f=0007404] [7404] Event [2504,-1,1496]: 0 finished unit Metal Extractor [f=0007541] [7541] Event [2842.27441,-84.862183,1227.34631]: 0 lost unit Duck [f=0007559] [7559] Event [2922.16406,-45,1354.552]: 1 lost unit Seawolf [f=0007658] [7658] Event [2344,0,1192]: 0 finished unit Wind/Tidal Generator [f=0007808] [7808] Event [2360,0,1272]: 0 finished unit Wind/Tidal Generator [f=0007857] [7857] Event [4552,0,4159.98779]: 1 finished unit Mariner [f=0007895] [7895] Event [1416,-22.346342,780]: 0 finished unit Scallop [f=0007910] [7910] Event [4904,-16.962494,4440]: 1 finished unit Energy Pylon [f=0007910] [7910] Event [2504,-1,1496]: 0 lost unit Metal Extractor [f=0007958] [7958] Event [2392,0,1352]: 0 finished unit Wind/Tidal Generator [f=0007959] [7959] Event [1144,0,296]: 0 lost unit Wind/Tidal Generator [f=0007980] [7980] Event [5528,7.06140137,1800]: 1 finished unit Metal Extractor [f=0008022] [8022] Event [1224,0,296]: 0 lost unit Wind/Tidal Generator [f=0008096] [8096] Event [1384,0,296]: 0 lost unit Wind/Tidal Generator [f=0008153] [8153] Event [2408,0,1432]: 0 finished unit Wind/Tidal Generator [f=0008177] [8177] Event [1304,0,296]: 0 lost unit Wind/Tidal Generator [f=0008259] [8259] Event [1464,0,296]: 0 lost unit Wind/Tidal Generator [f=0008341] [8341] Event [1368,0,408]: 0 lost unit Wind/Tidal Generator [f=0008348] [8348] Event [2424,0,1512]: 0 finished unit Wind/Tidal Generator [f=0008395] [8395] Event [1544,0,296]: 0 lost unit Wind/Tidal Generator [f=0008464] [8464] Event [1448,0,408]: 0 lost unit Wind/Tidal Generator [f=0008491] [8491] Event [1424.13843,0,272.565857]: 1 lost unit Hunter [f=0008521] [8521] Event [1481.22192,0,190.797379]: 1 lost unit Hunter [f=0008526] [8526] Event [5256,0,4248]: 1 finished unit Wind/Tidal Generator [f=0008533] [8533] Event [4552,-45,4159.98779]: 1 finished unit Seawolf [f=0008543] [8543] Event [2568,0,1480]: 0 finished unit Wind/Tidal Generator [f=0008609] [8609] Event [1288,0,408]: 0 lost unit Wind/Tidal Generator [f=0008691] [8691] Event [5256,0,4168]: 1 finished unit Wind/Tidal Generator [f=0008693] [8693] Event [2552,0,1400]: 0 finished unit Wind/Tidal Generator [f=0008756] [8756] Event [1416,-22.346342,780]: 0 finished unit Buoy [f=0008842] [8842] Event [2536,0,1320]: 0 finished unit Wind/Tidal Generator [f=0008856] [8856] Event [5256,0,4088]: 1 finished unit Wind/Tidal Generator [f=0008895] [8895] Event [1704,0,296]: 0 lost unit Wind/Tidal Generator [f=0008925] [8925] Event [4392,-1,2264]: 1 finished unit Metal Extractor [f=0008969] [8969] Event [1624,0,296]: 0 lost unit Wind/Tidal Generator [f=0009021] [9021] Event [5256,0,4008]: 1 finished unit Wind/Tidal Generator [f=0009052] [9052] Event [2520,0,1240]: 0 finished unit Wind/Tidal Generator [f=0009133] [9133] Event [1856.14392,-45,414.258179]: 1 lost unit Seawolf [f=0009186] [9186] Event [5256,0,3928]: 1 finished unit Wind/Tidal Generator [f=0009207] [9207] Event [4552,-45,4159.98779]: 1 finished unit Seawolf [f=0009247] [9247] Event [2504,0,1160]: 0 finished unit Wind/Tidal Generator [f=0009351] [9351] Event [5256,0,3848]: 1 finished unit Wind/Tidal Generator [f=0009512] [9512] Event [1416,-22.346342,780]: 0 finished unit Archer [f=0009545] [9545] Event [5256,0,3768]: 1 finished unit Wind/Tidal Generator [f=0009725] [9725] Event [5240,0,3688]: 1 finished unit Wind/Tidal Generator [f=0009895] [9895] Event [4552,-45,4159.98779]: 1 finished unit Seawolf [f=0009908] [9908] Event [undefined]: JackLander resigned [f=0009908] game_message: JackLander has been destroyed! [f=0009908] game_message: Zlodeiko wins! [f=0009908] Submitting stats [f=0009908] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0009908] Part| Total Time|Time of the last 0.5s [f=0009908] Draw 9751.93ms 24.78% [f=0009908] Lua::Callins::Synced 2744.33ms 7.59% [f=0009908] Lua::Callins::Unsynced 13242.07ms 31.47% [f=0009908] Lua::CollectGarbage::Synced 184.30ms 1.50% [f=0009908] Lua::CollectGarbage::Unsynced 451.61ms 0.20% [f=0009908] Misc::Profiler::AddTime 35.88ms 0.00% [f=0009908] Sim 20620.22ms 58.54% [f=0009908] [9908] Received game_message: JackLander has been destroyed! [f=0009908] [9908] Received game_message: Zlodeiko wins! [f=0009909] [9909] Game End Stats Header: 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20,4750,5540,5540,4750,161.399475,188.358765,188.358765,161.399475,0,0,0,0,0,0,0,0,0,0,0,0,579.904175,899.661255,899.661255,579.904175,0,720,720,0,29.0400009,28.6449566,28.6449566,29.0400009,1905,1330,1330,1905,16.0176105,25.4566574,25.4566574,16.0176105,1040,980,980,1040,620,690,690,620,1805,2510,2510,1805,720,620,620,720,40,40.4000092,40.4000092,40,970.080566,749.446533,749.446533,970.080566 [f=0009909] [9909] Game End Stats Values: 21,4995,5700,5700,4995,190.103851,210.798355,210.798355,190.103851,0,0,0,0,0,0,0,0,0,0,0,0,644.902222,1083.28223,1083.28223,644.902222,0,720,720,0,26.6791439,26.5845909,26.5845909,26.6791439,1905,1330,1330,1905,21.4210949,23.6293049,23.6293049,21.4210949,1320,980,980,1320,620,795,795,620,1770,2670,2670,1770,862,620,620,862,87.7844009,40.4000092,40.4000092,87.7844009,1182.81982,814.44458,814.44458,1182.81982 [f=0009909] [9909] Game End Stats Values: 22,5065,5805,5805,5065,222.705383,242.454361,242.454361,222.705383,0,0,0,0,0,0,0,0,0,14.4483643,14.4483643,0,712.147217,1209.05432,1209.05432,712.147217,0,720,720,0,27.3325634,22.7130489,22.7130489,27.3325634,1905,1330,1330,1905,23.8021755,26.1103954,26.1103954,23.8021755,1320,980,980,1320,840,795,795,840,1840,2775,2775,1840,862,840,840,862,216.072601,40.4000092,40.4000092,216.072601,1311.93481,881.689575,881.689575,1311.93481 [f=0009909] [9909] Game End Stats Values: 23,5265,6095,6095,5265,256.654877,288.099579,288.099579,256.654877,0,0,0,0,0,0,0,0,0,181.351257,181.351257,0,825.67334,1552.88696,1552.88696,825.67334,0,720,720,0,28.7807961,29.8513832,29.8513832,28.7807961,1905,1330,1330,1905,21.2633038,27.0430107,27.0430107,21.2633038,1520,1200,1200,1520,840,795,795,840,1840,2845,2845,1840,862,840,840,862,282.805786,40.4000092,40.4000092,282.805786,1655.76746,995.215698,995.215698,1655.76746 [f=0009909] [9909] Game End Stats Values: 24,5265,6095,6095,5265,258.691711,292.329926,292.329926,258.691711,0,0,0,0,0,0,0,0,0,194.081909,194.081909,0,825.67334,1552.88696,1552.88696,825.67334,0,720,720,0,28.8000011,42.6217957,42.6217957,28.8000011,1905,1330,1330,1905,16.0368214,28.2303448,28.2303448,16.0368214,1520,1200,1200,1520,840,795,795,840,1840,2845,2845,1840,862,840,840,862,282.805786,40.4000092,40.4000092,282.805786,1655.76746,995.215698,995.215698,1655.76746 [f=0009918] [9918] Event [2350.073,-14.69937,1601.67908]: 0 lost unit Scallop [f=0009920] [9920] Event [5240,0,3608]: 1 finished unit Wind/Tidal Generator [f=0009925] [9925] Event [3064,0,1352]: 0 lost unit Stinger [f=0009944] [9944] Event [2983.97046,-84.921928,1331.83093]: 0 lost unit Conch [f=0010017] Spectator JackLander left the game: normal quit [f=0010017] [10017] Event [undefined]: JackLander quit [f=0010023] Player Zlodeiko left the game: normal quit [f=0010023] [10023] Event [undefined]: Zlodeiko quit [f=0010029] No clients connected, shutting down server [f=0010029] Server shutdown [f=0010029] [10029] all players disconnected [f=0010100] [10100] Event [5240,0,3528]: 1 finished unit Wind/Tidal Generator [f=0010280] [10280] Event [5240,0,3448]: 1 finished unit Wind/Tidal Generator [f=0010490] [10490] Event [5240,0,3368]: 1 finished unit Wind/Tidal Generator [f=0010512] [10512] Event [4552,0,4159.98779]: 1 finished unit Mariner [f=0010670] [10670] Event [5240,0,3288]: 1 finished unit Wind/Tidal Generator [f=0010823] [10823] Event [2632,-1,3096]: 1 finished unit Metal Extractor [f=0010850] [10850] Event [5240,0,3208]: 1 finished unit Wind/Tidal Generator [f=0011060] [11060] Event [5240,0,3128]: 1 finished unit Wind/Tidal Generator [f=0011202] [11202] Event [4552,-4,4159.98779]: 1 finished unit Mistral [f=0011893] [11893] Event [4552,-4,4159.98779]: 1 finished unit Mistral [f=0013630] Autoquit sending quit command. [f=0013630] [QuitAction] user exited to system [f=0013630] [SpringApp::Kill][1] fromRun=1 [f=0013630] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013630] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013630] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013630] [ThreadPool::SetThreadCount][2] workers=0 [f=0013630] [SpringApp::Kill][2] [f=0013630] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013630] [Game::KillLua][3] dtor=0 luaUI=0x51e53f10 [f=0013630] Start widgetHandler:Shutdown [f=0013630] Shutdown - SaveOrderList Complete [f=0013630] Writing last game win data [f=0013630] Shutdown - SaveConfigData Complete [f=0013630] Shutdown Widget - Chili Highlight [f=0013630] Shutdown Widget - Save/Load API [f=0013630] Shutdown Widget - Draw After Chili [f=0013630] Shutdown Widget - EPIC Menu [f=0013630] Shutdown Widget - Chili Minimap [f=0013630] Shutdown Widget - Chili Widget Selector [f=0013630] Shutdown Widget - Local Team Colors [f=0013630] Shutdown Widget - Display Keys 2 [f=0013630] Shutdown Widget - Save Game Menu [f=0013630] Shutdown Widget - HealthBars [f=0013630] Shutdown Widget - Noises [f=0013630] Shutdown Widget - Unit Icons [f=0013630] Shutdown Widget - Win Counter [f=0013630] Shutdown Widget - SpringRTS Replay Stats [f=0013630] Shutdown Widget - BuildETA [f=0013630] Shutdown Widget - Modular Comm Info [f=0013630] Shutdown Widget - Music Player v2 [f=0013630] Shutdown Widget - State Reverse and Latency [f=0013630] Shutdown Widget - CameraShake [f=0013630] Shutdown Widget - Chili Economy Panel Default [f=0013630] Shutdown Widget - Chili EndGame Window [f=0013630] Shutdown Widget - Chili Nuke Warning [f=0013630] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013630] Shutdown Widget - Chili Spectator Panels [f=0013630] Shutdown Widget - Context Menu [f=0013630] Shutdown Widget - Darkening [f=0013630] Shutdown Widget - Defense Range Zero-K [f=0013630] Shutdown Widget - Grab Input [f=0013630] Input grabbing is disabled! [f=0013630] Shutdown Widget - Highlight Geos [f=0013630] Shutdown Widget - Local Widgets Config [f=0013630] Shutdown Widget - MinimapEvents [f=0013630] Shutdown Widget - MetalFeatures (new) [f=0013630] Shutdown Widget - Missile Silo Range [f=0013630] Shutdown Widget - Point Tracker [f=0013630] Shutdown Widget - Showeco and Grid Drawer [f=0013630] Shutdown Widget - Stereo3D [f=0013630] Shutdown Widget - Attack AoE [f=0013630] Shutdown Widget - Map Edge Extension [f=0013630] Shutdown Widget - Selection Send [f=0013630] Shutdown Widget - LupsManager [f=0013630] Shutdown Widget - Newton Firezone [f=0013630] Shutdown Widget - Chili Pro Console [f=0013630] Shutdown Widget - Persistent Build Height [f=0013630] Shutdown Widget - Lasso Terraform GUI [f=0013630] Shutdown Widget - Chili Framework [f=0013630] Shutdown Widget - Lups [f=0013630] Shutdown Widget - Custom Markers [f=0013630] Shutdown Widget - Chili Core Selector [f=0013630] Shutdown Widget - Mex Placement Handler [f=0013630] Shutdown Widget - Select Keys [f=0013630] Shutdown Widget - Pause Screen [f=0013630] Shutdown Widget - Layout Handler [f=0013630] Shutdown Widget - Text To Speech Control [f=0013630] End widgetHandler:Shutdown [f=0013630] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={619683,72367851} {int,ext,rec}Allocs={9613935,0,0} {chunk,block}Bytes={72367851,0} [f=0013630] [Game::KillLua][1] dtor=0 luaGaia=(nil) [f=0013630] [Game::KillLua][2] dtor=0 luaRules=0x52038fe0 [f=0013630] Start gadgetHandler:Shutdown [f=0013630] Shutdown - StartSetup [f=0013630] Shutdown - UnitMorph [f=0013630] Shutdown - Carrier Drones [f=0013630] Shutdown - LupsNanoSpray [f=0013630] Shutdown - Missile Silo Controller [f=0013630] Shutdown - Modular Comm Info [f=0013630] Shutdown - Terrain Texture Handler [f=0013630] Shutdown - UnitCloakShield [f=0013630] Shutdown - Starlight Handler [f=0013630] End gadgetHandler:Shutdown [f=0013630] Start gadgetHandler:Shutdown [f=0013630] Shutdown - Save/Load [f=0013630] Shutdown - Teleport Throw [f=0013630] Shutdown - UnitMorph [f=0013630] Shutdown - Modular Comm Info [f=0013630] Shutdown - Retreat Command [f=0013630] Shutdown - Shockwaves [f=0013630] Shutdown - UnitCloakShield [f=0013630] Shutdown - Lups Cloak FX [f=0013630] Shutdown - Lups [f=0013630] Shutdown - Lups Shield [f=0013630] End gadgetHandler:Shutdown [f=0013630] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9613966,0,0} {chunk,block}Bytes={0,0} [f=0013630] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={9613966,0,0} {chunk,block}Bytes={0,0} [f=0013630] [Game::KillLua][4] dtor=0 [f=0013630] [Game::~CGame][1] [f=0013630] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013630] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013630] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013630] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013630] [Game::KillLua][4] dtor=1 [f=0013630] [Game::KillMisc][1] [f=0013630] [Game::KillMisc][2] [f=0013630] [Game::KillMisc][3] [f=0013630] [Game::KillRendering][1] [f=0013630] [3DOParser::Kill] allocated 1 pieces [f=0013630] [S3OParser::Kill] allocated 305 pieces [f=0013630] [AssParser::Kill] allocated 46 pieces [f=0013630] [Game::KillInterface][1] [f=0013630] [Game::KillInterface][2] [f=0013630] [Game::KillSimulation][1] [f=0013630] [Game::KillSimulation][2] [f=0013630] [CCollisionHandler] dis-/continuous tests: 0/954389 [f=0013630] [Game::KillSimulation][3] [f=0013630] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013630] [~CPathCache(24x20)] cacheHits=5 hitPercentage=15% numHashColls=0 maxCacheSize=4 [f=0013630] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013630] [~CPathCache(48x40)] cacheHits=2 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013630] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013630] [LosHandler::Kill] raycast instance cache-{hits,misses}={816,5282}; shared=0%; cached=13% [f=0013630] [Game::KillSimulation][4] [f=0013630] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013630] [Game::~CGame][2] [f=0013630] [Game::~CGame][3] [f=0013630] [SpringApp::Kill][3] [f=0013630] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 143531 bytes sent 116442 bytes recv'd [f=0013630] [SpringApp::Kill][4] font=0x44d50aa0 [f=0013630] [SpringApp::Kill][5] [f=0013630] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x44dc46a0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2048ms file="bitmaps/pd/shield2.png" indx=567 inflSize=119kb readTime=38ms file="luaui/images/commands/states/landat_30.png" indx=3247 inflSize=0kb readTime=22ms file="luaui/widgets/unit_auto_patrol_nanos.lua" indx=4794 inflSize=6kb readTime=20ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=20ms file="luaui/widgets/gui_chili_economy_panel2.lua" indx=4666 inflSize=55kb readTime=19ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=16ms file="bitmaps/gpl/sporetrailblue.tga" indx=491 inflSize=40kb readTime=15ms file="unitpics/chicken_drone.png" indx=6391 inflSize=11kb readTime=14ms file="scripts/armcom.lua" indx=5650 inflSize=8kb readTime=13ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31296096 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=78 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/izki_channel_v1.0.sd7 (0x44ef23d0) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44efbd40) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44e14930) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f565c01cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 156539 bytes cached in 66 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]