[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.twf07Q6aF7/springsettings.1196278.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7f003801cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7040 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1196278/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 206ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 7 to team 0 (#active=8) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x44a67410] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x44a67410] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 113ms [f=-000001] [PreGame::UpdateClientNet] received local player number 7 (team 0, allyteam 1), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 506ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 574ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 17ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 733ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 111ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 26ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 21ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 58ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 5 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 115ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] floomby was in last game but is now absent, resetting scores [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1196278/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (214ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11959,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1196278/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 7 to team 0 [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x587abf70,0x58128100}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 6c613f613070e02cea13509a24ac5a3e [f=-000001] Connection attempt from manero [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from floomby [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from UltraGodzilla [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: UltraGodzilla changed status [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Hoppili [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 6) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from Dave[tB] [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from czesio [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={000000006d63be10,0000000109728b60}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Hoppili" string="[Game::Load][lua{Rules,Gaia}={00000000da989200,00000000d6a6f130}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[Game::Load][lua{Rules,Gaia}={00000000d3576410,00000000d1f4de70}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UltraGodzilla" string="[Game::Load][lua{Rules,Gaia}={00000000969a7e70,00000000d8111870}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="floomby" string="[Game::Load][lua{Rules,Gaia}={0x7a277ec0,0x509e4780}]" [f=-000001] Allies: I choose: Engineer! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Dave[tB]" string="[Game::Load][lua{Rules,Gaia}={00000000f24da030,00000000dc8d4fb0}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="czesio" string="[Game::Load][lua{Rules,Gaia}={00000001504bd580,00000001749064b0}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [0] Event [815,241.49884,3336]: 0 finished unit Engineer Commander [f=-000001] [0] Event [5687,241.489746,1089]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 1, elo:3434, userid: 85949 [f=0000000] [0] UltraGodzilla, team: 0, elo:2572, userid: 436458 [f=0000000] [0] ?, team: 2, elo:0 [f=0000001] Playback continued [f=0000004] [4] Event [960,241.494751,3328]: 0 finished unit Tank Foundry [f=0000007] [7] Event [5616,241.483307,1280]: 1 finished unit Rover Assembly [f=0000083] glhf [f=0000186] [186] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Dart [f=0000201] wrogn fac lol [f=0000240] [240] Event [968,241.494751,3464]: 0 finished unit Metal Extractor [f=0000241] [241] Event [5880,241.47644,1208]: 1 finished unit Metal Extractor [f=0000430] [430] Event [904,241.494751,3448]: 0 finished unit Solar Collector [f=0000481] [481] Event [5544,241.485596,920]: 1 finished unit Metal Extractor [f=0000582] gl hf [f=0000637] [637] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0000671] [671] Event [5608,241.47644,936]: 1 finished unit Solar Collector [f=0000713] [713] Event [600,241.467285,3208]: 0 finished unit Metal Extractor [f=0000765] [floomby (replay)] ploped boats probably [f=0000901] [901] Event [680,241.47644,3224]: 0 finished unit Solar Collector [f=0000967] [967] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0001058] [1058] Event [5544,241.485596,856]: 1 finished unit Solar Collector [f=0001185] [1185] Event [880,241.494751,3376]: 0 finished unit Lotus [f=0001287] [1287] Event [776,241.494751,3384]: 0 finished unit Wind/Tidal Generator [f=0001377] [1377] Event [696,241.485596,3336]: 0 finished unit Wind/Tidal Generator [f=0001382] [1382] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0001485] [1485] Event [5192,241.485596,648]: 1 finished unit Metal Extractor [f=0001520] tank can work [f=0001874] [1874] Event [5392,241.485596,1040]: 1 finished unit Picket [f=0002025] [2025] Event [280,241.485596,2920]: 0 finished unit Metal Extractor [f=0002146] [2146] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Mason [f=0002158] [2158] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0002233] [2233] Event [344,241.485596,2952]: 0 finished unit Solar Collector [f=0002322] [2322] Event [1565.38318,241.239731,2179.4917]: 1 lost unit Dart [f=0002520] [2520] Event [296,241.47644,2856]: 0 finished unit Solar Collector [f=0002524] [2524] Event [5416,241.485596,984]: 1 finished unit Solar Collector [f=0002616] [2616] Event [4832,319.90509,1056]: 1 finished unit Radar Tower [f=0002710] [2710] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0002887] [2887] Event [288,241.479492,2960]: 0 finished unit Lotus [f=0002983] [2983] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0003188] [3188] Event [5496,241.485596,984]: 1 finished unit Solar Collector [f=0003258] [3258] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0003336] [3336] Event [4376,241.45813,1208]: 1 finished unit Metal Extractor [f=0003517] [3517] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0003705] [3705] Event [728,241.47644,2120]: 0 finished unit Metal Extractor [f=0003762] [3762] Event [4352,241.47644,1280]: 1 finished unit Lotus [f=0003808] [3808] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0003947] [3947] Event [768,241.494751,2016]: 0 finished unit Radar Tower [f=0004091] [4091] Event [988,242.814758,3328]: 0 finished unit Welder [f=0004098] [4098] Event [5464,241.485596,904]: 1 finished unit Solar Collector [f=0004186] [4186] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0004273] [4273] Event [4331.29053,241.444153,1568.45947]: 0 lost unit Kodachi [f=0004365] [4365] Event [520,241.47644,1832]: 0 finished unit Metal Extractor [f=0004570] [4570] Event [584,241.47644,1832]: 0 finished unit Solar Collector [f=0004594] [4594] Event [3784,241.47644,952]: 1 finished unit Metal Extractor [f=0004623] [4623] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0004631] [4631] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0004801] [4801] Event [696,241.45813,2040]: 0 finished unit Solar Collector [f=0005084] [5084] Event [648,241.403198,1928]: 0 finished unit Solar Collector [f=0005179] [5179] Event [4104,241.494751,904]: 1 finished unit Solar Collector [f=0005208] [5208] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0005421] [5421] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0005435] [5435] Event [672,241.45813,1856]: 0 finished unit Lotus [f=0005579] [5579] Event [5827.73389,238.694565,2264.25903]: 0 lost unit Kodachi [f=0005652] [5652] Event [1128,240.524292,3192]: 0 finished unit Caretaker [f=0005668] [5668] Event [5816.1333,241.494751,2682.80127]: 1 lost unit Scorcher [f=0005744] [5744] Event [5448,241.485596,1144]: 1 finished unit Caretaker [f=0005748] [5748] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0005825] [5825] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0006130] [6130] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0006184] [6184] Event [1032,241.494751,3144]: 0 finished unit Caretaker [f=0006339] [6339] Event [988,242.814758,3328]: 0 finished unit Welder [f=0006423] [6423] Event [3800,241.494751,760]: 1 finished unit Metal Extractor [f=0006511] [6511] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0006545] [6545] Event [5320,241.494751,952]: 1 finished unit Solar Collector [f=0006756] [6756] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0006766] [6766] Event [3784,241.47644,952]: 1 lost unit Metal Extractor [f=0006821] [6821] Event [1848,241.494751,2168]: 0 finished unit Metal Extractor [f=0006876] [6876] Event [3728,241.47644,880]: 1 finished unit Lotus [f=0006901] [6901] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0007030] [7030] Event [5352,241.47644,1112]: 1 finished unit Solar Collector [f=0007124] [7124] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0007148] [7148] Event [3784,241.960449,856]: 1 finished unit Solar Collector [f=0007261] [7261] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0007291] [7291] Event [1784,241.494751,2920]: 0 finished unit Metal Extractor [f=0007363] [7363] Event [6124.32813,239.717438,2244.95288]: 0 lost unit Kodachi [f=0007398] [7398] Event [5352,241.47644,1192]: 1 finished unit Solar Collector [f=0007516] [7516] Event [1416,241.485596,1752]: 0 finished unit Solar Collector [f=0007522] [7522] Event [3784,238.227234,952]: 1 finished unit Metal Extractor [f=0007548] [7548] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0007594] [7594] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0007716] [7716] Event [2272,241.494751,3296]: 0 finished unit Lotus [f=0007788] [7788] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Mason [f=0007934] [7934] Event [5264,241.467285,800]: 1 finished unit Lotus [f=0007969] [7969] Event [988,242.814758,3328]: 0 finished unit Welder [f=0007990] [7990] Event [1608,241.47644,1720]: 0 finished unit Solar Collector [f=0008008] [8008] Event [4336.02832,236.832062,2418.3252]: 0 lost unit Kodachi [f=0008056] [8056] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Mason [f=0008074] [8074] Event [4317.56201,241.218307,2263.16968]: 0 lost unit Kodachi [f=0008172] [8172] Event [4630.16162,241.478546,2153.25317]: 1 lost unit Fencer [f=0008175] [8175] Event [3352,241.494751,1432]: 1 finished unit Metal Extractor [f=0008180] [8180] Event [3901.51685,241.494751,223.375671]: 1 lost unit Scorcher [f=0008190] [8190] Event [4320.59668,241.485596,2075.51636]: 1 lost unit Fencer [f=0008233] [8233] Event [4446.87695,241.485596,2150.81323]: 1 lost unit Scorcher [f=0008251] [8251] Event [4576.1626,238.049164,1984.38245]: 0 lost unit Kodachi [f=0008282] [8282] Event [4496.62939,237.875275,1918.50854]: 1 lost unit Fencer [f=0008296] [8296] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0008307] [8307] Event [2376,240.084839,3160]: 0 finished unit Metal Extractor [f=0008310] [8310] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0008344] [8344] Event [4500.4668,238.156479,1949.05688]: 0 lost unit Kodachi [f=0008408] [8408] Event [4698.57129,241.484406,245.739777]: 1 lost unit Scorcher [f=0008436] [8436] Event [2240,241.494751,3088]: 0 finished unit Lotus [f=0008551] [8551] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0008555] [8555] Event [5111.6084,241.494751,421.509766]: 0 lost unit Kodachi [f=0008593] [8593] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0008606] [8606] Event [2936,241.47644,1208]: 1 finished unit Metal Extractor [f=0008801] [8801] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0008812] [8812] Event [2200,241.494751,1496]: 0 finished unit Metal Extractor [f=0008945] [8945] Event [5432,241.485596,2008]: 1 finished unit Metal Extractor [f=0008961] [8961] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0009027] [9027] Event [2424,240.560913,3384]: 0 finished unit Metal Extractor [f=0009113] [9113] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0009133] [9133] Event [2904,241.494751,1624]: 1 finished unit Metal Extractor [f=0009281] [9281] Event [2384,241.604614,1424]: 0 finished unit Picket [f=0009322] [9322] Event [2528,241.485596,2848]: 0 finished unit Lotus [f=0009327] [9327] Event [988,242.814758,3328]: 0 finished unit Welder [f=0009406] [9406] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0009464] [9464] Event [5744,241.485596,1184]: 1 finished unit Lotus [f=0009530] [9530] Event [2944,241.503906,1376]: 1 finished unit Lotus [f=0009544] [9544] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0009640] [9640] Event [3616.85303,241.357025,2936.68628]: 0 lost unit Kodachi [f=0009775] [9775] Event [2368,243.252563,1472]: 0 finished unit Picket [f=0009780] [9780] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0009841] [9841] Event [2808,241.47644,2680]: 0 finished unit Metal Extractor [f=0009845] [9845] Event [3872,241.485596,2000]: 1 finished unit Radar Tower [f=0009860] [9860] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0009878] [9878] Event [5680,240.661621,2176]: 1 finished unit Lotus [f=0009892] [9892] Event [2944,241.494751,1520]: 1 finished unit Lotus [f=0010124] [10124] Event [5544,241.485596,1128]: 1 finished unit Caretaker [f=0010130] [10130] Event [3251.00781,241.494751,2927.1416]: 0 lost unit Kodachi [f=0010141] [10141] Event [3390.85986,241.47644,3221.36377]: 0 lost unit Kodachi [f=0010149] [10149] Event [2808,241.47644,2680]: 0 lost unit Metal Extractor [f=0010167] [10167] Event [3119.06958,241.494751,2764.07422]: 1 lost unit Scorcher [f=0010190] [10190] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0010202] [10202] Event [3158.47192,241.422867,3013.77295]: 1 lost unit Scorcher [f=0010330] [10330] Event [5704,241.485596,1000]: 1 finished unit Solar Collector [f=0010360] [10360] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0010360] [10360] Event [3083.13086,241.247726,2924.67065]: 0 lost unit Kodachi [f=0010426] [10426] Event [3132.51392,241.494751,2711.7373]: 0 lost unit Kodachi [f=0010459] [10459] Event [3194.9563,241.494751,2748.48486]: 0 lost unit Kodachi [f=0010502] [10502] Event [2840,241.485596,2760]: 0 finished unit Stinger [f=0010533] [10533] Event [3277.85718,240.7173,2365.35889]: 1 lost unit Fencer [f=0010534] [10534] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0010618] [10618] Event [2998.62012,237.664642,3051.26318]: 1 lost unit Scorcher [f=0010629] [10629] Event [2538.43872,241.494751,1375.46997]: 0 lost unit Engineer Commander [f=0010660] [10660] Event [2384,240.474396,1424]: 0 lost unit Picket [f=0010665] [10665] Event [988,242.814758,3328]: 0 finished unit Kodachi [f=0010668] [10668] Event [3314.15332,241.428864,2491.2146]: 1 lost unit Fencer [f=0010702] [10702] Event [2368,244.340057,1472]: 0 lost unit Picket [f=0010709] [10709] Event [2872.10596,240.995132,2687.15991]: 1 lost unit Scorcher [f=0010744] [10744] Event [5720,241.494751,1080]: 1 finished unit Solar Collector [f=0010755] [10755] Event [4328,241.467285,1960]: 1 finished unit Metal Extractor [f=0010777] [10777] Event [2840,241.485596,2760]: 0 lost unit Stinger [f=0010808] [10808] Event [3200.46631,241.494751,2848.78198]: 0 lost unit Kodachi [f=0010849] [10849] Event [5952,237.612915,2192]: 1 finished unit Lotus [f=0010862] [10862] Event [2560,241.494751,1632]: 1 finished unit Lotus [f=0010865] [10865] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Fencer [f=0010881] [10881] Event [undefined]: UltraGodzilla resigned [f=0010881] game_message: UltraGodzilla has been destroyed! [f=0010881] game_message: PRO_rANDY wins! [f=0010881] Submitting stats [f=0010881] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0010881] Part| Total Time|Time of the last 0.5s [f=0010881] Draw 9940.54ms 23.55% [f=0010881] Lua::Callins::Synced 6633.56ms 23.35% [f=0010881] Lua::Callins::Unsynced 14230.35ms 30.64% [f=0010881] Lua::CollectGarbage::Synced 215.84ms 0.40% [f=0010881] Lua::CollectGarbage::Unsynced 477.95ms 1.10% [f=0010881] Misc::Profiler::AddTime 42.00ms 0.00% [f=0010881] Sim 26108.66ms 61.08% [f=0010881] [10881] Received game_message: UltraGodzilla has been destroyed! [f=0010881] [10881] Received game_message: PRO_rANDY wins! [f=0010882] [10882] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0010882] [10882] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0010882] [10882] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010882] [10882] Game End Stats Values: 2,2135,2105,2105,2135,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.51799917,6.36499929,6.36499929,6.51799917,0,40,40,0,0,0,0,0,860,790,790,860,0,0,0,0,0,0,0,0,0,0,0,0 [f=0010882] [10882] Game End Stats Values: 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26,4345,6805,6805,4345,403.202942,58.8985748,58.8985748,403.202942,0,0,0,0,0,0,0,0,65.5699997,0,0,65.5699997,3902.29565,4828.43848,4828.43848,3902.29565,540,910,910,540,23.3077869,32,32,23.3077869,55,1385,1385,55,30.9500027,31.383234,31.383234,30.9500027,350,1260,1260,350,1580,4365,4365,1580,3400,3250,3250,3400,4640,2011.66663,2011.66663,4640,18,39.0000153,39.0000153,18,5023.35498,4144.021,4144.021,5023.35498 [f=0010891] [10891] Event [2671.40649,241.583298,2707.95361]: 0 lost unit Welder [f=0010930] [10930] Event [2746.56494,240.381363,3179.39893]: 0 lost unit Kodachi [f=0011010] Spectator floomby left the game: normal quit [f=0011010] [11010] Event [undefined]: floomby quit [f=0011016] Spectator Dave[tB] left the game: normal quit [f=0011016] [11016] Event [undefined]: Dave[tB] quit [f=0011016] Spectator UltraGodzilla left the game: normal quit [f=0011016] [11016] Event [undefined]: UltraGodzilla quit [f=0011022] Spectator manero left the game: normal quit [f=0011022] [11022] Event [undefined]: manero quit [f=0011022] Player PRO_rANDY left the game: normal quit [f=0011022] [11022] Event [undefined]: PRO_rANDY quit [f=0011028] > oops [f=0011042] [11042] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0011046] > lol [f=0011055] No clients connected, shutting down server [f=0011055] Server shutdown [f=0011055] [11055] all players disconnected [f=0011317] [11317] Event [5624,241.485596,1064]: 1 finished unit Caretaker [f=0011402] [11402] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0011567] [11567] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0011627] [11627] Event [3048,241.494751,1576]: 1 finished unit Caretaker [f=0011717] [11717] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0011845] [11845] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0011971] [11971] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0012095] [12095] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0012218] [12218] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0012344] [12344] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0012487] [12487] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0012631] [12631] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0012769] [12769] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0012915] [12915] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0012964] [12964] Event [5640,238.372803,2280]: 1 finished unit Metal Extractor [f=0013053] [13053] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0013178] [13178] Event [5598.00781,242.121536,1280.02966]: 1 finished unit Scorcher [f=0013299] Autoquit sending quit command. [f=0013299] [QuitAction] user exited to system [f=0013299] [SpringApp::Kill][1] fromRun=1 [f=0013299] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0013299] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013299] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0013299] [ThreadPool::SetThreadCount][2] workers=0 [f=0013299] [SpringApp::Kill][2] [f=0013299] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0013299] [Game::KillLua][3] dtor=0 luaUI=0x585af7e0 [f=0013299] Start widgetHandler:Shutdown [f=0013299] Shutdown - SaveOrderList Complete [f=0013299] Writing last game win data [f=0013299] Shutdown - SaveConfigData Complete [f=0013299] Shutdown Widget - Save/Load API [f=0013299] Shutdown Widget - Chili Highlight [f=0013299] Shutdown Widget - Draw After Chili [f=0013299] Shutdown Widget - EPIC Menu [f=0013299] Shutdown Widget - Chili Widget Selector [f=0013299] Shutdown Widget - Chili Minimap [f=0013299] Shutdown Widget - Local Team Colors [f=0013299] Shutdown Widget - Display Keys 2 [f=0013299] Shutdown Widget - Save Game Menu [f=0013299] Shutdown Widget - Unit Icons [f=0013299] Shutdown Widget - Noises [f=0013299] Shutdown Widget - HealthBars [f=0013299] Shutdown Widget - Win Counter [f=0013299] Shutdown Widget - BuildETA [f=0013299] Shutdown Widget - SpringRTS Replay Stats [f=0013299] Shutdown Widget - Modular Comm Info [f=0013299] Shutdown Widget - Stereo3D [f=0013299] Shutdown Widget - Showeco and Grid Drawer [f=0013299] Shutdown Widget - Point Tracker [f=0013299] Shutdown Widget - Missile Silo Range [f=0013299] Shutdown Widget - MetalFeatures (new) [f=0013299] Shutdown Widget - MinimapEvents [f=0013299] Shutdown Widget - Local Widgets Config [f=0013299] Shutdown Widget - Highlight Geos [f=0013299] Shutdown Widget - Grab Input [f=0013299] Input grabbing is disabled! [f=0013299] Shutdown Widget - Defense Range Zero-K [f=0013299] Shutdown Widget - Darkening [f=0013299] Shutdown Widget - Context Menu [f=0013299] Shutdown Widget - Chili Spectator Panels [f=0013299] Shutdown Widget - Chili Selections & CursorTip v2 [f=0013299] Shutdown Widget - Chili Nuke Warning [f=0013299] Shutdown Widget - Chili EndGame Window [f=0013299] Shutdown Widget - Chili Economy Panel Default [f=0013299] Shutdown Widget - CameraShake [f=0013299] Shutdown Widget - State Reverse and Latency [f=0013299] Shutdown Widget - Music Player v2 [f=0013299] Shutdown Widget - Attack AoE [f=0013299] Shutdown Widget - Map Edge Extension [f=0013299] Shutdown Widget - Selection Send [f=0013299] Shutdown Widget - LupsManager [f=0013299] Shutdown Widget - Newton Firezone [f=0013299] Shutdown Widget - Chili Pro Console [f=0013299] Shutdown Widget - Persistent Build Height [f=0013299] Shutdown Widget - Lasso Terraform GUI [f=0013299] Shutdown Widget - Lups [f=0013299] Shutdown Widget - Chili Framework [f=0013299] Shutdown Widget - Mex Placement Handler [f=0013299] Shutdown Widget - Chili Core Selector [f=0013299] Shutdown Widget - Custom Markers [f=0013299] Shutdown Widget - Select Keys [f=0013299] Shutdown Widget - Pause Screen [f=0013299] Shutdown Widget - Text To Speech Control [f=0013299] Shutdown Widget - Layout Handler [f=0013299] End widgetHandler:Shutdown [f=0013299] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={651882,75912378} {int,ext,rec}Allocs={11638570,0,0} {chunk,block}Bytes={75912378,0} [f=0013299] [Game::KillLua][1] dtor=0 luaGaia=0x58128100 [f=0013299] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462995,64187404} {int,ext,rec}Allocs={11638571,0,0} {chunk,block}Bytes={64187404,0} [f=0013299] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={462995,64187404} {int,ext,rec}Allocs={11638571,0,0} {chunk,block}Bytes={64187404,0} [f=0013299] [Game::KillLua][2] dtor=0 luaRules=0x587abf70 [f=0013299] Start gadgetHandler:Shutdown [f=0013299] Shutdown - StartSetup [f=0013299] Shutdown - UnitMorph [f=0013299] Shutdown - Carrier Drones [f=0013299] Shutdown - LupsNanoSpray [f=0013299] Shutdown - Missile Silo Controller [f=0013299] Shutdown - Modular Comm Info [f=0013299] Shutdown - Terrain Texture Handler [f=0013299] Shutdown - UnitCloakShield [f=0013299] Shutdown - Starlight Handler [f=0013299] End gadgetHandler:Shutdown [f=0013299] Start gadgetHandler:Shutdown [f=0013299] Shutdown - Save/Load [f=0013299] Shutdown - Teleport Throw [f=0013299] Shutdown - UnitMorph [f=0013299] Shutdown - Modular Comm Info [f=0013299] Shutdown - Retreat Command [f=0013299] Shutdown - Shockwaves [f=0013299] Shutdown - UnitCloakShield [f=0013299] Shutdown - Lups Cloak FX [f=0013299] Shutdown - Lups [f=0013299] Shutdown - Lups Shield [f=0013299] End gadgetHandler:Shutdown [f=0013299] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11638602,0,0} {chunk,block}Bytes={0,0} [f=0013299] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11638602,0,0} {chunk,block}Bytes={0,0} [f=0013299] [Game::KillLua][4] dtor=0 [f=0013299] [Game::~CGame][1] [f=0013299] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0013299] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0013299] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0013299] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0013299] [Game::KillLua][4] dtor=1 [f=0013299] [Game::KillMisc][1] [f=0013299] [Game::KillMisc][2] [f=0013299] [Game::KillMisc][3] [f=0013299] [Game::KillRendering][1] [f=0013299] [3DOParser::Kill] allocated 1 pieces [f=0013299] [S3OParser::Kill] allocated 277 pieces [f=0013299] [AssParser::Kill] allocated 21 pieces [f=0013299] [Game::KillInterface][1] [f=0013299] [Game::KillInterface][2] [f=0013299] [Game::KillSimulation][1] [f=0013299] [Game::KillSimulation][2] [f=0013299] [CCollisionHandler] dis-/continuous tests: 0/331847 [f=0013299] [Game::KillSimulation][3] [f=0013299] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013299] [~CPathCache(24x16)] cacheHits=23 hitPercentage=24% numHashColls=0 maxCacheSize=16 [f=0013299] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0013299] [~CPathCache(48x32)] cacheHits=17 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0013299] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013299] [~CRectangleOverlapHandler] 0% overlap reduction [f=0013299] [LosHandler::Kill] raycast instance cache-{hits,misses}={3460,8253}; shared=1%; cached=29% [f=0013299] [Game::KillSimulation][4] [f=0013299] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0013299] [Game::~CGame][2] [f=0013299] [Game::~CGame][3] [f=0013299] [SpringApp::Kill][3] [f=0013299] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 140888 bytes sent 202631 bytes recv'd [f=0013299] [SpringApp::Kill][4] font=0x44987aa0 [f=0013299] [SpringApp::Kill][5] [f=0013299] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x449f3680) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2175ms file="unittextures/factorytank_1.png" indx=7229 inflSize=4103kb readTime=87ms file="luaui/widgets/api_modularcomms.lua" indx=3872 inflSize=0kb readTime=25ms file="unittextures/factorytank_2.png" indx=7231 inflSize=4103kb readTime=25ms file="bitmaps/cc/redexplo.tga" indx=432 inflSize=64kb readTime=23ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=22ms file="luarules/gadgets/cai/combathandler.lua" indx=1669 inflSize=1kb readTime=20ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=20ms file="bitmaps/aasmoketrail.tga" indx=417 inflSize=21kb readTime=17ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=16ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=15ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 38956647 bytes cached in 2796 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x44afbe70) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x44aee020) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x44a0cb70) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7f003801cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]