[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.2M44s7x5ki/springsettings.1196896.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 32ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7fc2ec01cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7033 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1196896/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x45bb54c0] using map "Fallendell_V4" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Fallendell_V4", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x45bb54c0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (48 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 558ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 627ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 112ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 30ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 23ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 89ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 75ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Droops was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Chili Minimap [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1196896/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: BuildETA [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Guard Remove [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: AllyCursors [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Mex Placement Initialised with 34 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Font Cache [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777775a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777775a file="cache/104dev-maintenance/paths/Fallendell_V4.pe-b777775a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=60f9d168 [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=6f767fcb [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=6c5e0661 [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=b777776a [f=-000001] [Path] [PathEstimator::ReadFile] hash=b777776a file="cache/104dev-maintenance/paths/Fallendell_V4.pe2-b777776a.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (210ms, checksum 02a21a82)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11961,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1196896/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x52c2fc70,0x5534ccb0}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6ec34061445711a62888b32328a8b3c1 [f=-000001] Connection attempt from Gorthauer [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: Gorthauer changed status [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from TFKChaotic [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: TFKChaotic changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TFKChaotic" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=73f600724263c568168651d3bd5457058b430d4f8271ba052261e455356fbe42cf02b2c178c30956b4abec49787fc5153977e061f5aec57c3144c39da7348257" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TFKChaotic" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Gorthauer" string="[Game::Load][lua{Rules,Gaia}={00000000969a0e60,000000009670c690}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TFKChaotic" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a7762ecb23b3bc8297af0ffb0694573da2d873474f44e3c98141361e2f93a3293a8725a40e2fe922e7b21838e0750efa591c8d6fab02c199b5ee90c8acedf246]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TFKChaotic" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5b2bebb782a4cb561bd20f66459db41900566b4586399dfd1999664d064bc47231437a74961190fdea19a8fb610514c39bbe8447480d1a986f20df2da0a3b9a4]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TFKChaotic" string="[Game::Load][lua{Rules,Gaia}={0000000119954700,000000011a3a5c50}]" [f=-000001] Allies: I choose: Ares! [f=-000001] [0] Event [403,12.932312,2264]: 0 finished unit Strike Commander [f=-000001] [0] Event [5613,12.5993652,2941]: 1 finished unit Engineer Commander [f=0000000] [0] Gorthauer, team: 1, elo:1962, userid: 448804 [f=0000000] [0] TFKChaotic, team: 0, elo:1566, userid: 404205 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000015] [15] Event [5408,14.1291809,2944]: 1 finished unit Hovercraft Platform [f=0000017] [17] Event [456,7.06817627,2360]: 0 finished unit Jumpbot Factory [f=0000241] [241] Event [5816,4.68017578,3032]: 1 finished unit Metal Extractor [f=0000329] [329] Event [376,4.6496582,2088]: 0 finished unit Metal Extractor [f=0000506] [506] Event [5896,4.83276367,2920]: 1 finished unit Solar Collector [f=0000719] [719] Event [152,3.97827148,2312]: 0 finished unit Metal Extractor [f=0000826] [826] Event [5992,4.00878906,2808]: 1 finished unit Metal Extractor [f=0000830] [830] Event [480,6.18164063,2360]: 0 finished unit Pyro [f=0001016] [1016] Event [5880,4.43603516,2776]: 1 finished unit Solar Collector [f=0001171] [1171] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0001321] [1321] Event [312,4.75646973,2104]: 0 finished unit Solar Collector [f=0001431] [1431] Event [480,6.18164063,2360]: 0 finished unit Constable [f=0001650] [1650] Event [136,4.72595215,2248]: 0 finished unit Solar Collector [f=0001750] [1750] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0002300] [2300] Event [768,6.77062988,2160]: 0 finished unit Lotus [f=0002332] [2332] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0002520] [2520] Event [5048,101.085205,1320]: 1 finished unit Metal Extractor [f=0002774] [2774] Event [152,52.0587158,3080]: 0 finished unit Metal Extractor [f=0002885] [2885] Event [5112,101.02417,1544]: 1 finished unit Metal Extractor [f=0002903] [2903] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0003080] [3080] Event [368,-5,2576]: 0 finished unit Lotus [f=0003187] [3187] Event [889.867981,53.9447479,2796.18359]: 1 lost unit Bolas [f=0003256] [3256] Event [4904,101.40564,1640]: 1 finished unit Metal Extractor [f=0003578] [3578] Event [5080,101.848145,1432]: 1 finished unit Solar Collector [f=0003782] [3782] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0003932] [3932] Event [5016,101.878662,1608]: 1 finished unit Solar Collector [f=0004180] [4180] Event [5176,102.321167,1720]: 1 finished unit Solar Collector [f=0004191] [4191] Event [480,6.18164063,2360]: 0 finished unit Moderator [f=0004431] [4431] Event [5336,104.335327,1816]: 1 finished unit Solar Collector [f=0004483] [4483] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0004633] [4633] Event [1240,101.359863,3480]: 0 finished unit Metal Extractor [f=0004647] [4647] Event [5448,85.0177002,1896]: 1 finished unit Wind/Tidal Generator [f=0004678] [4678] Event [400,52.2570801,3040]: 0 finished unit Lotus [f=0004827] [4827] Event [5560,53.8897705,1928]: 1 finished unit Wind/Tidal Generator [f=0004904] [4904] Event [1016,101.054688,3544]: 0 finished unit Metal Extractor [f=0004927] [4927] Event [480,6.18164063,2360]: 0 finished unit Moderator [f=0005064] [5064] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0005125] [5125] Event [5688,52.1502686,2008]: 1 finished unit Solar Collector [f=0005309] [5309] Event [1064,101.115723,3816]: 0 finished unit Metal Extractor [f=0005470] [5470] Event [5864,52.5469971,2088]: 1 finished unit Solar Collector [f=0005478] [5478] Event [5440,10.9149294,2944]: 1 finished unit Quill [f=0005715] [5715] Event [5944,51.7077637,2040]: 1 finished unit Metal Extractor [f=0005834] [5834] Event [1312,103.92334,3360]: 0 finished unit Lotus [f=0006012] [6012] Event [5832,52.5927734,2280]: 1 finished unit Solar Collector [f=0006150] [6150] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0006207] [6207] Event [5832,9.70031738,2424]: 1 finished unit Wind/Tidal Generator [f=0006402] [6402] Event [5832,0,2536]: 1 finished unit Wind/Tidal Generator [f=0006548] [6548] Event [1040,101.878662,3904]: 0 finished unit Lotus [f=0006567] [6567] Event [5848,0,2632]: 1 finished unit Wind/Tidal Generator [f=0006730] [6730] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0006731] [6731] Event [216,4.68017578,2152]: 0 finished unit Solar Collector [f=0006804] [6804] Event [5608,4.87854004,2824]: 1 finished unit Caretaker [f=0007106] [7106] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0007107] [7107] Event [480,6.18164063,2360]: 0 finished unit Jack [f=0007385] [7385] Event [5656,4.97009277,2824]: 1 finished unit Caretaker [f=0007487] [7487] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0007517] [7517] Event [136,54.3170166,3000]: 0 finished unit Solar Collector [f=0007694] [7694] Event [5608,6.69433594,2872]: 1 finished unit Caretaker [f=0007824] [7824] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0007968] [7968] Event [5656,6.29760742,2872]: 1 finished unit Caretaker [f=0007991] [7991] Event [4574.00732,208.126495,4933.25195]: 1 lost unit Bolas [f=0008059] [8059] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0008224] [8224] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0008444] [8444] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0008507] [8507] Event [1096,101.863403,3560]: 0 finished unit Solar Collector [f=0008792] [8792] Event [5008,104.747314,1776]: 1 finished unit Lotus [f=0008798] [8798] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0008831] [8831] Event [1353.63892,101.878662,3803.43628]: 1 lost unit Bolas [f=0008869] [8869] Event [1208,101.817627,3720]: 0 lost unit Stinger [f=0008900] [8900] Event [5472,6.90795898,3072]: 1 finished unit Lotus [f=0008921] [8921] Event [1323.11841,102.068916,3779.39233]: 1 lost unit Bolas [f=0009036] [9036] Event [1331.61487,102.027084,3739.81323]: 1 lost unit Bolas [f=0009128] [9128] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0009132] [9132] Event [1317.87573,102.234802,3819.28369]: 1 lost unit Bolas [f=0009250] [9250] Event [5280,7.31994629,2976]: 1 finished unit Lotus [f=0009577] [9577] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0009709] [9709] Event [5200,3.79516602,2816]: 1 finished unit Lotus [f=0009759] [9759] Event [4624,102.061768,1520]: 1 finished unit Lotus [f=0009833] [9833] Event [1192,101.878662,3544]: 0 finished unit Solar Collector [f=0009911] [9911] Event [480,6.18164063,2360]: 0 finished unit Constable [f=0009939] [9939] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0010108] [10108] Event [5248,4.95483398,2544]: 1 finished unit Lotus [f=0010365] [10365] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0010415] [10415] Event [4816,101.893921,1248]: 1 finished unit Lotus [f=0010597] [10597] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0010819] [10819] Event [480,6.18164063,2360]: 0 finished unit Constable [f=0010890] [10890] Event [1096,101.878662,3656]: 0 finished unit Solar Collector [f=0010937] [10937] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0010956] [10956] Event [3198.35571,4.81813431,3343.91211]: 1 lost unit Bolas [f=0011060] [11060] Event [2953.63452,17.8052673,3284.55371]: 0 lost unit Moderator [f=0011086] [11086] Event [5104,101.878662,1184]: 1 finished unit Lotus [f=0011090] [11090] Event [2935.54712,15.3974304,3218.7959]: 0 lost unit Moderator [f=0011160] [11160] Event [1080,101.863403,3736]: 0 finished unit Solar Collector [f=0011219] [11219] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0011383] [11383] Event [376,7.74719238,2328]: 0 finished unit Caretaker [f=0011589] [11589] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0011846] [11846] Event [5344,102.229614,1456]: 1 finished unit Lotus [f=0011881] [11881] Event [1959.69946,9.38868046,3332.05273]: 0 lost unit Jack [f=0011893] [11893] Event [5440,10.9149294,2944]: 1 finished unit Bolas [f=0012214] [12214] Event [1376,102.672119,3488]: 0 finished unit Lotus [f=0012231] [12231] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0012290] [12290] Event [4936,154.185791,4520]: 1 finished unit Metal Extractor [f=0012448] [12448] Event [1549.06091,63.5906181,3305.2124]: 1 lost unit Bolas [f=0012461] [12461] Event [5408,102.870483,1632]: 1 finished unit Lotus [f=0012531] [12531] Event [1649.55566,42.4210243,3275.37061]: 1 lost unit Bolas [f=0012585] [12585] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0012592] [12592] Event [1635.35376,43.6611862,3267.26733]: 1 lost unit Bolas [f=0012638] [12638] Event [1498.98816,71.7508087,3310.81982]: 1 lost unit Bolas [f=0012667] [12667] Event [5992,4.00878906,2808]: 1 lost unit Metal Extractor [f=0012716] [12716] Event [5832,0,2536]: 1 lost unit Wind/Tidal Generator [f=0012771] [12771] Event [5832,9.94628906,2424]: 1 lost unit Wind/Tidal Generator [f=0012801] [12801] Event [5877.97314,23.9694786,2372.71167]: 0 lost unit Pyro [f=0012854] [12854] Event [5000,154.811401,4392]: 1 finished unit Solar Collector [f=0013014] [13014] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0013040] [13040] Event [792,0,2472]: 0 finished unit Stinger [f=0013312] [13312] Event [5000,154.796143,4232]: 1 finished unit Solar Collector [f=0013376] [13376] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0013543] [13543] Event [1360.05188,102.144989,3895.12671]: 0 lost unit Constable [f=0013593] [13593] Event [480,6.18164063,2360]: 0 finished unit Moderator [f=0013719] [13719] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0013842] [13842] Event [1040,101.878662,3904]: 0 lost unit Lotus [f=0013945] [13945] Event [1064,101.671371,3816]: 0 lost unit Metal Extractor [f=0013983] [13983] Event [480,6.18164063,2360]: 0 finished unit Moderator [f=0014019] [14019] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0014140] [14140] Event [4808,154.796143,4232]: 1 finished unit Solar Collector [f=0014188] [14188] Event [1016,101.054688,3544]: 0 lost unit Metal Extractor [f=0014209] [14209] Event [1376,102.672119,3488]: 0 lost unit Lotus [f=0014253] [14253] Event [1363.1123,102.066078,3744.6123]: 1 lost unit Scalpel [f=0014290] [14290] Event [5992,-1,2808]: 1 finished unit Metal Extractor [f=0014373] [14373] Event [480,6.18164063,2360]: 0 finished unit Moderator [f=0014462] [14462] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0014469] [14469] Event [1312,103.92334,3360]: 0 lost unit Lotus [f=0014494] [14494] Event [5848,0,2632]: 1 finished unit Wind/Tidal Generator [f=0014530] [14530] Event [1240,100.770752,3480]: 0 lost unit Metal Extractor [f=0014738] [14738] Event [1080,101.863403,3736]: 0 lost unit Solar Collector [f=0014763] [14763] Event [480,6.18164063,2360]: 0 finished unit Moderator [f=0014766] [14766] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0014803] [14803] Event [1096,101.863403,3560]: 0 lost unit Solar Collector [f=0014809] [14809] Event [1096,101.934738,3656]: 0 lost unit Solar Collector [f=0015039] [15039] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0015138] [15138] Event [4824,153.972168,4136]: 1 finished unit Metal Extractor [f=0015150] [15150] Event [1192,101.878662,3544]: 0 lost unit Solar Collector [f=0015182] [15182] Event [1280.13013,101.863403,3695.35083]: 1 lost unit Scalpel [f=0015267] [15267] Event [1120.94873,103.378448,3337.2312]: 0 lost unit Moderator [f=0015269] [15269] Event [1193.68604,102.303032,3716.07642]: 1 lost unit Scalpel [f=0015293] [15293] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0015296] [15296] Event [264,50.8532715,2872]: 0 finished unit Stinger [f=0015343] [15343] Event [1099.47473,102.603867,3333.21094]: 0 lost unit Moderator [f=0015377] [15377] Event [1069.25122,104.556488,3362.56982]: 0 lost unit Moderator [f=0015512] [15512] Event [480,6.18164063,2360]: 0 finished unit Moderator [f=0015547] [15547] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0015750] [15750] Event [752.325012,82.8084183,3198.86792]: 1 lost unit Scalpel [f=0015760] [15760] Event [738.804138,95.1964798,3275.40405]: 1 lost unit Scalpel [f=0015802] [15802] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0015877] [15877] Event [777.754517,64.6124725,3115.35889]: 1 lost unit Scalpel [f=0015984] [15984] Event [800.304199,53.0798264,3037.03174]: 1 lost unit Scalpel [f=0016023] [16023] Event [5112,154.048462,4184]: 1 finished unit Metal Extractor [f=0016072] [16072] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0016100] [16100] Event [5768,23.8792419,2392]: 1 finished unit Wind/Tidal Generator [f=0016321] [16321] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0016554] [16554] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0016755] [16755] Event [5208,155.848999,4088]: 1 finished unit Solar Collector [f=0016786] [16786] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0017007] [17007] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0017228] [17228] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0017458] [17458] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0017487] [17487] Event [5272,140.742798,3912]: 1 finished unit Solar Collector [f=0017571] [17571] Event [384,10.8599854,2272]: 0 finished unit Strider Hub [f=0017689] [17689] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0017783] [17783] Event [5824,5.36682129,3120]: 1 finished unit Lotus [f=0018041] [18041] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0018087] [18087] Event [5904,5.10742188,3104]: 1 finished unit Lotus [f=0018277] [18277] Event [480,6.18164063,2360]: 0 finished unit Skuttle [f=0018341] [18341] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0018379] [18379] Event [5288,106.746216,3736]: 1 finished unit Solar Collector [f=0018388] [18388] Event [6016,4.68017578,2976]: 1 finished unit Lotus [f=0018623] [18623] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0018694] [18694] Event [6080,4.83374119,2864]: 1 finished unit Lotus [f=0018913] [18913] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0019140] [19140] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0019174] [19174] Event [5336,100.871582,3560]: 1 finished unit Solar Collector [f=0019232] [19232] Event [768,6.77062988,2160]: 0 lost unit Lotus [f=0019346] [19346] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0019391] [19391] Event [542.176086,14.4494066,2084.68677]: 1 lost unit Halberd [f=0019405] [19405] Event [376,4.6496582,2088]: 0 lost unit Metal Extractor [f=0019482] [19482] Event [364.057098,8.03452682,1980.51257]: 0 lost unit Constable [f=0019555] [19555] Event [754.619507,-2.295747,2412.66235]: 0 lost unit Moderator [f=0019573] [19573] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0019591] [19591] Event [5368,87.779541,3432]: 1 finished unit Wind/Tidal Generator [f=0019645] [19645] Event [792,0,2472]: 0 lost unit Stinger [f=0019690] [19690] Event [817.573914,5.16518068,2137.89233]: 1 lost unit Scalpel [f=0019703] [19703] Event [384,10.8599854,2272]: 0 lost unit Strider Hub [f=0019723] [19723] Event [734.549072,-6.6207781,2468.19385]: 0 lost unit Moderator [f=0019728] [19728] Event [848.857666,7.10966873,2173.90942]: 1 lost unit Scalpel [f=0019728] [19728] Event [866.411316,5.53142548,2112.26733]: 1 lost unit Scalpel [f=0019728] [19728] Event [881.818665,6.47125673,2149.27344]: 1 lost unit Scalpel [f=0019728] [19728] Event [950.38562,10.6915216,2197.11133]: 1 lost unit Scalpel [f=0019728] [19728] Event [911.222961,8.00495148,2177.15942]: 1 lost unit Scalpel [f=0019728] [19728] Event [989.093567,8.75701714,2162.63525]: 1 lost unit Scalpel [f=0019728] [19728] Event [949.394775,7.4555912,2155.99316]: 1 lost unit Scalpel [f=0019728] [19728] Event [921.423645,5.48295593,2125.33691]: 1 lost unit Scalpel [f=0019728] [19728] Event [915.838196,11.2340384,2219.49048]: 1 lost unit Scalpel [f=0019728] [19728] Event [1016.20978,12.1785784,2194.95093]: 1 lost unit Scalpel [f=0019734] [19734] Event [312,5.44239998,2104]: 0 lost unit Solar Collector [f=0019789] [19789] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0019950] [19950] Event [5400,70.4150391,3336]: 1 finished unit Wind/Tidal Generator [f=0019994] [19994] Event [456,6.18164063,2360]: 0 lost unit Jumpbot Factory [f=0020007] [20007] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0020021] [20021] Event [328,135.158081,1896]: 0 lost unit Stinger [f=0020045] [20045] Event [5432,52.2570801,3256]: 1 finished unit Wind/Tidal Generator [f=0020095] [20095] Event [216,4.68017578,2152]: 0 lost unit Solar Collector [f=0020127] [20127] Event [200.153671,5.93859053,2229.08105]: 0 lost unit Constable [f=0020196] [20196] Event [313.291199,0,2269.91528]: 1 lost unit Halberd [f=0020204] [20204] Event [152,3.97827148,2312]: 0 lost unit Metal Extractor [f=0020237] [20237] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0020260] [20260] Event [5496,25.8898926,3176]: 1 finished unit Wind/Tidal Generator [f=0020306] [20306] Event [368,-5,2576]: 0 lost unit Lotus [f=0020313] [20313] Event [1064,93.6074829,3816]: 0 finished unit Metal Extractor [f=0020330] [20330] Event [369.167053,0,2432.14404]: 1 lost unit Halberd [f=0020459] [20459] Event [543.309082,0,2416.46729]: 1 lost unit Scalpel [f=0020462] [20462] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0020519] [20519] Event [5608,6.83166504,3080]: 1 finished unit Solar Collector [f=0020535] [20535] Event [136,4.72595215,2248]: 0 lost unit Solar Collector [f=0020716] [20716] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0020771] [20771] Event [5736,9.31884766,3000]: 1 finished unit Solar Collector [f=0020848] [20848] Event [1152,102.95311,3392]: 0 finished unit Lotus [f=0020954] [20954] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0021135] [21135] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0021226] [21226] Event [1008,102.723312,3456]: 0 finished unit Picket [f=0021338] [21338] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0021558] [21558] Event [1328,102.057037,3536]: 0 lost unit Faraday [f=0021561] [21561] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0021737] [21737] Event [1331.61487,101.793175,3714.54688]: 1 lost unit Halberd [f=0021784] [21784] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0021856] [21856] Event [1151.4187,99.7037506,3561.15454]: 1 lost unit Halberd [f=0021894] gg [f=0021964] [21964] Event [1117.64624,99.0767517,3539.11646]: 1 lost unit Halberd [f=0021998] [21998] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0022039] [22039] Event [4792,52.8063965,3736]: 1 finished unit Metal Extractor [f=0022111] [22111] Event [1152,102.95311,3392]: 0 lost unit Lotus [f=0022179] [22179] Event [undefined]: TFKChaotic resigned [f=0022179] game_message: TFKChaotic has been destroyed! [f=0022179] game_message: Gorthauer wins! [f=0022179] Submitting stats [f=0022179] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0022179] Part| Total Time|Time of the last 0.5s [f=0022179] Draw 25934.54ms 12.08% [f=0022179] Lua::Callins::Synced 12113.35ms 48.70% [f=0022179] Lua::Callins::Unsynced 31071.71ms 15.07% [f=0022179] Lua::CollectGarbage::Synced 435.40ms 0.00% [f=0022179] Lua::CollectGarbage::Unsynced 1043.90ms 0.20% [f=0022179] Misc::Profiler::AddTime 93.12ms 0.00% [f=0022179] Sim 58598.17ms 78.34% [f=0022179] [22179] Received game_message: TFKChaotic has been destroyed! [f=0022179] [22179] Received game_message: Gorthauer wins! [f=0022180] [22180] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0022180] [22180] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0022180] [22180] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022180] [22180] Game End Stats Values: 2,2065,2065,2065,2065,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.30000019,6.76666689,6.76666689,6.30000019,0,0,0,0,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0022180] [22180] Game End Stats Values: 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[f=0022210] [22210] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0022215] [22215] Event [1008,103.261368,3456]: 0 lost unit Picket [f=0022228] [22228] Event [1016,93.5665131,3544]: 0 lost unit Metal Extractor [f=0022422] [22422] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0022489] No clients connected, shutting down server [f=0022489] Server shutdown [f=0022489] [22489] all players disconnected [f=0022633] [22633] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0022674] [22674] Event [4920,52.7148438,3720]: 1 finished unit Solar Collector [f=0022827] [22827] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0023030] [23030] Event [5064,63.2434082,3704]: 1 finished unit Wind/Tidal Generator [f=0023036] [23036] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0023236] [23236] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0023334] [23334] Event [5160,89.4580078,3704]: 1 finished unit Wind/Tidal Generator [f=0023439] [23439] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0023630] [23630] Event [5440,10.9149294,2944]: 1 finished unit Halberd [f=0023834] [23834] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0024038] [24038] Event [5440,10.9149294,2944]: 1 finished unit Scalpel [f=0024082] [24082] Event [4848,52.9589844,3600]: 1 finished unit Lotus [f=0024178] Autoquit sending quit command. [f=0024178] [QuitAction] user exited to system [f=0024178] [SpringApp::Kill][1] fromRun=1 [f=0024178] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0024178] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024178] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0024178] [ThreadPool::SetThreadCount][2] workers=0 [f=0024178] [SpringApp::Kill][2] [f=0024178] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0024178] [Game::KillLua][3] dtor=0 luaUI=0x52cc9860 [f=0024178] Start widgetHandler:Shutdown [f=0024178] Shutdown - SaveOrderList Complete [f=0024178] Writing last game win data [f=0024178] Shutdown - SaveConfigData Complete [f=0024178] Shutdown Widget - Chili Highlight [f=0024178] Shutdown Widget - Save/Load API [f=0024178] Shutdown Widget - Draw After Chili [f=0024178] Shutdown Widget - EPIC Menu [f=0024178] Shutdown Widget - Chili Minimap [f=0024178] Shutdown Widget - Chili Widget Selector [f=0024178] Shutdown Widget - Local Team Colors [f=0024178] Shutdown Widget - Display Keys 2 [f=0024178] Shutdown Widget - Save Game Menu [f=0024178] Shutdown Widget - HealthBars [f=0024178] Shutdown Widget - Noises [f=0024178] Shutdown Widget - Unit Icons [f=0024178] Shutdown Widget - Win Counter [f=0024178] Shutdown Widget - SpringRTS Replay Stats [f=0024178] Shutdown Widget - BuildETA [f=0024178] Shutdown Widget - Modular Comm Info [f=0024178] Shutdown Widget - Music Player v2 [f=0024178] Shutdown Widget - State Reverse and Latency [f=0024178] Shutdown Widget - CameraShake [f=0024178] Shutdown Widget - Chili Economy Panel Default [f=0024178] Shutdown Widget - Chili EndGame Window [f=0024178] Shutdown Widget - Chili Nuke Warning [f=0024178] Shutdown Widget - Chili Selections & CursorTip v2 [f=0024178] Shutdown Widget - Chili Spectator Panels [f=0024178] Shutdown Widget - Context Menu [f=0024178] Shutdown Widget - Darkening [f=0024178] Shutdown Widget - Defense Range Zero-K [f=0024178] Shutdown Widget - Grab Input [f=0024178] Input grabbing is disabled! [f=0024178] Shutdown Widget - Highlight Geos [f=0024178] Shutdown Widget - Local Widgets Config [f=0024178] Shutdown Widget - MinimapEvents [f=0024178] Shutdown Widget - MetalFeatures (new) [f=0024178] Shutdown Widget - Missile Silo Range [f=0024178] Shutdown Widget - Point Tracker [f=0024178] Shutdown Widget - Showeco and Grid Drawer [f=0024178] Shutdown Widget - Stereo3D [f=0024178] Shutdown Widget - Attack AoE [f=0024178] Shutdown Widget - Map Edge Extension [f=0024178] Shutdown Widget - Selection Send [f=0024178] Shutdown Widget - LupsManager [f=0024178] Shutdown Widget - Newton Firezone [f=0024178] Shutdown Widget - Chili Pro Console [f=0024178] Shutdown Widget - Persistent Build Height [f=0024178] Shutdown Widget - Lasso Terraform GUI [f=0024178] Shutdown Widget - Chili Framework [f=0024178] Shutdown Widget - Lups [f=0024178] Shutdown Widget - Custom Markers [f=0024178] Shutdown Widget - Chili Core Selector [f=0024178] Shutdown Widget - Mex Placement Handler [f=0024178] Shutdown Widget - Select Keys [f=0024178] Shutdown Widget - Pause Screen [f=0024178] Shutdown Widget - Layout Handler [f=0024178] Shutdown Widget - Text To Speech Control [f=0024178] End widgetHandler:Shutdown [f=0024178] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={356945,55226473} {int,ext,rec}Allocs={18682757,0,0} {chunk,block}Bytes={55226473,0} [f=0024178] [Game::KillLua][1] dtor=0 luaGaia=0x5534ccb0 [f=0024178] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288924,49675132} {int,ext,rec}Allocs={18682759,0,0} {chunk,block}Bytes={49675132,0} [f=0024178] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={288924,49675132} {int,ext,rec}Allocs={18682759,0,0} {chunk,block}Bytes={49675132,0} [f=0024178] [Game::KillLua][2] dtor=0 luaRules=0x52c2fc70 [f=0024178] Start gadgetHandler:Shutdown [f=0024178] Shutdown - StartSetup [f=0024178] Shutdown - UnitMorph [f=0024178] Shutdown - Carrier Drones [f=0024178] Shutdown - LupsNanoSpray [f=0024178] Shutdown - Missile Silo Controller [f=0024178] Shutdown - Modular Comm Info [f=0024178] Shutdown - Terrain Texture Handler [f=0024178] Shutdown - UnitCloakShield [f=0024178] Shutdown - Starlight Handler [f=0024178] End gadgetHandler:Shutdown [f=0024178] Start gadgetHandler:Shutdown [f=0024178] Shutdown - Save/Load [f=0024178] Shutdown - Teleport Throw [f=0024178] Shutdown - UnitMorph [f=0024178] Shutdown - Modular Comm Info [f=0024178] Shutdown - Retreat Command [f=0024178] Shutdown - Shockwaves [f=0024178] Shutdown - UnitCloakShield [f=0024178] Shutdown - Lups Cloak FX [f=0024178] Shutdown - Lups [f=0024178] Shutdown - Lups Shield [f=0024178] End gadgetHandler:Shutdown [f=0024178] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18682791,0,0} {chunk,block}Bytes={0,0} [f=0024178] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={18682791,0,0} {chunk,block}Bytes={0,0} [f=0024178] [Game::KillLua][4] dtor=0 [f=0024178] [Game::~CGame][1] [f=0024178] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0024178] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0024178] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0024178] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0024178] [Game::KillLua][4] dtor=1 [f=0024178] [Game::KillMisc][1] [f=0024178] [Game::KillMisc][2] [f=0024178] [Game::KillMisc][3] [f=0024178] [Game::KillRendering][1] [f=0024178] [3DOParser::Kill] allocated 19 pieces [f=0024178] [S3OParser::Kill] allocated 405 pieces [f=0024178] [AssParser::Kill] allocated 33 pieces [f=0024178] [Game::KillInterface][1] [f=0024178] [Game::KillInterface][2] [f=0024178] [Game::KillSimulation][1] [f=0024178] [Game::KillSimulation][2] [f=0024178] [CCollisionHandler] dis-/continuous tests: 0/766386 [f=0024178] [Game::KillSimulation][3] [f=0024178] [~CPathCache(24x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024178] [~CPathCache(24x20)] cacheHits=112 hitPercentage=58% numHashColls=0 maxCacheSize=11 [f=0024178] [~CPathCache(48x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0024178] [~CPathCache(48x40)] cacheHits=104 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0024178] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024178] [~CRectangleOverlapHandler] 0% overlap reduction [f=0024178] [LosHandler::Kill] raycast instance cache-{hits,misses}={9485,10274}; shared=1%; cached=47% [f=0024178] [Game::KillSimulation][4] [f=0024178] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0024178] [Game::~CGame][2] [f=0024178] [Game::~CGame][3] [f=0024178] [SpringApp::Kill][3] [f=0024178] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 254746 bytes sent 188873 bytes recv'd [f=0024178] [SpringApp::Kill][4] font=0x45ae8aa0 [f=0024178] [SpringApp::Kill][5] [f=0024178] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x45b55da0) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2257ms file="bitmaps/loadpictures/skydust.png" indx=524 inflSize=3031kb readTime=49ms file="objects3d/commsupport.s3o" indx=5065 inflSize=85kb readTime=40ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=28ms file="unitpics/chicken_sporeshooter.png" indx=6400 inflSize=11kb readTime=21ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=21ms file="bitmaps/smoke/smoke01.tga" indx=588 inflSize=16kb readTime=18ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=16ms file="luarules/gadgets/unit_solar_force_closed.lua" indx=1830 inflSize=1kb readTime=15ms file="luaui/widgets/camera_save_position.lua" indx=3884 inflSize=4kb readTime=14ms file="objects3d/strikecom.dae" indx=5542 inflSize=999kb readTime=13ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31315084 bytes cached in 2806 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=99 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/fallendell_v4.sd7 (0x45c3f890) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x45c4c750) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x45b66200) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7fc2ec01cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]