[DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" Using writeable configuration source: "/tmp/tmp.lv7sfODifR/springsettings.1196217.cfg" LogOutput initialized. Logging to /var/lib/zkreplay/Zero-K/infolog.txt ============== ============== Available: ArchiveScanner AutohostInterface BumpWater CSMFGroundTextures CrashHandler CregSerializer DecalsDrawerGL4 DynWater FarTextureHandler Font GameServer GroundMoveType KeyBindings LuaSocket Model Net Path Piece RoamMeshDrawer Shader SkyBox Sound Texture VFS Enabled: Sound (Notice) VFS (Info) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. ============== ============== ============== ============== InputTextGeo = 0.26 0.73 0.02 0.028 MouseDragCircleCommandThreshold = 25 ROAM = 2 RotateLogFiles = 1 TeamHighlight = 0 ============== ============== ============== ============== Spring Engine Version: 104.0.1-1544-ge1f249f maintenance (Headless) Build Environment: gcc libstdc++ version 20160609 Compiler Version: gcc-5.4.0 20160609 Operating System: Linux 4.19.0-16-amd64 #1 SMP Debian 4.19.181-1 (2021-03-19) (x86_64) Hardware Config: AMD EPYC 7601 32-Core Processor; 1995MB RAM Binary Word Size: 64-bit (native) Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 1 Logical CPU Cores: 1 ============== ============== [good_fpu_init][STREFLOP_SSE] SSE 1.0 : 1, SSE 2.0 : 1 SSE 3.0 : 1, SSSE 3.0 : 1 SSE 4.1 : 1, SSE 4.2 : 1 SSE 4.0A: 1, SSE 5.0A: 0 [WatchDog::Install] installed (hang-timeout: 10s) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={640x480x24bpp@100Hz} current={640x480x24bpp@100Hz} [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for main window [GR::CreateSDLWindow] using 0x anti-aliasing and 24-bit depth-buffer (PF="") for hidden window [GR::LogVersionInfo] SDL version : 0.0.0 (linked) / 2.0.1 (compiled) GL version : GL vendor : GL renderer : GLSL version: GLEW version: spring headless stub GLEW version GPU memory : unknown SDL swap-int: 0 ARB shader support : 0 GLSL shader support : 0 FBO extension support : 0 NVX GPU mem-info support : 0 ATI GPU mem-info support : 0 NPOT-texture support : 1 (0) S3TC/DXT1 texture support : 0/0 texture query-LOD support : 1 (0) MSAA frame-buffer support : 0 (0) 24-bit Z-buffer support : 0 (-) primitive-restart support : 0 (0) clip-space control support: 0 (0) seamless cube-map support : 0 (0) frag-depth layout support : 0 (-) max. FBO samples : -1 max. texture size : 2048 max. texture anisotropy level: 0.000000 max. vec4 varyings/attributes: 0/0 max. draw-buffers : 0 max. rec. indices/vertices : 0/0 max. uniform buffer-bindings : 0 max. uniform block-size : 0KB enable ATI-hacks : 0 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [GR::UpdateGLConfigs] [GR::UpdateGLGeometry][1] winSize=<1,1> [GR::UpdateGLGeometry][2] winSize=<8,8> [GR::InitGLState] [GR::LogDisplayMode] display-mode set to 8x8x24bpp@100Hz (windowed::decorated) [TexMemPool::Resize] poolSize=268435456u allocSize=0u texCount=0u [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "/var/lib/zkreplay/Zero-K/" [DataDirLocater::FilterUsableDataDirs] using read-write data directory: /var/lib/zkreplay/Zero-K/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/.spring/ [DataDirLocater::FilterUsableDataDirs] using read-only data directory: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/ Scanning: /var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base Scanning: /var/lib/zkreplay/Zero-K/maps Scanning: /var/lib/zkreplay/Zero-K/games Scanning: /var/lib/zkreplay/Zero-K/packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 31ms [VFS] [SpringVFS::ReserveArchives] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0x7ff32001cc70 (SpringVFS) global=(nil) (null) [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [ThreadPool::SetThreadCount][2] workers=0 [Threading] Main thread CPU affinity mask set: 1 [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:60:DumpVersion():libcurl 7.65.3 OpenSSL/1.1.1c [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'openssl' (ID: 1) [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/.spring [Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:105:ValidateCaFile():Downloading https://springrts.com/dl/cacert.pem [Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: /var/lib/zkreplay/Zero-K [Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 7037 MB [f=-000001] [CPreGame] using server IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "demos/1196217/replay.sdfz" for game data... [f=-000001] [PreGame::StartServerForDemo] starting GameServer [f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [f=-000001] [UDPListener] successfully bound socket on port 8452 [f=-000001] [PreGame::StartServerForDemo] started GameServer [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 205ms [f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [f=-000001] [PreGame::AddMapArchivesToVFS][server=0x465a70c0] using map "Red Comet Remake 1.7" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Red Comet Remake 1.7", overwrite=false)] section=1 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [f=-000001] [PreGame::AddModArchivesToVFS][server=0x465a70c0] using game "Zero-K v1.9.8.0" (loaded=0 cached=0) [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Zero-K v1.9.8.0", overwrite=false)] section=0 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring content v1", overwrite=false)] section=2 cached=0 [f=-000001] [VFS] [SpringVFS::AddArchive(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 112ms [f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff [f=-000001] [LuaIntro] Loading widget: LoadProgress [f=-000001] [LuaIntro] Loading widget: Main [f=-000001] [LuaIntro] Loading widget: LoadTexture [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (38 MB)" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 533ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 603ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 0ms [f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 16ms [f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [f=-000001] [Init] number of ArmorDefs: 5 [f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 728ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 113ms [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 25ms [f=-000001] [IPathManager::GetInstance] using HAPFS [f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" [f=-000001] [Init] shadow rendering is disabled (config-value -1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler" [f=-000001] InfoTexture: legacy [f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles" [f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures" [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 1ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Set ROAM mode to DisplayLists [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=0) [f=-000001] [TriNodePool::Resize] to 2097152 [f=-000001] [TriNodePool::InitPools] newPoolSize=2097152 PoolSize=2097152 (shadowPass=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer" [f=-000001] Loaded DecalsDrawer: off [f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures" [f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water" [f=-000001] [Game::Load][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 24ms [f=-000001] [Game::LoadLua] Lua developer mode disabled [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 59ms [f=-000001] Synced LuaRules: starting loading Loaded gadget: API versioning stuff for maps and user widgets Loaded gadget: Dev Command Checker Loaded gadget: Save/Load Loaded gadget: Startbox handler Loaded gadget: Wanted Speed Loaded gadget: Metalspot Finder Gadget Loaded gadget: No Friendly Fire Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Nano Frame Death Handeling Loaded gadget: Nano Frame Rate Limit Loaded gadget: No Self-D Loaded gadget: ShareControl Loaded gadget: UnitPriority Loaded gadget: Mex Control with energy link Loaded gadget: Script notification Loaded gadget: Antinuke Handler Loaded gadget: Attributes Loaded gadget: Attributes Generic Loaded gadget: Auto-Target Lookahead Loaded gadget: Bait Prevention Loaded gadget: Boolean Disable Loaded gadget: Impulse Float Toggle Loaded gadget: LockOptions Loaded gadget: Perks Loaded gadget: Shield Charge Loaded gadget: StartSetup Loaded gadget: Stockpile Loaded gadget: Teleport Throw [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 0 Loaded gadget: UnitMorph Loaded gadget: Zenith Skyline Checker Loaded gadget: AirPlantParents Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: Aircraft Crashing Loaded gadget: Allow Builder Hold Fire Loaded gadget: Area Guard Loaded gadget: Block Ally and Neutral Attack Loaded gadget: Block direct control Loaded gadget: Blocking Tag Implementation Loaded gadget: Bomber Dive Loaded gadget: CAI Loaded gadget: CEG Spawner Loaded gadget: Capture Loaded gadget: Carrier Drones Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Control gunship strafe range Loaded gadget: D-Gun Aim Fix Loaded gadget: Debris physics Loaded gadget: Decloak when damaged Loaded gadget: Dev Commands Loaded gadget: Disable Buildoptions Loaded gadget: Dont fire at radar Loaded gadget: Experience Loaded gadget: Factory Anti Slacker Loaded gadget: Factory Plate Loaded gadget: Factory Stop Production Loaded gadget: Fall Damage Loaded gadget: Feature Effects Loaded gadget: Fire Once command Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: GameRules Events Loaded gadget: Grey Goo Loaded gadget: Gunship Bugger Off Loaded gadget: Gunship Oscillate Loaded gadget: Gunship Strafe Control Loaded gadget: Hide Autorepairlevel Command Loaded gadget: Ignore Gibs Loaded gadget: Instant Self Destruct Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LUS Loaded gadget: Lag Monitor Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Mod statistics Loaded gadget: Modular Comm Info Loaded gadget: Nuke Explosion Chooser Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Overkill Prevention Loaded gadget: Overkill Prevention Placeholder Loaded gadget: Paralysis Loaded gadget: Player extra information Loaded gadget: Prevent Lab Hax Loaded gadget: Prevent Landship Loaded gadget: Prevent turret overshoot Loaded gadget: Projectile Radar Homing Loaded gadget: Projectile Retarget Loaded gadget: Puppy Handler Loaded gadget: Radar Wobble Control Loaded gadget: Reclaim HP changer Loaded gadget: Refuel Pad Handler Loaded gadget: Regeneration Loaded gadget: Remove Wait Loaded gadget: Repair Speed Changer Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Rezz Hp changer + effect Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Show Shooter Loaded gadget: Spherical LOS Loaded gadget: Tactical Unit AI Loaded gadget: Target Features Loaded gadget: Target Priority Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Time slow v2 Loaded gadget: Torpedo Stay Underwater Loaded gadget: Transport Load Unload Loaded gadget: Transport Selected Load Loaded gadget: Transport Speed Loaded gadget: TransportAIbuttons Loaded gadget: Turn Without Interia Loaded gadget: Typemap Options Loaded gadget: Unit removal from rezzed structures Loaded gadget: UnitStealth Loaded gadget: Units on fire Loaded gadget: Wade Effects Loaded gadget: Ward Fire Loaded gadget: Water Effects Loaded gadget: Weapon Impulse Loaded gadget: Weapon Reaim Time Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_widget_events.lua Loaded gadget: astar.lua Loaded gadget: init_auto_ready.lua Loaded gadget: lups_cloak_fx.lua Loaded gadget: lups_thrusters.lua Loaded gadget: lups_wrapper.lua Loaded gadget: weapon_hide_sniper.lua Loaded gadget: Center Offset and Growth Scale Loaded gadget: Commander Upgrade Loaded gadget: CustomUnitShaders Loaded gadget: Factory exit flatten Loaded gadget: Game Over Loaded gadget: On/Off Loaded gadget: UnitCloakShield Loaded gadget: Water level modoption Loaded gadget: Windmill Control Loaded gadget: Fighter pull-up Loaded gadget: Energy Drain Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Cannot Damage Unit Loaded gadget: Disallow unit for command targeting Loaded gadget: Single-Hit Weapon Loaded gadget: Starlight Handler Loaded gadget: Noexplode Stopper Loaded gadget: Unit Explosion Spawner Loaded gadget: Economy Multiplier Handicap Loaded gadget: Map Border Loaded gadget: Shield Merge Loaded gadget: Lups Shield Loaded gadget: Endgame Graphs Loaded gadget: Awards Loaded gadget: Backup allyteam names Loaded gadget: Gadget Profiler New Loaded gadget: Gameframe Orders Loaded gadget: Planet Wars Structures Loaded gadget: Profiler Loaded gadget: Zombies! [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading Loaded gadget: Dev Command Checker Loaded gadget: Engine Taskbar Stuff Loaded gadget: Save/Load Loaded gadget: Metalspot Finder Gadget Loaded gadget: IconGenerator Loaded gadget: Mex Placement Loaded gadget: Script notification Loaded gadget: StartSetup Loaded gadget: Teleport Throw Loaded gadget: UnitMorph Loaded gadget: AirTransport_SeaPickup Loaded gadget: Aircraft Command Loaded gadget: AutoReadyStartpos Loaded gadget: Block Ally and Neutral Attack Loaded gadget: CAI Loaded gadget: Capture Loaded gadget: Command Raw Move Loaded gadget: Command Transfer Unit Loaded gadget: Constructor Auto Assist Loaded gadget: Dev Commands Loaded gadget: Fog Hidden Effects API Loaded gadget: Galaxy Campaign Battle Handler Loaded gadget: Invincibility Loaded gadget: Jumpjets Loaded gadget: LupsNanoSpray Loaded gadget: Mantis 6282 Loaded gadget: Missile Silo Controller Loaded gadget: Modular Comm Info Loaded gadget: One Click Weapon Loaded gadget: Orbital Drop Loaded gadget: Resign Gadget Loaded gadget: Retreat Command Loaded gadget: Shield Link Loaded gadget: Shockwaves Loaded gadget: Target Features Loaded gadget: Target on the move Loaded gadget: Teleporter Loaded gadget: Terraformers Loaded gadget: Terrain Texture Handler Loaded gadget: Thrusters Loaded gadget: Time slow v2 Loaded gadget: TransportAIbuttons Loaded gadget: Units on fire Loaded gadget: Widget Events Loaded gadget: api_subdir_gadgets.lua Loaded gadget: api_versioning.lua Loaded gadget: astar.lua Loaded gadget: cmd_areaguard.lua Loaded gadget: cmd_hide_autorepairlevel.lua Loaded gadget: cmd_onoff.lua Loaded gadget: cmd_remove_wait.lua Loaded gadget: cmd_select_load_helper.lua Loaded gadget: dbg_ceg_spawner.lua Loaded gadget: dbg_size_changer.lua Loaded gadget: endgame_graphs.lua Loaded gadget: factory_anti_slacker.lua Loaded gadget: feature_debris_physics.lua Loaded gadget: feature_fx.lua Loaded gadget: game_globallos.lua Loaded gadget: game_lagmonitor.lua Loaded gadget: game_map_border.lua Loaded gadget: game_over.lua Loaded gadget: game_perks.lua Loaded gadget: lockunits_modoption.lua Loaded gadget: player_extra_information.lua Loaded gadget: share_control.lua Loaded gadget: start_boxes.lua Loaded gadget: start_teamnames.lua Loaded gadget: start_waterlevel.lua Loaded gadget: typemap_options.lua Loaded gadget: unit_air_plants.lua Loaded gadget: unit_aircraft_crash.lua Loaded gadget: unit_allow_builder_hold_fire.lua Loaded gadget: unit_attributes.lua Loaded gadget: unit_attributes_generic.lua Loaded gadget: unit_bait_prevention.lua Loaded gadget: unit_block_direct_control.lua Loaded gadget: unit_bomber_dive.lua Loaded gadget: unit_cannot_damage_unit.lua Loaded gadget: unit_carrier_drones.lua Loaded gadget: unit_centeroffset.lua Loaded gadget: unit_control_gunship_stafe_range.lua Loaded gadget: unit_dont_fire_at_radar.lua Loaded gadget: unit_econ_mult.lua Loaded gadget: unit_factory_flatten.lua Loaded gadget: unit_factory_plate.lua Loaded gadget: unit_fall_damage.lua Loaded gadget: unit_fighter_pullup.lua Loaded gadget: unit_gamerules_events.lua Loaded gadget: unit_grass_cutter.lua Loaded gadget: unit_gunship_climb.lua Loaded gadget: unit_gunship_oscillate.lua Loaded gadget: unit_impulsefloat_toggle.lua Loaded gadget: unit_marketplace.lua Loaded gadget: unit_mex_overdrive.lua Loaded gadget: unit_overkill_prevention.lua Loaded gadget: unit_overkill_prevention_placeholder.lua Loaded gadget: unit_planetwars.lua Loaded gadget: unit_prevent_lab_hax.lua Loaded gadget: unit_prevent_landship.lua Loaded gadget: unit_prevent_turret_overshoot.lua Loaded gadget: unit_priority.lua Loaded gadget: unit_radar_wobble.lua Loaded gadget: unit_regeneration.lua Loaded gadget: unit_removal_from_rezzed_structure.lua Loaded gadget: unit_rezz_hp.lua Loaded gadget: unit_self_destruct.lua Loaded gadget: unit_solar_force_closed.lua Loaded gadget: unit_spherical_los.lua Loaded gadget: unit_starlight_handler.lua Loaded gadget: unit_target_lookahead.lua Loaded gadget: unit_target_priority.lua Loaded gadget: unit_transport_load_unload.lua Loaded gadget: unit_transport_speed.lua Loaded gadget: unit_turn_without_interia.lua Loaded gadget: unit_untargetable.lua Loaded gadget: unit_wanted_speed.lua Loaded gadget: unit_ward_fire.lua Loaded gadget: unit_water_effects.lua Loaded gadget: unit_windmill_control.lua Loaded gadget: unit_xp.lua Loaded gadget: unit_zenithskylinecheck.lua Loaded gadget: unit_zombies.lua Loaded gadget: wake_fx.lua Loaded gadget: weapon_ignore_gibs.lua Loaded gadget: weapon_impulse.lua Loaded gadget: weapon_noexplode_stopper.lua Loaded gadget: weapon_shield_merge.lua Loaded gadget: weapon_single_hit.lua Loaded gadget: weapon_trail_burnout.lua Loaded gadget: Commander Upgrade Loaded gadget: UnitCloakShield Loaded gadget: Lups Cloak FX Loaded gadget: Share mode Loaded gadget: Chicken control Loaded gadget: Area Denial Loaded gadget: Lups Loaded gadget: Lups Shield Loaded gadget: Awards Loaded gadget: Chicken Spawner Loaded gadget: Gadget Profiler New Loaded gadget: Profiler [f=-000001] Unsynced LuaRules: finished loading [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia" [f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaGaia)] 68ms [f=-000001] Loaded SYNCED gadget: Feature Creation Counter [f=-000001] Loaded SYNCED gadget: s11n gadget [f=-000001] Loaded SYNCED gadget: s11n map feature loader [f=-000001] Loaded SYNCED gadget: Springboard Fixer [f=-000001] Loaded UNSYNCED gadget: s11n_gadget_load.lua [f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI" [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaSocket Support: enabled [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] localWidgets, nil, true, true [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] USE_OLD_CHILI [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Deferred Rendering: Failed to create bloom buffers! [f=-000001] Deferred Rendering: Failed to create HDR buffer! [f=-000001] Nightvision Shader: GLSL not supported. [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Hardware is incompatible with Xray shader requirements [f=-000001] Loaded API widget: i18n [f=-000001] Loaded API widget: Shared Functions [f=-000001] Loaded API widget: Hacky version fix [f=-000001] Loaded API widget: Cluster Detection [f=-000001] Loaded API widget: Lag (AFK) monitor [f=-000001] Loaded API widget: Win Counter [f=-000001] Loaded API widget: Modular Comm Info [f=-000001] Loaded API widget: Draw Mouse Build [f=-000001] Loaded API widget: Lobby Battle Status [f=-000001] Loaded API widget: CommandInsert [f=-000001] Loaded API widget: Pre-Selection Handler [f=-000001] Loaded API widget: Lups [f=-000001] Loaded API widget: Chili Framework [f=-000001] Loaded widget: Selection Hierarchy [f=-000001] Loaded widget: Save/Load API [f=-000001] Loaded widget: Chili Highlight [f=-000001] Loaded widget: Draw After Chili [f=-000001] Hardware mouse-cursor is disabled! [f=-000001] Loaded DecalsDrawer: off [f=-000001] Ground-decal rendering is disabled! [f=-000001] Set maximum particles to: 0 [f=-000001] Set UnitLodDist to 0 [f=-000001] Set UnitIconDist to 0 [f=-000001] Loaded widget: EPIC Menu [f=-000001] Loaded widget: Hide Interface and Mouse Cursor [f=-000001] Loaded widget: Chili Widget Selector [f=-000001] Loaded widget: Chili Minimap [f=-000001] [Depth of Field::Initialize] removing widget, no shader support [f=-000001] Loaded widget: Depth of Field Shader [f=-000001] Deferred Rendering requires shader support! [f=-000001] Loaded widget: Deferred rendering [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option [f=-000001] Loaded widget: Local Team Colors [f=-000001] Loaded widget: Display Keys 2 [f=-000001] Loaded widget: Save Game Menu [f=-000001] Loaded widget: Specific Unit Reclaimer [f=-000001] Loaded widget: One click weapon handler [f=-000001] Loaded widget: Area-reclaim trees [f=-000001] Loaded widget: Unit Target Command Helper [f=-000001] Loaded widget: Attack Command Helper [f=-000001] Loaded widget: Selection Modkeys [f=-000001] Loaded widget: Chili Global Commands [f=-000001] Loaded widget: Outline No Shader [f=-000001] Loaded widget: Unit Icons [f=-000001] Loaded widget: Terraform Icon Draw [f=-000001] Loaded widget: Noises [f=-000001] Loaded widget: HealthBars [f=-000001] Loaded widget: Chili Commander Upgrade [f=-000001] Loaded widget: Chili Vote Display [f=-000001] Loaded widget: Auto Patrol Nanos [f=-000001] Loaded widget: Unit Marker Zero-K [f=-000001] Loaded widget: Objectives [f=-000001] Loaded widget: Ambient Player [f=-000001] Loaded widget: EndGame Stats [f=-000001] Loaded widget: Factory Plate Placer [f=-000001] Loaded widget: Double-Click attack-move [f=-000001] Loaded widget: Cloak Fire State 2 [f=-000001] Loaded widget: BuildETA [f=-000001] We appear to be in a replay/spectator. Writing stats to file. [f=-000001] Attempting to open LuaUI/Logs/replay_stats/1196217/events.log [f=-000001] Loaded widget: SpringRTS Replay Stats [f=-000001] Loaded widget: Initial Queue ZK [f=-000001] We appear to be in a replay/spectator, maxing out game speed. [f=-000001] Loaded widget: SpringRTS Replay Speed [f=-000001] Error in [Outline Shader] widget: Deferred shading is not enabled or advanced shading is not active [f=-000001] Loaded widget: Outline Shader [f=-000001] Loaded widget: Command Alpha [f=-000001] Loaded widget: Camera Save Position [f=-000001] Loaded widget: Transport Load Double Tap [f=-000001] Loaded widget: Set Springsettings and Config [f=-000001] Loaded widget: Ghost Site [f=-000001] Loaded widget: Stop Self-D [f=-000001] Loaded widget: Stereo3D [f=-000001] Loaded widget: Spectate Selected Team [f=-000001] Loaded widget: SmoothCam [f=-000001] Loaded widget: Smart Bombers [f=-000001] Loaded widget: Simple Settings [f=-000001] Loaded widget: Showeco and Grid Drawer [f=-000001] Loaded widget: Show selected unit range [f=-000001] Loaded widget: Show All Commands v2 [f=-000001] Loaded widget: ReclaimInfo [f=-000001] Loaded widget: Raw Move Issue [f=-000001] Loaded widget: Point Tracker [f=-000001] Loaded widget: Orbit Command [f=-000001] Loaded widget: Morph Finished notification [f=-000001] Loaded widget: Mission Results Handler [f=-000001] Loaded widget: Missile Silo Range [f=-000001] Loaded widget: MetalFeatures (new) [f=-000001] Loaded widget: Missile Silo Commands [f=-000001] Loaded widget: Misc default command replacements [f=-000001] Loaded widget: MinimapEvents [f=-000001] Loaded widget: Local Widgets Config [f=-000001] Loaded widget: Keep Target [f=-000001] Loaded widget: In-game Ignore [f=-000001] Loaded widget: In-game Guide [f=-000001] Loaded widget: Highlight Geos [f=-000001] Loaded widget: Haven Handler [f=-000001] Loaded widget: Guard Remove [f=-000001] Input grabbing is enabled! [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input [f=-000001] Loaded widget: Game Analytics Handler [f=-000001] Loaded widget: Galaxy Battle Handler [f=-000001] Loaded widget: Economic Victory Announcer [f=-000001] Loaded widget: Defense Range Zero-K [f=-000001] Loaded widget: Decoration Handler [f=-000001] Loaded widget: Decloak Range [f=-000001] Loaded widget: Darkening [f=-000001] Loaded widget: Context Menu [f=-000001] Loaded widget: Chili Spectator Panels [f=-000001] Loaded widget: Ferry Points [f=-000001] Loaded widget: Chili Selections & CursorTip v2 [f=-000001] Loaded widget: Chili Rejoining Progress Bar [f=-000001] Loaded widget: Chili Nuke Warning [f=-000001] Loaded widget: Chili Inactivity Win [f=-000001] Loaded widget: Chili EndGame Window [f=-000001] Loaded widget: Chili Economy Panel Default [f=-000001] Loaded widget: Cheat Sheet [f=-000001] Loaded widget: CameraShake [f=-000001] Loaded widget: Easy Facing [f=-000001] Loaded widget: Blast Radius [f=-000001] Loaded widget: Autoquit [f=-000001] Loaded widget: State Reverse and Latency [f=-000001] Loaded widget: Area Attack Tweak [f=-000001] Loaded widget: Music Player v2 [f=-000001] Loaded widget: Antinuke Coverage [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info [f=-000001] Loaded widget: Attack Warning [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing [f=-000001] Loaded widget: Auto Group [f=-000001] Loaded widget: Chili AI Set Start [f=-000001] Loaded widget: NoDuplicateOrders [f=-000001] Projectile Lights (gfx_projectile_lights.lua) - Deferred rendering widget not found. [f=-000001] Loaded widget: Projectile Lights [f=-000001] Loaded widget: Start Point Remover & Comm Selector [f=-000001] Loaded widget: Startup Info and Selector [f=-000001] Loaded widget: Transport AI [f=-000001] Loaded widget: Nubtron 2.0 [f=-000001] Loaded widget: UnitNoStuckInFactory [f=-000001] Loaded widget: Unit Start State [f=-000001] Loaded widget: Smooth Scroll [f=-000001] Loaded widget: Replay control buttons [f=-000001] Loaded widget: Persistent Build Spacing [f=-000001] Loaded widget: Icon Sets [f=-000001] Loaded widget: Attack AoE [f=-000001] Loaded widget: Chili Custom Modoptions Info [f=-000001] Loaded widget: PlanetWars Info [f=-000001] Loaded widget: MessageBoxes ZK [f=-000001] Loaded widget: Commands FX [f=-000001] Loaded widget: UnitShapes [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Stockpiler [f=-000001] Loaded widget: Map Edge Extension [f=-000001] Loaded widget: Lua Metal Decals [f=-000001] Loaded widget: State Icons [f=-000001] Loaded widget: Shield Guard [f=-000001] Loaded widget: Disable Bad Widgets [f=-000001] Loaded widget: Selection Send [f=-000001] Loaded widget: Rank Icons 2 [f=-000001] Loaded widget: Gadget Icons [f=-000001] Loaded widget: AllyCursors [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Building Starter [f=-000001] : disabled for spectators [f=-000001] Loaded widget: Cloaker Guard [f=-000001] Loaded widget: Units on Fire [f=-000001] Loaded widget: Smoke Signals [f=-000001] Loaded widget: LupsManager [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 [f=-000001] Loaded widget: Newton Firezone [f=-000001] Loaded widget: Receive Units Indicator [f=-000001] Loaded widget: Auto-toggle false color vision [f=-000001] Loaded widget: Chili Crude Player List [f=-000001] Loaded widget: Chili Pro Console [f=-000001] Loaded widget: Chili Docking [f=-000001] Loaded widget: HUD Presets [f=-000001] Loaded widget: Persistent Build Height [f=-000001] Loaded widget: Lasso Terraform GUI [f=-000001] Loaded widget: Image Preloader [f=-000001] Mex Placement Initialised with 40 spots. [f=-000001] Loaded widget: Mex Placement Handler [f=-000001] Loaded widget: Chili Core Selector [f=-000001] Loaded widget: Custom Markers [f=-000001] Loaded widget: Select Keys [f=-000001] Loaded widget: Default Group Recall Fix [f=-000001] Loaded widget: Start Boxes [f=-000001] Loaded widget: Restricted Zones [f=-000001] Loaded widget: Pause Screen [f=-000001] Loaded widget: Chili Share menu v1.24 [f=-000001] Loaded widget: Jumpjet GUI [f=-000001] Loaded widget: CustomFormations2 [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. [f=-000001] Loaded widget: Text To Speech Control [f=-000001] Loaded widget: Layout Handler [f=-000001] Lua garbage collection rate: 30/s [f=-000001] Loaded widget: GC Control [f=-000001] Loaded widget: Font Cache [f=-000001] Loaded widget: Chili Integral Menu [f=-000001] Loaded widget: Color Blindness Correction [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::Load][5] globalQuit=0 forcedQuit=0 [f=-000001] [s11n] Loading s11n file... [f=-000001] [s11n] Parsing model... [f=-000001] [s11n] Populating game world... [f=-000001] [s11n] s11n loading complete. [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044d4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044d4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe-31e044d4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [16]" [f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=100 [f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=bf3bb90f [f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=f7fb6965 [f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=7aa91f52 [f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=31e044e4 [f=-000001] [Path] [PathEstimator::ReadFile] hash=31e044e4 file="cache/104dev-maintenance/paths/Red Comet Remake 1.7.pe2-31e044e4.zip" (exists=1) [f=-000001] [LoadScreen::SetLoadMessage] text="Reading Estimate PathCosts [32]" [f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (165ms, checksum 0b4584c2)" [f=-000001] [Game::Load][6] globalQuit=0 forcedQuit=0 [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={11960,0,0} {chunk,block}Bytes={0,0} [f=-000001] Spectator mode. Widget removed. [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] Opening demofile demos/1196217/replay.sdfz [f=-000001] Connection attempt from UnnamedPlayer (spec) [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Linux 64-bit (native)] [f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Speed set to 20.0 [server] [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0x5a4312d0,0x56241c80}]" [f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [f=-000001] Switching to Overhead (TA) style camera [f=-000001] Epicmenu: Switching to Default camera mode [f=-000001] Spectator mode. Widget removed. [f=-000001] Playback paused [f=-000001] Beginning demo playback [f=-000001] GameID: 2d3c3f6177f87ab7e4a67c734596f592 [f=-000001] Connection attempt from PRO_rANDY [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: PRO_rANDY changed status [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] Connection attempt from izirayd [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] [0] Event [undefined]: izirayd changed status [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="PRO_rANDY" string="[Game::Load][lua{Rules,Gaia}={0000000145b79d60,00000000f5955e40}]" [f=-000001] Allies: I choose: WFH! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="izirayd" string="[Game::Load][lua{Rules,Gaia}={00000000e61b8720,00000000b4342690}]" [f=-000001] gl hf [f=-000001] Allies: I choose: [18+ content]! [f=-000001] [Game::ClientReadNet] added new player HiEnergy with number 2 to team 0 [f=-000001] > SPRINGIE:User HiEnergy|seismic|4_1||False|||DE [f=-000001] > SPRINGIE:User HiEnergy|seismic|4_1||False|||DE [f=-000001] Connection attempt from HiEnergy [f=-000001] -> Version: 104.0.1-1544-ge1f249f maintenance [Windows 64-bit (native)] [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=cbcac7aba82ab2912d242ded614a7a2482ea56990eb0c787fb8af9a35159db15d03ddc130be1440cb7a542a46d0072638e66d88e3391c43c0abd72f956167f40" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=f03ef830f930efdad9bbdf64ca222f3eb8f403b6c92ea929f6ae8956661b624456e7f35ee418529e3890ded836d1cd08372b5687e1b4eb98bc76447e4b59896f]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1b068c927ef441ae81a185c008aedd3a54700d4c235cc169b6fe086362f3ab875b1a03ec3bbd43718e33aa6a5e8c8941dd8cec4bc7e2498149720323e7f7f86e]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="HiEnergy" string="[Game::Load][lua{Rules,Gaia}={0000000061baa670,00000000d66ea6f0}]" [f=-000001] [0] Event [5696,241.489746,1084]: 0 finished unit Engineer Commander [f=-000001] [0] Event [617,241.332245,2027]: 1 finished unit Engineer Commander [f=0000000] [0] PRO_rANDY, team: 0, elo:3394, userid: 85949 [f=0000000] [0] izirayd, team: 1, elo:3081, userid: 352411 [f=0000000] [0] ?, team: 2, elo:0 [f=0000000] Playback continued [f=0000005] [5] Event [5872,240.604401,960]: 0 finished unit Rover Assembly [f=0000046] [46] Event [720,241.467285,1936]: 1 finished unit Rover Assembly [f=0000184] [184] Event [5854.00781,241.887161,960.029663]: 0 finished unit Dart [f=0000225] [225] Event [737.99231,242.139847,1935.97034]: 1 finished unit Dart [f=0000240] [240] Event [5880,241.47644,1208]: 0 finished unit Metal Extractor [f=0000286] [286] Event [728,241.47644,2120]: 1 finished unit Metal Extractor [f=0000367] [367] Event [737.99231,242.139847,1935.97034]: 1 finished unit Dart [f=0000480] [480] Event [5544,241.485596,920]: 0 finished unit Metal Extractor [f=0000526] [526] Event [520,241.47644,1832]: 1 finished unit Metal Extractor [f=0000578] [578] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0000670] [670] Event [5608,241.494751,904]: 0 finished unit Solar Collector [f=0000716] [716] Event [456,241.467285,1896]: 1 finished unit Solar Collector [f=0000896] [896] Event [488,237.850952,2008]: 1 finished unit Solar Collector [f=0000950] [950] Event [5528,241.485596,856]: 0 finished unit Solar Collector [f=0001093] [1093] Event [600,240.103149,2136]: 1 finished unit Solar Collector [f=0001344] [1344] Event [624,241.448975,1872]: 1 finished unit Lotus [f=0001444] [1444] Event [5796.47705,238.587036,1569.61353]: 1 lost unit Dart [f=0001445] [1445] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0001455] [1455] Event [5192,241.485596,648]: 0 finished unit Metal Extractor [f=0001488] [1488] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0001835] [1835] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0001861] [1861] Event [5128,241.47644,648]: 0 finished unit Solar Collector [f=0002044] [2044] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0002162] [2162] Event [3568.25317,241.494751,70.2629013]: 1 lost unit Dart [f=0002215] [2215] Event [737.99231,242.139847,1935.97034]: 1 finished unit Mason [f=0002313] [2313] Event [3345.39355,241.485596,2064.77661]: 0 lost unit Scorcher [f=0002318] [2318] Event [4832,325.178528,1040]: 0 finished unit Radar Tower [f=0002351] [2351] Event [737.99231,242.139847,1935.97034]: 1 finished unit Dart [f=0002357] [2357] Event [1392,236.953735,2176]: 1 finished unit Radar Tower [f=0002440] [2440] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0002487] [2487] Event [737.99231,242.139847,1935.97034]: 1 finished unit Dart [f=0002569] [2569] Event [2730.34912,241.485596,2195.71899]: 1 lost unit Scorcher [f=0002681] [2681] Event [2230.80908,235.097229,2092.14258]: 1 lost unit Dart [f=0002694] [2694] Event [4680,243.518066,968]: 0 finished unit Solar Collector [f=0002800] [2800] Event [2052.9729,241.375031,2375.41748]: 0 lost unit Scorcher [f=0002878] [2878] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0002948] [2948] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0003000] [3000] Event [4376,241.45813,1208]: 0 finished unit Metal Extractor [f=0003235] [3235] Event [4456,238.574219,1192]: 0 finished unit Solar Collector [f=0003252] [3252] Event [280,241.485596,2920]: 1 finished unit Metal Extractor [f=0003277] [3277] Event [5234.20264,241.488113,2167.49878]: 1 lost unit Scorcher [f=0003465] [3465] Event [4400,239.562988,1152]: 0 finished unit Lotus [f=0003560] [3560] Event [1848,241.494751,2168]: 1 finished unit Metal Extractor [f=0003569] [3569] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0003576] [3576] Event [262.452667,238.103882,3398.63452]: 0 lost unit Dart [f=0003617] [3617] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0003773] PRO_rANDY paused the game [f=0003773] sec [f=0003773] ok [f=0003773] gogo? [f=0003773] + [f=0003773] PRO_rANDY unpaused the game [f=0003822] [3822] Event [4344,241.467285,1144]: 0 finished unit Solar Collector [f=0004017] [4017] Event [600,241.467285,3208]: 1 finished unit Metal Extractor [f=0004022] [4022] Event [2064,241.485596,2048]: 1 finished unit Lotus [f=0004068] [4068] Event [5854.00781,241.887161,960.029663]: 0 finished unit Mason [f=0004209] [4209] Event [737.99231,242.139847,1935.97034]: 1 finished unit Mason [f=0004320] [4320] Event [3784,241.47644,952]: 0 finished unit Metal Extractor [f=0004466] [4466] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0004554] [4554] Event [2489.92969,237.978119,3213.81299]: 0 lost unit Scorcher [f=0004601] [4601] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0004620] [4620] Event [3800,241.494751,760]: 0 finished unit Metal Extractor [f=0004774] [4774] Event [968,241.494751,3464]: 1 finished unit Metal Extractor [f=0004880] [4880] Event [2266.27881,240.931351,3938.93896]: 0 lost unit Scorcher [f=0004891] [4891] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0004901] [4901] Event [488,241.439819,2248]: 1 finished unit Solar Collector [f=0004957] [4957] Event [3832,241.494751,840]: 0 finished unit Solar Collector [f=0004993] [4993] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0005083] [5083] Event [2045.1449,241.485596,2080.22095]: 0 lost unit Scorcher [f=0005190] [5190] Event [3728,241.485596,800]: 0 finished unit Lotus [f=0005379] [5379] Event [3056,241.494751,1408]: 1 finished unit Lotus [f=0005389] [5389] Event [5576,241.47644,968]: 0 finished unit Caretaker [f=0005404] [5404] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0005448] [5448] Event [3848,241.494751,920]: 0 finished unit Solar Collector [f=0005633] [5633] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0005673] [5673] Event [737.99231,242.139847,1935.97034]: 1 finished unit Mason [f=0005719] [5719] Event [1056,241.412354,3264]: 1 finished unit Lotus [f=0005742] [5742] Event [440,241.485596,2376]: 1 finished unit Solar Collector [f=0005766] [5766] Event [4162.17285,241.498169,1544.66064]: 1 lost unit Dart [f=0005792] [5792] Event [5624,241.494751,792]: 0 finished unit Solar Collector [f=0005800] [5800] Event [2960,241.494751,1328]: 1 finished unit Picket [f=0006012] [6012] Event [4750.10498,237.882767,1921.6947]: 1 lost unit Scorcher [f=0006036] [6036] Event [3536,241.311646,1408]: 0 finished unit Picket [f=0006048] [6048] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0006056] [6056] Event [4553.34961,237.848938,1959.58228]: 1 lost unit Scorcher [f=0006142] [6142] Event [2960,241.494751,1328]: 1 lost unit Picket [f=0006173] [6173] Event [3536,241.311646,1408]: 0 lost unit Picket [f=0006242] [6242] Event [392,241.494751,2504]: 1 finished unit Solar Collector [f=0006273] [6273] Event [3520,241.467285,1232]: 0 finished unit Lotus [f=0006367] [6367] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0006562] [6562] Event [5680,241.47644,928]: 0 finished unit Lotus [f=0006633] [6633] Event [1784,241.494751,2920]: 1 finished unit Metal Extractor [f=0006670] [6670] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0006696] [6696] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0006742] [6742] Event [344,241.439819,2632]: 1 finished unit Solar Collector [f=0006752] [6752] Event [3056,241.494751,1408]: 1 lost unit Lotus [f=0006770] [6770] Event [2976,241.494751,1408]: 1 lost unit Picket [f=0006835] [6835] Event [5512,241.485596,1032]: 0 finished unit Solar Collector [f=0006877] [6877] Event [664,241.45813,2056]: 1 finished unit Caretaker [f=0006895] [6895] Event [2848,241.549683,1296]: 1 lost unit Lotus [f=0006903] [6903] Event [2904,241.494751,1624]: 0 lost unit Metal Extractor [f=0006939] [6939] Event [2785.81934,241.492676,1613.70642]: 0 lost unit Scorcher [f=0006980] [6980] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0007021] [7021] Event [2638.78906,241.48175,1692.64319]: 0 lost unit Scorcher [f=0007047] [7047] Event [2736,241.485596,1728]: 1 lost unit Lotus [f=0007047] [7047] Event [2629.36572,240.841156,1677.65979]: 0 lost unit Scorcher [f=0007126] [7126] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0007162] [7162] Event [2529.95825,241.477219,1887.32495]: 0 lost unit Scorcher [f=0007183] [7183] Event [2552.86816,241.701355,1910.69971]: 1 lost unit Engineer Commander [f=0007183] [7183] Event [2561.85327,241.651566,1879.00366]: 0 lost unit Scorcher [f=0007186] [7186] Event [2569.31323,239.162247,1964.125]: 0 lost unit Scorcher [f=0007220] [7220] Event [2960,241.494751,1744]: 0 finished unit Lotus [f=0007235] [7235] Event [2770.74878,243.159897,2023.26038]: 1 lost unit Scorcher [f=0007275] [7275] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0007311] [7311] Event [296,241.439819,2760]: 1 finished unit Solar Collector [f=0007433] [7433] Event [737.99231,242.139847,1935.97034]: 1 finished unit Mason [f=0007492] [7492] Event [2800,241.494751,1664]: 0 finished unit Lotus [f=0007518] i hate fucking picket [f=0007574] [7574] Event [2376,240.084839,3160]: 1 finished unit Metal Extractor [f=0007587] [7587] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0007795] [7795] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0007929] [7929] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0007936] [7936] Event [360,241.485596,2872]: 1 finished unit Solar Collector [f=0007943] [7943] Event [6056,236.624146,1176]: 0 finished unit Solar Collector [f=0007996] [7996] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0008101] [8101] Event [984,241.494751,1992]: 1 finished unit Storage [f=0008131] [8131] Event [5976,239.059448,1176]: 0 finished unit Solar Collector [f=0008150] fuck [f=0008267] [8267] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0008406] [8406] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0008437] [8437] Event [488,241.485596,2968]: 1 finished unit Solar Collector [f=0008556] [8556] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0008560] [8560] Event [2376,240.084839,3160]: 1 lost unit Metal Extractor [f=0008626] [8626] Event [737.99231,242.139847,1935.97034]: 1 finished unit Mason [f=0008630] [8630] Event [5832,241.485596,1080]: 0 finished unit Caretaker [f=0008645] [8645] Event [5854.00781,241.887161,960.029663]: 0 finished unit Mason [f=0008845] [8845] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0008860] [8860] Event [5888,241.448975,1168]: 0 finished unit Lotus [f=0008973] [8973] Event [2032,241.494751,3312]: 1 finished unit Lotus [f=0008989] [8989] Event [5854.00781,241.887161,960.029663]: 0 finished unit Mason [f=0008993] [8993] Event [616,241.47644,3080]: 1 finished unit Solar Collector [f=0009033] [9033] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0009191] [9191] Event [5560,241.47644,1096]: 0 finished unit Caretaker [f=0009245] [9245] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0009250] [9250] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0009309] [9309] Event [5496,241.47644,1112]: 0 finished unit Solar Collector [f=0009396] [9396] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0009460] [9460] Event [5592,241.47644,1160]: 0 finished unit Solar Collector [f=0009516] [9516] Event [744,241.485596,3176]: 1 finished unit Solar Collector [f=0009529] [9529] Event [200,241.403198,1112]: 1 finished unit Metal Extractor [f=0009549] [9549] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0009663] [9663] Event [2064,241.485596,2048]: 1 lost unit Lotus [f=0009669] [9669] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0009768] [9768] Event [5432,241.485596,2008]: 0 finished unit Metal Extractor [f=0009781] [9781] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0009790] [9790] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0009797] [9797] Event [1848,241.494751,2168]: 1 lost unit Metal Extractor [f=0009831] [9831] Event [2352,241.527252,3248]: 1 finished unit Lotus [f=0009910] [9910] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0010023] [10023] Event [872,241.494751,3256]: 1 finished unit Solar Collector [f=0010051] [10051] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0010084] [10084] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0010191] [10191] Event [232,240.2771,184]: 1 finished unit Metal Extractor [f=0010217] [10217] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0010332] [10332] Event [737.99231,242.139847,1935.97034]: 1 finished unit Scorcher [f=0010376] [10376] Event [5854.00781,241.887161,960.029663]: 0 finished unit Mason [f=0010381] [10381] Event [5472,241.448975,2224]: 0 finished unit Lotus [f=0010507] [10507] Event [352,238.565063,256]: 1 finished unit Lotus [f=0010564] [10564] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0010581] [10581] Event [1000,241.494751,3368]: 1 finished unit Solar Collector [f=0010686] [10686] Event [483.518219,241.28125,144.002396]: 0 lost unit Scorcher [f=0010688] [10688] Event [5640,238.372803,2280]: 0 finished unit Metal Extractor [f=0010832] [10832] Event [5576,241.485596,1032]: 0 finished unit Caretaker [f=0010843] [10843] Event [398.243469,238.258255,412.120941]: 0 lost unit Scorcher [f=0010935] [10935] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0010935] [10935] Event [2376,236.835632,3160]: 1 finished unit Metal Extractor [f=0010963] [10963] Event [4328,241.467285,1960]: 0 finished unit Metal Extractor [f=0010983] [10983] Event [1806.93311,239.69722,2176.38916]: 0 lost unit Scorcher [f=0011009] [11009] Event [1824,241.513519,2240]: 1 lost unit Lotus [f=0011093] [11093] Event [1616.69604,241.467285,2116.22632]: 1 lost unit Scorcher [f=0011119] [11119] Event [1779.38733,241.494751,2322.87524]: 1 lost unit Scorcher [f=0011131] [11131] Event [1392,236.953735,2176]: 1 lost unit Radar Tower [f=0011136] [11136] Event [1128,239.682007,3464]: 1 finished unit Solar Collector [f=0011144] [11144] Event [737.99231,242.139847,1935.97034]: 1 finished unit Ripper [f=0011185] [11185] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0011194] [11194] Event [1668.54626,241.476501,2115.44043]: 1 lost unit Scorcher [f=0011207] [11207] Event [2352,242.362823,2048]: 0 finished unit Lotus [f=0011298] [11298] Event [5416,241.485596,856]: 0 finished unit Solar Collector [f=0011314] [11314] Event [2424,240.560913,3384]: 1 lost unit Metal Extractor [f=0011366] [11366] Event [2352,241.527252,3248]: 1 lost unit Lotus [f=0011406] [11406] Event [2200.22974,241.494751,3390.60059]: 0 lost unit Scorcher [f=0011444] [11444] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0011461] [11461] Event [2032,241.494751,3312]: 1 lost unit Lotus [f=0011517] [11517] Event [4656,240.844727,2736]: 0 finished unit Radar Tower [f=0011531] [11531] Event [2302.40967,240.375153,3246.97241]: 1 lost unit Mason [f=0011532] [11532] Event [1714.55444,241.485596,2522.0752]: 1 lost unit Scorcher [f=0011535] [11535] Event [737.99231,242.139847,1935.97034]: 1 finished unit Ripper [f=0011541] [11541] Event [1766.3562,241.49588,2514.06909]: 1 lost unit Scorcher [f=0011562] [11562] Event [5288,241.47644,808]: 0 finished unit Solar Collector [f=0011571] [11571] Event [2376,236.835632,3160]: 1 lost unit Metal Extractor [f=0011583] !resign [f=0011583] > Poll: Resign team 2? [!y=0/1, !n=0/1] [f=0011583] > Poll: Resign team 2? [!y=1/1, !n=0/1] [f=0011583] > Poll: Resign team 2? [END:SUCCESS] [f=0011583] [11583] Event [undefined]: izirayd resigned [f=0011583] game_message: izirayd has been destroyed! [f=0011583] game_message: PRO_rANDY wins! [f=0011583] Submitting stats [f=0011583] Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011583] Part| Total Time|Time of the last 0.5s [f=0011583] Draw 20829.04ms 18.36% [f=0011583] Lua::Callins::Synced 6625.78ms 19.16% [f=0011583] Lua::Callins::Unsynced 29607.11ms 25.55% [f=0011583] Lua::CollectGarbage::Synced 355.77ms 2.59% [f=0011583] Lua::CollectGarbage::Unsynced 1047.96ms 1.50% [f=0011583] Misc::Profiler::AddTime 83.79ms 0.10% [f=0011583] Sim 28066.16ms 64.97% [f=0011583] [11583] Received game_message: izirayd has been destroyed! [f=0011583] [11583] Received game_message: PRO_rANDY wins! [f=0011584] [11584] Game End Stats Header: time,allyTeam1_unit_value,allyTeam0_unit_value,team1_unit_value,team0_unit_value,allyTeam1_metal_overdrive,allyTeam0_metal_overdrive,team1_metal_overdrive,team0_metal_overdrive,allyTeam1_metalProduced,allyTeam0_metalProduced,team1_metalProduced,team0_metalProduced,allyTeam1_metalUsed,allyTeam0_metalUsed,team1_metalUsed,team0_metalUsed,allyTeam1_metal_excess,allyTeam0_metal_excess,team1_metal_excess,team0_metal_excess,allyTeam1_damage_dealt,allyTeam0_damage_dealt,team1_damage_dealt,team0_damage_dealt,allyTeam1_unit_value_def,allyTeam0_unit_value_def,team1_unit_value_def,team0_unit_value_def,allyTeam1_energy_income,allyTeam0_energy_income,team1_energy_income,team0_energy_income,allyTeam1_unit_value_other,allyTeam0_unit_value_other,team1_unit_value_other,team0_unit_value_other,allyTeam1_metal_income,allyTeam0_metal_income,team1_metal_income,team0_metal_income,allyTeam1_unit_value_army,allyTeam0_unit_value_army,team1_unit_value_army,team0_unit_value_army,allyTeam1_unit_value_killed,allyTeam0_unit_value_killed,team1_unit_value_killed,team0_unit_value_killed,allyTeam1_unit_value_econ,allyTeam0_unit_value_econ,team1_unit_value_econ,team0_unit_value_econ,allyTeam1_unit_value_lost,allyTeam0_unit_value_lost,team1_unit_value_lost,team0_unit_value_lost,allyTeam1_metal_reclaim,allyTeam0_metal_reclaim,team1_metal_reclaim,team0_metal_reclaim,allyTeam1_damage_received,allyTeam0_damage_received,team1_damage_received,team0_damage_received [f=0011584] [11584] Game End Stats Values: 0,"-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-","-" [f=0011584] [11584] Game End Stats Values: 1,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1275,1275,1275,1275,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011584] [11584] Game End Stats Values: 2,2145,2105,2145,2105,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7.4666667,7.4666667,7.4666667,7.4666667,1275,1275,1275,1275,6.21199942,6.51799917,6.21199942,6.51799917,80,40,80,40,0,0,0,0,790,790,790,790,0,0,0,0,0,0,0,0,0,0,0,0 [f=0011584] [11584] Game End Stats Values: 3,2375,2390,2375,2390,0,1.66462743,0,1.66462743,0,0,0,0,0,0,0,0,0,0,0,0,23.3333321,23.3333321,23.3333321,23.3333321,0,0,0,0,8.66666698,8.80000019,8.66666698,8.80000019,1275,1275,1275,1275,9.97799778,10.4838629,9.97799778,10.4838629,80,165,80,165,0,0,0,0,1020,950,1020,950,0,1.33333337,0,1.33333337,0,0,0,0,23.3333321,23.3333321,23.3333321,23.3333321 [f=0011584] [11584] Game End Stats Values: 4,2535,2460,2535,2460,2.16712403,6.11234474,2.16712403,6.11234474,0,0,0,0,0,0,0,0,0,0,0,0,28.2552071,35,28.2552071,35,90,0,90,0,12.8000002,11.6000004,12.8000002,11.6000004,1275,1275,1275,1275,10.7344732,10.8865156,10.7344732,10.8865156,80,165,80,165,0,0,0,0,1090,1020,1090,1020,0,1.33333337,0,1.33333337,0,0,0,0,35,28.2552071,35,28.2552071 [f=0011584] [11584] Game End Stats Values: 5,2620,2675,2620,2675,11.5777788,7.59367275,11.5777788,7.59367275,0,0,0,0,0,0,0,0,0,0,0,0,37.3697891,74.9999924,37.3697891,74.9999924,90,0,90,0,14,12,14,12,1275,1275,1275,1275,11.2173767,12.0830145,11.2173767,12.0830145,165,290,165,290,0,40,0,40,1090,1110,1090,1110,40,1.33333337,40,1.33333337,0,0,0,0,74.9999924,37.3697891,74.9999924,37.3697891 [f=0011584] [11584] Game End Stats Values: 6,2825,2870,2825,2870,24.0218887,12.9691124,24.0218887,12.9691124,0,0,0,0,0,0,0,0,0,0,0,0,63.419651,79.9999924,63.419651,79.9999924,90,0,90,0,14,13.4666662,14,13.4666662,1275,1275,1275,1275,11.4196062,13.2433624,11.4196062,13.2433624,250,415,250,415,0,80,0,80,1210,1180,1210,1180,80,1.33333337,80,1.33333337,0,0,0,0,79.9999924,63.419651,79.9999924,63.419651 [f=0011584] [11584] Game End Stats Values: 7,2795,2995,2795,2995,33.0097427,15.8342333,33.0097427,15.8342333,0,0,0,0,0,0,0,0,0,0,0,0,269.16275,289.502472,269.16275,289.502472,90,0,90,0,14,14,14,14,1330,1330,1330,1330,11.1891909,13.0760059,11.1891909,13.0760059,165,415,165,415,125,245,125,245,1210,1250,1210,1250,245,126.333336,245,126.333336,0,0,0,0,289.502472,277.885742,289.502472,277.885742 [f=0011584] [11584] Game End Stats Values: 8,2920,3085,2920,3085,36.4670029,18.0915852,36.4670029,18.0915852,0,0,0,0,0,0,0,0,0,0,0,0,269.532257,312.939056,269.532257,312.939056,90,0,90,0,14,15.8666668,14,15.8666668,1330,1330,1330,1330,10.8204832,13.6474895,10.8204832,13.6474895,290,415,290,415,250,245,250,245,1210,1340,1210,1340,245,251.333344,245,251.333344,0,0,0,0,312.939056,278.255249,312.939056,278.255249 [f=0011584] [11584] Game End Stats Values: 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11,3400,3735,3400,3735,52.1096306,43.1236458,52.1096306,43.1236458,0,0,0,0,0,0,0,0,0,0,0,0,381.469421,405.10321,381.469421,405.10321,180,90,180,90,14,20,14,20,1330,1330,1330,1330,17.8946724,16.4853115,17.8946724,16.4853115,290,625,290,625,290,370,290,370,1600,1690,1600,1690,370,291.333344,370,291.333344,0,0,0,0,405.10321,390.192413,405.10321,390.192413 [f=0011584] [11584] Game End Stats Values: 12,3685,3700,3685,3700,52.1096306,48.2444992,52.1096306,48.2444992,0,0,0,0,0,0,0,0,0,0,0,0,596.656677,483.349945,596.656677,483.349945,180,90,180,90,14,20,14,20,1330,1330,1330,1330,18.0870018,19.3463879,18.0870018,19.3463879,415,500,415,500,540,370,540,370,1760,1780,1760,1780,370,541.333374,370,541.333374,0,0,0,0,491.615753,610.595459,491.615753,610.595459 [f=0011584] [11584] Game End Stats Values: 13,3900,3915,3900,3915,52.331852,54.5906372,52.331852,54.5906372,0,0,0,0,0,0,0,0,0,0,0,0,679.319458,564.89447,679.319458,564.89447,270,180,270,180,16,21.7333336,16,21.7333336,1330,1330,1330,1330,19.7848167,20.1930771,19.7848167,20.1930771,540,375,540,375,665,370,665,370,1760,2030,1760,2030,370,666.333374,370,666.333374,0,0,0,0,574.026306,693.25824,574.026306,693.25824 [f=0011584] [11584] Game End Stats Values: 14,4240,4305,4240,4305,52.5947952,64.009079,52.5947952,64.009079,0,0,0,0,0,0,0,0,0,0,0,0,754.78949,615.492126,754.78949,615.492126,460,180,460,180,16.2666664,23.6000004,16.2666664,23.6000004,1330,1330,1330,1330,19.7875309,20.3978958,19.7875309,20.3978958,500,625,500,625,665,410,665,410,1950,2170,1950,2170,410,666.333374,410,666.333374,0,0,0,0,624.623962,768.728271,624.623962,768.728271 [f=0011584] [11584] Game End Stats Values: 15,3960,4520,3960,4520,53.392334,82.095665,53.392334,82.095665,0,0,0,0,0,0,0,0,0,0,0,0,1183.12683,1005.05316,1183.12683,1005.05316,360,270,360,270,18,26,18,26,1330,1330,1330,1330,19.8231697,20.975771,19.8231697,20.975771,250,750,250,750,765,760,765,760,2020,2170,2020,2170,760,766.333374,760,766.333374,0,0,0,0,1014.185,1203.93542,1014.185,1203.93542 [f=0011584] [11584] Game End Stats Values: 16,4245,4860,4245,4860,54.6645546,104.175285,54.6645546,104.175285,0,0,0,0,0,0,0,0,0,0,0,0,1434.7854,1190.63928,1434.7854,1190.63928,360,360,360,360,20,26,20,26,1330,1330,1330,1330,20.1608143,21.2419739,20.1608143,21.2419739,375,1000,375,1000,765,760,765,760,2180,2170,2180,2170,760,766.333374,760,766.333374,0,0,0,0,1199.77136,1455.59399,1199.77136,1455.59399 [f=0011584] [11584] Game End Stats Values: 17,3185,4305,3185,4305,55.6929207,124.344917,55.6929207,124.344917,0,0,0,0,0,0,0,0,0,0,0,0,2219.10718,2546.55444,2219.10718,2546.55444,270,360,270,360,21.8666668,27.4666672,21.8666668,27.4666672,55,1330,55,1330,22.1335583,21.1146431,22.1335583,21.1146431,500,375,500,375,1533.80005,2219,1533.80005,2219,2360,2240,2360,2240,2226.59985,1535.1333,2226.59985,1535.1333,0,0,0,0,2582.12134,2248.9082,2582.12134,2248.9082 [f=0011584] [11584] Game End Stats Values: 18,3215,4735,3215,4735,58.9816132,155.253174,58.9816132,155.253174,0,0,0,0,0,0,0,0,283.606995,0,283.606995,0,2219.10718,2547.32373,2219.10718,2547.32373,270,540,270,540,17.7333336,28,17.7333336,28,55,1330,55,1330,18.7039127,21.8305492,18.7039127,21.8305492,250,625,250,625,1533.80005,2344,1533.80005,2344,2640,2240,2640,2240,2476.59985,1535.1333,2476.59985,1535.1333,0,0,0,0,2662.14502,2248.9082,2662.14502,2248.9082 [f=0011584] [11584] Game End Stats Values: 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[11584] Game End Stats Values: 25,4910,7595,4910,7595,113.540825,322.439667,113.540825,322.439667,0,0,0,0,0,0,0,0,325.729584,0,325.729584,0,2407.1604,2928.15234,2407.1604,2928.15234,450,720,450,720,28.7999992,36,28.7999992,36,55,1330,55,1330,23.4962273,30.1994629,23.4962273,30.1994629,1125,2125,1125,2125,1658.80005,2684.8335,1658.80005,2684.8335,3280,3420,3280,3420,2817.43335,1660.1333,2817.43335,1660.1333,146.499771,883.54425,146.499771,883.54425,3054.99438,2448.38354,3054.99438,2448.38354 [f=0011584] [11584] Game End Stats Values: 26,4880,7955,4880,7955,141.238373,358.276276,141.238373,358.276276,0,0,0,0,0,0,0,0,325.729584,0,325.729584,0,2827.19214,3624.08643,2827.19214,3624.08643,450,810,450,810,30.2666664,36,30.2666664,36,0,1330,0,1330,26.7501659,27.9731102,26.7501659,27.9731102,990,2125,990,2125,1908.80005,3171.16699,1908.80005,3171.16699,3440,3690,3440,3690,3303.76685,1910.1333,3303.76685,1910.1333,196.667969,883.54425,196.667969,883.54425,3788.06274,2908.57568,3788.06274,2908.57568 [f=0011584] [11584] Game End Stats Values: 27,4480,8150,4480,8150,177.38147,386.703857,177.38147,386.703857,0,0,0,0,0,0,0,0,325.729584,0,325.729584,0,3116.96313,4301.98486,3116.96313,4301.98486,270,810,270,810,32,37.5,32,37.5,0,1385,0,1385,30.9585819,32.3906403,30.9585819,32.3906403,980,2125,980,2125,2033.80005,3859.33374,2033.80005,3859.33374,3230,3830,3230,3830,3991.93359,2035.1333,3991.93359,2035.1333,258.002991,925.546814,258.002991,925.546814,4496.61328,3255.00244,4496.61328,3255.00244 [f=0011584] > Team 2 resigned [f=0011586] [11586] Event [1879.66577,241.409805,2405.27905]: 1 lost unit Scorcher [f=0011598] [11598] Event [1784,241.494751,2920]: 1 lost unit Metal Extractor [f=0011605] [11605] Event [1625.71021,241.47644,2767.86499]: 1 lost unit Scorcher [f=0011627] [11627] Event [1309.98804,241.485596,2332.63867]: 1 lost unit Mason [f=0011652] [11652] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0011729] Spectator HiEnergy left the game: normal quit [f=0011729] [11729] Event [undefined]: HiEnergy quit [f=0011752] [11752] Event [4192,241.485596,2032]: 0 finished unit Radar Tower [f=0011753] Player PRO_rANDY left the game: normal quit [f=0011753] [11753] Event [undefined]: PRO_rANDY quit [f=0011772] Spectator izirayd left the game: normal quit [f=0011772] [11772] Event [undefined]: izirayd quit [f=0011778] No clients connected, shutting down server [f=0011778] Server shutdown [f=0011778] [11778] all players disconnected [f=0011792] [11792] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0011915] [11915] Event [5160,241.47644,760]: 0 finished unit Solar Collector [f=0011984] [11984] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0012059] [12059] Event [5960,241.494751,3000]: 0 finished unit Metal Extractor [f=0012085] [12085] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0012188] [12188] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0012290] [12290] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0012395] [12395] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0012499] [12499] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0012603] [12603] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0012708] [12708] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0012816] [12816] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0012954] [12954] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0013087] [13087] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0013100] [13100] Event [5928,241.403198,3928]: 0 finished unit Metal Extractor [f=0013200] [13200] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0013312] [13312] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0013431] [13431] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0013558] [13558] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0013683] [13683] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0013808] [13808] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0013935] [13935] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0014060] [14060] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0014100] [14100] Event [5272,237.301636,3896]: 0 finished unit Metal Extractor [f=0014170] [14170] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0014276] [14276] Event [5854.00781,241.887161,960.029663]: 0 finished unit Scorcher [f=0014373] Autoquit sending quit command. [f=0014373] [QuitAction] user exited to system [f=0014373] [SpringApp::Kill][1] fromRun=1 [f=0014373] [ThreadPool::SetThreadCount][1] wanted=0 current=1 maximum=1 (init=1) [f=0014373] [async=0] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014373] [async=1] threads=1 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=0014373] [ThreadPool::SetThreadCount][2] workers=0 [f=0014373] [SpringApp::Kill][2] [f=0014373] [Game::KillLua][0] dtor=0 loadscreen=(nil) [f=0014373] [Game::KillLua][3] dtor=0 luaUI=0x5a238f90 [f=0014373] Start widgetHandler:Shutdown [f=0014373] Shutdown - SaveOrderList Complete [f=0014373] Writing last game win data [f=0014373] Shutdown - SaveConfigData Complete [f=0014373] Shutdown Widget - Save/Load API [f=0014373] Shutdown Widget - Chili Highlight [f=0014373] Shutdown Widget - Draw After Chili [f=0014373] Shutdown Widget - EPIC Menu [f=0014373] Shutdown Widget - Chili Widget Selector [f=0014373] Shutdown Widget - Chili Minimap [f=0014373] Shutdown Widget - Local Team Colors [f=0014373] Shutdown Widget - Display Keys 2 [f=0014373] Shutdown Widget - Save Game Menu [f=0014373] Shutdown Widget - Unit Icons [f=0014373] Shutdown Widget - Noises [f=0014373] Shutdown Widget - HealthBars [f=0014373] Shutdown Widget - Win Counter [f=0014373] Shutdown Widget - BuildETA [f=0014373] Shutdown Widget - SpringRTS Replay Stats [f=0014373] Shutdown Widget - Modular Comm Info [f=0014373] Shutdown Widget - Stereo3D [f=0014373] Shutdown Widget - Showeco and Grid Drawer [f=0014373] Shutdown Widget - Point Tracker [f=0014373] Shutdown Widget - Missile Silo Range [f=0014373] Shutdown Widget - MetalFeatures (new) [f=0014373] Shutdown Widget - MinimapEvents [f=0014373] Shutdown Widget - Local Widgets Config [f=0014373] Shutdown Widget - Highlight Geos [f=0014373] Shutdown Widget - Grab Input [f=0014373] Input grabbing is disabled! [f=0014373] Shutdown Widget - Defense Range Zero-K [f=0014373] Shutdown Widget - Darkening [f=0014373] Shutdown Widget - Context Menu [f=0014373] Shutdown Widget - Chili Spectator Panels [f=0014373] Shutdown Widget - Chili Selections & CursorTip v2 [f=0014373] Shutdown Widget - Chili Nuke Warning [f=0014373] Shutdown Widget - Chili EndGame Window [f=0014373] Shutdown Widget - Chili Economy Panel Default [f=0014373] Shutdown Widget - CameraShake [f=0014373] Shutdown Widget - State Reverse and Latency [f=0014373] Shutdown Widget - Music Player v2 [f=0014373] Shutdown Widget - Attack AoE [f=0014373] Shutdown Widget - Map Edge Extension [f=0014373] Shutdown Widget - Selection Send [f=0014373] Shutdown Widget - LupsManager [f=0014373] Shutdown Widget - Newton Firezone [f=0014373] Shutdown Widget - Chili Pro Console [f=0014373] Shutdown Widget - Persistent Build Height [f=0014373] Shutdown Widget - Lasso Terraform GUI [f=0014373] Shutdown Widget - Lups [f=0014373] Shutdown Widget - Chili Framework [f=0014373] Shutdown Widget - Mex Placement Handler [f=0014373] Shutdown Widget - Chili Core Selector [f=0014373] Shutdown Widget - Custom Markers [f=0014373] Shutdown Widget - Select Keys [f=0014373] Shutdown Widget - Pause Screen [f=0014373] Shutdown Widget - Text To Speech Control [f=0014373] Shutdown Widget - Layout Handler [f=0014373] End widgetHandler:Shutdown [f=0014373] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={708144,81413215} {int,ext,rec}Allocs={16228044,0,0} {chunk,block}Bytes={81413215,0} [f=0014373] [Game::KillLua][1] dtor=0 luaGaia=0x56241c80 [f=0014373] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509211,69176569} {int,ext,rec}Allocs={16228045,0,0} {chunk,block}Bytes={69176569,0} [f=0014373] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={509211,69176569} {int,ext,rec}Allocs={16228045,0,0} {chunk,block}Bytes={69176569,0} [f=0014373] [Game::KillLua][2] dtor=0 luaRules=0x5a4312d0 [f=0014373] Start gadgetHandler:Shutdown [f=0014373] Shutdown - StartSetup [f=0014373] Shutdown - UnitMorph [f=0014373] Shutdown - Carrier Drones [f=0014373] Shutdown - LupsNanoSpray [f=0014373] Shutdown - Missile Silo Controller [f=0014373] Shutdown - Modular Comm Info [f=0014373] Shutdown - Terrain Texture Handler [f=0014373] Shutdown - UnitCloakShield [f=0014373] Shutdown - Starlight Handler [f=0014373] End gadgetHandler:Shutdown [f=0014373] Start gadgetHandler:Shutdown [f=0014373] Shutdown - Save/Load [f=0014373] Shutdown - Teleport Throw [f=0014373] Shutdown - UnitMorph [f=0014373] Shutdown - Modular Comm Info [f=0014373] Shutdown - Retreat Command [f=0014373] Shutdown - Shockwaves [f=0014373] Shutdown - UnitCloakShield [f=0014373] Shutdown - Lups Cloak FX [f=0014373] Shutdown - Lups [f=0014373] Shutdown - Lups Shield [f=0014373] End gadgetHandler:Shutdown [f=0014373] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16228077,0,0} {chunk,block}Bytes={0,0} [f=0014373] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={16228077,0,0} {chunk,block}Bytes={0,0} [f=0014373] [Game::KillLua][4] dtor=0 [f=0014373] [Game::~CGame][1] [f=0014373] [Game::KillLua][0] dtor=1 loadscreen=(nil) [f=0014373] [Game::KillLua][3] dtor=1 luaUI=(nil) [f=0014373] [Game::KillLua][1] dtor=1 luaGaia=(nil) [f=0014373] [Game::KillLua][2] dtor=1 luaRules=(nil) [f=0014373] [Game::KillLua][4] dtor=1 [f=0014373] [Game::KillMisc][1] [f=0014373] [Game::KillMisc][2] [f=0014373] [Game::KillMisc][3] [f=0014373] [Game::KillRendering][1] [f=0014373] [3DOParser::Kill] allocated 1 pieces [f=0014373] [S3OParser::Kill] allocated 216 pieces [f=0014373] [AssParser::Kill] allocated 21 pieces [f=0014373] [Game::KillInterface][1] [f=0014373] [Game::KillInterface][2] [f=0014373] [Game::KillSimulation][1] [f=0014373] [Game::KillSimulation][2] [f=0014373] [CCollisionHandler] dis-/continuous tests: 0/131288 [f=0014373] [Game::KillSimulation][3] [f=0014373] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014373] [~CPathCache(24x16)] cacheHits=95 hitPercentage=35% numHashColls=0 maxCacheSize=17 [f=0014373] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0014373] [~CPathCache(48x32)] cacheHits=59 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0014373] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014373] [~CRectangleOverlapHandler] 0% overlap reduction [f=0014373] [LosHandler::Kill] raycast instance cache-{hits,misses}={7157,10640}; shared=5%; cached=35% [f=0014373] [Game::KillSimulation][4] [f=0014373] [CommonDefHandler::KillStatic] 3172 sound-set data items added [f=0014373] [Game::~CGame][2] [f=0014373] [Game::~CGame][3] [f=0014373] [SpringApp::Kill][3] [f=0014373] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 151394 bytes sent 191790 bytes recv'd [f=0014373] [SpringApp::Kill][4] font=0x464c1aa0 [f=0014373] [SpringApp::Kill][5] [f=0014373] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [VFS] [SpringVFS::DeleteArchives] [VFS] [SpringVFS::DeleteArchives(section=0)] #archives[section]=1 #files[section]=7881 [VFS] archive=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp (0x46531b70) [~CPoolArchive] archiveFile="/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp" numZipFiles=7881 sumInflSize=723687kb sumReadTime=2170ms file="unittextures/factoryveh1.png" indx=7236 inflSize=1077kb readTime=75ms file="bitmaps/gpl/explosion2/exp00_10.tga" indx=440 inflSize=15kb readTime=35ms file="luaui/widgets/gui_chili_crudeplayerlist.lua" indx=4662 inflSize=21kb readTime=21ms file="luaui/widgets/unit_start_state.lua" indx=4828 inflSize=44kb readTime=19ms file="bitmaps/cc/bluering.tga" indx=421 inflSize=256kb readTime=18ms file="bitmaps/cc/bigexplo.tga" indx=419 inflSize=256kb readTime=16ms file="unitpics/energygeo.png" indx=6478 inflSize=10kb readTime=15ms file="luaui/widgets/unit_icons.lua" indx=4812 inflSize=9kb readTime=15ms file="bitmaps/pd/shield3wake.png" indx=570 inflSize=192kb readTime=11ms file="bitmaps/loadpictures/firestates.png" indx=513 inflSize=2945kb readTime=10ms [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/packages/1199a02274f81a9040797caeaee9eab5.sdp] 31372454 bytes cached in 2787 files [VFS] [SpringVFS::DeleteArchives(section=1)] #archives[section]=1 #files[section]=61 [VFS] archive=/var/lib/zkreplay/Zero-K/maps/red_comet_remake_1.7.sd7 (0x46621720) [VFS] [SpringVFS::DeleteArchives(section=2)] #archives[section]=3 #files[section]=319 [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz (0x4662dcf0) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/spring/bitmaps.sdz] 1244250 bytes cached in 13 files [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/maphelper.sdz (0x46591510) [VFS] archive=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz (0x7ff32001cf60) [~CBufferedArchive][name=/var/lib/zkreplay/Zero-K/engine/linux64/104.0.1-1544-ge1f249f/base/springcontent.sdz] 208857 bytes cached in 67 files [VFS] [SpringVFS::DeleteArchives(section=3)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=4)] #archives[section]=0 #files[section]=130 [VFS] [SpringVFS::DeleteArchives(section=5)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=6)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=7)] #archives[section]=0 #files[section]=0 [VFS] [SpringVFS::DeleteArchives(section=8)] #archives[section]=0 #files[section]=0 [SpringApp::Kill][8] [WatchDog::DeregisterThread] deregistering controls for thread [main] [WatchDog::Uninstall][1] hangDetectorThread=0x1de1d50 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]